skia2/tests/sksl/shared
John Stiles 2f13b32f79 Add dedicated golden test for enabling/disabling fOptimize.
Previously we didn't have any mechanism for disabling the optimizer when
building golden outputs, so every golden output always had optimizations
applied.

Change-Id: I8f370b06daab6cb50bb4339eab0d39578621413b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539198
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-05-11 13:37:12 +00:00
..
ArrayCast.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
ArrayCast.glsl Add support for array-cast syntax in SkSL. 2021-08-11 12:56:40 +00:00
ArrayCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayComparison.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
ArrayComparison.glsl Reland "Fix array-of-matrix/struct comparisons in Metal." 2021-08-10 21:05:20 +00:00
ArrayComparison.metal Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
ArrayConstructors.asm.frag Use op cache to deduplicate diagonal matrix construction. 2022-04-13 16:35:15 +00:00
ArrayConstructors.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ArrayConstructors.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayFollowedByScalar.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayFollowedByScalar.glsl Demonstrate parsing error with structs and arrays. 2021-08-25 17:26:54 +00:00
ArrayFollowedByScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayIndexTypes.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayIndexTypes.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ArrayIndexTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayNarrowingConversions.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
ArrayNarrowingConversions.glsl Add tests for array assignment with narrowing conversions. 2021-08-11 12:56:40 +00:00
ArrayNarrowingConversions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayTypes.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
ArrayTypes.glsl Fix array-of-struct name mangling in Pipeline stage. 2021-04-28 21:02:36 +00:00
ArrayTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Assignment.asm.frag Use op cache for constant matrix construction. 2022-04-12 21:43:14 +00:00
Assignment.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
Assignment.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Caps.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Caps.glsl Report an error if sk_LastFragColor is referenced without fbFetchSupport 2021-09-15 15:41:49 +00:00
Caps.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CastsRoundTowardZero.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
CastsRoundTowardZero.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
CastsRoundTowardZero.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Clockwise.asm.frag Increase baked-in offset of RTFlip in skslc. 2021-08-12 21:04:45 +00:00
Clockwise.glsl Reland "Don't key progams/pipelines on origin."" 2021-07-07 14:50:10 +00:00
Clockwise.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClockwiseNoRTFlip.asm.frag Fix SPIR-V handling of fForceNoRTFlip 2022-04-15 13:08:35 +00:00
ClockwiseNoRTFlip.glsl SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
ClockwiseNoRTFlip.metal SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
CommaMixedTypes.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
CommaMixedTypes.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
CommaMixedTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CommaSideEffects.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
CommaSideEffects.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
CommaSideEffects.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ComplexDelete.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ComplexDelete.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ComplexDelete.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ConstantIf.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
ConstantIf.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
ConstantIf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ConstArray.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ConstArray.glsl Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstArray.metal Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstVariableComparison.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ConstVariableComparison.glsl Cleanup TODO for constant-expression handling. 2021-05-14 13:36:33 +00:00
ConstVariableComparison.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Control.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Control.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
Control.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadDoWhileLoop.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadDoWhileLoop.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DeadDoWhileLoop.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadIfStatement.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadIfStatement.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
DeadIfStatement.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadLoopVariable.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadLoopVariable.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
DeadLoopVariable.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadReturn.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadReturn.glsl Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
DeadReturn.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadReturnES3.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadReturnES3.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
DeadReturnES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadStripFunctions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
DeadStripFunctions.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
DeadStripFunctions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DependentInitializers.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
DependentInitializers.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
DependentInitializers.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Derivatives.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesStandaloneSettings.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesUnused.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
DerivativesUnused.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesUnused.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Discard.asm.frag Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
Discard.glsl Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
Discard.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DoubleNegation.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DoubleNegation.glsl Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoubleNegation.metal Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoWhileControlFlow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DoWhileControlFlow.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
DoWhileControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
EmptyBlocksES2.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
EmptyBlocksES2.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
EmptyBlocksES3.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
EmptyBlocksES3.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ForLoopControlFlow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ForLoopControlFlow.glsl Reland "Add SkSL for-loop control flow test to dm." 2021-01-27 15:46:39 +00:00
ForLoopControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ForLoopMultipleInit.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ForLoopMultipleInit.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ForLoopMultipleInit.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
