Hans-Kristian Arntzen
4b9e60273c
Add tests for OpCompositeInsert edge cases.
2022-05-18 16:43:32 +02:00
Hans-Kristian Arntzen
7b9eaf0b5e
MSL: Handle awkward mix and match of Offset / ArrayStride in constants.
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In normal buffer blocks, every member must be declared, but for
constants, you can technically mix and match, causing much pain and
suffering ...
2022-03-22 12:25:09 +01:00
Hans-Kristian Arntzen
4ab5bbb4e5
Fixup names of anonymous inner structs.
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Just like we try to fixup struct names for block types, inner structs
can be "anonymous" structs. HLSL codegen from DXC tends to emit this,
and emitting dummy struct names tends to break GL linkage on some
drivers.
2022-03-10 15:45:38 +01:00
Hans-Kristian Arntzen
1ec9d018fd
MSL: Handle aliased variable names for resources placed in IB struct.
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Just remember to register the names.
2022-03-07 12:00:40 +01:00
Hans-Kristian Arntzen
15d29f00e2
Add test for SPIR-V 1.6 Volatile HelperInvocation.
2022-03-04 11:19:33 +01:00
Hans-Kristian Arntzen
31be74a853
Add relax_nan_checks options.
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Makes codegen from typical D3D emulation SPIR-V more readable.
Also makes cross compilation with NotEqual more sensible.
It's very rare to actually need the strict NaN-checks in practice.
Also, glslang now emits UnordNotEqual by default it seems, so give up
trying to assume OrdNotEqual. Harmonize for UnordNotEqual as the sane
default.
2022-03-03 14:50:56 +01:00
Hans-Kristian Arntzen
ac46140ba3
Test aliased names in declared LUTs.
2022-01-18 12:39:16 +01:00
Hans-Kristian Arntzen
48b5a9069f
Handle aliased names in spec constants.
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Need to register resource name.
2022-01-18 12:31:28 +01:00
Hans-Kristian Arntzen
9b25581d49
MSL: Handle constant construct of block-like array types.
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Need this to be context sensitive, since array of block-like struct is
template, but struct of block-like array is C-style.
Also, test a mix and match, so we have constant array of block-like
struct with array inside. :v
2022-01-17 18:28:25 +01:00
Hans-Kristian Arntzen
5a5be7f9b9
MSL: Handle signed atomic min/max.
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C++ deduces this based on the pointer type, so cast to atomic_uint/int
if we have to.
2022-01-17 15:40:58 +01:00
Hans-Kristian Arntzen
7c83fc22fa
Add support for LocalSizeId.
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WorkgroupSize builtin is deprecated in 1.6 and LocalSizeId is supported
in Vulkan starting with maintenance4.
2022-01-06 13:57:10 +01:00
Hans-Kristian Arntzen
21a15b90e5
Merge pull request #1804 from KhronosGroup/fix-1759
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MSL: Handle non-thread storage class in Modf/Frexp pointer versions.
2021-11-07 13:36:32 +01:00
Hans-Kristian Arntzen
e40d19bdbf
MSL: Handle non-thread storage class in Modf/Frexp pointer versions.
2021-11-07 12:51:15 +01:00
Hans-Kristian Arntzen
4561ecddbd
Handle Modf/Frexp in more cases.
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Consider it a write to a variable, similar to OpStore.
2021-11-07 11:36:44 +01:00
Hans-Kristian Arntzen
6382f15470
Test behavior around OpSelect with matrices.
2021-10-13 16:08:29 +02:00
Hans-Kristian Arntzen
6071df5840
Fix wrong detection of trivial_mix_op.
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Effectively, only the last component of the select was considered, need
to correctly early out if any case is hit.
2021-10-13 15:34:00 +02:00
Hans-Kristian Arntzen
f72bb3c6f5
Improve handling of INT_MIN/INT64_MIN literals.
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We cannot naively convert these to decimal literals. C/C++ (and thus
MSL) has extremely awkward literal promotion rules.
2021-09-30 16:29:30 +02:00
Hans-Kristian Arntzen
2eea6a579b
MSL: Consider that function/private variables can be block-like.
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Handles a special case with array copies.
The implementation of this fix is not perfect, but should be good
enough for time being.
2021-08-23 13:26:45 +02:00
Hans-Kristian Arntzen
71b83a18f4
MSL: Add test for scalar access chain pull interpolant.
2021-07-13 12:25:18 +02:00
Hans-Kristian Arntzen
8216e87f02
Handle SPIR-V 1.4 selection constructs.
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Fix bug in to_trivial_mix_op, where we made a pre-1.4 assumption that
component count of selector is equal to value component count.
2021-06-28 12:23:44 +02:00
Hans-Kristian Arntzen
165dbff228
Handle odd type for textureGather component.
2021-06-03 11:37:45 +02:00
Hans-Kristian Arntzen
bf3793dd35
MSL: Improve handling of split tessellation access chains.
2021-05-21 16:32:03 +02:00
Hans-Kristian Arntzen
82a77e534e
MSL: Use proper array for quad tess levels.
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We need to handle loads from array as well, so the float4 hack doesn't
work.
2021-04-23 14:12:00 +02:00
Hans-Kristian Arntzen
75ed73818c
MSL: Handle loading Clip/CullDistance in TESE.
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Need to allow the flattened space to go through in some edge cases where
we cannot reasonably unflatten.
