Commit Graph

1989 Commits

Author SHA1 Message Date
ff6409859f [*] Fix C++17 build regressions 2024-09-27 22:50:04 +01:00
f059141505 [*] AuCmdLine::GetValue(...) (both variants) refactored to use views to help with future stability issues around AuStrings (and their allocator?) 2024-09-27 22:46:50 +01:00
8063600b4f [*] Amend: 7046ccec11 (Linux build regressions mostly) 2024-09-24 21:44:22 +01:00
6f51e9261d [*] Amend for UNIX Version 3 2024-09-24 19:01:25 +01:00
7046ccec11 [*] Refactor some APIs to use string views instead of strings
[+] Added new shell dirs API
[+] AuOptional<AuROString> GetUserDocuments()
[+] AuOptional<AuROString> GetUserDownloads()
[+] AuOptional<AuROString> GetUserDesktop()
[+] AuOptional<AuROString> GetUserPhotos()
[+] AuOptional<AuROString> GetUserVideos()
[+] AuOptional<AuROString> GetUserMusic()
[*] Amend IPCHandle::InitFromSharing (use string view)
[*] AuFS devices API should now use string views
[*] AuProcess, Process APIs now use string views (ModuleLoadRequest, LoadModule, GetProcAddressEx, etc)
[*] AuProcess, Paths APIs now use string views (GetProcessDirectory, GetProcessFullPath, etc)
[*] Fix XP using common my documents vs local user documents
2024-09-24 18:59:54 +01:00
9b1ff8889e [*] Fix Win32 pipe regression
[*] Fix Win32 network regression
2024-09-21 10:42:44 +01:00
ff65193d0f [*] TODO: (Finish me) Win7 ILoopQueue doesn't seem to like the in process high perf timer io primitive so much. It works fine under Linux and WaitForMultipleObject WinXP-WinRT.
Windows 7 Perf hack
2024-09-21 01:45:46 +01:00
36349b4d02 [*] NT: fix AuLoop::ILoopQueue::WaitAll defects 2024-09-21 01:43:03 +01:00
888e255cca [*] [*] Amend: (Disamb old grammar - 985bb6dab4) CONTRIBUTING 2024-09-20 11:18:53 +01:00
f95244f4ba [*] Fix NT: READ handle leak under fastpath 2024-09-19 18:29:53 +01:00
fb1f53a930 [*] Fix latency and internal tick wakeup filtering regressions in: 57c5515173 2024-09-17 18:37:31 +01:00
436d50a01f [+] AuIO::IOPipeRequest::bReadEntireAllocation
[*] Fix 24. Hello IO regression
2024-09-17 18:23:49 +01:00
a4d2649dac [*] Fix regression in af5c8e86c0 2024-09-17 18:17:13 +01:00
985bb6dab4 [*] Disambiguate 7 month old CONTRIBUTING grammar 2024-09-17 12:20:49 +01:00
31193f6c4d [*] TODO: Fix and revert (this is already being rewritten. just need this to not break for now)
Reece, [16/09/2024 21:22]
need to finish audebug update on the laptop

Reece, [16/09/2024 21:22]
loading broken dlls (incl missing iat resolves) results in a telemetry deadlock

