Limitations:
- no range selectors (applies to the whole text)
- only position, fill color and stroke color for now
Change-Id: I91e88a6107c5f66687c1c27f27a71be3914bde25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217386
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Introduce a new Shaper::Valign enum to support aligning the shaped text
visual bottom with the text box bottom.
This option corresponds to JSON prop sk_vj: 2.
kResizeToFit (used to be sk_vj: 2) is now bumped to sk_vj: 3.
Change-Id: Ib1621a21a42bfc21c99826e203c587a3fdc663dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215821
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.
Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.
Bug: skia:8962
Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Update sample effects to use that (and remove the need for the
hacky workaround "random -> frame" affector I was using).
Current perf on my workstation, 6k particles updating:
native: 0.67 ms
interp: 0.97 ms
Change-Id: I3a2168c210d7431ffffe2b87ab6adade69f1dce7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214190
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ib440570ecbd46b5bc98d346592cbbb72f58ae85a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212500
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Introduce a new SkottieShaper VAlign option (kResizeToFit), to scale the text
size for the best box fit.
The basic idea is to perform a binary search on the font size, until
the shaped text fits snuggly within the specified box. The search is
focused on height, as horizontal fitting is assumed to be handled in
SkShaper.
Change-Id: I56269e02dda7a34e4ef3b79c205ea651b909f370
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212962
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This allows for testing falling into various buckets in the gpu
fallbacks.
Change-Id: Ia0c319a6bdd03c5cdece1ce83ab228c1a3a7c46d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199420
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Motivation: it would be a good idea if the API documentation examples
were checked into the skia repository, so we could make sure they
compile as part of the commit queue.
Fiddle would make/update a named fiddle each time it gets a new
commit of Skia, extracted from the code in the examples/ directory.
The docs would point at those named fiddles. Named fiddles have urls
in the form:
https://fiddle.skia.org/c/@Bitmap_000
Then we would stick a link to the example into the header documentation
like this:
/** Allocates the pixel memory for the bitmap, given its dimensions
and SkColorType. Returns true on success, where success means
either setPixels() or setPixelRef() was called.
@param bitmap SkBitmap containing SkImageInfo as input, and
SkPixelRef as output
@return true if SkPixelRef was allocated
@example https://fiddle.skia.org/c/@Bitmap_000
*/
bool allocPixelRef(SkBitmap* bitmap) override;
There are still around 200 disabled examples that need to be fixed
(these result from API changes since the author left).
Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Bug: skia:
Change-Id: I499262277ac1c8d92a39a66f6e846e248b102aef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197767
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
All curves (and path affectors) are driven by an SkParticleValue. The
value can derive its value from the current defaults (age of particle
or effect), or explicitly choose the other one, a random value, or any
other particle value. Values can be range adjusted and support repeat,
clamp, and mirror tiling.
Also fixed some more issues related to resource path in the slide GUI.
Bug: skia:
Change-Id: I4755018d5b57ae2d5ec400d541055ca4fb542978
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196760
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie6485a11bb57fecef470d727dcf3b4fe5dff0b90
Reviewed-on: https://skia-review.googlesource.com/c/195582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added explicit Linear segment type, merge math evaluation helpers for
scalar and color curves. Add logic to visitFields that cuts down on the
serialized size of simple curves, and makes the GUI easier to work with.
Remove the curve plot from the GUI. It was incorrect (wrong points at
cubic handle locations), not terribly helpful, and difficult to
maintain.
Bug: skia:
Change-Id: I190cb5d118b1f4b910984e4df50ee3351c8be895
Reviewed-on: https://skia-review.googlesource.com/c/195884
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The other generator was never used (or useful). String-based serialization
of enums is quite helpful, though.
Bug: skia:
Change-Id: Ic9d58f8d20cfe7aba47722bd74f1e6f8f0f219e5
Reviewed-on: https://skia-review.googlesource.com/c/195368
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Add particle "frame" enum, to allow effects relative to local, world,
or velocity. Remove the "orient along velocity" and replace with a much
more general orientation affector (angle curve + frame). Add an angular
velocity affector to mirror the behavior of the linear velocity affector.
