v8/src/x64/codegen-x64.cc

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// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// TODO(X64): Remove stdio.h when compiler test is removed.
#include <stdio.h>
#include "v8.h"
#include "bootstrapper.h"
#include "codegen-inl.h"
#include "debug.h"
#include "ic-inl.h"
#include "parser.h"
#include "register-allocator-inl.h"
#include "scopes.h"
// TODO(X64): Remove compiler.h when compiler test is removed.
#include "compiler.h"
namespace v8 {
namespace internal {
#define __ ACCESS_MASM(masm_)
// -------------------------------------------------------------------------
// Platform-specific DeferredCode functions.
void DeferredCode::SaveRegisters() {
for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
int action = registers_[i];
if (action == kPush) {
__ push(RegisterAllocator::ToRegister(i));
} else if (action != kIgnore && (action & kSyncedFlag) == 0) {
__ movq(Operand(rbp, action), RegisterAllocator::ToRegister(i));
}
}
}
void DeferredCode::RestoreRegisters() {
// Restore registers in reverse order due to the stack.
for (int i = RegisterAllocator::kNumRegisters - 1; i >= 0; i--) {
int action = registers_[i];
if (action == kPush) {
__ pop(RegisterAllocator::ToRegister(i));
} else if (action != kIgnore) {
action &= ~kSyncedFlag;
__ movq(RegisterAllocator::ToRegister(i), Operand(rbp, action));
}
}
}
// -------------------------------------------------------------------------
// CodeGenState implementation.
CodeGenState::CodeGenState(CodeGenerator* owner)
: owner_(owner),
typeof_state_(NOT_INSIDE_TYPEOF),
destination_(NULL),
previous_(NULL) {
owner_->set_state(this);
}
CodeGenState::CodeGenState(CodeGenerator* owner,
TypeofState typeof_state,
ControlDestination* destination)
: owner_(owner),
typeof_state_(typeof_state),
destination_(destination),
previous_(owner->state()) {
owner_->set_state(this);
}
CodeGenState::~CodeGenState() {
ASSERT(owner_->state() == this);
owner_->set_state(previous_);
}
// -----------------------------------------------------------------------------
// CodeGenerator implementation.
CodeGenerator::CodeGenerator(int buffer_size,
Handle<Script> script,
bool is_eval)
: is_eval_(is_eval),
script_(script),
deferred_(8),
masm_(new MacroAssembler(NULL, buffer_size)),
scope_(NULL),
frame_(NULL),
allocator_(NULL),
state_(NULL),
loop_nesting_(0),
function_return_is_shadowed_(false),
in_spilled_code_(false) {
}
void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) {
// Call the runtime to declare the globals. The inevitable call
// will sync frame elements to memory anyway, so we do it eagerly to
// allow us to push the arguments directly into place.
frame_->SyncRange(0, frame_->element_count() - 1);
__ movq(kScratchRegister, pairs, RelocInfo::EMBEDDED_OBJECT);
frame_->EmitPush(kScratchRegister);
frame_->EmitPush(rsi); // The context is the second argument.
frame_->EmitPush(Immediate(Smi::FromInt(is_eval() ? 1 : 0)));
Result ignored = frame_->CallRuntime(Runtime::kDeclareGlobals, 3);
// Return value is ignored.
}
void CodeGenerator::TestCodeGenerator() {
// Compile a function from a string, and run it.
// Set flags appropriately for this stage of implementation.
// TODO(X64): Make ic work, and stop disabling them.
// These settings stick - remove them when we don't want them anymore.
#ifdef DEBUG
FLAG_print_builtin_source = true;
FLAG_print_builtin_ast = true;
#endif
FLAG_use_ic = false;
// Read the file "test.js" from the current directory, compile, and run it.
// If the file is not there, use a simple script embedded here instead.
Handle<String> test_script;
FILE* file = fopen("test.js", "rb");
if (file == NULL) {
test_script = Factory::NewStringFromAscii(CStrVector(
"// Put all code in anonymous function to avoid global scope.\n"
"(function(){"
" var x = true ? 47 : 32;"
" return x;"
"})()"));
} else {
fseek(file, 0, SEEK_END);
int size = ftell(file);
rewind(file);
char* chars = new char[size + 1];
chars[size] = '\0';
for (int i = 0; i < size;) {
int read = fread(&chars[i], 1, size - i, file);
i += read;
}
fclose(file);
test_script = Factory::NewStringFromAscii(CStrVector(chars));
delete[] chars;
}
Handle<JSFunction> test_function = Compiler::Compile(
test_script,
Factory::NewStringFromAscii(CStrVector("CodeGeneratorTestScript")),
0,
0,
NULL,
NULL);
Code* code_object = test_function->code(); // Local for debugging ease.
USE(code_object);
// Create a dummy function and context.
Handle<JSFunction> bridge =
Factory::NewFunction(Factory::empty_symbol(), Factory::undefined_value());
Handle<Context> context =
Factory::NewFunctionContext(Context::MIN_CONTEXT_SLOTS, bridge);
test_function = Factory::NewFunctionFromBoilerplate(
test_function,
context);
bool pending_exceptions;
Handle<Object> result =
Execution::Call(test_function,
Handle<Object>::cast(test_function),
0,
NULL,
&pending_exceptions);
// Function compiles and runs, but returns a JSFunction object.
#ifdef DEBUG
PrintF("Result of test function: ");
result->Print();
#endif
}
void CodeGenerator::GenCode(FunctionLiteral* function) {
// Record the position for debugging purposes.
CodeForFunctionPosition(function);
ZoneList<Statement*>* body = function->body();
// Initialize state.
ASSERT(scope_ == NULL);
scope_ = function->scope();
ASSERT(allocator_ == NULL);
RegisterAllocator register_allocator(this);
allocator_ = &register_allocator;
ASSERT(frame_ == NULL);
frame_ = new VirtualFrame();
set_in_spilled_code(false);
// Adjust for function-level loop nesting.
loop_nesting_ += function->loop_nesting();
JumpTarget::set_compiling_deferred_code(false);
#ifdef DEBUG
if (strlen(FLAG_stop_at) > 0 &&
// fun->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
false) {
frame_->SpillAll();
__ int3();
}
#endif
// New scope to get automatic timing calculation.
{ // NOLINT
HistogramTimerScope codegen_timer(&Counters::code_generation);
CodeGenState state(this);
// Entry:
// Stack: receiver, arguments, return address.
// ebp: caller's frame pointer
// esp: stack pointer
// edi: called JS function
// esi: callee's context
allocator_->Initialize();
frame_->Enter();
// Allocate space for locals and initialize them.
frame_->AllocateStackSlots();
// Initialize the function return target after the locals are set
// up, because it needs the expected frame height from the frame.
function_return_.set_direction(JumpTarget::BIDIRECTIONAL);
function_return_is_shadowed_ = false;
// TODO(X64): Add code to handle arguments object and context object.
// Generate code to 'execute' declarations and initialize functions
// (source elements). In case of an illegal redeclaration we need to
// handle that instead of processing the declarations.
if (scope_->HasIllegalRedeclaration()) {
Comment cmnt(masm_, "[ illegal redeclarations");
scope_->VisitIllegalRedeclaration(this);
} else {
Comment cmnt(masm_, "[ declarations");
ProcessDeclarations(scope_->declarations());
// Bail out if a stack-overflow exception occurred when processing
// declarations.
if (HasStackOverflow()) return;
}
if (FLAG_trace) {
frame_->CallRuntime(Runtime::kTraceEnter, 0);
// Ignore the return value.
}
CheckStack();
// Compile the body of the function in a vanilla state. Don't
// bother compiling all the code if the scope has an illegal
// redeclaration.
if (!scope_->HasIllegalRedeclaration()) {
Comment cmnt(masm_, "[ function body");
#ifdef DEBUG
bool is_builtin = Bootstrapper::IsActive();
bool should_trace =
is_builtin ? FLAG_trace_builtin_calls : FLAG_trace_calls;
if (should_trace) {
frame_->CallRuntime(Runtime::kDebugTrace, 0);
// Ignore the return value.
}
#endif
VisitStatements(body);
// Handle the return from the function.
if (has_valid_frame()) {
// If there is a valid frame, control flow can fall off the end of
// the body. In that case there is an implicit return statement.
ASSERT(!function_return_is_shadowed_);
CodeForReturnPosition(function);
frame_->PrepareForReturn();
Result undefined(Factory::undefined_value());
if (function_return_.is_bound()) {
function_return_.Jump(&undefined);
} else {
function_return_.Bind(&undefined);
GenerateReturnSequence(&undefined);
}
} else if (function_return_.is_linked()) {
// If the return target has dangling jumps to it, then we have not
// yet generated the return sequence. This can happen when (a)
// control does not flow off the end of the body so we did not
// compile an artificial return statement just above, and (b) there
// are return statements in the body but (c) they are all shadowed.
Result return_value;
function_return_.Bind(&return_value);
GenerateReturnSequence(&return_value);
}
}
}
// Adjust for function-level loop nesting.
loop_nesting_ -= function->loop_nesting();
// Code generation state must be reset.
ASSERT(state_ == NULL);
ASSERT(loop_nesting() == 0);
ASSERT(!function_return_is_shadowed_);
function_return_.Unuse();
DeleteFrame();
// Process any deferred code using the register allocator.
if (!HasStackOverflow()) {
HistogramTimerScope deferred_timer(&Counters::deferred_code_generation);
JumpTarget::set_compiling_deferred_code(true);
ProcessDeferred();
JumpTarget::set_compiling_deferred_code(false);
}
// There is no need to delete the register allocator, it is a
// stack-allocated local.
allocator_ = NULL;
scope_ = NULL;
}
void CodeGenerator::GenerateReturnSequence(Result* return_value) {
// The return value is a live (but not currently reference counted)
// reference to rax. This is safe because the current frame does not
// contain a reference to rax (it is prepared for the return by spilling
// all registers).
if (FLAG_trace) {
frame_->Push(return_value);
*return_value = frame_->CallRuntime(Runtime::kTraceExit, 1);
}
return_value->ToRegister(rax);
// Add a label for checking the size of the code used for returning.
Label check_exit_codesize;
masm_->bind(&check_exit_codesize);
// Leave the frame and return popping the arguments and the
// receiver.
frame_->Exit();
masm_->ret((scope_->num_parameters() + 1) * kPointerSize);
DeleteFrame();
// TODO(x64): introduce kX64JSReturnSequenceLength and enable assert.
// Check that the size of the code used for returning matches what is
// expected by the debugger.
// ASSERT_EQ(Debug::kIa32JSReturnSequenceLength,
// masm_->SizeOfCodeGeneratedSince(&check_exit_codesize));
}
void CodeGenerator::GenerateFastCaseSwitchJumpTable(SwitchStatement* a,
int b,
int c,
Label* d,
Vector<Label*> e,
Vector<Label> f) {
UNIMPLEMENTED();
}
#ifdef DEBUG
bool CodeGenerator::HasValidEntryRegisters() {
return (allocator()->count(rax) == (frame()->is_used(rax) ? 1 : 0))
&& (allocator()->count(rbx) == (frame()->is_used(rbx) ? 1 : 0))
&& (allocator()->count(rcx) == (frame()->is_used(rcx) ? 1 : 0))
&& (allocator()->count(rdx) == (frame()->is_used(rdx) ? 1 : 0))
&& (allocator()->count(rdi) == (frame()->is_used(rdi) ? 1 : 0))
&& (allocator()->count(r8) == (frame()->is_used(r8) ? 1 : 0))
&& (allocator()->count(r9) == (frame()->is_used(r9) ? 1 : 0))
&& (allocator()->count(r11) == (frame()->is_used(r11) ? 1 : 0))
&& (allocator()->count(r14) == (frame()->is_used(r14) ? 1 : 0))
&& (allocator()->count(r15) == (frame()->is_used(r15) ? 1 : 0))
&& (allocator()->count(r13) == (frame()->is_used(r13) ? 1 : 0))
&& (allocator()->count(r12) == (frame()->is_used(r12) ? 1 : 0));
}
#endif
class DeferredStackCheck: public DeferredCode {
public:
DeferredStackCheck() {
set_comment("[ DeferredStackCheck");
}
virtual void Generate();
};
void DeferredStackCheck::Generate() {
StackCheckStub stub;
__ CallStub(&stub);
}
void CodeGenerator::CheckStack() {
if (FLAG_check_stack) {
DeferredStackCheck* deferred = new DeferredStackCheck;
ExternalReference stack_guard_limit =
ExternalReference::address_of_stack_guard_limit();
__ movq(kScratchRegister, stack_guard_limit);
__ cmpq(rsp, Operand(kScratchRegister, 0));
deferred->Branch(below);
deferred->BindExit();
}
}
void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) {
ASSERT(!in_spilled_code());
for (int i = 0; has_valid_frame() && i < statements->length(); i++) {
Visit(statements->at(i));
}
}
void CodeGenerator::VisitBlock(Block* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ Block");
CodeForStatementPosition(node);
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
VisitStatements(node->statements());
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
node->break_target()->Unuse();
}
void CodeGenerator::VisitDeclaration(Declaration* node) {
Comment cmnt(masm_, "[ Declaration");
CodeForStatementPosition(node);
Variable* var = node->proxy()->var();
ASSERT(var != NULL); // must have been resolved
Slot* slot = var->slot();
// If it was not possible to allocate the variable at compile time,
// we need to "declare" it at runtime to make sure it actually
// exists in the local context.
if (slot != NULL && slot->type() == Slot::LOOKUP) {
// Variables with a "LOOKUP" slot were introduced as non-locals
// during variable resolution and must have mode DYNAMIC.
ASSERT(var->is_dynamic());
// For now, just do a runtime call. Sync the virtual frame eagerly
// so we can simply push the arguments into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(rsi);
__ movq(kScratchRegister, var->name(), RelocInfo::EMBEDDED_OBJECT);
frame_->EmitPush(kScratchRegister);
// Declaration nodes are always introduced in one of two modes.
ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST);
PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY;
frame_->EmitPush(Immediate(Smi::FromInt(attr)));
// Push initial value, if any.
// Note: For variables we must not push an initial value (such as
// 'undefined') because we may have a (legal) redeclaration and we
// must not destroy the current value.
if (node->mode() == Variable::CONST) {
__ movq(kScratchRegister, Factory::the_hole_value(),
RelocInfo::EMBEDDED_OBJECT);
frame_->EmitPush(kScratchRegister);
} else if (node->fun() != NULL) {
Load(node->fun());
} else {
frame_->EmitPush(Immediate(Smi::FromInt(0))); // no initial value!
}
Result ignored = frame_->CallRuntime(Runtime::kDeclareContextSlot, 4);
// Ignore the return value (declarations are statements).
return;
}
ASSERT(!var->is_global());
// If we have a function or a constant, we need to initialize the variable.
Expression* val = NULL;
if (node->mode() == Variable::CONST) {
val = new Literal(Factory::the_hole_value());
} else {
val = node->fun(); // NULL if we don't have a function
}
if (val != NULL) {
{
// Set the initial value.
Reference target(this, node->proxy());
Load(val);
target.SetValue(NOT_CONST_INIT);
// The reference is removed from the stack (preserving TOS) when
// it goes out of scope.
}
// Get rid of the assigned value (declarations are statements).
frame_->Drop();
}
}
void CodeGenerator::VisitExpressionStatement(ExpressionStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ ExpressionStatement");
CodeForStatementPosition(node);
Expression* expression = node->expression();
expression->MarkAsStatement();
Load(expression);
// Remove the lingering expression result from the top of stack.
frame_->Drop();
}
void CodeGenerator::VisitEmptyStatement(EmptyStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "// EmptyStatement");
CodeForStatementPosition(node);
// nothing to do
}
void CodeGenerator::VisitIfStatement(IfStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ IfStatement");
// Generate different code depending on which parts of the if statement
// are present or not.
bool has_then_stm = node->HasThenStatement();
bool has_else_stm = node->HasElseStatement();
CodeForStatementPosition(node);
JumpTarget exit;
if (has_then_stm && has_else_stm) {
JumpTarget then;
JumpTarget else_;
ControlDestination dest(&then, &else_, true);
LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
if (dest.false_was_fall_through()) {
// The else target was bound, so we compile the else part first.
Visit(node->else_statement());
// We may have dangling jumps to the then part.
if (then.is_linked()) {
if (has_valid_frame()) exit.Jump();
then.Bind();
Visit(node->then_statement());
}
} else {
// The then target was bound, so we compile the then part first.
Visit(node->then_statement());
if (else_.is_linked()) {
if (has_valid_frame()) exit.Jump();
else_.Bind();
Visit(node->else_statement());
}
}
} else if (has_then_stm) {
ASSERT(!has_else_stm);
JumpTarget then;
ControlDestination dest(&then, &exit, true);
LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
if (dest.false_was_fall_through()) {
// The exit label was bound. We may have dangling jumps to the
// then part.
if (then.is_linked()) {
exit.Unuse();
exit.Jump();
then.Bind();
Visit(node->then_statement());
}
} else {
// The then label was bound.
Visit(node->then_statement());
}
} else if (has_else_stm) {
ASSERT(!has_then_stm);
JumpTarget else_;
ControlDestination dest(&exit, &else_, false);
LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
if (dest.true_was_fall_through()) {
// The exit label was bound. We may have dangling jumps to the
// else part.
if (else_.is_linked()) {
exit.Unuse();
exit.Jump();
else_.Bind();
Visit(node->else_statement());
}
} else {
// The else label was bound.
Visit(node->else_statement());
}
} else {
ASSERT(!has_then_stm && !has_else_stm);
// We only care about the condition's side effects (not its value
// or control flow effect). LoadCondition is called without
// forcing control flow.
ControlDestination dest(&exit, &exit, true);
LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, false);
if (!dest.is_used()) {
// We got a value on the frame rather than (or in addition to)
// control flow.
frame_->Drop();
}
}
if (exit.is_linked()) {
exit.Bind();
}
}
void CodeGenerator::VisitContinueStatement(ContinueStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitBreakStatement(BreakStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitReturnStatement(ReturnStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ ReturnStatement");
CodeForStatementPosition(node);
Load(node->expression());
Result return_value = frame_->Pop();
if (function_return_is_shadowed_) {
function_return_.Jump(&return_value);
} else {
frame_->PrepareForReturn();
if (function_return_.is_bound()) {
// If the function return label is already bound we reuse the
// code by jumping to the return site.
function_return_.Jump(&return_value);
} else {
function_return_.Bind(&return_value);
GenerateReturnSequence(&return_value);
}
}
}
void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitWithExitStatement(WithExitStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitSwitchStatement(SwitchStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitLoopStatement(LoopStatement* node) {
ASSERT(!in_spilled_code());
Comment cmnt(masm_, "[ LoopStatement");
CodeForStatementPosition(node);
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
// Simple condition analysis. ALWAYS_TRUE and ALWAYS_FALSE represent a
// known result for the test expression, with no side effects.
enum { ALWAYS_TRUE, ALWAYS_FALSE, DONT_KNOW } info = DONT_KNOW;
if (node->cond() == NULL) {
ASSERT(node->type() == LoopStatement::FOR_LOOP);
info = ALWAYS_TRUE;
} else {
Literal* lit = node->cond()->AsLiteral();
if (lit != NULL) {
if (lit->IsTrue()) {
info = ALWAYS_TRUE;
} else if (lit->IsFalse()) {
info = ALWAYS_FALSE;
}
}
}
switch (node->type()) {
case LoopStatement::DO_LOOP: {
JumpTarget body(JumpTarget::BIDIRECTIONAL);
IncrementLoopNesting();
// Label the top of the loop for the backward jump if necessary.
if (info == ALWAYS_TRUE) {
// Use the continue target.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
} else if (info == ALWAYS_FALSE) {
// No need to label it.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
} else {
// Continue is the test, so use the backward body target.
ASSERT(info == DONT_KNOW);
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
body.Bind();
}
CheckStack(); // TODO(1222600): ignore if body contains calls.
Visit(node->body());
// Compile the test.
if (info == ALWAYS_TRUE) {
// If control flow can fall off the end of the body, jump back
// to the top and bind the break target at the exit.
if (has_valid_frame()) {
node->continue_target()->Jump();
}
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
} else if (info == ALWAYS_FALSE) {
// We may have had continues or breaks in the body.
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
} else {
ASSERT(info == DONT_KNOW);
// We have to compile the test expression if it can be reached by
// control flow falling out of the body or via continue.
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
if (has_valid_frame()) {
ControlDestination dest(&body, node->break_target(), false);
LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
}
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
}
break;
}
case LoopStatement::WHILE_LOOP: {
// Do not duplicate conditions that may have function literal
// subexpressions. This can cause us to compile the function
// literal twice.
bool test_at_bottom = !node->may_have_function_literal();
IncrementLoopNesting();
// If the condition is always false and has no side effects, we
// do not need to compile anything.
if (info == ALWAYS_FALSE) break;
JumpTarget body;
if (test_at_bottom) {
body.set_direction(JumpTarget::BIDIRECTIONAL);
}
// Based on the condition analysis, compile the test as necessary.
if (info == ALWAYS_TRUE) {
// We will not compile the test expression. Label the top of
// the loop with the continue target.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
} else {
ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here.
if (test_at_bottom) {
// Continue is the test at the bottom, no need to label the
// test at the top. The body is a backward target.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
} else {
// Label the test at the top as the continue target. The
// body is a forward-only target.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
}
// Compile the test with the body as the true target and
// preferred fall-through and with the break target as the
// false target.
ControlDestination dest(&body, node->break_target(), true);
LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
if (dest.false_was_fall_through()) {
// If we got the break target as fall-through, the test may
// have been unconditionally false (if there are no jumps to
// the body).
if (!body.is_linked()) break;
// Otherwise, jump around the body on the fall through and
// then bind the body target.
node->break_target()->Unuse();
node->break_target()->Jump();
body.Bind();
}
}
CheckStack(); // TODO(1222600): ignore if body contains calls.
Visit(node->body());
// Based on the condition analysis, compile the backward jump as
// necessary.
if (info == ALWAYS_TRUE) {
// The loop body has been labeled with the continue target.
if (has_valid_frame()) {
node->continue_target()->Jump();
}
} else {
ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here.
if (test_at_bottom) {
// If we have chosen to recompile the test at the bottom,
// then it is the continue target.
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
if (has_valid_frame()) {
// The break target is the fall-through (body is a backward
// jump from here and thus an invalid fall-through).
