Commit Graph

2699 Commits

Author SHA1 Message Date
Brian Osman
f6123f1dcc Convert some SkRuntimeEffect::Make to use stage-specific factories
The old factory is deprecated. The new ones do stricter checking on the
signature of main and calls to sample, and include checks at effect
creation-time that the SkSL is valid for the requested stage.

Bug: skia:11813
Change-Id: Ibd15a6f90e74bdc9c2352d3dc61b6682f626f413
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397477
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-21 16:19:57 +00:00
Chris Dalton
94df572a13 Convert dmsaa to an SkSurfaceProp
Bug: skia:11396
Change-Id: I1c2a72d80679df1c11529d05cbe781f6dfae6a79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396810
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-20 16:24:56 +00:00
Chris Dalton
f5b87f9b11 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages
This ensures we don't lose the original SkSurfaceProps when creating
image filters, etc.

Bug: skia:11396
Change-Id: I6b412361c1005138278a1396faa7f7e069ec7eb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397291
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-20 16:22:46 +00:00
Chris Dalton
50f5e68b7c Use the word "precision" to describe "1/tolerance" for linearization
Bug: skia:10419
Change-Id: Ie01122ab8c9130367988fd2e264fcf4761862e89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397656
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-04-19 17:38:35 +00:00
Brian Osman
cbb60bd0b0 Add runtime color filter and shader modes to the SkSL compiler
These enforce stricter rules about the signature of main, and each one
uses a separate pre-include module. That prevents color filters from
being able to reference sk_FragCoord (or coords passed to main) at all.
It also limits the versions of sample() that are exposed.

In the new world, an effect created for a specific stage of the Skia
pipeline can only be used to create instances of that stage (SkShader or
SkColorFilter). For now, SkRuntimeEffect::Make uses kRuntimeEffect,
which continues to be more lenient and allow creation of either shaders
or color filters from a single effect. After we migrate all clients, we
can deprecate and then delete that mode.

Bug: skia:11813
Change-Id: I0afd79a72beeec84da42c86146e8fcd8d0e4c09f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395716
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-15 13:30:59 +00:00
Brian Salomon
5a32828e5e No VS specialization for identity or scale/trans in reduced shader mode
Modifies helpers on GrGLSLGeometryProcessor that insert, set, and make
keys for view/local matrix uniforms to not omit the uniform when
the matrix is identity or use a float4 when it is scale/trans. Always
uses a 3x3.

Bug: skia:11844
Change-Id: I0f25b60b46b8932d7e2cac4a50159d22b9cd84d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395656
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-14 20:09:09 +00:00
Herb Derby
3c1ed9cbe2 add bounds generation code to SkGlyphRun
Change-Id: I29c269bce86cb50fea57d44d7760b60326aa56a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396436
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-04-14 18:05:18 +00:00
Brian Osman
577c6067a1 Runtime effects: Support input color as a parameter to main()
For now, just bolt this onto the existing runtime effects. The next step
is to add dedicated modes to the compiler for shader vs. color filter.
Once we get there, we will be much more strict about main signature in
each mode (and start adding other per-mode error checking).

Bug: skia:11813
Change-Id: I27e27600209e9844ae107364baea2fb949b47c3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-13 21:55:18 +00:00
Herb Derby
ef094235dc clean up drawTextUTF8 and rename to textToGlyphRunList
Pull out the glyph positioning code in anticipations of removing
simplifyDrawText.

This is part of a larger CL:
https://skia-review.googlesource.com/c/skia/+/388719

Change-Id: I935fd91f70d708a7a30785b6eea8e4e7c1f9c739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392416
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-04-02 21:07:25 +00:00
Chris Dalton
8ed7a8d1c6 Extract a GrVertexChunkArray class with a builder
This will be used by the new stroke tessellator. All the other
tessellators should start chopping and chunking too. That will allow us
to quit cropping paths if we are afraid they might need more segments
than are supported.

Bug: chromium:1172543
Change-Id: I30f0ebb581f56cac099d8c05e0e181c4657c3db8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390096
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-31 17:27:52 +00:00
Eric Boren
a1db799824 Fix Python3 compatibility
Bug: skia:11768
Change-Id: I6107362457dce380e3fb1647ad58d8e33e453e2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388743
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
2021-03-25 14:15:35 +00:00
John Stiles
06b6f47950 Update blendmode benchmark to allow less than 1000 iterations.
On Mali 400 devices, 1000 iterations is way too many, causing this
benchmark to take five seconds per variation:
http://screen/5AdKPZynP7myjfR

This change should help lighten the load on the tree for older devices.

Change-Id: I3f719093c3f7fdbc81ab41c29ce6d93f36360b7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388444
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-24 21:32:23 +00:00
John Stiles
15da98ce58 Revert "Performance experiment: Disable SkSL inliner in nanobench/skpbench."
This reverts commit 3f5bee1a7a.

Reason for revert: concluding experiment

Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This is a reland of 045d7513d7
>
> This will allow us to measure the impact (positive or negative) of
> inlining functions before submitting a shader to the driver.
> In previous trials, we encountered an issue with overloads of cross()
> which prevented us from collecting data on some platforms.
>
> Original change's description:
> > Performance experiment: Disable SkSL inliner in nanobench/skpbench.
> >
> > This is a reland of 3f35ac10b4
> >
> > Time to run this experiment again.
> >
> > Original change's description:
> > > Performance experiment: Disable SkSL inliner in nanobench/skpbench.
> > >
> > > This will allow us to measure the impact (positive or negative) of
> > > inlining functions before submitting a shader to the driver.
> > >
> > > Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> > > Commit-Queue: John Stiles <johnstiles@google.com>
> >
> > Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Change-Id: I49a1555bde93c339fda567fc85a85e937af95628
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388396
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: Ifd63edeb06fea8eea4ac0a4242c93449b288b074
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388796
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-24 19:21:25 +00:00
John Stiles
3f5bee1a7a Performance experiment: Disable SkSL inliner in nanobench/skpbench.
This is a reland of 045d7513d7

This will allow us to measure the impact (positive or negative) of
inlining functions before submitting a shader to the driver.
In previous trials, we encountered an issue with overloads of cross()
which prevented us from collecting data on some platforms.

Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This is a reland of 3f35ac10b4
>
> Time to run this experiment again.
>
> Original change's description:
> > Performance experiment: Disable SkSL inliner in nanobench/skpbench.
> >
> > This will allow us to measure the impact (positive or negative) of
> > inlining functions before submitting a shader to the driver.
> >
> > Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Change-Id: I49a1555bde93c339fda567fc85a85e937af95628
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388396
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-24 13:24:50 +00:00
Mike Klein
f2b3f916fc split off --dylib from --jit in nanobench
This makes nanobench like the other tools.

Change-Id: I145cb559489588fa27f07d7e91b96105f7afcc81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388379
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2021-03-23 20:57:42 +00:00
John Stiles
345f140e83 Abort in Nanobench if a shader compilation error occurs.
Currently, Nanobench is silently reporting bad performance metrics when
a shader can't be compiled; this is, at the very least, misleading, and
can often cause real problems to be magnified or ignored.

Change-Id: I7a826dfd6e680e42a0c3eeebf76cc21cbd7f9dbb
Bug: skia:11776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388140
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-23 17:11:54 +00:00
John Stiles
2ef627aba9 Add a custom ShaderErrorHandler to Nanobench.
In this CL, the custom ShaderErrorHandler retains the existing failure
mode of the DefaultShaderErrorHandler (using SkDEBUGFAILF) to minimize
breakage on the tree.

