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FormatTests
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Adding OpenEXR
Blob
CaptureTexture
Compress
ComputeMSE
ComputeNormalMap
ComputePitch
ComputeScanlines
Convert
ConvertToSinglePlane
CopyRectangle
CreateShaderResourceView
CreateTexture
DDS I O Functions
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Decompress
DirectXTex
DirectXTexXbox
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5
FormatTests
Chuck Walbourn edited this page 2022-05-07 23:19:03 -07:00
Table of Contents
DirectXTex |
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These functions perform a Boolean test on the given DXGI format.
bool IsValid(DXGI_FORMAT fmt);
bool IsCompressed(DXGI_FORMAT fmt);
bool IsPacked(DXGI_FORMAT fmt);
bool IsVideo(DXGI_FORMAT fmt);
bool IsPlanar(DXGI_FORMAT fmt);
bool IsPalettized(DXGI_FORMAT fmt);
bool IsDepthStencil(DXGI_FORMAT fmt);
bool IsSRGB(DXGI_FORMAT fmt);
bool IsBGR(DXGI_FORMAT fmt);
bool IsTypeless(DXGI_FORMAT fmt, bool partialTypeless = true);
Parameters
The majority of these tests take just the DXGI_FORMAT
value.
The IsTypeless
test also takes partialTypeless to determine how to categorize mixed typeless types like DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS
.
For Use
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Windows 7 Service Pack 1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
Architecture
- x86
- x64
- ARM64
For Development
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- CMake 3.20
Related Projects
DirectX Tool Kit for DirectX 11
DirectX Tool Kit for DirectX 12
Tools
See also
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.