ControlDestination dest(&body, node->break_target(), false);
LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
}
} else {
// If we have chosen not to recompile the test at the
// bottom, jump back to the one at the top.
if (has_valid_frame()) {
node->continue_target()->Jump();
}
}
}
// The break target may be already bound (by the condition), or
// there may not be a valid frame. Bind it only if needed.
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
break;
}
case LoopStatement::FOR_LOOP: {
// Do not duplicate conditions that may have function literal
// subexpressions. This can cause us to compile the function
// literal twice.
bool test_at_bottom = !node->may_have_function_literal();
// Compile the init expression if present.
if (node->init() != NULL) {
Visit(node->init());
}
IncrementLoopNesting();
// If the condition is always false and has no side effects, we
// do not need to compile anything else.
if (info == ALWAYS_FALSE) break;
// Target for backward edge if no test at the bottom, otherwise
// unused.
JumpTarget loop(JumpTarget::BIDIRECTIONAL);
// Target for backward edge if there is a test at the bottom,
// otherwise used as target for test at the top.
JumpTarget body;
if (test_at_bottom) {
body.set_direction(JumpTarget::BIDIRECTIONAL);
}
// Based on the condition analysis, compile the test as necessary.
if (info == ALWAYS_TRUE) {
// We will not compile the test expression. Label the top of
// the loop.
if (node->next() == NULL) {
// Use the continue target if there is no update expression.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
} else {
// Otherwise use the backward loop target.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
loop.Bind();
}
} else {
ASSERT(info == DONT_KNOW);
if (test_at_bottom) {
// Continue is either the update expression or the test at
// the bottom, no need to label the test at the top.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
} else if (node->next() == NULL) {
// We are not recompiling the test at the bottom and there
// is no update expression.
node->continue_target()->set_direction(JumpTarget::BIDIRECTIONAL);
node->continue_target()->Bind();
} else {
// We are not recompiling the test at the bottom and there
// is an update expression.
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
loop.Bind();
}
// Compile the test with the body as the true target and
// preferred fall-through and with the break target as the
// false target.
ControlDestination dest(&body, node->break_target(), true);
LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
if (dest.false_was_fall_through()) {
// If we got the break target as fall-through, the test may
// have been unconditionally false (if there are no jumps to
// the body).
if (!body.is_linked()) break;
// Otherwise, jump around the body on the fall through and
// then bind the body target.
node->break_target()->Unuse();
node->break_target()->Jump();
body.Bind();
}
}
CheckStack(); // TODO(1222600): ignore if body contains calls.
Visit(node->body());
// If there is an update expression, compile it if necessary.
if (node->next() != NULL) {
if (node->continue_target()->is_linked()) {
node->continue_target()->Bind();
}
// Control can reach the update by falling out of the body or
// by a continue.
if (has_valid_frame()) {
// Record the source position of the statement as this code
// which is after the code for the body actually belongs to
// the loop statement and not the body.
CodeForStatementPosition(node);
Visit(node->next());
}
}
// Based on the condition analysis, compile the backward jump as
// necessary.
if (info == ALWAYS_TRUE) {
if (has_valid_frame()) {
if (node->next() == NULL) {
node->continue_target()->Jump();
} else {
loop.Jump();
}
}
} else {
ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here.
if (test_at_bottom) {
if (node->continue_target()->is_linked()) {
// We can have dangling jumps to the continue target if
// there was no update expression.
node->continue_target()->Bind();
}
// Control can reach the test at the bottom by falling out
// of the body, by a continue in the body, or from the
// update expression.
if (has_valid_frame()) {
// The break target is the fall-through (body is a
// backward jump from here).
ControlDestination dest(&body, node->break_target(), false);
LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
}
} else {
// Otherwise, jump back to the test at the top.
if (has_valid_frame()) {
if (node->next() == NULL) {
node->continue_target()->Jump();
} else {
loop.Jump();
}
}
}
}
// The break target may be already bound (by the condition), or
// there may not be a valid frame. Bind it only if needed.
if (node->break_target()->is_linked()) {
node->break_target()->Bind();
}
break;
}
}
DecrementLoopNesting();
node->continue_target()->Unuse();
node->break_target()->Unuse();
}
void CodeGenerator::VisitForInStatement(ForInStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitTryCatch(TryCatch* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitTryFinally(TryFinally* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* a) {
UNIMPLEMENTED();
}
void CodeGenerator::InstantiateBoilerplate(Handle<JSFunction> boilerplate) {
// Call the runtime to instantiate the function boilerplate object.
// The inevitable call will sync frame elements to memory anyway, so
// we do it eagerly to allow us to push the arguments directly into
// place.
ASSERT(boilerplate->IsBoilerplate());
frame_->SyncRange(0, frame_->element_count() - 1);
// Push the boilerplate on the stack.
__ movq(kScratchRegister, boilerplate, RelocInfo::EMBEDDED_OBJECT);
frame_->EmitPush(kScratchRegister);
// Create a new closure.
frame_->EmitPush(rsi);
Result result = frame_->CallRuntime(Runtime::kNewClosure, 2);
frame_->Push(&result);
}
void CodeGenerator::VisitFunctionLiteral(FunctionLiteral* node) {
Comment cmnt(masm_, "[ FunctionLiteral");
// Build the function boilerplate and instantiate it.
Handle<JSFunction> boilerplate = BuildBoilerplate(node);
// Check for stack-overflow exception.
if (HasStackOverflow()) return;
InstantiateBoilerplate(boilerplate);
}
void CodeGenerator::VisitFunctionBoilerplateLiteral(
FunctionBoilerplateLiteral* node) {
Comment cmnt(masm_, "[ FunctionBoilerplateLiteral");
InstantiateBoilerplate(node->boilerplate());
}
void CodeGenerator::VisitConditional(Conditional* node) {
Comment cmnt(masm_, "[ Conditional");
JumpTarget then;
JumpTarget else_;
JumpTarget exit;
ControlDestination dest(&then, &else_, true);
LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
if (dest.false_was_fall_through()) {
// The else target was bound, so we compile the else part first.
Load(node->else_expression(), typeof_state());
if (then.is_linked()) {
exit.Jump();
then.Bind();
Load(node->then_expression(), typeof_state());
}
} else {
// The then target was bound, so we compile the then part first.
Load(node->then_expression(), typeof_state());
if (else_.is_linked()) {
exit.Jump();
else_.Bind();
Load(node->else_expression(), typeof_state());
}
}
exit.Bind();
}
void CodeGenerator::VisitSlot(Slot* node) {
Comment cmnt(masm_, "[ Slot");
LoadFromSlot(node, typeof_state());
}
void CodeGenerator::VisitVariableProxy(VariableProxy* node) {
Comment cmnt(masm_, "[ VariableProxy");
Variable* var = node->var();
Expression* expr = var->rewrite();
if (expr != NULL) {
Visit(expr);
} else {
ASSERT(var->is_global());
Reference ref(this, node);
ref.GetValue(typeof_state());
}
}
void CodeGenerator::VisitLiteral(Literal* node) {
Comment cmnt(masm_, "[ Literal");
frame_->Push(node->handle());
}
// Materialize the regexp literal 'node' in the literals array
// 'literals' of the function. Leave the regexp boilerplate in
// 'boilerplate'.
class DeferredRegExpLiteral: public DeferredCode {
public:
DeferredRegExpLiteral(Register boilerplate,
Register literals,
RegExpLiteral* node)
: boilerplate_(boilerplate), literals_(literals), node_(node) {
set_comment("[ DeferredRegExpLiteral");
}
void Generate();
private:
Register boilerplate_;
Register literals_;
RegExpLiteral* node_;
};
void DeferredRegExpLiteral::Generate() {
// Since the entry is undefined we call the runtime system to
// compute the literal.
// Literal array (0).
__ push(literals_);
// Literal index (1).
__ push(Immediate(Smi::FromInt(node_->literal_index())));
// RegExp pattern (2).
__ Push(node_->pattern());
// RegExp flags (3).
__ Push(node_->flags());
__ CallRuntime(Runtime::kMaterializeRegExpLiteral, 4);
if (!boilerplate_.is(rax)) __ movq(boilerplate_, rax);
}
void CodeGenerator::VisitRegExpLiteral(RegExpLiteral* node) {
Comment cmnt(masm_, "[ RegExp Literal");
// Retrieve the literals array and check the allocated entry. Begin
// with a writable copy of the function of this activation in a
// register.
frame_->PushFunction();
Result literals = frame_->Pop();
literals.ToRegister();
frame_->Spill(literals.reg());
// Load the literals array of the function.
__ movq(literals.reg(),
FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
// Load the literal at the ast saved index.
Result boilerplate = allocator_->Allocate();
ASSERT(boilerplate.is_valid());
int literal_offset =
FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
__ movq(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
// Check whether we need to materialize the RegExp object. If so,
// jump to the deferred code passing the literals array.
DeferredRegExpLiteral* deferred =
new DeferredRegExpLiteral(boilerplate.reg(), literals.reg(), node);
__ Cmp(boilerplate.reg(), Factory::undefined_value());
deferred->Branch(equal);
deferred->BindExit();
literals.Unuse();
// Push the boilerplate object.
frame_->Push(&boilerplate);
}
// Materialize the object literal 'node' in the literals array
// 'literals' of the function. Leave the object boilerplate in
// 'boilerplate'.
class DeferredObjectLiteral: public DeferredCode {
public:
DeferredObjectLiteral(Register boilerplate,
Register literals,
ObjectLiteral* node)
: boilerplate_(boilerplate), literals_(literals), node_(node) {
set_comment("[ DeferredObjectLiteral");
}
void Generate();
private:
Register boilerplate_;
Register literals_;
ObjectLiteral* node_;
};
void DeferredObjectLiteral::Generate() {
// Since the entry is undefined we call the runtime system to
// compute the literal.
// Literal array (0).
__ push(literals_);
// Literal index (1).
__ push(Immediate(Smi::FromInt(node_->literal_index())));
// Constant properties (2).
__ Push(node_->constant_properties());
__ CallRuntime(Runtime::kCreateObjectLiteralBoilerplate, 3);
if (!boilerplate_.is(rax)) __ movq(boilerplate_, rax);
}
void CodeGenerator::VisitObjectLiteral(ObjectLiteral* node) {
Comment cmnt(masm_, "[ ObjectLiteral");
// Retrieve the literals array and check the allocated entry. Begin
// with a writable copy of the function of this activation in a
// register.
frame_->PushFunction();
Result literals = frame_->Pop();
literals.ToRegister();
frame_->Spill(literals.reg());
// Load the literals array of the function.
__ movq(literals.reg(),
FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
// Load the literal at the ast saved index.
Result boilerplate = allocator_->Allocate();
ASSERT(boilerplate.is_valid());
int literal_offset =
FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
__ movq(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
// Check whether we need to materialize the object literal boilerplate.
// If so, jump to the deferred code passing the literals array.
DeferredObjectLiteral* deferred =
new DeferredObjectLiteral(boilerplate.reg(), literals.reg(), node);
__ Cmp(boilerplate.reg(), Factory::undefined_value());
deferred->Branch(equal);
deferred->BindExit();
literals.Unuse();
// Push the boilerplate object.
frame_->Push(&boilerplate);
// Clone the boilerplate object.
Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate;
if (node->depth() == 1) {
clone_function_id = Runtime::kCloneShallowLiteralBoilerplate;
}
Result clone = frame_->CallRuntime(clone_function_id, 1);
// Push the newly cloned literal object as the result.
frame_->Push(&clone);
for (int i = 0; i < node->properties()->length(); i++) {
ObjectLiteral::Property* property = node->properties()->at(i);
switch (property->kind()) {
case ObjectLiteral::Property::CONSTANT:
break;
case ObjectLiteral::Property::MATERIALIZED_LITERAL:
if (CompileTimeValue::IsCompileTimeValue(property->value())) break;
// else fall through.
case ObjectLiteral::Property::COMPUTED: {
Handle<Object> key(property->key()->handle());
if (key->IsSymbol()) {
// Duplicate the object as the IC receiver.
frame_->Dup();
Load(property->value());
frame_->Push(key);
Result ignored = frame_->CallStoreIC();
// Drop the duplicated receiver and ignore the result.
frame_->Drop();
break;
}
// Fall through
}
case ObjectLiteral::Property::PROTOTYPE: {
// Duplicate the object as an argument to the runtime call.
frame_->Dup();
Load(property->key());
Load(property->value());
Result ignored = frame_->CallRuntime(Runtime::kSetProperty, 3);
// Ignore the result.
break;
}
case ObjectLiteral::Property::SETTER: {
// Duplicate the object as an argument to the runtime call.
frame_->Dup();
Load(property->key());
frame_->Push(Smi::FromInt(1));
Load(property->value());
Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
// Ignore the result.
break;
}
case ObjectLiteral::Property::GETTER: {
// Duplicate the object as an argument to the runtime call.
frame_->Dup();
Load(property->key());
frame_->Push(Smi::FromInt(0));
Load(property->value());
Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
// Ignore the result.
break;
}
default: UNREACHABLE();
}
}
}
// Materialize the array literal 'node' in the literals array 'literals'
// of the function. Leave the array boilerplate in 'boilerplate'.
class DeferredArrayLiteral: public DeferredCode {
public:
DeferredArrayLiteral(Register boilerplate,
Register literals,
ArrayLiteral* node)
: boilerplate_(boilerplate), literals_(literals), node_(node) {
set_comment("[ DeferredArrayLiteral");
}
void Generate();
private:
Register boilerplate_;
Register literals_;
ArrayLiteral* node_;
};
void DeferredArrayLiteral::Generate() {
// Since the entry is undefined we call the runtime system to
// compute the literal.
// Literal array (0).
__ push(literals_);
// Literal index (1).
__ push(Immediate(Smi::FromInt(node_->literal_index())));
// Constant properties (2).
__ Push(node_->literals());
__ CallRuntime(Runtime::kCreateArrayLiteralBoilerplate, 3);
if (!boilerplate_.is(rax)) __ movq(boilerplate_, rax);
}
void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) {
Comment cmnt(masm_, "[ ArrayLiteral");
// Retrieve the literals array and check the allocated entry. Begin
// with a writable copy of the function of this activation in a
// register.
frame_->PushFunction();
Result literals = frame_->Pop();
literals.ToRegister();
frame_->Spill(literals.reg());
// Load the literals array of the function.
__ movq(literals.reg(),
FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
// Load the literal at the ast saved index.
Result boilerplate = allocator_->Allocate();
ASSERT(boilerplate.is_valid());
int literal_offset =
FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
__ movq(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
// Check whether we need to materialize the object literal boilerplate.
// If so, jump to the deferred code passing the literals array.
DeferredArrayLiteral* deferred =
new DeferredArrayLiteral(boilerplate.reg(), literals.reg(), node);
__ Cmp(boilerplate.reg(), Factory::undefined_value());
deferred->Branch(equal);
deferred->BindExit();
literals.Unuse();
// Push the resulting array literal boilerplate on the stack.
frame_->Push(&boilerplate);
// Clone the boilerplate object.
Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate;
if (node->depth() == 1) {
clone_function_id = Runtime::kCloneShallowLiteralBoilerplate;
}
Result clone = frame_->CallRuntime(clone_function_id, 1);
// Push the newly cloned literal object as the result.
frame_->Push(&clone);
// Generate code to set the elements in the array that are not
// literals.
for (int i = 0; i < node->values()->length(); i++) {
Expression* value = node->values()->at(i);
// If value is a literal the property value is already set in the
// boilerplate object.
if (value->AsLiteral() != NULL) continue;
// If value is a materialized literal the property value is already set
// in the boilerplate object if it is simple.
if (CompileTimeValue::IsCompileTimeValue(value)) continue;
// The property must be set by generated code.
Load(value);
// Get the property value off the stack.
Result prop_value = frame_->Pop();
prop_value.ToRegister();
// Fetch the array literal while leaving a copy on the stack and
// use it to get the elements array.
frame_->Dup();
Result elements = frame_->Pop();
elements.ToRegister();
frame_->Spill(elements.reg());
// Get the elements array.
__ movq(elements.reg(),
FieldOperand(elements.reg(), JSObject::kElementsOffset));
// Write to the indexed properties array.
int offset = i * kPointerSize + Array::kHeaderSize;
__ movq(FieldOperand(elements.reg(), offset), prop_value.reg());
// Update the write barrier for the array address.
frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.
Result scratch = allocator_->Allocate();
ASSERT(scratch.is_valid());
__ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg());
}
}
void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitAssignment(Assignment* node) {
Comment cmnt(masm_, "[ Assignment");
CodeForStatementPosition(node);
{ Reference target(this, node->target());
if (target.is_illegal()) {
// Fool the virtual frame into thinking that we left the assignment's
// value on the frame.
frame_->Push(Smi::FromInt(0));
return;
}
Variable* var = node->target()->AsVariableProxy()->AsVariable();
if (node->starts_initialization_block()) {
ASSERT(target.type() == Reference::NAMED ||
target.type() == Reference::KEYED);
// Change to slow case in the beginning of an initialization
// block to avoid the quadratic behavior of repeatedly adding
// fast properties.
// The receiver is the argument to the runtime call. It is the
// first value pushed when the reference was loaded to the
// frame.
// TODO(X64): Enable this and the switch back to fast, once they work.
// frame_->PushElementAt(target.size() - 1);
// Result ignored = frame_->CallRuntime(Runtime::kToSlowProperties, 1);
}
if (node->op() == Token::ASSIGN ||
node->op() == Token::INIT_VAR ||
node->op() == Token::INIT_CONST) {
Load(node->value());
} else {
Literal* literal = node->value()->AsLiteral();
bool overwrite_value =
(node->value()->AsBinaryOperation() != NULL &&
node->value()->AsBinaryOperation()->ResultOverwriteAllowed());
Variable* right_var = node->value()->AsVariableProxy()->AsVariable();
// There are two cases where the target is not read in the right hand
// side, that are easy to test for: the right hand side is a literal,
// or the right hand side is a different variable. TakeValue invalidates
// the target, with an implicit promise that it will be written to again
// before it is read.
// TODO(X64): Implement TakeValue optimization.
if (false && literal != NULL || (right_var != NULL && right_var != var)) {
// target.TakeValue(NOT_INSIDE_TYPEOF);
} else {
target.GetValue(NOT_INSIDE_TYPEOF);
}
Load(node->value());
GenericBinaryOperation(node->binary_op(),
node->type(),
overwrite_value ? OVERWRITE_RIGHT : NO_OVERWRITE);
}
if (var != NULL &&
var->mode() == Variable::CONST &&
node->op() != Token::INIT_VAR && node->op() != Token::INIT_CONST) {
// Assignment ignored - leave the value on the stack.
} else {
CodeForSourcePosition(node->position());
if (node->op() == Token::INIT_CONST) {
// Dynamic constant initializations must use the function context
// and initialize the actual constant declared. Dynamic variable
// initializations are simply assignments and use SetValue.
target.SetValue(CONST_INIT);
} else {
target.SetValue(NOT_CONST_INIT);
}
if (node->ends_initialization_block()) {
ASSERT(target.type() == Reference::NAMED ||
target.type() == Reference::KEYED);
// End of initialization block. Revert to fast case. The
// argument to the runtime call is the receiver, which is the
// first value pushed as part of the reference, which is below
// the lhs value.
// TODO(X64): Enable this once ToFastProperties works.
// frame_->PushElementAt(target.size());
// Result ignored = frame_->CallRuntime(Runtime::kToFastProperties, 1);
}
}
}
}
void CodeGenerator::VisitThrow(Throw* node) {
Comment cmnt(masm_, "[ Throw");
CodeForStatementPosition(node);
Load(node->exception());
Result result = frame_->CallRuntime(Runtime::kThrow, 1);
frame_->Push(&result);
}
void CodeGenerator::VisitProperty(Property* node) {
Comment cmnt(masm_, "[ Property");
Reference property(this, node);
property.GetValue(typeof_state());
}
void CodeGenerator::VisitCall(Call* node) {
Comment cmnt(masm_, "[ Call");
ZoneList<Expression*>* args = node->arguments();
CodeForStatementPosition(node);
// Check if the function is a variable or a property.
Expression* function = node->expression();
Variable* var = function->AsVariableProxy()->AsVariable();
Property* property = function->AsProperty();
// ------------------------------------------------------------------------
// Fast-case: Use inline caching.
// ---
// According to ECMA-262, section 11.2.3, page 44, the function to call
// must be resolved after the arguments have been evaluated. The IC code
// automatically handles this by loading the arguments before the function
// is resolved in cache misses (this also holds for megamorphic calls).
// ------------------------------------------------------------------------
if (var != NULL && !var->is_this() && var->is_global()) {
// ----------------------------------
// JavaScript example: 'foo(1, 2, 3)' // foo is global
// ----------------------------------
// Push the name of the function and the receiver onto the stack.
frame_->Push(var->name());
// Pass the global object as the receiver and let the IC stub
// patch the stack to use the global proxy as 'this' in the
// invoked function.
LoadGlobal();
// Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
// Call the IC initialization code.
CodeForSourcePosition(node->position());
Result result = frame_->CallCallIC(RelocInfo::CODE_TARGET_CONTEXT,
arg_count,
loop_nesting());
frame_->RestoreContextRegister();
// Replace the function on the stack with the result.
frame_->SetElementAt(0, &result);
} else if (var != NULL && var->slot() != NULL &&
var->slot()->type() == Slot::LOOKUP) {
// TODO(X64): Enable calls of non-global functions.
UNIMPLEMENTED();
/*
// ----------------------------------
// JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj
// ----------------------------------
// Load the function from the context. Sync the frame so we can
// push the arguments directly into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi);
frame_->EmitPush(Immediate(var->name()));
frame_->CallRuntime(Runtime::kLoadContextSlot, 2);
// The runtime call returns a pair of values in rax and rdx. The
// looked-up function is in rax and the receiver is in rdx. These
// register references are not ref counted here. We spill them
// eagerly since they are arguments to an inevitable call (and are
// not sharable by the arguments).
ASSERT(!allocator()->is_used(rax));
frame_->EmitPush(rax);
// Load the receiver.
ASSERT(!allocator()->is_used(rdx));
frame_->EmitPush(rdx);
// Call the function.
CallWithArguments(args, node->position());
*/
} else if (property != NULL) {
// Check if the key is a literal string.
