available. We use this to ensure that snapshots on MacOSX can
use SSE2 instructions. Also clean up and assertify the
handling of things we can't do when we are generating a
snapshot. Fix a bug in the new serialization tests where
they activated Snapshot::enable() too late after code had been
generated that assumed no snapshots.
Review URL: http://codereview.chromium.org/391051
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3301 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
make standard regexps like \s and . case independent.
* Make use of the fact that the subject string is ASCII only
when making character classes case independent.
* Avoid spending time making large ideogram or punctuation
ranges case independent when there is no case mapping anyway.
Review URL: http://codereview.chromium.org/378024
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3243 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
it in regular flat strings that are part of the snapshot.
After this change we don't need libraries-empty.cc any more. In
this change libraries-empty.cc is just a the same as libraries.cc
and the scons build builds it but does not use it. We can move
in stages to a situation where it is not generated at all for all
the build systems that we have.
Review URL: http://codereview.chromium.org/360050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3238 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the generated code for function.apply there was a loop checking the stack limit for interruption. This loop would call into the runtime system to handle interuption and keep running until there was no interruption. However if the interuption was debug break the runtime system would never clear the interruption as debug break is prevented in builtins are prevented and the assumption here was that returning with the debug break flag set would move execution forward.
Renamed initial_jslimit and initial_climit to real_jslimit and real_climit. Renamed a few external references related to the stack limit as well.
Exposed the real stack limit to generated code to make the stack check when entering function.apply use the real stack limit and not the stack limit which is changed to signal interruption.
Added the real stack limit to the roots array.
BUG=http://code.google.com/p/v8/issues/detail?id=493
TEST=cctest/test-debug/DebugBreakFunctionApply
Review URL: http://codereview.chromium.org/345048
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3229 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
separate JS stack.
In exception handling, we need to be able to compare addresses into
the JavaScript portion of the stack with the address of a C++ handler
on the stack. Since the stacks are separate on the simulator, we need
a JavaScript stack address corresponding to a C++ try catch handler in
order to perform valid address comparisons.
On the simulator, we now link the C++ try catch handlers indirectly
through the JS stack and use the JS stack indirection address for
comparisons.
JS C++
handler
[C++ address] <------ next_
\
\
\----> handler
[C++ address] <------ next_
On actual hardware the C++ try catch handlers continue to be directly
linked.
BUG=http://code.google.com/p/v8/issues/detail?id=271
Review URL: http://codereview.chromium.org/360004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3228 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- don't engage the processing thread of CPU profiling until the first time profiling is resumed, this saves us a thread allocation for the majority of users;
- don't log shared libraries addresses: this is useless for JS-only profiling, and also consumes time on startup.
Review URL: http://codereview.chromium.org/340013
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3154 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of individual changes:
- Added infrastructure for custom stub caching.
- Push the code object onto the stack in exit calls instead of a
debug/non-debug marker.
- Remove the DEBUG_EXIT frame type.
- Add a new exit stub generator for API getters.
Review URL: http://codereview.chromium.org/330017
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3130 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. This is a follow-on CL to
http://codereview.chromium.org/293023 .
Based on review feedback, defined the behavior of storing NaN and
+/-Infinity into external arrays of integer types as storing 0. Added
test cases. Added fucomi instruction to assembler. Fixed bug in
KeyedLoadIC::GenerateExternalArray when allocation of HeapNumber
failed. Fixed bug in encoding of 16-bit immediate arithmetic
instructions in 64-bit port.
Removed raising of exceptions for negative array indices passed to
external arrays and associated tests. Based on current discussion in
WebGL working group, will probably end up removing the exception
throwing altogether.
Review URL: http://codereview.chromium.org/294022
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3113 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
when using snapshots.
The alignment of new space has to match the alignment in the snapshot,
but the max committed amount of memory does not.
For now, we assume that the default semispace size is always used in a
snapshot.
Review URL: http://codereview.chromium.org/300036
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3106 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.
As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.
Review URL: http://codereview.chromium.org/293023
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When starting JS profiling under Chromium, a map from function addresses to function names is created. During it, for sourceful scripts, an attempt to access script source is made. This can cause a crash, if a source is an external string, which already has been disposed. We had a similar problem in the past with DebugGetLoadedScripts.
