Commit Graph

6075 Commits

Author SHA1 Message Date
Emmanuele Bassi
585af218a3 Move GDK GL flags accessors to the private vtable
This allows us to use the GDK_PRIVATE_CALL macro inside gtk.

https://bugzilla.gnome.org/show_bug.cgi?id=739781
2014-11-08 00:20:15 -05:00
Emmanuele Bassi
eedbec2066 Make global GDK libgtk_only functions more private
The current way of exposing GDK API that should be considered internal
to GTK+ is to append a 'libgtk_only' suffix to the function name; this
is not really safe.

GLib has been using a slightly different approach: a private table of
function pointers, and a macro that allows accessing the desired symbol
inside that vtable.

We can copy the approach, and deprecate the 'libgtk_only' symbols in
lieu of outright removal.

https://bugzilla.gnome.org/show_bug.cgi?id=739781
2014-11-08 00:20:15 -05:00
Jasper St. Pierre
433120ae5e gdkwindow-x11: Fix indentation 2014-11-07 17:39:43 -08:00
Carlos Garnacho
af6eab850e wayland: Schedule a clock tick instead of wl_surface_commit()ting directly
Instead of possibly calling wl_surface_commit() out of
GdkFrameClock::after-paint, tick the transient parent clock so ::after-paint
can be eventually run.

This ensures that the subsurface coordinates (considered part of the state
of the parent) aren't committed untimely, and guaranteed to be orderly with
the wl_subsurface-relative state.

This is a gtk-side fix for https://bugzilla.gnome.org/show_bug.cgi?id=738887
2014-11-07 17:24:10 +01:00
Carlos Garnacho
964abf7423 wayland: Don't translate a NULL region into an empty one
cairo_region_copy(NULL) will effectively return an empty region, as this
function is always meant to return valid memory. This however inverts the
meaning of the NULL region and results in entirely non-clickable windows.
2014-11-07 17:23:54 +01:00
Matthias Clasen
7e405c286f Don't make the gl flags API
We need to export the symbols so they can be used in the
inspector, but we don't really want to make this supported
public API, so keep them out of installed headers.
2014-11-07 07:10:49 -05:00
Matthias Clasen
5d0d1e524e Export API to set GL flags
This will be used in the inspector.
2014-11-06 23:29:16 -05:00
Jasper St. Pierre
22ad7b7782 gdkgl: Make some helper functions static 2014-11-06 13:48:20 -08:00
Ryan Lortie
ec729d0649 mir: rework cursors a bit
Store the cursor name on the cursor (rather than always using its type).

Use this when setting a cursor on a surface.

The mir server will fallback to using standard cursors from the cursor
theme if the name used is not one of those defined by mir, which is more
or less what we want to happen here in case of creating a cursor by
name.
2014-11-06 16:18:53 -05:00
William Hua
2fdb266c0d mir: set cursor 2014-11-06 16:18:53 -05:00
Alexander Larsson
41bf293efd GdkWindow: Drop gl matrix setup which is not needed anymore. 2014-11-06 20:37:24 +01:00
Alexander Larsson
61eabc4778 gdk_gl_texture_from_surface: Enable scissor test 2014-11-06 20:37:10 +01:00
Alexander Larsson
56631d02bd gdk_gl_texture_quad: Fix handling of window scales 2014-11-06 19:33:58 +01:00
Alexander Larsson
1f3f933edf GdkX11GLContext: Use bitblit for swap if no buffer age support
If buffer age is undefined and the updated area is not the whole
window then we use bit-blits instead of swap-buffers to end the
frame.

This allows us to not repaint the entire window unnecessarily if
buffer_age is not supported, like e.g. with DRI2.
2014-11-06 12:24:43 +01:00
Alexander Larsson
21189b9f7e Add gdk_gl_context_has_framebuffer_blit()
This checks if the context supports GL_EXT_framebuffer_blit
2014-11-06 12:24:43 +01:00
Alexander Larsson
5f9e6ec2dc GdkGL: Fix up GL_ARB_texture_rectangle support
This broke when gdk_gl_texture_quad moved to shaders. We need
a specialized shader for the rectangle case.
2014-11-06 12:24:43 +01:00
Alexander Larsson
650c9f3b7e Add support for GDK_GL=texture-rectangles
This allows us to test our support for GL_ARB_texture_rectangle
2014-11-06 12:24:43 +01:00
Alexander Larsson
90a5fa80af Add GDK_GL env var and GdkGLFlags
This moves the GDK_ALWAYS_USE_GL env var to GDK_GL=always.
It also changes GDK_DEBUG=nogl to GDK_GL=disable, as GDK_DEBUG
is really only about debug loggin.