Bug: skia:
Change-Id: Ibbaaeb352c9547d00d81c7916d00148dd65ed2b9
Reviewed-on: https://skia-review.googlesource.com/c/195361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adjust reference frame for affector to be consistent (so angles are
counted clockwise from "up" in both local and world modes).
Bug: skia:
Change-Id: I643e1484bc0a58d1f1c0cfe35ac2ab37dc2ea409
Reviewed-on: https://skia-review.googlesource.com/c/194189
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Move to a model that only needs floats, and puts the age in the
SkParticleState struct. Add a better test case for spawn affector
animation, to verify that things are still working.
Bug: skia:
Change-Id: I97d99de5f5d4cb302b76116e67ecc93368fb1677
Reviewed-on: https://skia-review.googlesource.com/c/193580
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- Collapsed the per-particle data into a single struct, and
use that to communicate with drawables, too. Let the drawables
manage allocation of xforms, colors, etc. Helpful for non-atlas
drawables, and just to keep the effect code simpler.
- Having all of the params in a single struct allows us to move
the remaining animated behaviors into affectors (color/frame).
- Added SkColorCurve, which works like SkCurve for SkColor4f.
Use that to create a color affector (rather than simple
start/end colors in the effect params).
- Also put the stable random in SkParticleState. This is going
to be necessary if/when we change affectors to operate on all
particles (rather than one at a time). Still need to move t
value into the particle struct (or eval it from the lifetime
params on demand).
Change-Id: Icf39116acbfd5d6e8eb91e9affbd8898d106211d
Reviewed-on: https://skia-review.googlesource.com/c/193473
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added a simpler circle drawable, moved drawing code out so that frame
calculation is handled by the drawable. Fixed all the sample effects,
including some size adjustments to better create the intended effect.
Bug: skia:
Change-Id: I60af9cd6262ff98352ca8ceaf6768aef9c7e164c
Reviewed-on: https://skia-review.googlesource.com/c/193029
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Converted all linear force stuff into a single affector,
used at either spawn or update time appropriately.
The new affector can either set or adjust velocity.
- Converted lifetime to a curve.
- Removed SkRangedFloat, initial velocity params, etc.
Looks like a large addition, but that's mostly down to the
JSON getting bigger. There's a net reduction in LoC.
Bug: skia:
Change-Id: Iac7417f15f96d0313efd08c4b26dc3250b80fa77
Reviewed-on: https://skia-review.googlesource.com/c/192102
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Effects now have a duration, and can be played looped
or one-shot. Added a second list of affectors that are
applied at spawn vs. update.
Effects grab and store the SkRandom at construction,
so it no longer needs to be passed to update().
Bug: skia:
Change-Id: Ib54d60466e162e4d4b70fa64c1215fc01680d47a
Reviewed-on: https://skia-review.googlesource.com/c/191722
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This adds a new "Particles" slide to viewer, that allows
editing, loading, and saving particle effects. All of the
particle system code is in modules/particles.
There are many rough edges and some not-yet-finished changes
to generalize the model[1]. A rough overview:
- SkReflected.h implements a lightweight reflection system
for classes derived from SkReflected. Adding a new class
involves deriving from SkReflected, adding a macro to the
class declaration, and implementing visitFields(), which
simply calls a virtual on an SkFieldVisitor for each field.
Currently, emitters and affectors use this mechanism.
- SkParticleSerialization.h demonstrates two useful field
visitors - for serializing to and from JSON. The driver
code that uses those is directly in ParticlesSlide.
- SkParticleData.h and SkCurve.h define a variety of helper
types for talking about particles, both for parameterizing
individual values, and communicating about the state of a
particle among the effect, affectors, and emitters.
- SkParticleEffect.h defines the static data definition of
an effect (SkParticleEffectParams), as well as a running
instance of an effect (SkParticleEffect). The effect has
simple update() and draw() methods.
- ParticlesSlide.cpp adds a third field visitor to generate
GUIs for interactively editing the running effect.
---
1: The critical change I'd like to make is to remove all
special case behavior over time and at spawn (setting sprite
frames, size over time, color over time, etc...). Integration
is the only fixed function behavior. Everything else is driven
by two lists of affectors. One is applied at spawn time, using
the effect's lifetime to evaluate curves. This allows spawning
particles with different colors as the effect ages out, for
example. The second list is applied every frame to update
existing particles, and is driven by the particle's lifetime.
