Commit Graph

76 Commits

Author SHA1 Message Date
manuelk
cc6c0925a3 Refactor error reporting system
- change error codes from situational to general (fatal / coding / run-time...)
- pull error functions from Osd into Far
- add a templated topology validation reporting system to Far::TopologyRefinerFactory
- fix fallout on rest of code-base
2014-12-03 17:19:07 -08:00
manuelk
c66ee724a8 WIP limit stencils factory
todo:
- fix rotated tangents on patches
- add "end-caps" (bilinear or Gregory ?)
- add pure bilinear stencil mode
2014-09-12 16:59:16 -07:00
manuelk
c399655dcc Landing 3.0.0.alpha
Sync'ing the 'dev' branch with the 'feature_3.0dev' branch at commit 68c6d11fc36761ae1a5e6cdc3457be16f2e9704a

The branch 'feature_3.0dev' is now locked and preserved for historical purposes.
2014-09-05 15:07:46 -07:00
Nathan Litke
0128417447 Allow NEON to be disabled on Android. Works similar to GCD on Mac OS X. 2014-08-07 13:10:54 -07:00
Rachid El Guerrab
035e58f44a Added subdivision kernels for ARM NEON
* assembler kernels are based on the C implementation in neonKernel.cpp
* enable assembler kernel functions in neonComputeController.cpp with #define USE_ASM_KERNELS 1
2014-08-05 22:09:12 -07:00
Sergey Sharybin
6ef232c95a Integrate CLEW into osd library and examples
If the system has CLEW installed (which is detected by recently
added FindCLEW routines) then OpenSubduv would be compiled against
this library.

It makes binaries and libraries more portable across the systems,
so it's possible to run the same binary on systems with and without
OpenCL SDK installed.

The most annoying part of the change is updating examples to load
OpenCL libraries, but ideally code around controllers and interface
creation is to be de-duplicated anyway.

Based on the pull request #303 from Martijn Berger
2014-05-22 09:10:59 +02:00
Nathan Litke
2a463b5c83 Draw contexts do not fully initialize patch arrays #281
* added the numVertexElements argument to Osd*DrawContext::Create, which is used to initialize the patch arrays when calling OsdDrawContext::ConvertPatchArrays
* removed the unused level argument from Osd*DrawContext::_initialize
* maintenance work on CL/D3D11 bindings to get them to compile
2014-04-17 18:55:07 -07:00
manuelk
7bdbf0c8a2 One more fix for the Linux cmake build
fixes #258
2014-04-11 18:33:11 -07:00
David G. Yu
d426d6f07c One more fix for the windows cmake build
fixes #258
2014-04-09 15:16:13 -07:00
mkraemer
0f687c4c62 Fix Windows build following CMake changes
Add conditionals testing for non-empty OPENGL_INCLUDE_DIR path

fixes #258
2014-04-09 18:09:53 -04:00
mkraemer
05a7db5e14 Make CMake path variables more robust
Add quotes around variables containing paths - this might require a second pass...

fixes #258
2014-04-09 16:43:38 -04:00
manuelk
89e18fb179 Adding OpenMP SmoothNormal Context & Controller 2014-01-10 15:31:48 -08:00
manuelk
dabaac8187 Adding a TBB SmoothNormal Context & Controller
Also:
    - Add a _numVertices member to cpuSmoothNormalContext (for memory reset function)
    - Fix memory reset function in cpuSmoothNormalContext (was performing redundant memsets)
    - Add a resetMemory boolean to cpuSmoothNormalContext to make reset step optional (default is off)
2014-01-10 14:56:59 -08:00
manuelk
6465d3594c Adding a Context / Controller pair for CPU evaluation of smooth normals 2014-01-09 17:36:35 -08:00
manuelk
8918173fda Improve stringification of shaders & kernels in build.
- added a _stringify function to top CMakeLists
- switched all stringification tasks to use the macro
- all suffixes are now .gen.h instead of .inc (to help cmake track dependencies)
2014-01-03 16:59:26 -08:00
jcowles
eb09b9e14c Use obj targets for faster CPU/GPU lib builds
Further leverage cmake object libraries to share object files for CPU
and GPU OSD libraries, avoiding duplicate complation for dynamic/static
build passes.

