Commit Graph

344 Commits

Author SHA1 Message Date
Chuck Walbourn
49537314c5 Updated for legacy FourCC codes used by NVIDIA texture tools 2019-08-22 17:31:43 -07:00
Chuck Walbourn
14881d8097 Added command-line utilities to cmake project 2019-07-12 00:41:03 -07:00
Chuck Walbourn
fb59321127 Fixed -Wsign-conversion warning 2019-07-11 15:29:28 -07:00
Chuck Walbourn
7d95a9d89a Code review feedback 2019-07-08 11:57:07 -07:00
Chuck Walbourn
70d6a77e3c Fixed -Wextra-semi-stmt warning 2019-07-08 02:08:11 -07:00
Chuck Walbourn
3adb8d7ecb Fix -Wnonportable-include-path warnings 2019-07-05 16:47:00 -07:00
Chuck Walbourn
34dd61fc7e D3DX12.H updates with minor fixes 2019-07-04 23:26:40 -07:00
Chuck Walbourn
e163d3f982 Renamed DirectXTex_Windows10.vcxproj to _Windows10_2017.vcxproj, added VS 2019 UWP projects 2019-06-27 18:02:23 -07:00
Chuck Walbourn
50d68fc234 Fix case of filters.h header in vcxproj 2019-06-26 16:47:25 -07:00
Chuck Walbourn
d628e4427f Fixed -Wextra-semi-stmt warnings 2019-06-26 12:47:34 -07:00
Chuck Walbourn
f55158d557
Ex texture loaders updated with additional parameter validation (#142) 2019-06-18 16:56:52 -07:00
Chuck Walbourn
a161b96dec Fixed -Wzero-as-null-pointer-constant 2019-06-12 18:31:55 -07:00
Chuck Walbourn
c0cb83f943 Fixed -Wmacro-redefined warning 2019-06-12 17:36:18 -07:00
Chuck Walbourn
b99a719fd6 May 30, 2019 2019-05-29 18:25:40 -07:00
Chuck Walbourn
d58ad54171 Regenerate shaders with Windows 10 April 2019 update (18362) 2019-05-29 18:02:28 -07:00
Chuck Walbourn
5efd9bde8b Fixed -Wmissing-prototypes 2019-05-29 15:52:15 -07:00
Chuck Walbourn
5f125c6b8d
Add CMake project and fix clang warnings (#139) 2019-05-25 16:00:32 -07:00
Chuck Walbourn
45ea8ffc10 VS 2019 project set to use 'latest available SDK' 2019-04-25 23:27:09 -07:00
Chuck Walbourn
a983dcecd0 Officially dropped Windows Vista support 2019-04-25 12:30:59 -07:00
Chuck Walbourn
5e44eba40d Minor code review 2019-04-22 15:58:26 -07:00
Chuck Walbourn
86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) 2019-04-16 17:38:37 -07:00
Triang3l
c7261a0951 Prevent shift overflow in FloatTo7e3/FloatTo6e4 (#129) 2019-04-16 16:17:56 -07:00
Chuck Walbourn
1a249f8388
VS 2019 projects (#133) 2019-04-02 12:59:40 -07:00
Chuck Walbourn
1e812a18ae d3dx12.h fix for render pass depth/stencil comparision operator 2019-04-01 10:32:47 -07:00
Chuck Walbourn
a35fb23349 Guard for divide by zero 2019-01-28 23:11:35 -08:00
Chuck Walbourn
cded42acfc Code review feedback 2019-01-28 15:58:59 -08:00
Julian McKinlay
f2c4d94a35 [texconv] Implemented alpha coverage preservation option (#82) 2019-01-28 11:57:19 -08:00
Chuck Walbourn
cd8a682ca2
Added WIC_FLAGS_FORCE_SRGB / LINEAR flags for WIC writer (#127) 2018-12-07 15:44:31 -08:00
Chuck Walbourn
18c93ab11b Minor comment fix 2018-11-27 10:55:42 -08:00
Chuck Walbourn
7c993b4cc3
ARM64 configurations added to VS 2017 UWP project (#123) 2018-11-15 14:44:59 -08:00
Chuck Walbourn
ff034d7283 Windows 10 October 2018 Update SDK (17763) 2018-11-15 14:42:10 -08:00
Chuck Walbourn
45ebdc46c5 A few SDL fixes for memcpy_s usage 2018-10-16 14:10:34 -07:00
Chuck Walbourn
b207e278e7 Minor code review 2018-10-10 15:31:00 -07:00
Chuck Walbourn
2f731dbb0b vcxproj fix for ARM 2018-10-08 22:45:35 -07:00
Chuck Walbourn
7d18008c2d Updated for latest d3dx12.h (10.0.17763) 2018-10-03 15:46:26 -07:00
Chuck Walbourn
b1b5363d8a Minor fix for CompileShaders script 2018-09-10 17:24:51 -07:00
Chuck Walbourn
f5a0aed7a9 Disable JMC for static libraries 2018-08-17 19:19:26 -07:00
Chuck Walbourn
df4f58bb71 August 17, 2018 2018-08-17 17:40:10 -07:00
Chuck Walbourn
43969ca15f Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set 2018-08-17 17:31:23 -07:00
Chuck Walbourn
908869c96e Fixed FlipRotate bug with 180 degree rotation 2018-08-17 16:58:12 -07:00
Chuck Walbourn
b1f6b50a99 More /analyze warning supression 2018-08-16 20:18:56 -07:00
Chuck Walbourn
e44a11c911 Minor code review 2018-08-07 16:58:25 -07:00
Chuck Walbourn
9b0baeb880 August 5, 2018 2018-08-05 09:28:54 -07:00
Chuck Walbourn
114a0acf6b
ComputePitch now returns an HRESULT (#113) 2018-08-03 16:49:30 -07:00
Chuck Walbourn
ba0280c500
Workaround when using WIC for F32 images that exceed 32-bits (#112) 2018-08-02 12:31:20 -07:00
Chuck Walbourn
9b61fa93bd Minor code review 2018-07-31 12:24:34 -07:00
Chuck Walbourn
2c82697c1b Improved validation where WIC requires a cast to UINT for pitch/imageSize 2018-07-27 01:02:56 -07:00
Chuck Walbourn
9ff3835f20 Update for 15.8 preview 2018-07-18 16:37:08 -07:00
Chuck Walbourn
6828e6387f Minor code review 2018-07-06 11:57:14 -07:00
Chuck Walbourn
fcc5b33bf3 Fix BC7 GPU shaders on WARP device 2018-07-05 15:52:46 -07:00