Reece, [16/09/2024 21:23]
win32 ldr lock is held while dbghelp tries to acquire lock
2024-09-16 22:17:42 +01:00
9acc56431a [-] AuMemoryView
[-] AuMemory::Heap
[*] Use AuSetAllocator
[-] AuMemory::PmrCppHeapWrapper
2024-09-13 08:48:33 +01:00
b80bb7fc77 [*] Fix regression in WaitForMultipleObjectsEx 2024-09-13 08:47:32 +01:00
6852fbddf1 [*] Improved high resolution timing on Windows 7, Windows 10 < RS4, and Windows10 >= RS4/Win11
Win7 test:
[2024-09-10 07:09:31] [Debug]  | Waiting 750 overshoot: 103600 NS
[2024-09-10 07:09:31] [Debug]  | bret: true
[2024-09-10 07:09:31] [Debug]  | Waiting 750 overshoot: 145200 NS
[2024-09-10 07:09:32] [Debug]  | bret: true
[2024-09-10 07:09:32] [Debug]  | Waiting 750 overshoot: 100000 NS
[2024-09-10 07:09:33] [Debug]  | bret: true
[2024-09-10 07:09:33] [Debug]  | Waiting 750 overshoot: 88000 NS
[2024-09-10 07:09:34] [Debug]  | bret: true
[2024-09-10 07:09:34] [Debug]  | Waiting 750 overshoot: 114500 NS
[2024-09-10 07:09:34] [Debug]  | bret: true
[2024-09-10 07:09:34] [Debug]  | Waiting 750 overshoot: 85000 NS
[2024-09-10 07:09:35] [Debug]  | bret: true
[2024-09-10 07:09:35] [Debug]  | Waiting 750 overshoot: 133500 NS
[2024-09-10 07:09:36] [Debug]  | bret: true
[2024-09-10 07:09:36] [Debug]  | Waiting 750 overshoot: 137600 NS
[2024-09-10 07:09:36] [Debug]  | bret: true
[2024-09-10 07:09:36] [Debug]  | Waiting 750 overshoot: 111800 NS
[2024-09-10 07:09:37] [Debug]  | bret: true
[2024-09-10 07:09:37] [Debug]  | Waiting 750 overshoot: 103100 NS
[2024-09-10 07:09:38] [Debug]  | bret: true
[2024-09-10 07:09:38] [Debug]  | Waiting 750 overshoot: 132100 NS
[2024-09-10 07:09:39] [Debug]  | bret: true
[2024-09-10 07:09:39] [Debug]  | Waiting 750 overshoot: 87900 NS
[2024-09-10 07:09:39] [Debug]  | bret: true
[2024-09-10 07:09:39] [Debug]  | Waiting 750 overshoot: 105000 NS
[2024-09-10 07:09:40] [Debug]  | Waiting 250 overshoot: 59100 NS
[2024-09-10 07:09:40] [Debug]  | Waiting 250 overshoot: 95000 NS
[2024-09-10 07:09:40] [Debug]  | Waiting 250 overshoot: 116100 NS
[2024-09-10 07:09:40] [Debug]  | Waiting 250 overshoot: 111600 NS
[2024-09-10 07:09:41] [Debug]  | Waiting 250 overshoot: 46600 NS
[2024-09-10 07:09:41] [Debug]  | Waiting 250 overshoot: 82300 NS
[2024-09-10 07:09:41] [Debug]  | Waiting 250 overshoot: 84700 NS
[2024-09-10 07:09:41] [Debug]  | Waiting 250 overshoot: 77400 NS
[2024-09-10 07:09:42] [Debug]  | Waiting 250 overshoot: 56500 NS
[2024-09-10 07:09:42] [Debug]  | Waiting 250 overshoot: 88500 NS
[2024-09-10 07:09:42] [Debug]  | Waiting 250 overshoot: 67100 NS
[2024-09-10 07:09:42] [Debug]  | Waiting 250 overshoot: 69200 NS
[2024-09-10 07:09:43] [Debug]  | Waiting 250 overshoot: 52500 NS
[2024-09-10 07:09:43] [Debug]  | Waiting 250 overshoot: 87300 NS
[2024-09-10 07:09:43] [Debug]  | Waiting 250 overshoot: 66600 NS
[2024-09-10 07:09:43] [Debug]  | Waiting 250 overshoot: 83700 NS
[2024-09-10 07:09:44] [Debug]  | Waiting 250 overshoot: 79700 NS
[2024-09-10 07:09:44] [Debug]  | Waiting 250 overshoot: 60300 NS
[2024-09-10 07:09:44] [Debug]  | Waiting 250 overshoot: 116800 NS
[2024-09-10 07:09:44] [Debug]  | Waiting 250 overshoot: 80500 NS
[2024-09-10 07:09:46] [Debug]  | Waiting 1250 overshoot: 75800 NS
[2024-09-10 07:09:47] [Debug]  | Waiting 1250 overshoot: 87500 NS
[2024-09-10 07:09:48] [Debug]  | Waiting 1250 overshoot: 5367700 NS
[2024-09-10 07:09:49] [Debug]  | Waiting 1250 overshoot: 103200 NS
[2024-09-10 07:09:51] [Debug]  | Waiting 1250 overshoot: 7424400 NS
[2024-09-10 07:09:52] [Debug]  | Waiting 1250 overshoot: 5281800 NS
[2024-09-10 07:09:53] [Debug]  | Waiting 1250 overshoot: 5673100 NS
[2024-09-10 07:09:54] [Debug]  | Waiting 1250 overshoot: 10185700 NS
[2024-09-10 07:09:55] [Debug]  | Waiting 1250 overshoot: 12369200 NS
[2024-09-10 07:09:57] [Debug]  | Waiting 1250 overshoot: 75800 NS
[2024-09-10 07:09:58] [Debug]  | Waiting 1250 overshoot: 96900 NS
[2024-09-10 07:09:59] [Debug]  | Waiting 1250 overshoot: 3663000 NS
[2024-09-10 07:10:00] [Debug]  | Waiting 1250 overshoot: 11713900 NS
[2024-09-10 07:10:02] [Debug]  | Waiting 1250 overshoot: 138500 NS
[2024-09-10 07:10:03] [Debug]  | Waiting 1250 overshoot: 9764800 NS
[2024-09-10 07:10:04] [Debug]  | Waiting 1250 overshoot: 8398700 NS
[2024-09-10 07:10:05] [Debug]  | Waiting 1250 overshoot: 8862000 NS
[2024-09-10 07:10:07] [Debug]  | Waiting 1250 overshoot: 3616900 NS
[2024-09-10 07:10:08] [Debug]  | Waiting 1250 overshoot: 6343400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1250 overshoot: 9492100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 111900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 115700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 137100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 135000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 219300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 127700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 87900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 862200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 107200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 80000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 69800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 230000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 72400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 67100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 89000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 80400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 73200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 58100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 64100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 5 overshoot: 55700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 75100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 59900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 56100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 57300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 