BUG=http://crbug.com/23768
TEST=test-log/Issue23768
Review URL: http://codereview.chromium.org/269003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3027 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The profile is taken together with constructors profile. In theory, it
should represent a complete heap graph. However, this takes a lot of memory,
so it is reduced to a more compact, but still useful form. Namely:
- objects are aggregated by their constructors, except for Array and Object
instances, that are too hetereogeneous;
- for Arrays and Objects, initially every instance is concerned, but then
they are grouped together based on their retainer graph paths similarity (e.g.
if two objects has the same retainer, they are considered equal);
Review URL: http://codereview.chromium.org/200132
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2903 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The main piece of this change was to add support for break on return for ARM. On ARM the normal js function return consist of the following code sequence.
mov sp, fp
ldmia sp!, {fp, lr}
add sp, sp, #4
bx lr
to a call to the debug break return entry code using the following code sequence
mov lr, pc
ldr pc, [pc, #-4]
<debug break return entry code entry point address>
bktp 0
The values of Assembler::kPatchReturnSequenceLength and Assembler::kPatchReturnSequenceLength are somewhat misleading, but they fit the current use in the debugger. Also Assembler::kPatchReturnSequenceLength is used in the IC code as well (for something which is not related to return sequences at all). I will change that in a separate changelist.
For the debugger to work also added recording of the return sequence in the relocation info and handling of source position recording when a function ends with a return statement.
Used the constant kInstrSize instead of sizeof(Instr).
Passes all debugger tests on both simulator and hardware (only release mode tested on hardware).
Review URL: http://codereview.chromium.org/199075
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2879 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The SCons build now supports building for 64-bit Windows. This still requires that the SCons build is passed an env parameter containing the PATH and LIB for the 64-bit build as SCons autodetects the 32-bit environment.
Lowered the warning level for the 64-bit build temporarily.
Added a verbose option to SCons to display the startup banner for the Microsoft Visual C++ tools.
Review URL: http://codereview.chromium.org/174605
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2774 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
I'm planning to use it in DevTools heap profiler. It is a common scenario in debugging memory leaks to enforce GC, then perform an operation, then enforce GC again to check for non-collected (that is, leaked) objects. Using the existing GC extension isn't possible because it doesn't exposed in the normal operation mode of Chromium.
Review URL: http://codereview.chromium.org/159787
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2619 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
It is activated with '--log-gc' flag.
JS object size is calculated as its size + size of 'properties' and 'elements' arrays, if they are non-empty. This doesn't take maps, strings, heap numbers, and other shared objects into account.
As Soeren suggested, I've moved ZoneSplayTree from jsregexp to zone, and removed now empty jsregexp-inl header file.
Review URL: http://codereview.chromium.org/159504
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2570 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
I found two causes of flakinness:
- SIGPROF signal isn't delivered to a process;
- Profiler thread (the one that retrieves tick events from
the queue and writes to log) doesn't get a CPU;
Both are fixed.
The script from bug description with run count increased to 200 runs without any test failures.
OS X and Windows are unaffected because they don't use signals mechanism.
BUG=http://code.google.com/p/v8/issues/detail?id=410
TEST=see bug description
Review URL: http://codereview.chromium.org/159406
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2547 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
If V8 is holding on to a lot of external memory, we attempt to clean
it up even if we do not get an allocation failure. Since tiny V8
objects can hold on to a lot of external memory, we might run out of
external memory while waiting for a normal allocation failure.
Review URL: http://codereview.chromium.org/155916
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2519 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Remove the check for deleted properties in the global load inline cache if the property is known to be read only.
Propegate the in loop flag for the global call inline cache.
Changed the propagation of the code flags in the call stub compiler to compute these the same way for all types of call stubs and assert that the flags for the generated code is the same as those used for the cache lookup.
Addressed a few comments from previous review in test-api.cc.
Review URL: http://codereview.chromium.org/150101
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2308 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Fix incorrect signedness in disassembly of umull/mull on ARM.
* Fix incorrect register order in disassembly of umull/mull.
* Fix incorrect assembly of umull on ARM.
* Remove retroactively obsoleted restriction on choice of
registers in mul instructions on ARM.
Review URL: http://codereview.chromium.org/150002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2292 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Code addresses are now written as an offset from the previous address for ticks, code move and delete events. Employed backreference and RLE compression for code move and delete events. This gives additional 30% log size reduction for benchmarks run w/o snapshot.
