Commit Graph

28547 Commits

Author SHA1 Message Date
Robert Phillips
bb581ce30f Convert DstTexture to DstProxy (take 2)
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed

Reland of: https://skia-review.googlesource.com/c/16908/ (Convert DstTexture to DstProxy)

Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))

Change-Id: I3a497b6a950fad899f23882c0a9552894ef640f8
Reviewed-on: https://skia-review.googlesource.com/17205
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-29 19:26:26 +00:00
Robert Phillips
9bee2e5894 Revise system for checking for uninstantiated proxies
The new pattern is:
  we will "instantiate" pipelines at flush time
  at flush time we will only access the backing GrSurface by peeking

  If instantiation fails we should never try to access the GrSurfaces


Change-Id: I87f7ff41bd0e84d9ca3dbdd61d3361d3d4ceefd6
Reviewed-on: https://skia-review.googlesource.com/17932
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-29 17:04:51 +00:00
UpdateSKPs
7617171469 Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=update-skps@skia.org
NO_MERGE_BUILDS

Change-Id: I8285e9dcf65280e5712d140a7d17a0f99a40bca5
Reviewed-on: https://skia-review.googlesource.com/18084
Reviewed-by: update-skps <update-skps@skia.org>
Commit-Queue: update-skps <update-skps@skia.org>
2017-05-28 07:45:13 +00:00
recipe-roller
576dcf0038 Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
  https://crrev.com/2e559c98e6de6730da99e4acf1ec112ec3607dca git-cl: remove unnecessary similarity notice (agable@chromium.org)
  https://crrev.com/c4c40d1b5a9a142a50e8b0a1afb24fa2ec05f9e8 git-cl: Print Rietveld deprecation warning (agable@chromium.org)
  https://crrev.com/568e5919442f1dd3a2b160dbe998d1f1489a09c9 gclient validate: allow None in deps_os values (phajdan.jr@chromium.org)
  https://crrev.com/3e6d7c1cbccdc1b7881cf27581488769a6edc22b gclient: remove support for $matching_files in hooks (phajdan.jr@chromium.org)
  https://crrev.com/bf72b593a2fac54e0ac7961be2706581ea47f7f9 gclient: remove support for From() (phajdan.jr@chromium.org)
  https://crrev.com/8db72efd6351a58a6a689c8db9b02aacfa39b8b7 gclient: enable syntax validation by default (phajdan.jr@chromium.org)
  https://crrev.com/58abadba2af26354f96035ad67b40ab3b97d63b7 Revert "gclient: enable syntax validation by default" (tandrii@chromium.org)
  https://crrev.com/b4f9d904734930d83bfbadcfc5d165becd6e3181 Revert "gclient: remove support for From()" (tandrii@chromium.org)
  https://crrev.com/004923399e12dfff8c4853a1331f39dc91f3e248 Revert "gclient: remove support for $matching_files in hooks" (tandrii@chromium.org)
  https://crrev.com/4f27802b5c6e1abfb6809006763149456496a3db Revert "gclient validate: allow None in deps_os values" (tandrii@chromium.org)
  https://crrev.com/35b298f0772d6dbec82c4a33c1e0c94aab9285bf gclient: remove support for $matching_files in hooks (reland #1) (phajdan.jr@chromium.org)
  https://crrev.com/7e9303ba19e4985f50d68ca1e8f938bb2e513cf4 gclient: remove support for From() (reland #1) (phajdan.jr@chromium.org)
  https://crrev.com/7c7b5592d84ce41c4b46fac6ddc4587f35989390 gclient: add --disable-syntax-validation escape hatch (phajdan.jr@chromium.org)
  https://crrev.com/b7e533360cc46f05cd35432d9cb64880b89eb176 gclient validate: schema fixes (patch #1) (phajdan.jr@chromium.org)
  https://crrev.com/56e4ad939b3c06e2915faea0be14d34473bc3602 Add messages in gclient-new-workdir.py (wychen@chromium.org)
  https://crrev.com/b02daf0bf9737168491585632d9f9dd5d1c7b4a8 git-cl: use private instead of draft (agable@chromium.org)
  https://crrev.com/56664461ae794acee098f85d8c33b438909952f2 Support btrfs snapshot in gclient-new-workdir.py (wychen@chromium.org)
  https://crrev.com/1b9a43aab385070fd75263a9e0f4b4312b5f510e Remove special Cygwin PATH manipulation from .bat. (dnj@chromium.org)
  https://crrev.com/1ba610bfe2489a0c9cc5750dd49841d54dd31148 gclient validate: dump more details about unexpected AST nodes (phajdan.jr@chromium.org)
  https://crrev.com/5dd7cd6e8fe33118cc9dbbe40412ed3c0f2c7003 [led] add LUCI editor to depot_tools. (iannucci@chromium.org)
  https://crrev.com/fb4f1b65e6005e5729c72bbdda86eca30ad3eebd [led] Roll led. (iannucci@chromium.org)
recipe_engine:
  https://crrev.com/5da7e1fbc1f0e8b14d0ac6c1dc770ce9ca39d6ac Remove "Recipe Roll Downstream Tester" builder (nodir@chromium.org)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I92a1c7d8c7e30b74d6f09f9a96233c268da53f89
Reviewed-on: https://skia-review.googlesource.com/18073
Reviewed-by: Recipe Roller <recipe-roller@chromium.org>
Commit-Queue: Recipe Roller <recipe-roller@chromium.org>
2017-05-27 20:21:43 +00:00
danakj
24f20a8639 Add casts for SkColor constant macros.
This ensures the compiler knows they are SkColors and not "int" which
can't be implicitly casted when you end up with a reference to it.

