skia2/include/gpu
jvanverth cfc18867d9 Use GLSLCaps for creating processor keys and GLSL-specific programs
Effectively all this does is future-proof any GLSL-specific code, as
GLSLCaps is just a typedef of GLCaps.

BUG=skia:

Review URL: https://codereview.chromium.org/1109863004
2015-04-28 08:48:20 -07:00
..
effects Use GLSLCaps for creating processor keys and GLSL-specific programs 2015-04-28 08:48:20 -07:00
gl Add tokens and entry points for KHR_blend_equation_advanced 2015-04-22 10:39:03 -07:00
GrClip.h Remove rect clip type from grclip. 2015-03-06 08:21:39 -08:00
GrColor.h Add device space skshader GM to test kDevice_GrCoordSet 2014-12-29 07:05:27 -08:00
GrConfig.h Add flag to force gpu trace markers to be used and printed out for debugging. 2015-03-05 12:19:17 -08:00
GrContext.h remove old text contexts and fontcache 2015-04-28 07:04:11 -07:00
GrCoordTransform.h some utils for rect and matrix 2015-03-13 06:08:28 -07:00
GrFragmentProcessor.h Use GLSLCaps for creating processor keys and GLSL-specific programs 2015-04-28 08:48:20 -07:00
GrFragmentStage.h removing coord change matrices 2014-12-29 09:04:40 -08:00
GrGpuResource.h Add mechanism to proactively purge old resources in GrResourceCache. 2015-04-08 11:01:55 -07:00
GrGpuResourceRef.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrInvariantOutput.h Add constant color GrFP. 2015-04-02 11:12:09 -07:00
GrPaint.h Use SkXfermode as public facing enum for GrPorterDuffXP 2015-02-17 07:34:43 -08:00
GrPathRendererChain.h Extract gpu line dashing to GrDashLinePathRenderer 2015-04-26 23:18:50 -07:00
GrProcessor.h Remove GP from drawstate, revision of invariant output for GP 2014-12-11 15:44:02 -08:00
GrProcessorUnitTest.h Create xfer processor backend. 2014-12-11 13:15:14 -08:00
GrProgramElement.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrRect.h Begin atlasing 2014-06-30 08:26:50 -07:00
GrRenderTarget.h Rename GrStencilBuffer to GrStencilAttachment 2015-04-16 11:22:42 -07:00
GrResourceKey.h Allow resources' unique keys to be changed. 2015-02-19 08:24:16 -08:00
GrShaderVar.h Refactor position computation to enable device space "nudge" 2015-01-18 08:14:14 -08:00
GrSurface.h Make uncached textures uncached from the get go. 2015-01-14 10:42:08 -08:00
GrTexture.h C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} 2015-03-25 18:17:32 -07:00
GrTextureAccess.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrTypes.h Dynamically create stencil buffer when needed. 2015-02-23 09:06:38 -08:00
GrTypesPriv.h Move GrAutoLocaleSetter to new file and fix issue with null locale 2015-03-16 14:00:52 -07:00
GrUserConfig.h Replace GrResourceCache with GrResourceCache2. 2014-11-14 12:10:15 -08:00
GrXferProcessor.h Use GLSLCaps for creating processor keys and GLSL-specific programs 2015-04-28 08:48:20 -07:00
SkGr.h Don't draw if SkShader::asNewFragmentProcessor fails. 2015-04-15 14:18:34 -07:00
SkGrPixelRef.h C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} 2015-03-25 18:17:32 -07:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00