skia2/include/core
caryclark@google.com 1eeaf0ba23 Add support for 8 bits/component glyphs, to
better match the fonts produced by CoreText on OS/X.

M    include/config/SkUserConfig.h
M    include/core/SkMask.h
M    include/core/SkScalerContext.h
M    src/core/SkBlitter_ARGB32.cpp
M    src/core/SkScalerContext.cpp
M    src/core/SkPaint.cpp
M    src/gpu/SkGrFontScaler.cpp
M    src/ports/SkFontHost_mac_coretext.cpp
M    src/ports/SkFontHost_mac.cpp
M    gpu/include/GrTypes.h
M    gpu/src/GrAtlas.cpp



git-svn-id: http://skia.googlecode.com/svn/trunk@1672 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-22 13:19:43 +00:00
..
Sk64.h http://codereview.appspot.com/4436057/ 2011-04-26 20:06:08 +00:00
SkAdvancedTypefaceMetrics.h [PDF] Add a ToUnicode mapping for fonts. 2011-05-09 18:13:47 +00:00
SkAutoKern.h first cut at event-based test app 2008-12-19 18:24:35 +00:00
SkBitmap.h update dox 2011-04-29 11:53:41 +00:00
SkBlitRow.h Increase compatibility with clang, mostly around SK_RESTRICT. 2011-06-15 16:50:27 +00:00
SkBlitter.h Increase compatibility with clang, mostly around SK_RESTRICT. 2011-06-15 16:50:27 +00:00
SkBounder.h Initialize fClip in SkBounder, in case doIRect() is called before it is used 2011-03-23 13:51:55 +00:00
SkBuffer.h code style 2011-05-03 15:41:49 +00:00
SkCanvas.h Add createNewCompatibleDevice. Allow devices to have a NULL factory and saveLayer will fall back on createNewCompatibleDevice. 2011-06-17 13:10:25 +00:00
SkChunkAlloc.h merge with changes for GPU backend 2010-12-20 18:26:13 +00:00
SkClampRange.h handle overflow 2011-04-18 19:59:38 +00:00
SkClipStack.h Fix a batch of coverity defects, uninitialized class fields. 2011-06-21 22:26:39 +00:00
SkColor.h http://codereview.appspot.com/4436057/ 2011-04-26 20:06:08 +00:00
SkColorFilter.h Add missing flattenable registrations and CreateProc() functions; 2011-04-27 14:09:52 +00:00
SkColorPriv.h move SHIFT default definitions from SkColorPriv.h to SkPostConfig.h, so that 2011-05-18 21:24:16 +00:00
SkColorShader.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkComposeShader.h Expose SkComposeShader as SK_API. 2011-05-20 22:16:08 +00:00
SkDataRef.h add SkDataRef (for future use) 2011-06-14 19:18:26 +00:00
SkDeque.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkDescriptor.h merge with changes for GPU backend 2010-12-20 18:26:13 +00:00
SkDevice.h update dox 2011-06-21 12:19:28 +00:00
SkDither.h grab from latest android 2008-12-17 15:59:43 +00:00
SkDraw.h export SkDraw::ComputeRectType() and share that with SkGpuDevice 2011-04-05 14:08:25 +00:00
SkDrawFilter.h Simplify drawloopers and drawfilters. This allows the canvas to keep its 2011-04-07 14:18:59 +00:00
SkDrawLooper.h Simplify drawloopers and drawfilters. This allows the canvas to keep its 2011-04-07 14:18:59 +00:00
SkEdgeClipper.h new scanconversion technique 2009-11-18 16:09:51 +00:00
SkEndian.h code style 2011-04-11 19:01:12 +00:00
SkFDot6.h coding style updates 2011-04-09 19:16:54 +00:00
SkFixed.h add SkFixedFloorToFixed 2011-06-07 13:38:39 +00:00
SkFlate.h Make SkFlate buffers statically sized (fixes Windows compile). 2011-04-05 20:11:32 +00:00
SkFlattenable.h Add option in flattening to write factory names inline, as we are recording. 2011-06-21 19:24:00 +00:00
SkFloatBits.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkFloatingPoint.h add copysign for ints and floats 2010-02-09 18:30:59 +00:00
SkFontHost.h add 2nd parameter to SkFontHost::NextLogicalFont() 2011-06-13 13:01:10 +00:00
SkGeometry.h code style 2011-04-11 19:01:12 +00:00
SkGlobals.h grab from latest android 2008-12-17 15:59:43 +00:00
SkGraphics.h add SKIA_VERSION_[MAJOR, MINOR, PATCH] in header and SkGraphics API 2010-04-13 13:22:54 +00:00
SkLineClipper.h retool clipping in hairlines to catch huge coordinates 2009-11-19 20:46:39 +00:00
SkMallocPixelRef.h merge with changes for GPU backend 2010-12-20 18:26:13 +00:00
SkMask.h Add support for 8 bits/component glyphs, to 2011-06-22 13:19:43 +00:00
SkMaskFilter.h code style 2011-04-20 11:04:30 +00:00
SkMath.h remove unneeded check for thumb. see http://codereview.appspot.com/4539048/ 2011-06-02 13:45:33 +00:00
SkMatrix.h speed-up SkMatrix::preScale by 3x, by special-casing it instead of just calling 2011-06-01 15:11:22 +00:00
SkMetaData.h http://codereview.appspot.com/4436057/ 2011-04-26 20:06:08 +00:00