FragCoords.asm.frag Increase baked-in offset of RTFlip in skslc. 2021-08-12 21:04:45 +00:00
FragCoords.glsl Reland "Don't key progams/pipelines on origin."" 2021-07-07 14:50:10 +00:00
FragCoords.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FragCoordsNoRTFlip.asm.frag Fix SPIR-V handling of fForceNoRTFlip 2022-04-15 13:08:35 +00:00
FragCoordsNoRTFlip.glsl SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
FragCoordsNoRTFlip.metal SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
FunctionAnonymousParameters.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
FunctionAnonymousParameters.glsl Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionAnonymousParameters.metal Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionArgTypeMatch.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
FunctionArgTypeMatch.glsl Allow function declarations to take (void). 2021-05-21 19:21:23 +00:00
FunctionArgTypeMatch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionPrototype.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
FunctionPrototype.glsl Add support for function prototypes in Pipeline stage. 2021-09-30 20:02:19 +00:00
FunctionPrototype.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionReturnTypeMatch.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
FunctionReturnTypeMatch.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
FunctionReturnTypeMatch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Functions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Functions.glsl Fix const function-parameter assertion discovered by fuzzer. 2021-08-23 19:28:29 +00:00
Functions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GaussianBlur.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
GaussianBlur.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
GaussianBlur.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GeometricIntrinsics.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
GeometricIntrinsics.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
GeometricIntrinsics.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HelloWorld.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
HelloWorld.glsl Migrate more SkSL tests to run in dm. 2021-02-03 23:45:15 +00:00
HelloWorld.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HelloWorld.wgsl [sksl][wgsl] Enable WGSL codegen in skslc 2022-04-11 18:32:46 +00:00
Hex.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Hex.glsl Re-enable SkSL Hex test with constants that fit in 16 bits. 2021-02-04 17:15:08 +00:00
Hex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HexUnsigned.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
HexUnsigned.glsl Migrate more SkSL tests to run in dm. 2021-02-03 23:45:15 +00:00
HexUnsigned.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
InoutParameters.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
InoutParameters.glsl Fix up test SkSLInlineWithInoutArgument. 2022-01-25 21:33:45 +00:00
InoutParameters.metal Fix up test SkSLInlineWithInoutArgument. 2022-01-25 21:33:45 +00:00
InoutParamsAreDistinct.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
InoutParamsAreDistinct.glsl Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InoutParamsAreDistinct.metal Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InstanceID.asm.vert Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InstanceID.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InstanceID.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
InterfaceBlockNamed.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
InterfaceBlockNamed.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InterfaceBlockNamed.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
InterfaceBlockNamedArray.asm.frag Reland "Use op cache when emitting types." 2022-04-14 17:39:37 +00:00
InterfaceBlockNamedArray.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
InterfaceBlockNamedArray.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Matrices.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Matrices.glsl Implement constant-folding for matrix-op-scalar and scalar-op-matrix. 2022-01-25 17:52:31 +00:00
Matrices.metal Implement constant-folding for matrix-op-scalar and scalar-op-matrix. 2022-01-25 17:52:31 +00:00
MatricesNonsquare.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatricesNonsquare.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatricesNonsquare.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixConstructorsES2.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixConstructorsES2.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixConstructorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixConstructorsES3.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixConstructorsES3.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixConstructorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixEquality.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixEquality.glsl Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
MatrixEquality.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixScalarMath.asm.frag Move store-cache handling into writeLabel. 2022-04-19 15:17:01 +00:00
MatrixScalarMath.glsl Reland "Better Matrix/Scalar testing" 2022-01-14 19:12:00 +00:00
MatrixScalarMath.metal Reland "Better Matrix/Scalar testing" 2022-01-14 19:12:00 +00:00
MatrixToVectorCast.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixToVectorCast.glsl Improve constant folding for boolean vectors. 2021-08-24 18:12:12 +00:00
MatrixToVectorCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MultipleAssignments.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MultipleAssignments.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
MultipleAssignments.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NoFragCoordsPos.asm.vert Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
NoFragCoordsPos.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
NoFragCoordsPos.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NoFragCoordsPosRT.asm.vert Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
NoFragCoordsPosRT.glsl Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
NoFragCoordsPosRT.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NormalizationVert.asm.vert Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
NormalizationVert.glsl Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
NormalizationVert.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NumberCasts.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
NumberCasts.glsl Migrate additional SkSL tests to run in dm. 2021-02-04 22:12:27 +00:00
NumberCasts.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NumberConversions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
NumberConversions.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
NumberConversions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Octal.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
Octal.glsl Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Octal.metal Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Offset.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Offset.glsl Emit top-level StructDefinition for every struct 2021-01-28 19:50:09 +00:00
Offset.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OperatorsES2.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
OperatorsES2.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
OperatorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OperatorsES3.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
OperatorsES3.glsl Allow vector operator~ in SkSL. 2021-10-18 15:03:33 +00:00
OperatorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Optimizations.glsl Add dedicated golden test for enabling/disabling fOptimize. 2022-05-11 13:37:12 +00:00
OptimizationsStandaloneSettings.glsl Add dedicated golden test for enabling/disabling fOptimize. 2022-05-11 13:37:12 +00:00
Ossfuzz26167.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
Ossfuzz26167.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz26167.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz26759.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ossfuzz26759.glsl Fix up outdated tests. 2021-03-22 21:11:47 +00:00
Ossfuzz26759.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz28794.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Ossfuzz28794.glsl Implement compile-time optimization for sqrt(constant). 2021-05-25 04:43:10 +00:00
Ossfuzz28794.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz28904.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ossfuzz28904.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz28904.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz29085.asm.frag Fix various fuzzer-generated tests. 2021-04-12 13:44:59 +00:00
Ossfuzz29085.glsl Fix various fuzzer-generated tests. 2021-04-12 13:44:59 +00:00
Ossfuzz29085.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz29494.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ossfuzz29494.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz29494.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz36770.asm.frag Update vulkan validation errors in generated files 2022-04-14 15:09:37 +00:00
Ossfuzz36770.glsl Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36770.metal Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36852.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Ossfuzz36852.glsl Fix fuzzer-discovered error with swizzling matrices. 2021-08-05 21:59:23 +00:00
Ossfuzz36852.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37466.asm.frag Fix inliner bug discovered by fuzzer. 2021-08-24 14:44:43 +00:00
Ossfuzz37466.glsl Fix inliner bug discovered by fuzzer. 2021-08-24 14:44:43 +00:00
Ossfuzz37466.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37677.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Ossfuzz37677.glsl Fix invalid variable ref-kind discovered by fuzzer. 2021-08-27 14:01:21 +00:00
Ossfuzz37677.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37900.asm.frag Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz37900.glsl Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz37900.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz41000.asm.frag Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
Ossfuzz41000.glsl Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
Ossfuzz41000.metal Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
OutParams.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OutParams.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
OutParams.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OutParamsAreDistinct.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
OutParamsAreDistinct.glsl Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinct.metal Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinctFromGlobal.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
OutParamsAreDistinctFromGlobal.glsl Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsAreDistinctFromGlobal.metal Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsTricky.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OutParamsTricky.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
OutParamsTricky.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Overflow.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Overflow.glsl Add overflow protection to vector-arithmetic folding. 2021-10-27 16:49:02 +00:00
Overflow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
RectangleTexture.asm.frag Reland "Use op cache when emitting types." 2022-04-14 17:39:37 +00:00
RectangleTexture.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
RectangleTexture.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ResizeMatrix.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ResizeMatrix.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ResizeMatrix.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ResizeMatrixNonsquare.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ResizeMatrixNonsquare.glsl Add GLSL workaround for 4x2 diagonal matrix bug. 2021-05-18 22:50:19 +00:00
ResizeMatrixNonsquare.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ReturnBadTypeFromMain.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
ReturnBadTypeFromMain.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
ReturnBadTypeFromMain.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
ReturnColorFromMain.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ReturnColorFromMain.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
ReturnColorFromMain.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ReturnsValueOnEveryPathES2.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ReturnsValueOnEveryPathES2.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
ReturnsValueOnEveryPathES2.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
ReturnsValueOnEveryPathES3.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ReturnsValueOnEveryPathES3.glsl Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
ReturnsValueOnEveryPathES3.metal Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
SampleLocations.asm.vert Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SampleLocations.glsl Emit qualifiers in the GLSL ES-required order. 2021-10-01 19:09:43 +00:00
SampleLocations.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
ScalarConversionConstructorsES2.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ScalarConversionConstructorsES2.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
ScalarConversionConstructorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ScalarConversionConstructorsES3.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ScalarConversionConstructorsES3.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
ScalarConversionConstructorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ScopedSymbol.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
ScopedSymbol.glsl Match GLSL scoping rules more closely in SkSL. 2021-10-12 21:53:28 +00:00
ScopedSymbol.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StackingVectorCasts.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StackingVectorCasts.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
StackingVectorCasts.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticIf.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticIf.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
StaticIf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitch.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StaticSwitch.glsl Enable additional SkSL tests which require non-ES2 features. 2021-05-17 20:24:50 +00:00
StaticSwitch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithBreak.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithBreak.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithBreakInsideBlock.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithBreakInsideBlock.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreak.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreakInsideBlock.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithConditionalBreakInsideBlock.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithContinue.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StaticSwitchWithContinue.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
