Commit Graph

70 Commits

Author SHA1 Message Date
Eskil Abrahamsen Blomfeldt
30245c8515 Skip tst_QOpenGL::glxContext test on Wayland
This test depends on XCB, but is only protected by a build-time
flag, so it will be executed as long as XCB is available at
build-time. Do as with the offscreen backend and just skip it
when a different platform plugin is in use.

Task-number: QTBUG-91418
Change-Id: Ida076dc81d0740af2cec164bd40ca10d16345f05
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
2021-03-11 11:58:42 +01:00
David Skoland
27d96b4789 Replace QtTest headers with QTest
Complete search and replace of QtTest and QtTest/QtTest with QTest, as
QtTest includes the whole module. Replace all such instances with
correct header includes. See Jira task for more discussion.

Fixes: QTBUG-88831
Change-Id: I981cfae18a1cabcabcabee376016b086d9d01f44
Pick-to: 6.0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-12-22 15:20:30 +01:00
Andreas Buhr
caa632803d Disable some OpenGL and QRhi tests for offscreen backend
This patch disables four failing unit tests when executed with the
offscreen backend.

Change-Id: Ie67341b886984e6de19cd8dd8a8a237a620a1b7a
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-12-01 14:14:45 +01:00
Tor Arne Vestbø
0efe79f80d Rename the new platform APIs from QPlatformInterface to QNativeInterface
We were already using the 'native' nomenclature when referring to these
kinds of APIs, e.g. when talking about native handles, or the existing
QPlatformNativeInterface on a QPA level. Using 'native' for the user
facing APIs also distinguishes them from the 'platform' backend layer
in QPA and elsewhere.

Change-Id: I0f3273265904f0f19c0b6d62471f8820d3c3232e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2020-10-07 13:03:27 +02:00
Lars Knoll
6ae7a02104 Remove most compiler warnings about missing overrides
Remove around 1000 compiler warnings about missing overrides
in our auto tests.

This significantly reduce the compiler warning noise in our auto
tests, so that one can actually better see the real problems
inbetween.

Change-Id: Id0c04dba43fcaf55d8cd2b5c6697358857c31bf9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-09-11 00:20:47 +02:00
Lars Schmertmann
6ce2f3f26b Add ; to Q_UNUSED
This is required to remove the ; from the macro with Qt 6.

Task-number: QTBUG-82978
Change-Id: I3f0b6717956ca8fa486bed9817b89dfa19f5e0e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2020-07-07 11:51:48 +02:00
Jani Hautakangas
d9cc149995 Fix floating point clip rectangle rounding in raster and opengl paint engine
Fixes: QTBUG-83229
Pick-to: 5.15
Change-Id: If94028f27c9085e391acb9c423cde1b7c12bca36
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
2020-07-07 11:50:09 +02:00
Tor Arne Vestbø
6ff79478a4 Introduce platform API abstraction for QOpenGLContext
The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:

 a) Factory functions for adopting native contexts, e.g.

    QCocoaGLContext::fromNative(nsContext, shareContext);

 b) Access to underlying native handles, e.g.

    openGLContext->platformInterface<QCocoaGLContext>->nativeContext()

 c) Platform specific functionality, e.g.

    static QWGLContext::openGLModuleHandle()

    openGLContext->platformInterface<QEGLContext>->doSomething();

The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.

In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.

The documentation will be restored when the dust settles.

Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2020-07-02 10:27:50 +02:00
Jarek Kobus
d1612610e6 Use QList instead of QVector in gui tests
Task-number: QTBUG-84469
Change-Id: Ia86f39597de418dde6cd9ae3170ef919bd27416a
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2020-06-25 10:13:12 +02:00
Eskil Abrahamsen Blomfeldt
ad5aee2e34 Get rid of QT_OPENGL_ES*
The QT_OPENGL_ES* macros are leftovers from an earlier,
ad hoc configuration system, which has since been
replaced by QT_CONFIG. To clean things up in Qt 6,
we use the new way instead.

Task-number: QTBUG-83467
Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2020-04-17 11:50:24 +02:00
Johan Klokkhammer Helsing
73f3f501f3 Move versioned OpenGL functions from QtGui to QtOpenGL
The context—which lives in QtGui—now knows nothing about versioned functions.

This changes the public API for getting version functions for a context.

