2016-10-26 21:54:36 +00:00
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# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# Things are easiest for everyone if these source paths are absolute.
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_src = get_path_info("../src", "abspath")
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_include = get_path_info("../include", "abspath")
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skia_gpu_sources = [
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2018-10-18 16:43:25 +00:00
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"$_include/gpu/GrBackendDrawableInfo.h",
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2017-06-16 13:45:32 +00:00
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"$_include/gpu/GrBackendSemaphore.h",
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2017-04-18 19:52:36 +00:00
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"$_include/gpu/GrBackendSurface.h",
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2020-05-29 16:11:05 +00:00
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"$_include/gpu/GrBackendSurfaceMutableState.h",
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2016-10-26 21:54:36 +00:00
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"$_include/gpu/GrConfig.h",
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"$_include/gpu/GrContext.h",
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2020-04-02 22:26:41 +00:00
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"$_include/gpu/GrContextOptions.h",
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2019-01-29 18:14:47 +00:00
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"$_include/gpu/GrContextThreadSafeProxy.h",
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2020-07-01 16:55:01 +00:00
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"$_include/gpu/GrDirectContext.h",
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2018-05-14 21:02:03 +00:00
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"$_include/gpu/GrDriverBugWorkarounds.h",
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2020-07-01 16:55:01 +00:00
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"$_include/gpu/GrRecordingContext.h",
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2016-10-26 21:54:36 +00:00
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"$_include/gpu/GrTypes.h",
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# Private includes
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2019-01-30 18:08:28 +00:00
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"$_include/private/GrContext_Base.h",
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2019-06-04 19:58:31 +00:00
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"$_include/private/GrGLTypesPriv.h",
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2019-01-30 18:08:28 +00:00
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"$_include/private/GrImageContext.h",
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2018-12-21 01:37:55 +00:00
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"$_include/private/GrResourceKey.h",
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2019-01-30 18:08:28 +00:00
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"$_include/private/GrSingleOwner.h",
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2017-07-19 15:48:05 +00:00
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"$_include/private/GrTypesPriv.h",
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2020-03-17 14:14:48 +00:00
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"$_src/gpu/GrAHardwareBufferImageGenerator.cpp",
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"$_src/gpu/GrAHardwareBufferImageGenerator.h",
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"$_src/gpu/GrAHardwareBufferUtils.cpp",
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"$_src/gpu/GrAHardwareBufferUtils.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrAppliedClip.h",
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"$_src/gpu/GrAuditTrail.cpp",
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"$_src/gpu/GrAuditTrail.h",
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"$_src/gpu/GrAutoLocaleSetter.h",
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2020-06-25 17:10:29 +00:00
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"$_src/gpu/GrBackendSemaphore.cpp",
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2017-04-18 19:52:36 +00:00
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"$_src/gpu/GrBackendSurface.cpp",
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2020-05-29 16:11:05 +00:00
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"$_src/gpu/GrBackendSurfaceMutableStateImpl.h",
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2017-05-09 17:19:50 +00:00
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"$_src/gpu/GrBackendTextureImageGenerator.cpp",
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"$_src/gpu/GrBackendTextureImageGenerator.h",
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2020-06-12 20:58:17 +00:00
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"$_src/gpu/GrBackendUtils.h",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrBaseContextPriv.h",
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2016-11-28 14:26:31 +00:00
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"$_src/gpu/GrBitmapTextureMaker.cpp",
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"$_src/gpu/GrBitmapTextureMaker.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrBlend.h",
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2020-03-17 14:14:48 +00:00
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"$_src/gpu/GrBlockAllocator.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrBlockAllocator.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrBlurUtils.cpp",
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"$_src/gpu/GrBlurUtils.h",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrBuffer.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrBufferAllocPool.cpp",
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"$_src/gpu/GrBufferAllocPool.h",
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"$_src/gpu/GrCaps.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrCaps.h",
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2019-10-03 17:26:54 +00:00
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"$_src/gpu/GrClientMappedBufferManager.cpp",
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"$_src/gpu/GrClientMappedBufferManager.h",
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2017-03-09 14:03:58 +00:00
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"$_src/gpu/GrClip.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrClipStackClip.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrClipStackClip.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrColor.h",
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2019-09-30 19:12:27 +00:00
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"$_src/gpu/GrColorInfo.cpp",
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"$_src/gpu/GrColorInfo.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrColorSpaceXform.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrColorSpaceXform.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrContext.cpp",
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2019-02-06 20:12:53 +00:00
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"$_src/gpu/GrContextPriv.cpp",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrContextPriv.h",
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2019-01-29 18:14:47 +00:00
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"$_src/gpu/GrContextThreadSafeProxy.cpp",
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2018-05-10 16:57:17 +00:00
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"$_src/gpu/GrContextThreadSafeProxyPriv.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrContext_Base.cpp",
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2019-08-21 17:52:24 +00:00
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"$_src/gpu/GrCopyRenderTask.cpp",
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"$_src/gpu/GrCopyRenderTask.h",
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2019-02-07 16:31:24 +00:00
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"$_src/gpu/GrCpuBuffer.h",
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2018-03-08 16:30:12 +00:00
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"$_src/gpu/GrDDLContext.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrDataUtils.cpp",
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"$_src/gpu/GrDataUtils.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrDefaultGeoProcFactory.cpp",
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"$_src/gpu/GrDefaultGeoProcFactory.h",
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2017-10-02 20:38:32 +00:00
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"$_src/gpu/GrDeferredProxyUploader.h",
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2017-10-30 13:37:55 +00:00
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"$_src/gpu/GrDeferredUpload.h",
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2020-06-30 13:27:52 +00:00
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"$_src/gpu/GrDirectContext.cpp",
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2017-01-10 02:39:43 +00:00
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"$_src/gpu/GrDistanceFieldGenFromVector.cpp",
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"$_src/gpu/GrDistanceFieldGenFromVector.h",
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2016-12-16 23:59:19 +00:00
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"$_src/gpu/GrDrawOpAtlas.cpp",
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"$_src/gpu/GrDrawOpAtlas.h",
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2016-12-20 20:34:05 +00:00
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"$_src/gpu/GrDrawOpTest.cpp",
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"$_src/gpu/GrDrawOpTest.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrDrawingManager.cpp",
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"$_src/gpu/GrDrawingManager.h",
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2018-04-18 20:46:25 +00:00
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"$_src/gpu/GrDriverBugWorkarounds.cpp",
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2020-02-07 20:35:31 +00:00
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"$_src/gpu/GrDynamicAtlas.cpp",
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"$_src/gpu/GrDynamicAtlas.h",
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2020-01-23 19:09:04 +00:00
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"$_src/gpu/GrEagerVertexAllocator.h",
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2020-04-16 18:14:13 +00:00
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"$_src/gpu/GrFinishCallbacks.cpp",
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"$_src/gpu/GrFinishCallbacks.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrFixedClip.cpp",
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"$_src/gpu/GrFixedClip.h",
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"$_src/gpu/GrFragmentProcessor.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrFragmentProcessor.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrGeometryProcessor.h",
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"$_src/gpu/GrGlyph.h",
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"$_src/gpu/GrGpu.cpp",
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"$_src/gpu/GrGpu.h",
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2019-02-07 16:31:24 +00:00
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"$_src/gpu/GrGpuBuffer.cpp",
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"$_src/gpu/GrGpuBuffer.h",
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2020-03-05 19:14:18 +00:00
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"$_src/gpu/GrGpuResource.cpp",
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"$_src/gpu/GrGpuResource.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrGpuResourceCacheAccess.h",
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"$_src/gpu/GrGpuResourcePriv.h",
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2020-06-29 20:04:57 +00:00