This allows particles to change color after being spawned, for
example.
With a small set of affectors using a single expressive curve
primitive (keyframed list of cubic curve segments), we can
have affectors that update color, size, velocity, position,
sprite frame, etc., and implement many complex behaviors.
Bug: skia:
Change-Id: Id9402bef22825d55d021c5a2f9e5e41791aabaf4
Reviewed-on: https://skia-review.googlesource.com/c/181404
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
To facilitate demo code consolidation, introduce a custom property
manager which filters for node names starting with '$' and treats all
properties sharing the same name unitarily.
Update the Colorize GM to use this new helper.
Also revisit the PropertyObserver interface:
* aliases for client-facing value types
* introduce a new (decomposed) TransformPropertyValue, to replace component-wise setters
* consolidate the PropertyHandle interface to only expose get()/set()
Bug: skia:
Change-Id: I9aa9ee80c1fb57bbfbacab0fc3f017da909b24d9
Reviewed-on: https://skia-review.googlesource.com/c/173220
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:8461
According to skbug.com/7069, we should allow GIFs to use a transparent
index outside of the range of the color table. Add a test to verify
support for this.
The GIF is 2x2 with the following pixels:
-------------------------------------------------
| black | white |
-------------------------------------------------
| transparent | transparent |
-------------------------------------------------
The color table only has 2 entries (black and white), and the
transparent index is 2.
Change-Id: I16574a61e2982b6628c3eca96cb7b3e1f57d3b2a
Reviewed-on: https://skia-review.googlesource.com/c/161561
Reviewed-by: Nigel Tao <nigeltao@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Extend the image asset provider API to support animated/multi-frame images.
Add a GM based on SkAnimCodecPlayer + animated public domain GIF
(source: https://giphy.com/explore/public-domain).
Bug: skia:
Change-Id: Iaa596e01a7626ca6574db1ebc90632f5a9a02bdc
Reviewed-on: https://skia-review.googlesource.com/159162
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Sets up a fake web font loader which serves a local/resource font to
the sample text animation.
Also rename resources/skotty/skotty_* -> resources/skottie/skottie_*.
Change-Id: I4af5b24fc3cc5c63c78801979f9be56744047134
Reviewed-on: https://skia-review.googlesource.com/155881
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit 49894f450f.
Reason for revert: Breaking a CTS test on the Android roll:
java.lang.AssertionError: expected:<67043583> but was:<50266367>
at org.junit.Assert.fail(Assert.java:88)
at org.junit.Assert.failNotEquals(Assert.java:834)
at org.junit.Assert.assertEquals(Assert.java:645)
at org.junit.Assert.assertEquals(Assert.java:631)
at android.graphics.cts.BitmapColorSpaceTest.verifyGetPixel(BitmapColorSpaceTest.java:301)
at android.graphics.cts.BitmapColorSpaceTest.inColorSpaceP3ToSRGB(BitmapColorSpaceTest.java:612)
Expected: 3FF00FF Actual: 2FF00FF
Original change's description:
> Reland "Switch SkCodec to use skcms" plus fixes
>
> This reverts commit 33d5394d08,
> relanding 81886e8f94 as well as
> "Fix CMYK handling in JPEG codec" (commit
> f8ae5ce20c)
>
> Add a test based on the CTS test that failed in the original commit.
> purple-displayprofile.png is the image used in the CTS test, with the
> Android license.
>
> This also adds a fix for SkAndroidCodec, ensuring that we continue to
> use a wide gamut SkColorSpace for images that do not have a numerical
> transfer function and have a wide gamut. This includes a test, with
> wide-gamut.png, which was created with Photoshop and the profile
> "sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
>
> Bug: skia:6839
> Bug: skia:8052
> Bug: skia:8278
>
> TBR=djsollen@google.com
> As with the original, no API change
>
> Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
> Reviewed-on: https://skia-review.googlesource.com/149043
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com
Change-Id: Ie71e1fecc26de8225d2fe603765c1e1e0d738634
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6839, skia:8052, skia:8278
Reviewed-on: https://skia-review.googlesource.com/149262
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 33d5394d08,
relanding 81886e8f94 as well as
"Fix CMYK handling in JPEG codec" (commit
f8ae5ce20c)
Add a test based on the CTS test that failed in the original commit.
purple-displayprofile.png is the image used in the CTS test, with the
Android license.