[ChangeLog][QtGui][OpenGL] QOpenGLContext::versionFunctions() has been removed.
QOpenGLVersionFunctionsFactory::get() from the QtOpenGL module should be used
instead.

Previously one would call

    context->versionFunctions<QOpenGLFunctions_4_0_Core>();

Which now becomes

    QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_0_Core>(context);

The rest of the API should be identical.

Since glgen no longer compiles, and the links to its input (gl.spec and gl.tm)
are dead, I've edited the previously generated files manually. If glgen is
fixed, it should be quite easy to make it generate the new way.

Task-number: QTBUG-74409
Change-Id: I800527e0af16a79005b276eeb74417770193c62f
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-04-16 07:14:51 +02:00
Qt Forward Merge Bot
865afac250 Merge remote-tracking branch 'origin/5.15' into dev
Change-Id: Ibee5acec72a1a1769d4bc5f23f56c7dc8d4cf3cb
2020-03-11 15:34:21 +01:00
Jarek Kobus
50d2acdc93 Add default arguments to QPainterPath methods using transform
Fixes: QTBUG-82602
Change-Id: Id82f145ffb33e6d4ef9b81282ad14657b1c8fbd0
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2020-03-06 21:09:48 +01:00
Johan Klokkhammer Helsing
872af6811b Move QOpenGLBuffer from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: I72c839e54f24810b2bde2385c568921c4e4a2869
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-22 02:08:26 +01:00
Johan Klokkhammer Helsing
8193f9e0ec Move QOpenGLVertexArrayObject from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: I6442693ca2b28b3a66f0f4fb41843e1e404df32b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-21 10:00:47 +01:00
Johan Klokkhammer Helsing
f2bbc9c69f Move QOpenGLFrameBufferObject from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: I817ea6f052fc61a6465d443450c8017ac5d0c0e9
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-17 08:01:27 +01:00
Johan Klokkhammer Helsing
fcaa7506ba Move QOpenGLTextureBlitter from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: Ie4a3dfd01ba44715de6da71c4420fe9a95a0c242
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-04 18:02:41 +01:00
Johan Klokkhammer Helsing
2344e5cc31 Move QOpenGLTexture and related classes from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: Ied825dd7cb92365505a4aa43fd67488024160341
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2020-01-24 08:57:38 +01:00
Johan Klokkhammer Helsing
f3ecda32e0 Move QOpenGLPaintEngine and related classes from QtGui to QtOpenGL
Also moves the openglwindow test to the opengl folder, as it makes use of these
classes.

Task-number: QTBUG-74409
Change-Id: Id9f0013cedcc8bd1e87122c005641d7298525045
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-01-22 09:40:59 +01:00
Joerg Bornemann
aed1e2c49f Fix warning in tst_qopengl.cpp
This fixes warning: unused parameter ‘glFormat’

Change-Id: I4865300fb99ea5392b96f8e9f4f594f15f18625c
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
2019-02-12 13:32:10 +00:00
Allan Sandfeld Jensen
9c9f98f2ff Implement support for 16bpc image formats
Adds support for 16bit per color image formats in QImage. This makes it
possible to read and write 16bpc PNGs, and take full advantage of the
16bpc paint engine.

[ChangeLog][QtGui][QImage] QImage now supports 64bit image formats with
16 bits per color channel, compatible with 16bpc PNG or RGBA16 OpenGL
formats.

Task-number: QTBUG-45858
Change-Id: Icd28bd5868a6efcf65cb5bd56031d42941e04099
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
2018-08-11 14:12:48 +00:00
Liang Qi
d0a0a3c041 Merge remote-tracking branch 'origin/5.10' into dev
Conflicts:
	examples/network/fortuneclient/client.cpp
	examples/network/fortuneserver/server.cpp
	src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h
	src/plugins/platforms/cocoa/qcocoabackingstore.h
	src/plugins/platforms/cocoa/qcocoaintegration.h
	src/plugins/platforms/cocoa/qcocoascreen.h
	src/plugins/platforms/ios/qiosbackingstore.h
	src/plugins/sqldrivers/oci/qsql_oci.cpp
	src/widgets/kernel/qwidgetwindow.cpp

Change-Id: Ia6dd2c52d4a691b671cf9a2ffca70deccece8f10
2017-10-17 10:34:24 +02:00
Tor Arne Vestbø
08e083e682 Ensure result of all QTest::qWaitFor are verified
The qWaitFor functions themselves can not trigger a test failure, as that
will not result in the test function exiting early, so every single call
to qWaitFor needs to be wrapped in a QVERIFY.