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"$_src/gpu/GrHashMapWithCache.h",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrImageContext.cpp",
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"$_src/gpu/GrImageContextPriv.h",
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2019-09-30 16:15:30 +00:00
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"$_src/gpu/GrImageInfo.h",
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2016-11-28 14:26:31 +00:00
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"$_src/gpu/GrImageTextureMaker.cpp",
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"$_src/gpu/GrImageTextureMaker.h",
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2020-03-10 20:23:16 +00:00
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"$_src/gpu/GrManagedResource.cpp",
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"$_src/gpu/GrManagedResource.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrMemoryPool.cpp",
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"$_src/gpu/GrMemoryPool.h",
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2019-09-05 08:30:04 +00:00
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"$_src/gpu/GrNativeRect.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrNonAtomicRef.h",
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2019-10-08 16:32:56 +00:00
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"$_src/gpu/GrOnFlushResourceProvider.cpp",
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"$_src/gpu/GrOnFlushResourceProvider.h",
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2016-12-07 22:06:19 +00:00
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"$_src/gpu/GrOpFlushState.cpp",
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"$_src/gpu/GrOpFlushState.h",
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2019-08-26 15:08:51 +00:00
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"$_src/gpu/GrOpsRenderPass.cpp",
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"$_src/gpu/GrOpsRenderPass.h",
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2019-08-22 20:19:24 +00:00
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"$_src/gpu/GrOpsTask.cpp",
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"$_src/gpu/GrOpsTask.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrPaint.cpp",
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2017-03-09 03:21:00 +00:00
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"$_src/gpu/GrPaint.h",
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2019-11-06 17:19:30 +00:00
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"$_src/gpu/GrPathRenderer.cpp",
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"$_src/gpu/GrPathRenderer.h",
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2019-11-08 21:18:15 +00:00
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"$_src/gpu/GrPathRendererChain.cpp",
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"$_src/gpu/GrPathRendererChain.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrPipeline.cpp",
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"$_src/gpu/GrPipeline.h",
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"$_src/gpu/GrPrimitiveProcessor.cpp",
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"$_src/gpu/GrPrimitiveProcessor.h",
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"$_src/gpu/GrProcessor.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrProcessor.h",
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2017-03-30 12:21:32 +00:00
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"$_src/gpu/GrProcessorAnalysis.cpp",
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"$_src/gpu/GrProcessorAnalysis.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrProcessorSet.cpp",
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"$_src/gpu/GrProcessorSet.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrProcessorUnitTest.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrProcessorUnitTest.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrProgramDesc.cpp",
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"$_src/gpu/GrProgramDesc.h",
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"$_src/gpu/GrProgramInfo.cpp",
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"$_src/gpu/GrProgramInfo.h",
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2018-01-08 18:40:32 +00:00
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"$_src/gpu/GrProxyProvider.cpp",
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"$_src/gpu/GrProxyProvider.h",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrRecordingContext.cpp",
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"$_src/gpu/GrRecordingContextPriv.h",
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2020-05-19 17:57:53 +00:00
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"$_src/gpu/GrRectanizer.h",
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"$_src/gpu/GrRectanizerPow2.cpp",
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"$_src/gpu/GrRectanizerPow2.h",
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2020-01-22 23:09:16 +00:00
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"$_src/gpu/GrRectanizerSkyline.cpp",
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"$_src/gpu/GrRectanizerSkyline.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrReducedClip.cpp",
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"$_src/gpu/GrReducedClip.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrRenderTarget.cpp",
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2019-08-14 21:00:30 +00:00
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"$_src/gpu/GrRenderTarget.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrRenderTargetContext.cpp",
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"$_src/gpu/GrRenderTargetContext.h",
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"$_src/gpu/GrRenderTargetContextPriv.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrRenderTargetPriv.h",
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"$_src/gpu/GrRenderTargetProxy.cpp",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrRenderTargetProxy.h",
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2018-04-26 20:31:38 +00:00
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"$_src/gpu/GrRenderTargetProxyPriv.h",
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2019-08-01 20:14:52 +00:00
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"$_src/gpu/GrRenderTask.cpp",
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"$_src/gpu/GrRenderTask.h",
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2017-07-18 18:49:38 +00:00
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"$_src/gpu/GrResourceAllocator.cpp",
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"$_src/gpu/GrResourceAllocator.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrResourceCache.cpp",
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"$_src/gpu/GrResourceCache.h",
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"$_src/gpu/GrResourceHandle.h",
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"$_src/gpu/GrResourceProvider.cpp",
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"$_src/gpu/GrResourceProvider.h",
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2018-01-05 17:56:15 +00:00
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"$_src/gpu/GrResourceProviderPriv.h",
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2020-06-01 15:34:49 +00:00
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"$_src/gpu/GrRingBuffer.cpp",
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"$_src/gpu/GrRingBuffer.h",
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2020-04-23 17:22:47 +00:00
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"$_src/gpu/GrSPIRVUniformHandler.cpp",
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"$_src/gpu/GrSPIRVUniformHandler.h",
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"$_src/gpu/GrSPIRVVaryingHandler.cpp",
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"$_src/gpu/GrSPIRVVaryingHandler.h",
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2020-07-02 04:00:21 +00:00
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"$_src/gpu/GrSTArenaList.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrSWMaskHelper.cpp",
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"$_src/gpu/GrSWMaskHelper.h",
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2019-03-07 21:17:03 +00:00
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"$_src/gpu/GrSamplePatternDictionary.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrSamplePatternDictionary.h",
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2019-08-14 21:00:30 +00:00
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"$_src/gpu/GrSamplerState.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrScissorState.h",
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2017-03-01 22:01:09 +00:00
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"$_src/gpu/GrSemaphore.h",
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2016-11-29 18:43:05 +00:00
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"$_src/gpu/GrShaderCaps.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrShaderCaps.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrShaderUtils.cpp",
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"$_src/gpu/GrShaderUtils.h",
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"$_src/gpu/GrShaderVar.cpp",
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"$_src/gpu/GrShaderVar.h",
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2020-03-16 15:25:50 +00:00
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"$_src/gpu/GrSimpleMesh.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSoftwarePathRenderer.cpp",
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"$_src/gpu/GrSoftwarePathRenderer.h",
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2020-04-08 14:35:58 +00:00
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"$_src/gpu/GrStagingBuffer.cpp",
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"$_src/gpu/GrStagingBuffer.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrStencilAttachment.cpp",
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"$_src/gpu/GrStencilAttachment.h",
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2017-11-07 20:35:22 +00:00
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"$_src/gpu/GrStencilClip.h",
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2020-05-12 17:15:35 +00:00
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"$_src/gpu/GrStencilMaskHelper.cpp",
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"$_src/gpu/GrStencilMaskHelper.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrStencilSettings.cpp",
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"$_src/gpu/GrStencilSettings.h",
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"$_src/gpu/GrStyle.cpp",
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"$_src/gpu/GrStyle.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSurface.cpp",
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2020-03-05 19:14:18 +00:00
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"$_src/gpu/GrSurface.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSurfaceContext.cpp",
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"$_src/gpu/GrSurfaceContext.h",
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2016-12-14 17:19:05 +00:00
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"$_src/gpu/GrSurfaceContextPriv.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrSurfacePriv.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSurfaceProxy.cpp",
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"$_src/gpu/GrSurfaceProxy.h",
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2017-01-25 20:48:30 +00:00
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|
"$_src/gpu/GrSurfaceProxyPriv.h",
|
2019-10-22 13:33:25 +00:00
|
|
|
"$_src/gpu/GrSurfaceProxyView.h",
|
2019-06-11 19:55:30 +00:00
|
|
|
"$_src/gpu/GrSwizzle.cpp",
|
2019-06-17 17:54:57 +00:00
|
|
|
"$_src/gpu/GrSwizzle.h",
|
Implement GrTAllocator in terms of GrBlockAllocator
Previously, the GrAllocator header defined three types: GrAllocator,
GrTAllocator, and GrSTAllocator. GrAllocator was generic, and would
manage the blocks of memory (fixed size to hold N * sizeof(item)). It
stored an SkTArray of pointers to each block. GrTAllocator wrapped
the GrAllocator to add template support for a specific T. GrSTAllocator
extended GrTAllocator to include a template arg for inline storage.