Bug: skia: 6696
Change-Id: Ieb6a2270d7d01df279d55e0bad7a793a8edd8658
Reviewed-on: https://skia-review.googlesource.com/18081
Commit-Queue: danakj chromium <danakj@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-26 23:14:13 +00:00
Florin Malita
f7beee7cdd Hide ctors of SkShader, SkImage & SkColorSpace
To prevent external clients from subclassing.

Change-Id: I60a3833bf64019aea2f537850ca2a1ae38bb8767
Reviewed-on: https://skia-review.googlesource.com/18038
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-26 22:34:00 +00:00
Mike Klein
5addedd59d no sprite blitters support gamut conversion
This fixes the None/Low bitmap filtering in gamut GM.

BUG=skia:6679

Change-Id: Ic6e0efa6a23b537aea69b4beb24f3c8b8c6ca347
Reviewed-on: https://skia-review.googlesource.com/17923
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-05-26 21:00:34 +00:00
Herb Derby
d1f08302aa Add tests for tail handling in SkJumper.
Change-Id: Ib4ecc33dc9552c16b5530359cd3649487e70bbed
Reviewed-on: https://skia-review.googlesource.com/18067
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-05-26 20:41:04 +00:00
Brian Osman
988adb495d Reduce tree depth on iOS too
Bug: skia:6627
Change-Id: Ib92b62bf1191170a46e63f61fa9502ca2f9ee771
Reviewed-on: https://skia-review.googlesource.com/18072
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-26 20:40:22 +00:00
Brian Osman
4e1868c7f7 Really work around iOS varying limit in GLPrograms test
Bug: skia:6627
Change-Id: I80142f5288e1c6f59f6add3a5a71ab90da90d3cc
Reviewed-on: https://skia-review.googlesource.com/18069
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-26 20:01:31 +00:00
Mike Klein
2048c3ed3e wait for DM status thread to exit on iOS
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadPro-GPU-GT7800-arm64-Debug,Test-iOS-Clang-iPhone6-GPU-GX6450-arm64-Debug,Test-iOS-Clang-iPhone7-GPU-GT7600-arm64-Debug

Change-Id: I0e7491a6aaad08e969ceaabae49cbda718ea4be8
Reviewed-on: https://skia-review.googlesource.com/18065
Reviewed-by: Stephan Altmueller <stephana@google.com>
2017-05-26 20:01:00 +00:00
Yuqian Li
1c8408847c Explicitly check edge count >= 2 in non-debug build
We also preserve the check in debug mode that the
count should never be 1 when the path is convex.

Bug: skia:6684
Change-Id: I4d4c9ad9f9d704e94bbe51f10a96f8b3066afaa1
Reviewed-on: https://skia-review.googlesource.com/17983
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-26 19:14:51 +00:00
Matteo Franchin
a132c3869f Faster and more accurate blit_row_s32a_opaque for ARM
Change ARM implementation of alpha blending to work on 8 pixels at a
time (using NEON). Also improve the accuracy of alpha blending by using
a formula based on SkMulDiv255Round rather than SkPMSrcOver.

