bullet3/btgui/OpenGLWindow
2014-06-24 11:49:34 -07:00
..
GlewWindows make GLUT optional in cmake 2014-03-17 23:58:03 -07:00
Shaders update stringify_linux.sh and make shader filename case sensitive correct 2014-02-04 15:45:24 -08:00
b3gWindowInterface.h Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00
CMakeLists.txt fix BUILD_SHARED_LIBS and add it as an OPTION (cross fingers that CMake lets you expose existing vars as OPTION) 2014-05-19 20:50:10 -07:00
GLInstanceGraphicsShape.h bt->b3 2013-04-17 17:52:51 -07:00
GLInstanceRendererInternalData.h bt->b3 2013-04-17 17:52:51 -07:00
GLInstancingRenderer.cpp Add setUserIndex/getUserIndex (int index) to btCollisionShape 2014-05-20 12:02:01 -07:00
GLInstancingRenderer.h Add setUserIndex/getUserIndex (int index) to btCollisionShape 2014-05-20 12:02:01 -07:00
GLPrimInternalData.h add another btgui test 2013-03-13 00:22:35 -07:00
GLPrimitiveRenderer.cpp avoid allocations in renderer (messes up AMD buggy OpenGL driver) 2014-04-09 21:23:22 -07:00
GLPrimitiveRenderer.h fixed many memory leaks 2013-06-30 23:19:14 -07:00
GLRenderToTexture.cpp fixed many memory leaks 2013-06-30 23:19:14 -07:00
GLRenderToTexture.h move shaders to .glsl files and stringify to .h file. 2013-06-28 14:10:23 -07:00
GwenOpenGL3CoreRenderer.h prepare for Bullet 2 demo collection 2013-12-19 22:14:37 -08:00
LoadShader.cpp add ImplicitCloth demo, by Stan Melax 2013-11-09 12:12:33 -08:00
LoadShader.h add another btgui test 2013-03-13 00:22:35 -07:00
MacOpenGLWindow.h add modifier support for Mac 2013-07-18 17:29:27 -07:00
MacOpenGLWindow.mm enable B3G_RETURN for Mac OSX 2014-06-24 11:49:34 -07:00
OpenGLInclude.h reduce memory allocation, lack of GPU memory totally destroys performance on my GTX 650M on the Macbook retina 2013-08-22 23:15:37 -07:00
premake4.lua more fixes in the build, related to CMake and some error (don't delete a void* pointer!) 2014-05-13 21:52:46 -07:00
ShapeData.h add basic test texture 2014-01-17 22:19:12 -08:00
SimpleOpenGL3App.cpp Add setUserIndex/getUserIndex (int index) to btCollisionShape 2014-05-20 12:02:01 -07:00
SimpleOpenGL3App.h Add setUserIndex/getUserIndex (int index) to btCollisionShape 2014-05-20 12:02:01 -07:00
TwFonts.cpp add another btgui test 2013-03-13 00:22:35 -07:00
TwFonts.h add another btgui test 2013-03-13 00:22:35 -07:00
Win32InternalWindowData.h bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
Win32OpenGLWindow.cpp move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments 2014-02-11 10:33:00 -08:00
Win32OpenGLWindow.h bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
Win32Window.cpp Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00
Win32Window.h bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
X11OpenGLWindow.cpp workaround of premake for link error on Ubuntu/Linux, see 2014-05-05 13:47:00 -07:00
X11OpenGLWindow.h tweak demo a bit and add 'exit' to X11 window 2013-05-23 10:23:08 -07:00