skia2/tools/viewer
John Stiles 886a904595 Update SkTQSort to use half-open ranges.
C++ algorithms have largely standardized on a [begin, end) half-open
range, as seen in standard library containers. SkTQSort now adheres to
this model, and takes vec.begin() and vec.end() as its inputs.

To avoid confusion between inclusive and half-open ranges inside the
implementation, internal helper functions now take "left" and "count"
arguments instead of "left"/"right" or "begin"/"end". This avoids any
ambiguity.

(Although performance was not the main goal, this CL appears to
slightly improve our sorting benchmark on my machine.)

Change-Id: I5e96b6730be96cf23d001ee0915c69764b2c024a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302579
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-14 22:13:59 +00:00
..
AnimTimer.h tools: separate TimeUtils from AnimTimer 2019-07-12 15:05:01 +00:00
BisectSlide.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
BisectSlide.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GMSlide.cpp Add a convenience to downcast contexts into GrDirectContext 2020-07-07 18:13:50 +00:00
GMSlide.h Adjust how GM::gpuSetup is handled in the tools 2020-06-26 15:37:30 +00:00
ImageSlide.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
ImageSlide.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
ImGuiLayer.cpp Fix modifier key handling in OS X to allow command-keys to work. 2020-07-01 16:07:03 +00:00
ImGuiLayer.h Update ImGui to latest stable version (1.77). 2020-07-01 02:29:22 +00:00
ParticlesSlide.cpp Pure SkSL RNG for particles 2020-04-10 17:20:07 +00:00
ParticlesSlide.h Particles: Remove play-position thing, simplify mouse tracking 2019-12-05 20:07:13 +00:00
SampleSlide.cpp tools/skui: put all enums in a common namespace 2019-08-29 15:39:32 +00:00
SampleSlide.h tools/skui: put all enums in a common namespace 2019-08-29 15:39:32 +00:00
SkottieSlide.cpp [skottie] Add support for embedded fonts (glyph paths) 2020-05-21 01:27:34 +00:00
SkottieSlide.h [skottie] Add support for embedded fonts (glyph paths) 2020-05-21 01:27:34 +00:00
SKPSlide.cpp Add an skp loader to CanvasKit viewer 2020-05-28 17:29:28 +00:00
SKPSlide.h Add an skp loader to CanvasKit viewer 2020-05-28 17:29:28 +00:00
SkRiveSlide.cpp [skrive] Reset the node system 2020-06-19 20:00:55 +00:00
SkRiveSlide.h [skrive] Initial artboard plumbing 2020-06-09 19:58:38 +00:00
SkSLSlide.cpp Runtime effects: Allow null children 2020-07-14 21:33:57 +00:00
SkSLSlide.h In SkSLSlide, directly use Viewer's shader error handler 2020-06-18 19:24:02 +00:00
Slide.h Adjust how GM::gpuSetup is handled in the tools 2020-06-26 15:37:30 +00:00
SlideDir.cpp update skstd 2020-04-30 15:05:43 +00:00
SlideDir.h [skottie] Cleanup: relocate Animator base class out of SkSG 2020-03-26 20:50:10 +00:00
StatsLayer.cpp Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
StatsLayer.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SvgSlide.cpp Add svg parsing to CanvasKit viewer.html 2020-05-28 20:39:43 +00:00
SvgSlide.h Add svg parsing to CanvasKit viewer.html 2020-05-28 20:39:43 +00:00
TouchGesture.cpp Hook up pinch-zoom and swipe gestures. 2019-09-10 13:34:47 +00:00
TouchGesture.h Hook up pinch-zoom and swipe gestures. 2019-09-10 13:34:47 +00:00
Viewer.cpp Update SkTQSort to use half-open ranges. 2020-07-14 22:13:59 +00:00
Viewer.h In SkSLSlide, directly use Viewer's shader error handler 2020-06-18 19:24:02 +00:00