Chuck Walbourn
2873a800d0
Added WIC_LOADER_SRGB_DEFAULT flag to WICTextureLoader
2020-06-01 19:00:09 -07:00
Chuck Walbourn
21f7e28b80
Added WIC_FLAGS_DEFAULT_SRGB flag ( #178 )
2020-05-27 02:29:55 -07:00
Chuck Walbourn
91d783dc22
Reformat code
2020-05-09 17:41:45 -07:00
Chuck Walbourn
45fb8623d2
Direct3D 9 versions of texture loaders ( #176 )
2020-05-09 17:22:35 -07:00
Chuck Walbourn
fc1a420f06
noexcept for texture loaders
2020-05-07 22:27:01 -07:00
Chuck Walbourn
90cc562f9c
Added WIC_LOADER_FORCE_RGBA32 to WICTextureLoader
2020-04-20 23:35:43 -07:00
Chuck Walbourn
dbaaffbefb
Code review feedback for standalone texture loaders
2020-03-10 01:05:10 -07:00
Chuck Walbourn
20a685d62f
Minor code review
2020-01-17 12:20:39 -08:00
Filip Strugar
1f77e40045
Added #ifdef around 'enum DDS_ALPHA_MODE' definition Allow DDSTextureLoader.h and DDSTextureLoader12.h to be included together. The same for 'enum WIC_LOADER_FLAGS'. ( #153 )
2019-12-11 12:04:52 -08:00
Chuck Walbourn
bc0325b806
Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader
2019-07-31 17:05:23 -07:00
Chuck Walbourn
f55158d557
Ex texture loaders updated with additional parameter validation ( #142 )
2019-06-18 16:56:52 -07:00
Chuck Walbourn
56d86325b6
Code refactor and reformat for texture loaders ( #137 )
2019-04-17 14:14:01 -07:00
Chuck Walbourn
3a73844dde
Use UTF-8 instead of ANSI
2018-10-24 18:03:48 -07:00
Chuck Walbourn
45ebdc46c5
A few SDL fixes for memcpy_s usage
2018-10-16 14:10:34 -07:00
Chuck Walbourn
3f8b8d36b9
Resync DDSTextureLoader, ScreenGrab, WICTextureLoader
2018-08-02 15:24:25 -07:00
Chuck Walbourn
094988727e
Minor code review feedback
2018-06-11 12:22:52 -07:00
Chuck Walbourn
3b05453e98
Fixed up comment header block
2018-02-23 22:24:46 -08:00
Chuck Walbourn
86a0750869
Fix references to d3dx12
2018-01-16 15:05:51 -08:00
Chuck Walbourn
0a85ac75a0
WIC format converter should use WICBitmapPaletteTypeMedianCut
2017-07-03 16:04:01 -07:00
Chuck Walbourn
5db16bd5bb
40bppCMYKAlpha should be read as R8G8B8A8
2017-01-12 11:11:34 -08:00
Chuck Walbourn
8fcd276eba
permissive- code cleanup
2017-01-10 14:51:52 -08:00
Chuck Walbourn
b47a7d13d9
Code review feedback
2017-01-06 17:16:43 -08:00
Chuck Walbourn
101c306eaf
Minor fixes for WICTextureLoader
2016-12-08 14:26:41 -08:00
Chuck Walbourn
2f31eb519c
Resync DDSTextureLoader, WICTextureLoader
2016-09-22 22:34:50 -07:00
Chuck Walbourn
51bc3d5b16
General code cleanuP
2016-09-08 19:09:46 -07:00
Chuck Walbourn
fd11ad4533
Fixed crash on exit for Win32
2016-09-02 01:29:53 -07:00
Chuck Walbourn
0bbee8c588
Code review feedback
2016-09-01 16:54:42 -07:00
Chuck Walbourn
25dbe0e547
Code review feedback
2016-09-01 01:33:23 -07:00
Chuck Walbourn
4dd440e775
Normalize line endings
2016-08-22 11:26:36 -07:00
Chuck Walbourn
3c96fdf0b6
Minor code fix
2016-07-10 01:59:56 -07:00
Chuck Walbourn
3e493747fc
Minor code fix
2016-07-10 01:53:19 -07:00
Chuck Walbourn
64c5bc5893
Added WICTextureLoader for DX12
2016-07-07 18:14:10 -07:00
Chuck Walbourn
de51bd7fcf
Use brace initialization instead of memset 0
2016-05-18 13:57:56 -07:00
Chuck Walbourn
eca2005ac5
Removed obsolete adapter code for VS 2010/2012
2016-04-08 18:01:05 -07:00
Chuck Walbourn
b9235ea808
Resync'd WICTextureLoader
2016-02-23 12:25:01 -08:00
walbourn_cp
e23c8e19fd
Code review feedback
2015-01-30 17:31:49 -08:00
walbourn_cp
7ba4a6504f
Added explicit test of CanConvert for all use of IWICFormatConverter
2014-09-11 15:32:07 -07:00
walbourn_cp
ee870efb9e
Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support
2014-08-12 15:01:09 -07:00
walbourn_cp
57b4ae994d
Removed all use of MONOLITHIC driver variable
2014-05-08 13:44:39 -07:00
walbourn_cp
3b396e2303
Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader
2014-04-03 12:43:46 -07:00
walbourn_cp
b22fa640b4
WICTextureLoader: Added overloads that do not take a D3D11DeviceContext (i.e. no autogen mips) to be consistent with DDSTextureLoader
2014-02-24 16:12:01 -08:00
walbourn_cp
8d3dbe1fc0
Added comment explaining reason for supressing 4005 warning
2014-01-21 12:50:14 -08:00
walbourn_cp
b4b63a3557
Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr
2014-01-15 17:08:08 -08:00
walbourn_cp
f1ff6f10f2
DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
...
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
1d3e1d0904
DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible
2013-07-26 16:44:00 -07:00
walbourn_cp
98b4e32ce6
Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs
2013-07-24 16:45:33 -07:00
walbourn_cp
8c508c9b58
DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode
2013-06-19 13:05:55 -07:00
walbourn_cp
72c9103b1d
WIC_USE_FACTORY_PROXY workaround no longer needed.
2013-06-18 14:18:07 -07:00
walbourn_cp
3474bcbab9
DirectXTex: WIC metadata usage
...
- Check/writes the sRGB information for DXGI_FORMAT_*_SRGB formats
- Updated WICTextureLoader & ScreenGrab
2013-06-10 15:34:13 -07:00
walbourn_cp
dff2427bbb
WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5
...
See https://directxtex.codeplex.com/workitem/913
2013-04-10 17:04:56 -07:00