steve-lunarg
c4a1307403
HLSL: add implicit promotions for assignments and function returns.
2016-08-09 13:48:47 -06:00
John Kessenich
66ec80e01b
Build: C++ headers: Replace PR #366 with a more directed version.
2016-08-05 14:04:23 -06:00
steve-lunarg
7dfcf4d1ad
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
steve-lunarg
cb88de5e5e
HLSL: allow semicolons between global scope declarations.
2016-08-03 07:08:06 -06:00
John Kessenich
73d4fb5bc5
PP: Fix issue #408 : # as last character in macro.
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This would look ahead for a second #, for token pasting, and if not
found, backup one token. This is fine, unless at the end of line,
which would backup the #, rather than the look ahead.
2016-07-30 12:41:35 -06:00
steve-lunarg
fe5a3ff2f3
HLSL: allow trailing commas in initializer lists & scalar initialization
2016-07-30 10:47:33 -06:00
steve-lunarg
5964c64b2a
HLSL: Fix a grammar error related to constructors in parenthetical expressions
2016-07-30 08:09:09 -06:00
John Kessenich
fea226ba43
HLSL: Add shape conversions for scalar -> vector assigments.
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Also, this allows turning on the error check for a failed assigment
when parsing.
This makes 39 HLSL tests have a working assignment that was previously
silently dropped, due to lack of this functionality.
2016-07-28 18:41:20 -06:00
John Kessenich
c552aece83
Merge pull request #417 from steve-lunarg/buffers
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HLSL: add Buffer support for Load method
2016-07-28 16:56:39 -06:00
steve-lunarg
2de329112b
HLSL: allow uint literals, and add test for numeric suffixes
2016-07-28 14:49:48 -06:00
steve-lunarg
d53f717fd3
HLSL: add Buffer support for Load method
2016-07-27 15:57:31 -06:00
steve-lunarg
68f2c144e3
HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition
2016-07-27 10:46:33 -06:00
John Kessenich
00957f8110
HLSL: Implement ?: grammar productions.
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Missing are implicit conversions between int/bool/etc.
2016-07-27 10:39:57 -06:00
steve-lunarg
1e19d90043
HLSL: add 2DMS texture formats, and matching Load / GetDimensions support
2016-07-27 07:37:21 -06:00
John Kessenich
8c8505c604
SPV: For AST interpolateAt* ops consuming a swizzle, invert the order.
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Apply the interpolation first, then apply the swizzle to the result,
the inverse of the order requested by the AST. This fixes issue #411 .
2016-07-26 12:53:54 -06:00
John Kessenich
731cd83ef6
Merge pull request #405 from steve-lunarg/samplers
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HLSL: Add gather, improve proto generator machine for upcoming 2DMS/S…
2016-07-26 09:40:46 -06:00
John Kessenich
64723c20b5
Merge pull request #406 from steve-lunarg/pp_line
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HLSL: enable #line extension by default for HLSL source.
2016-07-26 09:39:48 -06:00
John Kessenich
3d157c510f
HLSL: cbuffer and tbuffer grammar and production.
2016-07-25 16:05:33 -06:00
LoopDawg
6256146ef3
HLSL: enable #line extension by default for HLSL source.
2016-07-23 10:45:00 -06:00
LoopDawg
a2f3d285a8
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
LoopDawg
3ef7852ef6
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
LoopDawg
f245101954
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
LoopDawg
a78b02941b
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
LoopDawg
5d58faecc0
HLSL: Add tx.GetDimensions method (uint returns only)
2016-07-18 16:40:21 -06:00
LoopDawg
a2b7991497
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
John Kessenich
51e74b17bf
Merge pull request #385 from steve-lunarg/inout-qualifiers
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HLSL: add in/out/inout qualifiers
2016-07-13 15:42:48 -06:00
LoopDawg
92aff54632
HLSL: add offset Sample() form and arrayed texture support
2016-07-13 11:58:56 -06:00
LoopDawg
9249c709b0
HLSL: add in/out/inout qualifiers.
2016-07-12 20:50:34 -06:00
LoopDawg
4886f69734
HLSL: Sampler/texture declarations, method syntax, partial Sample method
2016-07-12 15:57:46 -06:00
John Kessenich
a86836ede2
Front-end: Fix known crashes by early exit on error (issue #29 , issue #34 , issue #35 ).
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Added -C option to request cascading errors. By default, will exit early,
to avoid all error-recovery-based crashes.
This works by simulating end-of-file in input on first error, so no
need for exception handling, or stack unwinding, or any complex error
checking/handling to get out of the stack.
2016-07-09 14:53:11 -06:00
John Kessenich
7f349c73db
Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242 .