This also adds a fix for SkAndroidCodec, ensuring that we continue to
use a wide gamut SkColorSpace for images that do not have a numerical
transfer function and have a wide gamut. This includes a test, with
wide-gamut.png, which was created with Photoshop and the profile
"sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
Bug: skia:6839
Bug: skia:8052
Bug: skia:8278
TBR=djsollen@google.com
As with the original, no API change
Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
Reviewed-on: https://skia-review.googlesource.com/149043
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This reverts commit 81886e8f94 and
f8ae5ce20c
("Fix CMYK handling in JPEG codec")
This fixes the Android build, which was failing a CTS test with this
change.
Bug: skia:6839
Bug: skia:8052
TBR=djsollen@google.com
As with the original, no API change
Change-Id: Ic744a610e9f431707f871de44f9f64040bc60d14
Reviewed-on: https://skia-review.googlesource.com/148810
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:6839
Bug: skia:8052
Create an skcms_Profile instead of an SkColorSpace when creating an
SkCodec. Eventually we'll move the SkImageInfo (and its SkColorSpace)
entirely to clients (e.g. SkAndroidCodec, SkCodecImageGenerator), but
for now, create it with SkEncodedInfo::makeImageInfo.
Create new SkEncodedInfo::Colors for the special PNG cases that we
want to map to specific SkColorTypes.
SkEncodedInfo:
- Add ICCProfile, which owns an skcms_ICCProfile
- FIXME: maybe we should have a single instance for
SRGB like SkColorSpace?
- Add kXAlpha_Color, for kAlpha_8. Since I'm not longer creating
an SkImageInfo (at least in SkPngCodec), it needs a way to pass
this info to the caller.
- Add k565_Color, for the same reason. Matt originally had this in
https://codereview.chromium.org/2212563003/#ps120001, but didn't
land that version. I like it though. Mike didn't like the bits
per component for 565, but it seems like a sensible hack, much
like the existing one for kAlpha_8
- Add width and height. These were removed for redundancy with
SkImageInfo, but it makes sense to have them here without it.
BUILD.gn:
- Build the new SkEncodedInfo.cpp
SkCodec:
- Remove the constructor with an SkImageInfo. Edit the other one
to drop width and height (now in SkEncodedInfo) and take a RHS
reference to SkEncodedInfo
- Create the SkImageInfo from fEncodedInfo (for now)
- Consolidate choosing skcms_AlphaFormat for Transform here
- Call conversionSupported from initializeColorXform, with a new
parameter for whether there is a color Xform, allowing SkJpegCodec
and SkHeifCodec to override that method instead of having another
method.
SkBmpCodec (etc)
- Adapt to the changes above
- Create a new SkEncodedInfo w/o profile for the swizzler.
SkPngCodec:
- use the new SkEncodedInfo::Colors rather than a custom SkImageInfo
SkRawCodec:
- Remove SkEncodedInfo from SkDngImage, which doesn't actually need it.
This is helpful since we don't know all the info yet.
- Rewrite gAdobeRGB_toXYZD50 as an skcms_Matrix3x3
SkWebpCodec:
- Remove premul_step computation, and simplify to just rely on
the base class' handling of applying the transform.
SkSwizzler:
- Add cases for the new SkEncodedInfo::Colors
TBR=reed@google.com
No public API changes. Only private/public members of SkCodec.h are
modified.
Change-Id: Ic0d3bb752b03f13be886b80331987aa5a5713fc0
Reviewed-on: https://skia-review.googlesource.com/136062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ic0e0ae23c88f86885583a304d90d1ce874ff14ed
Reviewed-on: https://skia-review.googlesource.com/139960
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This eliminates many GM diffs between gl and glsrgb.
Bug: skia:
Change-Id: Ia35ae9db3f9dba03c227f82d2ad7ab602100d2e9
Reviewed-on: https://skia-review.googlesource.com/139861
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.
Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
jpeg_skip_scanlines was incorrectly incrementing an internal counter,
resulting in an infinite loop. (This only occurs for certain types of
progressive images, using certain sample sizes.)
The fix is at 26f109290d.
This is included in tip-of-tree, which is unofficially 2.0.0, so go ahead and
update to it.
Add a test based on the original bug.
Bug: b/78329453
Change-Id: I5ade9924812324d58668c26f71cd622ef93f40a7
Reviewed-on: https://skia-review.googlesource.com/129459
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I43c1a86eead7701db052451c446f9ad59467f909
Reviewed-on: https://skia-review.googlesource.com/136610
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
improved third_party template to include headers as system headers for non-Windows machines
Bug: skia:
Change-Id: Id2fa74fc31b49f9b07cc83e7f60477c7ab4f8d83
Reviewed-on: https://skia-review.googlesource.com/135450
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The upperLeft and upperRight profiles are A2B/B2A-only, and so cannot be
represented as SkColorSpace using SkColorSpace::Make(skcms_ICCProfile).
They do parse fine, of course.
Change-Id: Iaf51911c2b06b985037d3d5e74b043fb344e320e
Reviewed-on: https://skia-review.googlesource.com/129653
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
The lua files were moved at one point without the internal path
references being updated. This updates them so that the SampleLua slides
can be seen in their full glory.
Change-Id: I4dd09c847be48d80fa61d3b9864d34a4aa9bb2f5
Reviewed-on: https://skia-review.googlesource.com/129515
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
BUG=skia:7624
Change-Id: Id2b7449048591892ff802484d5e3745a7e1402bb
Reviewed-on: https://skia-review.googlesource.com/109521
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
CoreGraphics does not provide a means to get the original font data for a
CGFont, only the tables. As a result, Skia pieces the font data back
together when requested. The most awkward part of this is choosing the
first four bytes, and the CTFont suggestion seems to often be wrong.
This change doublechecks the selection of 'typ1', prefering to use 'OTTO'
if there are no 'TYP1' or 'CID ' tables. These sorts of fonts are
extremely old and unlikely to be in current use. It appears that CTFont
may report that it has this format if it is an 'OTTO' font with very few
glyphs. If Skia serializes such a font with 'typ1' as the first four
bytes, CoreGraphics will not create a CGFont from the resulting font data.
BUG=chromium:809763,skia:7630
Change-Id: I9979b9f0ebdd27c4ad0903e8ee6237241e755541
Reviewed-on: https://skia-review.googlesource.com/113306
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: chromium:807324
Though these pngs are technically incorrect, many such PNGs exist, and
they are supported in Chromium. Ensure that users of SkCodec (e.g.
Android, Flutter) display them as well.
Change-Id: I2f1e573b4b7039cea81f96397cc0aa4cbc9461c3
Reviewed-on: https://skia-review.googlesource.com/111082
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).
This is a custom extension (not supported in BM/Lottie).
Also make skottie::Animation ref-counted, to facilitate sharing.
TBR=
Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: oss-fuzz:6274
Even if a frame does not have enough LZW blocks to decode all rows,
(which is unknown until we actually decode them), it is marked complete
once there are no more LZW blocks.
When decoding, even if we've decoded all LZW blocks, check fRowsDecoded
to determine whether we've actually all the rows. Report the number of
rows decoded so that SkCodec can fill in the remaining ones.
Change-Id: I1d6e0c29e3c37649725836cf24a4a239e3266b76
Reviewed-on: https://skia-review.googlesource.com/106964
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: os-fuzz:6288
Negating it is undefined, so don't try.
Change-Id: I055520b8036dd8b355e744114717e08d76206bc1
Reviewed-on: https://skia-review.googlesource.com/107062
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: os-fuzz:6295
Change-Id: I0ea9a3c54d61d41f21f2e9b945ab83fa2beb00d8
Reviewed-on: https://skia-review.googlesource.com/107025
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: b/63909536
ImageDecoder will respect the origin, but BitmapFactory will maintain
its current behavior of not respecting it. Add an option to respect it.
In addition, add support for reading the EXIF data from a WEBP. This
seems to be an uncommon use case, but is occasionally used when
converting from a JPEG. Add 8 WEBPs, all converted (with cwebp) from
their analogous JPEG files already checked in.
