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FlingState.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAllocator.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrAllocPool.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrAtlas.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrClip.h
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Upstreaming changes from android.
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2011-03-14 20:30:14 +00:00 |
GrClipIterator.h
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Fixups for clipstack, convexity test for paths.
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2011-03-04 20:29:08 +00:00 |
GrColor.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrConfig.h
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Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
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2011-03-31 21:26:24 +00:00 |
GrContext_impl.h
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Fix line endings in Gr files and set svn eol style to LF
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2011-02-22 20:59:41 +00:00 |
GrContext.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrDrawTarget.h
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Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
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2011-03-31 21:26:24 +00:00 |
GrFontScaler.h
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support lcd16 in text atlas (sans shader support)
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2011-03-15 15:40:16 +00:00 |
GrGeometryBuffer.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrGLConfig_chrome.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLConfig.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLDefines.h
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add GR at the end
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2011-03-22 17:49:13 +00:00 |
GrGLIndexBuffer.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLInterface.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLIRect.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLTexture.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrGLVertexBuffer.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGlyph.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGpu.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrGpuVertex.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIndexBuffer.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrInOrderDrawBuffer.h
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Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed
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2011-03-10 14:51:57 +00:00 |
GrInstanceCounter.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIPoint.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrKey.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrMatrix.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrMemory.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrMesh.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrNoncopyable.h
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Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
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2011-03-21 19:51:57 +00:00 |
GrPaint.h
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Fix line endings in Gr files and set svn eol style to LF
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2011-02-22 20:59:41 +00:00 |
GrPath.h
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add origin to device
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2011-03-04 22:27:10 +00:00 |
GrPathIter.h
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Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpath uninit warnings
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2011-03-04 22:48:25 +00:00 |
GrPathRenderer.h
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This CL implements a tesselated path renderer, using GLU's libtess. All of the
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2011-03-28 20:47:09 +00:00 |
GrPathSink.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPlotMgr.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPoint.h
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Fixups for clipstack, convexity test for paths.
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2011-03-04 20:29:08 +00:00 |
GrRandom.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRect.h
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add origin to device
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2011-03-04 22:27:10 +00:00 |
GrRectanizer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRefCnt.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrResource.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrSamplerState.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrScalar.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStencil.h
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Fixups for clipstack, convexity test for paths.
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2011-03-04 20:29:08 +00:00 |
GrStopwatch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStringBuilder.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTArray.h
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Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
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2011-03-03 13:54:13 +00:00 |
GrTBSearch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTDArray.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTesselatedPathRenderer.h
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This CL implements a tesselated path renderer, using GLU's libtess. All of the
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2011-03-28 20:47:09 +00:00 |
GrTextContext.h
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Make a separate path renderer object. Move enum types to GrTypes.h
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2011-02-22 20:34:01 +00:00 |
GrTextStrike.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrTexture.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrTextureCache.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrTHashCache.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTLList.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTouchGesture.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTypes.h
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need a separate texture for each maskformat in atlasmgr
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2011-03-15 19:15:15 +00:00 |
GrUserConfig.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrVertexBuffer.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
SkUIView.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |