This will hopefully improve performance on lower-end GPUs.
Change-Id: I9c2ee6dc31acd08bec0bfb5f59edc3cf90163f9e
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465078
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Several fuzzer issues, and one Chromium issue that's blocking the roll.
Bug: chromium:1246795
Bug: skia:12423
Change-Id: I00370b74569b447e543d9a1f22c588eb493063da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445960
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Change-Id: Id894eb70273454716eb33c85dff2056333e90cdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445281
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Now that the various Metal and SPIR-V bugs have been shaken out, we can
enable these tests. Knock on wood.
Change-Id: If4b4e302cfdd91464aaf00bc9639989de5e49aac
Bug: skia:11985
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/408640
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
We were emitting this at global scope (not in Globals). That would lead
to errors about the variable needing to be in the constant address
space. (You can see the result in ConstArray.metal - the old code was
invalid). Also, we were already making references use _globals, so the
code was double-wrong (or half-right, depending on your perspective).
After the core change, writeVarDeclaration was only used for local
scope, and writeModifiers never used the 'globalContext' parameter.
The removal of finishLine() changed every test output, unfortunately.
Change-Id: Icc1356ba2cc3c339b2f5759b3d18523fd39395bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/408356
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This CL adds a polyfill for componentwise matrix/matrix division to
Metal, as well as matrix/=matrix. Matrix/scalar and scalar/matrix
division work by splatting the scalar out to a matrix (handled in the
prior CL, http://review.skia.org/407616) and then performing
componentwise matrix/matrix division.
Working demonstration (copy-pasted from the Metal output file):
http://screen/BrqyPcbPrB7Dy4m
Change-Id: I6a8b97783be3485f7ffee551b669d14bc58e7568
Bug: skia:11125
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407796
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The Metal code generator will now detect matrix-op-scalar expressions
and splat the scalar across a matrix. This allows a scalar to be added
to, or subtracted from, a matrix. (It does not fix division because
Metal also does not natively support componentwise division on
matrices.)
Change-Id: I7d5b0c5bd35393475c524e34cad789bf4f72a103
Bug: skia:11125
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407616
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This can eliminate const variables which have been completely folded
away, unnecessary synthetic variables created during codegen/inlining,
or code that simply didn't need to exist at all.
Change-Id: I37a65e455e6527a6a6c2f4dde918f48d84dc2638
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383496
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit e7a8f85e4f.
Reason for revert: must revert dependent CL
Original change's description:
> Only include header once in combined MSL shader.
>
> Bug: skia:11389
> Change-Id: I3e24dcaa2cfeddc7efd7985f9f42a59bfc8175f2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385137
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,johnstiles@google.com
Change-Id: I7a886b6c57a666e54e65365e41dcb57bd9ab4ba6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11389
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385237
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:11389
Change-Id: I3e24dcaa2cfeddc7efd7985f9f42a59bfc8175f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385137
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
I ran into an issue in an upcoming CL which generated a particularly
ugly switch statement:
switch (x) {
default:
discard;}
So I cleaned this up, and while resolving this issue, managed to improve
a bunch of existing codegen as well. The formatting change has been
split out to a separate CL since it impacts so many golden outputs.
Change-Id: I7a6be29903c47560dcc7f6acd3ef15fd0c5c3c50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384179
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This CL will be used to test for potential performance regressions (or
improvements) that we might cause by disabling this optimization pass.
It will be reverted in ~1 day.
Change-Id: I26b7687c341eb6d81231406381c39869cfccf6d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381259
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 50b1b2b90d.
Reason for revert: ending experiment
Original change's description:
> Disable control-flow analysis in SkSL. (Performance experiment)
>
> This CL will be used to test for potential performance regressions (or
> improvements?) that we might incur by disabling this optimization pass.
>
> It will be reverted in ~1 day.
>
> Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
> Bug: skia:11319
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ie385a82db237ff5651348d82b9651f8ba09375b9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379581
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This CL will be used to test for potential performance regressions (or
improvements?) that we might incur by disabling this optimization pass.
