f13cadd8bd..c677795f9f
$ git log f13cadd8b..c677795f9 --date=short --no-merges --format='%ad %ae %s'
2017-11-27 fjhenigman docs: fix links and typos
2017-11-27 jmadill Add a gl::AttribArray helper type.
2017-11-27 jmadill Isolate GlslangWrapper header from most of ANGLE.
2017-11-28 geofflang Add extra warnings for narrowing and bool conversion.
2017-11-28 oetuaho Refactor TSymbol to follow naming conventions
2017-11-27 oetuaho Fix scalarizing vec and mat constructor args
Created with:
roll-dep skia/third_party/externals/angle2
BUG=772653
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=allanmac@google.com
Change-Id: I7c1549733e9ad035939c961eb4471253656d421e
Reviewed-on: https://skia-review.googlesource.com/77960
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
We no longer have any subclasses overriding the virtual hooks,
and we've seen subtle bugs come up back when they did.
In all modes, SkCanvas can answer these queries itself.
BUG=chromium:781238
Change-Id: I37c7511c7bd00c638faacbe4bee89f785691453f
Reviewed-on: https://skia-review.googlesource.com/77202
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 373588426b.
Reason for revert: Have enough digests on Gold now.
Original change's description:
> Temporarily add Ubuntu IntelHD4400 jobs.
>
> I want to compare this with the IntelBayTrail and if the results are
> similar, replace those bots.
>
> No-Try: true
> Change-Id: Ib5476fe91dc446182cd1b37e93fe17962dcf961a
> Reviewed-on: https://skia-review.googlesource.com/76900
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
TBR=benjaminwagner@google.com,kjlubick@google.com
Change-Id: Ica07d1ee635e59e3d3da51ee73591ffe08310e34
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/77860
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
This change, when combined with https://skia-review.googlesource.com/c/buildbot/+/77701
should cut down on the duplicated work of extracting the large
toolchains from CIPD.
Since the Isolate* steps can be cached (i.e. are idempotent)
they will only run about 1/week (unless updated) and
all subsequent tasks (primarily Builds) will go much faster.
We estimate the overhead on Build-Debian-Android to go from
about 90s (which was more time than the actual build) to
about 10s. Build-Win-Vulkan's overhead will improve from
about 180s to about 35s (1/3 of which is uploading to isolate).
Other CIPD assets could be handled in a similar fashion;
the ones here are the biggest offenders and the lowest
hanging fruit. Doing this to other assets (e.g. clang_win)
would have minimal improvements (<10s).
There are other tasks with large amounts of overhead
(e.g. Build-Mac-Android, Build-Win-Android, Build-WASM)
but none of those are depended on by any Tests, so any
speed-ups would have less wide-reaching-impact, at the
cost of using more Isolate cache/diskspace.
See https://docs.google.com/document/d/1DFlcpqg7XqEPE5oYT1V3so2ih2285heS5w3mPT-GMBA/edit#
for more information.
Bug: skia:
Change-Id: I40dd87fe72c3d49292762a09dad6df0dfbe78f61
Reviewed-on: https://skia-review.googlesource.com/77560
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reading these in reverse is annoying.
Change-Id: I943f2a74716d1904874ebf8fbd6b20ffa4a9f166
Reviewed-on: https://skia-review.googlesource.com/77683
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
This has the side effect of using the bots in the new GCE project as
well.
Bug: skia:7278
Change-Id: Ie14c93d6e3d12ccbfb679089bc50bca482fbf605
Reviewed-on: https://skia-review.googlesource.com/76261
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Bug: skia:
Change-Id: Iefef7d617e58de2b3be2e27aac075f822641e4ce
Reviewed-on: https://skia-review.googlesource.com/77641
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Will bundle resources/ for viewer (and skps/ if
that directory exists in the main Skia directory).
Also updates file code on iOS to fall back to bundle directory.
Docs-Preview: https://skia.org/?cl=76803
Bug: skia:7339
Change-Id: I244f67559c866451a6d02c3f1c4948d89457ec84
Reviewed-on: https://skia-review.googlesource.com/76803
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:7348
Change-Id: Iabf4c0d0bf83a0caeeb06027e5617a18900ac5fc
Reviewed-on: https://skia-review.googlesource.com/77180
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
I want to compare this with the IntelBayTrail and if the results are
similar, replace those bots.
No-Try: true
Change-Id: Ib5476fe91dc446182cd1b37e93fe17962dcf961a
Reviewed-on: https://skia-review.googlesource.com/76900
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
This reverts commit b451321324.
Bug: chromium:788500
Change-Id: I6028b20770009b703f76ce2d9b451c561eaa705a
Reviewed-on: https://skia-review.googlesource.com/77582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Iee28f684bd6fa541e36f677ee4261e637cbd4611
Reviewed-on: https://skia-review.googlesource.com/77201
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
This reverts commit 9c8a16bb1e.
Reason for revert: An assert seems to be firing
Original change's description:
> Make PathGeoBuilder use consistent iterators.
>
> Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
>
> Bug: chromium:788500
> Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
> Reviewed-on: https://skia-review.googlesource.com/76961
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I3a591086293d21f1a04dc3875242b96198aeddd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:788500
Reviewed-on: https://skia-review.googlesource.com/77441
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 9c8a16bb1e.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make PathGeoBuilder use consistent iterators.