Change-Id: I52ecbcadf2ce93eaf47bf400b5faa8955f9526ca
Bug: skia:11776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388139
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-23 15:53:08 +00:00
Herb Derby
0da2c146fd remove paint from SkGlyphRunList
Change-Id: I0f9027f1a360d90d2c91680d414a6591bc8192cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387956
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-03-23 15:21:48 +00:00
Robert Phillips
f10535f6fa Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ...
into a new GrGLSLGeometryProcessor. Since NVPR is no more this
distinction (between GLSL- Primitive and Geometry -Processor)
probably isn't needed/useful.

Bug: skia:11760
Change-Id: I75621725bd2b0ef3dbac2ea6449bd571551babab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388036
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-23 14:30:18 +00:00
Robert Phillips
787fd9d80a Fuse GrPrimitiveProcessor & GrGeometryProcessor into a new GrGeometryProcessor
With the removal of NVPR we no longer need this distinction.

Bug: skia:11760
Change-Id: I225a4feb764395fb72aca3ffc8b6d05396bf0b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-03-22 19:44:40 +00:00
John Stiles
1a4fae1a5f Revert "Performance experiment: Disable SkSL inliner in nanobench/skpbench."
This reverts commit 045d7513d7.

Reason for revert: experiment complete

Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This is a reland of 3f35ac10b4
>
> Time to run this experiment again.
>
> Original change's description:
> > Performance experiment: Disable SkSL inliner in nanobench/skpbench.
> >
> > This will allow us to measure the impact (positive or negative) of
> > inlining functions before submitting a shader to the driver.
> >
> > Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I54d417e65bd134dee72ff46e9331f8fabfc724df
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387536
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-21 14:30:49 +00:00
John Stiles
045d7513d7 Performance experiment: Disable SkSL inliner in nanobench/skpbench.
This is a reland of 3f35ac10b4

Time to run this experiment again.

Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This will allow us to measure the impact (positive or negative) of
> inlining functions before submitting a shader to the driver.
>
> Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Change-Id: I278a770d4129f4ad0bf867c33a01b49a88cea588
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387256
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-20 15:10:16 +00:00
Herb Derby
3401d5eb22 improve SkParagraph's bench accuracy
Call onDraw in onDelayedSetup to warm up the glyph cache
otherwise nanobench will mis-caclulate the loop count.

This change also reduces the variability of the benchmark.

Change-Id: I5f3f2167cc78b996fcb589644b70622d18af240b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386816
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-03-19 14:14:48 +00:00
Mike Reed
10a5ff2cac Must pass filtering to picture shader
Change-Id: I820867df80daa1594d6202cad5e8e95c060293fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386838
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-03-18 22:18:47 +00:00
Chris Dalton
fd708655ae Reland "Add tooling support for dmsaa"
Reland 188443be8d without the DMSAA bots
to ensure nothing else changes.

Original change's description:
> Add tooling support for dmsaa
>
> Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
> tooling code. When dmsaa is set, SkGpuDevice draws everything
> antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
> to run them.
>
> Bug: skia:11396
> Change-Id: I165e89434b733f7b02312cea0e6649812528083b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Bug: skia:11396
Change-Id: Icb45097e0a34543dc577fa32f19a692e90643a35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386338
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-03-18 04:57:10 +00:00
Chris Dalton
22dd57b82c Revert "Add tooling support for dmsaa"
This reverts commit 188443be8d.

Reason for revert: It looks like non-dmsaa bots might have been
affected. Let's land first without the new bots to make sure nothing
else changes.

Original change's description:
> Add tooling support for dmsaa
>
> Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
> tooling code. When dmsaa is set, SkGpuDevice draws everything
> antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
> to run them.
>
> Bug: skia:11396
> Change-Id: I165e89434b733f7b02312cea0e6649812528083b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: Ib805b417ebd34d1fad79e0e1fe625765ee487f65
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386336
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
2021-03-17 23:36:12 +00:00
Mike Reed
fc32405ff2 Revert "Revert "Add bench for skparagraph""
Fix: check for successful fParagraph creation

This reverts commit ead52dc068.

Change-Id: Id122877935affaaa33ac791e6c5b69c571267adf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385879
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-17 18:05:10 +00:00
Chris Dalton
188443be8d Add tooling support for dmsaa
Adds a "fAlwaysAntiAlias" flag to GrContextOptions that can be set from
tooling code. When dmsaa is set, SkGpuDevice draws everything
antialiased. Adds new "gldmsaa" and "glesdmsaa" configs and creates bots
to run them.

Bug: skia:11396
Change-Id: I165e89434b733f7b02312cea0e6649812528083b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384936
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-03-17 15:58:40 +00:00
Chris Dalton
180b4a1422 Update tooling code to store surface flags instead of "useDIText"
Change-Id: I4556a6222f358c4a853318703a406caea65d0fd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-03-17 15:09:30 +00:00
John Stiles
d2702fa155 Update SkSL benchmark code to match actual Skia output.
Our benchmarks had drifted away from actual codegen in several ways, and
were no longer representative of actual output. In particular, every
function in the existing benchmarks used a scratch `_output` variable
which would make it ineligible for return-statement-only inlining.

Updated the tests to match modern codegen. `small` and `large` use the
same sources as before. The code from `medium` is older and had diverged
quite far from today's output; I could not find a representative code
snippet at all. It has been replaced with SkSL of roughly similar
complexity.

Change-Id: Iadd32cbb6725554355ddfe384ce538f3dc49aca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385160
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-16 13:59:23 +00:00
Mike Reed
ead52dc068 Revert "Add bench for skparagraph"
This reverts commit 1aa25c3217.

Reason for revert: crashing on windows bots

Original change's description:
> Add bench for skparagraph
>
> Change-Id: Ib33e06527660b33984b9171f51026a935ef99f79
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385156
> Reviewed-by: Julia Lavrova <jlavrova@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com,jlavrova@google.com

Change-Id: I7b8524c449f3c484b777af31f83e1372a689de55
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385163
Reviewed-by: Mike Reed <reed@google.com>
2021-03-15 22:55:40 +00:00
Mike Reed
1aa25c3217 Add bench for skparagraph
Change-Id: Ib33e06527660b33984b9171f51026a935ef99f79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385156
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-15 22:32:16 +00:00
John Stiles
46e7507b0d Revert "Performance experiment: Disable SkSL inliner in nanobench/skpbench."
This reverts commit 3f35ac10b4.

Reason for revert: concluding experiment

Original change's description:
> Performance experiment: Disable SkSL inliner in nanobench/skpbench.
>
> This will allow us to measure the impact (positive or negative) of
> inlining functions before submitting a shader to the driver.
>
> Change-Id: Icbd64096445a353187b30feea68573d89ca18664
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=brianosman@google.com,johnstiles@google.com

Change-Id: Ia7c34e3e2bb4f777a4bd18a5646e494eeb3c93ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384456
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-13 13:08:19 +00:00
John Stiles
3f35ac10b4 Performance experiment: Disable SkSL inliner in nanobench/skpbench.
This will allow us to measure the impact (positive or negative) of
inlining functions before submitting a shader to the driver.

Change-Id: Icbd64096445a353187b30feea68573d89ca18664
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384317
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-12 20:45:08 +00:00
Brian Osman
3527389e28 Add a benchmark of filterColor4f with the matrix color filter
Bug: skia:11730
Change-Id: Icbb1f6acf31e3f130cb48338a1c44ca14f40e587
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383697
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-03-11 16:21:40 +00:00
John Stiles
4d7ac49dca Declare outputColor and outputCoverage inside emitCode.
This is useful because it allows the variables to be declared as `const`
when they are trivial values like `half4(1)`. This enables the constant
folder to simplify or eliminate them. In most cases, this is only a
small benefit, as you'd expect a competent GPU driver to do the same.
However, Mali-400 can benefit significantly from optimizing away the
multiplication against a constant half4(1) coverage in Porter-Duff.