In this CL, GrAllocator is no longer defined, and its memory functionality
is replaced with the use of GrBlockAllocator. For the most part, the
implementation of GrTAllocator on top of GrBlockAllocator remains the
same, although there is explicit array to the block pointers so indexing
is slightly different. GrSTAllocator is also removed entirely, so that
GrTAllocator's template includes initial storage size.
The iteration over the allocated items
is updated to wrap GrBlockAllocator's block iterator, and then iterate
by index within each block. Documentation on GrAllocator already recommended
using the iterator instead of random access, and these changes further
reinforce it. It turns out that many of the use cases of GrAllocator
were written to use random access, so many of the files outside of
GrAllocator.h have just been updated to use the new for-range iteration
instead of a random access for loop.
Change-Id: I28b0bc277c323fd7035d4a8442ae67f058b2b64c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272058
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-03-24 16:29:39 +00:00
|
|
|
"$_src/gpu/GrTAllocator.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTestUtils.cpp",
|
2017-04-21 16:24:00 +00:00
|
|
|
"$_src/gpu/GrTestUtils.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTexture.cpp",
|
2020-03-05 19:14:18 +00:00
|
|
|
"$_src/gpu/GrTexture.h",
|
2016-11-28 15:06:27 +00:00
|
|
|
"$_src/gpu/GrTextureAdjuster.cpp",
|
|
|
|
"$_src/gpu/GrTextureAdjuster.h",
|
|
|
|
"$_src/gpu/GrTextureMaker.cpp",
|
|
|
|
"$_src/gpu/GrTextureMaker.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTexturePriv.h",
|
2016-11-28 15:06:27 +00:00
|
|
|
"$_src/gpu/GrTextureProducer.cpp",
|
|
|
|
"$_src/gpu/GrTextureProducer.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTextureProxy.cpp",
|
2019-06-18 13:58:02 +00:00
|
|
|
"$_src/gpu/GrTextureProxy.h",
|
|
|
|
"$_src/gpu/GrTextureProxyCacheAccess.h",
|
|
|
|
"$_src/gpu/GrTextureProxyPriv.h",
|
2016-11-04 15:59:10 +00:00
|
|
|
"$_src/gpu/GrTextureRenderTargetProxy.cpp",
|
2017-04-24 12:13:59 +00:00
|
|
|
"$_src/gpu/GrTextureRenderTargetProxy.h",
|
2019-08-05 22:13:47 +00:00
|
|
|
"$_src/gpu/GrTextureResolveManager.h",
|
2019-08-14 15:24:37 +00:00
|
|
|
"$_src/gpu/GrTextureResolveRenderTask.cpp",
|
|
|
|
"$_src/gpu/GrTextureResolveRenderTask.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/GrTracing.h",
|
|
|
|
"$_src/gpu/GrTransferFromRenderTask.cpp",
|
|
|
|
"$_src/gpu/GrTransferFromRenderTask.h",
|
|
|
|
"$_src/gpu/GrTriangulator.cpp",
|
|
|
|
"$_src/gpu/GrTriangulator.h",
|
2020-05-19 15:40:31 +00:00
|
|
|
"$_src/gpu/GrUniformDataManager.cpp",
|
|
|
|
"$_src/gpu/GrUniformDataManager.h",
|
2020-06-25 13:21:18 +00:00
|
|
|
"$_src/gpu/GrUnrefDDLTask.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrUserStencilSettings.h",
|
2019-09-06 19:28:58 +00:00
|
|
|
"$_src/gpu/GrWaitRenderTask.cpp",
|
|
|
|
"$_src/gpu/GrWaitRenderTask.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrWindowRectangles.h",
|
|
|
|
"$_src/gpu/GrWindowRectsState.h",
|
|
|
|
"$_src/gpu/GrXferProcessor.cpp",
|
2017-02-21 21:32:20 +00:00
|
|
|
"$_src/gpu/GrXferProcessor.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrYUVProvider.cpp",
|
|
|
|
"$_src/gpu/GrYUVProvider.h",
|
|
|
|
|
2016-12-16 14:52:16 +00:00
|
|
|
# Ops
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrBezierEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrBezierEffect.h",
|
|
|
|
"$_src/gpu/effects/GrBicubicEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrBicubicEffect.h",
|
|
|
|
"$_src/gpu/effects/GrBitmapTextGeoProc.cpp",
|
|
|
|
"$_src/gpu/effects/GrBitmapTextGeoProc.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/GrConvexPolyEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrConvexPolyEffect.h",
|
|
|
|
"$_src/gpu/effects/GrCoverageSetOpXP.cpp",
|
|
|
|
"$_src/gpu/effects/GrCoverageSetOpXP.h",
|
|
|
|
"$_src/gpu/effects/GrCustomXfermode.cpp",
|
|
|
|
"$_src/gpu/effects/GrCustomXfermode.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrDisableColorXP.cpp",
|
|
|
|
"$_src/gpu/effects/GrDisableColorXP.h",
|
|
|
|
"$_src/gpu/effects/GrDistanceFieldGeoProc.cpp",
|
|
|
|
"$_src/gpu/effects/GrDistanceFieldGeoProc.h",
|
2017-01-24 17:29:36 +00:00
|
|
|
"$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h",
|
2017-12-13 19:36:14 +00:00
|
|
|
"$_src/gpu/effects/GrMatrixConvolutionEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrMatrixConvolutionEffect.h",
|
2020-05-29 20:44:26 +00:00
|
|
|
"$_src/gpu/effects/GrMatrixEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrMatrixEffect.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrOvalEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrOvalEffect.h",
|
|
|
|
"$_src/gpu/effects/GrPorterDuffXferProcessor.cpp",
|
2017-02-21 21:32:20 +00:00
|
|
|
"$_src/gpu/effects/GrPorterDuffXferProcessor.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrRRectEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrRRectEffect.h",
|
2016-11-17 20:27:09 +00:00
|
|
|
"$_src/gpu/effects/GrShadowGeoProc.cpp",
|
|
|
|
"$_src/gpu/effects/GrShadowGeoProc.h",
|
2018-07-31 13:44:36 +00:00
|
|
|
"$_src/gpu/effects/GrSkSLFP.cpp",
|
|
|
|
"$_src/gpu/effects/GrSkSLFP.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/GrTextureEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrTextureEffect.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp",
|
2017-04-20 21:20:24 +00:00
|
|
|
"$_src/gpu/effects/GrXfermodeFragmentProcessor.h",
|
2017-12-21 19:18:01 +00:00
|
|
|
"$_src/gpu/effects/GrYUVtoRGBEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrYUVtoRGBEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrAARectEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrAARectEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.h",