2016-07-08 22:09:10 -06:00
John Kessenich
78a4557621
SPV: Fix issue #376 ; declare Geometry capability for fragment use of gl_Layer.
2016-07-08 14:05:15 -06:00
John Kessenich
91e4aa5900
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
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Includes adding test cases to verify the differences.
2016-07-07 19:27:15 -06:00
John Kessenich
2d0cc786f3
SPV: Turn on atomic-storage functionality for SPIR-V.
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This is used by OpenGL, but not Vulkan.
Includes:
- atomicCounter, atomicIncrement, atomicCounterDecrement
- atomic_uint layout-offset checking
- AtomicStorage capability
2016-07-07 17:40:35 -06:00
John Kessenich
5e69ec683d
HLSL: Add typedef grammar and production.
2016-07-05 00:02:40 -06:00
John Kessenich
532543c1c4
HLSL: Grammar: Make comma-separated declaration lists work.
2016-07-01 19:10:01 -06:00
LoopDawg
6daaa4fadf
HLSL: Add template style constructors for vector & matrix types
2016-07-01 13:59:36 -06:00
John Kessenich
d02dc5d05a
HLSL: Implement switch/case/default.
2016-07-01 00:04:11 -06:00
John Kessenich
2f47bc9781
SPV: Don't decorate locations within an array, it doesn't make sense.
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This fixes issue #360 .
2016-06-30 22:00:09 -06:00
John Kessenich
187254b92c
Merge pull request #357 from steve-lunarg/intrinsics
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HLSL: Add asdouble, fma, & mad intrinsics
2016-06-29 10:50:33 -06:00
Lei Zhang
48e296b18c
Remove duplicated tests from the runtests script.
2016-06-28 17:54:07 -04:00
LoopDawg
1b7fd0f7b7
Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes
2016-06-28 15:38:38 -06:00
John Kessenich
5bc4d9a26f
HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while.
2016-06-27 21:12:07 -06:00
LoopDawg
6e72fddaa2
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
John Kessenich
19b92fff7e
HLSL: Basic array grammar.
2016-06-19 11:50:34 -06:00
John Kessenich
93a162a857
HLSL: Handle "." for structure dereference and swizzle.
2016-06-17 17:16:27 -06:00
John Kessenich
9000bd5eb6
Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp.
2016-06-14 20:38:58 -06:00
LoopDawg
589107095c
Implement atomic ops, bit conversions, fix fwidth stage mask, fix saturate dest modifier.
2016-06-13 20:50:36 -06:00
John Kessenich
e6e7494e2a
HLSL: Implement basic "struct" grammar.
2016-06-12 23:54:31 -06:00
John Kessenich
077e052a8f
HLSL: Implement proper nesting of symbol-table scopes and identifier searching.
2016-06-09 02:03:46 -06:00
John Kessenich
71351de879
HLSL: Add all int/float/bool/uint matrix types, void for functions, and a few others.
2016-06-09 01:33:10 -06:00
John Kessenich
80cb324ff6
Front-end: Fix issue #146 : which versions allow double in/out.
2016-06-05 18:52:05 -06:00
John Kessenich
119f8f6906
HLSL: Flesh out the loop grammar and productions.
2016-06-05 15:44:07 -06:00
John Kessenich
0d2b6de45b
HLSL: Attribute grammar and if-else grammar/productions.
2016-06-05 12:32:18 -06:00
John Kessenich
1cc1a2813e
HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation.
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The grammar now accepts type casts, like "(int)x", but that
has to be disambiguated from "(a + b)", needed deeper lookahead
and backing up than what existed so far.
2016-06-03 16:57:53 -06:00
LoopDawg
643fcb5b43
Add negative intrinsics tests
2016-06-03 16:28:57 -06:00
LoopDawg
4b67732c13
Initial implementation of direct-mapped subset of HLSL intrinsics with type subset.
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This checkin implements about half of the HLSL intrinsics for a subset of their
entire type support (but a useful subset). The uncommented lines in
TBuiltInParseablesHlsl::identifyBuiltIns shows which are connected.
2016-06-03 08:28:29 -06:00
David Neto
b37dc0e458
For MinGW, statically link exes against basic runtimes
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Avoids the need to ship basic runtimes like libgcc_s_sjlj-1.dll
with the executables.
2016-06-02 14:37:24 -04:00
John Kessenich
0f5e3ad23c
Fix issue #313 : Catch internal attempts to modify built-in symbols that don't exist.
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Also beefed up support for running compute shaders is #version 420, but this
work is only partially done.