It will be reverted in ~1 day.
Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The out-param helpers emitted by the Metal code gen (intended to provide
GLSL out-parameter semantics in Metal) emitted bad code if passed the
same variable for two separate out parameters. It would previously
create two parameters in the helper with the same name. The helper
function now omits the name of the second variable in the parameter list
if it is redundant; we already know the caller is passing the same
variable twice.
Change-Id: Ibdc6c02a9e9e4bdb4f4546a25068f2018aa07b10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370258
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This allows interface blocks in Metal to compile even if
`layout(binding=...)` is not specified. It will also be used in SPIR-V
in the followup CL, when an interface block is automatically synthesized
for top-level uniforms.
This CL also reorganizes the unit tests around uniforms a bit.
Change-Id: Ia898c536b454dda6f51677e232a8f6e6c3606022
Bug: skia:11225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360778
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This creates a helper function, _entrypoint, which invokes main() and
assigns its result into sk_FragColor. We also make sure to prevent
sk_FragColor from being dead-stripped from the code during IR
generation.
At present this is useful for allowing our SkSL test shaders to compile.
Change-Id: I2d7fab0e1959a77778ffdb18ca569e869bcaeece
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358525
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This allows us to write SkSL shaders which are valid both for use as
Runtime Effect, and for compilation with skslc targeting Metal.
Change-Id: I74e125d81865d4092e657a7d9948d2e72054bda5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357777
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will allow us to load these inputs for unit testing in `dm`.
Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Like _globals, it's not actually necessary to indirect through a
separate pointer at all. The output struct is now passed by reference
and the additional pointer variable is removed.
(Additionally, renamed _skGlobals back to _globals.)
Change-Id: Id089a20cb751cdaedc48462a52da78ee43783611
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355632
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
`globalStruct` is now named `_skGlobals` and is passed around directly
by reference, with no additional helper variable (`_globals`) at all.
Change-Id: Icc5566d2212afd14a4d43700e89f50bedcc8b45f
Bug: skia:11168
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
These need to change because type coercion in SkSL is about to become
more strict in a followup CL; we are disallowing expressions that mix
ints and floats without a cast.
Change-Id: I0f6c3cba53fb67078f447345338262c153236c51
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353102
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously `number(boolean)` casts were converted to a ternary during
IR generation, and `boolean(number)` casts caused an error.
Metal and GLSL should support this cast as written. SPIR-V needed a
little bit of logic to handle converting the boolean to a number via
OpSelect.
Change-Id: I0069781e2b5a26a25c8625ab41c2392342bfd10d
Bug: skia:11131
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349066
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Opaque types can no longer be copied via assignment or construction, and
various restrictions originally applied to the "fragmentProcessor" type
have been extended to cover opaque types in general.
Change-Id: I55ab7aefd1e6ef277e56a9408b430e1de5ba12ca
Bug: skia:11027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346264
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We now insert helper functions which defer the assignment of out-
parameters back into their original variables to the end of the
function call. This allows us to match the semantics listed the GLSL
spec in section 6.1.1:
"All arguments are evaluated at call time, exactly once, in order, from
left to right. [...] Evaluation of an out parameter results in an
l-value that is used to copy out a value when the function returns.
Evaluation of an inout parameter results in both a value and an l-value;
the value is copied to the formal parameter at call time and the lvalue
is used to copy out a value when the function returns."
This technique also allows us to support swizzled out-parameters in
Metal, by reading the swizzle into a temp variable, calling the original
function, and then re-assigning the result back into the original
swizzle expression.
At present, we don't deduplicate these helper functions, so in theory
there could be a fair amount of redundant code generated if a function
with out parameters is called many times in a row. The cost of properly
deduplicating them is probably larger than the benefit in the 99% case.
Change-Id: Iefc922ac9e2b24ef2ff1e9dacb17a735a75ec8ea
Bug: skia:10855, skia:11052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Also fixes some additional style mishaps in class method names.