Change-Id: I38afca58c86fa99ee9ab7d1dc83aaa4f23132c11
Reviewed-on: https://skia-review.googlesource.com/95300
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Coarse workflow:
* Construction
1) build a Json tree
2) collect asset IDs (for preComp/image layer resolution)
3) "attach" pass
- traverse the Json tree
- build an SkSG dom, one fragment at a time
- attach "animator" objects to the dom, for each animated prop
4) done, we can throw away the Json tree
* For each animation tick
1) iterate over active animators and poke their respective dom nodes/attributes
2) revalidate the SkSG dom
3) draw the SkSG dom
Note: post construction, things are super-simple - we just poke SkSG DOM attributes
with interpolated values, and everything else is handled by SkSG (invalidation,
revalidation, render).
Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd
Reviewed-on: https://skia-review.googlesource.com/89420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Our runtime definition of the XYZ matrix was fairly inaccurate. It also
didn't round-trip through ICC fixed point correctly. Now, constructing the
color space at runtime produces exactly the same matrix as constructing
the space from the ICC profile. And the values can then be serialized back
to ICC exactly. This eliminates the need for the snapping logic, too.
Bug: skia:
Change-Id: I69f4a9bfec3eeef153935e21ab3a0630794b1607
Reviewed-on: https://skia-review.googlesource.com/84840
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Should make it easier to ask just for images.
Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Part of the Typeface test is Android specific and tests that the Android
legacyMakeTypeface returns nullptr when called with a non-null family
name and there is no match. A new FontMgrAndroidLegacyMakeTypeface test
is introduced to test this and also properly test creating one with
SkFontMgr_Android_CustomFonts.
Change-Id: Iceb8b9b5490f5eeeaeac30a68daf2c4daac53c86
Reviewed-on: https://skia-review.googlesource.com/70660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: 769134
readByteArray can fail (due to not having enough available or due to the
wrong alignment). If it does, do not return an uninitialized block of
memory.
Further, drop the initial size check, which is covered by readByteArray.
Add a test.
Change-Id: Ia101697c5bb1ca3ae3df1795f37a74b2f602797d
Reviewed-on: https://skia-review.googlesource.com/52742
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: chromium:712455
Change-Id: Ic9bb9b862abe01f112cc41d28589733460b15bc1
Reviewed-on: https://skia-review.googlesource.com/50181
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Previously, if ReadHeader returned false, it deleted the input stream.
But there are a couple of cases where ReadHeader creates an SkCodec and
then returns false. The SkCodec deletes the stream, and then so does
NewFromStream.
Make sure that we do not double delete by only deleting if no SkCodec
was created.
Add a test, so such a double delete will be caught by the bots.
Bug: b/37623797
Change-Id: I787422c9af58f0b92ad9e9ef9ad87c54a12f5e31
Reviewed-on: https://skia-review.googlesource.com/23620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
If the ICO reports that it has a large BMP file embedded, do not
crash if we attempt to allocate too much memory.
Bug: b/38116746
Change-Id: I70eb66f5e4ffc15587007b398bbe843665eae500
Reviewed-on: https://skia-review.googlesource.com/18447
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This one produces noticeable differences if we fail to dither.
Bug:720105
Change-Id: I208d0c8147f4cca1b484f2f55edc09ce1bef2dcb
Reviewed-on: https://skia-review.googlesource.com/18036
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:5526
Change-Id: I12bd44c7dabd72f215a34ce9e733bb7a29d3fc68
Reviewed-on: https://skia-review.googlesource.com/17763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I889a3f508407178c457f675c321880d869caf9ea
Reviewed-on: https://skia-review.googlesource.com/17717
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=reed@google.com
(No change to the public API, but changed a header file)
SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
it is only a hint, the libwebp encoder uses it properly. Respecting
allows us to draw opaque images faster and decode them to 565. This
also matches other SkCodecs (and Chromium).