Literal* literal = property->key()->AsLiteral();
if (literal != NULL && literal->handle()->IsSymbol()) {
// ------------------------------------------------------------------
// JavaScript example: 'object.foo(1, 2, 3)' or 'map["key"](1, 2, 3)'
// ------------------------------------------------------------------
// TODO(X64): Consider optimizing Function.prototype.apply calls
// with arguments object. Requires lazy arguments allocation;
// see http://codereview.chromium.org/147075.
// Push the name of the function and the receiver onto the stack.
frame_->Push(literal->handle());
Load(property->obj());
// Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
// Call the IC initialization code.
CodeForSourcePosition(node->position());
Result result =
frame_->CallCallIC(RelocInfo::CODE_TARGET, arg_count, loop_nesting());
frame_->RestoreContextRegister();
// Replace the function on the stack with the result.
frame_->SetElementAt(0, &result);
} else {
// -------------------------------------------
// JavaScript example: 'array[index](1, 2, 3)'
// -------------------------------------------
// Load the function to call from the property through a reference.
Reference ref(this, property);
ref.GetValue(NOT_INSIDE_TYPEOF);
// Pass receiver to called function.
if (property->is_synthetic()) {
// Use global object as receiver.
LoadGlobalReceiver();
} else {
// The reference's size is non-negative.
frame_->PushElementAt(ref.size());
}
// Call the function.
CallWithArguments(args, node->position());
}
} else {
// ----------------------------------
// JavaScript example: 'foo(1, 2, 3)' // foo is not global
// ----------------------------------
// Load the function.
Load(function);
// Pass the global proxy as the receiver.
LoadGlobalReceiver();
// Call the function.
CallWithArguments(args, node->position());
}
}
void CodeGenerator::VisitCallEval(CallEval* a) {
UNIMPLEMENTED();
}
void CodeGenerator::VisitCallNew(CallNew* node) {
Comment cmnt(masm_, "[ CallNew");
CodeForStatementPosition(node);
// According to ECMA-262, section 11.2.2, page 44, the function
// expression in new calls must be evaluated before the
// arguments. This is different from ordinary calls, where the
// actual function to call is resolved after the arguments have been
// evaluated.
// Compute function to call and use the global object as the
// receiver. There is no need to use the global proxy here because
// it will always be replaced with a newly allocated object.
Load(node->expression());
LoadGlobal();
// Push the arguments ("left-to-right") on the stack.
ZoneList<Expression*>* args = node->arguments();
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
// Call the construct call builtin that handles allocation and
// constructor invocation.
CodeForSourcePosition(node->position());
Result result = frame_->CallConstructor(arg_count);
// Replace the function on the stack with the result.
frame_->SetElementAt(0, &result);
}
void CodeGenerator::VisitCallRuntime(CallRuntime* node) {
if (CheckForInlineRuntimeCall(node)) {
return;
}
ZoneList<Expression*>* args = node->arguments();
Comment cmnt(masm_, "[ CallRuntime");
Runtime::Function* function = node->function();
if (function == NULL) {
// Prepare stack for calling JS runtime function.
frame_->Push(node->name());
// Push the builtins object found in the current global object.
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ movq(temp.reg(), GlobalObject());
__ movq(temp.reg(),
FieldOperand(temp.reg(), GlobalObject::kBuiltinsOffset));
frame_->Push(&temp);
}
// Push the arguments ("left-to-right").
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
if (function == NULL) {
// Call the JS runtime function.
Result answer = frame_->CallCallIC(RelocInfo::CODE_TARGET,
arg_count,
loop_nesting_);
frame_->RestoreContextRegister();
frame_->SetElementAt(0, &answer);
} else {
// Call the C runtime function.
Result answer = frame_->CallRuntime(function, arg_count);
frame_->Push(&answer);
}
}
void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) {
// Note that because of NOT and an optimization in comparison of a typeof
// expression to a literal string, this function can fail to leave a value
// on top of the frame or in the cc register.
Comment cmnt(masm_, "[ UnaryOperation");
Token::Value op = node->op();
if (op == Token::NOT) {
// Swap the true and false targets but keep the same actual label
// as the fall through.
destination()->Invert();
LoadCondition(node->expression(), NOT_INSIDE_TYPEOF, destination(), true);
// Swap the labels back.
destination()->Invert();
} else if (op == Token::DELETE) {
Property* property = node->expression()->AsProperty();
if (property != NULL) {
Load(property->obj());
Load(property->key());
Result answer = frame_->InvokeBuiltin(Builtins::DELETE, CALL_FUNCTION, 2);
frame_->Push(&answer);
return;
}
Variable* variable = node->expression()->AsVariableProxy()->AsVariable();
if (variable != NULL) {
Slot* slot = variable->slot();
if (variable->is_global()) {
LoadGlobal();
frame_->Push(variable->name());
Result answer = frame_->InvokeBuiltin(Builtins::DELETE,
CALL_FUNCTION, 2);
frame_->Push(&answer);
return;
} else if (slot != NULL && slot->type() == Slot::LOOKUP) {
// Call the runtime to look up the context holding the named
// variable. Sync the virtual frame eagerly so we can push the
// arguments directly into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(rsi);
frame_->EmitPush(variable->name());
Result context = frame_->CallRuntime(Runtime::kLookupContext, 2);
ASSERT(context.is_register());
frame_->EmitPush(context.reg());
context.Unuse();
frame_->EmitPush(variable->name());
Result answer = frame_->InvokeBuiltin(Builtins::DELETE,
CALL_FUNCTION, 2);
frame_->Push(&answer);
return;
}
// Default: Result of deleting non-global, not dynamically
// introduced variables is false.
frame_->Push(Factory::false_value());
} else {
// Default: Result of deleting expressions is true.
Load(node->expression()); // may have side-effects
frame_->SetElementAt(0, Factory::true_value());
}
} else if (op == Token::TYPEOF) {
// Special case for loading the typeof expression; see comment on
// LoadTypeofExpression().
LoadTypeofExpression(node->expression());
Result answer = frame_->CallRuntime(Runtime::kTypeof, 1);
frame_->Push(&answer);
} else if (op == Token::VOID) {
Expression* expression = node->expression();
if (expression && expression->AsLiteral() && (
expression->AsLiteral()->IsTrue() ||
expression->AsLiteral()->IsFalse() ||
expression->AsLiteral()->handle()->IsNumber() ||
expression->AsLiteral()->handle()->IsString() ||
expression->AsLiteral()->handle()->IsJSRegExp() ||
expression->AsLiteral()->IsNull())) {
// Omit evaluating the value of the primitive literal.
// It will be discarded anyway, and can have no side effect.
frame_->Push(Factory::undefined_value());
} else {
Load(node->expression());
frame_->SetElementAt(0, Factory::undefined_value());
}
} else {
Load(node->expression());
switch (op) {
case Token::NOT:
case Token::DELETE:
case Token::TYPEOF:
UNREACHABLE(); // handled above
break;
case Token::SUB: {
bool overwrite =
(node->AsBinaryOperation() != NULL &&
node->AsBinaryOperation()->ResultOverwriteAllowed());
UnarySubStub stub(overwrite);
// TODO(1222589): remove dependency of TOS being cached inside stub
Result operand = frame_->Pop();
Result answer = frame_->CallStub(&stub, &operand);
frame_->Push(&answer);
break;
}
case Token::BIT_NOT: {
// Smi check.
JumpTarget smi_label;
JumpTarget continue_label;
Result operand = frame_->Pop();
operand.ToRegister();
__ testl(operand.reg(), Immediate(kSmiTagMask));
smi_label.Branch(zero, &operand);
frame_->Push(&operand); // undo popping of TOS
Result answer = frame_->InvokeBuiltin(Builtins::BIT_NOT,
CALL_FUNCTION, 1);
continue_label.Jump(&answer);
smi_label.Bind(&answer);
answer.ToRegister();
frame_->Spill(answer.reg());
__ not_(answer.reg());
// Remove inverted smi-tag. The mask is sign-extended to 64 bits.
__ xor_(answer.reg(), Immediate(kSmiTagMask));
continue_label.Bind(&answer);
frame_->Push(&answer);
break;
}
case Token::ADD: {
// Smi check.
JumpTarget continue_label;
Result operand = frame_->Pop();
operand.ToRegister();
__ testl(operand.reg(), Immediate(kSmiTagMask));
continue_label.Branch(zero, &operand, taken);
frame_->Push(&operand);
Result answer = frame_->InvokeBuiltin(Builtins::TO_NUMBER,
CALL_FUNCTION, 1);
continue_label.Bind(&answer);
frame_->Push(&answer);
break;
}
default:
UNREACHABLE();
}
}
}
// The value in dst was optimistically incremented or decremented. The
// result overflowed or was not smi tagged. Undo the operation, call
// into the runtime to convert the argument to a number, and call the
// specialized add or subtract stub. The result is left in dst.
class DeferredPrefixCountOperation: public DeferredCode {
public:
DeferredPrefixCountOperation(Register dst, bool is_increment)
: dst_(dst), is_increment_(is_increment) {
set_comment("[ DeferredCountOperation");
}
virtual void Generate();
private:
Register dst_;
bool is_increment_;
};
void DeferredPrefixCountOperation::Generate() {
// Undo the optimistic smi operation.
if (is_increment_) {
__ subq(dst_, Immediate(Smi::FromInt(1)));
} else {
__ addq(dst_, Immediate(Smi::FromInt(1)));
}
__ push(dst_);
__ InvokeBuiltin(Builtins::TO_NUMBER, CALL_FUNCTION);
__ push(rax);
__ push(Immediate(Smi::FromInt(1)));
if (is_increment_) {
__ CallRuntime(Runtime::kNumberAdd, 2);
} else {
__ CallRuntime(Runtime::kNumberSub, 2);
}
if (!dst_.is(rax)) __ movq(dst_, rax);
}
// The value in dst was optimistically incremented or decremented. The
// result overflowed or was not smi tagged. Undo the operation and call
// into the runtime to convert the argument to a number. Update the
// original value in old. Call the specialized add or subtract stub.
// The result is left in dst.
class DeferredPostfixCountOperation: public DeferredCode {
public:
DeferredPostfixCountOperation(Register dst, Register old, bool is_increment)
: dst_(dst), old_(old), is_increment_(is_increment) {
set_comment("[ DeferredCountOperation");
}
virtual void Generate();
private:
Register dst_;
Register old_;
bool is_increment_;
};
void DeferredPostfixCountOperation::Generate() {
// Undo the optimistic smi operation.
if (is_increment_) {
__ subq(dst_, Immediate(Smi::FromInt(1)));
} else {
__ addq(dst_, Immediate(Smi::FromInt(1)));
}
__ push(dst_);
__ InvokeBuiltin(Builtins::TO_NUMBER, CALL_FUNCTION);
// Save the result of ToNumber to use as the old value.
__ push(rax);
// Call the runtime for the addition or subtraction.
__ push(rax);
__ push(Immediate(Smi::FromInt(1)));
if (is_increment_) {
__ CallRuntime(Runtime::kNumberAdd, 2);
} else {
__ CallRuntime(Runtime::kNumberSub, 2);
}
if (!dst_.is(rax)) __ movq(dst_, rax);
__ pop(old_);
}
void CodeGenerator::VisitCountOperation(CountOperation* node) {
Comment cmnt(masm_, "[ CountOperation");
bool is_postfix = node->is_postfix();
bool is_increment = node->op() == Token::INC;
Variable* var = node->expression()->AsVariableProxy()->AsVariable();
bool is_const = (var != NULL && var->mode() == Variable::CONST);
// Postfix operations need a stack slot under the reference to hold
// the old value while the new value is being stored. This is so that
// in the case that storing the new value requires a call, the old
// value will be in the frame to be spilled.
if (is_postfix) frame_->Push(Smi::FromInt(0));
{ Reference target(this, node->expression());
if (target.is_illegal()) {
// Spoof the virtual frame to have the expected height (one higher
// than on entry).
if (!is_postfix) frame_->Push(Smi::FromInt(0));
return;
}
target.TakeValue(NOT_INSIDE_TYPEOF);
Result new_value = frame_->Pop();
new_value.ToRegister();
Result old_value; // Only allocated in the postfix case.
if (is_postfix) {
// Allocate a temporary to preserve the old value.
old_value = allocator_->Allocate();
ASSERT(old_value.is_valid());
__ movq(old_value.reg(), new_value.reg());
}
// Ensure the new value is writable.
frame_->Spill(new_value.reg());
// In order to combine the overflow and the smi tag check, we need
// to be able to allocate a byte register. We attempt to do so
// without spilling. If we fail, we will generate separate overflow
// and smi tag checks.
//
// We allocate and clear the temporary register before
// performing the count operation since clearing the register using
// xor will clear the overflow flag.
Result tmp = allocator_->AllocateWithoutSpilling();
// Clear scratch register to prepare it for setcc after the operation below.
__ xor_(kScratchRegister, kScratchRegister);
DeferredCode* deferred = NULL;
if (is_postfix) {
deferred = new DeferredPostfixCountOperation(new_value.reg(),
old_value.reg(),
is_increment);
} else {
deferred = new DeferredPrefixCountOperation(new_value.reg(),
is_increment);
}
if (is_increment) {
__ addq(new_value.reg(), Immediate(Smi::FromInt(1)));
} else {
__ subq(new_value.reg(), Immediate(Smi::FromInt(1)));
}
// If the count operation didn't overflow and the result is a valid
// smi, we're done. Otherwise, we jump to the deferred slow-case
// code.
// We combine the overflow and the smi tag check.
__ setcc(overflow, kScratchRegister);
__ or_(kScratchRegister, new_value.reg());
__ testl(kScratchRegister, Immediate(kSmiTagMask));
tmp.Unuse();
deferred->Branch(not_zero);
deferred->BindExit();
// Postfix: store the old value in the allocated slot under the
// reference.
if (is_postfix) frame_->SetElementAt(target.size(), &old_value);
frame_->Push(&new_value);
// Non-constant: update the reference.
if (!is_const) target.SetValue(NOT_CONST_INIT);
}
// Postfix: drop the new value and use the old.
if (is_postfix) frame_->Drop();
}
void CodeGenerator::VisitBinaryOperation(BinaryOperation* node) {
// TODO(X64): This code was copied verbatim from codegen-ia32.
// Either find a reason to change it or move it to a shared location.
// Note that due to an optimization in comparison operations (typeof
// compared to a string literal), we can evaluate a binary expression such
// as AND or OR and not leave a value on the frame or in the cc register.
Comment cmnt(masm_, "[ BinaryOperation");
Token::Value op = node->op();
// According to ECMA-262 section 11.11, page 58, the binary logical
// operators must yield the result of one of the two expressions
// before any ToBoolean() conversions. This means that the value
// produced by a && or || operator is not necessarily a boolean.
// NOTE: If the left hand side produces a materialized value (not
// control flow), we force the right hand side to do the same. This
// is necessary because we assume that if we get control flow on the
// last path out of an expression we got it on all paths.
if (op == Token::AND) {
JumpTarget is_true;
ControlDestination dest(&is_true, destination()->false_target(), true);
LoadCondition(node->left(), NOT_INSIDE_TYPEOF, &dest, false);
if (dest.false_was_fall_through()) {
// The current false target was used as the fall-through. If
// there are no dangling jumps to is_true then the left
// subexpression was unconditionally false. Otherwise we have
// paths where we do have to evaluate the right subexpression.
if (is_true.is_linked()) {
// We need to compile the right subexpression. If the jump to
// the current false target was a forward jump then we have a
// valid frame, we have just bound the false target, and we
// have to jump around the code for the right subexpression.
if (has_valid_frame()) {
destination()->false_target()->Unuse();
destination()->false_target()->Jump();
}
is_true.Bind();
// The left subexpression compiled to control flow, so the
// right one is free to do so as well.
LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
} else {
// We have actually just jumped to or bound the current false
// target but the current control destination is not marked as
// used.
destination()->Use(false);
}
} else if (dest.is_used()) {
// The left subexpression compiled to control flow (and is_true
// was just bound), so the right is free to do so as well.
LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
} else {
// We have a materialized value on the frame, so we exit with
// one on all paths. There are possibly also jumps to is_true
// from nested subexpressions.
JumpTarget pop_and_continue;
JumpTarget exit;
// Avoid popping the result if it converts to 'false' using the
// standard ToBoolean() conversion as described in ECMA-262,
// section 9.2, page 30.
//
// Duplicate the TOS value. The duplicate will be popped by
// ToBoolean.
frame_->Dup();
ControlDestination dest(&pop_and_continue, &exit, true);
ToBoolean(&dest);
// Pop the result of evaluating the first part.
frame_->Drop();
// Compile right side expression.
is_true.Bind();
Load(node->right());
// Exit (always with a materialized value).
exit.Bind();
}
} else if (op == Token::OR) {
JumpTarget is_false;
ControlDestination dest(destination()->true_target(), &is_false, false);
LoadCondition(node->left(), NOT_INSIDE_TYPEOF, &dest, false);
if (dest.true_was_fall_through()) {
// The current true target was used as the fall-through. If
// there are no dangling jumps to is_false then the left
// subexpression was unconditionally true. Otherwise we have
// paths where we do have to evaluate the right subexpression.
if (is_false.is_linked()) {
// We need to compile the right subexpression. If the jump to
// the current true target was a forward jump then we have a
// valid frame, we have just bound the true target, and we
// have to jump around the code for the right subexpression.
if (has_valid_frame()) {
destination()->true_target()->Unuse();
destination()->true_target()->Jump();
}
is_false.Bind();
// The left subexpression compiled to control flow, so the
// right one is free to do so as well.
LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
} else {
// We have just jumped to or bound the current true target but
// the current control destination is not marked as used.
destination()->Use(true);
}
} else if (dest.is_used()) {
// The left subexpression compiled to control flow (and is_false
// was just bound), so the right is free to do so as well.
LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
} else {
// We have a materialized value on the frame, so we exit with
// one on all paths. There are possibly also jumps to is_false
// from nested subexpressions.
JumpTarget pop_and_continue;
JumpTarget exit;
// Avoid popping the result if it converts to 'true' using the
// standard ToBoolean() conversion as described in ECMA-262,
// section 9.2, page 30.
//
// Duplicate the TOS value. The duplicate will be popped by
// ToBoolean.
frame_->Dup();
ControlDestination dest(&exit, &pop_and_continue, false);
ToBoolean(&dest);
// Pop the result of evaluating the first part.
frame_->Drop();
// Compile right side expression.
is_false.Bind();
Load(node->right());
// Exit (always with a materialized value).
exit.Bind();
}
} else {
// NOTE: The code below assumes that the slow cases (calls to runtime)
// never return a constant/immutable object.
OverwriteMode overwrite_mode = NO_OVERWRITE;
if (node->left()->AsBinaryOperation() != NULL &&
node->left()->AsBinaryOperation()->ResultOverwriteAllowed()) {
overwrite_mode = OVERWRITE_LEFT;
} else if (node->right()->AsBinaryOperation() != NULL &&
node->right()->AsBinaryOperation()->ResultOverwriteAllowed()) {
overwrite_mode = OVERWRITE_RIGHT;
}
Load(node->left());
Load(node->right());
GenericBinaryOperation(node->op(), node->type(), overwrite_mode);
}
}
void CodeGenerator::VisitCompareOperation(CompareOperation* node) {
Comment cmnt(masm_, "[ CompareOperation");
// Get the expressions from the node.
Expression* left = node->left();
Expression* right = node->right();
Token::Value op = node->op();
// To make typeof testing for natives implemented in JavaScript really
// efficient, we generate special code for expressions of the form:
// 'typeof <expression> == <string>'.
UnaryOperation* operation = left->AsUnaryOperation();
if ((op == Token::EQ || op == Token::EQ_STRICT) &&
(operation != NULL && operation->op() == Token::TYPEOF) &&
(right->AsLiteral() != NULL &&
right->AsLiteral()->handle()->IsString())) {
Handle<String> check(Handle<String>::cast(right->AsLiteral()->handle()));
// Load the operand and move it to a register.
LoadTypeofExpression(operation->expression());
Result answer = frame_->Pop();
answer.ToRegister();
if (check->Equals(Heap::number_symbol())) {
__ testl(answer.reg(), Immediate(kSmiTagMask));
destination()->true_target()->Branch(zero);
frame_->Spill(answer.reg());
__ movq(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ Cmp(answer.reg(), Factory::heap_number_map());
answer.Unuse();
destination()->Split(equal);
} else if (check->Equals(Heap::string_symbol())) {
__ testl(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
// It can be an undetectable string object.
__ movq(kScratchRegister,
FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ testb(FieldOperand(kScratchRegister, Map::kBitFieldOffset),
Immediate(1 << Map::kIsUndetectable));
destination()->false_target()->Branch(not_zero);
__ CmpInstanceType(kScratchRegister, FIRST_NONSTRING_TYPE);
answer.Unuse();
destination()->Split(below); // Unsigned byte comparison needed.
} else if (check->Equals(Heap::boolean_symbol())) {
__ Cmp(answer.reg(), Factory::true_value());
destination()->true_target()->Branch(equal);
__ Cmp(answer.reg(), Factory::false_value());
answer.Unuse();
destination()->Split(equal);
} else if (check->Equals(Heap::undefined_symbol())) {
__ Cmp(answer.reg(), Factory::undefined_value());
destination()->true_target()->Branch(equal);
__ testl(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
// It can be an undetectable object.
__ movq(kScratchRegister,
FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ testb(FieldOperand(kScratchRegister, Map::kBitFieldOffset),
Immediate(1 << Map::kIsUndetectable));
answer.Unuse();
destination()->Split(not_zero);
} else if (check->Equals(Heap::function_symbol())) {
__ testl(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
frame_->Spill(answer.reg());
__ CmpObjectType(answer.reg(), JS_FUNCTION_TYPE, answer.reg());
answer.Unuse();
destination()->Split(equal);
} else if (check->Equals(Heap::object_symbol())) {
__ testl(answer.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(zero);
__ Cmp(answer.reg(), Factory::null_value());
destination()->true_target()->Branch(equal);
// It can be an undetectable object.
