I think this is generally obsoleted by sk_app?
Bug: skia:
Change-Id: Ie8e9dd1f11f2d2f97f0a21a7e79b37755e75cd44
Reviewed-on: https://skia-review.googlesource.com/74161
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkMatrix has the canonical version of setPolyToPoly, we don't need three
other copies sitting around.
SkBorder appears to be useless.
Bug: skia:
Change-Id: Ie747ff7af6cf1d03e6276e8d7fe57e9b3e4ad411
Reviewed-on: https://skia-review.googlesource.com/74141
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These will be replaced by the Nexus 5x.
Bug: skia:7309
No-Try: true
Change-Id: I2a56a494203f2af41f16dcfd55ebe1ca28e9e939
Reviewed-on: https://skia-review.googlesource.com/73881
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
85c93c41e9..c7965001b3
$ git log 85c93c41e..c7965001b --date=short --no-merges --format='%ad %ae %s'
2017-11-20 jmadill Revert "Make TType store a const char * for mangled name."
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Ife7883095c2f7a2ecee76b4e320babc57f4a9659
Reviewed-on: https://skia-review.googlesource.com/74067
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
92019431df..85c93c41e9
$ git log 92019431d..85c93c41e --date=short --no-merges --format='%ad %ae %s'
2017-11-12 jie.a.chen Refactor VaryingPacking
2017-11-20 jmadill D3D: Add helper for index translation type.
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Id84b5e0e4e4e204f0278f57b172da016016a18e8
Reviewed-on: https://skia-review.googlesource.com/74064
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
be0e2c0c74..92019431df
$ git log be0e2c0c7..92019431d --date=short --no-merges --format='%ad %ae %s'
2017-11-20 geofflang Make conversion from GL types to native bools consistant.
2017-11-20 jmadill Add constructors for TMemoryQualifier and TLayoutQualifier.
2017-11-20 geofflang ProgramGL: Make sure the binary vector does not read out of bounds.
2017-11-09 jmadill Vulkan: Assign locations to varyings.
2017-11-13 geofflang Make sure non-multi-sampled EGL configs are always exposed.
2017-11-10 bryan.bernhart WebGLCompatibility: Allow GL_DEPTH_STENCIL_ATTACHMENT.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Id35402879fcd242f3b4f425a69c52ceced793914
Reviewed-on: https://skia-review.googlesource.com/73785
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 999ec57291.
Reason for revert: Causing issues with NexusPlayer Vulkan.
Original change's description:
> Use int when possible to calculate atlas indices in shaders.
>
> On certain iOS devices half has a mantissa of only 10 bits, which is not
> enough to perform the floating point trickery to get the lower bits
> out of the "texture coordinates". Instead we use int if available, and
> float if not available.
>
> Also re-enables multitexturing for iOS and adds a sample which
> stresses the issue.
>
> Bug: skia:7285
> Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
> Reviewed-on: https://skia-review.googlesource.com/71181
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I82801a73a2a8067588049b213f010ff25f4014f3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7285
Reviewed-on: https://skia-review.googlesource.com/74001
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit eadb9f9a55.
Reason for revert: Causing issues with NexusPlayer Vulkan.
Original change's description:
> Only use flat varyings for integer texIndex.
>
> Flat varyings aren't supported with ES 2.0, so just
> fall back to non-flat if we can only handle float.
>
> Change-Id: Id47a773b86666c46916efe5bcb1c629743977ccf
> Reviewed-on: https://skia-review.googlesource.com/73800
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: I5becf5addea1f0bd1ef0fd100d1fc8fd3c503f91
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/74000
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I994f67c3043306d7fa612feb03f8fbe8d7bf4c91
Reviewed-on: https://skia-review.googlesource.com/73760
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This change swaps the sense of the tonal color shadow flag, so
tonal color will always be on unless explicitly disabled.
Change-Id: I56ce4228022cf59b570cd7461327628cf7fe7173
Reviewed-on: https://skia-review.googlesource.com/73900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
1) validate allocInternal args - these can originate either from users
or deserialization
2) skip invoking SkTypefaceResolverProc if we failed to read a valid id
in SkTypefaceResolverReadBuffer::readTypeface
3) validate textSize and buffer sanity in MakeFromBuffer before
attempting to allocate runs
BUG=chromium:786524
Change-Id: I6cf80dc60bc3ca6fcad7198d36dacf84d091b779
Reviewed-on: https://skia-review.googlesource.com/73521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Flat varyings aren't supported with ES 2.0, so just
fall back to non-flat if we can only handle float.