- onGetPixels:
- Decode the frame requested, recursively decoding required frame if
necessary
- When blending with a prior frame, use SkRasterPipeline
SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed
SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option
SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
code sharing between SkWebpCodec and SkGifCodec (particularly for
determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
fDuration
SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
more general to support webp, and add support for frames that do not
blend
- Change SkGIFFrameContext from a struct to a class, to match how we
use the distinction elsewhere (i.e. struct is a small object with
public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
in some cases where there is not a transparent pixel) to better fit
with the modified setAlphaAndRequiredFrame. Also be more consistent
when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
but accidentally got reverted in a4db9be6
CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
the first frame
resources:
- webp-animated.webp
- animated webp from Chromium
- blendBG.webp
- new webp file using bits of webp-animated-semitransparent4.webp
from Chromium
- tests required frame and alpha when using the non-blending mode
- frames have the following properties:
- Frame 0: no alpha, fills screen
- Frame 1: alpha, fills screen
- Frame 2: no alpha, fills screen
- Frame 3: alpha, fills screen, blendBG
- Frame 4: no alpha, fills screen, blendBG
- Frame 5: alpha, blendBG
- Frame 6: covers 4, has alpha, blendBG
- also used to test decoding to 565 if the new frame data has alpha
but blends onto an opaque frame
DM.cpp:
- Test animated images to non-native 8888 and unpremul
DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
mode, the DM code will premultiply first.
Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This instructs us on how to encode jpegs when the src
image has alpha. The original behavior is to ignore
the alpha channel. This CL adds the option to blend
the pixels onto opaque black.
Note that kBlendOnBlack and kIgnore are identical
unless the input alpha type is kUnpremul.
Bug: 713862
Bug: skia:1501
Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac
Reviewed-on: https://skia-review.googlesource.com/15817
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Bug: 717935
Change-Id: Ibf15b815891eef5a0239bc408bcbfe7c8b1507c5
Reviewed-on: https://skia-review.googlesource.com/15301
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
In this case, the fuzzer thinks there is a bug because we are
returning kInvalidConversion for a corrupt png file.
Bug: skia:6550
Change-Id: I33f588442f5eaa8a4d642e9328750779f9a9ef5d
Reviewed-on: https://skia-review.googlesource.com/14324
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Prior to e132e7be5f, calling getFrameInfo
on an SkGifCodec which was truncated before fully parsing the local
color map of the first frame would hit an assert. Add a test to verify
that the problem has been fixed.
Modify box.gif to use a local color map for the first (and only) frame.
Change-Id: I905afe60c0c6ecc82e251e00ef82b2e5b22975a3
Reviewed-on: https://skia-review.googlesource.com/13320
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec
specifies the SkAlphaType for the first frame, but the opacity can vary
from frame to frame.
When determining the required frame, also compute whether a frame has
alpha. Update how we determine the required frame, which had bugs.
(Update a test that had an incorrect required frame as a result.)
Add new test images covering cases that have been fixed:
- randPixelsAnim2.gif
It has the following frames:
A (keep)
B (keep) (subset)
C (disposePrevious) (covers B)
D (any) (does *not* cover B)
B and C depend on A, but D depends on B, since after disposing C, B
should be visible again.
- alphabetAnim.gif
Includes frames which fill the image size, with different disposal
methods and transparencies.
Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb
Reviewed-on: https://skia-review.googlesource.com/9810
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This limit matches the limit used by Chromium. I am not aware of any
real world BMPs that are larger than this (or even close to it), but
there are some invalid BMPs that are larger than this, leading to
crashes when we try to read a row.
BUG:34778578
BUG=skia:3617
Change-Id: I0f662e8d0d7bc0b084e86d0c9288b831e1b296d7
Reviewed-on: https://skia-review.googlesource.com/8966
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
An RLE bmp reports how many bytes it should contain. This number may be
incorrect, or it may be a very large number. Previously, we buffered
all bytes in a single allocation. Instead, use a fixed size buffer and
only read what fits into the buffer. We already have code to refill the
buffer if there is more data, so rely on that to keep reading.
Choose an arbitrary size for the buffer. It is larger than the maximum
possible number of bytes we need to read at once.
Add a test with a test image that reports a very large number for
the number of bytes it should contain. With the old method, we would
allocate 4 gigs of memory to decode this image, which is unnecessary
and may result in OOM.