It also adds some completely new flags:

 software-draw-gl:
   Always use software fallback for drawing gl content to a cairo_t.
   This disables the fastpaths that exist for drawing directly to
   a window and instead reads back the pixels into a cairo image
   surface.

 software-draw-surface:
   Always use software fallback for drawing cairo surfaces onto a
   gl-using window.  This disables e.g. texture-from-pixmap on X11.

 software-draw:
   Enables both the above.
2014-11-06 12:24:43 +01:00
Alexander Larsson
7fde5213b0 gdk_cairo_draw_from_gl: Remove useless call
The glFramebufferTexture2DEXT call makes no sense here, we're
not using the texture as a framebuffer, just as a normal
texture source.
2014-11-06 12:24:43 +01:00
Alexander Larsson
9372cbdbf8 GdkWindow: Try to use a Core 3.2 GL profile for the paint context
If this is supported we avoid a lot of legacy baggage which we don't
need.
2014-11-06 12:24:43 +01:00
Alexander Larsson
e417b18373 gdk_gl_texture_quad: Use shaders to texture things
This is the modern way OpenGL works, and using it will let us
switch to a core context for the paint context, and work on
OpenGL ES 2.0.
2014-11-06 12:24:43 +01:00
Alexander Larsson
c78e7e7f17 GdkGL: Rename "context" to "paint_context" to clarify things a bit 2014-11-06 12:24:43 +01:00
Alexander Larsson
aaa335b9e8 gdk_cairo_draw_from_gl: Document that this changes the current context 2014-11-06 12:24:43 +01:00
Alexander Larsson
8c6395d8a1 GdkGLContextX11: Use passed in context, not get_current() 2014-11-06 12:24:43 +01:00
Alexander Larsson
10a44e8f7a Add gdk_gl_texture_quad() helper
Right now this just centralizes the glBegin/glEnd code, but
this will be replaced with buffer objects later.
2014-11-06 12:24:43 +01:00
Alexander Larsson
3c34ca3405 gdkgl: Don't constantly re-create the tmp framebuffer 2014-11-06 12:24:43 +01:00
Robert Ancell
053b65a21a mir: Handle pointer up/down events without a button mask set (i.e. touch events)
The Mir backend was checking for button mask changes to generate the appropriate
GDK event. When Mir generates a touch event it has no button mask. In this case
we'll just generate a primary button event.
2014-11-06 11:15:52 +13:00
Alexander Larsson
dd721acb84 GdkGLContextX11: Only set swap interval when it changed 2014-11-05 12:02:18 +01:00
Alexander Larsson
e4bf60224b GdkGL: Fix and clean up gdk_cairo_draw_from_gl()
This was unnecessarily creating a framebuffer in the texture case,
and it was not properly setting up a framebuffer with the texture
as source in the software fallback w/ texture source case.
2014-11-05 09:54:05 +01:00
Robert Ancell
c41231cc0f mir: Don't assert on unknown Mir events.
If we get a Mir event we don't understand generate a warning instead of an assert.
2014-11-05 15:50:55 +13:00
Matthias Clasen
113e1d1dc0 Make window scale changes work again
Commit afd9709aff made us keep impl window
cairo surfaces around across changes of window scale. But the
window scale setter forgot to update the size and scale of the
surface. The effect of this was that toggling the window scale
from 1 to 2 in the inspector was not causing the window to draw
at twice the size, although the X window was made twice as big,
and input was scaled too. Fix this by updating the surface when
the window scale changes.
2014-11-03 22:35:11 -05:00
Alexander Larsson
6fbc439fd7 GdkGLContext: Add display property
We need to use this in the code path where we make the context
non-current during destroy, because at that point the window
could be destroyed and gdk_window_get_display() would return
NULL.
2014-11-03 13:20:55 +01:00
Matthias Clasen
1a3bdefb00 Fix an ordering issue in event destruction
gdk_event_get_display accesses event->any.window, so don't
free that window first thing.
2014-11-01 14:44:03 -04:00
Alexander Larsson
869f300f0a gdk_x11_display_make_gl_context_current: move some code
This moves the code related to the frame sync code into
the is_attached check, which means we don't have to ever
run this when making non-window-paint contexts current.