>
> Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
>
> Bug: chromium:788500
> Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
> Reviewed-on: https://skia-review.googlesource.com/76961
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I18005ea2d7ba88c66334f110a5a74c6d82e4ab90
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:788500
Reviewed-on: https://skia-review.googlesource.com/77440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
Bug: chromium:788500
Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
Reviewed-on: https://skia-review.googlesource.com/76961
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
57ea533f79..f13cadd8bd
$ git log 57ea533f7..f13cadd8b --date=short --no-merges --format='%ad %ae %s'
2017-11-28 oetuaho Fix checking negative index when indexing matrix/vector
Created with:
roll-dep skia/third_party/externals/angle2
BUG=789029
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=allanmac@google.com
Change-Id: I6d6b6eac2ae363aa76dbcbb2e7bf56ab27afc1b4
Reviewed-on: https://skia-review.googlesource.com/77380
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Sk3DShaderContext creates its nested shader context on a SkArenaAlloc,
which handles destruction when going out of scope.
Hence, the explicit context dtor call in ~Sk3DShaderContext() is
incorrect (likely left over from before SkArenaAlloc).
BUG=chromium:787712
Change-Id: I176222e449151dcce532a839ef9587d06f61d297
Reviewed-on: https://skia-review.googlesource.com/77203
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
5201ce127a..57ea533f79
$ git log 5201ce127..57ea533f7 --date=short --no-merges --format='%ad %ae %s'
2017-11-22 kainino TType: Store array sizes vector as a pointer.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=allanmac@google.com
Change-Id: I9dd0c88a4fb5e6ee7b8dbd9681f1307a7f2ccfe3
Reviewed-on: https://skia-review.googlesource.com/77300
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: Id812d4f6ac47ae41e5a938310aa8f30eaf33a42d
Reviewed-on: https://skia-review.googlesource.com/76901
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
df68ca50b3..5201ce127a
$ git log df68ca50b..5201ce127 --date=short --no-merges --format='%ad %ae %s'
2017-11-28 geofflang Fix MSVC 2015 warnings.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=allanmac@google.com
Change-Id: Id42639e2aeda492b42687ebd9ffd573e30f54b11
Reviewed-on: https://skia-review.googlesource.com/77140
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:7348
Change-Id: I8dd6337d2efeb1aaa71ac41fcb82b9a22bbd7531
Reviewed-on: https://skia-review.googlesource.com/76220
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This is the only SkCanvas subclass currently overriding these, and this
leads to buggy interactions with this canvas, saveLayer(), and image
filters. The base SkCanvas tracks and can answer these queries just
as well as fTarget.
A couple other SkCanvas subclasses do override isClipEmpty() and
isClipRect(), and these conservative clip tracking SkCanvases can't
really answer isClipRect() correctly, so I've left those both.
I'm intentionally keeping this CL minimal in case it needs backporting
to other branches. I'm going to follow up separately with a GM or unit
test that would reproduce the Chrome bug, and with a CL that
de-virtualizes these two methods.
BUG=chromium:781238
Change-Id: I75bf6b0910115fafe17fa721082acc415bfdae23
Reviewed-on: https://skia-review.googlesource.com/76802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
0b684ce3c9..df68ca50b3
$ git log 0b684ce3c..df68ca50b --date=short --no-merges --format='%ad %ae %s'
2017-11-27 geofflang Add missing break in StateManagerGL::syncState.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=allanmac@google.com
Change-Id: I1e069f3d065e9c8952946ef524947ac9767ca6d0
Reviewed-on: https://skia-review.googlesource.com/76840
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
For internal hardware, it tends not to work - they work at one
clock speed, despite advertising others.
Bug: skia:
NOTRY=true
Change-Id: I10bf0fc1ab4d60bfbc2eefcef5b42ceab9e3f435
Reviewed-on: https://skia-review.googlesource.com/76720
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
ebee5b3b7d..0b684ce3c9
$ git log ebee5b3b7..0b684ce3c --date=short --no-merges --format='%ad %ae %s'
2017-11-23 jmadill Vulkan: Move RenderPass init into a helper function.
2017-11-23 jmadill ContextImpl: Make flush/finish take a gl::Context.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=allanmac@google.com
Change-Id: Ia0d79aa4acf7a82850e290e9a05926a27f28e5f6
Reviewed-on: https://skia-review.googlesource.com/76602
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Transforms a path's points into a local buffer up front, rather than
transforming as we parse. This hopefully gets better vector
performance as well as allowing us to skip the transformation step
for paths that are known to be in device space already.
Introduces a test for parsing empty paths and does general cleanup.
Bug: skia:7190
Change-Id: Ib86d2ffcdef6fa3ec66f6d9ad4b10c0b6d44c0dc
Reviewed-on: https://skia-review.googlesource.com/74621
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
We don't think these are important, and it's looking
like overriding these methods at all is a bad idea.
While here we can remove kVizImageHeight and width too, as they're
unused. After all these deletions the comment about methods inherited
from SkCanvas no longer applies.
Change-Id: I036eb9ccca4821516a287daec9847addd529a28c
Reviewed-on: https://skia-review.googlesource.com/76480
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Yes/no enums should have a base type of bool, and kYes should always
be true. Also, there is no need for a "GrEnumToBool()" function, as we
can just use the enum itself directly: e.g. "GrAA(bool)".
Bug: skia:
Change-Id: I7bb3c2983f717f3467fca4ce6b32920d71026894
Reviewed-on: https://skia-review.googlesource.com/74860
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I7f2b03dd965079f801d66b670bdeb1d01bbf0fd6
Reviewed-on: https://skia-review.googlesource.com/76160
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.
Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit b9d98e3686.
Reason for revert: Assertion failure on a lot of bots
Original change's description:
> Make sure to visit clips and dst proxies during gather
>
> Bug: skia:7190
> Change-Id: I72b40743439a33f51b94592fa81cd6146f8e92c6
> Reviewed-on: https://skia-review.googlesource.com/74080
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=robertphillips@google.com,csmartdalton@google.com
Change-Id: I980266a838b8e29bf0859e30a50986b05ed811b8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/76340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>