Change-Id: I49e7ac1aa91d84fef5fbc636552f040a2cb58c78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341466
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Our optimizer ignores index expressions, but has a few simplifications
that it can perform on swizzles. (Added extra code to SwizzleByIndex
which demonstrates this.)
Change-Id: If3c85a0456d98749008d796e422944b602ee6933
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
We will need to emit a helper function to work around this case, as
GLSL supports swizzled out params, but Metal does not. In this CL, we
do not yet synthesize the helper function, but we annotate the code with
a comment indicating affected calls. (Of course, this will be replaced
with a helper function in a followup CL)
Even detecting a swizzle is actually an interesting problem, because
index expressions are sometimes actually swizzles, depending on the type
of the base expression. Also, the index or swizzle might be nested in
several other valid assignable expressions.
Change-Id: I8c74f9a7daec08eff1f32387f8b6b96851c1bd6e
Bug: skia:10855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341057
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Pointers require decorating the variable with a * to read back the
value, which the code generator did not properly handle. There was a
special case to add the * but it only supported assignment into the
variable, not reading back. References require no special decoration.
This change fixes compile errors in Functions.sksl with the "bar"
function. (This test marks `x` as an inout but never actually mutates
it.) It also allows us to remove a special-case workaround for `frexp`,
an intrinsic function which uses a reference for its out-parameter.
Additionally, this CL adds a non-inlining copy of "OutParams.sksl" to
the Metal test directory, as most of our tests which use out-parameters
end up inlining all the code, which hides these sorts of bugs.
Change-Id: I31c4db04f6b512b4cd4fe65b3347b82bdbf039cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341000
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Previously, we would emit an invalid [[buffer(-1)]] annotation on the
block, causing the Metal compilation to fail.
Change-Id: I68b2439c05db3163686e84c5dcc9a5c43870ff67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340761
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, this would generate invalid code such as `[[user(locn-1)]]`.
We now generate a more-useful error at SkSL compilation time.
Change-Id: Ifbe335ec6d4abcbdfe89b892ba51063c94d22b11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339397
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
- float4(float2(1, 2), 3, 4) --> float4(1, 2, 3, 4)
- half3(z, half2(fn(x), y*2)) --> half3(z, fn(x), y*2)
Single-argument constructors will be ignored by this optimization; these
might be casts or splats.
This had an unexpected side benefit of simplifying some Metal output,
as we need to output fewer Metal matrix construction helper functions
when matrices use more simple scalars for construction.
Change-Id: I0a161db060c107e35247901619291bf83801cb11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337400
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a followup to http://review.skia.org/335196. This detects opaque
types (samplers and textures) at parsing or IR generation time and
reports an error regardless of backend. This check occurs before Metal
or SPIR-V would have a chance to detect the error, so it changes their
output to a slightly more focused error message. The Metal/SPIR-V fix in
the prior CL is still a nice broad catch-all for preventing spurious
ABORTs, though.
Change-Id: I4cce92a8767d72b5d3d7277a8afde8ce5ce86db2
Bug: skia:10956
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335217
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, MemoryLayout would ABORT if it encountered any types that
we can't layout in memory (e.g. opaque types like samplers). Instead of
an abort, this case is now detected cleanly and an error is reported
identifying the offending type.
This should unwedge the fuzzer, which appears to be very
enthusiatically generating interface blocks with nonsense types inside.
(Note that code generators which don't actually try to compute a memory
layout--that is, GLSL--will still accept these types. This should still
be caught and reported as an error, since it's still illegal in GLSL,
but that's for a future CL.)
Change-Id: I88a9649bcd8c75dadc8cca679f3c5e94570742bc
Bug: skia:10956, oss-fuzz:27525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335196
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Metal-specific tests are pretty thin on the ground here, and some of
the remaining tests no longer added value as they were already covered
pretty well by existing tests in Shared. The majority of remaining tests
were specific to Metal's lack of flexible matrix casting (and SkSL's
ability to paper over this with helper functions).
Change-Id: I7b3c445268b95320e7f46ec88d793c315d43ee8a
Bug: skia:10694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334956
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>