This is a minior speed thing, but the main advantage
is that it makes making a non-paint context current
threadsafe.
2014-10-30 21:04:29 +01:00
Alexander Larsson
0eb2fb01fd Add GdkGLContext::profile 2014-10-30 12:43:03 +01:00
Alexander Larsson
398697eb2f Clarify docs for gdk_cairo_draw_from_gl 2014-10-30 12:43:03 +01:00
Alexander Larsson
f0ae8da993 Remove GdkGLContext::visual
This is not really needed. The gl context is totally tied to the
window it is created from by virtue of sharing the context with the
paint context of that window and that context always has the visual
of the window (which we already can get).

Also, all user visible contexts are essentially offscreen contexts, so
a visual doesn't make sense for them. They only use FBOs which have
whatever format that the users sets up.
2014-10-30 12:43:03 +01:00
Alexander Larsson
5f14630b76 GdkWindow: destroy paint gl context on destroy 2014-10-30 12:43:03 +01:00
Alexander Larsson
dbbab0791d GdkGLContext: Track shared context
This allows us to read it back, but primarily it ensures
the shared context wrapper stays alive as long as the context.
2014-10-30 12:43:03 +01:00
Alexander Larsson
fb50015519 GdkGLContext: Change the way we track the current context
To properly support multithreaded use we use a global GPrivate
to track the current context. Since we also don't need to track
the current context on the display we move gdk_display_destroy_gl_context
to GdkGLContext::discard.
2014-10-30 12:43:03 +01:00
Alexander Larsson
afd9709aff GdkWindowX11: Keep the impl window cairo surface around until destroy
We used to have a weak ref to the cairo surface and it was keep
alive by the references in the normal windows, but that reference
was removed by d48adf9cee, causing
us to constantly create and destroy the surface.

https://bugzilla.gnome.org/show_bug.cgi?id=738648
2014-10-30 10:32:47 +01:00
Carlos Garnacho
b0313c7bcf wayland: Emit GDK_OWNER_CHANGE events around wl_data_offer changes
This way the upper GtkClipboard code emits correctly ::owner-change when
receiving these events.
2014-10-29 18:33:48 +01:00
Alexander Larsson
c7451bbf3b GdkX11GLContext: Fix leak 2014-10-29 13:52:04 +01:00
Alexander Larsson
8c7623de84 Cache default gdk visuals in the GDK_VISUALS property on the root window
This means we don't have to try to initialize opengl in every gtk
instance that is stated. It will only happen for the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-29 13:35:17 +01:00
Alexander Larsson
dae447728d X11: Pick better system and rgba visuals for GL
We want to create windows with the default visuals such that we then
have the right visual for GLX when we want to create the paint GL
context for the window.

For instance, (in bug 738670) the default rgba visual we picked for the
NVidia driver had an alpha size of 0 which gave us a BadMatch when later
trying to initialize a gl context on it with a alpha FBConfig.

Instead of just picking what the Xserver likes for the default, and just
picking the first rgba visual we now actually call into GLX to pick
an appropriate visual.
2014-10-29 13:35:17 +01:00
Alexander Larsson
d5cd05a0f4 GdkGLContextX11: Don't free NULL visual info 2014-10-29 11:26:00 +01:00
Matthias Clasen
3f1dc87188 Plug another memory leak
Also found by valgrind.
2014-10-28 16:07:57 -04:00
Matthias Clasen
c8d4eefa71 Plug some memory leaks in GL support
valgrind pointed these out.
2014-10-28 16:07:57 -04:00
Alexander Larsson
0814cd9f8b GdkGlContextWayland: Don't require specific bit depths
This just means we may fail to get a gl context, we just require
*some* color depth.
2014-10-28 18:30:09 +01:00
Alexander Larsson
3406bbd128 Pick the first rgba visual, not the last
The visuals are typically sorted by some sort of "most useful first"
order. And picking the last one is likely to give us the weirdest
matching glx visual.
2014-10-28 18:30:09 +01:00
Alexander Larsson
8d6d6dcca3 GdkGLContextX11: Ensure we get the fbconfig with the exact same visual
We really want a gl context with exactly the same visual, or we will
get a badmatch later, which hits us on nvidia as per:

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-28 18:30:09 +01:00
Matthias Clasen
b673490a1b Document Wayland opacity handling 2014-10-28 10:48:49 -04:00
Jasper St. Pierre
c40ba85ace wayland: Don't use the default display
Pass a display in so that multi-display technology works.
2014-10-27 22:29:41 -07:00
Jasper St. Pierre
bbe9ef20da gdkevents: Use the correct display to copy event data 2014-10-27 22:29:41 -07:00
Jasper St. Pierre
887b7356c3 gdkdisplay: Provide a default event_data_copy / event_data_free
Every single implementation but Quartz is a no-op for this, so just
provide it once rather than in every backend.
2014-10-27 22:13:23 -07:00
Matthias Clasen
abe7187cfb Add another multi-device invariant
The device and window passed to gdk_device_grab() must be
on the same display, or things are unlikely to work.
Document and assert this.
2014-10-28 00:54:39 -04:00
Matthias Clasen
4c69dabb6e Don't return GDK_GRAB_SUCCESS on failure
That seems ... counterproductive.
2014-10-28 00:51:32 -04:00
Matthias Clasen
d1dcac85f3 Mention the 'same display' requirement in the docs too 2014-10-28 00:44:33 -04:00
Matthias Clasen
eedff39413 Deprecate gdk_cursor_new()
Too easy to introduce an unintended assumption about the display
being the default this way.
2014-10-28 00:38:59 -04:00
Jasper St. Pierre
52e3b88382 gdkwindow: Specify some invariants for cursors
Cursors should not be on a different display than their window /
device, as that would break Wayland.
2014-10-27 21:22:31 -07:00
Jasper St. Pierre
0f79cb3d11 x11: Scale the frame extents as well 2014-10-27 16:54:33 -07:00
Alexander Larsson
f7b1ba0943 opengl: Use GL_TEXTURE_2D rather than GL_TEXTURE_RECTANGLE_ARB when possible
This is more standard, and most driver support non-power-of-2 TEXTURE_2D
these days. We fall back for ancient drivers.
2014-10-27 21:17:08 +01:00
Alexander Larsson
08d44648ea opengl: Use proper blend function for premultiplied alpha 2014-10-27 21:17:08 +01:00
Alexander Larsson
72a6459d73 gdkglcontext: Track whether to use GL_TEXTURE_2D or GL_TEXTURE_RECTANGL_ARB 2014-10-27 21:17:08 +01:00
Alexander Larsson
3013997e23 Rename gdk_gl_context_flush_buffer to gdk_gl_context_end_frame
This makes a lot more sense.
2014-10-27 16:33:37 +01:00
Matthias Clasen
3a2bf9d878 quartz: Move the FullscreenSavedGeometry definition earlier
Move the FullscreenSavedGeometry before the first (conditional)
use, to fix the build on OS X 10.6.

https://bugzilla.gnome.org/show_bug.cgi?id=737561
2014-10-27 06:49:46 -04:00
Marcus Karlsson
a703437796 quartz: fix build on 10.6 and below
It is not possible to successfully build GTK+ on OS X 10.6 and below
since NSFullScreenWindowMask is only available starting with 10.7. Add
ifdef guards around setStyleMask: in order to allow it to build on
earlier OS X releases.

https://bugzilla.gnome.org/show_bug.cgi?id=737561
2014-10-27 06:46:12 -04:00
Matthias Clasen
e75310a445 Fix an out-of-bounds access in MyEnhancedXkbTranslateKeyCode
Commits 314b6abbe8 and eb9223c008 were ignoring
the fact that the code where found is set to 1 was modifying
col - which was an ok thing to do when that part of the code
was still breaking out of the loop, but it is no longer doing
that (since 2003 !). Fix things up by storing the final col
value in a separate variable and using that after the loop.

https://bugzilla.gnome.org/show_bug.cgi?id=738886
2014-10-26 21:48:59 -04:00
Matthias Clasen
f733fa88f5 Broadway: Remove display assumptions
In various places, the broadway backend was just using
the default display and assumed that it is the broadway
display. That may not be the case in a multi-backend world,
so instead iterate over all displays and use the first
broadway display - still not perfect, but enough to survive
for now.
2014-10-25 10:32:53 -04:00
Matthias Clasen
32326f826f X11: Don't assume all displays are X11 displays
When iterating over the list of displays gotten from the
display manager, we have to check if what we got is actually
an X11 display.
2014-10-24 19:05:09 -04:00
Rico Tzschichholz
0144861dca gdkglcontext-x11: Use epoxy/glx.h rather then GL/glx.h 2014-10-23 14:29:45 +02:00
Matthias Clasen
318c97c959 Fix mispositioned window menu in hi-dpi
We always want to send the position in device pixels,
so apply the window scale before sending them out.

https://bugzilla.gnome.org/show_bug.cgi?id=738955
2014-10-22 22:49:31 -04:00
Chun-wei Fan
35486e7990 gdk/broadway/toarray.pl: Fix Code Generation for MSVC
The current implementation of this script generate headers with \x-escaped
strings that can become too long (> 65535 characters) for Visual Studio
to consume, hence the build of broadwayd would break on Visual Studio.