Mali-400 performance is back to normal: http://screen/3cDxdaGkYE8oBcS

Change-Id: I21fd23f91f747079cd05b082f7b3444aeabafb93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/382476
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-10 16:03:18 +00:00
Herb Derby
63fe8e53dd move subrun creation to GrTextBlob::Make
Change-Id: Iee920e3751e067ff3b86ed6713b279fc2437fd14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381477
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-09 16:53:35 +00:00
Herb Derby
bf2dd2af49 Reland "rename GrSDFTOptions to GrSDFTControl"
This is a reland of 40a9061203

Original change's description:
> rename GrSDFTOptions to GrSDFTControl
>
> Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

Change-Id: Iba0816159a8ef99448a0040c487e56700b96be5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379845
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-03-05 15:24:35 +00:00
Mike Reed
9edff53a73 Revert "rename GrSDFTOptions to GrSDFTControl"
This reverts commit 40a9061203.

Reason for revert: breaking chrome roll (android-pie)?

Original change's description:
> rename GrSDFTOptions to GrSDFTControl
>
> Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=herb@google.com,robertphillips@google.com

Change-Id: I0483cbada23c76bdd5ccdb51936bb20a819343cb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379839
Reviewed-by: Mike Reed <reed@google.com>
2021-03-05 11:15:22 +00:00
Herb Derby
40a9061203 rename GrSDFTOptions to GrSDFTControl
Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-04 19:49:10 +00:00
Herb Derby
9ad09829f5 encapsulate GrSDFTOptions better
The logic for picking what type of sub run to create is spread
over several locations. Gather that altogether in drawingType().

Have GrSDFT close over all the data needed to calculate the
drawing type. This reduces plumbing to the processGlyphRun
routine.

The next CL should rename GrSDFTOptions to GrSDFTControl.

Change-Id: I99e74c11af6d3b3d9919e54fe1e7286fcfbf1bfb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-03-03 14:27:32 +00:00
Herb Derby
861ef8f7bc hoist origin translation out of the run loop
Change-Id: If5da3dd75b2632a688081fce7517d08a979a3f05
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376850
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-01 21:07:31 +00:00
Chris Dalton
4ac9aadd30 Make it possible to enable hw tessellation outside of test builds
Bug: chromium:1172543
Change-Id: I9733a8758d902a8d46d442de5d099d923efc2184
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-02-25 16:21:09 +00:00
Chris Dalton
bb33be21cf Use SIMD to update hw tessellation tolerances
Bug: chromium:1172543
Change-Id: I223566197d1f2fd5fea07302f48ab89f50a36187
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374840
Reviewed-by: John Stiles <johnstiles@google.com>
2021-02-25 00:33:48 +00:00
John Stiles
cbd65754f2 Revert "Performance experiment: Disable SkSL optimization in nanobench/skpbench"
This reverts commit b34a896c12.

Reason for revert: experiment is complete

Original change's description:
> Performance experiment: Disable SkSL optimization in nanobench/skpbench
>
> Cloned from http://review.skia.org/369716
> Re-running the experiment now that @switch is supported when
> optimizations are disabled.
>
> Change-Id: I428051d9c679a8084589fba428a637f36587be16
> Bug: skia:11341
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374516
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com,johnstiles@google.com

Change-Id: I1e91c55538ef35f413f2c41c83df9d9c0f29d9a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375016
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-02-24 14:14:26 +00:00
Chris Dalton
7c0200a8e2 Move cubic cusp existence test into GrStrokeHardwareTessellator.cpp
GrStrokeHardwareTessellator is the only user that needs to simply
check if a cusp exists at all. Making the check local speeds up the
microbench from 502us -> 392.

Bug: chromium:1172543
Change-Id: I52adf9ef0a66e1267435e6ce41f01ee1eda17d7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373744
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-02-24 08:24:53 +00:00
John Stiles
b34a896c12 Performance experiment: Disable SkSL optimization in nanobench/skpbench
Cloned from http://review.skia.org/369716
Re-running the experiment now that @switch is supported when
optimizations are disabled.

Change-Id: I428051d9c679a8084589fba428a637f36587be16
Bug: skia:11341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374516
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-02-23 22:21:30 +00:00
Chris Dalton
981e4a756c Avoid recursion for (most) stroke tessellation patches
Adds quick accepts to the switch statement in
GrStrokeHardwareTessellator::prepare() that allow us to write out most
tessellation patches immediately. This avoids making function calls
into recursive methods as well as avoiding some of their checks that
aren't necessary the first time around.

Also adds a microbench that mimics the MotionMark "paths" benchmark
and measures our CPU-side prepare() time.

This shaves up to 30% off the microbenchmarks.

Bug: chromium:1172543
Change-Id: Idc93bebb79db9898a4ec241b1f6c8b9eb9ba7da3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372602
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-02-22 21:37:26 +00:00
Chris Dalton
ed82686819 Delete GrSTArenaList
The intent of this class was to abstract the internal linked list used
by GrStrokeTessellateOp, but it seems to just make things more
complicated. We have a need now to iterate the list with more freedom
than is offered by GrSTArenaList, so it seems best to just use a plain
C-style linked list instead.

Bug: chromium:1172543
Change-Id: Ia76be83c523bd3c285200099a529ccd3818490b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372656
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-02-22 20:56:27 +00:00
Chris Dalton
82094cdb9d Chain indirect stroke ops that have mismatched colors
The indirect tessellator can't combine overlapping, mismatched colors
because the log2 binning draws things out of order. But we can still
chain them together and generate a single long list of indirect draws.

Bug: chromium:1172543
Bug: skia:10419
Change-Id: Id7fc7488411a2a189e24cd7dd692e5c78497f498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370197
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-02-19 09:25:25 +00:00
Chris Dalton
1017a3558f Add a dynamic color attrib to hw tessellated stroking
Only adds color to the hardware tessellator. The indirect tessellator
reorders draws with is log2 binning, so we can't have different
colors.

Bug: chromium:1172543
Bug: skia:10419
Change-Id: I2a3700cd4572e8222002bfb028af05c6ec447708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369976
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-02-19 00:19:05 +00:00
Chris Dalton
42582fc97b Add dynamic stroke attribs to tessellated stroking
Allows us to batch together strokes that have different SkStrokeRecs.

Bug: chromium:1172543
Bug: skia:10419
Change-Id: I11dc01e60bc17a6bb3c3b635f9edb2944a2f2edc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369579
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-02-18 19:35:25 +00:00
John Stiles
dbd4e6f0c0 Move ProgramKind and ProgramSettings types out of SkSL::Program.
This change will allow these types to be forward-declared; C++ doesn't
allow forward declaration of types declared inside a struct. Moving
these types out of Programs resulted in a large diff.

The Settings::Value helper class has been moved inside of the
IRGenerator. In practice, it was actually just an implementation detail
of how IRGenerator looks up caps-values by name. It seems very unlikely
that this will be necessary elsewhere going forward.

Change-Id: I6119417fae608f1c492a27de746d2b550ef8ca20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370836
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-16 19:30:48 +00:00
Brian Osman
4f065e286d Revert "Performance experiment: Disable SkSL optimization in nanobench/skpbench"
This reverts commit 5ad759065d.