StaticSwitchWithContinue.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughA.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithFallthroughA.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughA.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughB.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithFallthroughB.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreak.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithStaticConditionalBreak.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
StaticSwitchWithStaticConditionalBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructArrayFollowedByScalar.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StructArrayFollowedByScalar.glsl Fix parsing error with structs containing arrays. 2021-08-25 17:27:12 +00:00
StructArrayFollowedByScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructMaxDepth.asm.frag Reland "Use SkSL "offset" to actually mean "line"" 2021-09-27 19:48:39 +00:00
StructMaxDepth.glsl Enforce basic limits on global size in SkSL. 2021-11-04 18:34:19 +00:00
StructMaxDepth.metal Enforce basic limits on global size in SkSL. 2021-11-04 18:34:19 +00:00
Structs.asm.frag Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
Structs.glsl Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
Structs.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructsInFunctions.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
StructsInFunctions.glsl Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
StructsInFunctions.metal Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
Switch.asm.frag Generate SPIR-V golden outputs for switch tests. 2022-04-26 22:16:43 +00:00
Switch.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchDefaultOnly.asm.frag Generate SPIR-V golden outputs for switch tests. 2022-04-26 22:16:43 +00:00
SwitchDefaultOnly.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchDefaultOnlyStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithFallthrough.asm.frag Generate SPIR-V golden outputs for switch tests. 2022-04-26 22:16:43 +00:00
SwitchWithFallthrough.glsl Distinguish between unscoped blocks and compound statements. 2022-04-11 14:34:07 +00:00
SwitchWithFallthroughStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithLoops.asm.frag Generate SPIR-V golden outputs for switch tests. 2022-04-26 22:16:43 +00:00
SwitchWithLoops.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithLoopsStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwizzleBoolConstants.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleBoolConstants.glsl Revert "Disable control-flow analysis in SkSL. (Performance experiment)" 2021-03-04 15:20:09 +00:00
SwizzleBoolConstants.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleByConstantIndex.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
SwizzleByConstantIndex.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
SwizzleByConstantIndex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleByIndex.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleByIndex.glsl Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
SwizzleByIndex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleConstants.asm.frag Optimize away self comparisons in SPIR-V. 2022-04-19 16:10:03 +00:00
SwizzleConstants.glsl Revert "Disable control-flow analysis in SkSL. (Performance experiment)" 2021-03-04 15:20:09 +00:00
SwizzleConstants.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleLTRB.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
SwizzleLTRB.glsl Migrate some SkSL swizzle tests to dm. 2021-02-08 16:16:28 +00:00
SwizzleLTRB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleOpt.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleOpt.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
SwizzleOpt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalar.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleScalar.glsl Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalarBool.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleScalarBool.glsl Allow swizzles on Boolean scalar expressions. 2021-07-12 20:33:10 +00:00
SwizzleScalarBool.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalarInt.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleScalarInt.glsl Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalarInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryAsLValueEntirelyFoldable.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TernaryAsLValueEntirelyFoldable.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
TernaryAsLValueEntirelyFoldable.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryAsLValueFoldableTest.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TernaryAsLValueFoldableTest.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
TernaryAsLValueFoldableTest.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryExpression.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TernaryExpression.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
TernaryExpression.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Texture1D.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Texture1D.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Texture1D.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Texture2D.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Texture2D.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Texture2D.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TextureSharpen.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TextureSharpen.glsl Reland "Always apply mipmap sharpening on GPU" 2022-04-01 17:53:28 +00:00
TextureSharpen.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
UnaryPositiveNegative.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
UnaryPositiveNegative.glsl [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
UnaryPositiveNegative.metal [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
UniformArray.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
UniformArray.glsl Add SkSL test for uniform arrays. 2021-10-05 13:25:00 +00:00
UniformArray.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UniformBuffers.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
UniformBuffers.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
UniformBuffers.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Uniforms.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Uniforms.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
Uniforms.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UnusedVariables.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
UnusedVariables.glsl Replace break with continue inside empty (post-optimization) loop. 2021-09-21 13:06:50 +00:00
UnusedVariables.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorConstructors.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
VectorConstructors.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
VectorConstructors.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorScalarMath.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
VectorScalarMath.glsl Add SkSL test for vector-scalar math. 2021-03-25 23:30:34 +00:00
VectorScalarMath.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorToMatrixCast.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
VectorToMatrixCast.glsl Shore up matrix/vector conversion tests. 2021-07-12 15:02:51 +00:00
VectorToMatrixCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VertexID.asm.vert Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VertexID.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VertexID.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
WhileLoopControlFlow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
WhileLoopControlFlow.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
WhileLoopControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00