SkMMapStream.h fix multiple warnings (e.g. hidden virtuals, unused static functions) 2009-01-14 16:46:16 +00:00
SkOSFile.h make this header public (at least for now) 2008-12-18 19:04:43 +00:00
SkPackBits.h grab from latest android 2008-12-17 15:59:43 +00:00
SkPaint.h Add option in flattening to write factory names inline, as we are recording. 2011-06-21 19:24:00 +00:00
SkPath.h Change getConvexity() to now compute it if the value is set to kUnkown. 2011-05-16 14:16:04 +00:00
SkPathEffect.h Add option in flattening to write factory names inline, as we are recording. 2011-06-21 19:24:00 +00:00
SkPathMeasure.h migrate more legacy unittests into tests/ 2009-03-07 03:39:23 +00:00
SkPerspIter.h grab from latest android 2008-12-17 15:59:43 +00:00
SkPicture.h add SK_API 2011-04-25 20:02:38 +00:00
SkPixelRef.h add pixelref->readPixels() 2011-04-01 19:05:36 +00:00
SkPoint.h Implement SkPoint::Normalize() for SK_SCALAR_IS_FIXED and add performance warning to its declaration 2011-06-15 18:04:58 +00:00
SkPostConfig.h Fix windows color order 2011-05-19 15:57:44 +00:00
SkPreConfig.h Tab -> spaces 2011-05-06 13:02:10 +00:00
SkPtrRecorder.h Add option in flattening to write factory names inline, as we are recording. 2011-06-21 19:24:00 +00:00
SkRandom.h grab from latest android 2008-12-17 15:59:43 +00:00
SkRasterizer.h grab from latest android 2008-12-17 15:59:43 +00:00
SkReader32.h change string read/write to store length as full 32-bit value. This simplifies 2011-06-21 15:43:11 +00:00
SkRect.h fully expand the initialization for rect (android compiler didn't like {0}) 2011-05-16 18:24:19 +00:00
SkRefCnt.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkRefDict.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkRegion.h Initialize fClip in SkBounder, in case doIRect() is called before it is used 2011-03-23 13:51:55 +00:00
SkRelay.h add experimental Relay class 2011-03-28 03:47:18 +00:00
SkScalar.h Implement SkPoint::Normalize() for SK_SCALAR_IS_FIXED and add performance warning to its declaration 2011-06-15 18:04:58 +00:00
SkScalarCompare.h fix (aaaargh) white-space 2009-07-08 15:11:19 +00:00
SkScalerContext.h Add support for 8 bits/component glyphs, to 2011-06-22 13:19:43 +00:00
SkScan.h reenable fast stroked rects, now that we correctly handle non-square scale 2011-04-04 18:58:05 +00:00
SkShader.h code style 2011-04-11 19:01:12 +00:00
SkShape.h add shape flatten so they work properly in pictures 2009-06-29 16:02:20 +00:00
SkSize.h rename round, ceil, etc. to avoid some platform macros 2010-06-15 00:57:50 +00:00
SkStream.h http://codereview.appspot.com/4436057/ 2011-04-26 20:06:08 +00:00
SkString.h Replace GrStringBuilder with SkString. First step in cleaning up the shader generator. Slight performance hit when creating a new shader (<10% of total shader gen time on my Windows box is spent in building our string before handing it to GL). Much of this can be recovered by better usage pattern of SkString in coming revisions. 2011-05-06 13:53:47 +00:00
SkStroke.h grab from latest android 2008-12-17 15:59:43 +00:00
SkTDArray.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkTDict.h grab from latest android 2008-12-17 15:59:43 +00:00
SkTDStack.h style and warnings 2011-06-14 19:31:24 +00:00
SkTemplates.h merge from android tree: 2011-02-23 20:46:31 +00:00
SkThread_platform.h http://codereview.appspot.com/4436057/ 2011-04-26 20:06:08 +00:00
SkThread.h grab from latest android 2008-12-17 15:59:43 +00:00
SkTime.h grab from latest android 2008-12-17 15:59:43 +00:00
SkTLazy.h add init() to SkTLazy to create a default instance 2011-04-10 00:35:29 +00:00
SkTRegistry.h rename tests/main to testmain.cpp 2009-04-01 20:26:42 +00:00
SkTScopedPtr.h Add Truetype and Type 1 font embedding support 2011-01-25 21:01:34 +00:00
SkTSearch.h migrate more legacy unittests into tests/ 2009-03-07 03:39:23 +00:00
SkTypeface.h add typefacecache 2011-05-02 17:33:45 +00:00
SkTypes.h Improve the SkAdvancedTypefaceMetrics interface w.r.t. vertical advances. 2011-03-30 18:36:29 +00:00
SkUnitMapper.h grab from latest android 2008-12-17 15:59:43 +00:00
SkUnPreMultiply.h Add code needed to build skia as a windows dll within the chromium project. 2011-03-15 21:27:08 +00:00
SkUtils.h code style 2011-04-10 01:04:37 +00:00
SkWriter32.h Fix a batch of coverity defects, uninitialized class fields. 2011-06-21 22:26:39 +00:00
SkXfermode.h separate coverage stages from color stages. 2011-05-16 20:56:06 +00:00