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GlewWindows
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make GLUT optional in cmake
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2014-03-17 23:58:03 -07:00 |
Shaders
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update stringify_linux.sh and make shader filename case sensitive correct
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2014-02-04 15:45:24 -08:00 |
b3gWindowInterface.h
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Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
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2014-06-24 10:14:06 -07:00 |
CMakeLists.txt
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fix BUILD_SHARED_LIBS and add it as an OPTION (cross fingers that CMake lets you expose existing vars as OPTION)
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2014-05-19 20:50:10 -07:00 |
GLInstanceGraphicsShape.h
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bt->b3
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2013-04-17 17:52:51 -07:00 |
GLInstanceRendererInternalData.h
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bt->b3
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2013-04-17 17:52:51 -07:00 |
GLInstancingRenderer.cpp
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Add setUserIndex/getUserIndex (int index) to btCollisionShape
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2014-05-20 12:02:01 -07:00 |
GLInstancingRenderer.h
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Add setUserIndex/getUserIndex (int index) to btCollisionShape
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2014-05-20 12:02:01 -07:00 |
GLPrimInternalData.h
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
GLPrimitiveRenderer.cpp
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avoid allocations in renderer (messes up AMD buggy OpenGL driver)
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2014-04-09 21:23:22 -07:00 |
GLPrimitiveRenderer.h
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fixed many memory leaks
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2013-06-30 23:19:14 -07:00 |
GLRenderToTexture.cpp
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fixed many memory leaks
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2013-06-30 23:19:14 -07:00 |
GLRenderToTexture.h
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move shaders to .glsl files and stringify to .h file.
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2013-06-28 14:10:23 -07:00 |
GwenOpenGL3CoreRenderer.h
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prepare for Bullet 2 demo collection
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2013-12-19 22:14:37 -08:00 |
LoadShader.cpp
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add ImplicitCloth demo, by Stan Melax
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2013-11-09 12:12:33 -08:00 |
LoadShader.h
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
MacOpenGLWindow.h
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add modifier support for Mac
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2013-07-18 17:29:27 -07:00 |
MacOpenGLWindow.mm
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enable B3G_RETURN for Mac OSX
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2014-06-24 11:49:34 -07:00 |
OpenGLInclude.h
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reduce memory allocation, lack of GPU memory totally destroys performance on my GTX 650M on the Macbook retina
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2013-08-22 23:15:37 -07:00 |
premake4.lua
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more fixes in the build, related to CMake and some error (don't delete a void* pointer!)
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2014-05-13 21:52:46 -07:00 |
ShapeData.h
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add basic test texture
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2014-01-17 22:19:12 -08:00 |
SimpleOpenGL3App.cpp
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Add setUserIndex/getUserIndex (int index) to btCollisionShape
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2014-05-20 12:02:01 -07:00 |
SimpleOpenGL3App.h
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Add setUserIndex/getUserIndex (int index) to btCollisionShape
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2014-05-20 12:02:01 -07:00 |
TwFonts.cpp
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
TwFonts.h
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
Win32InternalWindowData.h
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
Win32OpenGLWindow.cpp
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move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments
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2014-02-11 10:33:00 -08:00 |
Win32OpenGLWindow.h
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
Win32Window.cpp
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Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
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2014-06-24 10:14:06 -07:00 |
Win32Window.h
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
X11OpenGLWindow.cpp
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workaround of premake for link error on Ubuntu/Linux, see
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2014-05-05 13:47:00 -07:00 |
X11OpenGLWindow.h
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tweak demo a bit and add 'exit' to X11 window
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2013-05-23 10:23:08 -07:00 |