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DDSView
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Adding OpenEXR
Blob
CaptureTexture
Compress
ComputeMSE
ComputeNormalMap
ComputePitch
ComputeScanlines
Convert
ConvertToSinglePlane
CopyRectangle
CreateShaderResourceView
CreateTexture
DDS I O Functions
DDSView
Decompress
DirectXTex
DirectXTexXbox
EvaluateImage
Filter Flags
FlipRotate
FormatPromoters
FormatProperties
FormatTests
GenerateMipMaps
GenerateMipMaps3D
GetWICCodec
HDR I O Functions
Home
Image formats
Image
IsSupportedTexture
PremultiplyAlpha
Resize
Resources
ScaleMipMapsAlphaForCoverage
TGA I O Functions
TexMetadata
Texassemble
Texconv
Texdiag
TransformImage
Using JPEG PNG OSS
WIC I O Functions
WICFactory
1
DDSView
Chuck Walbourn edited this page 2015-06-16 11:24:35 -07:00
This DirectXTex sample is a simple Direct3D 11-based viewer for DDS files. For array textures or volume maps, the <
and >
keyboard keys will show different images contained in the DDS. The 1
through 0
keys can also be used to jump to a specific image index.
For Use
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Windows 7 Service Pack 1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
Architecture
- x86
- x64
- ARM64
For Development
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- CMake 3.20
Related Projects
DirectX Tool Kit for DirectX 11
DirectX Tool Kit for DirectX 12
Tools
See also
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.