CMake restricts object library inputs to header and source files, so the
.inc files were renamed to .gen.h (which seems like a better name
anyway) to make CMake happy.

Also updated the .gitignore file to ignore .gen.h files.

Conflicts:
	opensubdiv/osd/CMakeLists.txt
2014-01-03 14:52:35 -08:00
manuelk
00b0d95058 Remove CMake compiling redundancies
- set OBJECT targets for osd cpu & gpu libs, and use the obj target for
  static and dynamic linking

- add a new examples_common_obj OBJECT target
- replace direct source dependencies to obj target in all examples CMakeLists

This change makes it possible to not re-compile the same source files
multiple times when they are used in multiple targets. Thanks to jcowles
for uncovering the CMake functionality.

Note: it seems that multi-process build is working again (gmake -j <x>)
2014-01-03 13:39:48 -08:00
jcowles
e8a25c511a Make osd a cmake object library.
An object library allows other build targets to use the object files
from this library.

The change introduces osd_static_cpu_obj which is consumed by
osd_static_cpu.

This will be useful for emscripten integration where we cant use the
compiled library, rather it will use the object files, targeting
osd_static_cpu_obj.
2014-01-03 11:02:51 -08:00
manuelk
791995cf32 Refactoring Ptex Mipmap and Analytic Displacement code
Moving Takahito's implementation into the core API:
- added <gl/d3d11>PtexCommon.<glsl/hlsl> shader code
- added control to enable Ptex common trunk in <gl/d3d11>DrawRegistryBase classes
- fixed GL & D3D11 ptexViewer examples to use the new API
2013-11-20 15:47:59 -08:00
David G. Yu
20a3b0f5bb Fixed WIN32 build error when no DXSDK installed. 2013-11-04 15:19:14 -08:00
Takahito Tejima
ff65a3efb8 Add a DX11 version of ptex mipmap loader 2013-10-04 18:27:06 -07:00
manuelk
3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00
Takahito Tejima
d4579a8f85 Add a new ptex mipmap loader. very slow... 2013-09-20 18:22:09 -07:00
manuelk
7d4999c46e Adding support for subdivision stencils.
- Adding FarStencilTables and FarStencilTablesFactory classes
- Adding Osd EvalStencil context & controllers for CPU, OMP and TBB backends
- Adding the code example glStencilViewer
- Adding reST documentation
- Changing version to 2.2.0_dev
- Fix HbrMesh::Unrefine function
- Fix "CanEval" function in OsdVertexBufferDescriptor

Note 0: there is no stencil support for hierarchical edits

Note 1: there is no support for face-varying data stencils yet

Note 2: the current stencil factory is lazy but the caching system is not re-entrant
2013-09-11 16:05:14 -07:00
manuelk
e05e46f070 Modify CMake to name and sym-link DSO's based on Linux ABI versioning spec.
Fixes #209
2013-09-03 15:38:24 -07:00
manuelk
d57df0eae0 Enable TBB for Linux builds
- Fix FindTBB.cmake
- Add TBB logic to various CMakeLists
- Update documentation
2013-08-15 16:11:33 -07:00
manuelk
cd17c87cb1 fixing CMake build to not link GPU-based libraries into libosdCPU
fixes #198
2013-07-26 14:07:14 -07:00
takahito-tejima
dd91b2de8c Fix some portability issues on OSX. (GLEW will be used if exists) 2013-07-18 19:49:00 -07:00
Takahito Tejima
51a45b598d Updating EULA 2013-07-18 14:19:50 -07:00
manuelk
500defee4c - adding new build flag options (NO_LIB, NO_CUDA...)
- move python build section into the python directory (cleaning up)

- fix some broken dependencies

- remove the public_headers targets if doxygen was not found

TODO :
- fix MSVC targets for public headers (wbn if MSVC didn't require the pro version
  in order to support solution folders)
- fix osd_regression to not build if -DNO_LIB is present (ie. fix the broken dependency)
2013-07-11 18:55:17 -07:00
manuelk
9712b44239 Documentation build modifications:
- add macro "_add_doxy_headers" in order to track all header files elligible for
  doxygen documenation. This captures public header files that would otherwise be
  excluded from installation because they are not supported by the OS. Private
  header files remain excluded though.

