walbourn_cp
f1ff6f10f2
DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
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- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
aef1bb0e8d
DirectXTex: Minor BC6H / BC7 tweaks
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- Minor DirectXMath optimization to error metric computation
- More code review change (Swap -> std::swap)
2013-07-18 23:12:49 -07:00
walbourn_cp
b610af415e
DirectXTex: BC6H / BC 7 handling of invalid mode blocks updated to match the format specs
2013-07-10 10:49:59 -07:00
walbourn_cp
bd0b88aa8e
DirectXTex: some more /analyze cleanup
2013-07-01 13:30:13 -07:00
walbourn_cp
e4e6c6c008
DirectXTex: Code review feedback
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- /analyze work focused on VS 2012 with SAL2 rather than VS 2010
2013-04-10 11:22:22 -07:00
walbourn_cp
cee58c4aed
DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation
2012-12-07 17:30:49 -08:00
walbourn_cp
a8fb2168c9
DirectXTex: Fixed bad assert in BC7 CPU compressor
2012-11-13 18:10:47 -08:00
walbourn_cp
1425425b35
Minor /analyze warning fix
2012-10-18 13:48:47 -07:00
walbourn_cp
1c216b2a58
Cleaned up some preprocessor defines; added Metro style app project files
2012-05-24 17:13:37 -07:00
walbourn_cp
9aefde4d9f
DirectXTex - cleaned up /analyze issues
2012-05-23 17:57:47 -07:00
walbourn_cp
a6c5c5939a
April 20, 2012 source
2012-05-01 13:00:24 -07:00