|
|
|
|
"$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.h",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleEffect.h",
|
2020-01-22 15:39:31 +00:00
|
|
|
"$_src/gpu/effects/generated/GrClampFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrClampFragmentProcessor.h",
|
2019-05-31 13:24:40 +00:00
|
|
|
"$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrComposeLerpEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrComposeLerpEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrConfigConversionEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrConfigConversionEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrConstColorProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrConstColorProcessor.h",
|
2020-02-26 18:28:42 +00:00
|
|
|
"$_src/gpu/effects/generated/GrDeviceSpaceEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrDeviceSpaceEffect.h",
|
2020-07-09 19:29:33 +00:00
|
|
|
"$_src/gpu/effects/generated/GrDitherEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrDitherEffect.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/generated/GrEllipseEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrEllipseEffect.h",
|
2019-10-23 15:44:22 +00:00
|
|
|
"$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrLumaColorFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrLumaColorFilterEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrMagnifierEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrMagnifierEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrMixerEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrMixerEffect.h",
|
2019-04-10 19:02:11 +00:00
|
|
|
"$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h",
|
2019-10-23 15:44:22 +00:00
|
|
|
"$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrRRectBlurEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrRRectBlurEffect.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/generated/GrRectBlurEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrRectBlurEffect.h",
|
|
|
|
"$_src/gpu/geometry/GrPathUtils.cpp",
|
|
|
|
"$_src/gpu/geometry/GrPathUtils.h",
|
|
|
|
"$_src/gpu/geometry/GrQuad.cpp",
|
|
|
|
"$_src/gpu/geometry/GrQuad.h",
|
|
|
|
"$_src/gpu/geometry/GrQuadBuffer.h",
|
|
|
|
"$_src/gpu/geometry/GrQuadUtils.cpp",
|
|
|
|
"$_src/gpu/geometry/GrQuadUtils.h",
|
|
|
|
"$_src/gpu/geometry/GrRect.h",
|
Reland "Refactor geometry union capabilities out of GrStyledShape"
This reverts commit af312c9d404468b5ab3cd23f42d9dfdf27332420.
Reason for revert: improved performance, updated empty point cap behavior
to make chrome happy.
Because of the performance regression in the original CL, this is a bit
more to it than just updating cap behavior. Summary of changes for perf:
1. In asPath(), only call reset() if the type isn't a path or arc.
Otherwise it was just a wasted realloc of an empty path ref.
2. Rewrote the GrShape::simplify() to not progress through every shape
type in order, it just jumps to the appropriate type.
3. Have simplify() return whether or not the shape started out closed,
so we don't have to call GrShape::closed(), which is costly when the
shape is a path.
4. Expose the GrShape's type enum so GrStyledShape's key writing can use
switches instead of a giant block of ifs (where path happened to be
last)
The regressions showed up most heavily on desk_mapsvg and desk_chalkboard
SKPs on the Android skpbench marks. On my system, I was able to
reproduce a similar %-regression from ToT and the original CL on the
chalkboard (but not mapsvg).
Master ranged between 5.1 and 5.3ms, original CL ranged from 5.6-5.8
and after the changes listed above, I got it down to 5.3-5.5. It's not
ideal but I haven't been able to figure out anything more substantial
that it could be. At this point it may just be code layout and/or the
fact that it's now split into two types.
Original change's description:
> Revert "Refactor geometry union capabilities out of GrStyledShape"
>
> This reverts commit 2becdde0740b84eec7856c3f811fd7637e011191.
>
> Reason for revert: likely breaking cc unit test due to empty shape cap change.
>
> Original change's description:
> > Refactor geometry union capabilities out of GrStyledShape
> >
> > The geometry union part of GrStyledShape is now held in GrShape. For the
> > most part, GrShape is entirely style agnostic and focuses on storing
> > the various types of geometry, and destructing them gracefully. It also
> > provides a public API that unifies functionality across all shape types,
> > such as contains() and bounds().
> >
> > GrStyledShape now just owns a GrShape and a GrStyle, and handles the
> > additional simplification logic that relies on knowing the effects of
> > the style on the draw. This is where GrShape makes some allowances for
> > style. Its simplify() function accepts flags that enable/disable various
> > simplification optimizations. Currently these are designed around
> > what is needed to respect path effects and stroking behaviors in
> > GrStyledShape. The main other user of GrShape (the new clip stack) will
> > always provide all flags since it treats every shape as if it were
> > simply filled.
> >
> > Several other related refactorings were taken at the same time:
> > 1. The implementations for asNestedRects, asRRect, etc. were moved out
> > of the header and into the cpp file for GrStyledShape.
> > 2. GrRenderTargetContext relies on GrStyledShape for its stroke rect
> > fallbacks.
> > 3. GrShape can hold points, lines, and rects explicitly. This let me
> > simplify the stroke reasoning.