- add custom targets and commands so that documentation build produces functioning
  RST and Doxygen documentation both in the build and install stages

- switched to Doxygen 1.8 (because markdown will make in-lined documentation easier)

- added build switches to disable examples, regression and python-SWIG targets

- fixed doxygen link in the nav bar

- modified python html processing tool to match Cmake changes
2013-07-05 15:36:54 -07:00
David G Yu
84de67295c Unified HLSL Gregory patch shaders 2013-07-02 00:26:09 -07:00
David G Yu
6b7a41d4db Unified GLSL Gregory patch shaders 2013-07-01 11:58:28 -07:00
David G Yu
7d16bffccb Continued cleanup of OpenGL dependencies 2013-06-26 00:52:57 -07:00
David G Yu
9bab9185ab Partial cleanup of bicubic patch shader source
- Added OSD_ prefix to preprocessor symbols
- Adjusted transition sub-patch parameterization to be
  consistent with non-transition patches
- Unified BSpline shader code
- Removed duplicate Boundary, Corner, and Transition shader source
- Fixed a few discrepancies in the remaining duplicate code paths
2013-06-24 12:03:57 -07:00
Takahito Tejima
047a943bf2 Added an #ifdef around glew.h to avoid a conflict with gl.h in a client code. 2013-06-18 16:16:38 -07:00
David G Yu
2b972f3117 Consolidated OpenGL includes into osd/opengl.h 2013-06-10 16:32:45 -07:00
Takahito Tejima
317962697a fix d3d11DrawContext and dxViewer to follow API changes 2013-05-17 13:30:43 -07:00
manuelk
c2cec239cd removing osd/patch.h (and cleaning up attending dependencies) 2013-05-17 09:06:40 -07:00
manuelk
6256010296 re-factoring the EvalLimit portion of the code (and other minor comment / typo fixes) 2013-05-16 14:21:11 -07:00
Takahito Tejima
f592e90067 fix OsdGLDrawContext to follow far patchtables refactoring. 2013-05-09 09:23:01 -07:00
manuelk
cd380e0a1a Refactoring :
- moving the SubdivisionTables enum from osd/tables.h to FarSubdivisionTables

- renaming various buffer names to _devicePtr for consistency
2013-05-07 15:25:49 -07:00
manuelk
65c92bbe72 oops : osd_dynamic_gpu and osd_dynamic_cpu don't always build under windows, so they
don't always have an install target.

fixes #154
2013-05-02 12:02:52 -07:00
manuelk
b815aff333 First pass at fixing the installation part of the Cmake build : now CMAKE_INSTALL_PREFIX can
be used as intended to specify an installation directory, which can be located anywhere on the
file system.

Also improved the doxygen target and made the doxy build "quiet".

fixes #154
2013-04-22 19:35:41 -07:00
manuelk
4bf24d9b95 First pass at our "Eval" API : this checkin is a mileston and is still missing
code paths for certain types of feature adaptive patches.

The check-in adds a new "limitEval" code example.

More to come soon...

fixes #45
2013-04-18 19:55:05 -07:00
Manuel Kraemer
95f326eed1 add OpenCL include directories when Cmake detects CL for the OSD build 2013-03-16 18:41:49 -07:00
Takahito Tejima
8efecb0fca Batching stuffs: generalized kernel batches, table/dispatcher refactoring, multiMeshFactory, drawContext, etc.
2 client APIs are changed.
- VertexBuffer::UpdateData() takes start vertex offset
- ComputeController::Refine() takes FarKernelBatchVector

Also, ComputeContext no longer holds farmesh.
Client can free farmesh after OsdComputeContext is created.
(but still need FarKernelBatchVector to apply subdivision kernels)
2013-03-07 17:50:15 -08:00
Aras Pranckevicius
8b59d99d20 gcd: cleanup CMakeLists 2013-02-03 10:12:29 +02:00
Aras Pranckevicius
54c7329ba4 gcd: files for GCD dispatcher (right now just copy of OMP one), add items to glViewer 2013-02-02 22:53:33 +02:00
David G Yu
1547b59570 Updated to support GLES 2.0 on iOS and Android 2012-12-20 10:25:41 -08:00