141700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 1089800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 183100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 328500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 80200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 72200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 74800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 67900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 74000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 65400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 83400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 85500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 74600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 73200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 79300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 10 overshoot: 74100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 77800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 93200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 71000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 71300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 80700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 90700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 95200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 81500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 79300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 90600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 104000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 99400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 89600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 106500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 107800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 104300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 105300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 103900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 72900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 1 overshoot: 112300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 109600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 112800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 75700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 103900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 104800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 109600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 126700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 110700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 108500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 96900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 111200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 118800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 115800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 137200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 65200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 233800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 106300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 126500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 105100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting 2 overshoot: 104600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 106300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 107200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 107000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 102300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 97600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 95800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 104800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 115900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 104900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 114200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 108900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 117400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 106400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 118400 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 348300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 113300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 125600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 111800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 106300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .6 overshoot: 106700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 108000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 82100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 116500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 96500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 99100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 78000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 87500 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 103100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 99100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 114000 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 87800 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 101600 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 89300 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 76100 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 75700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 75900 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 90200 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 94700 NS
[2024-09-10 07:10:09] [Debug]  | Waiting .3 overshoot: 88000 NS
-----------------------------------------------------------------
[2024-09-10 07:16:32] [Debug]  | bret: true
[2024-09-10 07:16:32] [Debug]  | Waiting 750 overshoot: 65200 NS
[2024-09-10 07:16:33] [Debug]  | bret: true
[2024-09-10 07:16:33] [Debug]  | Waiting 750 overshoot: 73900 NS
[2024-09-10 07:16:34] [Debug]  | bret: true