__ movq(kScratchRegister,
FieldOperand(answer.reg(), HeapObject::kMapOffset));
__ movb(kScratchRegister,
FieldOperand(kScratchRegister, Map::kBitFieldOffset));
__ testb(kScratchRegister, Immediate(1 << Map::kIsUndetectable));
destination()->false_target()->Branch(not_zero);
__ cmpb(kScratchRegister, Immediate(FIRST_JS_OBJECT_TYPE));
destination()->false_target()->Branch(below);
__ cmpb(kScratchRegister, Immediate(LAST_JS_OBJECT_TYPE));
answer.Unuse();
destination()->Split(below_equal);
} else {
// Uncommon case: typeof testing against a string literal that is
// never returned from the typeof operator.
answer.Unuse();
destination()->Goto(false);
}
return;
}
Condition cc = no_condition;
bool strict = false;
switch (op) {
case Token::EQ_STRICT:
strict = true;
// Fall through
case Token::EQ:
cc = equal;
break;
case Token::LT:
cc = less;
break;
case Token::GT:
cc = greater;
break;
case Token::LTE:
cc = less_equal;
break;
case Token::GTE:
cc = greater_equal;
break;
case Token::IN: {
Load(left);
Load(right);
Result answer = frame_->InvokeBuiltin(Builtins::IN, CALL_FUNCTION, 2);
frame_->Push(&answer); // push the result
return;
}
case Token::INSTANCEOF: {
Load(left);
Load(right);
InstanceofStub stub;
Result answer = frame_->CallStub(&stub, 2);
answer.ToRegister();
__ testq(answer.reg(), answer.reg());
answer.Unuse();
destination()->Split(zero);
return;
}
default:
UNREACHABLE();
}
Load(left);
Load(right);
Comparison(cc, strict, destination());
}
void CodeGenerator::VisitThisFunction(ThisFunction* node) {
frame_->PushFunction();
}
void CodeGenerator::GenerateArgumentsAccess(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
// ArgumentsAccessStub expects the key in edx and the formal
// parameter count in eax.
Load(args->at(0));
Result key = frame_->Pop();
// Explicitly create a constant result.
Result count(Handle<Smi>(Smi::FromInt(scope_->num_parameters())));
// Call the shared stub to get to arguments[key].
ArgumentsAccessStub stub(ArgumentsAccessStub::READ_ELEMENT);
Result result = frame_->CallStub(&stub, &key, &count);
frame_->Push(&result);
}
void CodeGenerator::GenerateIsArray(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ testl(value.reg(), Immediate(kSmiTagMask));
destination()->false_target()->Branch(equal);
// It is a heap object - get map.
// Check if the object is a JS array or not.
__ CmpObjectType(value.reg(), JS_ARRAY_TYPE, kScratchRegister);
value.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateArgumentsLength(ZoneList<Expression*>* args) {
ASSERT(args->length() == 0);
// ArgumentsAccessStub takes the parameter count as an input argument
// in register eax. Create a constant result for it.
Result count(Handle<Smi>(Smi::FromInt(scope_->num_parameters())));
// Call the shared stub to get to the arguments.length.
ArgumentsAccessStub stub(ArgumentsAccessStub::READ_LENGTH);
Result result = frame_->CallStub(&stub, &count);
frame_->Push(&result);
}
void CodeGenerator::GenerateFastCharCodeAt(ZoneList<Expression*>* a) {
UNIMPLEMENTED();
}
void CodeGenerator::GenerateIsNonNegativeSmi(ZoneList<Expression*>* args) {
UNIMPLEMENTED();
}
void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
Result value = frame_->Pop();
value.ToRegister();
ASSERT(value.is_valid());
__ testl(value.reg(), Immediate(kSmiTagMask));
value.Unuse();
destination()->Split(zero);
}
void CodeGenerator::GenerateLog(ZoneList<Expression*>* a) {
UNIMPLEMENTED();
}
void CodeGenerator::GenerateObjectEquals(ZoneList<Expression*>* args) {
ASSERT(args->length() == 2);
// Load the two objects into registers and perform the comparison.
Load(args->at(0));
Load(args->at(1));
Result right = frame_->Pop();
Result left = frame_->Pop();
right.ToRegister();
left.ToRegister();
__ cmpq(right.reg(), left.reg());
right.Unuse();
left.Unuse();
destination()->Split(equal);
}
void CodeGenerator::GenerateRandomPositiveSmi(ZoneList<Expression*>* a) {
UNIMPLEMENTED();
}
void CodeGenerator::GenerateFastMathOp(MathOp op, ZoneList<Expression*>* args) {
UNIMPLEMENTED();
}
void CodeGenerator::GenerateSetValueOf(ZoneList<Expression*>* args) {
ASSERT(args->length() == 2);
JumpTarget leave;
Load(args->at(0)); // Load the object.
Load(args->at(1)); // Load the value.
Result value = frame_->Pop();
Result object = frame_->Pop();
value.ToRegister();
object.ToRegister();
// if (object->IsSmi()) return value.
__ testl(object.reg(), Immediate(kSmiTagMask));
leave.Branch(zero, &value);
// It is a heap object - get its map.
Result scratch = allocator_->Allocate();
ASSERT(scratch.is_valid());
// if (!object->IsJSValue()) return value.
__ CmpObjectType(object.reg(), JS_VALUE_TYPE, scratch.reg());
leave.Branch(not_equal, &value);
// Store the value.
__ movq(FieldOperand(object.reg(), JSValue::kValueOffset), value.reg());
// Update the write barrier. Save the value as it will be
// overwritten by the write barrier code and is needed afterward.
Result duplicate_value = allocator_->Allocate();
ASSERT(duplicate_value.is_valid());
__ movq(duplicate_value.reg(), value.reg());
// The object register is also overwritten by the write barrier and
// possibly aliased in the frame.
frame_->Spill(object.reg());
__ RecordWrite(object.reg(), JSValue::kValueOffset, duplicate_value.reg(),
scratch.reg());
object.Unuse();
scratch.Unuse();
duplicate_value.Unuse();
// Leave.
leave.Bind(&value);
frame_->Push(&value);
}
void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) {
UNIMPLEMENTED();
}
// -----------------------------------------------------------------------------
// CodeGenerator implementation of Expressions
void CodeGenerator::Load(Expression* x, TypeofState typeof_state) {
#ifdef DEBUG
int original_height = frame_->height();
#endif
ASSERT(!in_spilled_code());
JumpTarget true_target;
JumpTarget false_target;
ControlDestination dest(&true_target, &false_target, true);
LoadCondition(x, typeof_state, &dest, false);
if (dest.false_was_fall_through()) {
// The false target was just bound.
JumpTarget loaded;
frame_->Push(Factory::false_value());
// There may be dangling jumps to the true target.
if (true_target.is_linked()) {
loaded.Jump();
true_target.Bind();
frame_->Push(Factory::true_value());
loaded.Bind();
}
} else if (dest.is_used()) {
// There is true, and possibly false, control flow (with true as
// the fall through).
JumpTarget loaded;
frame_->Push(Factory::true_value());
if (false_target.is_linked()) {
loaded.Jump();
false_target.Bind();
frame_->Push(Factory::false_value());
loaded.Bind();
}
} else {
// We have a valid value on top of the frame, but we still may
// have dangling jumps to the true and false targets from nested
// subexpressions (eg, the left subexpressions of the
// short-circuited boolean operators).
ASSERT(has_valid_frame());
if (true_target.is_linked() || false_target.is_linked()) {
JumpTarget loaded;
loaded.Jump(); // Don't lose the current TOS.
if (true_target.is_linked()) {
true_target.Bind();
frame_->Push(Factory::true_value());
if (false_target.is_linked()) {
loaded.Jump();
}
}
if (false_target.is_linked()) {
false_target.Bind();
frame_->Push(Factory::false_value());
}
loaded.Bind();
}
}
ASSERT(has_valid_frame());
ASSERT(frame_->height() == original_height + 1);
}
// Emit code to load the value of an expression to the top of the
// frame. If the expression is boolean-valued it may be compiled (or
// partially compiled) into control flow to the control destination.
// If force_control is true, control flow is forced.
void CodeGenerator::LoadCondition(Expression* x,
TypeofState typeof_state,
ControlDestination* dest,
bool force_control) {
ASSERT(!in_spilled_code());
int original_height = frame_->height();
{ CodeGenState new_state(this, typeof_state, dest);
Visit(x);
// If we hit a stack overflow, we may not have actually visited
// the expression. In that case, we ensure that we have a
// valid-looking frame state because we will continue to generate
// code as we unwind the C++ stack.
//
// It's possible to have both a stack overflow and a valid frame
// state (eg, a subexpression overflowed, visiting it returned
// with a dummied frame state, and visiting this expression
// returned with a normal-looking state).
if (HasStackOverflow() &&
!dest->is_used() &&
frame_->height() == original_height) {
dest->Goto(true);
}
}
if (force_control && !dest->is_used()) {
// Convert the TOS value into flow to the control destination.
// TODO(X64): Make control flow to control destinations work.
ToBoolean(dest);
}
ASSERT(!(force_control && !dest->is_used()));
ASSERT(dest->is_used() || frame_->height() == original_height + 1);
}
class ToBooleanStub: public CodeStub {
public:
ToBooleanStub() { }
void Generate(MacroAssembler* masm);
private:
Major MajorKey() { return ToBoolean; }
int MinorKey() { return 0; }
};
// ECMA-262, section 9.2, page 30: ToBoolean(). Pop the top of stack and
// convert it to a boolean in the condition code register or jump to
// 'false_target'/'true_target' as appropriate.
void CodeGenerator::ToBoolean(ControlDestination* dest) {
Comment cmnt(masm_, "[ ToBoolean");
// The value to convert should be popped from the frame.
Result value = frame_->Pop();
value.ToRegister();
// Fast case checks.
// 'false' => false.
__ Cmp(value.reg(), Factory::false_value());
dest->false_target()->Branch(equal);
// 'true' => true.
__ Cmp(value.reg(), Factory::true_value());
dest->true_target()->Branch(equal);
// 'undefined' => false.
__ Cmp(value.reg(), Factory::undefined_value());
dest->false_target()->Branch(equal);
// Smi => false iff zero.
ASSERT(kSmiTag == 0);
__ testq(value.reg(), value.reg());
dest->false_target()->Branch(zero);
__ testl(value.reg(), Immediate(kSmiTagMask));
dest->true_target()->Branch(zero);
// Call the stub for all other cases.
frame_->Push(&value); // Undo the Pop() from above.
ToBooleanStub stub;
Result temp = frame_->CallStub(&stub, 1);
// Convert the result to a condition code.
__ testq(temp.reg(), temp.reg());
temp.Unuse();
dest->Split(not_equal);
}
void CodeGenerator::LoadUnsafeSmi(Register target, Handle<Object> value) {
UNIMPLEMENTED();
// TODO(X64): Implement security policy for loads of smis.
}
bool CodeGenerator::IsUnsafeSmi(Handle<Object> value) {
return false;
}
//------------------------------------------------------------------------------
// CodeGenerator implementation of variables, lookups, and stores.
Reference::Reference(CodeGenerator* cgen, Expression* expression)
: cgen_(cgen), expression_(expression), type_(ILLEGAL) {
cgen->LoadReference(this);
}
Reference::~Reference() {
cgen_->UnloadReference(this);
}
void CodeGenerator::LoadReference(Reference* ref) {
// References are loaded from both spilled and unspilled code. Set the
// state to unspilled to allow that (and explicitly spill after
// construction at the construction sites).
bool was_in_spilled_code = in_spilled_code_;
in_spilled_code_ = false;
Comment cmnt(masm_, "[ LoadReference");
Expression* e = ref->expression();
Property* property = e->AsProperty();
Variable* var = e->AsVariableProxy()->AsVariable();
if (property != NULL) {
// The expression is either a property or a variable proxy that rewrites
// to a property.
Load(property->obj());
// We use a named reference if the key is a literal symbol, unless it is
// a string that can be legally parsed as an integer. This is because
// otherwise we will not get into the slow case code that handles [] on
// String objects.
Literal* literal = property->key()->AsLiteral();
uint32_t dummy;
if (literal != NULL &&
literal->handle()->IsSymbol() &&
!String::cast(*(literal->handle()))->AsArrayIndex(&dummy)) {
ref->set_type(Reference::NAMED);
} else {
Load(property->key());
ref->set_type(Reference::KEYED);
}
} else if (var != NULL) {
// The expression is a variable proxy that does not rewrite to a
// property. Global variables are treated as named property references.
if (var->is_global()) {
LoadGlobal();
ref->set_type(Reference::NAMED);
} else {
ASSERT(var->slot() != NULL);
ref->set_type(Reference::SLOT);
}
} else {
// Anything else is a runtime error.
Load(e);
// frame_->CallRuntime(Runtime::kThrowReferenceError, 1);
}
in_spilled_code_ = was_in_spilled_code;
}
void CodeGenerator::UnloadReference(Reference* ref) {
// Pop a reference from the stack while preserving TOS.
Comment cmnt(masm_, "[ UnloadReference");
frame_->Nip(ref->size());
}
Operand CodeGenerator::SlotOperand(Slot* slot, Register tmp) {
// Currently, this assertion will fail if we try to assign to
// a constant variable that is constant because it is read-only
// (such as the variable referring to a named function expression).
// We need to implement assignments to read-only variables.
// Ideally, we should do this during AST generation (by converting
// such assignments into expression statements); however, in general
// we may not be able to make the decision until past AST generation,
// that is when the entire program is known.
ASSERT(slot != NULL);
int index = slot->index();
switch (slot->type()) {
case Slot::PARAMETER:
return frame_->ParameterAt(index);
case Slot::LOCAL:
return frame_->LocalAt(index);
case Slot::CONTEXT: {
// Follow the context chain if necessary.
ASSERT(!tmp.is(rsi)); // do not overwrite context register
Register context = rsi;
int chain_length = scope()->ContextChainLength(slot->var()->scope());
for (int i = 0; i < chain_length; i++) {
// Load the closure.
// (All contexts, even 'with' contexts, have a closure,
// and it is the same for all contexts inside a function.
// There is no need to go to the function context first.)
__ movq(tmp, ContextOperand(context, Context::CLOSURE_INDEX));
// Load the function context (which is the incoming, outer context).
__ movq(tmp, FieldOperand(tmp, JSFunction::kContextOffset));
context = tmp;
}
// We may have a 'with' context now. Get the function context.
// (In fact this mov may never be the needed, since the scope analysis
// may not permit a direct context access in this case and thus we are
// always at a function context. However it is safe to dereference be-
// cause the function context of a function context is itself. Before
// deleting this mov we should try to create a counter-example first,
// though...)
__ movq(tmp, ContextOperand(context, Context::FCONTEXT_INDEX));
return ContextOperand(tmp, index);
}
default:
UNREACHABLE();
return Operand(rsp, 0);
}
}
Operand CodeGenerator::ContextSlotOperandCheckExtensions(Slot* slot,
Result tmp,
JumpTarget* slow) {
UNIMPLEMENTED();
return Operand(rsp, 0);
}
void CodeGenerator::LoadFromSlot(Slot* slot, TypeofState typeof_state) {
if (slot->type() == Slot::LOOKUP) {
ASSERT(slot->var()->is_dynamic());
JumpTarget slow;
JumpTarget done;
Result value;
// Generate fast-case code for variables that might be shadowed by
// eval-introduced variables. Eval is used a lot without
// introducing variables. In those cases, we do not want to
// perform a runtime call for all variables in the scope
// containing the eval.
if (slot->var()->mode() == Variable::DYNAMIC_GLOBAL) {
value = LoadFromGlobalSlotCheckExtensions(slot, typeof_state, &slow);
// If there was no control flow to slow, we can exit early.
if (!slow.is_linked()) {
frame_->Push(&value);
return;
}
done.Jump(&value);
} else if (slot->var()->mode() == Variable::DYNAMIC_LOCAL) {
Slot* potential_slot = slot->var()->local_if_not_shadowed()->slot();
// Only generate the fast case for locals that rewrite to slots.
// This rules out argument loads.
if (potential_slot != NULL) {
// Allocate a fresh register to use as a temp in
// ContextSlotOperandCheckExtensions and to hold the result
// value.
value = allocator_->Allocate();
ASSERT(value.is_valid());
__ movq(value.reg(),
ContextSlotOperandCheckExtensions(potential_slot,
value,
&slow));
if (potential_slot->var()->mode() == Variable::CONST) {
__ Cmp(value.reg(), Factory::the_hole_value());
done.Branch(not_equal, &value);
__ movq(value.reg(), Factory::undefined_value(),
RelocInfo::EMBEDDED_OBJECT);
}
// There is always control flow to slow from
// ContextSlotOperandCheckExtensions so we have to jump around
// it.
done.Jump(&value);
}
}
slow.Bind();
// A runtime call is inevitable. We eagerly sync frame elements
// to memory so that we can push the arguments directly into place
// on top of the frame.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(rsi);
__ movq(kScratchRegister, slot->var()->name(), RelocInfo::EMBEDDED_OBJECT);
frame_->EmitPush(kScratchRegister);
if (typeof_state == INSIDE_TYPEOF) {
// value =
// frame_->CallRuntime(Runtime::kLoadContextSlotNoReferenceError, 2);
} else {
// value = frame_->CallRuntime(Runtime::kLoadContextSlot, 2);
}
done.Bind(&value);
frame_->Push(&value);
} else if (slot->var()->mode() == Variable::CONST) {
// Const slots may contain 'the hole' value (the constant hasn't been
// initialized yet) which needs to be converted into the 'undefined'
// value.
//
// We currently spill the virtual frame because constants use the
// potentially unsafe direct-frame access of SlotOperand.
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ Load const");
JumpTarget exit;
__ movq(rcx, SlotOperand(slot, rcx));
__ Cmp(rcx, Factory::the_hole_value());
exit.Branch(not_equal);
__ movq(rcx, Factory::undefined_value(), RelocInfo::EMBEDDED_OBJECT);
exit.Bind();
frame_->EmitPush(rcx);
} else if (slot->type() == Slot::PARAMETER) {
frame_->PushParameterAt(slot->index());
} else if (slot->type() == Slot::LOCAL) {
frame_->PushLocalAt(slot->index());
} else {
// The other remaining slot types (LOOKUP and GLOBAL) cannot reach
// here.
//
// The use of SlotOperand below is safe for an unspilled frame
// because it will always be a context slot.
ASSERT(slot->type() == Slot::CONTEXT);
Result temp = allocator_->Allocate();
ASSERT(temp.is_valid());
__ movq(temp.reg(), SlotOperand(slot, temp.reg()));
frame_->Push(&temp);
}
}
void CodeGenerator::StoreToSlot(Slot* slot, InitState init_state) {
// TODO(X64): Enable more types of slot.
if (slot->type() == Slot::LOOKUP) {
UNIMPLEMENTED();
/*
ASSERT(slot->var()->is_dynamic());
// For now, just do a runtime call. Since the call is inevitable,
// we eagerly sync the virtual frame so we can directly push the
// arguments into place.
frame_->SyncRange(0, frame_->element_count() - 1);
frame_->EmitPush(esi);
frame_->EmitPush(Immediate(slot->var()->name()));
Result value;
if (init_state == CONST_INIT) {
// Same as the case for a normal store, but ignores attribute
// (e.g. READ_ONLY) of context slot so that we can initialize const
// properties (introduced via eval("const foo = (some expr);")). Also,
// uses the current function context instead of the top context.
//
// Note that we must declare the foo upon entry of eval(), via a
// context slot declaration, but we cannot initialize it at the same
// time, because the const declaration may be at the end of the eval
// code (sigh...) and the const variable may have been used before
// (where its value is 'undefined'). Thus, we can only do the
// initialization when we actually encounter the expression and when
// the expression operands are defined and valid, and thus we need the
// split into 2 operations: declaration of the context slot followed
// by initialization.
value = frame_->CallRuntime(Runtime::kInitializeConstContextSlot, 3);
} else {
value = frame_->CallRuntime(Runtime::kStoreContextSlot, 3);
}
// Storing a variable must keep the (new) value on the expression
// stack. This is necessary for compiling chained assignment
// expressions.
frame_->Push(&value);
*/
} else {
ASSERT(!slot->var()->is_dynamic());
JumpTarget exit;
if (init_state == CONST_INIT) {
ASSERT(slot->var()->mode() == Variable::CONST);
// Only the first const initialization must be executed (the slot
// still contains 'the hole' value). When the assignment is executed,
// the code is identical to a normal store (see below).
//
// We spill the frame in the code below because the direct-frame
// access of SlotOperand is potentially unsafe with an unspilled
// frame.
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ Init const");
__ movq(rcx, SlotOperand(slot, rcx));
__ Cmp(rcx, Factory::the_hole_value());
exit.Branch(not_equal);
}
// We must execute the store. Storing a variable must keep the (new)
// value on the stack. This is necessary for compiling assignment
// expressions.
//
// Note: We will reach here even with slot->var()->mode() ==
// Variable::CONST because of const declarations which will initialize
// consts to 'the hole' value and by doing so, end up calling this code.
if (slot->type() == Slot::PARAMETER) {
frame_->StoreToParameterAt(slot->index());
} else if (slot->type() == Slot::LOCAL) {
frame_->StoreToLocalAt(slot->index());
} else {
// The other slot types (LOOKUP and GLOBAL) cannot reach here.
//
// The use of SlotOperand below is safe for an unspilled frame
// because the slot is a context slot.
ASSERT(slot->type() == Slot::CONTEXT);
frame_->Dup();
Result value = frame_->Pop();
value.ToRegister();
Result start = allocator_->Allocate();
ASSERT(start.is_valid());
__ movq(SlotOperand(slot, start.reg()), value.reg());
// RecordWrite may destroy the value registers.
//
// TODO(204): Avoid actually spilling when the value is not
// needed (probably the common case).
frame_->Spill(value.reg());
int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize;
Result temp = allocator_->Allocate();
ASSERT(temp.is_valid());
__ RecordWrite(start.reg(), offset, value.reg(), temp.reg());
// The results start, value, and temp are unused by going out of
// scope.
}
exit.Bind();
}
}
Result CodeGenerator::LoadFromGlobalSlotCheckExtensions(
Slot* slot,
TypeofState typeof_state,
JumpTarget* slow) {
UNIMPLEMENTED();
return Result(rax);
}
void CodeGenerator::LoadGlobal() {
if (in_spilled_code()) {
frame_->EmitPush(GlobalObject());
} else {
Result temp = allocator_->Allocate();
__ movq(temp.reg(), GlobalObject());
frame_->Push(&temp);
}
}
void CodeGenerator::LoadGlobalReceiver() {
Result temp = allocator_->Allocate();
Register reg = temp.reg();
__ movq(reg, GlobalObject());
__ movq(reg, FieldOperand(reg, GlobalObject::kGlobalReceiverOffset));
frame_->Push(&temp);
}
// TODO(1241834): Get rid of this function in favor of just using Load, now
// that we have the INSIDE_TYPEOF typeof state. => Need to handle global
// variables w/o reference errors elsewhere.
void CodeGenerator::LoadTypeofExpression(Expression* x) {
Variable* variable = x->AsVariableProxy()->AsVariable();
if (variable != NULL && !variable->is_this() && variable->is_global()) {
// NOTE: This is somewhat nasty. We force the compiler to load
// the variable as if through '<global>.<variable>' to make sure we
// do not get reference errors.
