..
argument-buffers.msl2.argument.frag
MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
2019-10-26 16:10:08 +02:00
array-lut-no-loop-variable.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
array-of-array-lut.frag
MSL: Fix array of array declaration.
2019-10-26 16:10:12 +02:00
array-of-texture-swizzle.msl2.argument.discrete.swizzle.frag
Update for pull request #1162 rev. 1
2019-09-24 18:13:04 -04:00
array-of-texture-swizzle.msl2.swizzle.frag
Update for pull request #1162 rev. 1
2019-09-24 18:13:04 -04:00
barycentric-nv-nopersp.msl22.frag
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
barycentric-nv.msl22.frag
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
basic.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
binary-func-unpack-pack-arguments.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
binary-unpack-pack-arguments.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
bitcasting.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
buffer-read-write.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
buffer-read-write.texture-buffer-native.msl21.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
builtins.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
clip-distance-varying.frag
MSL: Support ClipDistance as an input stage variable.
2019-12-02 13:19:42 +01:00
complex-expression-in-access-chain.frag
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
composite-extract-forced-temporary.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
constant-array.frag
MSL: Do not declare complex composite array in main for non-inlined.
2019-10-24 11:12:01 +02:00
constant-composites.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
control-dependent-in-branch.desktop.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
depth-greater-than.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
depth-less-than.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
disable-frag-output.frag-output.frag
MSL: Add options to control emission of fragment outputs.
2020-04-13 15:29:11 -05:00
dual-source-blending.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
early-fragment-tests.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
false-loop-init.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
flush_params.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
for-loop-continue-control-flow.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
for-loop-init.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
fp16-packing.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
fragment-component-padding.pad-fragment.frag
MSL: Deal with packing vectors for vertex input/fragment output.
2020-01-07 14:14:31 +01:00
front-facing.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
gather-dref.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
gather-offset.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
helper-invocation.msl21.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
huge-argument-buffer.device-argument-buffer.argument.msl2.frag
MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
2019-10-26 16:10:08 +02:00
illegal-name-test-0.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
image-query-lod.msl22.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
in_block.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
in_mat.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
input-attachment-ms.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
input-attachment.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
interpolation-qualifiers-block.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
interpolation-qualifiers.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
lut-promotion.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
mix.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
mrt-array.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
nonuniform-qualifier.msl2.frag
MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
2019-10-26 16:10:08 +02:00
packed-expression-vector-shuffle.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
packing-test-3.frag
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
pixel-interlock-ordered.msl2.argument.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
pixel-interlock-ordered.msl2.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
pls.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
post-depth-coverage.ios.msl2.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
private-variable-prototype-declaration.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
readonly-ssbo.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sample-depth-propagate-state-from-resource.frag
MSL: Rewrite propagated depth comparison state handling.
2019-10-26 16:10:11 +02:00
sample-depth-separate-image-sampler.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sample-mask.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sample-position-func.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sample-position.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sampler-1d-lod.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sampler-compare-cascade-gradient.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sampler-compare-cascade-gradient.ios.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sampler-image-arrays.msl2.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sampler-ms.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
sampler.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
scalar-refract-reflect.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
separate-image-sampler-argument.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
shader-arithmetic-8bit.frag
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
spec-constant-block-size.frag
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
spec-constant-ternary.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
stencil-export.msl21.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
subgroup-builtins.msl22.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
switch-unsigned-case.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
swizzle.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
texel-fetch-offset.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
texture-cube-array.frag
Further updates for pull request #1162 ; also added two test cases for spvCubemapTo2DArrayFace function and added '--msl-framebuffer-fetch'/ '--msl-emulate-cube-array' compiler options.
2019-09-27 15:49:54 -04:00
texture-cube-array.ios.emulate-cube-array.frag
Further updates for pull request #1162 ; also added two test cases for spvCubemapTo2DArrayFace function and added '--msl-framebuffer-fetch'/ '--msl-emulate-cube-array' compiler options.
2019-09-27 15:49:54 -04:00
texture-multisample-array.msl21.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
texture-proj-shadow.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
ubo_layout.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
unary-enclose.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
write-depth-in-function.frag
Updates for pull request #1162
2019-09-24 14:35:25 -04:00