Overall compression results (compared with the revision of V8 having no compression):
- V8: 70% size reduction for benchmarks run w/o snapshot (for reference, gzip gives 87%)
- Chromium: 65% size reduction for public html version of benchmarks (v4) (for reference, gzip gives 90%)
The one obvious opportunity for improving compression results in Chromium is to compress URLs of scripts.
Review URL: http://codereview.chromium.org/125114
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2162 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Two techniques are involved:
- compress repeated line ends (common stack beginnings) by using back references;
- do RLE compression of repeated tick events.
This gives only 5% size reduction on benchmarks run, but this is because tick events are only comprise 10% of file size. Under Chromium winnings are bigger because long repeated samples of idleness are now compressed into a single line.
Tickprocessor will be updated in the next patch.
Review URL: http://codereview.chromium.org/123012
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2147 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
interceptors and dont-delete attributes.
Minor change to the behavior of eval: throw exception when calling
eval in a context for which the global has been detached. This
matches the behavior of both Firefox and Safari post navigation in the
browser.
Review URL: http://codereview.chromium.org/118374
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2118 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
submitted in revisions 2093, 2094, 2099, and 2106.
There's no evidence that supports that these changes
should be the cause of the unexplained performance
regressions on the intl2 and DHTML page cyclers.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2109 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The problem was I incorrectly treated NULL result as failure to fetch
a property with a getter. However, if getter returns zero, it is
manifested as NULL pointer (see added test case).
Good news: that gives another boost as before this CL if getter returned
0, I did another slow lookup.
Review URL: http://codereview.chromium.org/119172
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2106 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
My assumption that log initialization happens somewhere near the stack's bottom is true for V8's sample shell but isn't true for Chromium, causing many otherwise valid stack addresses to be thrown out. The solution proposed is to save stack pointer value for the outermost JS function in ThreadLocalTop similar to c_entry_fp.
Implemented only for IA-32. Currently I'm not dealing with profiling on ARM and x86-64 anyway.
Review URL: http://codereview.chromium.org/112082
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2086 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Running "system" JavaScript with the debug break flag active leads to slow running code while waiting for the break in non "system" JavaScript (one exception to this it is to try to avoid breaks in the clear mirror cache JavaScript code called when leaving the debugger).
* If this happens while processing RegExp running in native code an infinite loop is created as the stack guard handler for RegExp does not move execution forward
Fixed a GC bug in the interrupt handling for RegExp running in native code.
Added test of debug break while in debug message handler callback and debug break while executing a RegExp.
Review URL: http://codereview.chromium.org/115262
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2074 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When profiler's memory buffer is filled up, profiling is stopped and it is ensured that the last record in the buffer is "profiler,\"pause\"" thus making the end of profiling session explicit. Otherwise DevTools Profiler would need to guess whether the current profiling session has been stopped.
Tested with Chromium.
Review URL: http://codereview.chromium.org/115859
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2072 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The goal of this change is to allow longer profiling sessions and preserve memory when profiler isn't started. The buffer starts with 64K and grows until it reaches the upper limit, which is currently set to 50MB --- according to my evaluations, this is enough for at least 20 minutes of GMail profiling. As we're planning to introduce compression for the profiler log, this time boundary will be significantly increased soon.
To make possible unit testing of the new component, I've factored out Logger's utility classes into a separate source file: log-utils.h/cc. Log and LogMessageBuilder are moved there from log.cc without any semantical changes.
Review URL: http://codereview.chromium.org/115814
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This is intended to be used with Chromium. When in resource-saving mode, profiler doesn't consume any resources (sampler and logging is off) until resumed. Then again, when profiler is paused, sampling and logging are turned off.
Tested under Linux and Windows. Also have done preliminary testing with Chromium.
Review URL: http://codereview.chromium.org/113762
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2036 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Without the change the debugger may crash as Debugger::EventActive(v8::Break) called from OnDebugBreak may clear current debugger context.
Also when compilation cache was enabled debugger could fail on second attach for the same reason(see AfterCompileMessageWhenMessageHandlerIsReset).
BUG=12404
Review URL: http://codereview.chromium.org/115709
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2035 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
If was failing because with snapshot the range between minimum and maximum addresses of heap objects is very large (close to 0xf0000000). To fix this I rewrote handling of address maps in the test.