[2024-09-10 07:16:34] [Debug]  | Waiting 750 overshoot: 66800 NS
[2024-09-10 07:16:34] [Debug]  | bret: true
[2024-09-10 07:16:34] [Debug]  | Waiting 750 overshoot: 63800 NS
[2024-09-10 07:16:35] [Debug]  | bret: true
[2024-09-10 07:16:35] [Debug]  | Waiting 750 overshoot: 84200 NS
[2024-09-10 07:16:36] [Debug]  | bret: true
[2024-09-10 07:16:36] [Debug]  | Waiting 750 overshoot: 138500 NS
[2024-09-10 07:16:37] [Debug]  | bret: true
[2024-09-10 07:16:37] [Debug]  | Waiting 750 overshoot: 85000 NS
[2024-09-10 07:16:37] [Debug]  | bret: true
[2024-09-10 07:16:37] [Debug]  | Waiting 750 overshoot: 71900 NS
[2024-09-10 07:16:38] [Debug]  | bret: true
[2024-09-10 07:16:38] [Debug]  | Waiting 750 overshoot: 81400 NS
[2024-09-10 07:16:39] [Debug]  | bret: true
[2024-09-10 07:16:39] [Debug]  | Waiting 750 overshoot: 65600 NS
[2024-09-10 07:16:40] [Debug]  | bret: true
[2024-09-10 07:16:40] [Debug]  | Waiting 750 overshoot: 60400 NS
[2024-09-10 07:16:40] [Debug]  | bret: true
[2024-09-10 07:16:40] [Debug]  | Waiting 750 overshoot: 77400 NS
[2024-09-10 07:16:41] [Debug]  | bret: true
[2024-09-10 07:16:41] [Debug]  | Waiting 750 overshoot: 81500 NS
[2024-09-10 07:16:42] [Debug]  | bret: true
[2024-09-10 07:16:42] [Debug]  | Waiting 750 overshoot: 91600 NS
[2024-09-10 07:16:43] [Debug]  | bret: true
[2024-09-10 07:16:43] [Debug]  | Waiting 750 overshoot: 148500 NS
[2024-09-10 07:16:43] [Debug]  | bret: true
[2024-09-10 07:16:43] [Debug]  | Waiting 750 overshoot: 75600 NS
[2024-09-10 07:16:44] [Debug]  | bret: true
[2024-09-10 07:16:44] [Debug]  | Waiting 750 overshoot: 112200 NS
[2024-09-10 07:16:45] [Debug]  | bret: true
[2024-09-10 07:16:45] [Debug]  | Waiting 750 overshoot: 102700 NS
[2024-09-10 07:16:46] [Debug]  | bret: true
[2024-09-10 07:16:46] [Debug]  | Waiting 750 overshoot: 103700 NS
[2024-09-10 07:16:46] [Debug]  | Waiting 250 overshoot: 96700 NS
[2024-09-10 07:16:46] [Debug]  | Waiting 250 overshoot: 101500 NS
[2024-09-10 07:16:46] [Debug]  | Waiting 250 overshoot: 59100 NS
[2024-09-10 07:16:47] [Debug]  | Waiting 250 overshoot: 73500 NS
[2024-09-10 07:16:47] [Debug]  | Waiting 250 overshoot: 89700 NS
[2024-09-10 07:16:47] [Debug]  | Waiting 250 overshoot: 65900 NS
[2024-09-10 07:16:47] [Debug]  | Waiting 250 overshoot: 53600 NS
[2024-09-10 07:16:48] [Debug]  | Waiting 250 overshoot: 117200 NS
[2024-09-10 07:16:48] [Debug]  | Waiting 250 overshoot: 133600 NS
[2024-09-10 07:16:48] [Debug]  | Waiting 250 overshoot: 65700 NS
[2024-09-10 07:16:48] [Debug]  | Waiting 250 overshoot: 60900 NS
[2024-09-10 07:16:49] [Debug]  | Waiting 250 overshoot: 76400 NS
[2024-09-10 07:16:49] [Debug]  | Waiting 250 overshoot: 77000 NS
[2024-09-10 07:16:49] [Debug]  | Waiting 250 overshoot: 115700 NS
[2024-09-10 07:16:49] [Debug]  | Waiting 250 overshoot: 45000 NS
[2024-09-10 07:16:50] [Debug]  | Waiting 250 overshoot: 73000 NS
[2024-09-10 07:16:50] [Debug]  | Waiting 250 overshoot: 75400 NS
[2024-09-10 07:16:50] [Debug]  | Waiting 250 overshoot: 95300 NS
[2024-09-10 07:16:50] [Debug]  | Waiting 250 overshoot: 164200 NS
[2024-09-10 07:16:51] [Debug]  | Waiting 250 overshoot: 97600 NS
[2024-09-10 07:16:52] [Debug]  | Waiting 1250 overshoot: 274900 NS
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[2024-09-10 07:17:15] [Debug]  | Waiting .6 overshoot: 36800 NS
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[2024-09-10 07:17:15] [Debug]  | Waiting .3 overshoot: 28900 NS
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2024-09-10 08:17:32 +01:00
ffb1cbb09b [*] PmrCppHeapWrapper fixes 2024-09-10 04:46:13 +01:00
e62a99777f [*] WaitMultipleLoopSourcesEx (any) fixes 2024-09-09 12:40:49 +01:00
634eb35959 [+] IOConfig::bAPCUseCoroutineStack 2024-09-09 08:16:19 +01:00
89686eb022 [*] Use PMR allocators instead 2024-09-09 06:52:38 +01:00
0571aa8dd4 [+] AU_LOCK_GLOBAL_GUARD
[+] AuThreading::GetShutdownReadLock()
2024-09-09 03:46:38 +01:00
16409d449b [*] Build regression (4d4f5e2501) and amend (35761edaec)
v0.3.1178
2024-09-08 23:35:12 +01:00
35761edaec [+] AuIO::Loop::NewLSTimerHighResolution
[*] ILSTimer::UpdateTime -> ILSTimer::UpdateTimeWall
[*] ILSTimer::UpdateTimeNs -> ILSTimer::UpdateTimeWallNs
[+] ILSTimer::UpdateTimeSteady
[+] ILSTimer::UpdateTimeSteadyNs
2024-09-08 07:26:23 +01:00
4d4f5e2501 [+] ILoopSource::IsSignaledExt(...)
[+] ILoopSource::WaitOnExt(...)
[+] ILoopSource::WaitOnAbsExt(...)
2024-09-07 22:45:34 +01:00
77546b5098 [+] IRandomDevice::XXX has VecD variants
[*] Improve: IRandomDevice internal allocations when handling vector arrays
[*] Fix: NextArrayI64RangeInView
2024-09-05 22:50:02 +01:00
3472665c9f [+] AuOutputOfs OutputOfResult should have a lock for multithread consumption 2024-09-05 18:20:12 +01:00
830286de46 [*] (f466df84: cont): OOM hardening 2024-09-05 17:41:15 +01:00
f466df8464 [*] Minor thread pool fixes / improvements before some bigger commits are done 2024-09-05 06:38:57 +01:00
aafb64e740 [+] AuMemoryView::CopyInto
[+] AuMemoryView::CopyFrom
[+] AuMemoryViewStream::CopyStreamInto
[+] AuMemoryViewStream::CopyStreamFrom
2024-08-27 20:33:00 +01:00
d99c1032da [*] Regression: AuROXTL string view has a different interpretation of what remove prefix/suffix should be. Fix SplitNewlines
[*] Harden SplitString & SplitStringDelm, do not splice UTF8 sequences
2024-08-22 19:15:51 +01:00
0f6c020c26 [*] Scar is being a deadbeat. Blame him if this doesn't build. Unverified C2397 narrowing conversion. 2024-08-19 08:17:36 +01:00
3e77e61914 [*] As I said, blame clang and gcc devs for being retarded cunts.
// Even if clang (and gcc) has these intrins available, you must enable them globally, unlike see for some fucking reason.
// I mean, we can do runtime branching around SSE4 paths no problem. Why all of a sudden am i being gated out of the intrins im electing to use by hand?
// No, you (the compiler) may not use these in your baseline feature set (or incl in stl locks). Yes, i still want them. Now fuck off.
// If these end up being wrong, blame clang and gnu for being cunts, not me.

