Commit Graph

53 Commits

Author SHA1 Message Date
Chuck Walbourn
316f65649b More noexcept annotation 2019-12-13 00:01:17 -08:00
Chuck Walbourn
138efff1b9 Fix some /analyze warnings 2019-10-24 16:55:13 -07:00
Chuck Walbourn
351ff17936
Update TGA codec for TGA 2.0 (#151) 2019-10-04 13:25:44 -07:00
Chuck Walbourn
c0cb83f943 Fixed -Wmacro-redefined warning 2019-06-12 17:36:18 -07:00
Chuck Walbourn
5efd9bde8b Fixed -Wmissing-prototypes 2019-05-29 15:52:15 -07:00
Chuck Walbourn
5f125c6b8d
Add CMake project and fix clang warnings (#139) 2019-05-25 16:00:32 -07:00
Chuck Walbourn
86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) 2019-04-16 17:38:37 -07:00
Chuck Walbourn
114a0acf6b
ComputePitch now returns an HRESULT (#113) 2018-08-03 16:49:30 -07:00
Chuck Walbourn
ba0280c500
Workaround when using WIC for F32 images that exceed 32-bits (#112) 2018-08-02 12:31:20 -07:00
Chuck Walbourn
adbeb05459 Fix warnings with 15.8 preview 2018-06-27 13:10:19 -07:00
Chuck Walbourn
0d94e9469b
Fix compiler errors (Clang 6) (#37) 2018-06-12 18:07:34 -07:00
Chuck Walbourn
f6506c1216 Silenced some warnings when using Intel C++ compiler 2018-06-05 14:34:26 -07:00
Chuck Walbourn
e62bbb24f8
Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96)
* Retire VS 2013 projects
* Cleaned up warning suppression
* Use ``noexcept`` instead of ``throw()``
* Can use ``%zu`` instead of ``%Iu``
* More uniform initialization
2018-05-01 17:34:54 -07:00
Chuck Walbourn
da82377256 Turned off more VS 2017 15.7 warnings 2018-04-24 00:30:12 -07:00
Chuck Walbourn
4724707546 VS 2017 (15.7 preview) /analyze cleanup 2018-03-29 10:17:31 -07:00
Chuck Walbourn
327586970d Reformat code 2018-03-16 12:52:21 -07:00
Chuck Walbourn
dc45c1d964 Fix minor namespace syntax issue 2018-02-23 22:42:26 -08:00
Chuck Walbourn
3b05453e98 Fixed up comment header block 2018-02-23 22:24:46 -08:00
Chuck Walbourn
b872c3840f Suppress more off-by-default warnings 2018-01-17 15:59:33 -08:00
Chuck Walbourn
5baac8121d Updated for VS 2017 (15.5) 2017-12-05 14:04:26 -08:00
Chuck Walbourn
09e19e15b6 Cleaned up some warnings 2017-12-05 13:49:15 -08:00
Chuck Walbourn
10ff4955d5 Build library with Wall 2017-07-14 16:44:44 -07:00
Chuck Walbourn
31b6c9309c Minor code cleanup 2017-07-12 00:56:51 -07:00
Chuck Walbourn
588bf6adc9 DirectX 12 API support 2017-01-26 10:23:36 -08:00
Chuck Walbourn
f45b7fb93b Code review feedback 2016-10-27 17:45:47 -07:00
Chuck Walbourn
a7b3393d4d added -x2bias switch for texconv 2016-09-30 00:16:56 -07:00
Chuck Walbourn
51bc3d5b16 General code cleanuP 2016-09-08 19:09:46 -07:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
ab9fd446ee Minimized windows.h content 2016-04-24 20:28:04 -07:00
Chuck Walbourn
990b989be9 Removed DirectXMath adapter for the Windows 8.0 SDK 2016-03-22 16:12:08 -07:00
Chuck Walbourn
7093178481 Added Get/SetWICFactory 2015-08-18 16:14:09 -07:00
Chuck Walbourn
4a223dd8ad Updated for DXGI 1.3 types 2015-08-14 12:20:40 -07:00
walbourn_cp
e23c8e19fd Code review feedback 2015-01-30 17:31:49 -08:00
walbourn_cp
367db3de30 DirectXTex: Improved format conversions
- depth/stencil conversions incl fix for stencil data handling
- alpha only conversions
- fixed bug with half-precision (float16) format conversions
- fixed bug with RGB -> 1 channel conversion for non-UNORM sources
2014-09-22 12:39:24 -07:00
walbourn_cp
dab54e856c Explicit calling-convention annotation for all 'public' functions 2014-09-04 17:57:16 -07:00
walbourn_cp
5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
8d3dbe1fc0 Added comment explaining reason for supressing 4005 warning 2014-01-21 12:50:14 -08:00
walbourn_cp
b4b63a3557 Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr 2014-01-15 17:08:08 -08:00
walbourn_cp
9ee1142b42 Removed d2d1.h workaround as this was caused by a case of incorrect mixing of DXSDK and Windows 8.x SDK 2014-01-15 13:18:18 -08:00
walbourn_cp
f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
858d473b81 DirectXTK/DirectXTex: Xbox One platform support 2013-12-05 16:41:24 -08:00
walbourn_cp
c9f5fdb7a8 DirectXTex: add use of d3d11_1.h when available 2013-09-03 15:04:04 -07:00
walbourn_cp
98b4e32ce6 Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs 2013-07-24 16:45:33 -07:00
walbourn_cp
bdb7d21088 DirectXTex: Implemented dithering for non-WIC codepaths
- Reworked texconv options for -if for dithering
2013-06-11 13:18:23 -07:00
walbourn_cp
0a6e75fe5a DirectXTex: Convert threshold parameter was not being used correctly
Convert needs to use non-WIC paths for -sepalpha cases
2013-06-07 18:07:08 -07:00
walbourn_cp
a9c0c4320e DirectXTex: sRGB correct filtering for mipmap generation 2013-06-06 17:58:23 -07:00
walbourn_cp
6323465f1f DirectXTex: Special-case optimization when doing RGBA 32bpp resize or 2D mipmap generation 2013-04-30 15:25:26 -07:00
walbourn_cp
c398ac1711 DirectXTex: Resolve SRGB handling problems with conversions
- Convert: TEX_FILTER_FORCE_NON_WIC, TEX_FILTER_FORCE_WIC, TEX_FILTER_RGB_COPY_RED/BLUE/GREEN
 - ComputeMSE flags for sRGB colorspace and channel ignore options
2013-04-16 17:51:36 -07:00
walbourn_cp
cee58c4aed DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation 2012-12-07 17:30:49 -08:00
walbourn_cp
6a905106f2 DirectXTex: Added WIC2 support for downlevel builds to support Windows 8 and Windows 7 with KB 2670838 isntalled 2012-11-13 18:33:01 -08:00