Commit Graph

279 Commits

Author SHA1 Message Date
egdaniel
ed3af6648f Use Color Processor for color bitmap text draws on gpu.
This change is here since previously color bitmap text was rendered using a
geometry processor in the coverage stage. The problem with this is that we
cannot correctly do xfer modes with this method. So I now make color bitmap text
draw using a color stage in the same was as a draw bitmap call.

One issue that arrises from this fix is that we end up adding this final color
processor after any previous color processors. Thus if we have a custom blend
implemented as a color processor it will be before this text one and we won't
blend correctly. This issue will get fixed once an xfer processor is fully
implemented. I have hacked a test locally to show that if we can add the text
color processor to the begining of the color stages we do blend correctly in all
cases (so the xfer processor will be a fix).

BUG=skia:

Review URL: https://codereview.chromium.org/689923004
2014-10-31 06:55:45 -07:00
humper
535e3b2025 Fix the way we patch up the matrix for scaled images that aren't
clamp/clamp

BUG=skia:2904
TBR=reed

Review URL: https://codereview.chromium.org/675823002
2014-10-27 10:32:07 -07:00
halcanary
30b83d45a3 add gm: colorwheel
BUG=skia:3061

Review URL: https://codereview.chromium.org/680533002
2014-10-26 05:23:53 -07:00
jvanverth
0880686d95 Enable color emoji GM on Android
BUG=skia:2887

Review URL: https://codereview.chromium.org/656433002
2014-10-13 12:48:10 -07:00
caryclark
feff7d2d77 Draw more accurate thick-stroked Beziers (disabled)
Draw thick-stroked Beziers by computing the outset quadratic, measuring the error, and subdividing until the error is within a predetermined limit.

To try this CL out, change src/core/SkStroke.h:18 to

  #define QUAD_STROKE_APPROXIMATION 1

or from the command line: CPPFLAGS="-D QUAD_STROKE_APPROXIMATION=1" ./gyp_skia

Here's what's in this CL:

bench/BezierBench.cpp : a microbench for examining where the time is going
gm/beziers.cpp        : random Beziers with various thicknesses
gm/smallarc.cpp       : a distillation of bug skia:2769
samplecode/SampleRotateCircles.cpp : controls added for error, limit, width
src/core/SkStroke.cpp : the new stroke implementation (disabled)
tests/StrokerTest.cpp : a stroke torture test that checks normal and extreme values

The new stroke algorithm has a tweakable parameter:

  stroker.setError(1);  (SkStrokeRec.cpp:112)

The stroke error is the allowable gap between the midpoint of the stroke quadratic and the center Bezier. As the projection from the quadratic approaches the endpoints, the error is decreased proportionally so that it is always inside the quadratic curve.

An overview of how this works:
- For a given T range of a Bezier, compute the perpendiculars and find the points outset and inset for some radius.
- Construct tangents for the quadratic stroke.
- If the tangent don't intersect between them (may happen with cubics), subdivide.
- If the quadratic stroke end points are close (again, may happen with cubics), draw a line between them.
- Compute the quadratic formed by the intersecting tangents.
- If the midpoint of the quadratic is close to the midpoint of the Bezier perpendicular, return the quadratic.
- If the end of the stroke at the Bezier midpoint doesn't intersect the quad's bounds, subdivide.
- Find where the Bezier midpoint ray intersects the quadratic.
- If the intersection is too close to the quad's endpoints, subdivide.
- If the error is large proportional to the intersection's distance to the quad's endpoints, subdivide.

BUG=skia:723,skia:2769

Review URL: https://codereview.chromium.org/558163005
2014-10-09 05:36:04 -07:00
sugoi
ce686270f5 Adding 3D lut color filter
Included in this cl is support for 3D textures.

BUG=skia:

Review URL: https://codereview.chromium.org/580863004
2014-10-09 05:27:23 -07:00
mtklein
46616af01b Strip old backend recording down to essentials
Feature-wise, this removes:
  1) BBH support;
  2) peephole optimizations;
  3) record-time text op specializations;
  4) the guarantee that SkPaints are flattened.

This deletes the optimizations GM, which only exists to test the peepholes of
the old backend.  SkRecord optimizations are unit tested, and if that ever fails we
can think about adding another GM like this, but they're different enough we'd
want to start from scratch anyway.

We need to keep the code that plays back the specialized text ops around for
a while for compatibility with existing .SKPs that have those ops recorded.

BUG=skia:

CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
R=robertphillips@google.com, reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/617953002
2014-09-30 14:47:10 -07:00
reed
4a8126e7f8 Introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3.

TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/588143004
2014-09-22 07:29:03 -07:00
reed
29c857d0f3 Revert of introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit

Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda

R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/583773004
2014-09-21 10:25:07 -07:00
reed
3716fd067a introduce Props to surface (work in progress)
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/551463004
2014-09-21 09:39:55 -07:00
fmalita
8483326704 SkTextBlob shader space workaround.
Blink would like drawTextBlob(x,y) to behave the same as drawText(x,y)
WRT shader space. Due to the current generic device base impl, that is
not the case.

This is a transitional workaround, pending proper drawTextBlob impls
in SkDevice classes.

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/586743002
2014-09-19 11:40:51 -07:00
reed
e010f1c2a0 hide deviceproperties, prepare the way for surfaceprops
BUG=skia:
NOTRY=True
R=bungeman@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/577023002
2014-09-17 10:49:38 -07:00
jvanverth
9564ce60a6 Fix scaling issue with distance field text.
Picks the correct distance field size based on both the text size and
the max matrix scale. Adjusts the matrix scale if non-unity. Also adds
GM for verifying proper distance field scaling.

BUG=skia:2928
R=bsalomon@google.com, joshualitt@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/568843002
2014-09-16 05:45:19 -07:00
reed
cc0e3110bd make set3DMask virtual, so we can safely notify the shadercontext
also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter

BUG=skia:
R=djsollen@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/563563002
2014-09-10 10:20:24 -07:00
george
b3eba478d5 Outset the stroke width when computing the bounds for drawing a stroked rect, or 1 if it's a hairline
Adds a testcase for stroke rect bug

R=reed@google.com, reed1
BUG=skia:

Author: george@mozilla.com

Review URL: https://codereview.chromium.org/552743004
2014-09-09 11:33:57 -07:00
robertphillips
7eacd77ce6 SkMultiPictureDraw API
This CL adds a new API to optimize across multiple SkPicture draw calls.

Note that multiple pictures rendered at once (i.e., picture piles) should be flattened into a single new picture that includes the required clipping on the different layers.

R=bsalomon@google.com, reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/491313003
2014-08-21 13:12:42 -07:00
fmalita
00d5c2c652 SkTextBlob
Initial implementation.

R=bungeman@google.com, jbroman@chromium.org, mtklein@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/473633002
2014-08-21 08:53:26 -07:00
dandov
cc03adb909 Proposal for the mesh gradient interface. Implemented as a grid of
patches and uses 4 private arrays to store the values of the control points and
colors. When it needs a patch at a certain position of the grid it just
builds it using the corresponding values of the array and the
grid coordinates provided. Details on implementation are documented in the corresponding classes' comments.

Also added a gm for mesh gradients.

BUG=skia:
R=egdaniel@google.com, reed@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/451723003
2014-08-12 17:14:57 -07:00
reed
d7127e7b83 re-add samplerstress gm, but use blurmaskfilter instead (std filter)
BUG=skia:
R=robertphillips@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/468483002
2014-08-12 06:53:09 -07:00
reed
5b1b2dbe76 remove SkStippleMaskFilter - no external clients
TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/462013002
2014-08-12 05:50:10 -07:00
joshualitt
5acfea789d 2D kernel initial wiring for Guassian
BUG=skia:
R=senorblanco@chromium.org, bsalomon@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/418223009
2014-08-11 13:55:34 -07:00
reed
d5fa1a455a add drawPicture variant that takes a matrix and paint
will need some staging strategy, since chrome and blink have overrides of onDrawPicture

R=robertphillips@google.com, fmalita@google.com, bsalomon@google.com, mtklein@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/448793004
2014-08-09 11:08:05 -07:00
krajcevski
95b1b3d82d Add astcbitmap to gm slides.
Add additional ASTC formats.
Add astc image decoder files.

R=reed@google.com, robertphillips@google.com, halcanary@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/444093002
2014-08-07 12:58:38 -07:00
krajcevski
7b62448065 Revert of - Add astcbitmap to gm slides (https://codereview.chromium.org/444093002/)
Reason for revert:
Breaking DM

Original issue's description:
> - Add astcbitmap to gm slides
> - Add additional ASTC formats
> - Add astc image decoder files
>
> Committed: https://skia.googlesource.com/skia/+/2fc05823fed4b9649338f3029cd1ba05ef49a02f

R=reed@google.com, robertphillips@google.com, halcanary@google.com
TBR=halcanary@google.com, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/447343002
2014-08-07 11:33:59 -07:00
krajcevski
2fc05823fe - Add astcbitmap to gm slides
- Add additional ASTC formats
- Add astc image decoder files

R=reed@google.com, robertphillips@google.com, halcanary@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/444093002
2014-08-07 11:18:09 -07:00
fmalita
b5f7826c51 Explicit tile bounds for SkPictureShader
The integer picture size is not granular enough to allow precise tiling
in arbitrary coordinate systems. This CL adds an optional tile bounds
float rect param to control the tile size and location.

(this also allows tile spacing emulation for picture
shaders).