Slot global(variable, Slot::CONTEXT, Context::GLOBAL_INDEX);
Literal key(variable->name());
// TODO(1241834): Fetch the position from the variable instead of using
// no position.
Property property(&global, &key, RelocInfo::kNoPosition);
Load(&property);
} else {
Load(x, INSIDE_TYPEOF);
}
}
class CompareStub: public CodeStub {
public:
CompareStub(Condition cc, bool strict) : cc_(cc), strict_(strict) { }
void Generate(MacroAssembler* masm);
private:
Condition cc_;
bool strict_;
Major MajorKey() { return Compare; }
int MinorKey() {
// Encode the three parameters in a unique 16 bit value.
ASSERT(static_cast<int>(cc_) < (1 << 15));
return (static_cast<int>(cc_) << 1) | (strict_ ? 1 : 0);
}
// Branch to the label if the given object isn't a symbol.
void BranchIfNonSymbol(MacroAssembler* masm,
Label* label,
Register object);
#ifdef DEBUG
void Print() {
PrintF("CompareStub (cc %d), (strict %s)\n",
static_cast<int>(cc_),
strict_ ? "true" : "false");
}
#endif
};
void CodeGenerator::Comparison(Condition cc,
bool strict,
ControlDestination* dest) {
// Strict only makes sense for equality comparisons.
ASSERT(!strict || cc == equal);
Result left_side;
Result right_side;
// Implement '>' and '<=' by reversal to obtain ECMA-262 conversion order.
if (cc == greater || cc == less_equal) {
cc = ReverseCondition(cc);
left_side = frame_->Pop();
right_side = frame_->Pop();
} else {
right_side = frame_->Pop();
left_side = frame_->Pop();
}
ASSERT(cc == less || cc == equal || cc == greater_equal);
// If either side is a constant smi, optimize the comparison.
bool left_side_constant_smi =
left_side.is_constant() && left_side.handle()->IsSmi();
bool right_side_constant_smi =
right_side.is_constant() && right_side.handle()->IsSmi();
bool left_side_constant_null =
left_side.is_constant() && left_side.handle()->IsNull();
bool right_side_constant_null =
right_side.is_constant() && right_side.handle()->IsNull();
if (left_side_constant_smi || right_side_constant_smi) {
if (left_side_constant_smi && right_side_constant_smi) {
// Trivial case, comparing two constants.
int left_value = Smi::cast(*left_side.handle())->value();
int right_value = Smi::cast(*right_side.handle())->value();
switch (cc) {
case less:
dest->Goto(left_value < right_value);
break;
case equal:
dest->Goto(left_value == right_value);
break;
case greater_equal:
dest->Goto(left_value >= right_value);
break;
default:
UNREACHABLE();
}
} else { // Only one side is a constant Smi.
// If left side is a constant Smi, reverse the operands.
// Since one side is a constant Smi, conversion order does not matter.
if (left_side_constant_smi) {
Result temp = left_side;
left_side = right_side;
right_side = temp;
cc = ReverseCondition(cc);
// This may reintroduce greater or less_equal as the value of cc.
// CompareStub and the inline code both support all values of cc.
}
// Implement comparison against a constant Smi, inlining the case
// where both sides are Smis.
left_side.ToRegister();
// Here we split control flow to the stub call and inlined cases
// before finally splitting it to the control destination. We use
// a jump target and branching to duplicate the virtual frame at
// the first split. We manually handle the off-frame references
// by reconstituting them on the non-fall-through path.
JumpTarget is_smi;
Register left_reg = left_side.reg();
Handle<Object> right_val = right_side.handle();
__ testl(left_side.reg(), Immediate(kSmiTagMask));
is_smi.Branch(zero, taken);
// Setup and call the compare stub.
CompareStub stub(cc, strict);
Result result = frame_->CallStub(&stub, &left_side, &right_side);
result.ToRegister();
__ testq(result.reg(), result.reg());
result.Unuse();
dest->true_target()->Branch(cc);
dest->false_target()->Jump();
is_smi.Bind();
left_side = Result(left_reg);
right_side = Result(right_val);
// Test smi equality and comparison by signed int comparison.
if (IsUnsafeSmi(right_side.handle())) {
right_side.ToRegister();
__ cmpq(left_side.reg(), right_side.reg());
} else {
__ Cmp(left_side.reg(), right_side.handle());
}
left_side.Unuse();
right_side.Unuse();
dest->Split(cc);
}
} else if (cc == equal &&
(left_side_constant_null || right_side_constant_null)) {
// To make null checks efficient, we check if either the left side or
// the right side is the constant 'null'.
// If so, we optimize the code by inlining a null check instead of
// calling the (very) general runtime routine for checking equality.
Result operand = left_side_constant_null ? right_side : left_side;
right_side.Unuse();
left_side.Unuse();
operand.ToRegister();
__ Cmp(operand.reg(), Factory::null_value());
if (strict) {
operand.Unuse();
dest->Split(equal);
} else {
// The 'null' value is only equal to 'undefined' if using non-strict
// comparisons.
dest->true_target()->Branch(equal);
__ Cmp(operand.reg(), Factory::undefined_value());
dest->true_target()->Branch(equal);
__ testl(operand.reg(), Immediate(kSmiTagMask));
dest->false_target()->Branch(equal);
// It can be an undetectable object.
// Use a scratch register in preference to spilling operand.reg().
Result temp = allocator()->Allocate();
ASSERT(temp.is_valid());
__ movq(temp.reg(),
FieldOperand(operand.reg(), HeapObject::kMapOffset));
__ testb(FieldOperand(temp.reg(), Map::kBitFieldOffset),
Immediate(1 << Map::kIsUndetectable));
temp.Unuse();
operand.Unuse();
dest->Split(not_zero);
}
} else { // Neither side is a constant Smi or null.
// If either side is a non-smi constant, skip the smi check.
bool known_non_smi =
(left_side.is_constant() && !left_side.handle()->IsSmi()) ||
(right_side.is_constant() && !right_side.handle()->IsSmi());
left_side.ToRegister();
right_side.ToRegister();
if (known_non_smi) {
// When non-smi, call out to the compare stub.
CompareStub stub(cc, strict);
Result answer = frame_->CallStub(&stub, &left_side, &right_side);
__ testq(answer.reg(), answer.reg()); // Both zero and sign flag right.
answer.Unuse();
dest->Split(cc);
} else {
// Here we split control flow to the stub call and inlined cases
// before finally splitting it to the control destination. We use
// a jump target and branching to duplicate the virtual frame at
// the first split. We manually handle the off-frame references
// by reconstituting them on the non-fall-through path.
JumpTarget is_smi;
Register left_reg = left_side.reg();
Register right_reg = right_side.reg();
__ movq(kScratchRegister, left_side.reg());
__ or_(kScratchRegister, right_side.reg());
__ testl(kScratchRegister, Immediate(kSmiTagMask));
is_smi.Branch(zero, taken);
// When non-smi, call out to the compare stub.
CompareStub stub(cc, strict);
Result answer = frame_->CallStub(&stub, &left_side, &right_side);
if (cc == equal) {
__ testq(answer.reg(), answer.reg());
} else {
__ cmpq(answer.reg(), Immediate(0));
}
answer.Unuse();
dest->true_target()->Branch(cc);
dest->false_target()->Jump();
is_smi.Bind();
left_side = Result(left_reg);
right_side = Result(right_reg);
__ cmpq(left_side.reg(), right_side.reg());
right_side.Unuse();
left_side.Unuse();
dest->Split(cc);
}
}
}
// Flag that indicates whether or not the code that handles smi arguments
// should be placed in the stub, inlined, or omitted entirely.
enum GenericBinaryFlags {
SMI_CODE_IN_STUB,
SMI_CODE_INLINED
};
class FloatingPointHelper : public AllStatic {
public:
// Code pattern for loading a floating point value. Input value must
// be either a smi or a heap number object (fp value). Requirements:
// operand in src register. Returns operand as floating point number
// in XMM register
static void LoadFloatOperand(MacroAssembler* masm,
Register src,
XMMRegister dst);
// Code pattern for loading floating point values. Input values must
// be either smi or heap number objects (fp values). Requirements:
// operand_1 on TOS+1 , operand_2 on TOS+2; Returns operands as
// floating point numbers in XMM registers.
static void LoadFloatOperands(MacroAssembler* masm,
XMMRegister dst1,
XMMRegister dst2);
// Code pattern for loading floating point values onto the fp stack.
// Input values must be either smi or heap number objects (fp values).
// Requirements:
// operand_1 on TOS+1 , operand_2 on TOS+2; Returns operands as
// floating point numbers on fp stack.
static void LoadFloatOperands(MacroAssembler* masm);
// Code pattern for loading a floating point value and converting it
// to a 32 bit integer. Input value must be either a smi or a heap number
// object.
// Returns operands as 32-bit sign extended integers in a general purpose
// registers.
static void LoadInt32Operand(MacroAssembler* masm,
const Operand& src,
Register dst);
// Test if operands are smi or number objects (fp). Requirements:
// operand_1 in rax, operand_2 in rdx; falls through on float
// operands, jumps to the non_float label otherwise.
static void CheckFloatOperands(MacroAssembler* masm,
Label* non_float);
// Allocate a heap number in new space with undefined value.
// Returns tagged pointer in result, or jumps to need_gc if new space is full.
static void AllocateHeapNumber(MacroAssembler* masm,
Label* need_gc,
Register scratch,
Register result);
};
class GenericBinaryOpStub: public CodeStub {
public:
GenericBinaryOpStub(Token::Value op,
OverwriteMode mode,
GenericBinaryFlags flags)
: op_(op), mode_(mode), flags_(flags) {
ASSERT(OpBits::is_valid(Token::NUM_TOKENS));
}
void GenerateSmiCode(MacroAssembler* masm, Label* slow);
private:
Token::Value op_;
OverwriteMode mode_;
GenericBinaryFlags flags_;
const char* GetName();
#ifdef DEBUG
void Print() {
PrintF("GenericBinaryOpStub (op %s), (mode %d, flags %d)\n",
Token::String(op_),
static_cast<int>(mode_),
static_cast<int>(flags_));
}
#endif
// Minor key encoding in 16 bits FOOOOOOOOOOOOOMM.
class ModeBits: public BitField<OverwriteMode, 0, 2> {};
class OpBits: public BitField<Token::Value, 2, 13> {};
class FlagBits: public BitField<GenericBinaryFlags, 15, 1> {};
Major MajorKey() { return GenericBinaryOp; }
int MinorKey() {
// Encode the parameters in a unique 16 bit value.
return OpBits::encode(op_)
| ModeBits::encode(mode_)
| FlagBits::encode(flags_);
}
void Generate(MacroAssembler* masm);
};
class DeferredInlineBinaryOperation: public DeferredCode {
public:
DeferredInlineBinaryOperation(Token::Value op,
Register dst,
Register left,
Register right,
OverwriteMode mode)
: op_(op), dst_(dst), left_(left), right_(right), mode_(mode) {
set_comment("[ DeferredInlineBinaryOperation");
}
virtual void Generate();
private:
Token::Value op_;
Register dst_;
Register left_;
Register right_;
OverwriteMode mode_;
};
void DeferredInlineBinaryOperation::Generate() {
__ push(left_);
__ push(right_);
GenericBinaryOpStub stub(op_, mode_, SMI_CODE_INLINED);
__ CallStub(&stub);
if (!dst_.is(rax)) __ movq(dst_, rax);
}
void CodeGenerator::GenericBinaryOperation(Token::Value op,
SmiAnalysis* type,
OverwriteMode overwrite_mode) {
Comment cmnt(masm_, "[ BinaryOperation");
Comment cmnt_token(masm_, Token::String(op));
if (op == Token::COMMA) {
// Simply discard left value.
frame_->Nip(1);
return;
}
// Set the flags based on the operation, type and loop nesting level.
GenericBinaryFlags flags;
switch (op) {
case Token::BIT_OR:
case Token::BIT_AND:
case Token::BIT_XOR:
case Token::SHL:
case Token::SHR:
case Token::SAR:
// Bit operations always assume they likely operate on Smis. Still only
// generate the inline Smi check code if this operation is part of a loop.
flags = (loop_nesting() > 0)
? SMI_CODE_INLINED
: SMI_CODE_IN_STUB;
break;
default:
// By default only inline the Smi check code for likely smis if this
// operation is part of a loop.
flags = ((loop_nesting() > 0) && type->IsLikelySmi())
? SMI_CODE_INLINED
: SMI_CODE_IN_STUB;
break;
}
Result right = frame_->Pop();
Result left = frame_->Pop();
if (op == Token::ADD) {
bool left_is_string = left.is_constant() && left.handle()->IsString();
bool right_is_string = right.is_constant() && right.handle()->IsString();
if (left_is_string || right_is_string) {
frame_->Push(&left);
frame_->Push(&right);
Result answer;
if (left_is_string) {
if (right_is_string) {
// TODO(lrn): if both are constant strings
// -- do a compile time cons, if allocation during codegen is allowed.
answer = frame_->CallRuntime(Runtime::kStringAdd, 2);
} else {
answer =
frame_->InvokeBuiltin(Builtins::STRING_ADD_LEFT, CALL_FUNCTION, 2);
}
} else if (right_is_string) {
answer =
frame_->InvokeBuiltin(Builtins::STRING_ADD_RIGHT, CALL_FUNCTION, 2);
}
frame_->Push(&answer);
return;
}
// Neither operand is known to be a string.
}
bool left_is_smi = left.is_constant() && left.handle()->IsSmi();
bool left_is_non_smi = left.is_constant() && !left.handle()->IsSmi();
bool right_is_smi = right.is_constant() && right.handle()->IsSmi();
bool right_is_non_smi = right.is_constant() && !right.handle()->IsSmi();
bool generate_no_smi_code = false; // No smi code at all, inline or in stub.
if (left_is_smi && right_is_smi) {
// Compute the constant result at compile time, and leave it on the frame.
int left_int = Smi::cast(*left.handle())->value();
int right_int = Smi::cast(*right.handle())->value();
if (FoldConstantSmis(op, left_int, right_int)) return;
}
if (left_is_non_smi || right_is_non_smi) {
// Set flag so that we go straight to the slow case, with no smi code.
generate_no_smi_code = true;
} else if (right_is_smi) {
ConstantSmiBinaryOperation(op, &left, right.handle(),
type, false, overwrite_mode);
return;
} else if (left_is_smi) {
ConstantSmiBinaryOperation(op, &right, left.handle(),
type, true, overwrite_mode);
return;
}
if (flags == SMI_CODE_INLINED && !generate_no_smi_code) {
LikelySmiBinaryOperation(op, &left, &right, overwrite_mode);
} else {
frame_->Push(&left);
frame_->Push(&right);
// If we know the arguments aren't smis, use the binary operation stub
// that does not check for the fast smi case.
// The same stub is used for NO_SMI_CODE and SMI_CODE_INLINED.
if (generate_no_smi_code) {
flags = SMI_CODE_INLINED;
}
GenericBinaryOpStub stub(op, overwrite_mode, flags);
Result answer = frame_->CallStub(&stub, 2);
frame_->Push(&answer);
}
}
// Emit a LoadIC call to get the value from receiver and leave it in
// dst. The receiver register is restored after the call.
class DeferredReferenceGetNamedValue: public DeferredCode {
public:
DeferredReferenceGetNamedValue(Register dst,
Register receiver,
Handle<String> name)
: dst_(dst), receiver_(receiver), name_(name) {
set_comment("[ DeferredReferenceGetNamedValue");
}
virtual void Generate();
Label* patch_site() { return &patch_site_; }
private:
Label patch_site_;
Register dst_;
Register receiver_;
Handle<String> name_;
};
void DeferredReferenceGetNamedValue::Generate() {
__ push(receiver_);
__ Move(rcx, name_);
Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
__ Call(ic, RelocInfo::CODE_TARGET);
// The call must be followed by a test rax instruction to indicate
// that the inobject property case was inlined.
//
// Store the delta to the map check instruction here in the test
// instruction. Use masm_-> instead of the __ macro since the
// latter can't return a value.
int delta_to_patch_site = masm_->SizeOfCodeGeneratedSince(patch_site());
// Here we use masm_-> instead of the __ macro because this is the
// instruction that gets patched and coverage code gets in the way.
masm_->testq(rax, Immediate(-delta_to_patch_site));
__ IncrementCounter(&Counters::named_load_inline_miss, 1);
if (!dst_.is(rax)) __ movq(dst_, rax);
__ pop(receiver_);
}
// The result of src + value is in dst. It either overflowed or was not
// smi tagged. Undo the speculative addition and call the appropriate
// specialized stub for add. The result is left in dst.
class DeferredInlineSmiAdd: public DeferredCode {
public:
DeferredInlineSmiAdd(Register dst,
Smi* value,
OverwriteMode overwrite_mode)
: dst_(dst), value_(value), overwrite_mode_(overwrite_mode) {
set_comment("[ DeferredInlineSmiAdd");
}
virtual void Generate();
private:
Register dst_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiAdd::Generate() {
// Undo the optimistic add operation and call the shared stub.
__ subq(dst_, Immediate(value_));
__ push(dst_);
__ push(Immediate(value_));
GenericBinaryOpStub igostub(Token::ADD, overwrite_mode_, SMI_CODE_INLINED);
__ CallStub(&igostub);
if (!dst_.is(rax)) __ movq(dst_, rax);
}
// The result of value + src is in dst. It either overflowed or was not
// smi tagged. Undo the speculative addition and call the appropriate
// specialized stub for add. The result is left in dst.
class DeferredInlineSmiAddReversed: public DeferredCode {
public:
DeferredInlineSmiAddReversed(Register dst,
Smi* value,
OverwriteMode overwrite_mode)
: dst_(dst), value_(value), overwrite_mode_(overwrite_mode) {
set_comment("[ DeferredInlineSmiAddReversed");
}
virtual void Generate();
private:
Register dst_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiAddReversed::Generate() {
// Undo the optimistic add operation and call the shared stub.
__ subq(dst_, Immediate(value_));
__ push(Immediate(value_));
__ push(dst_);
GenericBinaryOpStub igostub(Token::ADD, overwrite_mode_, SMI_CODE_INLINED);
__ CallStub(&igostub);
if (!dst_.is(rax)) __ movq(dst_, rax);
}
// The result of src - value is in dst. It either overflowed or was not
// smi tagged. Undo the speculative subtraction and call the
// appropriate specialized stub for subtract. The result is left in
// dst.
class DeferredInlineSmiSub: public DeferredCode {
public:
DeferredInlineSmiSub(Register dst,
Smi* value,
OverwriteMode overwrite_mode)
: dst_(dst), value_(value), overwrite_mode_(overwrite_mode) {
set_comment("[ DeferredInlineSmiSub");
}
virtual void Generate();
private:
Register dst_;
Smi* value_;
OverwriteMode overwrite_mode_;
};
void DeferredInlineSmiSub::Generate() {
// Undo the optimistic sub operation and call the shared stub.
__ addq(dst_, Immediate(value_));
__ push(dst_);
__ push(Immediate(value_));
GenericBinaryOpStub igostub(Token::SUB, overwrite_mode_, SMI_CODE_INLINED);
__ CallStub(&igostub);
if (!dst_.is(rax)) __ movq(dst_, rax);
}
void CodeGenerator::ConstantSmiBinaryOperation(Token::Value op,
Result* operand,
Handle<Object> value,
SmiAnalysis* type,
bool reversed,
OverwriteMode overwrite_mode) {
// NOTE: This is an attempt to inline (a bit) more of the code for
// some possible smi operations (like + and -) when (at least) one
// of the operands is a constant smi.
// Consumes the argument "operand".
// TODO(199): Optimize some special cases of operations involving a
// smi literal (multiply by 2, shift by 0, etc.).
if (IsUnsafeSmi(value)) {
Result unsafe_operand(value);
if (reversed) {
LikelySmiBinaryOperation(op, &unsafe_operand, operand,
overwrite_mode);
} else {
LikelySmiBinaryOperation(op, operand, &unsafe_operand,
overwrite_mode);
}
ASSERT(!operand->is_valid());
return;
}
// Get the literal value.
Smi* smi_value = Smi::cast(*value);
switch (op) {
case Token::ADD: {
operand->ToRegister();
frame_->Spill(operand->reg());
// Optimistically add. Call the specialized add stub if the
// result is not a smi or overflows.
DeferredCode* deferred = NULL;
if (reversed) {
deferred = new DeferredInlineSmiAddReversed(operand->reg(),
smi_value,
overwrite_mode);
} else {
deferred = new DeferredInlineSmiAdd(operand->reg(),
smi_value,
overwrite_mode);
}
__ movq(kScratchRegister, value, RelocInfo::NONE);
__ addl(operand->reg(), kScratchRegister);
deferred->Branch(overflow);
__ testl(operand->reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
deferred->BindExit();
frame_->Push(operand);
break;
}
// TODO(X64): Move other implementations from ia32 to here.
default: {
Result constant_operand(value);
if (reversed) {
LikelySmiBinaryOperation(op, &constant_operand, operand,
overwrite_mode);
} else {
LikelySmiBinaryOperation(op, operand, &constant_operand,
overwrite_mode);
}
break;
}
}
ASSERT(!operand->is_valid());
}
void CodeGenerator::LikelySmiBinaryOperation(Token::Value op,
Result* left,
Result* right,
OverwriteMode overwrite_mode) {
// Special handling of div and mod because they use fixed registers.
if (op == Token::DIV || op == Token::MOD) {
// We need rax as the quotient register, rdx as the remainder
// register, neither left nor right in rax or rdx, and left copied
// to rax.
Result quotient;
Result remainder;
bool left_is_in_rax = false;
// Step 1: get rax for quotient.
if ((left->is_register() && left->reg().is(rax)) ||
(right->is_register() && right->reg().is(rax))) {
// One or both is in rax. Use a fresh non-rdx register for
// them.