Change-Id: Id15a1549f31d06cdbf788e1d84ea431c28636ec8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2017-10-05 15:15:36 +00:00
Kevin Funk
58c14c4a7e Replace Q_NULLPTR with nullptr where possible
Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
  (definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
  (a test executable compilable both under Qt4 and Qt5)

Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
2017-09-19 11:53:55 +00:00
Liang Qi
94c576cf66 Merge remote-tracking branch 'origin/5.8' into 5.9
Change-Id: I3bd83a839b16822035ed56a5cffe77bd6bc3f08d
2017-04-12 20:08:56 +02:00
Filipe Azevedo
07bd5a90a3 Fix hidpi support for opengl window grabbing
Now set the QImage devicePixelRatio so the content is correct on all
screens.

Task-number: QTBUG-53795
Change-Id: Ic92eee98f691ebb1e0212498c1ae13ede74bca93
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
2017-04-09 13:42:34 +00:00
Sami Nurmenniemi
6d6a826038 Skip OpenGL tests on platforms that don't support OpenGL
Change-Id: Iff38950a940d602fbfcc35595624e56399aab53a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
2017-04-04 11:06:38 +00:00
Julian Thijssen
7dc88b6890 Add support for OpenGL 3.2+ core profile contexts in QPainter
This change allows painting via QPainter onto a QOpenGLWindow, QOpenGLWidget
or QOpenGLFramebufferObject when an core profile context is in use. This is
important on macOS in particular, where compatibility profiles are not
available, and so the only way to use modern OpenGL is via a core profile
context.

Added core profile compatible shaders with moder GLSL keywords.

The paint engine binds a VAO and two VBOs from now on, whenever VAOs are
supported. Note that this changes behavior also for OpenGL 2.x context that
have VAO support via extensions.

The Lancelot test suite gains support for core profile contexts. This can
be triggered via -coreglbuffer in place of -glbuffer when manually inspecting
via 'lance', while tst_lancelot will automatically run core context-based tests
whenever supported.

Task-number: QTBUG-33535
Change-Id: I6323a7ea2aaa9e111651ebbffd3e40259c8e7a9c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
2017-01-23 11:34:05 +00:00
Liang Qi
a732576a66 Merge remote-tracking branch 'origin/5.7' into 5.8
Conflicts:
	config.tests/win/msvc_version.cpp
	configure.pri
	mkspecs/macx-ios-clang/features/default_post.prf
	mkspecs/macx-ios-clang/features/resolve_config.prf
	mkspecs/features/uikit/default_post.prf
	mkspecs/features/uikit/resolve_config.prf
	src/corelib/io/qsettings_mac.cpp
	src/corelib/json/qjsondocument.cpp
	src/plugins/platforms/cocoa/qcocoawindow.h
	src/plugins/platforms/cocoa/qcocoawindow.mm
	src/plugins/platforms/cocoa/qnswindowdelegate.h
	src/plugins/platforms/cocoa/qnswindowdelegate.mm
	src/plugins/platforms/ios/ios.pro
	src/plugins/platforms/ios/kernel.pro
	src/plugins/platforms/ios/qiosintegration.h
	src/plugins/platforms/minimalegl/qminimaleglintegration.cpp
	tests/auto/gui/painting/qpainter/tst_qpainter.cpp
	tools/configure/environment.cpp

Change-Id: I654845e54e40f5951fb78aab349ca667e9f27843
2016-11-01 06:02:55 +01:00
Liang Qi
d90b155c60 Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	mkspecs/macx-ios-clang/features/resolve_config.prf
	src/testlib/qtestcase.qdoc

Change-Id: Icefa63056ffb37106f35299a8f19165535571799
2016-10-17 11:02:54 +02:00
Alexandru Croitor
cd1d114140 Unset qgl_current_fbo when the default FBO is bound
Previously when a new QOpenGLFramebufferObject was bound, the
QOpenGLContextPrivate::qgl_current_fbo member was also updated to point
to this new object.
But if a user called QOpenGLFramebufferObject::bindDefault(),
qgl_current_fbo was not unset, meaning that if the FBO object would be
deleted at some point, qgl_current_fbo would be a dangling pointer.

This patch makes sure to clear the value of qgl_current_fbo when
bindDefault() is called. It is cleared, and not set to point to another
object because the default platform OpenGL FBO is not backed by a
QOpenGLFramebufferObject.