> >
> > Change-Id: I9fe75613fee51c30b4049b2b5a422daf80a1a86e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284803
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I2af5782e072e0ccb4a87f903bb88cbe335b9613f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286039
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I8c614573582084f2e9ee0d73f93812e0a7c13983
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286396
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-30 17:47:00 +00:00
|
|
|
"$_src/gpu/geometry/GrShape.cpp",
|
|
|
|
"$_src/gpu/geometry/GrShape.h",
|
2020-04-17 20:21:37 +00:00
|
|
|
"$_src/gpu/geometry/GrStyledShape.cpp",
|
|
|
|
"$_src/gpu/geometry/GrStyledShape.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/ops/GrAAConvexPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrAAConvexPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrAAConvexTessellator.cpp",
|
|
|
|
"$_src/gpu/ops/GrAAConvexTessellator.h",
|
|
|
|
"$_src/gpu/ops/GrAAHairLinePathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrAAHairLinePathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrAtlasTextOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrAtlasTextOp.h",
|
|
|
|
"$_src/gpu/ops/GrClearOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrClearOp.h",
|
|
|
|
"$_src/gpu/ops/GrDashLinePathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrDashLinePathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrDashOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDashOp.h",
|
|
|
|
"$_src/gpu/ops/GrDefaultPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrDefaultPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrDrawAtlasOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawAtlasOp.h",
|
|
|
|
"$_src/gpu/ops/GrDrawOp.h",
|
|
|
|
"$_src/gpu/ops/GrDrawVerticesOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawVerticesOp.h",
|
|
|
|
"$_src/gpu/ops/GrDrawableOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawableOp.h",
|
|
|
|
"$_src/gpu/ops/GrFillRRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrFillRRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrFillRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrFillRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrLatticeOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrLatticeOp.h",
|
|
|
|
"$_src/gpu/ops/GrMeshDrawOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrMeshDrawOp.h",
|
|
|
|
"$_src/gpu/ops/GrOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrOp.h",
|
|
|
|
"$_src/gpu/ops/GrOvalOpFactory.cpp",
|
|
|
|
"$_src/gpu/ops/GrOvalOpFactory.h",
|
|
|
|
"$_src/gpu/ops/GrQuadPerEdgeAA.cpp",
|
|
|
|
"$_src/gpu/ops/GrQuadPerEdgeAA.h",
|
|
|
|
"$_src/gpu/ops/GrRegionOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrRegionOp.h",
|
|
|
|
"$_src/gpu/ops/GrShadowRRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrShadowRRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelper.h",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.cpp",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h",
|
|
|
|
"$_src/gpu/ops/GrSmallPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrSmallPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrStrokeRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrStrokeRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrTextureOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrTextureOp.h",
|
|
|
|
"$_src/gpu/ops/GrTriangulatingPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrTriangulatingPathRenderer.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
|
Reland "Base Gradient FP Refactor"
This reverts commit 1ea5656a285bcfef445d6f69eaab477e68595b54.
Reason for revert: Fixed google3 build failure
Original change's description:
> Revert "Base Gradient FP Refactor"
>
> This reverts commit 10f7a1e07554a362aef979d32ba288a009bdff90.
>
> Reason for revert: broke google3 roll
> Original change's description:
> > Base Gradient FP Refactor
> >
> > --
> >
> > Redefines how gradients will be written in the GPU back-end:
> >
> > They are split into three fragment processor components: master, layout, and colorizer.
> > The layout FP is responsible for converting the fragment position into an interpolant value, t.
> > Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> > The colorizer FP is responsible for converting t into a color.
> > The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> > GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> > This pattern is documented in gpu/gradients/README.md.
> >
> > Goals for current CL
> > ====================
> >
> > Outline the FP components by providing .fp implementations for the simplest gradients.
> > Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> > A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> > SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> >
> > Future CLs
> > ==========
> >
> > To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> > A CL for each layout will be defined.
> > CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> > Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> > After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> >
> > Bug: skia:
> > Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> > Reviewed-on: https://skia-review.googlesource.com/148120
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/153600
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=bsalomon@google.com,caryclark@google.com,michaelludwig@google.com
Change-Id: Ibf6ffbcb1af0dfbdac7317151aeb08f18f84c7fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153887
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-09-12 19:22:16 +00:00
|
|
|
# gradients
|
2018-09-14 13:47:21 +00:00
|
|
|
"$_src/gpu/gradients/GrGradientBitmapCache.cpp",
|
|
|
|
"$_src/gpu/gradients/GrGradientBitmapCache.h",
|
Reland "Base Gradient FP Refactor"
This reverts commit 1ea5656a285bcfef445d6f69eaab477e68595b54.
Reason for revert: Fixed google3 build failure
Original change's description:
> Revert "Base Gradient FP Refactor"
>
> This reverts commit 10f7a1e07554a362aef979d32ba288a009bdff90.
>
> Reason for revert: broke google3 roll
> Original change's description:
> > Base Gradient FP Refactor
> >
> > --
> >
> > Redefines how gradients will be written in the GPU back-end:
> >
> > They are split into three fragment processor components: master, layout, and colorizer.
> > The layout FP is responsible for converting the fragment position into an interpolant value, t.
> > Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> > The colorizer FP is responsible for converting t into a color.
> > The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> > GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> > This pattern is documented in gpu/gradients/README.md.
> >
> > Goals for current CL
> > ====================
> >
> > Outline the FP components by providing .fp implementations for the simplest gradients.
> > Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> > A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> > SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> >
> > Future CLs
> > ==========
> >
> > To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> > A CL for each layout will be defined.
> > CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> > Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> > After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> >
> > Bug: skia:
> > Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> > Reviewed-on: https://skia-review.googlesource.com/148120
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/153600
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=bsalomon@google.com,caryclark@google.com,michaelludwig@google.com
Change-Id: Ibf6ffbcb1af0dfbdac7317151aeb08f18f84c7fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153887
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-09-12 19:22:16 +00:00
|
|
|
"$_src/gpu/gradients/GrGradientShader.cpp",
|
|
|
|
"$_src/gpu/gradients/GrGradientShader.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrClampedGradientEffect.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrClampedGradientEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrLinearGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrLinearGradientLayout.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrRadialGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrRadialGradientLayout.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrSweepGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrSweepGradientLayout.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrTextureGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrTextureGradientColorizer.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrTiledGradientEffect.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrTiledGradientEffect.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.h",
|
2020-04-28 05:40:03 +00:00
|
|
|
|
|
|
|