Result fresh = allocator_->Allocate();
ASSERT(fresh.is_valid());
if (fresh.reg().is(rdx)) {
remainder = fresh;
fresh = allocator_->Allocate();
ASSERT(fresh.is_valid());
}
if (left->is_register() && left->reg().is(rax)) {
quotient = *left;
*left = fresh;
left_is_in_rax = true;
}
if (right->is_register() && right->reg().is(rax)) {
quotient = *right;
*right = fresh;
}
__ movq(fresh.reg(), rax);
} else {
// Neither left nor right is in rax.
quotient = allocator_->Allocate(rax);
}
ASSERT(quotient.is_register() && quotient.reg().is(rax));
ASSERT(!(left->is_register() && left->reg().is(rax)));
ASSERT(!(right->is_register() && right->reg().is(rax)));
// Step 2: get rdx for remainder if necessary.
if (!remainder.is_valid()) {
if ((left->is_register() && left->reg().is(rdx)) ||
(right->is_register() && right->reg().is(rdx))) {
Result fresh = allocator_->Allocate();
ASSERT(fresh.is_valid());
if (left->is_register() && left->reg().is(rdx)) {
remainder = *left;
*left = fresh;
}
if (right->is_register() && right->reg().is(rdx)) {
remainder = *right;
*right = fresh;
}
__ movq(fresh.reg(), rdx);
} else {
// Neither left nor right is in rdx.
remainder = allocator_->Allocate(rdx);
}
}
ASSERT(remainder.is_register() && remainder.reg().is(rdx));
ASSERT(!(left->is_register() && left->reg().is(rdx)));
ASSERT(!(right->is_register() && right->reg().is(rdx)));
left->ToRegister();
right->ToRegister();
frame_->Spill(rax);
frame_->Spill(rdx);
// Check that left and right are smi tagged.
DeferredInlineBinaryOperation* deferred =
new DeferredInlineBinaryOperation(op,
(op == Token::DIV) ? rax : rdx,
left->reg(),
right->reg(),
overwrite_mode);
if (left->reg().is(right->reg())) {
__ testl(left->reg(), Immediate(kSmiTagMask));
} else {
// Use the quotient register as a scratch for the tag check.
if (!left_is_in_rax) __ movq(rax, left->reg());
left_is_in_rax = false; // About to destroy the value in rax.
__ or_(rax, right->reg());
ASSERT(kSmiTag == 0); // Adjust test if not the case.
__ testl(rax, Immediate(kSmiTagMask));
}
deferred->Branch(not_zero);
if (!left_is_in_rax) __ movq(rax, left->reg());
// Sign extend rax into rdx:rax.
__ cqo();
// Check for 0 divisor.
__ testq(right->reg(), right->reg());
deferred->Branch(zero);
// Divide rdx:rax by the right operand.
__ idiv(right->reg());
// Complete the operation.
if (op == Token::DIV) {
// Check for negative zero result. If result is zero, and divisor
// is negative, return a floating point negative zero. The
// virtual frame is unchanged in this block, so local control flow
// can use a Label rather than a JumpTarget.
Label non_zero_result;
__ testq(left->reg(), left->reg());
__ j(not_zero, &non_zero_result);
__ testq(right->reg(), right->reg());
deferred->Branch(negative);
__ bind(&non_zero_result);
// Check for the corner case of dividing the most negative smi by
// -1. We cannot use the overflow flag, since it is not set by
// idiv instruction.
ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
__ cmpq(rax, Immediate(0x40000000));
deferred->Branch(equal);
// Check that the remainder is zero.
__ testq(rdx, rdx);
deferred->Branch(not_zero);
// Tag the result and store it in the quotient register.
ASSERT(kSmiTagSize == times_2); // adjust code if not the case
__ lea(rax, Operand(rax, rax, times_1, kSmiTag));
deferred->BindExit();
left->Unuse();
right->Unuse();
frame_->Push(&quotient);
} else {
ASSERT(op == Token::MOD);
// Check for a negative zero result. If the result is zero, and
// the dividend is negative, return a floating point negative
// zero. The frame is unchanged in this block, so local control
// flow can use a Label rather than a JumpTarget.
Label non_zero_result;
__ testq(rdx, rdx);
__ j(not_zero, &non_zero_result);
__ testq(left->reg(), left->reg());
deferred->Branch(negative);
__ bind(&non_zero_result);
deferred->BindExit();
left->Unuse();
right->Unuse();
frame_->Push(&remainder);
}
return;
}
// Special handling of shift operations because they use fixed
// registers.
if (op == Token::SHL || op == Token::SHR || op == Token::SAR) {
// Move left out of rcx if necessary.
if (left->is_register() && left->reg().is(rcx)) {
*left = allocator_->Allocate();
ASSERT(left->is_valid());
__ movq(left->reg(), rcx);
}
right->ToRegister(rcx);
left->ToRegister();
ASSERT(left->is_register() && !left->reg().is(rcx));
ASSERT(right->is_register() && right->reg().is(rcx));
// We will modify right, it must be spilled.
frame_->Spill(rcx);
// Use a fresh answer register to avoid spilling the left operand.
Result answer = allocator_->Allocate();
ASSERT(answer.is_valid());
// Check that both operands are smis using the answer register as a
// temporary.
DeferredInlineBinaryOperation* deferred =
new DeferredInlineBinaryOperation(op,
answer.reg(),
left->reg(),
rcx,
overwrite_mode);
__ movq(answer.reg(), left->reg());
__ or_(answer.reg(), rcx);
__ testl(answer.reg(), Immediate(kSmiTagMask));
deferred->Branch(not_zero);
// Untag both operands.
__ movq(answer.reg(), left->reg());
__ sar(answer.reg(), Immediate(kSmiTagSize));
__ sar(rcx, Immediate(kSmiTagSize));
// Perform the operation.
switch (op) {
case Token::SAR:
__ sar(answer.reg());
// No checks of result necessary
break;
case Token::SHR: {
Label result_ok;
__ shr(answer.reg());
// Check that the *unsigned* result fits in a smi. Neither of
// the two high-order bits can be set:
// * 0x80000000: high bit would be lost when smi tagging.
// * 0x40000000: this number would convert to negative when smi
// tagging.
// These two cases can only happen with shifts by 0 or 1 when
// handed a valid smi. If the answer cannot be represented by a
// smi, restore the left and right arguments, and jump to slow
// case. The low bit of the left argument may be lost, but only
// in a case where it is dropped anyway.
__ testl(answer.reg(), Immediate(0xc0000000));
__ j(zero, &result_ok);
ASSERT(kSmiTag == 0);
__ shl(rcx, Immediate(kSmiTagSize));
deferred->Jump();
__ bind(&result_ok);
break;
}
case Token::SHL: {
Label result_ok;
__ shl(answer.reg());
// Check that the *signed* result fits in a smi.
__ cmpq(answer.reg(), Immediate(0xc0000000));
__ j(positive, &result_ok);
ASSERT(kSmiTag == 0);
__ shl(rcx, Immediate(kSmiTagSize));
deferred->Jump();
__ bind(&result_ok);
break;
}
default:
UNREACHABLE();
}
// Smi-tag the result in answer.
ASSERT(kSmiTagSize == 1); // Adjust code if not the case.
__ lea(answer.reg(),
Operand(answer.reg(), answer.reg(), times_1, kSmiTag));
deferred->BindExit();
left->Unuse();
right->Unuse();
frame_->Push(&answer);
return;
}
// Handle the other binary operations.
left->ToRegister();
right->ToRegister();
// A newly allocated register answer is used to hold the answer. The
// registers containing left and right are not modified so they don't
// need to be spilled in the fast case.
Result answer = allocator_->Allocate();
ASSERT(answer.is_valid());
// Perform the smi tag check.
DeferredInlineBinaryOperation* deferred =
new DeferredInlineBinaryOperation(op,
answer.reg(),
left->reg(),
right->reg(),
overwrite_mode);
if (left->reg().is(right->reg())) {
__ testl(left->reg(), Immediate(kSmiTagMask));
} else {
__ movq(answer.reg(), left->reg());
__ or_(answer.reg(), right->reg());
ASSERT(kSmiTag == 0); // Adjust test if not the case.
__ testl(answer.reg(), Immediate(kSmiTagMask));
}
deferred->Branch(not_zero);
__ movq(answer.reg(), left->reg());
switch (op) {
case Token::ADD:
__ addl(answer.reg(), right->reg()); // Add optimistically.
deferred->Branch(overflow);
break;
case Token::SUB:
__ subl(answer.reg(), right->reg()); // Subtract optimistically.
deferred->Branch(overflow);
break;
case Token::MUL: {
// If the smi tag is 0 we can just leave the tag on one operand.
ASSERT(kSmiTag == 0); // Adjust code below if not the case.
// Remove smi tag from the left operand (but keep sign).
// Left-hand operand has been copied into answer.
__ sar(answer.reg(), Immediate(kSmiTagSize));
// Do multiplication of smis, leaving result in answer.
__ imull(answer.reg(), right->reg());
// Go slow on overflows.
deferred->Branch(overflow);
// Check for negative zero result. If product is zero, and one
// argument is negative, go to slow case. The frame is unchanged
// in this block, so local control flow can use a Label rather
// than a JumpTarget.
Label non_zero_result;
__ testq(answer.reg(), answer.reg());
__ j(not_zero, &non_zero_result);
__ movq(answer.reg(), left->reg());
__ or_(answer.reg(), right->reg());
deferred->Branch(negative);
__ xor_(answer.reg(), answer.reg()); // Positive 0 is correct.
__ bind(&non_zero_result);
break;
}
case Token::BIT_OR:
__ or_(answer.reg(), right->reg());
break;
case Token::BIT_AND:
__ and_(answer.reg(), right->reg());
break;
case Token::BIT_XOR:
__ xor_(answer.reg(), right->reg());
break;
default:
UNREACHABLE();
break;
}
deferred->BindExit();
left->Unuse();
right->Unuse();
frame_->Push(&answer);
}
#undef __
#define __ ACCESS_MASM(masm)
Handle<String> Reference::GetName() {
ASSERT(type_ == NAMED);
Property* property = expression_->AsProperty();
if (property == NULL) {
// Global variable reference treated as a named property reference.
VariableProxy* proxy = expression_->AsVariableProxy();
ASSERT(proxy->AsVariable() != NULL);
ASSERT(proxy->AsVariable()->is_global());
return proxy->name();
} else {
Literal* raw_name = property->key()->AsLiteral();
ASSERT(raw_name != NULL);
return Handle<String>(String::cast(*raw_name->handle()));
}
}
void Reference::GetValue(TypeofState typeof_state) {
ASSERT(!cgen_->in_spilled_code());
ASSERT(cgen_->HasValidEntryRegisters());
ASSERT(!is_illegal());
MacroAssembler* masm = cgen_->masm();
switch (type_) {
case SLOT: {
Comment cmnt(masm, "[ Load from Slot");
Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot();
ASSERT(slot != NULL);
cgen_->LoadFromSlot(slot, typeof_state);
break;
}
case NAMED: {
// TODO(1241834): Make sure that it is safe to ignore the
// distinction between expressions in a typeof and not in a
// typeof. If there is a chance that reference errors can be
// thrown below, we must distinguish between the two kinds of
// loads (typeof expression loads must not throw a reference
// error).
Variable* var = expression_->AsVariableProxy()->AsVariable();
bool is_global = var != NULL;
ASSERT(!is_global || var->is_global());
// Do not inline the inobject property case for loads from the global
// object. Also do not inline for unoptimized code. This saves time
// in the code generator. Unoptimized code is toplevel code or code
// that is not in a loop.
if (is_global ||
cgen_->scope()->is_global_scope() ||
cgen_->loop_nesting() == 0) {
Comment cmnt(masm, "[ Load from named Property");
cgen_->frame()->Push(GetName());
RelocInfo::Mode mode = is_global
? RelocInfo::CODE_TARGET_CONTEXT
: RelocInfo::CODE_TARGET;
Result answer = cgen_->frame()->CallLoadIC(mode);
// A test rax instruction following the call signals that the
// inobject property case was inlined. Ensure that there is not
// a test rax instruction here.
__ nop();
cgen_->frame()->Push(&answer);
} else {
// Inline the inobject property case.
Comment cmnt(masm, "[ Inlined named property load");
Result receiver = cgen_->frame()->Pop();
receiver.ToRegister();
Result value = cgen_->allocator()->Allocate();
ASSERT(value.is_valid());
DeferredReferenceGetNamedValue* deferred =
new DeferredReferenceGetNamedValue(value.reg(),
receiver.reg(),
GetName());
// Check that the receiver is a heap object.
__ testl(receiver.reg(), Immediate(kSmiTagMask));
deferred->Branch(zero);
__ bind(deferred->patch_site());
// This is the map check instruction that will be patched (so we can't
// use the double underscore macro that may insert instructions).
// Initially use an invalid map to force a failure.
masm->Move(kScratchRegister, Factory::null_value());
masm->cmpq(FieldOperand(receiver.reg(), HeapObject::kMapOffset),
kScratchRegister);
// This branch is always a forwards branch so it's always a fixed
// size which allows the assert below to succeed and patching to work.
deferred->Branch(not_equal);
// The delta from the patch label to the load offset must be
// statically known.
ASSERT(masm->SizeOfCodeGeneratedSince(deferred->patch_site()) ==
LoadIC::kOffsetToLoadInstruction);
// The initial (invalid) offset has to be large enough to force
// a 32-bit instruction encoding to allow patching with an
// arbitrary offset. Use kMaxInt (minus kHeapObjectTag).
int offset = kMaxInt;
masm->movq(value.reg(), FieldOperand(receiver.reg(), offset));
__ IncrementCounter(&Counters::named_load_inline, 1);
deferred->BindExit();
cgen_->frame()->Push(&receiver);
cgen_->frame()->Push(&value);
}
break;
}
case KEYED: {
// TODO(1241834): Make sure that this it is safe to ignore the
// distinction between expressions in a typeof and not in a typeof.
Comment cmnt(masm, "[ Load from keyed Property");
Variable* var = expression_->AsVariableProxy()->AsVariable();
bool is_global = var != NULL;
ASSERT(!is_global || var->is_global());
// Inline array load code if inside of a loop. We do not know
// the receiver map yet, so we initially generate the code with
// a check against an invalid map. In the inline cache code, we
// patch the map check if appropriate.
// TODO(x64): Implement inlined loads for keyed properties.
// Comment cmnt(masm, "[ Load from keyed Property");
RelocInfo::Mode mode = is_global
? RelocInfo::CODE_TARGET_CONTEXT
: RelocInfo::CODE_TARGET;
Result answer = cgen_->frame()->CallKeyedLoadIC(mode);
// Make sure that we do not have a test instruction after the
// call. A test instruction after the call is used to
// indicate that we have generated an inline version of the
// keyed load. The explicit nop instruction is here because
// the push that follows might be peep-hole optimized away.
__ nop();
cgen_->frame()->Push(&answer);
break;
}
default:
UNREACHABLE();
}
}
void Reference::TakeValue(TypeofState typeof_state) {
// TODO(X64): This function is completely architecture independent. Move
// it somewhere shared.
// For non-constant frame-allocated slots, we invalidate the value in the
// slot. For all others, we fall back on GetValue.
ASSERT(!cgen_->in_spilled_code());
ASSERT(!is_illegal());
if (type_ != SLOT) {
GetValue(typeof_state);
return;
}
Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot();
ASSERT(slot != NULL);
if (slot->type() == Slot::LOOKUP ||
slot->type() == Slot::CONTEXT ||
slot->var()->mode() == Variable::CONST) {
GetValue(typeof_state);
return;
}
// Only non-constant, frame-allocated parameters and locals can reach
// here.
if (slot->type() == Slot::PARAMETER) {
cgen_->frame()->TakeParameterAt(slot->index());
} else {
ASSERT(slot->type() == Slot::LOCAL);
cgen_->frame()->TakeLocalAt(slot->index());
}
}
void Reference::SetValue(InitState init_state) {
ASSERT(cgen_->HasValidEntryRegisters());
ASSERT(!is_illegal());
MacroAssembler* masm = cgen_->masm();
switch (type_) {
case SLOT: {
Comment cmnt(masm, "[ Store to Slot");
Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot();
ASSERT(slot != NULL);
cgen_->StoreToSlot(slot, init_state);
break;
}
case NAMED: {
Comment cmnt(masm, "[ Store to named Property");
cgen_->frame()->Push(GetName());
Result answer = cgen_->frame()->CallStoreIC();
cgen_->frame()->Push(&answer);
break;
}
case KEYED: {
Comment cmnt(masm, "[ Store to keyed Property");
// TODO(x64): Implement inlined version of keyed stores.
Result answer = cgen_->frame()->CallKeyedStoreIC();
// Make sure that we do not have a test instruction after the
// call. A test instruction after the call is used to
// indicate that we have generated an inline version of the
// keyed store.
__ nop();
cgen_->frame()->Push(&answer);
break;
}
default:
UNREACHABLE();
}
}
void ToBooleanStub::Generate(MacroAssembler* masm) {
Label false_result, true_result, not_string;
__ movq(rax, Operand(rsp, 1 * kPointerSize));
// 'null' => false.
__ Cmp(rax, Factory::null_value());
__ j(equal, &false_result);
// Get the map and type of the heap object.
__ movq(rdx, FieldOperand(rax, HeapObject::kMapOffset));
__ movzxbq(rcx, FieldOperand(rdx, Map::kInstanceTypeOffset));
// Undetectable => false.
__ movzxbq(rbx, FieldOperand(rdx, Map::kBitFieldOffset));
__ and_(rbx, Immediate(1 << Map::kIsUndetectable));
__ j(not_zero, &false_result);
// JavaScript object => true.
__ cmpq(rcx, Immediate(FIRST_JS_OBJECT_TYPE));
__ j(above_equal, &true_result);
// String value => false iff empty.
__ cmpq(rcx, Immediate(FIRST_NONSTRING_TYPE));
__ j(above_equal, &not_string);
__ and_(rcx, Immediate(kStringSizeMask));
__ cmpq(rcx, Immediate(kShortStringTag));
__ j(not_equal, &true_result); // Empty string is always short.
__ movq(rdx, FieldOperand(rax, String::kLengthOffset));
__ shr(rdx, Immediate(String::kShortLengthShift));
__ j(zero, &false_result);
__ jmp(&true_result);
__ bind(&not_string);
// HeapNumber => false iff +0, -0, or NaN.
__ Cmp(rdx, Factory::heap_number_map());
__ j(not_equal, &true_result);
// TODO(x64): Don't use fp stack, use MMX registers?
__ fldz(); // Load zero onto fp stack
// Load heap-number double value onto fp stack
__ fld_d(FieldOperand(rax, HeapNumber::kValueOffset));
__ fucompp(); // Compare and pop both values.
__ movq(kScratchRegister, rax);
__ fnstsw_ax(); // Store fp status word in ax, no checking for exceptions.
__ testb(rax, Immediate(0x08)); // Test FP condition flag C3.
__ movq(rax, kScratchRegister);
__ j(zero, &false_result);
// Fall through to |true_result|.
// Return 1/0 for true/false in rax.
__ bind(&true_result);
__ movq(rax, Immediate(1));
__ ret(1 * kPointerSize);
__ bind(&false_result);
__ xor_(rax, rax);
__ ret(1 * kPointerSize);
}
bool CodeGenerator::FoldConstantSmis(Token::Value op, int left, int right) {
// TODO(X64): This method is identical to the ia32 version.
// Either find a reason to change it, or move it somewhere where it can be
// shared. (Notice: It assumes that a Smi can fit in an int).
Object* answer_object = Heap::undefined_value();
switch (op) {
case Token::ADD:
if (Smi::IsValid(left + right)) {
answer_object = Smi::FromInt(left + right);
}
break;
case Token::SUB:
if (Smi::IsValid(left - right)) {
answer_object = Smi::FromInt(left - right);
}
break;
case Token::MUL: {
double answer = static_cast<double>(left) * right;
if (answer >= Smi::kMinValue && answer <= Smi::kMaxValue) {
// If the product is zero and the non-zero factor is negative,
// the spec requires us to return floating point negative zero.
if (answer != 0 || (left >= 0 && right >= 0)) {
answer_object = Smi::FromInt(static_cast<int>(answer));
}
}
}
break;
case Token::DIV:
case Token::MOD:
break;
case Token::BIT_OR:
answer_object = Smi::FromInt(left | right);
break;
case Token::BIT_AND:
answer_object = Smi::FromInt(left & right);
break;
case Token::BIT_XOR:
answer_object = Smi::FromInt(left ^ right);
break;
case Token::SHL: {
int shift_amount = right & 0x1F;
if (Smi::IsValid(left << shift_amount)) {
answer_object = Smi::FromInt(left << shift_amount);
}
break;
}
case Token::SHR: {
int shift_amount = right & 0x1F;
unsigned int unsigned_left = left;
unsigned_left >>= shift_amount;
if (unsigned_left <= static_cast<unsigned int>(Smi::kMaxValue)) {
answer_object = Smi::FromInt(unsigned_left);
}
break;
}
case Token::SAR: {
int shift_amount = right & 0x1F;
unsigned int unsigned_left = left;
if (left < 0) {
// Perform arithmetic shift of a negative number by
// complementing number, logical shifting, complementing again.
unsigned_left = ~unsigned_left;
unsigned_left >>= shift_amount;
unsigned_left = ~unsigned_left;
} else {
unsigned_left >>= shift_amount;
}
ASSERT(Smi::IsValid(unsigned_left)); // Converted to signed.
answer_object = Smi::FromInt(unsigned_left); // Converted to signed.
break;
}
default:
UNREACHABLE();
break;
}
if (answer_object == Heap::undefined_value()) {
return false;
}
frame_->Push(Handle<Object>(answer_object));
return true;
}
// End of CodeGenerator implementation.
void UnarySubStub::Generate(MacroAssembler* masm) {
UNIMPLEMENTED();
}
void CompareStub::Generate(MacroAssembler* masm) {
Label call_builtin, done;
// NOTICE! This code is only reached after a smi-fast-case check, so
// it is certain that at least one operand isn't a smi.
if (cc_ == equal) { // Both strict and non-strict.
Label slow; // Fallthrough label.
// Equality is almost reflexive (everything but NaN), so start by testing
// for "identity and not NaN".
{
Label not_identical;
__ cmpq(rax, rdx);
__ j(not_equal, &not_identical);
// Test for NaN. Sadly, we can't just compare to Factory::nan_value(),
// so we do the second best thing - test it ourselves.