No, I will not raise our requirements above ivybridge; no, I will not expose feature macros to the STL (et al) that boosts our requirements to modern intelaviv slop and amd atomic ackers
2024-08-19 08:05:01 +01:00
6f29237b78 [*] AuFS::ReadString shouldn't fail with an empty file 2024-08-17 16:23:38 +01:00
2c3c7b04e5 [*] Amend Loop.hpp comments 2024-08-11 22:22:43 +01:00
23a80b8039 [*] Refactor ConditionEx -> IFlexibleConditionVariable 2024-08-08 20:21:03 +01:00
adfca81335 [*] Fuck you 2024-08-08 20:17:52 +01:00
da7fd881a6 [*] Update behaviour of CppHeapWrapper to make it moron proof 2024-08-07 21:39:42 +01:00
9a855f36d0 [*] You fucking donut 2024-08-07 01:42:42 +01:00
1d2d5753b9 [*] Linux: possible regressions in 57c5515173. Fixes read while transaction is signaled loops 2024-08-06 05:15:33 +01:00
1b240143c4 [*] POSIX: AuProcesses mustn't allocate (sorta) while in a COW address space (including accessing bad CRT apis) 2024-08-06 03:13:53 +01:00
57c5515173 [*] Linux: Harden recursive IO scheduling 2024-08-05 19:44:54 +01:00
55cac676f5 [+] AuLoop::NewSemaphoreEx with max count option for in-process (not ipc) limiting the total wakes.
This is required for Xbox, Xbox 360, and Win32 emulators deriving a mutex via a the NT semaphore primitive instead of the builtin binary semaphore (event) and mutex.
2024-08-05 15:57:13 +01:00
7cc41f1359 [*] Fix: axboe is a piss baby retard who cant even write a thread safe ring buffer
This is the dude tasked with managing Linshits IO stack, including the fundamentally flawed muh zero-syscall pissring (#a), the fucked io_submit apis that never worked properly (incl io_cancel that spuriously returns EINVAL despite all magics matching); the retard who stuck to Linus's idea that MUH O_DIRECT IS LE EVIL YOU MUST USE MY CACHES REEE REEE (#b); and the retard who got indirectly called out by Linus as being apart of the database maintainers who Linus didn't/doesnt like and who wanted these APIs in the first place (#c).

