skia2/tests/sksl/intrinsics
Brian Osman fde20db7ca Rename SkSL's 2D cross product builtin function
Note that the 2D cross product isn't defined. There are at least two
possible interpretations of what that might mean. This name makes it
clearer that we're asking for the length of the resulting vector, if
we computed the 3D cross product (assuming Z == 0 for both vectors).

It also eliminates name overlap between builtin functions and actual
intrinsics.

Change-Id: I24e8bc0ab2ec91aaace20f0dd3e8565c10bd44a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/484440
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-14 22:00:26 +00:00
..
AbsFloat.asm.frag Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
AbsFloat.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
AbsInt.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsInt.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Acos.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acos.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acos.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Acosh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acosh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acosh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
All.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
All.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
All.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Any.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Any.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Any.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Asin.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asin.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asin.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Asinh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asinh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asinh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Atan.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atan.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Atanh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atanh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atanh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
BitCount.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
BitCount.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
BitCount.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ceil.asm.frag Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Ceil.glsl Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Ceil.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampFloat.asm.frag Implement compile-time optimization for clamp(). 2021-05-25 16:25:42 +00:00
ClampFloat.glsl Implement compile-time optimization for clamp(). 2021-05-25 16:25:42 +00:00
ClampFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampInt.asm.frag Implement compile-time optimization for clamp(). 2021-05-25 16:25:42 +00:00
ClampInt.glsl Implement compile-time optimization for clamp(). 2021-05-25 16:25:42 +00:00
ClampInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampUInt.asm.frag Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
ClampUInt.glsl Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
ClampUInt.metal Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
Cos.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cos.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cos.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Cosh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cosh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cosh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Cross.asm.frag Implement compile-time optimization for cross(). 2021-06-01 15:51:53 +00:00
Cross.glsl Implement compile-time optimization for cross(). 2021-06-01 15:51:53 +00:00
Cross.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CrossNoInline.asm.frag Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
CrossNoInline.glsl Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
CrossNoInline.metal Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
Degrees.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Degrees.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Degrees.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Determinant.asm.frag Implement determinant() in SkSL ES3 public API. 2021-08-19 15:27:10 +00:00
Determinant.glsl Implement determinant() in SkSL ES3 public API. 2021-08-19 15:27:10 +00:00
Determinant.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DFdx.asm.frag Avoid mix-up between MAIN_COORDS and FRAGCOORD. 2021-08-18 20:11:19 +00:00
DFdx.glsl Avoid mix-up between MAIN_COORDS and FRAGCOORD. 2021-08-18 20:11:19 +00:00
DFdx.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DFdy.asm.frag Fix dFdy test. 2021-10-27 21:25:32 +00:00
DFdy.glsl Wrap 'u_rtFlip.y * dfdy()' in parentheses, in GLSL. 2021-10-29 14:03:35 +00:00
DFdy.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Distance.asm.frag Implement compile-time optimization for distance(). 2021-05-26 14:11:58 +00:00
Distance.glsl Implement compile-time optimization for distance(). 2021-05-26 14:11:58 +00:00
Distance.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Dot.asm.frag Implement compile-time optimization for dot(). 2021-05-26 15:05:08 +00:00
Dot.glsl Implement compile-time optimization for dot(). 2021-05-26 15:05:08 +00:00
Dot.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Equal.asm.frag Fix incorrect assertion discovered by fuzzer. 2021-10-04 13:41:56 +00:00
Equal.glsl Fix incorrect assertion discovered by fuzzer. 2021-10-04 13:41:56 +00:00
Equal.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Exp2.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp2.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Exp.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FaceForward.asm.frag Implement compile-time optimization for faceforward(). 2021-05-26 16:28:48 +00:00
FaceForward.glsl Implement compile-time optimization for faceforward(). 2021-05-26 16:28:48 +00:00
FaceForward.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FindLSB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
FindLSB.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
FindLSB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FindMSB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
FindMSB.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
FindMSB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FloatBitsToInt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToInt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FloatBitsToUint.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToUint.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToUint.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Floor.asm.frag Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Floor.glsl Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Floor.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fma.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Fma.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Fma.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fract.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Fract.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Fract.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Frexp.asm.frag Support swizzled out-params in SPIR-V intrinsic calls. 2021-09-08 18:19:13 +00:00
Frexp.glsl Migrate convertSwizzle to Swizzle::Make. 2021-02-19 21:26:58 +00:00
Frexp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fwidth.asm.frag Add fwidth intrinsic to public SkSL in ES3. 2021-09-16 01:56:32 +00:00
Fwidth.glsl Add fwidth intrinsic to public SkSL in ES3. 2021-09-16 01:56:32 +00:00
Fwidth.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GreaterThan.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThan.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GreaterThanEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThanEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThanEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IntBitsToFloat.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
IntBitsToFloat.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
IntBitsToFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Inverse.asm.frag Simplify SPIR-V matrix construction logic. 2021-07-09 13:32:36 +00:00
Inverse.glsl Implement compile-time optimization for inverse(). 2021-05-27 13:57:00 +00:00