Reason for revert: Experiment concluded - got the data we need.

Original change's description:
> Performance experiment: Disable SkSL optimization in nanobench/skpbench
>
> Change-Id: I974571e7e0e9d0170f92b970d425d9ce530e312e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369716
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,johnstiles@google.com

Change-Id: I68bc07e8a604abb77fe9c1f1dac794ab7b90b9e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370156
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-02-13 01:06:13 +00:00
John Stiles
1f19ce2272 Reland "Remove deprecated form of SkRuntimeEffect::Make."
This reverts commit e89b50ae05.

Reason for revert: landed Android fix at http://ag/13544365 (master) and
http://ag/13554983 (sc-dev)

Original change's description:
> Android roll broke with a compilation error:
> frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
>     sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
>
> Revert "Remove deprecated form of SkRuntimeEffect::Make."
>
> This reverts commit 1cda194366.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Remove deprecated form of SkRuntimeEffect::Make.
> >
> > Chromium has migrated to the new API at https://crrev.com/c/2675855.
> >
> > Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>

TBR=mtklein@google.com,brianosman@google.com,stani@google.com,johnstiles@google.com

Change-Id: I9d679013cb275dc80aaaa977b7f1f4da31f36d1e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369037
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-02-12 20:57:50 +00:00
Brian Osman
5ad759065d Performance experiment: Disable SkSL optimization in nanobench/skpbench
Change-Id: I974571e7e0e9d0170f92b970d425d9ce530e312e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369716
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-02-12 16:02:25 +00:00
Stan Iliev
e89b50ae05 Android roll broke with a compilation error:
frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
    sk_sp<SkRuntimeEffect> effect = std::get<0>(result)

Revert "Remove deprecated form of SkRuntimeEffect::Make."

This reverts commit 1cda194366.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Remove deprecated form of SkRuntimeEffect::Make.
>
> Chromium has migrated to the new API at https://crrev.com/c/2675855.
>
> Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>

TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com

Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2021-02-10 00:05:10 +00:00
John Stiles
1cda194366 Remove deprecated form of SkRuntimeEffect::Make.
Chromium has migrated to the new API at https://crrev.com/c/2675855.

Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-09 21:27:34 +00:00
Herb Derby
55f795e696 introduce a subrun linked list
Create a simple linked list to sequence the subruns preparing
the way for a more focused allocator for managing subruns
at the end of the GrTextBlob.

Change-Id: I595e2ce2810d161332a23405e4615724d2953471
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366957
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-02-05 20:48:34 +00:00
Tyler Denniston
04f471aa49 Add GrWangsFormula implementation for conics
Also add a unit test that the vectorized version equals the reference
implementation.

Bug: skia:10419
Change-Id: I4d165fd45532e9ec468565d0637fb769b51f5fcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345122
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2021-02-04 20:07:28 +00:00
Chris Dalton
2224100b25 Create an abstract GrStrokeTessellator class
Now there is only one op to tessellate a stroke, and it creates its
own GrStrokeIndirectTessellator or GrStrokeHardwareTessellator
internally. This will allow us to dynamically switch into hardware
tessellation when we need to batch strokes that have different
parameters or colors.

Bug: chromium:1172543
Bug: skia:10419
Change-Id: I3cddb855fdbb9ab018785584497c843e3e31b75e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366056
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-02-04 19:57:28 +00:00
Mike Reed
1de89c48c3 Don't use filter-quality
Bug: skia:11235
Change-Id: I184402f1c9d0f707ccfce761e3c5dbc3084e6c14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362837
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-30 16:09:23 +00:00
Chris Dalton
e1314a391f Fix a ref on a temporary in benchmark_wangs_formula_cubic_log2
Change-Id: Ib68e8f918b7083d0b7934ffeb580fbf9b2a19032
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362478
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-29 22:07:28 +00:00
Chris Dalton
ebb37e7db0 Rewrite GrPathTessellateOp as GrPathInnerTriangulateOp
Simplifies the op to always triangulate the inner fan. We ensure this
will always work by using breadcrumb triangles. Also removes the
fail-on-non-simple mode from GrInnerFanTriangulator since it isn't
being used anymore.

Bug: skia:10419
Change-Id: Idb849712bf2bc4e5ef785bc3f9b8db03119d230e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359565
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-01-28 18:34:39 +00:00
Mike Reed
039f1367ae filter-quality is deprecated, pass sampling to drawImage
Bug: skia:7650
Change-Id: Ifd92705bd042db74a6c2527858239b0b8e5a4def
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360981
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-28 03:22:51 +00:00
Chris Dalton
330cfa44ac Make GrTriangulator immutable
Marks its methods const and lifts the breadcrumb list out into
function arguments. This is one more step toward the final vision
where GrTriangulator just has an allocator and control knobs, and
everything else is functional.

Bug: skia:10419
Change-Id: I77341c045d481da49ebfee06de5dfc7a2a8a07be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360956
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-01-28 02:38:51 +00:00
Mike Reed
9911630fc2 Hide misc non-sampling draw methods
Related chrome CL:
https://chromium-review.googlesource.com/c/chromium/src/+/2646604

Bug: skia:7650
Change-Id: I1069a6151cb70bb6d2c743cf2513f47284c9df7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358221
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2021-01-25 17:54:56 +00:00
Mike Reed
069e484cc3 drawBitmap is deprecated
- starting to remove duplicate/unneeded benches

Change-Id: I4cd2e73b4e5d6664a99cc4a51f82436970d12eb6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358219
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-24 17:39:15 +00:00
Chris Dalton
8a42b09c16 Update GrInnerFanTriangulator to use an existing SkArenaAlloc
For the tessellation op this allows it to use either the record-time
or flush-time allocator instead of making its own.

Bug: skia:10419
Change-Id: Ida13283feffda1976bd8fd221d5be0013a5de990
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356516
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-01-23 00:54:22 +00:00
Brian Osman
ce75036b3e SkSL: Remove ByteCode interpreter, generator, etc.
Change-Id: Ib150e6d6d3de34a85ce8051eea843ab3b2d7ab75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356921
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-01-22 14:38:41 +00:00
Mike Reed
e02d7f844b More hiding of legacy drawImage calls
Also cleanup some of the duplicate code in SkRecords

Bug: skia:7650
Change-Id: I4d3167a892c126c19a54002beab25c9a6c96fa5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357000
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-22 13:53:42 +00:00
Chris Dalton
e465205938 Remove the offthread triangulation from GrPathTessellateOp
Rather than copying these triangles twice, we can run "pathToPolys"
during onPrePrepare and "polysToTriangles" during onPrepare.

Also adds a benchmark for normal and inner-fan triangulation.

Bug: skia:10419
Change-Id: Id301afde5de11d93ae026e75e42ac03a50867687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355177
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-01-22 03:59:29 +00:00
Chris Dalton
d7177438a9 Extract some GrPathTessellatoOp logic into virtual helper classes
This reduces complexity and will also allow us to add new ops that
take advantage of this same core logic.