# tessellate
|
2020-02-10 18:06:42 +00:00
|
|
|
"$_src/gpu/tessellate/GrDrawAtlasPathOp.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrDrawAtlasPathOp.h",
|
2020-01-29 20:16:14 +00:00
|
|
|
"$_src/gpu/tessellate/GrFillPathShader.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrFillPathShader.h",
|
2020-04-28 05:40:03 +00:00
|
|
|
"$_src/gpu/tessellate/GrMiddleOutPolygonTriangulator.h",
|
2020-04-22 22:24:43 +00:00
|
|
|
"$_src/gpu/tessellate/GrMidpointContourParser.h",
|
2020-01-29 20:16:14 +00:00
|
|
|
"$_src/gpu/tessellate/GrPathShader.h",
|
2020-05-24 20:55:54 +00:00
|
|
|
"$_src/gpu/tessellate/GrResolveLevelCounter.h",
|
2020-01-21 18:19:26 +00:00
|
|
|
"$_src/gpu/tessellate/GrStencilPathShader.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrStencilPathShader.h",
|
2020-06-10 22:58:20 +00:00
|
|
|
"$_src/gpu/tessellate/GrStrokeGeometry.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrStrokeGeometry.h",
|
2020-01-07 02:49:37 +00:00
|
|
|
"$_src/gpu/tessellate/GrTessellatePathOp.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrTessellatePathOp.h",
|
2020-06-30 04:01:14 +00:00
|
|
|
"$_src/gpu/tessellate/GrTessellateStrokeOp.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrTessellateStrokeOp.h",
|
|
|
|
"$_src/gpu/tessellate/GrTessellateStrokeShader.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrTessellateStrokeShader.h",
|
2020-03-26 17:52:15 +00:00
|
|
|
"$_src/gpu/tessellate/GrTessellationPathRenderer.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrTessellationPathRenderer.h",
|
2020-05-14 01:18:46 +00:00
|
|
|
"$_src/gpu/tessellate/GrVectorXform.h",
|
|
|
|
"$_src/gpu/tessellate/GrWangsFormula.h",
|
2020-01-07 02:49:37 +00:00
|
|
|
|
2016-10-26 21:54:36 +00:00
|
|
|
# text
|
2018-03-01 16:36:45 +00:00
|
|
|
"$_src/gpu/text/GrAtlasManager.cpp",
|
|
|
|
"$_src/gpu/text/GrAtlasManager.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/text/GrDistanceFieldAdjustTable.cpp",
|
|
|
|
"$_src/gpu/text/GrDistanceFieldAdjustTable.h",
|
2018-05-03 14:40:30 +00:00
|
|
|
"$_src/gpu/text/GrSDFMaskFilter.cpp",
|
|
|
|
"$_src/gpu/text/GrSDFMaskFilter.h",
|
2020-06-12 19:46:06 +00:00
|
|
|
"$_src/gpu/text/GrSDFTOptions.cpp",
|
|
|
|
"$_src/gpu/text/GrSDFTOptions.h",
|
2019-01-16 18:46:02 +00:00
|
|
|
"$_src/gpu/text/GrStrikeCache.cpp",
|
|
|
|
"$_src/gpu/text/GrStrikeCache.h",
|
2018-05-24 20:12:31 +00:00
|
|
|
"$_src/gpu/text/GrTextBlob.cpp",
|
|
|
|
"$_src/gpu/text/GrTextBlob.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/text/GrTextBlobCache.cpp",
|
|
|
|
"$_src/gpu/text/GrTextBlobCache.h",
|
|
|
|
|
|
|
|
# GLSL
|
|
|
|
"$_src/gpu/glsl/GrGLSL.cpp",
|
2018-06-19 20:28:41 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSL.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLBlend.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLBlend.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentProcessor.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLGeometryProcessor.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramBuilder.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramDataManager.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramDataManager.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLShaderBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLShaderBuilder.h",
|
2020-04-14 13:54:02 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLUniformHandler.cpp",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLUniformHandler.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLVarying.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLVarying.h",
|
2017-10-24 16:59:03 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLXferProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLXferProcessor.h",
|
|
|
|
|
2017-06-23 14:58:19 +00:00
|
|
|
# Mock
|
2017-07-06 20:40:18 +00:00
|
|
|
"$_src/gpu/mock/GrMockBuffer.h",
|
2019-08-01 14:08:07 +00:00
|
|
|
"$_src/gpu/mock/GrMockCaps.cpp",
|
2017-07-06 20:40:18 +00:00
|
|
|
"$_src/gpu/mock/GrMockCaps.h",
|
|
|
|
"$_src/gpu/mock/GrMockGpu.cpp",
|
2017-06-23 14:58:19 +00:00
|
|
|
"$_src/gpu/mock/GrMockGpu.h",
|
2019-08-26 15:08:51 +00:00
|
|
|
"$_src/gpu/mock/GrMockOpsRenderPass.h",
|
2017-07-06 20:40:18 +00:00
|
|
|
"$_src/gpu/mock/GrMockStencilAttachment.h",
|
|
|
|
"$_src/gpu/mock/GrMockTexture.h",
|
2019-07-09 16:34:38 +00:00
|
|
|
"$_src/gpu/mock/GrMockTypes.cpp",
|
2017-06-23 14:58:19 +00:00
|
|
|
|
2016-10-26 21:54:36 +00:00
|
|
|
# Sk files
|
|
|
|
"$_src/gpu/SkGpuDevice.cpp",
|
|
|
|
"$_src/gpu/SkGpuDevice.h",
|
|
|
|
"$_src/gpu/SkGpuDevice_drawTexture.cpp",
|
|
|
|
"$_src/gpu/SkGr.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/SkGr.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/image/SkImage_Gpu.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkImage_Gpu.h",
|
2018-10-04 17:10:39 +00:00
|
|
|
"$_src/image/SkImage_GpuBase.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkImage_GpuBase.h",
|
2018-10-02 16:07:20 +00:00
|
|
|
"$_src/image/SkImage_GpuYUVA.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkImage_GpuYUVA.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/image/SkSurface_Gpu.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkSurface_Gpu.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
]
|
|
|
|
|
2019-11-08 21:18:15 +00:00
|
|
|
skia_gl_gpu_sources = [
|
|
|
|
"$_include/gpu/gl/GrGLAssembleInterface.h",
|
|
|
|
"$_include/gpu/gl/GrGLConfig.h",
|
|
|
|
"$_include/gpu/gl/GrGLExtensions.h",
|
|
|
|
"$_include/gpu/gl/GrGLFunctions.h",
|
|
|
|
"$_include/gpu/gl/GrGLInterface.h",
|
|
|
|
"$_include/gpu/gl/GrGLTypes.h",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleGLInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleHelpers.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleInterface.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleWebGLInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLBuffer.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLBuffer.h",
|
|
|
|
"$_src/gpu/gl/GrGLCaps.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLCaps.h",
|
|
|
|
"$_src/gpu/gl/GrGLContext.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLContext.h",
|
|
|
|
"$_src/gpu/gl/GrGLDefines.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/GrGLExtensions.cpp",
|
2019-11-08 21:18:15 +00:00
|
|
|
"$_src/gpu/gl/GrGLGLSL.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLGLSL.h",
|
|
|
|
"$_src/gpu/gl/GrGLGpu.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLGpu.h",
|
|
|
|
"$_src/gpu/gl/GrGLGpuProgramCache.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLOpsRenderPass.h",
|
|
|
|
"$_src/gpu/gl/GrGLProgram.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLProgram.h",
|
|
|
|
"$_src/gpu/gl/GrGLProgramDataManager.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLProgramDataManager.h",
|
|
|
|
"$_src/gpu/gl/GrGLRenderTarget.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLRenderTarget.h",
|
|
|
|
"$_src/gpu/gl/GrGLSemaphore.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLSemaphore.h",
|
|
|
|
"$_src/gpu/gl/GrGLStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLStencilAttachment.h",
|
|
|
|
"$_src/gpu/gl/GrGLTexture.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLTexture.h",
|
|
|
|
"$_src/gpu/gl/GrGLTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLTextureRenderTarget.h",
|
|
|
|
"$_src/gpu/gl/GrGLTypesPriv.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLUniformHandler.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLUniformHandler.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/GrGLUtil.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLUtil.h",
|
2019-11-08 21:18:15 +00:00
|
|
|
"$_src/gpu/gl/GrGLVaryingHandler.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLVaryingHandler.h",
|
|
|
|
"$_src/gpu/gl/GrGLVertexArray.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLVertexArray.h",
|
|
|
|
|
|
|
|
# Files for building GLSL shaders
|
|
|
|
"$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
|
|
|
|
"$_src/gpu/gl/builders/GrGLProgramBuilder.h",
|
|
|
|
"$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp",
|
|
|
|
"$_src/gpu/gl/builders/GrGLShaderStringBuilder.h",
|
|
|
|
]
|
|
|
|
|
2018-10-10 19:54:53 +00:00
|
|
|
skia_ccpr_sources = [
|
|
|
|
# coverage counting path renderer
|
2020-03-25 18:41:17 +00:00
|
|
|
"$_src/gpu/ccpr/GrAutoMapVertexBuffer.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCAtlas.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCAtlas.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCClipPath.cpp",
|