Task-number: QTBUG-56296
Change-Id: I68b53d8b446660accdf5841df3d168ee2f133a90
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2016-10-13 15:38:08 +00:00
Laszlo Agocs
dd3a08dd53 Make QOpenGLTextureBlitter public
Change QOpenGLTextureBlitter to be a public API, as it was originally intended.
There are now significant external uses outside qtbase (C++ compositor examples
in QtWayland), and the API is considered proven enough.

[ChangeLog][QtGui] QOpenGLTextureBlitter, a utility class to draw textured quads,
has been made public.

Change-Id: If7a2c94e1494195e2aa375d214932fa7b4c78321
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
2016-07-29 07:21:10 +00:00
Liang Qi
0a1af55a9b Merge "Merge remote-tracking branch 'origin/5.6' into dev" into refs/staging/dev 2016-01-26 11:27:37 +00:00
Jani Heikkinen
f776595cc1 Updated license headers
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/

Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)

Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-01-21 18:55:18 +00:00
Liang Qi
8f569c740a Merge remote-tracking branch 'origin/5.5' into 5.6
Conflicts:
	config.tests/common/atomic64/atomic64.cpp
	configure
	src/3rdparty/forkfd/forkfd.c
	src/corelib/io/forkfd_qt.cpp
	src/widgets/kernel/qwidgetwindow.cpp
	tests/auto/corelib/statemachine/qstatemachine/tst_qstatemachine.cpp
	tests/auto/network/socket/qtcpsocket/tst_qtcpsocket.cpp
	tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp
	tools/configure/configureapp.cpp

Change-Id: Ic6168d82e51a0ef1862c3a63bee6722e8f138414
2016-01-19 10:03:01 +01:00
Juha Turunen
672f7dfdcd Fix a crash when calling QOpenGLTexture::setData with a null QImage.
Change-Id: Idf8ae00cff6929114b38dcb003c259c83a11dbaa
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-12-11 17:58:21 +00:00
Laszlo Agocs
06b86f68e8 Support MRT in QOpenGLFramebufferObject
Introduce overloads in the API to allow specifying multiple color
attachment sizes and formats. When these are in use and MRT is supported,
a texture or renderbuffer is created for each of GL_COLOR_ATTACHMENT0, 1, 2, ...

[ChangeLog] Added support for multiple render targets in QOpenGLFramebufferObject

Task-number: QTBUG-39235
Change-Id: Ie7cfd81d1b796a9166b80dff7513aafe0120d53d
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
2015-07-29 07:54:13 +00:00
Friedemann Kleint
424e6386c6 tests/auto/opengl: Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b).
- Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer).
- Replace Q[TRY]_VERIFY(smartPointer == 0)  by
          Q[TRY]_VERIFY(smartPointer.isNull()).
- Replace Q[TRY]_VERIFY(a == b) by  Q[TRY]_COMPARE(a, b) and
  add casts where necessary. The values will then be logged
  should a test fail.

Change-Id: I7add5b7afeba83895acdcbed110e8275dc76864a
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-07-24 21:23:34 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Allan Sandfeld Jensen
5adbb9cc57 Support Alpha8 and Grayscale8 natively in the OpenGL paint engine
Adds special shaders for the Alpha8 and Grayscale8 formats so that
they do not need to rely on the support of GL_ALPHA and GL_LUMINANCE
that has been removed from core in recent OpenGL versions.

Change-Id: Ie370379b458abf2a50e252bc5099aefc1b11fb1d
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-10-27 11:54:39 +01:00
Matti Paaso
974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00
Laszlo Agocs
bb760d9514 Add support for glMapBufferRange in the wrappers and resolvers
QOpenGLBuffer::map() and related helpers are becoming useless in
OpenGL ES 3.0 and up: instead of the old GL_OES_map_buffer,
glMapBufferRange, but not glMapBuffer, is now part of the standard.
On desktop GL_ARB_map_buffer_range is present by default in OpenGL 3.0
and newer.

[ChangeLog][QtGui] Added QOpenGLBuffer::mapBufferRange().

Task-number: QTBUG-38168
Change-Id: I4e9bbe8ced9ee4d535ac32849a8c08c26d79cb49
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-08-08 07:29:53 +02:00
Laszlo Agocs
22e4391413 Add default format to QSurfaceFormat
Add defaultFormat() and setDefaultFormat() statics to QSurfaceFormat.
These define the default values for the requestedFormat members of
QOpenGLContext, QWindow and QOpenGLWidget (and implicitly QOpenGLWindow,
QQuickWindow, etc.)