Submitting with TBR because of late time. I think, we'll need to revisit this change tomorrow.
TBR=sgjesse@chromium.org
Review URL: http://codereview.chromium.org/113641
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2019 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The goal is to make possible having --prof flag always enabled in Chromium. Currently we can't do this because --prof causes compiler and gc to log code creations / moves / deletes which aren't needed until we start profiling. With LogCompiledFunctions it will be possible not to log anything until we start profiling. When started, the current map of compiled functions will be logged and compiler / gc logging will be enabled to update current state. When profling is stopped, logging will be turned off again.
Funny that testing code is actually much longer and complex than function code.
Review URL: http://codereview.chromium.org/112036
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2009 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When loaded scripts are requested this cache is filled with all the script objects in the heap. Hereafter its content is kept in sync with the active scripts in the heap through the notifications of new scripts compiled and by using weak handles to get notified when a script is collected.
Through the tracking of collected scripts the debugger event OnScriptCollected have been added to notify a debugger that a script previously returned through the scripts command is no longer in use.
Make the ComputeIntegerHash globally available.
Moved clearing of the mirror cache to when debugger is really left. Previously recursive invocations of the debugger cause the mirror cache to be cleared causing handles to become either stale or reference other objects.
Review URL: http://codereview.chromium.org/115462
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1988 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This will enable reading profiler log in Chrome. The current implementation of memory buffer is trivial (fixed size buffer, no memory recycling) but enough to start end-to-end DevTools Profiler implementation. Later it will be enhanced.
Review URL: http://codereview.chromium.org/108011
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1870 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- TARGET, the architecture we will generate code for.
This is brought it from the build system.
- HOST, the architecture our C++ compiler is building for.
This is detected automatically based on compiler defines.
This adds macros for 32 or 64 bit, and cleans up some
include conditionals, etc.
Review URL: http://codereview.chromium.org/99355
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1864 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
NPN_Construct allows a NPObject to be called as a construct. For example, the
test case
var s = new app.Packages.java.lang.Integer(5);
app.Packages.java.lang.Integer is a NPObject, and it implements NPN_Construct.
This fix allows a JSObject created by an API function be called as a construct
if it can be called
as a function. This is done by generating the same code for
var s = new app.Packages.java.lang.Integer(5); as
var s = app.Packages.java.lang.Integer(5);
and the caller handles both case correctly. A more sophiscated fix is to one
extra JSConstructCall
frame and allow CallAsConstructor in Builtin::HandleApiCallAsFunction.
This change itself shouldn't affect the semantic of normal case such as:
var a = {};
var s = new a();
A TypeError exception will be thrown in CALL_NON_FUNCTION (runtime.js).
Another part of fix is in the binding code, V8NPObject, which makes
NPN_InvokeDefault or NPN_Construct
call depending on which function is available.
Review URL: http://codereview.chromium.org/100243
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1837 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The current version is now held in src/version.cc in a number of defines which needs to be modified when changing version.
The following defines make up the version information:
MAJOR_VERSION
MINOR_VERSION
BUILD_NUMBER
PATCH_LEVEL
CANDIDATE_VERSION
The first four are numbers and the fifth is a boolean. Besides these five the define
SONAME
can be used to set a specific soname when building the a shared library (see below). This will most likely be used on stable branches where binary compatibility is ensured between different versions. This define is a string.
This version information is now read by the SCons build to support setting the soname for a Linux shared library. This requires passing the option soname=on to the SCons build.
When soname=on is specified the soname for the shared library can be set in two different ways. Either it will be the full versioned library name (e.g. libv8-1.2.2.so) or a specific soname defined in src/version.cc. Whenever a shared library is build with an soname the filename of the library will hold the full version name (e.g. libv8-1.2.2.so).
I did not update the xcode project with the new files.
BUG=151
Review URL: http://codereview.chromium.org/100104
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1826 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The object delivered to the debug message handler contains additional information on the current break handling the messages.
Clients which require just JSON message parsing can simply get the JSON using the GetJSON message on the message object to still have the previous behaviour.
NewMessageHangler(const v8::Debug::Message& message) {
v8::String::Value val(message.GetJSON());
OldMessageHandler(Vector<uint16_t>(const_cast<uint16_t*>(*val), val.length()));
}
Refactored some of the debugger code to use internal handles instead of API handles. Also changed Object to JSObject is some places.