Bug: skia:10419
Change-Id: I4ec8717a6d9510dea967d11467eeea0b5b7c7f4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354296
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-01-19 20:23:56 +00:00
Mike Reed
2ac6ce8e6e Simplify common case for recttorect
Change-Id: I70e295a677b8cac3d578e3cd57472c833af03877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354336
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-15 18:37:46 +00:00
Mike Reed
5ec22387ff Simplify common case of linear filtering with no mips
Change-Id: I08b4a7bc088705b93a0aa680f6733d09c7ad23dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354221
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-15 16:47:16 +00:00
Chris Dalton
ad48280dd0 Avoid uninitialized values in strokeIndirect SIMD queues
Bug: skia:10419
Change-Id: Ia4bf6fce06e69163a50e80e56f82bfd0f8b00072
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347138
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-28 17:01:19 +00:00
Mike Reed
dc607e35e1 Use bitmap.asImage()
Change-Id: Ie16194937530d7cd75f84d9af66c31b77875ef83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347043
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 17:41:47 +00:00
Mike Reed
839eef3e9a Work on hiding filter-quality
SkPaintPriv methods are just an internal stopgap

Change-Id: Ibe6e37c5871068d8cd67dc0948961444dfd2b62a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347041
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 17:05:17 +00:00
Brian Salomon
8f7d95382e Remove public getter for GrSurfaceDrawContext on SkSCanvas.
Made it private and accessible internally via SkCanvasPriv.

Update SkGpuDevice methods/variables after rename of GrDrawSurfaceContext.

Cq-Include-Trybots: luci.skia.skia.primary:Canary-G3,Canary-Flutter,Canary-Android
Change-Id: I3da64cee1de03c201243ee6c7ccd4b4c44cad8c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-23 16:13:07 +00:00
Mike Reed
ac9f0c9e27 Bitmap.asImage()
... and lots and lots of IWYU

Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 15:54:57 +00:00
Brian Osman
9194675a3e SkSL: In the front-end, rename PipelineStage to RuntimeEffect
This maps to usage better, and makes some code simpler to understand.
Note that there is still a PipelineStage *back-end*, which is specific
to the runtime-effect FP. A kRuntimeEffect_Kind program can be used to
generate a PipelineStage (for the GPU backend), or an skvm program (for
the CPU backend).

Change-Id: Id3f535db93a239726c595225aafe9467f0d19817
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344969
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-21 21:23:17 +00:00
Mike Klein
0047afffb0 remove very oldest SkVM testing
None of these earliest testing tools are useful anymore
now that we can do useful work with SkVM and SkVMBlitter.

Change-Id: I8b25ef6ddd101c4ff8617c6742343dedb4764922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345456
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-17 21:17:46 +00:00
Chris Dalton
15f51848df Reland "Disable HW tessellation shaders by default"
This is a reland of ad8b9fa2d7

Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I0bdf34da134a3a34a5c78b35cc0eb86d6e989bb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344796
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-16 05:08:25 +00:00
Mike Klein
f124108e23 how to use SkArenaAlloc with no friends
No more

    friend class ::SkArenaAlloc; // for access to ctor

Change-Id: I76fa3319498a965623e6865b75d1fb507ab845a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344236
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-12-15 01:23:18 +00:00
Mike Reed
057fcbec5d Use sampling for bitmap shaders
Change-Id: Ifa656ffc83a1adb5670cff1e2ce77f2edb1d6b03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343776
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-12 20:10:41 +00:00
Mike Reed
82abeceef9 Bitmap should use sampling options
Change-Id: I611969d4707009411f20b74debad7655ac364eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-12-12 15:36:21 +00:00
Brian Salomon
eebe735dea GrRenderTargetContext->GrSurfaceDrawContext
Just the class/files. variable names and additional comments to follow.

Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-10 18:51:19 +00:00
Chris Dalton
c2a1746b42 Implement stroke tessellation with indirect draws
Adds a vertex shader that maps a variable-length triangle strip to a
stroke and its preceding join. Adds a new op that generates stroke
instances from a path, bins them by log2 triangle strip length (using
SIMD for the calculations), and renders them with indirect draws.

Bug: skia:10419
Change-Id: I6d52df02cffe97d14827c6d66136957f1859f53b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339716
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-10 00:25:17 +00:00
Mike Reed
99c944647f Add flag to hide non-sampling imageshader factories
Bug: skia:11056
Change-Id: Ic79876106c003f6061cbb50ad2f4a4bf4f446231
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341681
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-08 20:33:23 +00:00
Mike Klein
8ab65bf694 don't parse svgs we won't run
Change-Id: Ia3b11e5f785fb452a66067c0c063bc2354790978
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340976
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-12-04 15:54:51 +00:00
Mike Reed
1a4140e598 deprecate getTotalMatrix
Change-Id: Iec7d67f4ec3fdf4d5280f3de3d6146a69a60c646
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339995
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-03 17:37:35 +00:00
Herb Derby
40894189c8 hoist the common matrix code for filling vertices
Change-Id: Ic10a5b8d7c41b17de097385a0264e5379acc9687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340136
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-12-02 17:36:06 +00:00
Herb Derby
46d1e9f5f2 remove use of initial matrix
This was just wrong. It should be determine perspective
using the matrix that we are drawing with, and not the initial
matrix.

Change-Id: I8410ced714d2c766305656bdbd797f9dea59b71e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339796
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-12-01 20:11:24 +00:00
Brian Salomon
70fe17e12f Remove GrRenderTargetContextPriv and GrSurfaceContextPriv
I think this is vestigial from some time in the past where RTC was
public.

Also just expose the methods that add ops rather than have so many
friends + testingOnly versions.

Change-Id: I60d9fdff23b2d67039a7b37815da7ff9e73d8999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339158
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-30 20:13:25 +00:00
Herb Derby
d90024d498 split subrun API into Blob and Op interfaces
Instead of using sub classing to generate the atlas API, give
the atlas portion its own interface. Then the atlas subrun
variants can subclass both interfaces.

Change-Id: I8a0ca3d19bd362877224fa64f6c49a5f50d0ceb5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336958
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-21 02:24:07 +00:00
Mike Reed
a03f8bf837 other ways to organize samplingoptions?
do not land

Change-Id: I5fa7b2a0d1eb7e893d9b333f850a2f515d7ce065
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336956
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-11-21 02:00:26 +00:00
Robert Phillips
2c21a11923 Remove uses of SkCanvas::flush
afaict the perf surprises associated with:

https://skia-review.googlesource.com/c/skia/+/334417 (Remove SkBaseDevice::flush)

were bc Ganesh resolves MSAA buffers for SkCanvas::flush but doesn't do so for GrDirectContext::flush.

Where possible this CL switches SkCanvas::flush to SkSurface::flush (which will also resolve MSAA buffers) so that when https://skia-review.googlesource.com/c/skia/+/334417 relands there should not be any performance surprises.

Change-Id: I705ad6219f0f625a88cf3f9e8b2418a3182d298c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335866
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-11-20 21:42:38 +00:00
Brian Osman
5626998ac4 SkSL: Reduce default heap usage, improve heap benchmarks
We were always pre-loading the fragment and vertex modules, but deferred
loading all others. Those two take up about 300 KB of heap. Now, all
modules are deferred, so compiler instances that don't need them (like
the one used for runtime effects) are much smaller.

Now that we can get better fine-grained numbers, added two more
benchmarks, to track actual baseline usage, plus the usage in the two
most likely configurations.

Change-Id: Idfbcd52c8afee566ac42ab827c80c940f91c4ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337176
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-20 19:17:17 +00:00
Greg Daniel
42dbca51f4 Pass in the color load op to GrProgramInfo.
In follow on CLs we need to know what the load op is when we try to use
discardable msaa attachments. For vulkan the load op affects how we
copy the resolve attachment into the msaa attachment, which changes the
render pass we use (adds extra subpass). We need to be able to make a
compatible render pass to compile programs.