2021-04-19 12:10:49 +02:00
Hans-Kristian Arntzen
a159334895
MSL: Correctly analyze if builtin block is active.
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Need to consider all members, bi_type is invalid for Blocks, need to
look at member decorations.
2021-04-19 12:10:49 +02:00
Hans-Kristian Arntzen
cea934c03f
MSL: Test that we can capture cull distance to buffer.
2021-04-19 12:10:49 +02:00
Hans-Kristian Arntzen
23da445bd4
MSL: Emit multiple threadgroup slices for multi-patch.
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Multiple patches can run in the same workgroup when using multi-patch
mode, so we need to allocate enough storage to avoid false sharing.
2021-04-19 12:10:49 +02:00
Hans-Kristian Arntzen
c9946296dd
MSL: Fix initialization of masked threadgroup variables.
2021-04-19 12:10:49 +02:00
Hans-Kristian Arntzen
fb1f295aaf
Merge pull request #1635 from KhronosGroup/fix-1627
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Handle edge cases in OpCopyMemory.
2021-03-09 10:21:35 +01:00
Hans-Kristian Arntzen
4ca06c7278
Handle edge cases in OpCopyMemory.
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Implement this by synthesizing an OpLoad/OpStore pair instead.
2021-03-08 14:15:27 +01:00
Hans-Kristian Arntzen
aea6d29aa8
MSL: Add test for logical subgroup arith ops.
2021-03-08 12:57:37 +01:00
Hans-Kristian Arntzen
97796e0609
MSL: Deal with pointer-to-pointer qualifier ordering.
2021-02-26 13:37:14 +01:00
Hans-Kristian Arntzen
621884d709
Merge pull request #1622 from KhronosGroup/fix-1619
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MSL: Handle load and store to TessLevel array in TESC.
2021-02-17 20:46:06 +01:00
Hans-Kristian Arntzen
85704f70bc
MSL: Handle load and store to TessLevel array in TESC.
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More edge cases ... :(
2021-02-17 13:26:08 +01:00
Hans-Kristian Arntzen
ce552f4f91
MSL: Gracefully assign automatic input locations to builtin attributes.
2021-02-17 12:29:19 +01:00
Hans-Kristian Arntzen
daddbd4078
MSL: Fixup type when using tessellation levels in TESC functions.
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Need to rewrite array size depending on execution mode.
2021-02-15 13:28:11 +01:00
Hans-Kristian Arntzen
ea02a0c03a
Check entry point variables in is_hidden_variables.
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Need to be careful not to emit globals we're not supposed to.
2021-01-22 13:53:22 +01:00
Hans-Kristian Arntzen
893a011299
MSL: Fix various bugs with framebuffer fetch on macOS and argument buffers.
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Introduce a helper to make it clearer if a resource can be
considered for argument buffers or not.
2021-01-08 10:19:18 +01:00
Hans-Kristian Arntzen
3136e34215
MSL: Always use input_attachment_index for framebuffer fetch binding.
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--msl-decoration-binding would end up overriding the input attachment
index to binding which is very unexpected and broken.
2021-01-08 10:17:42 +01:00
Hans-Kristian Arntzen
03ee71e86c
Add test for pure initializer gl_FragDepth.
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Tests that the builtin is considered active.
2021-01-07 15:32:15 +01:00
Hans-Kristian Arntzen
014b3bc5ea
MSL: Make sure initialized output builtins are considered active.
2021-01-07 15:32:13 +01:00
Hans-Kristian Arntzen
a4a9b53b5b
MSL: Always enable Outputs in vertex stages.
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Subsequent stages can legally attempt to read from these variables,
which causes compilation failure.
Always make sure we emit user outputs in vertex shaders if they are
active in the entry point.
2021-01-07 11:24:47 +01:00
Hans-Kristian Arntzen
fa76d01203
MSL: Only consider builtin variables if they are part of IO interface.
2021-01-07 10:50:29 +01:00
Hans-Kristian Arntzen
df4f8ef8fe
MSL: Emit correct initializer for tessellation control points.
2021-01-05 15:16:49 +01:00
Hans-Kristian Arntzen
ad3e1584f9
MSL: Handle initializers for tess levels.
2021-01-05 13:25:50 +01:00
Hans-Kristian Arntzen
a1c784f002
More robust handling of initialized output builtin variables.
2021-01-04 19:12:43 +01:00
Hans-Kristian Arntzen
9a304fe931
Handle output IO block initializers more robustly.
2021-01-04 19:04:10 +01:00
Hans-Kristian Arntzen
ddb3c65648
Handle reserved identifiers for functions.
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gl_ identifiers are already handled by fixups, so remove redundant code.
2021-01-04 10:00:12 +01:00
Hans-Kristian Arntzen
c4ff129fe3
MSL: Handle reserved identifiers for entry point.
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We only considered invalid names, and overwrote the alias for the
function. The correct fix is to replace illegal names early, do the
reserved fixup, then copy back alias to entry point name.
2021-01-04 09:40:11 +01:00
Hans-Kristian Arntzen
a11c4780d0
GLSL: Emit nonuniformEXT in correct place for late-combined samplers.
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Need to emit nonuniformEXT(sampler2D()) since constructor expressions in
Vulkan GLSL do not propgate the nonuniform qualifier.
2020-12-07 13:00:15 +01:00