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/437393003
2014-08-06 13:07:15 -07:00
mtklein
a7e930f640 On the bots, there's no need to link GMs into SampleApp.
We build SampleApp on the bots to make sure it's not broken, but we don't run it.  So, there's no need to link in all the GMs as samples.

This reduces the number of copies of our GMs from 4 to 3 (gm, dm, and nanobench remain).

NOTREECHECKS=true

BUG=skia:2142
R=bsalomon@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/447803002
2014-08-06 10:08:42 -07:00
djsollen
1b27704eba Remove ALL font fallback logic from Skia.
R=reed@google.com, bungeman@google.com, caryclark@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/434623002
2014-08-06 06:58:06 -07:00
cdalton
b2808cd041 Send less transform data when drawing text with nvpr
Before this change, GrStencilAndCoverTextContext would send 6-float
affine transforms to drawPaths for every glyph. This updates it to
concat the text scale onto the context matrix, and then only send
2-float translates (or 1-float x-translates when possible).

Also adds a glyph_pos_align test to gm that exercises the newly added
codepaths, and starts ignoring a few gm tests with benign pixel diffs
until we can rebaseline.

BUG=skia:
R=bsalomon@google.com, kkinnunen@nvidia.com, jvanverth@google.com, bungeman@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/406523003
2014-07-25 14:13:57 -07:00
dandov
50d715476b Added classes SkPatch and SkPatchMesh which help encapsulate and generalize this new primitive. The functionality and responsability of each class is better explained in the comments of the files.
Each patch defines a method genMesh that produces the geometry to draw. To do this they receive a SkPatchMesh object which they need to initialize in order to set up how the data is going to be formatted. Later they call function like setColor or pointAt to set the values at a specific index, the SkMeshPatch object handles the indices based on the format and makes it transparent to the client.

Added a slide to sample app to show how to set up this classes and how they interact.

BUG=skia:
R=jvanverth@google.com, egdaniel@google.com, bsalomon@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/405163003
2014-07-25 10:44:54 -07:00
sugoi
24dcac2140 YUV to RGB converter
This is a first piece of the GPU YUV decoder, which is the actual effect that performs the conversion. For now, it simply applies the conversion matrix, since it is all I need. I may add modes if different matrices need to be applied or if I add color profile support here.

I'll try to keep these cls short and easy to review, but there should be a few of them coming once this one is in.

BUG=skia:
R=senorblanco@chromium.org, senorblanco@google.com, reed@google.com, bsalomon@google.com

Author: sugoi@chromium.org

Review URL: https://codereview.chromium.org/378503006
2014-07-07 15:09:49 -07:00
Florin Malita
5f6102d079 SaveFlags be-gone
Remove the deprecated save(SaveFlags), willSave(SaveFlags) and all
traces of kMatrix_SaveFlags/kClip_SaveFlag.

BUG=skia:2297
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/340403003
2014-06-30 10:13:28 -04:00
senorblanco
7bf1068473 Remove SkBicubicImageFilter, and all related tests.
Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.

BUG=skia:
R=bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/357793002
2014-06-25 14:39:06 -07:00
rmistry
c4b84aef1a Revert of Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/354433002/)
Reason for revert:
Rebaseline CL is ready to be submitted

Original issue's description:
> Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
>
> Reason for revert:
> Caused many shadertext GM failures
>
> Original issue's description:
> > Fix SkPaint::measureText for stroked hairline text
> >
> > SkPaint::measureText and text drawing used different criteria for
> > determining whether text should be drawn as paths or not.
> >
> > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> > positioning in the rendering. Mainly added in order to define what is the
> > expected text rendering when hairline stroke is used with various transform
> > options.
> >
> > The testcase also tries to note or highlight the fact that SkPaint::measureText
> > is not expected to produce intuitively matching results when compared to a
> > rendering, if the rendering is done so that the device ends up having a device
> > transform.
> >
> > This fixes the glyph_pos_h_s (hairline, stroked) test-case.
> >
> > Ignore shadertext2_pdf-poppler.png gm on
> > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
> >
> > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
>
> TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349153005
2014-06-23 06:59:15 -07:00
rmistry
abc9bb55dd Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
Reason for revert:
Caused many shadertext GM failures

Original issue's description:
> Fix SkPaint::measureText for stroked hairline text
>
> SkPaint::measureText and text drawing used different criteria for
> determining whether text should be drawn as paths or not.
>
> Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> positioning in the rendering. Mainly added in order to define what is the
> expected text rendering when hairline stroke is used with various transform
> options.
>
> The testcase also tries to note or highlight the fact that SkPaint::measureText
> is not expected to produce intuitively matching results when compared to a
> rendering, if the rendering is done so that the device ends up having a device
> transform.
>
> This fixes the glyph_pos_h_s (hairline, stroked) test-case.
>
> Ignore shadertext2_pdf-poppler.png gm on
> Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
>
> Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/354433002
2014-06-23 05:39:26 -07:00
kkinnunen
196af73802 Fix SkPaint::measureText for stroked hairline text
SkPaint::measureText and text drawing used different criteria for
determining whether text should be drawn as paths or not.

Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
positioning in the rendering. Mainly added in order to define what is the
expected text rendering when hairline stroke is used with various transform
options.

The testcase also tries to note or highlight the fact that SkPaint::measureText
is not expected to produce intuitively matching results when compared to a
rendering, if the rendering is done so that the device ends up having a device
transform.

This fixes the glyph_pos_h_s (hairline, stroked) test-case.

Ignore shadertext2_pdf-poppler.png gm on
Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.

R=jvanverth@google.com, reed@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/335603003
2014-06-22 22:18:14 -07:00
bsalomon
7c5c9da436 GM/bench for text draws with various parameters and clip rects.
R=jvanverth@google.com, robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/319053002
2014-06-09 15:11:30 -07:00
commit-bot@chromium.org
f449156bd0 Make image scaling have floating point scales. Third attempt to land this
due to some struggles with the CQ.  Original CL here:

https://codereview.chromium.org/298243003/

BUG=
R=bsalomon@google.com, epoger@google.com
TBR=bsalomon, epoger

Author: humper@google.com

Review URL: https://codereview.chromium.org/300113008

git-svn-id: http://skia.googlecode.com/svn/trunk@14920 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-28 17:30:02 +00:00
epoger@google.com
f3b1eb4ea2 Manual SVN revert of https://code.google.com/p/skia/source/detail?r=14905
git-svn-id: http://skia.googlecode.com/svn/trunk@14907 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-27 21:12:42 +00:00
commit-bot@chromium.org
44f41293ac floating point scale factors for images
New version of https://codereview.chromium.org/298243003/ made to deal with binary file being lost.

BUG=
TBR=bsalomon
NOTRY=true

Author: humper@google.com

Review URL: https://codereview.chromium.org/307553005

git-svn-id: http://skia.googlecode.com/svn/trunk@14905 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-27 20:54:04 +00:00
robertphillips@google.com
8cf81e0f4f Simple PKM image decoder.
https://codereview.chromium.org/292663011/



git-svn-id: http://skia.googlecode.com/svn/trunk@14852 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-22 18:40:29 +00:00
commit-bot@chromium.org
d53b22754d New GM for testing circle blur optimization
BUG=skia:
R=bsalomon@google.com, mtklein@google.com

Author: humper@google.com

Review URL: https://codereview.chromium.org/276453002

git-svn-id: http://skia.googlecode.com/svn/trunk@14621 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-07 17:50:03 +00:00
commit-bot@chromium.org
04f03d1fad Add GM that exercises SkCanvas::discard()
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/252443007

git-svn-id: http://skia.googlecode.com/svn/trunk@14365 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-24 21:03:00 +00:00
commit-bot@chromium.org
c8379d7f1b Add gpu fast path for two point conical gradients.
Also shader changes should help numerical issues on certain android gpus

BUG=179264
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/238443006

git-svn-id: http://skia.googlecode.com/svn/trunk@14316 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-22 20:56:37 +00:00
commit-bot@chromium.org
c5d9bb0f67 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Committed: http://code.google.com/p/skia/source/detail?r=14085

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-08 15:19:34 +00:00
commit-bot@chromium.org
8865d09cf8 Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/)
Reason for revert:
breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing.

Original issue's description:
> Initial picture shader implementation
>
> This CL adds an SkPictureShader class to support SkPicture-based
> patterns.
>
> The implementation renders the picture into an SkBitmap tile and then
> delegates to SkBitmapProcShader for the actual operation.
>
> R=reed@google.com,robertphillips@google.com,bsalomon@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14085

R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org
TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: bensong@google.com

Review URL: https://codereview.chromium.org/227553010

git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:45:31 +00:00
commit-bot@chromium.org
592b2d13c9 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:11:45 +00:00
senorblanco@chromium.org
fd0ec2c76a Implement a generic matrix transform image filter.
This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)

R=reed@google.com

Review URL: https://codereview.chromium.org/211103006

git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-25 17:35:10 +00:00
commit-bot@chromium.org
26632630fd Add GM that tests GrTextureDomain and fix bug where kDecal_Mode gets incorrectly ignored.
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/208313017

git-svn-id: http://skia.googlecode.com/svn/trunk@13933 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-25 15:13:18 +00:00
commit-bot@chromium.org
7b78981b4c gather GM tests which are disabled on Android
BUG=skia:2326
R=borenet@google.com, djsollen@google.com

Author: epoger@google.com

Review URL: https://codereview.chromium.org/208313014

git-svn-id: http://skia.googlecode.com/svn/trunk@13922 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-24 20:07:44 +00:00