Inverse.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Inversesqrt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Inversesqrt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Inversesqrt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IsInf.asm.frag Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsInf.glsl Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsInf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IsNan.asm.frag Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsNan.glsl Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsNan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ldexp.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
Ldexp.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Ldexp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Length.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Length.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Length.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
LessThan.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThan.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
LessThanEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThanEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThanEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Log2.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log2.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Log.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixCompMultES2.asm.frag Add non-square MatrixCompMult support to public SkSL in ES3 mode. 2021-09-14 18:15:23 +00:00
MatrixCompMultES2.glsl Add non-square MatrixCompMult support to public SkSL in ES3 mode. 2021-09-14 18:15:23 +00:00
MatrixCompMultES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixCompMultES3.asm.frag Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixCompMultES3.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixCompMultES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MaxFloat.asm.frag Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxFloat.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MaxInt.asm.frag Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxInt.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinFloat.asm.frag Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinFloat.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinInt.asm.frag Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinInt.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MixBool.asm.frag Support the Boolean form of mix() in the Metal/SPIR-V backends. 2021-07-12 14:34:48 +00:00
MixBool.glsl Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixBool.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MixFloat.asm.frag Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixFloat.glsl Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Mod.asm.frag Implement compile-time optimization for mod(). 2021-05-25 22:07:53 +00:00
Mod.glsl Implement compile-time optimization for mod(). 2021-05-25 22:07:53 +00:00
Mod.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Modf.asm.frag Add ES3 intrinsic modf to sksl_public. 2021-09-08 18:45:16 +00:00
Modf.glsl Add ES3 intrinsic modf to sksl_public. 2021-09-08 18:45:16 +00:00
Modf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Normalize.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Normalize.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Normalize.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Not.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Not.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Not.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NotEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
NotEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
NotEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OuterProduct.asm.frag Implement compile-time optimization for outerProduct. 2021-09-10 14:34:32 +00:00
OuterProduct.glsl Implement compile-time optimization for outerProduct. 2021-09-10 14:34:32 +00:00
OuterProduct.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Pack.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Pack.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Pack.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
PackUnorm2x16.asm.frag Add support for pack/unpackUnorm2x16 to public SkSL. 2021-09-09 18:59:15 +00:00
PackUnorm2x16.glsl Add support for pack/unpackUnorm2x16 to public SkSL. 2021-09-09 18:59:15 +00:00
PackUnorm2x16.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Pow.asm.frag Implement compile-time optimization for pow(). 2021-05-26 19:54:09 +00:00
Pow.glsl Implement compile-time optimization for pow(). 2021-05-26 19:54:09 +00:00
Pow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Radians.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Radians.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Radians.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Reflect.asm.frag Implement compile-time optimization for reflect(). 2021-05-26 19:49:29 +00:00
Reflect.glsl Implement compile-time optimization for reflect(). 2021-05-26 19:49:29 +00:00
Reflect.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Refract.asm.frag Implement compile-time optimization for refract(). 2021-05-26 19:55:39 +00:00
Refract.glsl Implement compile-time optimization for refract(). 2021-05-26 19:55:39 +00:00
Refract.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Round.asm.frag Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Round.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Round.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
RoundEven.asm.frag Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
RoundEven.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
RoundEven.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Saturate.asm.frag Revert "Vectorize scalars in SPIR-V using ConstructorSplat." 2021-05-14 14:29:33 +00:00
Saturate.glsl Optimize remaining simple 1-argument intrinsics. 2021-05-11 16:44:09 +00:00
Saturate.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SignFloat.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignFloat.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SignInt.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignInt.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sin.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sin.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sin.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sinh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sinh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sinh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Smoothstep.asm.frag Implement compile-time optimization for smoothstep(). 2021-05-25 20:32:46 +00:00
Smoothstep.glsl Implement compile-time optimization for smoothstep(). 2021-05-25 20:32:46 +00:00
Smoothstep.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sqrt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sqrt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sqrt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Step.asm.frag Implement compile-time optimization for step(). 2021-05-25 16:59:22 +00:00
Step.glsl Implement compile-time optimization for step(). 2021-05-25 16:59:22 +00:00
Step.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Tan.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tan.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Tanh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tanh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tanh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Transpose.asm.frag Add compile-time optimization for transpose(). 2021-08-18 13:49:04 +00:00
Transpose.glsl Add compile-time optimization for transpose(). 2021-08-18 13:49:04 +00:00
Transpose.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Trunc.asm.frag Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Trunc.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Trunc.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UintBitsToFloat.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
UintBitsToFloat.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
UintBitsToFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Unpack.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Unpack.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Unpack.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00