This changes the script to instead format the string as an array of hex
characters, not unlike what GResource does, so that builds can continue as
normal on Visual Studio builds as well.

https://bugzilla.gnome.org/show_bug.cgi?id=739001
2014-10-23 09:12:22 +08:00
Robert Ancell
0f26b26f1d Gdk: add an experimental backend for mir
This is disabled by default.  Enable with --enable-mir-backend.

This backend is a combined work of Robert Ancell and Ryan Lortie.
2014-10-22 11:17:15 -05:00
Matthias Clasen
6440263ef3 GL: Follow naming conventions
All the GDK type defines are GDK_TYPE_..., so follow this
pattern for the GLContext subclasses as well.
2014-10-21 23:48:12 -04:00
Ryan Lortie
6d7f5d4431 wayland: don't init if XDG_RUNTIME_DIR missing
wayland doesn't strictly follow the XDG_RUNTIME_DIR spec by falling back
to another directory in case the runtime dir is not properly set.

When this variable is unset, wayland will log an error to us, which we
treat as fatal, aborting the entire program.

Skip ourselves all the trouble and don't try to bring up the wayland
backend when we know it will fail in this way.

https://bugzilla.gnome.org/show_bug.cgi?id=738873
2014-10-21 08:12:12 -04:00
Adel Gadllah
45288ec40c gdkglcontext-x11: Fix pixmap creation
Always use NPOT textures

https://bugzilla.gnome.org/show_bug.cgi?id=738670
2014-10-21 13:58:28 +02:00
Alexander Larsson
82753bc72b x11 glcontext: Always use RGBA texture format, as we use alphas 2014-10-21 13:51:24 +02:00
Bastien Nocera
4af0379aae wayland: Don't try to create a subsurface again
We already did that inside gdk_wayland_window_create_surface() that's
called 2 lines above.

https://bugzilla.gnome.org/show_bug.cgi?id=738912
2014-10-21 12:18:01 +02:00
Alexander Larsson
142368f095 X11: Fix crash in gdk_x11_gl_context_texture_from_surface
We need to look at the impl_window for the gl rendering, not
the subwindow we're rendering into.
2014-10-16 13:00:45 +02:00
Benjamin Otte
672a67d0af gdk: Add GDK_DEBUG=nogl
This is mostly useful for fallback testing.

I suppose if people want finer grained GL ability testing, they can use
Mesa environment variables to tune things.
2014-10-16 03:33:15 +02:00
Matthias Clasen
f99cbdf49f Plug a memory leak
We were leaking cairo regions every time we draw.
2014-10-14 22:46:26 -04:00
Matthias Clasen
7de9995f7d Pedantic formatting fix 2014-10-13 10:43:32 -04:00
Matthias Clasen
98904b8910 Nitpicky documentation changes 2014-10-13 10:43:32 -04:00
Matthias Clasen
417e0894e7 Correct another Since tag 2014-10-13 10:43:32 -04:00
Matthias Clasen
706a7064a0 Trivial formatting fixes 2014-10-13 10:43:32 -04:00
Matthias Clasen
a74c5a1f39 Correct copyright year 2014-10-13 10:43:32 -04:00
Matthias Clasen
7a80c3b004 Correct Since tags 2014-10-13 10:43:32 -04:00
Alexander Larsson
fdeb4f8c16 gl: Make gdk_gl_context_make_current() return void
Its not really reasonable to handle failures to make_current, it
basically only happens if you pass invalid arguments to it, and
thats not something we trap on similar things on the X drawing side.