The access to the active context when the break occurred is still not implemented. I will add this in a new CL, as this one is quite big already.
Review URL: http://codereview.chromium.org/99122
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1811 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The debug message thread was introduced to make it possible to have the message handler callback be called from a different thread than the thread running V8 where the debug event occoured, but it never had any practical use, and prevents providing information to the message handler which is only available from the V8 thread.
In the future any thread decoupling will have do be done by the embedder.
This also removes the queue used for outbound messages.
Renamed the class Message to CommandMessage as it is only used for debugger commands from the client. Related message queue classes has also been renamed.
Review URL: http://codereview.chromium.org/93118
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1788 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
stack pointer to change by more than one in a corner case. If we push
a constant smi larger than 16 bits, we push it via a temporary
register. Allocating the temporary can cause a register to be spilled
from the frame somewhere above the stack pointer.
As a fix, do not use pushes to materialize ranges of elements of size
larger than one.
Review URL: http://codereview.chromium.org/92121
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1785 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
For keyed IC loads setting a break point now ensures that the inlined code is not used. When the break point is set the inlined map check is changed to fail causing the inlined code not to be used but the IC to be called. As long at the break point is set the map check will stay invalid.
Review URL: http://codereview.chromium.org/87025
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1756 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
numerical order independently of the representation of the object.
Exchanged the order of enumeration of integer and string keys so
integer keys are first instead of string keys to better match
WebKit/JSC behavior.
Added test cases that document our enumeration order choice.
Review URL: http://codereview.chromium.org/75035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1722 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently function name inference is wired with AST optimization pass to avoid introducing another pass over AST. A better solution would be to rewrite AST visitors so they can be naturally combined together in a single pass, as their current implementation doesn't allow it.
For examples of cases where function names can be inferred, see the tests file.
Review URL: http://codereview.chromium.org/62146
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1696 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- Added special cutouts if a Vector has NULL data, which will now happen
if an external string's resource has been deleted.
- Added an verification phase before old gen GC to verify that all real
entries in the SymbolTable are valid symbols.
- Added test that verifies the correct behaviour of the workaround.
Review URL: http://codereview.chromium.org/66011
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1689 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The generic step-in mechanism floods the function called with break points to ensure a break is hit when entering the function. This generic mechanism was also used for function.apply. The code for function.apply contains a keyed load IC which was patched when stepping into function.apply. However function.apply enteres an internal frame not a JavaScript frame. This caused the logic for returning from the break in function.apply to fail as it forced a jump to the IC on the top JavaScript frame. The top JavaScript frame was the frame for the function calling function.apply not the frame for the apply function. Now returning from the break point in the keyed load IC in the apply code caused a jump to the code for the call IC for the function calling function.apply in the first place. Not a pretty sight.
Step-in now handles function.apply as a separate case where the actual JavaScript function called through apply is flodded with breakpoints instead of the function.apply function.
BUG=269
BUG=8210@chromium.org
Review URL: http://codereview.chromium.org/63055
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1683 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fix exception propagation problem where undefined was returned instead
of an empty handle in case of an exception. This problem can break
C++ programs that are not interested in catching exceptions and just
want to propagate them out by testing for empty handles.
The issue is that exceptions are not rescheduled if they are
externally caught. Externally caught exceptions have to be
rescheduled if there is a JavaScript frame on the way to the C++ frame
that holds the external handler.
A couple of tests will fail on the ARM simulator because the simulator
has separate stacks for C++ and JavaScript. I have marked the tests
as failing only on the simulator.
Review URL: http://codereview.chromium.org/56105
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1657 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Add a semaphore for accessing debugger varaibles which can be changed from a different thread. This is mainly the debug message handler which can be set to NULL to disconnect the debugger.
Control the unloading of the debugger from the V8 thread. Before the debugger unload was called from the thread setting the debug message handler to NULL. This was not safe as this involves calling into V8. This change handles the unloading of the debugger either when entering a debugger event and the debugger was disconnected while the debugger was not active or when leaving the debugger and the debugger was disconnected while the debugger was active.
Add a flag to avoid unloading the debugger if debugger code is used by the application for other purposes than debugging.
Added tests for clearing the debug message handler.
Review URL: http://codereview.chromium.org/56102
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1648 ce2b1a6d-e550-0410-aec6-3dcde31c8c00