Bug: skia:10979
Change-Id: I40c23a18b251af6a2ad3b78a1f6382bdba0b90c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336598
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-20 16:29:56 +00:00
Brian Osman
0006ad01ce Stop cloning builtin functions
Previously, any builtin functions would be optimized as a side-effect of
optimizing programs that used them. Now that shared elements aren't
being optimized in that way, we explicitly optimize any shared modules
when they are first created. We don't remove dead elements, but we
we do substitute settings, simplify, and inline.

Bug: skia:10905
Change-Id: I701b5e9f52fb880ef3e6f4c67694d08602f47e95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336440
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-20 15:02:54 +00:00
Adlai Holler
e2296f7a70 Pass the writeView as a const-ref instead of a pointer …
The important part is in GrOpFlushState.h were previously
we were taking a mutable pointer to the view, which should
at least be a const pointer and was making us do funky things
in some of the calling code. But I decided to go all the way
and do a const ref instead which is The Way It Should Be (tm).

Change-Id: I399d102e8b5e0a5059168cc450ae66f12ad47e13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336451
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-11-20 14:59:34 +00:00
Herb Derby
281583ae73 processGlyphRunList -> processGlyphRun: move out loop
This change will facilitate experimenting with direct-to-op
text draws. There should be no performance change because
almost all blobs are a single run.

Change-Id: I07fb3487e0601e00507403d94bc611c5022c1408
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336447
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-19 18:15:44 +00:00
Robert Phillips
fbbc3bbecf Move SkTTopoSort to src/gpu and rename it to GrTTopoSort
Change-Id: I76deff6bbb2d796cead0e9415c19daf5edceaa73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335296
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-11-17 14:17:03 +00:00
Mike Klein
7ac2be2020 Reland "add ERMS (enhanced rep mov/sto) SkOpts slice"
This is a reland of 26ad8ccdec
... now with MSAN support.

Original change's description:
> add ERMS (enhanced rep mov/sto) SkOpts slice
>
> Intel's got two CPUID bits indicating the speed of rep mov/sto
> (memcpy/memset),
>
>     - ERMS, Enhanced Rep Mov/Sto, older, large copies are fast?
>     - FSRM, Fast Short Rep Mov, newer, small copies are fast?
>
> ERMS has been around a long time on Intel, but is relatively recent on
> Ryzen, and FSRM is new across the board.  The startup cost for
> ERMS-but-not-FSRM copies really is noticeable, so we cut over to the
> previous SSE/AVX routines when N is small.
>
> I've left the memset benchmarks as I found them most useful when
> tuning the small/large cutoff in this CL.
>
> Change-Id: I3ac4e3f34796aba0ea86aabbe9dda7526919456a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332580
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-Clang-GCE-CPU-AVX2-x86_64-Release-All-MSAN
Change-Id: Ia293bba90022c48c884599331ef35aa67644729b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334343
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-11-12 18:00:39 +00:00
Mike Reed
db0b9980fb mark bitmap immutable in bench
So we don't incidentally measure the cost of the copy

Change-Id: I6f7e2119792423b0857764b3b557a9f838bb43fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334423
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-11-12 17:35:50 +00:00
Mike Klein
d32c57d742 Revert "add ERMS (enhanced rep mov/sto) SkOpts slice"
This reverts commit 26ad8ccdec.

Reason for revert: gonna need to teach MSAN about this to reland.

Original change's description:
> add ERMS (enhanced rep mov/sto) SkOpts slice
>
> Intel's got two CPUID bits indicating the speed of rep mov/sto
> (memcpy/memset),
>
>     - ERMS, Enhanced Rep Mov/Sto, older, large copies are fast?
>     - FSRM, Fast Short Rep Mov, newer, small copies are fast?
>
> ERMS has been around a long time on Intel, but is relatively recent on
> Ryzen, and FSRM is new across the board.  The startup cost for
> ERMS-but-not-FSRM copies really is noticeable, so we cut over to the
> previous SSE/AVX routines when N is small.
>
> I've left the memset benchmarks as I found them most useful when
> tuning the small/large cutoff in this CL.
>
> Change-Id: I3ac4e3f34796aba0ea86aabbe9dda7526919456a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332580
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com

Change-Id: I3264af132272dbbaac8fc8b62e139a6a112bbadb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334342
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-11-12 15:48:38 +00:00
Mike Klein
26ad8ccdec add ERMS (enhanced rep mov/sto) SkOpts slice
Intel's got two CPUID bits indicating the speed of rep mov/sto
(memcpy/memset),

    - ERMS, Enhanced Rep Mov/Sto, older, large copies are fast?
    - FSRM, Fast Short Rep Mov, newer, small copies are fast?

ERMS has been around a long time on Intel, but is relatively recent on
Ryzen, and FSRM is new across the board.  The startup cost for
ERMS-but-not-FSRM copies really is noticeable, so we cut over to the
previous SSE/AVX routines when N is small.

I've left the memset benchmarks as I found them most useful when
tuning the small/large cutoff in this CL.

Change-Id: I3ac4e3f34796aba0ea86aabbe9dda7526919456a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332580
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-11-12 15:05:07 +00:00
Chris Dalton
90ad0feef9 Add a mock implementation of GrMeshDrawOp::Target
Moves the "BenchmarkTarget" class from tessellation benchmarks into a
mock header where it can be reused by other tests and benchmarks.

Change-Id: I344d9ba3d391ff99e10c4ab238684b0b6ada87d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-11-10 15:38:46 +00:00
Mike Klein
fb5850f410 replace std::aligned_storage
There's no reason to use std::aligned_storage when it's simpler to use
an array and alignas().  This way you don't have to remember whether the
template arguments are size-then-align or align-then-size, you don't
have to remember to use the _t variant or typename ... ::type, and
there's no risk to forgetting the alignment parameter entirely.

It doesn't look like this was deprecated, but I still think this paper
makes good arguments for why we shouldn't use it:
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1413r1.pdf

Bug: skia:10921
Change-Id: Ia64a2e43c4cba9b4d64138a7474e353a8eaf01a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333258
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-11-10 14:47:36 +00:00
Ethan Nicholas
ba9a04fb8d Revert "Revert "Additional SkSL benches""
This reverts commit 1277971939.

Change-Id: I7985ef22ddd19adcab468acc684b330ce6978c8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332738
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-06 15:10:10 +00:00
Ethan Nicholas
1277971939 Revert "Additional SkSL benches"
This reverts commit a2d6b31f66.

Reason for revert: breaking bots

Original change's description:
> Additional SkSL benches
>
> This adds additional benchmarks to give us better insight into how long
> the various compilation phases take. The four benches per size now
> cover just parsing, parsing + converting to IR, parsing + converting to
> IR + optimizing, and finally parsing + converting to IR + optimizing +
> generating GLSL.
>
> Change-Id: I7099a5a9f40ae5031e330dc4e1bb08c2a20ada63
> Bug: skia:10805
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332262
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: Idb3e3082d11f72978131068b2229ce2578d645c3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10805
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332601
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-11-05 20:11:46 +00:00
Ethan Nicholas
a2d6b31f66 Additional SkSL benches
This adds additional benchmarks to give us better insight into how long
the various compilation phases take. The four benches per size now
cover just parsing, parsing + converting to IR, parsing + converting to
IR + optimizing, and finally parsing + converting to IR + optimizing +
generating GLSL.

Change-Id: I7099a5a9f40ae5031e330dc4e1bb08c2a20ada63
Bug: skia:10805
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332262
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-11-05 19:13:47 +00:00
Brian Osman
91292e9482 Runtime Effects: Support 'uniform shader' (vs. 'in shader')
The previous behavior leaked Skia-internal concepts into public SkSL.
Users coming from GLSL will expect that bindable/sampleable objects are
uniform (just like texture2D). This keeps the old support around (and
tested), but updates all of our examples to use 'uniform'.