Label return_equal;
Label heap_number;
// If it's not a heap number, then return equal.
__ Cmp(FieldOperand(rdx, HeapObject::kMapOffset),
Factory::heap_number_map());
__ j(equal, &heap_number);
__ bind(&return_equal);
__ xor_(rax, rax);
__ ret(0);
__ bind(&heap_number);
// It is a heap number, so return non-equal if it's NaN and equal if it's
// not NaN.
// The representation of NaN values has all exponent bits (52..62) set,
// and not all mantissa bits (0..51) clear.
// Read double representation into rax.
__ movq(rbx, 0x7ff0000000000000, RelocInfo::NONE);
__ movq(rax, FieldOperand(rdx, HeapNumber::kValueOffset));
// Test that exponent bits are all set.
__ or_(rbx, rax);
__ cmpq(rbx, rax);
__ j(not_equal, &return_equal);
// Shift out flag and all exponent bits, retaining only mantissa.
__ shl(rax, Immediate(12));
// If all bits in the mantissa are zero the number is Infinity, and
// we return zero. Otherwise it is a NaN, and we return non-zero.
// So just return rax.
__ ret(0);
__ bind(&not_identical);
}
// If we're doing a strict equality comparison, we don't have to do
// type conversion, so we generate code to do fast comparison for objects
// and oddballs. Non-smi numbers and strings still go through the usual
// slow-case code.
if (strict_) {
// If either is a Smi (we know that not both are), then they can only
// be equal if the other is a HeapNumber. If so, use the slow case.
{
Label not_smis;
ASSERT_EQ(0, kSmiTag);
ASSERT_EQ(0, Smi::FromInt(0));
__ movq(rcx, Immediate(kSmiTagMask));
__ and_(rcx, rax);
__ testq(rcx, rdx);
__ j(not_zero, &not_smis);
// One operand is a smi.
// Check whether the non-smi is a heap number.
ASSERT_EQ(1, kSmiTagMask);
// rcx still holds rax & kSmiTag, which is either zero or one.
__ decq(rcx); // If rax is a smi, all 1s, else all 0s.
__ movq(rbx, rdx);
__ xor_(rbx, rax);
__ and_(rbx, rcx); // rbx holds either 0 or rax ^ rdx.
__ xor_(rbx, rax);
// if rax was smi, rbx is now rdx, else rax.
// Check if the non-smi operand is a heap number.
__ Cmp(FieldOperand(rbx, HeapObject::kMapOffset),
Factory::heap_number_map());
// If heap number, handle it in the slow case.
__ j(equal, &slow);
// Return non-equal (ebx is not zero)
__ movq(rax, rbx);
__ ret(0);
__ bind(&not_smis);
}
// If either operand is a JSObject or an oddball value, then they are not
// equal since their pointers are different
// There is no test for undetectability in strict equality.
// If the first object is a JS object, we have done pointer comparison.
ASSERT(LAST_TYPE == JS_FUNCTION_TYPE);
Label first_non_object;
__ CmpObjectType(rax, FIRST_JS_OBJECT_TYPE, rcx);
__ j(below, &first_non_object);
// Return non-zero (rax is not zero)
Label return_not_equal;
ASSERT(kHeapObjectTag != 0);
__ bind(&return_not_equal);
__ ret(0);
__ bind(&first_non_object);
// Check for oddballs: true, false, null, undefined.
__ CmpInstanceType(rcx, ODDBALL_TYPE);
__ j(equal, &return_not_equal);
__ CmpObjectType(rdx, FIRST_JS_OBJECT_TYPE, rcx);
__ j(above_equal, &return_not_equal);
// Check for oddballs: true, false, null, undefined.
__ CmpInstanceType(rcx, ODDBALL_TYPE);
__ j(equal, &return_not_equal);
// Fall through to the general case.
}
__ bind(&slow);
}
// Push arguments below the return address.
__ pop(rcx);
__ push(rax);
__ push(rdx);
__ push(rcx);
// Inlined floating point compare.
// Call builtin if operands are not floating point or smi.
Label check_for_symbols;
// TODO(X64): Implement floating point comparisons;
__ int3();
// TODO(1243847): Use cmov below once CpuFeatures are properly hooked up.
Label below_lbl, above_lbl;
// use rdx, rax to convert unsigned to signed comparison
__ j(below, &below_lbl);
__ j(above, &above_lbl);
__ xor_(rax, rax); // equal
__ ret(2 * kPointerSize);
__ bind(&below_lbl);
__ movq(rax, Immediate(-1));
__ ret(2 * kPointerSize);
__ bind(&above_lbl);
__ movq(rax, Immediate(1));
__ ret(2 * kPointerSize); // rax, rdx were pushed
// Fast negative check for symbol-to-symbol equality.
__ bind(&check_for_symbols);
if (cc_ == equal) {
BranchIfNonSymbol(masm, &call_builtin, rax);
BranchIfNonSymbol(masm, &call_builtin, rdx);
// We've already checked for object identity, so if both operands
// are symbols they aren't equal. Register rax already holds a
// non-zero value, which indicates not equal, so just return.
__ ret(2 * kPointerSize);
}
__ bind(&call_builtin);
// must swap argument order
__ pop(rcx);
__ pop(rdx);
__ pop(rax);
__ push(rdx);
__ push(rax);
// Figure out which native to call and setup the arguments.
Builtins::JavaScript builtin;
if (cc_ == equal) {
builtin = strict_ ? Builtins::STRICT_EQUALS : Builtins::EQUALS;
} else {
builtin = Builtins::COMPARE;
int ncr; // NaN compare result
if (cc_ == less || cc_ == less_equal) {
ncr = GREATER;
} else {
ASSERT(cc_ == greater || cc_ == greater_equal); // remaining cases
ncr = LESS;
}
__ push(Immediate(Smi::FromInt(ncr)));
}
// Restore return address on the stack.
__ push(rcx);
// Call the native; it returns -1 (less), 0 (equal), or 1 (greater)
// tagged as a small integer.
__ InvokeBuiltin(builtin, JUMP_FUNCTION);
}
void CompareStub::BranchIfNonSymbol(MacroAssembler* masm,
Label* label,
Register object) {
__ testl(object, Immediate(kSmiTagMask));
__ j(zero, label);
__ movq(kScratchRegister, FieldOperand(object, HeapObject::kMapOffset));
__ movzxbq(kScratchRegister,
FieldOperand(kScratchRegister, Map::kInstanceTypeOffset));
__ and_(kScratchRegister, Immediate(kIsSymbolMask | kIsNotStringMask));
__ cmpb(kScratchRegister, Immediate(kSymbolTag | kStringTag));
__ j(not_equal, label);
}
class CallFunctionStub: public CodeStub {
public:
CallFunctionStub(int argc, InLoopFlag in_loop)
: argc_(argc), in_loop_(in_loop) { }
void Generate(MacroAssembler* masm);
private:
int argc_;
InLoopFlag in_loop_;
#ifdef DEBUG
void Print() { PrintF("CallFunctionStub (args %d)\n", argc_); }
#endif
Major MajorKey() { return CallFunction; }
int MinorKey() { return argc_; }
InLoopFlag InLoop() { return in_loop_; }
};
void CallFunctionStub::Generate(MacroAssembler* masm) {
Label slow;
// Get the function to call from the stack.
// +2 ~ receiver, return address
__ movq(rdi, Operand(rsp, (argc_ + 2) * kPointerSize));
// Check that the function really is a JavaScript function.
__ testl(rdi, Immediate(kSmiTagMask));
__ j(zero, &slow);
// Goto slow case if we do not have a function.
__ CmpObjectType(rdi, JS_FUNCTION_TYPE, rcx);
__ j(not_equal, &slow);
// Fast-case: Just invoke the function.
ParameterCount actual(argc_);
__ InvokeFunction(rdi, actual, JUMP_FUNCTION);
// Slow-case: Non-function called.
__ bind(&slow);
__ Set(rax, argc_);
__ Set(rbx, 0);
__ GetBuiltinEntry(rdx, Builtins::CALL_NON_FUNCTION);
Handle<Code> adaptor(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline));
__ Jump(adaptor, RelocInfo::CODE_TARGET);
}
// Call the function just below TOS on the stack with the given
// arguments. The receiver is the TOS.
void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args,
int position) {
// Push the arguments ("left-to-right") on the stack.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
// Record the position for debugging purposes.
CodeForSourcePosition(position);
// Use the shared code stub to call the function.
InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP;
CallFunctionStub call_function(arg_count, in_loop);
Result answer = frame_->CallStub(&call_function, arg_count + 1);
// Restore context and replace function on the stack with the
// result of the stub invocation.
frame_->RestoreContextRegister();
frame_->SetElementAt(0, &answer);
}
void InstanceofStub::Generate(MacroAssembler* masm) {
}
void ArgumentsAccessStub::GenerateNewObject(MacroAssembler* masm) {
// The displacement is used for skipping the return address and the
// frame pointer on the stack. It is the offset of the last
// parameter (if any) relative to the frame pointer.
static const int kDisplacement = 2 * kPointerSize;
// Check if the calling frame is an arguments adaptor frame.
Label runtime;
__ movq(rdx, Operand(rbp, StandardFrameConstants::kCallerFPOffset));
__ movq(rcx, Operand(rdx, StandardFrameConstants::kContextOffset));
__ cmpq(rcx, Immediate(ArgumentsAdaptorFrame::SENTINEL));
__ j(not_equal, &runtime);
// Value in rcx is Smi encoded.
// Patch the arguments.length and the parameters pointer.
__ movq(rcx, Operand(rdx, ArgumentsAdaptorFrameConstants::kLengthOffset));
__ movq(Operand(rsp, 1 * kPointerSize), rcx);
__ lea(rdx, Operand(rdx, rcx, times_4, kDisplacement));
__ movq(Operand(rsp, 2 * kPointerSize), rdx);
// Do the runtime call to allocate the arguments object.
__ bind(&runtime);
__ TailCallRuntime(ExternalReference(Runtime::kNewArgumentsFast), 3);
}
void ArgumentsAccessStub::GenerateReadElement(MacroAssembler* masm) {
// The key is in rdx and the parameter count is in rax.
// The displacement is used for skipping the frame pointer on the
// stack. It is the offset of the last parameter (if any) relative
// to the frame pointer.
static const int kDisplacement = 1 * kPointerSize;
// Check that the key is a smi.
Label slow;
__ testl(rdx, Immediate(kSmiTagMask));
__ j(not_zero, &slow);
// Check if the calling frame is an arguments adaptor frame.
Label adaptor;
__ movq(rbx, Operand(rbp, StandardFrameConstants::kCallerFPOffset));
__ movq(rcx, Operand(rbx, StandardFrameConstants::kContextOffset));
__ cmpq(rcx, Immediate(ArgumentsAdaptorFrame::SENTINEL));
__ j(equal, &adaptor);
// Check index against formal parameters count limit passed in
// through register rax. Use unsigned comparison to get negative
// check for free.
__ cmpq(rdx, rax);
__ j(above_equal, &slow);
// Read the argument from the stack and return it.
// Shifting code depends on SmiEncoding being equivalent to left shift:
// we multiply by four to get pointer alignment.
ASSERT(kSmiTagSize == 1 && kSmiTag == 0);
__ lea(rbx, Operand(rbp, rax, times_4, 0));
__ neg(rdx);
__ movq(rax, Operand(rbx, rdx, times_4, kDisplacement));
__ Ret();
// Arguments adaptor case: Check index against actual arguments
// limit found in the arguments adaptor frame. Use unsigned
// comparison to get negative check for free.
__ bind(&adaptor);
__ movq(rcx, Operand(rbx, ArgumentsAdaptorFrameConstants::kLengthOffset));
__ cmpq(rdx, rcx);
__ j(above_equal, &slow);
// Read the argument from the stack and return it.
// Shifting code depends on SmiEncoding being equivalent to left shift:
// we multiply by four to get pointer alignment.
ASSERT(kSmiTagSize == 1 && kSmiTag == 0);
__ lea(rbx, Operand(rbx, rcx, times_4, 0));
__ neg(rdx);
__ movq(rax, Operand(rbx, rdx, times_4, kDisplacement));
__ Ret();
// Slow-case: Handle non-smi or out-of-bounds access to arguments
// by calling the runtime system.
__ bind(&slow);
__ pop(rbx); // Return address.
__ push(rdx);
__ push(rbx);
__ TailCallRuntime(ExternalReference(Runtime::kGetArgumentsProperty), 1);
}
void ArgumentsAccessStub::GenerateReadLength(MacroAssembler* masm) {
// Check if the calling frame is an arguments adaptor frame.
Label adaptor;
__ movq(rdx, Operand(rbp, StandardFrameConstants::kCallerFPOffset));
__ movq(rcx, Operand(rdx, StandardFrameConstants::kContextOffset));
__ cmpq(rcx, Immediate(ArgumentsAdaptorFrame::SENTINEL));
__ j(equal, &adaptor);
// Nothing to do: The formal number of parameters has already been
// passed in register rax by calling function. Just return it.
__ ret(0);
// Arguments adaptor case: Read the arguments length from the
// adaptor frame and return it.
__ bind(&adaptor);
__ movq(rax, Operand(rdx, ArgumentsAdaptorFrameConstants::kLengthOffset));
__ ret(0);
}
void CEntryStub::GenerateThrowTOS(MacroAssembler* masm) {
// Check that stack should contain frame pointer, code pointer, state and
// return address in that order.
ASSERT_EQ(StackHandlerConstants::kFPOffset + kPointerSize,
StackHandlerConstants::kStateOffset);
ASSERT_EQ(StackHandlerConstants::kStateOffset + kPointerSize,
StackHandlerConstants::kPCOffset);
ExternalReference handler_address(Top::k_handler_address);
__ movq(kScratchRegister, handler_address);
__ movq(rdx, Operand(kScratchRegister, 0));
// get next in chain
__ movq(rcx, Operand(rdx, 0));
__ movq(Operand(kScratchRegister, 0), rcx);
__ movq(rsp, rdx);
__ pop(rbp); // pop frame pointer
__ pop(rdx); // remove code pointer
__ pop(rdx); // remove state
// Before returning we restore the context from the frame pointer if not NULL.
// The frame pointer is NULL in the exception handler of a JS entry frame.
__ xor_(rsi, rsi); // tentatively set context pointer to NULL
Label skip;
__ cmpq(rbp, Immediate(0));
__ j(equal, &skip);
__ movq(rsi, Operand(rbp, StandardFrameConstants::kContextOffset));
__ bind(&skip);
__ ret(0);
}
void CEntryStub::GenerateCore(MacroAssembler* masm,
Label* throw_normal_exception,
Label* throw_out_of_memory_exception,
StackFrame::Type frame_type,
bool do_gc,
bool always_allocate_scope) {
// rax: result parameter for PerformGC, if any.
// rbx: pointer to C function (C callee-saved).
// rbp: frame pointer (restored after C call).
// rsp: stack pointer (restored after C call).
// rdi: number of arguments including receiver.
// r15: pointer to the first argument (C callee-saved).
// This pointer is reused in LeaveExitFrame(), so it is stored in a
// callee-saved register.
if (do_gc) {
__ movq(Operand(rsp, 0), rax); // Result.
__ movq(kScratchRegister,
FUNCTION_ADDR(Runtime::PerformGC),
RelocInfo::RUNTIME_ENTRY);
__ call(kScratchRegister);
}
ExternalReference scope_depth =
ExternalReference::heap_always_allocate_scope_depth();
if (always_allocate_scope) {
__ movq(kScratchRegister, scope_depth);
__ incl(Operand(kScratchRegister, 0));
}
// Call C function.
#ifdef __MSVC__
// MSVC passes arguments in rcx, rdx, r8, r9
__ movq(rcx, rdi); // argc.
__ movq(rdx, r15); // argv.
#else // ! defined(__MSVC__)
// GCC passes arguments in rdi, rsi, rdx, rcx, r8, r9.
// First argument is already in rdi.
__ movq(rsi, r15); // argv.
#endif
__ call(rbx);
// Result is in rax - do not destroy this register!
if (always_allocate_scope) {
__ movq(kScratchRegister, scope_depth);
__ decl(Operand(kScratchRegister, 0));
}
// Check for failure result.
Label failure_returned;
ASSERT(((kFailureTag + 1) & kFailureTagMask) == 0);
__ lea(rcx, Operand(rax, 1));
// Lower 2 bits of rcx are 0 iff rax has failure tag.
__ testl(rcx, Immediate(kFailureTagMask));
__ j(zero, &failure_returned);
// Exit the JavaScript to C++ exit frame.
__ LeaveExitFrame(frame_type);
__ ret(0);
// Handling of failure.
__ bind(&failure_returned);
Label retry;
// If the returned exception is RETRY_AFTER_GC continue at retry label
ASSERT(Failure::RETRY_AFTER_GC == 0);
__ testl(rax, Immediate(((1 << kFailureTypeTagSize) - 1) << kFailureTagSize));
__ j(zero, &retry);
Label continue_exception;
// If the returned failure is EXCEPTION then promote Top::pending_exception().
__ movq(kScratchRegister, Failure::Exception(), RelocInfo::NONE);
__ cmpq(rax, kScratchRegister);
__ j(not_equal, &continue_exception);
// Retrieve the pending exception and clear the variable.
ExternalReference pending_exception_address(Top::k_pending_exception_address);
__ movq(kScratchRegister, pending_exception_address);
__ movq(rax, Operand(kScratchRegister, 0));
__ movq(rdx, ExternalReference::the_hole_value_location());
__ movq(rdx, Operand(rdx, 0));
__ movq(Operand(kScratchRegister, 0), rdx);
__ bind(&continue_exception);
// Special handling of out of memory exception.
__ movq(kScratchRegister, Failure::OutOfMemoryException(), RelocInfo::NONE);
__ cmpq(rax, kScratchRegister);
__ j(equal, throw_out_of_memory_exception);
// Handle normal exception.
__ jmp(throw_normal_exception);
// Retry.
__ bind(&retry);
}
void CEntryStub::GenerateThrowOutOfMemory(MacroAssembler* masm) {
// Fetch top stack handler.
ExternalReference handler_address(Top::k_handler_address);
__ movq(kScratchRegister, handler_address);
__ movq(rdx, Operand(kScratchRegister, 0));
// Unwind the handlers until the ENTRY handler is found.
Label loop, done;
__ bind(&loop);
// Load the type of the current stack handler.
__ cmpq(Operand(rdx, StackHandlerConstants::kStateOffset),
Immediate(StackHandler::ENTRY));
__ j(equal, &done);
// Fetch the next handler in the list.
__ movq(rdx, Operand(rdx, StackHandlerConstants::kNextOffset));
__ jmp(&loop);
__ bind(&done);
// Set the top handler address to next handler past the current ENTRY handler.
__ movq(rax, Operand(rdx, StackHandlerConstants::kNextOffset));
__ store_rax(handler_address);
// Set external caught exception to false.
__ movq(rax, Immediate(false));
ExternalReference external_caught(Top::k_external_caught_exception_address);
__ store_rax(external_caught);
// Set pending exception and rax to out of memory exception.
__ movq(rax, Failure::OutOfMemoryException(), RelocInfo::NONE);
ExternalReference pending_exception(Top::k_pending_exception_address);
__ store_rax(pending_exception);
// Restore the stack to the address of the ENTRY handler
__ movq(rsp, rdx);
// Clear the context pointer;
__ xor_(rsi, rsi);
// Restore registers from handler.
__ pop(rbp); // FP
ASSERT_EQ(StackHandlerConstants::kFPOffset + kPointerSize,
StackHandlerConstants::kStateOffset);
__ pop(rdx); // State
ASSERT_EQ(StackHandlerConstants::kStateOffset + kPointerSize,
StackHandlerConstants::kPCOffset);
__ ret(0);
}
void CEntryStub::GenerateBody(MacroAssembler* masm, bool is_debug_break) {
// rax: number of arguments including receiver
// rbx: pointer to C function (C callee-saved)
// rbp: frame pointer (restored after C call)
// rsp: stack pointer (restored after C call)
// rsi: current context (C callee-saved)
// rdi: caller's parameter pointer pp (C callee-saved)
// NOTE: Invocations of builtins may return failure objects
// instead of a proper result. The builtin entry handles
// this by performing a garbage collection and retrying the
// builtin once.
StackFrame::Type frame_type = is_debug_break ?
StackFrame::EXIT_DEBUG :
StackFrame::EXIT;
// Enter the exit frame that transitions from JavaScript to C++.
__ EnterExitFrame(frame_type);
// rax: result parameter for PerformGC, if any (setup below).
// Holds the result of a previous call to GenerateCore that
// returned a failure. On next call, it's used as parameter
// to Runtime::PerformGC.
// rbx: pointer to builtin function (C callee-saved).
// rbp: frame pointer (restored after C call).
// rsp: stack pointer (restored after C call).
// rdi: number of arguments including receiver (destroyed by C call).
// The rdi register is not callee-save in Unix 64-bit ABI, so
// we must treat it as volatile.
// r15: argv pointer (C callee-saved).
Label throw_out_of_memory_exception;
Label throw_normal_exception;
// Call into the runtime system. Collect garbage before the call if
// running with --gc-greedy set.
if (FLAG_gc_greedy) {
Failure* failure = Failure::RetryAfterGC(0);
__ movq(rax, failure, RelocInfo::NONE);
}
GenerateCore(masm,
&throw_normal_exception,
&throw_out_of_memory_exception,
frame_type,
FLAG_gc_greedy,
false);
// Do space-specific GC and retry runtime call.
GenerateCore(masm,
&throw_normal_exception,
&throw_out_of_memory_exception,
frame_type,
true,
false);
// Do full GC and retry runtime call one final time.
Failure* failure = Failure::InternalError();
__ movq(rax, failure, RelocInfo::NONE);
GenerateCore(masm,
&throw_normal_exception,
&throw_out_of_memory_exception,
frame_type,
true,
true);
__ bind(&throw_out_of_memory_exception);
GenerateThrowOutOfMemory(masm);
// control flow for generated will not return.
__ bind(&throw_normal_exception);
GenerateThrowTOS(masm);
}
void JSEntryStub::GenerateBody(MacroAssembler* masm, bool is_construct) {
Label invoke, exit;
// Setup frame.
__ push(rbp);
__ movq(rbp, rsp);
// Save callee-saved registers (X64 calling conventions).
int marker = is_construct ? StackFrame::ENTRY_CONSTRUCT : StackFrame::ENTRY;
// Push something that is not an arguments adaptor.