Note that a number of variations of this code were considered. Here are
some notes:

- A 16 pixels at a time version was considered. This performs well for
  the case of extreme alpha (all-opaque or all-transparent pixels), but
  performs worst than the 8 pixels version when there are frequent
  transitions of alpha. Also gcc 6.2.1 seems to have troubles with
  register pressure when using this version.

- If the branch to detect the fully-opaque or fully-transparent cases
  is removed, then the performance increases significantly for images
  which are all partially transparent (especially on ARM Cortex A72),
  but can significantly decrease for images that are almost fully
  opaque or fully transparent.

This implementation is a compromise to the effects described above.
This patch produces a ~10% improvement on the nanobench's sub-scores
repeatTile_BGRA_8888_A, constXTile_MM_filter_trans, constXTile_CC_trans,
constXTile_RR_filter_trans when running on ARM Cortex A72. Improvements
of greater magnitude (20% to 30%) are observed when running on ARM
Cortex A53.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I1f0c9f549057613bbffd26e6651f3beeb0019af9
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/16520
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-26 19:02:11 +00:00
Brian Osman
0b403f8b6b Fix two more drawVertices "bugs"
1) Prior to SkVertices, drawing with local coords but no shader triggered
   wireframe mode (as if no local coords were supplied, and assuming no
   colors). I find the wireframe thing to be strange, but restore that
   behavior to match CPU backend.

2) More importantly: If we *do* fall into the wireframe mode, make sure to
   not *also* draw in non-wireframe. Yesterday's bugfix to paint
   conversion caused those kinds of draws to draw wireframe, then draw in
   fill mode on top.

Bug: skia:
Change-Id: Ie579b54480b4488a09c207fecbbe3badbddc5d68
Reviewed-on: https://skia-review.googlesource.com/18032
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-26 18:36:20 +00:00
Florin Malita
eb9f278e8c Delete onChooseBlitProcs() and related code
All dead code now.

Change-Id: I3d88103fef90d9e2ceee8b13db143ac9704689f5
Reviewed-on: https://skia-review.googlesource.com/18034
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-26 18:31:18 +00:00
Brian Osman
a1fab3cec2 Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code"
This reverts commit 04d22c0483.

Reason for revert: Seems likely that this is failing Android roll.

Original change's description:
> Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
> 
> Behold the first raster pipeline-only gradient!
> 
> Change-Id: Ib6f53224e4ff9506aafdae1d2303102fc5235dfc
> Reviewed-on: https://skia-review.googlesource.com/17982
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: I69b8a46ec4879202b72c23979a21065c1ffbd093
Reviewed-on: https://skia-review.googlesource.com/18023
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-26 18:31:17 +00:00
Brian Salomon
96789b31f2 Fix resource and skp paths in Android viewer
Docs-Preview: https://skia.org/?cl=18037
Change-Id: If92e561c6c24de1f51f81477d89b927e10308f13
Reviewed-on: https://skia-review.googlesource.com/18037
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-26 18:29:48 +00:00
Mike Reed
e28bbcf0f6 avoid rebuilding pipeline w/ only tricolors
patch_primitive: 2.0 --> 1.4

Bug: skia:
Change-Id: Ia43c31873b9438332c94958232f6367240ba9a62
Reviewed-on: https://skia-review.googlesource.com/18030
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-26 18:29:47 +00:00
Robert Phillips
10240e385f Initialize rects in SkValidatingReadBuffer readRect & readIRect on failure
BUG: 726199

Change-Id: I2afeebbd2240e1c2f3b7d7298cb11572eef18acd
Reviewed-on: https://skia-review.googlesource.com/17984
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-26 18:24:43 +00:00
Brian Osman
ae0c50c624 Only support SkVertices in GrDrawVerticesOp and GrRenderTargetContext
Allow overriding the primitive type at draw time, so everyone can
funnel through the same code path. Simplifies the color array type
logic, and saves one memcpy (of indices) in the drawWireframe case.

Bug: skia:
Change-Id: I46653d34169842b9b5304cff48d804b2a9ace529
Reviewed-on: https://skia-review.googlesource.com/17783
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-26 18:24:42 +00:00
Florin Malita
95c993cd7b Unexport private SkShader classes
Alternative to https://skia-review.googlesource.com/c/18025/: these
subclasses are private, we shouldn't need to SK_API-tag them.

