Commit Graph

22 Commits

Author SHA1 Message Date
manuelk
e8210886a8 Extend stencil-driven Gregory basis code support to Osd::EvalLimit (cpu) 2014-11-11 17:35:52 -08:00
manuelk
82a53c4278 Fix bug in cpuEvalLimitKernel.cpp
apparently an offset to a basis vertex was incorrectly set
2014-10-31 17:06:34 -07:00
manuelk
a79832b3a1 Far::PatchTables re-factor & clean-up
- remove Descriptor iterators
- switch 'unsigned int' indices to typed Far::Index

We aren't done yet... but its a step in the right direction
2014-10-09 14:48:50 -07:00
manuelk
c399655dcc Landing 3.0.0.alpha
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a

The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
2014-09-05 15:07:46 -07:00
manuelk
b74f45f68d Decrease compiler warning thresholds and fix outstanding warnings (continued)
- turn off some of icc's remarks (mostly because of tbb)
- fix many of icc -w3 remarks (more to fix once i can work around icc 14.0 linker barfing)
2014-05-15 18:03:44 -07:00
manuelk
9424784fe5 Change EvalLimit Gregory patch kernels to the large weights table to accomodate higher valences.
This change matches this CPU kernel more closely to our GPU patch shaders.

fixes #298
2014-05-09 17:26:03 -07:00
manuelk
69755c6f22 Fix OsdUtilAdaptiveEvaluator concurrency issue
- add a limit evaluation method to EvalLimitController that allows
  client code to directly pass the output buffer without binding it
  to the Context (the call only computes vertex interpolation of a
  single sample)

- switch the OsdUtilAdaptiveEvaluator to use the new method from the controller
  and stop stomping member

- cleanup buffer and member variables no longer used

- cleanup initialization logic to be better aware of uniform / adaptive

- add some assert sanity checks in the cpuEvalLimitKernels

fixes #293
2014-04-29 18:27:04 -07:00
manuelk
f1518a5f59 Fix Gregory Boundary patch buffer overrun
Prevent boundaryEdgeNeighbors[2] from being overrun when an interior
vertex has more than 2 boundary neighbor vertices. The fix is applied
to the GLSL / HLSL and CPU implementations.

Note: this appears to fix long-standing problems with Gregory patches,
but i am not entirely convinced that this fixes the general case.

fixes #259
2014-02-13 11:30:33 -08:00
manuelk
1a8b41287e Fix OsdCpuEvalLimitKernel
Correct some vertex buffer descriptor mixups between length & stride

fixes #248
2013-12-20 15:40:52 -08:00
manuelk
3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00
Takahito Tejima
51a45b598d Updating EULA 2013-07-18 14:19:50 -07:00
manuelk
aababd42a6 fix build warnigns (oddly, gcc shows nothing, despite having -Wall...)
fixes #184
2013-06-27 10:11:47 -07:00
manuelk
c18cf5bff2 first pass at face-varying interpolation for CpuEvalLimit - still
a couple of kinks to be worked out...
2013-06-06 18:07:46 -07:00
manuelk
043369485c - adding varying data interpolation to the EvalLimit module
- minor refactoring of the LimitEvalContext to accomodate all the data buffers

- pushing some minor sub-patch functionality back to FarPatchParams

- extend example code with randomly generated varying vertex colors
2013-06-05 11:44:30 -07:00
manuelk
87188355f1 fix the last bugs in the GregoryBoundary EvalLimit CPU kernel 2013-05-30 18:12:09 -07:00
manuelk
49b710ee77 bug fixes to cpuEvalLimitKernel.cpp (use unsinge ivalence in the correct places)
minor code cleanup

Note : there is still a resilient bug in the Gregory Boundary patch case
2013-05-28 16:37:45 -07:00
manuelk
2849965f59 bug fixes for Gregory Boundary patches in cpuEvelLimitKernel.cpp 2013-05-28 13:54:37 -07:00
manuelk
262a0d43a1 fix some MSVC++ build warnings (mostly float precision literals) 2013-05-24 16:51:13 -07:00
manuelk
85a3001120 Work in progress on EvalLimit : added Gregory & GregoryBoundary kernels.
Note : GregoryBoundary does not generate the correct surface yet (bug to be squashed soon)
2013-05-24 16:29:28 -07:00
manuelk
f617cdd6ed Work in Progress : checkin in function kernels for boundary and corner patches.
Casual testing doesn't reveal any bug within our sample shapes.

Remaining : gregory & gregory boundary patches.
2013-05-22 18:56:27 -07:00
manuelk
f25e89b745 Work-in-progress check-in for EvalLimit :
- added boundary / corner kernel code

- bug fixes for Gregory patch kernel

- wired the new kernels in the controller class

Note 1 : corner / gregory kernels are not working yet

Note 2 : the vertex mirroring solution used for boundary / corner kernels could be incorrect...
2013-05-22 12:10:49 -07:00
manuelk
4bf24d9b95 First pass at our "Eval" API : this checkin is a mileston and is still missing
code paths for certain types of feature adaptive patches.

The check-in adds a new "limitEval" code example.

More to come soon...

fixes #45
2013-04-18 19:55:05 -07:00