2016-05-29 18:24:31 -06:00
Thomas Perl
7bfd08d21c
Check for linking multiple ES shaders to the same stage
2016-05-25 09:26:43 +02:00
John Kessenich
d82c906378
Vulkan: Finish semantics for what creates spec-const-semantics.
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Note: This required adding a new test mode to see the AST for vulkan tests.
This also required reworking some deeper parts of type creation, regarding
when storage qualification and constness is deduced bottom-up or dictated
top-down.
2016-05-23 23:10:18 -06:00
John Kessenich
eee0c73432
Merge pull request #297 from antiagainst/config-tests
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Test compiling shaders with given resource limits using GTest.
2016-05-20 13:46:31 -06:00
John Kessenich
0133c1233e
HLSL: Add more matrix types to the grammar.
2016-05-20 12:17:26 -06:00
John Kessenich
8d72f1a2c4
Full stack: distinguish between a scalar and a vector of size 1.
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There have been GLSL extensions considering this, and HLSL does it.
This is a fully backward compatible change that allows this distinction.
2016-05-20 12:14:39 -06:00
Lei Zhang
1b141728a6
Test compiling shaders with given resource limits using GTest.
2016-05-19 14:18:21 -04:00
Lei Zhang
8a9b1ee3b4
Rename DefaultResourceLimits.* to ResourceLimits.*.
2016-05-19 13:53:16 -04:00
Lei Zhang
2f1ee4525d
Run link tests in the GTest framework.
2016-05-18 21:45:39 -04:00
Lei Zhang
fc697cc938
Fix several comments in GTest fixture.
2016-05-17 16:45:37 -04:00
John Kessenich
e5f29393da
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
Lei Zhang
d6f0ed2c81
Add support for testing file-based HLSL source code in GTest.
2016-05-16 12:51:13 -04:00
John Kessenich
baa9fa5df7
Merge branch 'feature2' of https://github.com/amdrexu/glslang into amdrexu-feature2
2016-05-05 16:32:39 -06:00
John Kessenich
e2d06dbf60
Merge pull request #268 from AWoloszyn/update-cmake
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CMake: Updated to better organize folders and options.
2016-05-05 13:46:36 -06:00
Andrew Woloszyn
0b887d00e0
Install the test executable alongside glslangValidator
2016-05-05 14:58:26 -04:00
Andrew Woloszyn
db0eaf9887
Updated cmake to better organize folders and options.
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This adds solution folders that properly group gtest/glslang/hlsl.
This also marks gtest options as advanced so they don't show up
in cmake-gui by default.
2016-05-05 14:45:53 -04:00
John Kessenich
c8a5676025
Merge branch 'feature' of https://github.com/amdrexu/glslang into amdrexu-feature
2016-05-05 12:04:22 -06:00
Lei Zhang
17535f7d55
Create a new logger class for all messages w.r.t. SPIR-V build.
2016-05-05 10:15:06 -04:00
Lei Zhang
09caf12bec
Avoid printing to stdout directly in library functions.
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Previously GlslangToSpv() reported missing/TBD functionalities
by directly writing to stdout using printf. That could cause
problems to callers of GlslangToSpv(). This patch cleans up
the error reporting logic in GlslangToSpv(), TGlslangToSpvTraverser,
and spv::Builder a little bit to use ostringstream.
Also fixed the usage of GlslangToSpv() in GTest fixtures to
capture warnings/errors reported when translating AST to SPIR-V.
2016-05-05 10:15:06 -04:00
Rex Xu
338b185a2b
Implement the extension GL_ARB_shader_group_vote.
2016-05-05 20:38:33 +08:00
Rex Xu
574ab04caa
Implement the extension GL_ARB_shader_ballot
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Add new built-in variables and functions to the parser (SPIR-V tokens are missing).
2016-05-05 19:02:35 +08:00
Rex Xu
8ff43de891
Implement the extension GL_ARB_gpu_shader_int64
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- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
2016-04-30 13:34:34 +08:00
David Neto
10223e886c
Remove use of std::mutex in gtest code.
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Gtest runs in single-threaded mode. So the GlslangInitializer
object in the test code doesn't have to do its own synchronization.
2016-04-21 15:56:33 -04:00
David Neto
c0792105f1
Unit test executable should link to libHLSL
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No unit tests exercise it.
2016-04-12 19:54:02 -04:00
Lei Zhang
414eb60482
Link in Google Test framework.
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The existing test harness is a homemade shell script. All the tests
and the expected results are written in plain text files. The harness
just reads in a test, invoke the glslangValidator binary on it, and
compare the result with the golden file. All tests are kinda
integration tests.
This patch add Google Test as an external project, which provides a
new harness for reading shader source files, compile to SPIR-V, and
then compare with the expected output.
2016-03-31 10:31:30 -04:00