 #a
 This dumb cunt can't even write a ring buffer. He thinks the solution to everything is spawn a thread, like the glibc and libuv retards.
 He seems to think a ring buffer also magically hooks into a thread scheduler, and something something, orange lingo, muh zero syscall overhead as if the kernel should be/is constantly checking every thread for an arbitrary amount of IO ring buffers.

 #b
"The whole notion of "direct IO" is totally braindamaged. Just say no.

	This is your brain: O
	This is your brain on O_DIRECT: .

	Any questions?

I should have fought back harder. There really is no valid reason for EVER
using O_DIRECT. You need a buffer whatever IO you do, and it might as well
be the page cache. There are better ways to control the page cache than
play games and think that a page cache isn't necessary.

So don't use O_DIRECT."
 - Commie Torbals, maintainer of toy academic kernels

 #c
"AIO is a horrible ad-hoc design, with the main excuse being "other, less gifted people, made that design, and we are implementing it for compatibility because database people - who seldom have any shred of taste - actually use it". But AIO was always really really ugly."
 - Commie Torbals, maintainer of toy academic kernels

"Jens works for Oracle"
 - https://web.archive.org/web/20130402030321/https://events.linuxfoundation.org/jls06b

And that's not to mention Google and NodeJS has disabled the usage of his pissring implementation because of shit like this. His shit code has been and will continue to be a security risk. I can't blame them. This retard mustn't be trusted with so much as an 8 year olds lemonade stand.
2024-08-05 05:39:50 +01:00
75f6325ee2 [*] Linux: fix spinning in an io_submit=EAGAIN loop 2024-08-05 04:32:52 +01:00
5947e6a2c3 [*/+] Added internal AuLoop::WaitMultipleOrObjects function for POSIX Issue4+ users, excluding the BSDs, to optimize AuLoop::WaitForMultipleObject users. (Win32 and Xbox emulators).
This mitigates the epoll allocation / release under Linux.
2024-08-02 02:23:19 +01:00
67c4cdbee0 [*] TODO: fix int on both platforms 2024-08-01 13:33:36 +01:00
cc01b0557a [*] Improve ILoopQueue::WaitAll parity (been on the todo list for, idk, 3 years) 2024-08-01 12:55:08 +01:00
c6ce29a188 [*] AuProcess on linux: use AuParse instead of strtoll 2024-08-01 11:41:44 +01:00