__ push(Immediate(ArgumentsAdaptorFrame::NON_SENTINEL));
__ push(Immediate(Smi::FromInt(marker))); // @ function offset
__ push(r12);
__ push(r13);
__ push(r14);
__ push(r15);
__ push(rdi);
__ push(rsi);
__ push(rbx);
// TODO(X64): Push XMM6-XMM15 (low 64 bits) as well, or make them
// callee-save in JS code as well.
// Save copies of the top frame descriptor on the stack.
ExternalReference c_entry_fp(Top::k_c_entry_fp_address);
__ load_rax(c_entry_fp);
__ push(rax);
// Call a faked try-block that does the invoke.
__ call(&invoke);
// Caught exception: Store result (exception) in the pending
// exception field in the JSEnv and return a failure sentinel.
ExternalReference pending_exception(Top::k_pending_exception_address);
__ store_rax(pending_exception);
__ movq(rax, Failure::Exception(), RelocInfo::NONE);
__ jmp(&exit);
// Invoke: Link this frame into the handler chain.
__ bind(&invoke);
__ PushTryHandler(IN_JS_ENTRY, JS_ENTRY_HANDLER);
// Clear any pending exceptions.
__ load_rax(ExternalReference::the_hole_value_location());
__ store_rax(pending_exception);
// Fake a receiver (NULL).
__ push(Immediate(0)); // receiver
// Invoke the function by calling through JS entry trampoline
// builtin and pop the faked function when we return. We load the address
// from an external reference instead of inlining the call target address
// directly in the code, because the builtin stubs may not have been
// generated yet at the time this code is generated.
if (is_construct) {
ExternalReference construct_entry(Builtins::JSConstructEntryTrampoline);
__ load_rax(construct_entry);
} else {
ExternalReference entry(Builtins::JSEntryTrampoline);
__ load_rax(entry);
}
__ lea(kScratchRegister, FieldOperand(rax, Code::kHeaderSize));
__ call(kScratchRegister);
// Unlink this frame from the handler chain.
__ movq(kScratchRegister, ExternalReference(Top::k_handler_address));
__ pop(Operand(kScratchRegister, 0));
// Pop next_sp.
__ addq(rsp, Immediate(StackHandlerConstants::kSize - kPointerSize));
// Restore the top frame descriptor from the stack.
__ bind(&exit);
__ movq(kScratchRegister, ExternalReference(Top::k_c_entry_fp_address));
__ pop(Operand(kScratchRegister, 0));
// Restore callee-saved registers (X64 conventions).
__ pop(rbx);
__ pop(rsi);
__ pop(rdi);
__ pop(r15);
__ pop(r14);
__ pop(r13);
__ pop(r12);
__ addq(rsp, Immediate(2 * kPointerSize)); // remove markers
// Restore frame pointer and return.
__ pop(rbp);
__ ret(0);
}
// -----------------------------------------------------------------------------
// Implementation of stubs.
// Stub classes have public member named masm, not masm_.
void StackCheckStub::Generate(MacroAssembler* masm) {
// Because builtins always remove the receiver from the stack, we
// have to fake one to avoid underflowing the stack. The receiver
// must be inserted below the return address on the stack so we
// temporarily store that in a register.
__ pop(rax);
__ push(Immediate(Smi::FromInt(0)));
__ push(rax);
// Do tail-call to runtime routine.
__ TailCallRuntime(ExternalReference(Runtime::kStackGuard), 1);
}
void FloatingPointHelper::AllocateHeapNumber(MacroAssembler* masm,
Label* need_gc,
Register scratch,
Register result) {
ExternalReference allocation_top =
ExternalReference::new_space_allocation_top_address();
ExternalReference allocation_limit =
ExternalReference::new_space_allocation_limit_address();
__ movq(scratch, allocation_top); // scratch: address of allocation top.
__ movq(result, Operand(scratch, 0));
__ addq(result, Immediate(HeapNumber::kSize)); // New top.
__ movq(kScratchRegister, allocation_limit);
__ cmpq(result, Operand(kScratchRegister, 0));
__ j(above, need_gc);
__ movq(Operand(scratch, 0), result); // store new top
__ addq(result, Immediate(kHeapObjectTag - HeapNumber::kSize));
__ movq(kScratchRegister,
Factory::heap_number_map(),
RelocInfo::EMBEDDED_OBJECT);
__ movq(FieldOperand(result, HeapObject::kMapOffset), kScratchRegister);
// Tag old top and use as result.
}
void FloatingPointHelper::LoadFloatOperand(MacroAssembler* masm,
Register src,
XMMRegister dst) {
Label load_smi, done;
__ testl(src, Immediate(kSmiTagMask));
__ j(zero, &load_smi);
__ movsd(dst, FieldOperand(src, HeapNumber::kValueOffset));
__ jmp(&done);
__ bind(&load_smi);
__ sar(src, Immediate(kSmiTagSize));
__ cvtlsi2sd(dst, src);
__ bind(&done);
}
void FloatingPointHelper::LoadFloatOperands(MacroAssembler* masm,
XMMRegister dst1,
XMMRegister dst2) {
__ movq(kScratchRegister, Operand(rsp, 2 * kPointerSize));
LoadFloatOperand(masm, kScratchRegister, dst1);
__ movq(kScratchRegister, Operand(rsp, 1 * kPointerSize));
LoadFloatOperand(masm, kScratchRegister, dst2);
}
void FloatingPointHelper::LoadInt32Operand(MacroAssembler* masm,
const Operand& src,
Register dst) {
// TODO(X64): Convert number operands to int32 values.
// Don't convert a Smi to a double first.
UNIMPLEMENTED();
}
void FloatingPointHelper::LoadFloatOperands(MacroAssembler* masm) {
Label load_smi_1, load_smi_2, done_load_1, done;
__ movq(kScratchRegister, Operand(rsp, 2 * kPointerSize));
__ testl(kScratchRegister, Immediate(kSmiTagMask));
__ j(zero, &load_smi_1);
__ fld_d(FieldOperand(kScratchRegister, HeapNumber::kValueOffset));
__ bind(&done_load_1);
__ movq(kScratchRegister, Operand(rsp, 1 * kPointerSize));
__ testl(kScratchRegister, Immediate(kSmiTagMask));
__ j(zero, &load_smi_2);
__ fld_d(FieldOperand(kScratchRegister, HeapNumber::kValueOffset));
__ jmp(&done);
__ bind(&load_smi_1);
__ sar(kScratchRegister, Immediate(kSmiTagSize));
__ push(kScratchRegister);
__ fild_s(Operand(rsp, 0));
__ pop(kScratchRegister);
__ jmp(&done_load_1);
__ bind(&load_smi_2);
__ sar(kScratchRegister, Immediate(kSmiTagSize));
__ push(kScratchRegister);
__ fild_s(Operand(rsp, 0));
__ pop(kScratchRegister);
__ bind(&done);
}
void FloatingPointHelper::CheckFloatOperands(MacroAssembler* masm,
Label* non_float) {
Label test_other, done;
// Test if both operands are floats or smi -> scratch=k_is_float;
// Otherwise scratch = k_not_float.
__ testl(rdx, Immediate(kSmiTagMask));
__ j(zero, &test_other); // argument in rdx is OK
__ movq(kScratchRegister,
Factory::heap_number_map(),
RelocInfo::EMBEDDED_OBJECT);
__ cmpq(kScratchRegister, FieldOperand(rdx, HeapObject::kMapOffset));
__ j(not_equal, non_float); // argument in rdx is not a number -> NaN
__ bind(&test_other);
__ testl(rax, Immediate(kSmiTagMask));
__ j(zero, &done); // argument in rax is OK
__ movq(kScratchRegister,
Factory::heap_number_map(),
RelocInfo::EMBEDDED_OBJECT);
__ cmpq(kScratchRegister, FieldOperand(rax, HeapObject::kMapOffset));
__ j(not_equal, non_float); // argument in rax is not a number -> NaN
// Fall-through: Both operands are numbers.
__ bind(&done);
}
const char* GenericBinaryOpStub::GetName() {
switch (op_) {
case Token::ADD: return "GenericBinaryOpStub_ADD";
case Token::SUB: return "GenericBinaryOpStub_SUB";
case Token::MUL: return "GenericBinaryOpStub_MUL";
case Token::DIV: return "GenericBinaryOpStub_DIV";
case Token::BIT_OR: return "GenericBinaryOpStub_BIT_OR";
case Token::BIT_AND: return "GenericBinaryOpStub_BIT_AND";
case Token::BIT_XOR: return "GenericBinaryOpStub_BIT_XOR";
case Token::SAR: return "GenericBinaryOpStub_SAR";
case Token::SHL: return "GenericBinaryOpStub_SHL";
case Token::SHR: return "GenericBinaryOpStub_SHR";
default: return "GenericBinaryOpStub";
}
}
void GenericBinaryOpStub::GenerateSmiCode(MacroAssembler* masm, Label* slow) {
// Perform fast-case smi code for the operation (rax <op> rbx) and
// leave result in register rax.
// Prepare the smi check of both operands by or'ing them together
// before checking against the smi mask.
__ movq(rcx, rbx);
__ or_(rcx, rax);
switch (op_) {
case Token::ADD:
__ addl(rax, rbx); // add optimistically
__ j(overflow, slow);
__ movsxlq(rax, rax); // Sign extend eax into rax.
break;
case Token::SUB:
__ subl(rax, rbx); // subtract optimistically
__ j(overflow, slow);
__ movsxlq(rax, rax); // Sign extend eax into rax.
break;
case Token::DIV:
case Token::MOD:
// Sign extend rax into rdx:rax
// (also sign extends eax into edx if eax is Smi).
__ cqo();
// Check for 0 divisor.
__ testq(rbx, rbx);
__ j(zero, slow);
break;
default:
// Fall-through to smi check.
break;
}
// Perform the actual smi check.
ASSERT(kSmiTag == 0); // adjust zero check if not the case
__ testl(rcx, Immediate(kSmiTagMask));
__ j(not_zero, slow);
switch (op_) {
case Token::ADD:
case Token::SUB:
// Do nothing here.
break;
case Token::MUL:
// If the smi tag is 0 we can just leave the tag on one operand.
ASSERT(kSmiTag == 0); // adjust code below if not the case
// Remove tag from one of the operands (but keep sign).
__ sar(rax, Immediate(kSmiTagSize));
// Do multiplication.
__ imull(rax, rbx); // multiplication of smis; result in eax
// Go slow on overflows.
__ j(overflow, slow);
// Check for negative zero result.
__ movsxlq(rax, rax); // Sign extend eax into rax.
__ NegativeZeroTest(rax, rcx, slow); // use rcx = x | y
break;
case Token::DIV:
// Divide rdx:rax by rbx (where rdx:rax is equivalent to the smi in eax).
__ idiv(rbx);
// Check that the remainder is zero.
__ testq(rdx, rdx);
__ j(not_zero, slow);
// Check for the corner case of dividing the most negative smi
// by -1. We cannot use the overflow flag, since it is not set
// by idiv instruction.
ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
// TODO(X64): TODO(Smi): Smi implementation dependent constant.
// Value is Smi::fromInt(-(1<<31)) / Smi::fromInt(-1)
__ cmpq(rax, Immediate(0x40000000));
__ j(equal, slow);
// Check for negative zero result.
__ NegativeZeroTest(rax, rcx, slow); // use ecx = x | y
// Tag the result and store it in register rax.
ASSERT(kSmiTagSize == times_2); // adjust code if not the case
__ lea(rax, Operand(rax, rax, times_1, kSmiTag));
break;
case Token::MOD:
// Divide rdx:rax by rbx.
__ idiv(rbx);
// Check for negative zero result.
__ NegativeZeroTest(rdx, rcx, slow); // use ecx = x | y
// Move remainder to register rax.
__ movq(rax, rdx);
break;
case Token::BIT_OR:
__ or_(rax, rbx);
break;
case Token::BIT_AND:
__ and_(rax, rbx);
break;
case Token::BIT_XOR:
ASSERT_EQ(0, kSmiTag);
__ xor_(rax, rbx);
break;
case Token::SHL:
case Token::SHR:
case Token::SAR:
// Move the second operand into register ecx.
__ movq(rcx, rbx);
// Remove tags from operands (but keep sign).
__ sar(rax, Immediate(kSmiTagSize));
__ sar(rcx, Immediate(kSmiTagSize));
// Perform the operation.
switch (op_) {
case Token::SAR:
__ sar(rax);
// No checks of result necessary
break;
case Token::SHR:
__ shrl(rax); // rcx is implicit shift register
// Check that the *unsigned* result fits in a smi.
// Neither of the two high-order bits can be set:
// - 0x80000000: high bit would be lost when smi tagging.
// - 0x40000000: this number would convert to negative when
// Smi tagging these two cases can only happen with shifts
// by 0 or 1 when handed a valid smi.
__ testq(rax, Immediate(0xc0000000));
__ j(not_zero, slow);
break;
case Token::SHL:
__ shll(rax);
// TODO(Smi): Significant change if Smi changes.
// Check that the *signed* result fits in a smi.
// It does, if the 30th and 31st bits are equal, since then
// shifting the SmiTag in at the bottom doesn't change the sign.
ASSERT(kSmiTagSize == 1);
__ cmpl(rax, Immediate(0xc0000000));
__ j(sign, slow);
__ movsxlq(rax, rax); // Extend new sign of eax into rax.
break;
default:
UNREACHABLE();
}
// Tag the result and store it in register eax.
ASSERT(kSmiTagSize == times_2); // adjust code if not the case
__ lea(rax, Operand(rax, rax, times_1, kSmiTag));
break;
default:
UNREACHABLE();
break;
}
}
void GenericBinaryOpStub::Generate(MacroAssembler* masm) {
Label call_runtime;
if (flags_ == SMI_CODE_IN_STUB) {
// The fast case smi code wasn't inlined in the stub caller
// code. Generate it here to speed up common operations.
Label slow;
__ movq(rbx, Operand(rsp, 1 * kPointerSize)); // get y
__ movq(rax, Operand(rsp, 2 * kPointerSize)); // get x
GenerateSmiCode(masm, &slow);
__ ret(2 * kPointerSize); // remove both operands
// Too bad. The fast case smi code didn't succeed.
__ bind(&slow);
}
// Setup registers.
__ movq(rax, Operand(rsp, 1 * kPointerSize)); // get y
__ movq(rdx, Operand(rsp, 2 * kPointerSize)); // get x
// Floating point case.
switch (op_) {
case Token::ADD:
case Token::SUB:
case Token::MUL:
case Token::DIV: {
// rax: y
// rdx: x
FloatingPointHelper::CheckFloatOperands(masm, &call_runtime);
// Fast-case: Both operands are numbers.
// Allocate a heap number, if needed.
Label skip_allocation;
switch (mode_) {
case OVERWRITE_LEFT:
__ movq(rax, rdx);
// Fall through!
case OVERWRITE_RIGHT:
// If the argument in rax is already an object, we skip the
// allocation of a heap number.
__ testl(rax, Immediate(kSmiTagMask));
__ j(not_zero, &skip_allocation);
// Fall through!
case NO_OVERWRITE:
FloatingPointHelper::AllocateHeapNumber(masm,
&call_runtime,
rcx,
rax);
__ bind(&skip_allocation);
break;
default: UNREACHABLE();
}
// xmm4 and xmm5 are volatile XMM registers.
FloatingPointHelper::LoadFloatOperands(masm, xmm4, xmm5);
switch (op_) {
case Token::ADD: __ addsd(xmm4, xmm5); break;
case Token::SUB: __ subsd(xmm4, xmm5); break;
case Token::MUL: __ mulsd(xmm4, xmm5); break;
case Token::DIV: __ divsd(xmm4, xmm5); break;
default: UNREACHABLE();
}
__ movsd(FieldOperand(rax, HeapNumber::kValueOffset), xmm4);
__ ret(2 * kPointerSize);
}
case Token::MOD: {
// For MOD we go directly to runtime in the non-smi case.
break;
}
case Token::BIT_OR:
case Token::BIT_AND:
case Token::BIT_XOR:
case Token::SAR:
case Token::SHL:
case Token::SHR: {
FloatingPointHelper::CheckFloatOperands(masm, &call_runtime);
// TODO(X64): Don't convert a Smi to float and then back to int32
// afterwards.
FloatingPointHelper::LoadFloatOperands(masm);
Label skip_allocation, non_smi_result, operand_conversion_failure;
// Reserve space for converted numbers.
__ subq(rsp, Immediate(2 * kPointerSize));
bool use_sse3 = CpuFeatures::IsSupported(CpuFeatures::SSE3);
if (use_sse3) {
// Truncate the operands to 32-bit integers and check for
// exceptions in doing so.
CpuFeatures::Scope scope(CpuFeatures::SSE3);
__ fisttp_s(Operand(rsp, 0 * kPointerSize));
__ fisttp_s(Operand(rsp, 1 * kPointerSize));
__ fnstsw_ax();
__ testl(rax, Immediate(1));
__ j(not_zero, &operand_conversion_failure);
} else {
// Check if right operand is int32.
__ fist_s(Operand(rsp, 0 * kPointerSize));
__ fild_s(Operand(rsp, 0 * kPointerSize));
__ fucompp();
__ fnstsw_ax();
__ sahf(); // TODO(X64): Not available.
__ j(not_zero, &operand_conversion_failure);
__ j(parity_even, &operand_conversion_failure);
// Check if left operand is int32.
__ fist_s(Operand(rsp, 1 * kPointerSize));
__ fild_s(Operand(rsp, 1 * kPointerSize));
__ fucompp();
__ fnstsw_ax();
__ sahf(); // TODO(X64): Not available. Test bits in ax directly
__ j(not_zero, &operand_conversion_failure);
__ j(parity_even, &operand_conversion_failure);
}
// Get int32 operands and perform bitop.
__ pop(rcx);
__ pop(rax);
switch (op_) {
case Token::BIT_OR: __ or_(rax, rcx); break;
case Token::BIT_AND: __ and_(rax, rcx); break;
case Token::BIT_XOR: __ xor_(rax, rcx); break;
case Token::SAR: __ sar(rax); break;
case Token::SHL: __ shl(rax); break;
case Token::SHR: __ shr(rax); break;
default: UNREACHABLE();
}
if (op_ == Token::SHR) {
// Check if result is non-negative and fits in a smi.
__ testl(rax, Immediate(0xc0000000));
__ j(not_zero, &non_smi_result);
} else {
// Check if result fits in a smi.
__ cmpl(rax, Immediate(0xc0000000));
__ j(negative, &non_smi_result);
}
// Tag smi result and return.
ASSERT(kSmiTagSize == times_2); // adjust code if not the case
__ lea(rax, Operand(rax, rax, times_1, kSmiTag));
__ ret(2 * kPointerSize);
// All ops except SHR return a signed int32 that we load in a HeapNumber.
if (op_ != Token::SHR) {
__ bind(&non_smi_result);
// Allocate a heap number if needed.
__ movsxlq(rbx, rax); // rbx: sign extended 32-bit result
switch (mode_) {
case OVERWRITE_LEFT:
case OVERWRITE_RIGHT:
// If the operand was an object, we skip the
// allocation of a heap number.
__ movq(rax, Operand(rsp, mode_ == OVERWRITE_RIGHT ?
1 * kPointerSize : 2 * kPointerSize));
__ testl(rax, Immediate(kSmiTagMask));
__ j(not_zero, &skip_allocation);
// Fall through!
case NO_OVERWRITE:
FloatingPointHelper::AllocateHeapNumber(masm, &call_runtime,
rcx, rax);
__ bind(&skip_allocation);
break;
default: UNREACHABLE();
}
// Store the result in the HeapNumber and return.
__ movq(Operand(rsp, 1 * kPointerSize), rbx);
__ fild_s(Operand(rsp, 1 * kPointerSize));
__ fstp_d(FieldOperand(rax, HeapNumber::kValueOffset));
__ ret(2 * kPointerSize);
}
// Clear the FPU exception flag and reset the stack before calling
// the runtime system.
__ bind(&operand_conversion_failure);
__ addq(rsp, Immediate(2 * kPointerSize));
if (use_sse3) {
// If we've used the SSE3 instructions for truncating the
// floating point values to integers and it failed, we have a
// pending #IA exception. Clear it.
__ fnclex();
} else {
// The non-SSE3 variant does early bailout if the right
// operand isn't a 32-bit integer, so we may have a single
// value on the FPU stack we need to get rid of.
__ ffree(0);
}
// SHR should return uint32 - go to runtime for non-smi/negative result.
if (op_ == Token::SHR) {
__ bind(&non_smi_result);
}
__ movq(rax, Operand(rsp, 1 * kPointerSize));
__ movq(rdx, Operand(rsp, 2 * kPointerSize));
break;
}
default: UNREACHABLE(); break;
}
// If all else fails, use the runtime system to get the correct
// result.
__ bind(&call_runtime);
// Disable builtin-calls until JS builtins can compile and run.
__ Abort("Disabled until builtins compile and run.");
switch (op_) {
case Token::ADD:
__ InvokeBuiltin(Builtins::ADD, JUMP_FUNCTION);
break;
case Token::SUB:
__ InvokeBuiltin(Builtins::SUB, JUMP_FUNCTION);
break;
case Token::MUL:
__ InvokeBuiltin(Builtins::MUL, JUMP_FUNCTION);
break;
case Token::DIV:
__ InvokeBuiltin(Builtins::DIV, JUMP_FUNCTION);
break;
case Token::MOD:
__ InvokeBuiltin(Builtins::MOD, JUMP_FUNCTION);
break;
case Token::BIT_OR:
__ InvokeBuiltin(Builtins::BIT_OR, JUMP_FUNCTION);
break;
case Token::BIT_AND:
__ InvokeBuiltin(Builtins::BIT_AND, JUMP_FUNCTION);
break;
case Token::BIT_XOR:
__ InvokeBuiltin(Builtins::BIT_XOR, JUMP_FUNCTION);
break;
case Token::SAR:
__ InvokeBuiltin(Builtins::SAR, JUMP_FUNCTION);
break;
case Token::SHL:
__ InvokeBuiltin(Builtins::SHL, JUMP_FUNCTION);
break;
case Token::SHR:
__ InvokeBuiltin(Builtins::SHR, JUMP_FUNCTION);
break;
default:
UNREACHABLE();
}
}
#undef __
} } // namespace v8::internal