2019-05-17 20:29:34 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCClipPath.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCClipProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCClipProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCConicShader.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCConicShader.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCCoverageProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCCoverageProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCCubicShader.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCCubicShader.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCDrawPathsOp.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCDrawPathsOp.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCFillGeometry.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCFillGeometry.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCFiller.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCFiller.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCPathCache.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCPathCache.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCPathProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCPathProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCPerFlushResources.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCPerFlushResources.h",
|
2019-08-22 20:19:24 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCPerOpsTaskPaths.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCQuadraticShader.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCQuadraticShader.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCStrokeGeometry.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCStrokeGeometry.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCStroker.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCStroker.h",
|
|
|
|
"$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h",
|
2019-07-19 20:20:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrGSCoverageProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrGSCoverageProcessor.h",
|
2019-05-09 17:07:10 +00:00
|
|
|
"$_src/gpu/ccpr/GrOctoBounds.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrOctoBounds.h",
|
2019-07-19 20:20:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrSampleMaskProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrSampleMaskProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrStencilAtlasOp.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrStencilAtlasOp.h",
|
|
|
|
"$_src/gpu/ccpr/GrVSCoverageProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrVSCoverageProcessor.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
]
|
|
|
|
|
2018-10-15 13:35:54 +00:00
|
|
|
skia_nvpr_sources = [
|
|
|
|
"$_src/gpu/GrPath.cpp",
|
|
|
|
"$_src/gpu/GrPath.h",
|
|
|
|
"$_src/gpu/GrPathProcessor.cpp",
|
|
|
|
"$_src/gpu/GrPathProcessor.h",
|
|
|
|
"$_src/gpu/GrPathRendering.cpp",
|
|
|
|
"$_src/gpu/GrPathRendering.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/GrGLPath.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLPath.h",
|
|
|
|
"$_src/gpu/gl/GrGLPathRendering.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLPathRendering.h",
|
2018-10-15 18:21:40 +00:00
|
|
|
"$_src/gpu/ops/GrDrawPathOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawPathOp.h",
|
2018-10-15 14:38:25 +00:00
|
|
|
"$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrStencilAndCoverPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrStencilPathOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrStencilPathOp.h",
|
2018-10-15 13:35:54 +00:00
|
|
|
]
|
|
|
|
|
2018-10-10 19:54:53 +00:00
|
|
|
skia_gpu_sources += skia_ccpr_sources
|
2018-10-15 13:35:54 +00:00
|
|
|
skia_gpu_sources += skia_nvpr_sources
|
2018-10-10 19:54:53 +00:00
|
|
|
|
2019-11-19 21:08:21 +00:00
|
|
|
skia_null_gpu_sources = [ "$_src/gpu/gl/GrGLMakeNativeInterface_none.cpp" ]
|
2016-10-26 21:54:36 +00:00
|
|
|
|
|
|
|
skia_vk_sources = [
|
|
|
|
"$_include/gpu/vk/GrVkBackendContext.h",
|
2018-08-01 17:25:41 +00:00
|
|
|
"$_include/gpu/vk/GrVkExtensions.h",
|
2018-05-29 14:46:51 +00:00
|
|
|
"$_include/gpu/vk/GrVkMemoryAllocator.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_include/gpu/vk/GrVkTypes.h",
|
2018-12-27 21:17:06 +00:00
|
|
|
"$_include/gpu/vk/GrVkVulkan.h",
|
2018-04-10 13:34:07 +00:00
|
|
|
"$_include/private/GrVkTypesPriv.h",
|
2018-05-29 14:46:51 +00:00
|
|
|
"$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkAMDMemoryAllocator.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkBuffer.h",
|
|
|
|
"$_src/gpu/vk/GrVkCaps.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkCaps.h",
|
|
|
|
"$_src/gpu/vk/GrVkCommandBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkCommandBuffer.h",
|
2018-12-12 21:22:40 +00:00
|
|
|
"$_src/gpu/vk/GrVkCommandPool.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkCommandPool.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkDescriptorPool.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorPool.h",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSet.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSet.h",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSetManager.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSetManager.h",
|
|
|
|
"$_src/gpu/vk/GrVkExtensions.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkFramebuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkFramebuffer.h",
|
|
|
|
"$_src/gpu/vk/GrVkGpu.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkGpu.h",
|
|
|
|
"$_src/gpu/vk/GrVkImage.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkImage.h",
|
2018-04-10 13:34:07 +00:00
|
|
|
"$_src/gpu/vk/GrVkImageLayout.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkImageView.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkImageView.h",
|
|
|
|
"$_src/gpu/vk/GrVkInterface.cpp",
|
2018-08-01 13:19:45 +00:00
|
|
|
"$_src/gpu/vk/GrVkInterface.h",
|
2020-03-11 20:14:51 +00:00
|
|
|
"$_src/gpu/vk/GrVkManagedResource.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkMemory.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkMemory.h",
|
2020-04-02 22:28:52 +00:00
|
|
|
"$_src/gpu/vk/GrVkMeshBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkMeshBuffer.h",
|
2019-08-26 15:08:51 +00:00
|
|
|
"$_src/gpu/vk/GrVkOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkOpsRenderPass.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkPipeline.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipeline.h",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineState.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineState.h",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateBuilder.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateBuilder.h",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateCache.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateDataManager.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateDataManager.h",
|
|
|
|
"$_src/gpu/vk/GrVkRenderPass.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkRenderPass.h",
|
|
|
|
"$_src/gpu/vk/GrVkRenderTarget.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkRenderTarget.h",
|
|
|
|
"$_src/gpu/vk/GrVkResourceProvider.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkResourceProvider.h",
|
|
|
|
"$_src/gpu/vk/GrVkSampler.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkSampler.h",
|
2018-12-03 15:08:21 +00:00
|
|
|
"$_src/gpu/vk/GrVkSamplerYcbcrConversion.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkSamplerYcbcrConversion.h",
|
2019-01-02 19:51:29 +00:00
|
|
|
"$_src/gpu/vk/GrVkSecondaryCBDrawContext.cpp",
|
2019-01-02 21:39:20 +00:00
|
|
|
"$_src/gpu/vk/GrVkSecondaryCBDrawContext.h",
|
2017-03-01 22:01:09 +00:00
|
|
|
"$_src/gpu/vk/GrVkSemaphore.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkSemaphore.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkStencilAttachment.h",
|
|
|
|
"$_src/gpu/vk/GrVkTexture.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkTexture.h",
|
|
|
|
"$_src/gpu/vk/GrVkTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkTextureRenderTarget.h",
|
|
|
|
"$_src/gpu/vk/GrVkTransferBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkTransferBuffer.h",
|
2018-04-10 13:34:07 +00:00
|
|
|
"$_src/gpu/vk/GrVkTypesPriv.cpp",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkUniformBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkUniformBuffer.h",
|
|
|
|
"$_src/gpu/vk/GrVkUniformHandler.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkUniformHandler.h",
|
|
|
|
"$_src/gpu/vk/GrVkUtil.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkUtil.h",
|
|
|
|
"$_src/gpu/vk/GrVkVaryingHandler.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkVaryingHandler.h",
|
|
|
|
]
|
|
|
|
|
2020-02-18 19:34:38 +00:00
|
|
|
skia_direct3d_sources = [
|
2020-02-24 16:36:15 +00:00
|
|
|
"$_include/gpu/d3d/GrD3DBackendContext.h",
|
2020-03-20 15:23:39 +00:00
|
|
|
"$_include/gpu/d3d/GrD3DTypes.h",
|
2020-03-31 15:34:00 +00:00
|
|
|
"$_include/gpu/d3d/GrD3DTypesMinimal.h",
|
2020-03-20 15:23:39 +00:00
|
|
|
"$_include/private/GrD3DTypesPriv.h",
|
2020-04-03 18:59:20 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DBuffer.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DBuffer.h",
|
2020-02-19 19:57:58 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCaps.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCaps.h",