Bug: skia:10679
Change-Id: I0c98162f5e21dad7014d9778ceb26143d2f6030e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-04 22:29:53 +00:00
Brian Osman
d7e7659cad Move GrShaderCaps from Program::Settings to Compiler
This ties the caps to the compiler instance, paving the way for
pre-optimizing the shared code. Most of the time, the compiler is
created and owned the GPU instance, so this is fine. For runtime
effects, we now use the shared (device-agnostic) compiler instance
for the first compile, even on GPU. It's configured with caps that
apply no workarounds. We pass the user's SkSL to the backend as
cleanly as possible, and then apply any workarounds once it's part
of the full program.

Bug: skia:10905
Bug: skia:10868
Change-Id: Ifcf8d7ebda5d43ad8e180f06700a261811da83de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331493
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-04 19:38:33 +00:00
Chris Dalton
0e54309477 Merge GrStrokePatchBuilder into GrStrokeTessellateOp
There's really no reason for these classes to be separate at this
point. Also extracts a "GrStrokeOp" base class that has the
functionality that will be shared with indirect stroking.

Bug: skia:10419
Change-Id: I960d5e6d64f0814ccb4a3852bc627af2b8082a1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331860
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-11-03 23:39:42 +00:00
Chris Dalton
2882e70ef3 Add GrPathUtils::findCubicConvex180Chops
This method finds the locations a cubic needs to be chopped at before
it can be passed to the stroke tessellation shader. It's an integral
part of CPU stroke preparation and therefore extremely perf sensitive.

Bug: skia:10419
Change-Id: Ib23c2583b8cfc78814ce52425f7af2c8b2f8b420
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330314
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-11-02 20:33:54 +00:00
Robert Phillips
83c38a8fd6 Allow uniqueKey invalidation messages to reach the thread safe cache
With the addition of vertex data to the thread safe cache we also have
to handle the case where a given SkPath becomes inaccessible and
proactively invalidate the matching entry.

Bug: 1108408
Change-Id: Id11ce2aa10517f7c0772a253634d3c0d13e13460
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330261
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-10-29 12:36:13 +00:00
Herb Derby
e32e1aba34 replace GrOpMemoryPool with GrMemoryPool
Change-Id: I93fdeaa3ea6be73619f82859bb53aa88fae3262b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329962
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-10-27 16:15:11 +00:00
Chris Dalton
0e13db707f Clean up GrPathUtils
Removes unused code, including utilities for dealing with KLM
functionals for the implicit cubic function. The implicit has proven
to not be a very good tool for rendering cubics.

Change-Id: I577b50a9eb296c52dc0101a20394480a4a008654
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329440
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-10-26 21:37:26 +00:00
Herb Derby
c76d4096af add API for Op creation
Introduce three calls on GrOp: Make, MakeWithExtraMemory,
and MakeWithProcessorSet. Instead of returning
unique_ptr<GrOp>, they return a type of GrOp::OpOwner.
GrOp::OpOwner safely deletes the op when it goes out
of scope for either new/delete or GrOpMemoryPool
allocations.

In order to make the code easier to refactor, I
eliminated MakeArg from the helpers.

Change-Id: Icfd697906f3147a8734575d08bd7195e7517383a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323778
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-10-26 18:51:15 +00:00
John Stiles
312535b47d Create sksl_small nanobench test.
This is the standard no-op shader that Viewer uses to blit the software
rasterizer's back-buffer to the screen. It modulates against white and
samples a texture using an identity matrix.

This gives us a realistic best-case-scenario test. `sksl_tiny` is too
small to be a realistic test (although it's a good data point to show
our ultimate speed-of-light).

Change-Id: Ic697cb1301752574ab63a9a0d7b07a0ff81c3a88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329476
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-10-24 13:05:11 +00:00
Chris Dalton
58a26a8362 Fix the formula for fNumRadialSegmentsPerRadian in GrStrokePatchBuilder
GrStrokePatchBuilder had the wrong formula. This CL moves the formula to
GrStrokeTessellateOp and calculates it in one spot for the builder and
tessellator both. It also fixes a bug that was hiding behind this
formula error and updates some variable names.

Bug: skia:10419
Change-Id: I908d3960b16cac8dca0d40ff4116a3f5c5beed06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328416
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-10-23 22:09:46 +00:00
Florin Malita
b3418103e9 Reland "[svg] Relocate out of experimental"
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

This reverts commit d6cf56fd34.

TBR=

Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2020-10-16 02:32:41 +00:00
Robert Phillips
d6cf56fd34 Revert "[svg] Relocate out of experimental"
This reverts commit 6fc4106a9d.

Reason for revert: Blocking the Android roll

Original change's description:
> [svg] Relocate out of experimental
>
> Move the SVG rendering code to modules/svg, and componentize.
> Also split into include/src/utils.
>
> As external clients still reference the old header locations,
> introduce temporary forwarding headers to facilitate the migration.
>
> Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

TBR=fmalita@chromium.org,fmalita@google.com,tdenniston@google.com

Change-Id: I386cf77a15a9e1d392029804abaf937dae53f435
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327342
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-10-15 18:54:18 +00:00
Florin Malita
6fc4106a9d [svg] Relocate out of experimental
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-10-15 14:36:06 +00:00
John Stiles
f4bda743ff Rename SkTArray::reserve to reserve_back.
The semantics of `vector::reserve` and `SkTArray::reserve` were not the
same. SkTArray::reserve takes a delta over the current array size,
whereas vector takes a total array size. This could lead to subtle
errors with over- or under-reservation, hurting performance.

This CL renames `SkTArray::reserve` to `SkTArray::reserve_back` to give
the SkTArray behavior a distinct (hopefully easily understandable) name,
leaving its functionality as-is.

Change-Id: Icbd3114bb317fd5f307f393c02ae6fb6f83764e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326956
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-10-14 21:42:11 +00:00
Adlai Holler
a069304560 Rename GrContextPriv to GrDirectContextPriv
Change-Id: I3fccadd8a2860dbee73f93f995738146373f8a39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326196
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-10-14 16:46:01 +00:00
Michael Ludwig
01b93eabe2 Add SkImageFilters::Blend rename for Xfermode filter
This better matches SkShaders::Blend and SkColorFilters::Blend factories.

Bug: skia:9310
Change-Id: I02a3fe488a446b803df96518caacff1fdf536e9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324623
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-10-13 14:28:26 +00:00
Ben Wagner
ae4bb98f13 Reland "Remove use of legacy display globals."
This is a reland of c1916c34fe

As it turns out, benches are not always given a canvas.

Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

Change-Id: I61a2ac058fafc99653e3304876cf4b97350dac8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322490
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-10-05 19:13:58 +00:00
Jim Van Verth
bd0881cb58 Revert "Remove use of legacy display globals."
This reverts commit c1916c34fe.

Reason for revert: Bots unhappy

Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com

Change-Id: I365d2b1d19241a90130bc1b59663651817966f63
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322400
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-10-05 16:34:15 +00:00
Ben Wagner
c1916c34fe Remove use of legacy display globals.
In the ongoing effort to remove the display globals from Skia, allow
their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
in a normal Skia build and remove all use from Skia code.

Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-10-05 15:53:10 +00:00
John Stiles
7f88b721ab Update nanobench SkSL tests.
The "sksl_huge" test has been renamed to "sksl_medium."
Added a new "sksl_large" test which contains a dithered gradient shader.