If GL is not supported that should be handled by the context creation
failing, and anything going wrong after that is essentially a critical
(or an async X error).
2014-10-13 10:43:32 -04:00
Alexander Larsson
017775f288 X11 GdkGLContext: Remove spurious XSync
This XSync doesn't seem to be necessary. Remove it until otherwise
proven.
2014-10-13 10:43:32 -04:00
Alexander Larsson
3d43a9b084 Fix warning 2014-10-13 10:43:32 -04:00
Alexander Larsson
236d08c3c5 gl: Make all user GdkGLContexts not attached to any window
We make user facing gl contexts not attached to a surface if possible,
or attached to dummy surfaces. This means nothing can accidentally
read/write to the toplevel back buffer.
2014-10-13 10:43:31 -04:00
Alexander Larsson
7eae4985e8 wayland: Add OpenGL support
This uses EGL to implement GdkGLContext for wayland.
2014-10-13 10:43:31 -04:00
Alexander Larsson
6717242d26 wayland: Set GdkVisual::bits_per_rgb to 8
This was 0 before.
2014-10-13 10:43:31 -04:00
Alexander Larsson
87970ea2d0 Add GDK_ALWAYS_USE_GL debug hack
If this is set we always use GL to render each window, even
if there are no GL widgets in the window.
2014-10-13 10:43:31 -04:00
Alexander Larsson
038aac6275 gdk: Add support for OpenGL
This adds the new type GdkGLContext that wraps an OpenGL context for a
particular native window. It also adds support for the gdk paint
machinery to use OpenGL to draw everything. As soon as anyone creates
a GL context for a native window we create a "paint context" for that
GdkWindow and switch to using GL for painting it.

This commit contains only an implementation for X11 (using GLX).

The way painting works is that all client gl contexts draw into
offscreen buffers rather than directly to the back buffer, and the
way something gets onto the window is by using gdk_cairo_draw_from_gl()
to draw part of that buffer onto the draw cairo context.

As a fallback (if we're doing redirected drawing or some effect like a
cairo_push_group()) we read back the gl buffer into memory and composite
using cairo. This means that GL rendering works in all cases, including
rendering to a PDF. However, this is not particularly fast.

In the *typical* case, where we're drawing directly to the window in
the regular paint loop we hit the fast path. The fast path uses opengl
to draw the buffer to the window back buffer, either by blitting or
texturing. Then we track the region that was drawn, and when the draw
ends we paint the normal cairo surface to the window (using
texture-from-pixmap in the X11 case, or texture from cairo image
otherwise) in the regions where there is no gl painted.

There are some complexities wrt layering of gl and cairo areas though:
* We track via gdk_window_mark_paint_from_clip() whenever gtk is
  painting over a region we previously rendered with opengl
  (flushed_region). This area (needs_blend_region) is blended
  rather than copied at the end of the frame.
* If we're drawing a gl texture with alpha we first copy the current
  cairo_surface inside the target region to the back buffer before
  we blend over it.

These two operations allow us full stacking of transparent gl and cairo
regions.
2014-10-13 10:43:31 -04:00
Alexander Larsson
d0147a6f2c Add gdk_window_mark_paint_from_clip and call from widget drawing
This is a new function that gets called every time we're drawing
some area in the Gtk paint machinery. It is a no-op right now, but
it will be required later to keep track of what areas which
we previously rendered with GL was overwritten with cairo contents.
2014-10-13 10:43:31 -04:00
Alexander Larsson
a8f11835c5 Change the way the update area is tracked during paint
First of all we track the current update area during an
update in window->active_update_area. This will be used later
in end_paint to know the damaged area.

Secondly we keep track of old update areas for the last 2
frames. This will later allow us to reuse old framebuffer
contents in double or tripple buffer setups, only painting
what has changed since then.
2014-10-13 10:43:31 -04:00
Alexander Larsson
ceeed1c48d Add internal gdk_cairo_region_from_clip helper
This extract the current cairo clip region if possible and
returns it as a cairo_region_T. It will be needed by later code.
2014-10-13 10:43:31 -04:00
Jasper St. Pierre
ea21c4563b gdkwindow-x11: Fix graphical regression from 5e325c4
Before 5e325c4, the default BitGravity was NorthWestGravity.
When static gravities were removed in 5e325c4, the BitGravity regressed
to the X11 default, Forget. Forget causes giant graphical glitches and
black flashes when resizing, especially in some environments that aren't
synchronized to a paint clock yet, like XWayland.

I'm assuming that the author assumed that the default of BitGravity was
NorthWestGravity, which is the default of WinGravity. Just go ahead and
fix this regression to make resizing look smooth again.
2014-10-13 02:19:36 -07:00