Change-Id: I94fc38e76ee4468132e41ab16f21ae6ad61fe1f2
Reviewed-on: https://skia-review.googlesource.com/18029
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-26 18:19:39 +00:00
Mike Reed
98b7a6a955 rasterpipeline:
+ only dither if the paint asks for it
- don't special case if the shader is a gradient

guard: SK_SUPPORT_LEGACY_RASTERPIPELINE

Bug: skia:
Change-Id: I7f0c101049e5cb32a80306dcfff3bc21bcf318be
Reviewed-on: https://skia-review.googlesource.com/17931
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-05-26 18:19:37 +00:00
Matt Sarett
f485cf9f18 Tag CodecSrc bitmaps with standard color spaces
Tests were previously dependent on the fact that drawBitmap calls were
using the legacy sprite blitters.  Now these tests are blocking the
change that fixes drawBitmap behavior.
https://skia-review.googlesource.com/c/17923/

Bug: skia:
Change-Id: Ia9e5244243f18680d7593b0fa9de942dbbeeeb1d
Reviewed-on: https://skia-review.googlesource.com/18027
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-26 18:14:34 +00:00
Derek Sollenberger
5480a18d87 Add method to GrContext to purge unlocked resources.
Beyond setting the total cache limits this method enables clients to
request to purge a specific number of bytes, as well as specify their
preference to purge scratch resources over resources of other types.

Change-Id: I9259d5544d34251575d77eebe599388f213ff3ce
Reviewed-on: https://skia-review.googlesource.com/17987
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-05-26 18:14:33 +00:00
Ravi Mistry
dc8c344558 Create blacklist for new SKP repository
BUG=skia:6694
NOTREECHECKS=true

Change-Id: Ic7eeda7086e51a259f961351fec5a06d1f8fa6ec
Reviewed-on: https://skia-review.googlesource.com/18028
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-05-26 16:59:03 +00:00
Mike Klein
c99be2577e add SK_API to SkShaderBase
Ought to fix Chrome roll:

    warning C4275: non dll-interface class 'SkShaderBase' used as base for
    dll-interface class 'SkEmptyShader'

etc.  May fix Android too?

Change-Id: Ic8ff988b9000c484aa54959e49a1ff17e5635340
Reviewed-on: https://skia-review.googlesource.com/18025
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-05-26 11:59:26 +00:00
Mike Klein
fb65a9f400 Revert "Update clearOp for split-OpList world (take 2)"
This reverts commit 3fdd0bf2d9.

Reason for revert: Chrome roll dryrun?

Original change's description:
> Update clearOp for split-OpList world (take 2)
> 
> It would reduce a lot of noise if the GrRenderTargetOpList kept a pointer to the GrCaps but, for now, I'm trying to shrink the GrRTOpList, not expand it.
> 
> Reland of: https://skia-review.googlesource.com/c/17323/ (Update clearOp for split-OpList world)
> 
> Change-Id: I97f3fb81e6258d430e7f7cf1ea8bd51a392f9f47
> Reviewed-on: https://skia-review.googlesource.com/17830
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Ib70285bb484a1ed8babaa519c74bfdf619313806
Reviewed-on: https://skia-review.googlesource.com/18024
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-05-26 01:38:31 +00:00
Mike Klein
c020f17127 Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code"
This reverts commit 04d22c0483.

Reason for revert: Android roll?
junit.framework.AssertionFailedError: res/drawable/vector_icon_gradient_1.xml: totalDiffPixelCount is 123


Original change's description:
> Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
> 
> Behold the first raster pipeline-only gradient!
> 
> Change-Id: Ib6f53224e4ff9506aafdae1d2303102fc5235dfc
> Reviewed-on: https://skia-review.googlesource.com/17982
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: I328585f5412068f4eff1d0a2a6083cb4c1a3c078
Reviewed-on: https://skia-review.googlesource.com/18022
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-05-26 01:33:07 +00:00
Stan Iliev
d8872be505 Revert "Relocate shaders to own dir"
This reverts commit fabe0b26d0.

Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found"

Original change's description:
> Relocate shaders to own dir
> 
> Consolidate all shader impls under src/shaders/.
> 
> Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
> Reviewed-on: https://skia-review.googlesource.com/17927
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> 

TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb
Reviewed-on: https://skia-review.googlesource.com/18020
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-05-25 22:30:19 +00:00
Hal Canary
5b474d3623 SkPDF: assert premultiplied bitmaps are valid in debug.
Change-Id: I5feeee9a02199c6f4aa91c67e19844e022175d23
Reviewed-on: https://skia-review.googlesource.com/17993
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-05-25 22:18:19 +00:00
Mike Klein
b2ef4d6d15 force SkRasterPipeline when using complex blends
Looks like we're faster than legacy pretty much across the board.

out/nanobench -m Hue Saturation Luminosity Color\$ Color_aa\$ --config 8888 -q --ms 2000

    Xfermode_Luminosity      80128.68 -> 27189.83
    Xfermode_Luminosity_aa   18001.46 -> 14449.67
    Xfermode_Color          183520.09 -> 27448.49
    Xfermode_Color_aa        34257.75 -> 14694.85
    Xfermode_Saturation      80323.96 -> 36449.01
    Xfermode_Saturation_aa   19605.81 -> 18576.62
    Xfermode_Hue            125866.82 -> 36611.03
    Xfermode_Hue_aa          25318.00 -> 18489.33

Change-Id: I842b8f53fb356bf1a5e81502be88e4b34d4ad0dc
Reviewed-on: https://skia-review.googlesource.com/17992
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-25 21:15:19 +00:00
Florin Malita
9b868f7b40 Remove unused PM4f blitters
Change-Id: I19106b70ba19bffb04ae0517225fce2169ab5f33
Reviewed-on: https://skia-review.googlesource.com/17990
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-25 21:11:19 +00:00
Herb Derby
e7ba8b05d2 Add tail handling for SSE* to SkJumper.
Change-Id: Icb9d385333082de2f99b7a25cfd7251717e3f663
Reviewed-on: https://skia-review.googlesource.com/17580
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2017-05-25 20:42:08 +00:00
Florin Malita
fabe0b26d0 Relocate shaders to own dir
Consolidate all shader impls under src/shaders/.

Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
Reviewed-on: https://skia-review.googlesource.com/17927
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-05-25 20:05:08 +00:00
Brian Salomon
1c21431324 Revert "Clear atlas textures at creation in Chrome"
This reverts commit 8785df15fe.

Reason for revert: Chrome bug
Bug: chromium:726226

Original change's description:
> Clear atlas textures at creation in Chrome
> 
> Bug: chromium:656320
> Change-Id: Ia65274aa733f199be188579821e745920493aefc
> Reviewed-on: https://skia-review.googlesource.com/17824
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:656320

Change-Id: Ibc4dd7f184866b58481f2dc7e7e88da9169e7adc
Reviewed-on: https://skia-review.googlesource.com/17988
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-25 20:03:07 +00:00
Brian Osman
33fa454b16 Fix two bugs with drawVertices on GPU
1) In SkGpuDevice.cpp, the SkVertices refactor had a copy-paste error
   when moving the paint initialization code into the helper function.
   This caused draws with texs (but no colors, and no shader) to fail
   to draw. Previously (and with this change) that draws solid filled
   triangles. This is still different from CPU (which draws outlines).
   This is an odd edge case, but it's also the easiest way to create
   the second bug...

2) In GrDrawVerticesOp.cpp, we always claimed to have SkColor colors.
   That's only true if the SkVertices has colors, otherwise we use the
   paint's color, which is GrColor. Normally, this doesn't matter,
   because we'll use uniform color which is always GrColor. But if you
   induce batching (and the meshes have different colors), we expand
   the per-mesh color to a per-vertex color. Then, the geo proc code
   thinks that those per-vertex colors are SkColors, and swaps the red
   and blue channels, leading to incorrect results.

Bug: skia:
Change-Id: I3401e030d4ffea8666efd02e20a5fdedcfbd8485
Reviewed-on: https://skia-review.googlesource.com/17986
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-25 19:47:07 +00:00
Stephen White
6eca90fea6 GrTessellator: fix for three edges becoming collinear after splitting.
In rare cases, a single edge can become collinear with two adjacent
neighbour edges after it's split. The solution is to continue to merge
until no collinear edges are found.

BUG=722000

Change-Id: Ia5dd212b7acfb40ed1d6c74ebfa9e4a4746fe40a
Reviewed-on: https://skia-review.googlesource.com/17963
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2017-05-25 19:33:17 +00:00
Mike Klein
506262665c add srcover_rgba_8888
Change-Id: Iabdc79183ccd2f9cc513d4bdc530fb078b1627ab
Reviewed-on: https://skia-review.googlesource.com/17930
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-25 19:33:07 +00:00
Ben Wagner
9b51d1484a Omit more shapes tests for ANGLE Release.
Bug: skia:6534
Change-Id: I182a207ea827451daad5ed7f982289c0a29ce24d
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/17929
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-05-25 19:23:47 +00:00
Greg Daniel
09bcf735f8 Add NexusPlayer Vulkan perf bot
Bug: skia:
Change-Id: I67594a109ea51bd8627cb47978e263b5493e7737
Reviewed-on: https://skia-review.googlesource.com/17933
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-25 19:10:17 +00:00
Florin Malita
04d22c0483 Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
Behold the first raster pipeline-only gradient!