|
2020-03-23 18:18:37 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCommandList.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCommandList.h",
|
2020-06-01 15:34:49 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DConstantRingBuffer.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DConstantRingBuffer.h",
|
2020-05-28 10:44:55 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCpuDescriptorManager.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCpuDescriptorManager.h",
|
2020-04-30 20:41:25 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorHeap.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorHeap.h",
|
2020-06-09 20:34:43 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorTableManager.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorTableManager.h",
|
2020-02-19 19:57:58 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DGpu.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DGpu.h",
|
2020-02-26 20:31:49 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DOpsRenderPass.h",
|
2020-03-27 20:21:34 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DPipelineState.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DPipelineState.h",
|
2020-04-23 14:30:23 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateBuilder.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateBuilder.h",
|
2020-05-19 15:40:31 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateDataManager.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateDataManager.h",
|
2020-03-26 19:33:02 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DRenderTarget.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DRenderTarget.h",
|
2020-03-09 14:58:09 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DResourceProvider.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DResourceProvider.h",
|
2020-03-06 16:58:07 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DResourceState.h",
|
2020-04-23 15:03:02 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DRootSignature.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DRootSignature.h",
|
2020-06-25 17:10:29 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DSemaphore.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DSemaphore.h",
|
2020-04-13 15:02:21 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DStencilAttachment.h",
|
2020-03-24 18:58:03 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTexture.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DTexture.h",
|
2020-03-26 19:33:02 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DTextureRenderTarget.h",
|
2020-03-26 15:47:26 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTextureResource.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DTextureResource.h",
|
2020-03-20 15:23:39 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTypesPriv.cpp",
|
2020-02-27 20:59:23 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DUtil.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DUtil.h",
|
2020-02-18 19:34:38 +00:00
|
|
|
]
|
|
|
|
|
2019-07-18 15:43:45 +00:00
|
|
|
skia_dawn_sources = [
|
2019-08-06 15:15:41 +00:00
|
|
|
"$_include/gpu/dawn/GrDawnTypes.h",
|
2019-07-29 21:07:44 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnBuffer.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnBuffer.h",
|
2019-07-18 15:43:45 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnCaps.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnCaps.h",
|
|
|
|
"$_src/gpu/dawn/GrDawnGpu.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnGpu.h",
|
2019-08-26 19:19:42 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnOpsRenderPass.h",
|
2019-08-02 13:57:55 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnProgramBuilder.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnProgramBuilder.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnProgramDataManager.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnProgramDataManager.h",
|
2019-07-18 15:43:45 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnRenderTarget.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnRenderTarget.h",
|
2019-08-21 13:48:05 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnRingBuffer.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnRingBuffer.h",
|
2020-04-08 14:35:58 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnStagingBuffer.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnStagingBuffer.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnStencilAttachment.h",
|
2019-08-13 19:28:47 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnTexture.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnTexture.h",
|
2019-08-14 19:07:42 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnTextureRenderTarget.h",
|
2019-07-18 15:43:45 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnUtil.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnUtil.h",
|
|
|
|
]
|
|
|
|
|
2017-07-05 20:49:36 +00:00
|
|
|
skia_metal_sources = [
|
2017-07-28 15:31:19 +00:00
|
|
|
"$_include/gpu/mtl/GrMtlTypes.h",
|
2018-08-02 18:18:37 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlBuffer.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlBuffer.mm",
|
2017-07-31 14:45:52 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlCaps.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlCaps.mm",
|
2019-04-22 21:07:53 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlCommandBuffer.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlCommandBuffer.mm",
|
2018-12-14 14:18:50 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlCppUtil.h",
|
2019-04-26 16:23:51 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlDepthStencil.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlDepthStencil.mm",
|
2017-07-05 20:49:36 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlGpu.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlGpu.mm",
|
2019-08-26 15:08:51 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlOpsRenderPass.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlOpsRenderPass.mm",
|
2018-08-06 13:47:23 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineState.h",
|
2018-08-08 14:48:45 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineState.mm",
|
2018-08-06 13:47:23 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateBuilder.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm",
|
2018-08-08 14:50:21 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateDataManager.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateDataManager.mm",
|
2017-08-18 13:34:40 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlRenderTarget.h",
|
2018-07-31 14:51:17 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlRenderTarget.mm",
|
|
|
|
"$_src/gpu/mtl/GrMtlResourceProvider.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlResourceProvider.mm",
|
2018-08-09 16:55:28 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlSampler.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlSampler.mm",
|
2019-08-28 18:35:55 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlSemaphore.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlSemaphore.mm",
|
2018-10-08 20:58:25 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlStencilAttachment.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlStencilAttachment.mm",
|
2017-08-04 13:34:44 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTexture.h",
|
2018-07-31 14:51:17 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTexture.mm",
|
2018-06-27 18:58:12 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTextureRenderTarget.h",
|
2018-07-31 14:51:17 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTextureRenderTarget.mm",
|
2017-07-05 20:49:36 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTrampoline.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlTrampoline.mm",
|
2018-08-08 14:48:45 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlUniformHandler.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlUniformHandler.mm",
|
2017-07-31 20:32:36 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlUtil.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlUtil.mm",
|
2018-08-08 14:48:45 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlVaryingHandler.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlVaryingHandler.mm",
|
2019-09-19 17:03:09 +00:00
|
|
|
"$_src/image/SkSurface_GpuMtl.mm",
|
2017-07-05 20:49:36 +00:00
|
|
|
]
|
|
|
|
|
2016-10-26 21:54:36 +00:00
|
|
|
skia_native_gpu_sources = [
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/android/GrGLMakeNativeInterface_android.cpp",
|
2017-12-11 15:06:31 +00:00
|
|
|
"$_src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp",
|
2017-12-11 15:06:31 +00:00
|
|
|
"$_src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp",
|
|
|
|
"$_src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp",
|
2016-10-26 21:54:36 +00:00
|
|
|
]
|