This replaces QQuickWindow::setDefaultFormat() which can now be removed.

The main inspiration here is not the convenience (avoiding setFormat() calls
for all windows/widgets), but robustness: by setting the format once at the start
of the application, all windows and contexts, including the internal share context
used by QOpenGLWidget and QQuickWidget, will use the same format, eliminating
the possibility of failing due to trying to share between incompatible contexts.

Furthermore, since such a functionality is anyway mandatory for QQuickWindow
(due to the possibility of creating windows from QML code), extending it to
QSurfaceFormat and QOpenGLContext/QWindow is the next logical step.

Change-Id: Ie94486adc489d17fecfcebb7050fecedffd2688b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-08-08 07:29:29 +02:00
Allan Sandfeld Jensen
d702ba20e5 Support RGB30 formats in OpenGL framebuffers and paint engine
This patch adds support for binding RGB30 images as textures, and as
internal format of framebuffer objects. Together with the
QOpenGLPaintDevice
this provides support for rendering to and from RGB30 in full precision.

[ChangeLog][QtGui][QOpenGLFramebufferObject] Support 10-bit per color
channels formats as the internal framebuffer format, making it possible
to render in that precision.

Change-Id: I06de2d12dfe1c1adc466d574fdffbc77f88f4f16
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-07-30 20:03:09 +02:00
Laszlo Agocs
e7056a8969 Add context adoption support for WGL
This is trickier than the GLX and EGL implementations due to the
way pixel formats, windows and contexts work. Apart from some
restrictions, it should be fully functional nonetheless.

Add also some proper documentation.

Change-Id: Ia6e3eb1ab2701e439b8621b9092c2b0934ff2151
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-07-07 12:55:16 +02:00
Allan Sandfeld Jensen
8a031696a1 Make QOpenGLTextureCache::bindTexture upload efficiently
Currently QOpenGLTextureCache::bindTexture always convert any uploaded
image to RGBA8888 before uploading. This is quite inefficient when
OpenGL natively supports uploading formats in the original format.

This patch adds support for uploading a few native QImage formats. This
also get the performance of QOpenGLTextureCache::bindTexture on par with
QGLContext::bindTexture.

The texture brush used by QOpenGLPaintEngine is also converted to QImage,
since bindTexture will convert it to QImage anyway, and going over QPixmap
may cause an unnecessary conversion.

[ChangeLog][QtGui][QOpenGLTextureCache] Support uploading common QImage
formats directly to OpenGL when supported.

Change-Id: I828a763126441a98e4547c32ef52dddf7c129a32
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-07-04 16:09:27 +02:00
Laszlo Agocs
0541516907 Use the standard functions in GLES3 builds in VAOs
There is no guarantee that the OES extension is present and the standard
functions are not required to be dynamically resolvable on ES.

By performing the ARB-style lookup for the suffixless function names we
can also support ES3 compatible contexts on desktop GL.

This also fixes the problem of picking up the APPLE extension functions
instead of ARB when both are available. vaoFuncsType was set to ARB correctly
but the helper has to take the preference of ARB into account too.

Task-number: QTBUG-38168
Change-Id: If7402320e8f96891017674f3c43bc57c4b5d29f3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2014-07-02 19:53:20 +02:00
Laszlo Agocs
33d0a8d753 Remove direct OpenGL calls from QtOpenGL
Task-number: QTBUG-36483
Change-Id: I96dea5649c0a49a11cd2ff31da659cd2067e769d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2014-04-28 18:19:34 +02:00
Laszlo Agocs
af1e32426c Add public and QPA APIs for adapting existing OpenGL contexts
For now only xcb on GLX is supported. Other platforms will follow later.

Add also some missing documentation for the platform OpenGL context factory
functions.

[ChangeLog] QOpenGLContext is now able to adopt existing native contexts.

Task-number: QTBUG-37552
Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-04-24 09:10:29 +02:00
Friedemann Kleint
ebd8530cbc Make tst_qopengl more verbose.
Add more checks, compare size of converted images.

Task-number: QTBUG-31611

Change-Id: I995071f4be097c08aa2917be03fd7196882ae2c2
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-03-31 19:50:37 +02:00