Change-Id: Ib6f53224e4ff9506aafdae1d2303102fc5235dfc
Reviewed-on: https://skia-review.googlesource.com/17982
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-25 18:33:17 +00:00
Brian Osman
ac1e4964e7 Workaround Mali static analysis bug
Comment describes it: Unless we do something to confuse their optimizer,
they will (incorrectly) deduce that uniform opaque color (modulated only
by a texture fetch) is always going to remain opaque. Then they skip
inserting their shader based blending code, turning SrcOver into Src.

Doing a max against zero is enough to squelch the optimization.

Bug: skia:
Change-Id: I74676cebb0b0c8d121da868dd8a88050e0cfcc0d
Reviewed-on: https://skia-review.googlesource.com/17924
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-25 16:15:07 +00:00
Robert Phillips
3fdd0bf2d9 Update clearOp for split-OpList world (take 2)
It would reduce a lot of noise if the GrRenderTargetOpList kept a pointer to the GrCaps but, for now, I'm trying to shrink the GrRTOpList, not expand it.

Reland of: https://skia-review.googlesource.com/c/17323/ (Update clearOp for split-OpList world)

Change-Id: I97f3fb81e6258d430e7f7cf1ea8bd51a392f9f47
Reviewed-on: https://skia-review.googlesource.com/17830
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-25 15:20:27 +00:00
Greg Daniel
cd2f512578 Initialize blit framebuffer in GL even if not doing msaa
Bug: skia:
Change-Id: I6b7290485e0c3123c62a50ec156738862e9ad18c
Reviewed-on: https://skia-review.googlesource.com/17926
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-25 15:12:17 +00:00
Florin Malita
4aed13889b Reland of SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-25 14:59:07 +00:00
Mike Klein
555ea8e994 bail out of ChooseBitmapXferProc with a color space
This fixes the paint-color parts of the gamut GM,
and a handful of other similar problems.

We'll still memset in the blitter, just after we get in the right gamut.

BUG=skia:6679

Change-Id: I2b16259ad689c63ae304fb600802acf9125b8c25
Reviewed-on: https://skia-review.googlesource.com/17922
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-25 14:14:17 +00:00
Robert Phillips
3b3307f2b1 Disable MSAA for Intel GPUs and re-enable GrSurfaceRenderability test
This CL replaces: https://skia-review.googlesource.com/c/17710/ (Re-enable GrSurfaceRenderability test)

Change-Id: I5626e4fc3581cd2b17fe0f0ad3a9e9bc35b7aa4c
Reviewed-on: https://skia-review.googlesource.com/17764
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-25 13:40:16 +00:00
Mike Klein
c998f733e3 make sure to_srgb maps 1 to 1
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE2,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE41,Test-Android-Clang-Nexus10-CPU-Exynos5250-arm-Release-Android,Test-Android-Clang-PixelC-CPU-TegraX1-arm64-Release-Android,Test-Android-Clang-Ci20-CPU-IngenicJZ4780-mipsel-Release-Android

BUG=skia:6678,skia:6683

Change-Id: I217084fa0a11ad661a8751f0c3b1cade5cc52473
Reviewed-on: https://skia-review.googlesource.com/17902
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-25 13:25:47 +00:00
Heather Miller
d1a6dd6ad9 Update Skia milestone to 61
BUG=skia:

Change-Id: I9602ddb0f5a08481365e7c74f1fc93836f7e5080
Reviewed-on: https://skia-review.googlesource.com/17920
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2017-05-25 12:46:46 +00:00
Robert Phillips
985e192171 Rename HD4000 GPU to IntelHD4000 on bots
This is so the blanket disabling of MSAA on Intel bots (in test.py & perf.py) actually disables it on the HD4000. 

Change-Id: Ief3c0c85ed53e312f5e584ab51ba76f78fb8c036
Reviewed-on: https://skia-review.googlesource.com/17822
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-25 12:42:36 +00:00