Add option armeabi to the SCons build for selecting the floating point variant to use. Also add externally defined CCFLAGS environment for all targets. Run test.py with option -S armeabi=hardfloat to test with hardfloat enabled.
Make selecting hardfloat EABI variant a build-time option instead of a runtime option.
Add a simple check of the EABI variant during V8 initialization to exit if the compilation was not configured correctly. The reason for this is that GCC does not provide a compile time symbol defining the EABI variant. This check is not fool-proof as it cannot check the compilation configuration used for the snapshot if any.
R=karlklose@chromium.org, erik.corry@gmail.com
BUG=none
TEST=none
Review URL: http://codereview.chromium.org//6905098
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7715 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The type recording binary operations stub contained a number of issues which broke V8 when running without VFPv3 supoort.
1. The order of the high/low words of doubles in core register pairs where wrong
2. Missing allocation of a heap number for the result
3. Missing call to runtime
Added the option for printing the double values in register pairs to the simulator.
R=karlklose@chromium.org
BUG=v8:1315
TEST=
Review URL: http://codereview.chromium.org//6834020
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7603 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fix the ARM simulator, the ARM disassembler and extend the stop feature.
The stop feature in the simulator now support enabling, disabling and
counting.
BUG=None
TEST=None
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5723 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
As the start index is already passed it is easy to calculate the "at start" boolean in generated code. Also as direct entry has been implemented this needs to be done in generated code anyway, and therefore might as well be moved to the generated code for RegExp. The "at start" value is now calcualted as a local variable on the native RegExp frame based on the value of the start index argument.
The x64 version have been tested on both Linux and 64-bit Windows Vista.
For ARM I have tested cctest/test-regexp on ARM hardware, but the rest of the tests have only been run on the ARM simulator.
Review URL: http://codereview.chromium.org/554078
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3709 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Calls to RegExp no longer have to be via a call to the runtime system. A new stub have been added which can handle this call in generated code. The stub checks all the parameters and creates RegExp entry frame in the same way as it is created by the runtime system. Bailout to the runtime system is done whenever an uncommon situation is encountered or when the static data used is not initialized. After running the native RegExp code the last match info is updated like in the runtime system.
Currently only ASCII strings are handled.
Added another argument to the RegExp entry frame. It indicated whether the call is direct from JavaScript code or through the runtime system. This information is used when RegExp execution is interrupted. If an interruption happens when RegExp code is called directly a retry is issued causing the interruption to be handled via the runtime system. The reason for this is that the direct call to RegExp code does not support garbage collection.
Review URL: http://codereview.chromium.org/521028
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3542 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
separate JS stack.
In exception handling, we need to be able to compare addresses into
the JavaScript portion of the stack with the address of a C++ handler
on the stack. Since the stacks are separate on the simulator, we need
a JavaScript stack address corresponding to a C++ try catch handler in
order to perform valid address comparisons.
On the simulator, we now link the C++ try catch handlers indirectly
through the JS stack and use the JS stack indirection address for
comparisons.
JS C++
handler
[C++ address] <------ next_
\
\
\----> handler
[C++ address] <------ next_
On actual hardware the C++ try catch handlers continue to be directly
linked.
BUG=http://code.google.com/p/v8/issues/detail?id=271
Review URL: http://codereview.chromium.org/360004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3228 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
instructions. The intention is that the snapshots generated
by the simulator should be usable on the hardware. Instead of
swi instructions we generate a branch to a swi instruction that
is not part of the snapshot. The call/jump is patched up in
the same way as other external references when the snapshot
is deserialized. This only works for EABI targets: on old ABI
targets we still emit some instructions not supported by the
simulator (fp coprocessor instructions).
Review URL: http://codereview.chromium.org/119036
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2127 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00