Adam Sawicki
0e0f20fd57
Major refactoring: Defined clean API for recording, added VmaRecordFlagBits, VmaRecordFlags, VmaRecordSettings, VmaAllocatorCreateInfo::pRecordSettings. Created VmaRecorder class.
2018-08-20 15:34:55 +02:00
Adam Sawicki
daec26e5ea
Minor fixes. VkResult is printed as signed int.
2018-08-20 14:03:46 +02:00
Adam Sawicki
5557b0ed63
Added support for vmaMapMemory, vmaUnmapMemory, vmaFlushAllocation, vmaInvalidateAllocation.
2018-08-20 13:54:54 +02:00
Adam Sawicki
29785d1169
VmaReplay.cpp, Player class: Small refactoring.
2018-08-20 13:42:13 +02:00
Adam Sawicki
404d12e18e
Format version 1,2. Added support for vmaAllocateMemory, vmaAllocateMemoryForBuffer, vmaAllocateMemoryForImage, vmaCreateLostAllocation.
2018-08-20 13:33:34 +02:00
Adam Sawicki
f5c61eda92
Merge branch 'development' into record_and_replay
2018-08-20 12:27:59 +02:00
Adam Sawicki
94e8206598
Added new validation layer message to ignores, and documented it.
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"Mapping an image with layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL can result in undefined behavior if this memory is used by the device. Only GENERAL or PREINITIALIZED should be used."
Issue #34 thanks @victorbush !
2018-08-20 11:14:07 +02:00
Adam Sawicki
87c8189002
Foo
2018-08-20 10:52:54 +02:00
Adam Sawicki
ab8550340c
Added more detailed statistics about created buffers and images based on human-friendly classification (see http://asawicki.info/news_1682_human-friendly_classification_of_vulkan_resources.html )
2018-08-13 15:15:36 +02:00
Adam Sawicki
385b716276
Added statistics for number of VmaAllocator nad VmaPool objects.
2018-08-13 14:06:17 +02:00
Adam Sawicki
5765b8ac83
Added statistics about thread usage.
2018-08-13 13:51:33 +02:00
Adam Sawicki
03764c6ea0
Statistics: added printing of original recording time.
2018-08-13 13:38:46 +02:00
Adam Sawicki
1016cc682c
Added function SecondsToFriendlyStr. Printing playback duration.
2018-08-13 13:30:04 +02:00
Adam Sawicki
652ac27547
Added CmdLineParser, proper parsing of command line parameters, and -v parameter for verbosity.
2018-08-13 13:13:13 +02:00
Adam Sawicki
db1f73fee4
Improved handling of destruction calls with null handle, in vk_mem_alloc as well as VmaReplay.
2018-08-13 12:22:37 +02:00
Adam Sawicki
5b48b5efcf
Code formatting
2018-08-13 12:15:50 +02:00
Adam Sawicki
f188a152de
Minor fixes.
2018-08-07 17:58:46 +02:00
Adam Sawicki
deeb817d7a
Minor fixes. Added basic statistics.
2018-08-07 17:30:29 +02:00
Adam Sawicki
71f3d067c5
Better tracking of allocations.
2018-08-07 17:09:51 +02:00
Adam Sawicki
4d63e9d886
Improved error handling.
2018-08-07 16:52:32 +02:00
Adam Sawicki
ec5fecf51a
Implemented playback of current format.
2018-08-07 16:20:34 +02:00
Adam Sawicki
9d7d848658
VmaReplay: Initialized Vulkan.
2018-08-07 14:13:06 +02:00
Adam Sawicki
0b9bcf0340
Added struct StrRange for convenience.
2018-08-07 13:50:50 +02:00
Adam Sawicki
6d2e2e0cac
Created project VmaReplay, started coding it.
2018-08-07 13:44:20 +02:00
Adam Sawicki
1d536111cc
Removed path to MathFu from premake5.lua, which is not longer included in the project.
2018-08-07 12:23:55 +02:00
Adam Sawicki
6c556341f7
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2018-08-06 15:46:56 +02:00
Adam Sawicki
49d9babe21
Added Google Filament to the list of known usages.
2018-08-06 15:46:42 +02:00
Adam Sawicki
0d80dab2c0
Fixed minor documentation mistakes - issue #32 - thanks @dgough !
2018-08-01 16:20:24 +02:00
Adam Sawicki
3d99a1ca66
VmaJsonWriter::ContinueString: Fixed bug with incorrect JSON generated when pUserData string contains '\' character.
2018-06-25 15:01:59 +02:00
Adam Sawicki
ee08277571
Implemented ring buffer.