BUG=b/33251605
Change-Id: I6d66eace626002725f62237617140cab99ce42f3
Reviewed-on: https://skia-review.googlesource.com/7028
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
If a frame does not have a valid transparent index and it covers the
prior frame, it does not really depend on that frame. Instead, it
depends on the frame that the prior frame depends on.
Determine this once we have parsed the local color map (if any), so a
transparent index out of range of the color map is not considered
valid.
Share code that determines whether a frame has a transparent pixel.
Add a test that we compute the dependencies correctly. randPixelsAnim.gif
has 13 frames. After the first, the frames cover all combinations of
- Whether the prior frame was keep, restoreBG or restoreToPrevious
- Whether the new frame covers the prior frame
- Whether the new frame has a transparent pixel
(It only does so when using a global color table. It may make sense to
expand the test to also cover using local color tables.)
The test caught a bug where we incorrectly reused an existing
SkColorTable for a different frame. Fix that bug by keeping track of
the transparent index associated with the current SkColorTable.
Change-Id: I3cf6be7f612990fa7a00d9e74d116d31bd227526
Reviewed-on: https://skia-review.googlesource.com/6402
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Recent changes (crrev.com/2045293002) made it so that a GIF may not
support index 8. In that case, make SkAndroidCodec not suggest index 8.
Add a test and a new test file. randPixelsOffset.gif is the same as
randPixels.gif, except its frame is offset. Since it does not have a
transparent index, we have to decode to kN32.
Change-Id: I1c09ab9094083de3dfc436632b3c26dbde1dccbd
Reviewed-on: https://skia-review.googlesource.com/6196
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
In SkBmpCodec, if the header size does not match a known header,
stop trying to create an SkCodec. We do not know of any BMPs with
arbitrarily sized headers, so this should not cause any real
regressions.
In addition, this fixes a bug where we attempt to read too much data
from a file. Since we attempt to read the header size in one read,
and a size reported by the "BMP" may be larger than SSIZE_MAX, this
will crash when reading from a file.
Add a test.
BUG:b/33651913
Change-Id: I0f3292db3124dc5ac5cbdbc07196bda130a49ba7
Reviewed-on: https://skia-review.googlesource.com/6150
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
When clearing due to SkCodecAnimation::RestoreBGColor_DisposalMethod,
intersect the frameRect with the image size to prevent clearing outside
the bounds of the allocated memory.
Add a test image, created by the fuzzer.
BUG=skia:6046
Change-Id: I43676d28f82abf093ef801752f3a9e881580924c
Reviewed-on: https://skia-review.googlesource.com/5860
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Add a test
BUG=skia:3534
BUG=b/33300701
Change-Id: Ifb3a824a36998c5e626c4ad58466845f49d18ebf
Reviewed-on: https://skia-review.googlesource.com/5568
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Add a new accessor to retrieve the repetition count.
Remove constants (and corresponding copyright) in SkCodecAnimation.
These may make sense for the calling code, but are not needed here.
kRepetitionCountInfinite corresponds to Blink's kAnimationLoopInfinite.
Move cLoopCountNotSeen to private. It is used to determine whether we
still need to parse. Add a new enum to the parse query - only parse
enough to determine the repetition count.
Unlike Chromium, SkGifCodec does not account for deleting the reader
(which SkGifCodec does not do) or failed decodes.
Add a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2447863002
Review-Url: https://codereview.chromium.org/2447863002
While investigating skbug.com/5883 I noticed that we use the color
table for the current frame even while recursively decoding frames that
the current frame depends on.
This CL updates fCurrColorTable, fCurrColorTableIsReal and fSwizzler
before decoding prior frames, and then sets them back afterwards.
Move telling the client about the color table into prepareToDecode,
since the other callers do not need to do so. (That is only necessary
for decoding to index 8, which is unsupported for frames with
dependencies.)
Add a test that exposes the bug. colorTables.gif has a local color
table in its second frame that does not match the global table used by
the first frame.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4208
Change-Id: Id2dc9e3283adfd92801d2f38726afa74574b1955
Reviewed-on: https://skia-review.googlesource.com/4208
Reviewed-by: Joost Ouwerling <joostouwerling@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
BUG:660838
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4200
Change-Id: Ib57eb3705d6fe638e3a9cb56788937fc7e282847
Reviewed-on: https://skia-review.googlesource.com/4200
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002