Change-Id: Ia8488460022008ae4efecb5593f01db06c1c283f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320827
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-09-30 14:17:07 +00:00
Brian Osman
24c5d2447f Add a benchmark that measures SkSL::Compiler startup time
This is basically timing the rehydrator, but is helpful in conjunction
with heap usage if a client wants to decide to throw away a compiler
that they don't anticipate using for some amount of time.

Change-Id: Ie9b27d9a3b7667b5492d870f242cdafd00784708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320617
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-09-29 20:25:21 +00:00
Herb Derby
0b0fb4d50b minimize includes and forwards for remote glyph cache
Change-Id: I83472d8eeb248be20db68d8f05cab9b98b8d77cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320558
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-09-29 17:04:55 +00:00
Chris Dalton
5e1545fa00 Finish recording tessellation pipelines
Bug: skia:10419
Change-Id: I37493f0b99490e43798292cbc9f8df87a102001e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319516
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-09-26 00:18:40 +00:00
Chris Dalton
e74cebefde Begin implementing onPrePrepare for tessellation ops
Records programInfos for the stroke ops and for the stencil portions
of the path ops.

We can't prePrepare programInfos for the fill portions yet because it
would require multiple GrPipelines that all reference the same
GrProcessorSet. And GrProcessorSet is currently designed to be
std::moved into one single GrPipeline.

Bug: skia:10419
Change-Id: I3b8c061da181e20d3ff68746cf4b9c61f6d73a88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319256
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-09-24 18:07:24 +00:00
Chris Dalton
e2067645ef Optimize GrWangsFormula
Adds various optimizations to GrWangsFormula as well as "pow4" variants
of the formula that are quicker than the standard and/or log2 versions.
Uses the pow4 variants in GrStrokePatchBuilder.

Bug: skia:10419
Change-Id: I8478582df5296b088d25808bcaeb93107ff20797
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318954
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-09-23 20:35:47 +00:00
Michael Ludwig
e4b79699ef Use SkClipOp::kIntersect instead of kReplace_ClipOp
This fixes the perf bot crashes from https://skia-review.googlesource.com/c/skia/+/317209
and removes a few other instances of kReplace_ClipOp that are equivalent to the
still supported SkClipOp::kIntersect op. Other than the benchmark case, the GPU
clip stack wasn't hitting these cases but they do need to be updated when the deprecated
ops are fully removed.

At this point, the remaining uses of deprecated clip ops are all in unit tests that
specifically test a clip stack (raster, conservative, or skclipstack) that specifically
supports expanded clip ops and the tests are testing those operations. They can remain
until we remove full support.

Bug: skia:10208
Change-Id: I5703bf43fd41b6addf329190a70c5429d5971240
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317380
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-09-16 18:37:37 +00:00
Ethan Nicholas
34b19c5750 SkSL optimization now happens in convertProgram rather than being a
separate step.

This ended up uncovering an optimization bug. SkSLNonConstantCase
started failing; it turns out that the optimizer was never being run on
this test, and so we hadn't noticed that it didn't actually work in the
presence of optimization.

Change-Id: Iff1d330be7534113b86f86b00c39f91282903ae3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316568
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-09-14 16:34:47 +00:00
Greg Daniel
d358cbebd4 Add support for plumbing GrDstSampleType through Ops and Pipeline creation.
This CL adds a new type GrDstSampleType to say how we will sample the dst.

We add tracking of the GrDstSampleType in the recording of GrOps and
then during execution passing the information along to the GrPipeline.

In general the tracking of GrDstSampleType is a global state of a GrOpsTask
so it is kept separate fro the DstProxyView which is more specific to a
single Op on the GrOpsTask.

Bug: skia:10409
Change-Id: Ie843c31f2e48a887daf96cee99ed159b196cb545
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-09-11 14:42:34 +00:00
John Stiles
7571f9e490 Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
Mechanically updated via Xcode "Replace Regular Expression":

  typedef (.*) INHERITED;
    -->
  using INHERITED = $1;

The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.

Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-09-03 03:41:26 +00:00
Mike Reed
3872c98951 Move convexity enum out of public
Also, move first-direction into SkPathRef.h so it can be referenced
by name in SkPath (instead of using uint8_t)

No functional change expected.

Change-Id: Ica4a8357a8156fd9a516118f23599a965b0fdd47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-30 13:04:22 +00:00
Mike Reed
6052c0bee0 Only expose isConvex on path publicly.
Subsequent CLs can work on combining convexity and direction

Bug: skia:10670
Change-Id: Ia44769ea88ffd99a56d4c6729a80a2044e790ec2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313837
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-28 16:56:29 +00:00
Adlai Holler
bcfc554fde Add GrDirectContext arg to SkImage::readPixels
Note: The polarity of the staging flag is inverted from usual because
a G3 dependency with no SkUserConfig.h relies on the legacy API.

Once this lands, we will migrate them and others, then remove the
staging API. The inverted staging flag is kind of nice, actually - I may
use that pattern in the future. It means less total CLs and it's just as
easy to flip the bit on or off during debugging.

Bug: skia:104662
Change-Id: I48cba1eeae3e2e6f79918c6d243e0666e68ec71b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-08-27 19:26:29 +00:00
Brian Salomon
626349bab5 Remove do-nothing MPD benchmarking from nanobench
Change-Id: Ife1f5646c0e97b666954518f8c32bb7bae926c6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313677
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-27 15:30:36 +00:00
Mike Reed
92f6eb1602 use pathbuilder
Change-Id: I2bca419a3273a9cc8a984b0f4159f518968c6652
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313077
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-25 16:29:48 +00:00
Brian Osman
767f444feb SkRuntimeEffect SkSL has a new signature for main()
There is no more 'inout half4 color'. Effects return their output color.
If an effect wants the input color, it must use the (already existing)
approach of sampling a nullptr input shader.

The change is guarded for Chromium (so we can update their runtime color
filters in skia_renderer.cc).

For the GPU backend, FPs can now override usesExplicitReturn to indicate
that their emitCode will generate a return statement. If that's true,
then writeProcessorFunction doesn't inject the automatic return of the
output color, and emitFragProc will *always* wrap that FP in a helper
function, even as a top-level FP. GrSkSLFP opts in to this behavior, so
that the user-supplied return becomes the actual return in the FP's
emitCode.

Adapting the skvm code to this wasn't too bad: It looks fragile (what
happens if there are multiple returns?), but that's not really possible
today, without varying control flow.

Bug: skia:10613

Change-Id: I205b81fd87dd32bab30b6d6d5fc78853485da036
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310756
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-25 13:36:28 +00:00
Mike Reed
457c6ddff0 remove unused enums for picture-recorder
Change-Id: I43e74a56d0aa68260ac9a9020a06a308ad75f694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312248
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-08-21 21:20:40 +00:00
Mike Reed
4aac2f95c6 Can we remove this flag to picture-recording?
Change-Id: I08b75bee4d86b8539ee4374c699a3a1003b67784
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311725
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-20 12:29:42 +00:00
Mike Klein
853d4ed2ff Revert "remove sksl interpreter guards"
This reverts commit 7f1117e886.

Reason for revert: Seems like Clang gets stuck allocating registers on ARM,

[2477/38027] CXX obj/skia/skia/SkSLByteCode.o
FAILED: obj/skia/skia/SkSLByteCode.o
/b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long)
fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot!
PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0.	Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long)


Original change's description:
> remove sksl interpreter guards
> 
> This is only used by particles, benchmarks, and tests,
> and should be swept away by dead code elimination otherwise.
> 
> Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com

Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-08-20 00:41:15 +00:00