2018-06-20 17:45:49 +02:00
Adam Sawicki
0876c0d493
Started coding linear allocator.
2018-06-20 15:18:11 +02:00
Adam Sawicki
00f620f398
Designed new API for linear allocation algorithm: added flags VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT, VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT. Abstracted VmaBlockMetadata into base class VmaBlockMetadata and derived class VmaBlockMetadata_Generic. Few minor fixes.
2018-06-19 14:33:32 +02:00
Adam Sawicki
e44c62684d
Added debug macro VMA_DEBUG_INITIALIZE_ALLOCATIONS to initialize contents of allocations with a bit pattern. Documented it. Added test for it.
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Fixed some indentation.
2018-06-15 14:30:39 +02:00
Adam Sawicki
11904e3cec
Fixed typo
2018-06-14 16:54:55 +02:00
Adam Sawicki
212a4a6567
Added new feature: corruption detection. Added debug macro VMA_DEBUG_DETECT_CORRUPTION, functions vmaCheckCorruption, vmaCheckPoolCorruption
2018-06-14 15:51:47 +02:00
Adam Sawicki
73b1665ea4
Changed behavior of VMA_DEBUG_MARGIN macro - it now adds margin also before first and after last allocation in a block. Improved validation of VMA_DEBUG_MARGIN. Added test for it - function TestDebugMargin().
2018-06-11 16:39:25 +02:00
Adam Sawicki
82c3f33547
Added custom, simple structures: vec3, vec4, mat4. Removed dependency on external library MathFu.
2018-06-11 15:27:33 +02:00
Adam Sawicki
d292417cdb
Minor improvement in VmaBlockVector::Allocate. TestPool_SameSize: Added test for it.
2018-06-11 12:48:46 +02:00
Adam Sawicki
c1af66a549
Bumped version number (still Alpha).
2018-06-08 17:16:57 +02:00
Adam Sawicki
776ae0d5f8
Improved support for non-coherent memory. Added functions: vmaFlushAllocation, vmaInvalidateAllocation. nonCoherentAtomSize is respected automatically. Issue #27 Thanks @egdaniel !
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Also added VmaVulkanFunctions::vkFlushMappedMemoryRanges, vkInvalidateMappedMemoryRanges. Fixed bug with uninitialized VmaPool_T::m_Id.
2018-06-08 17:11:12 +02:00
Adam Sawicki
5aa99be043
Bumped version number.
2018-06-04 14:18:27 +02:00
Adam Sawicki
8a5ba73939
Merge pull request #29 from GPUOpen-LibrariesAndSDKs/revert-28-bsd
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Revert "Unbreak on BSDs"
2018-06-04 14:13:18 +02:00
Adam Sawicki
083532cf3a
Removed #include <malloc.h> for aligned_alloc(). Based on #28 by @jbeich
2018-06-04 14:12:15 +02:00
Adam Sawicki
39f44902f3
Revert "Unbreak on BSDs"
2018-06-04 14:06:46 +02:00
Adam Sawicki
606cb27e6e
Merge pull request #28 from jbeich/bsd
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Unbreak on BSDs
2018-06-04 14:06:36 +02:00
Adam Sawicki
6a0a85a5c0
Added subsequent, unique, numeric IDs to memory blocks and custom pools. They are dumped in JSON. JSON format changed: "Pools" and "Blocks" arrays are now objects, where key is pool/block ID, and value is as before. Applied appropriate changes in VmaDumpVis.py - it now shows pool and block ID from the dump.
2018-06-01 15:20:49 +02:00
Jan Beich
620dde4c1a
Don't use non-standard header for C11/C++17 aligned_alloc()
...
$ c++ -std=c++11 src/*.cpp -lvulkan
In file included from src/VmaUsage.h:35:0,
from src/VmaUsage.cpp:8:
src/vk_mem_alloc.h:2233:47: fatal error: malloc.h: No such file or directory
#include <malloc.h> // for aligned_alloc()
^
2018-05-24 13:37:02 +00:00
Adam Sawicki
31695cf349
VmaDumpVis: Improved coloring based on new Usage parameter dumped in JSON.
2018-05-18 17:46:19 +02:00
Adam Sawicki
b127d7fac0
Minor fix in comment.
2018-05-17 14:44:13 +02:00
Adam Sawicki
d9bdd6cf78
Added "LastUseFrameIndex" to JSON dump. Changed behavior of vmaGetAllocationInfo, vmaTouchAllocation to update allocation.lastUseFrameIndex even if allocation cannot become lost. Documented it.
2018-05-16 16:17:18 +02:00