Change-Id: Id47a773b86666c46916efe5bcb1c629743977ccf
Reviewed-on: https://skia-review.googlesource.com/73800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
On certain iOS devices half has a mantissa of only 10 bits, which is not
enough to perform the floating point trickery to get the lower bits
out of the "texture coordinates". Instead we use int if available, and
float if not available.
Also re-enables multitexturing for iOS and adds a sample which
stresses the issue.
Bug: skia:7285
Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
Reviewed-on: https://skia-review.googlesource.com/71181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I24563abe5e72e57e6764ddf6aca76ccf098cc488
Reviewed-on: https://skia-review.googlesource.com/73640
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I667e0b8206461df797f0f5e481fe78a3f928481a
Reviewed-on: https://skia-review.googlesource.com/73261
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
dc7bffd06b..be0e2c0c74
$ git log dc7bffd06..be0e2c0c7 --date=short --no-merges --format='%ad %ae %s'
2017-11-20 oetuaho Fix type conversion warnings
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: I09294a0f759ab21567534074c4c3205a091c8aa6
Reviewed-on: https://skia-review.googlesource.com/73660
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
90ed1e4971..dc7bffd06b
$ git log 90ed1e497..dc7bffd06 --date=short --no-merges --format='%ad %ae %s'
2017-11-18 jmadill Make TType store a const char * for mangled name.
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: If0977eeb2ebbfb9127983024dbf736c43b563542
Reviewed-on: https://skia-review.googlesource.com/73500
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
c622833c5a..90ed1e4971
$ git log c622833c5..90ed1e497 --date=short --no-merges --format='%ad %ae %s'
2017-11-17 jmadill Reland "Clean up the TType class."
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I1ba0012de99297517299a2e929ac77e954bba7ed
Reviewed-on: https://skia-review.googlesource.com/73405
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
758bc6a90b..c622833c5a
$ git log 758bc6a90..c622833c5 --date=short --no-merges --format='%ad %ae %s'
2017-11-16 jiawei.shao Re-enable SimpleStateChangeTest.RedefineBufferInUse on Win/Intel
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I61ca2341275289b2b91cd7dc5697c57973b59370
Reviewed-on: https://skia-review.googlesource.com/73403
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
3f286cd1b6..758bc6a90b
$ git log 3f286cd1b..758bc6a90 --date=short --no-merges --format='%ad %ae %s'
2017-11-18 zmo Revert "Clean up the TType class."
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I08c62e05fb35a72c0e6f0c7a8ccff191b67b0d4a
Reviewed-on: https://skia-review.googlesource.com/73400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
3d70ca9cc1..3f286cd1b6
$ git log 3d70ca9cc..3f286cd1b --date=short --no-merges --format='%ad %ae %s'
2017-11-17 jmadill Clean up the TType class.
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=brianosman@google.com
Change-Id: I74c52d4d4659551edeb480b18cab1a0ef70fe1f1
Reviewed-on: https://skia-review.googlesource.com/73381
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
These were using an obsolete shader caps bit to manaully declare their
own FP output variable. That led to two outputs (after SkSL added
sk_FragColor), which led to errors about multiple outputs being declared
(without specifying location). SkSL handles all of this, so just use
sk_FragColor directly.
Bug: skia:
Change-Id: Id38657b6bf8c63c8f80d6ae3354a1507734a209f
Reviewed-on: https://skia-review.googlesource.com/73344
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I4944badbb530e17b9ff7cca389f943e0b5982e01
Reviewed-on: https://skia-review.googlesource.com/72983
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Simplify the SkGaussFilter API to facilitate using
ranged-for loops.
Change-Id: Id853bd6bfe342ae95b7c6248c459fbf865f75d1e
Reviewed-on: https://skia-review.googlesource.com/73262
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Will remove after transition to new image.
Change-Id: I4254643aa1279b6e2046d2cdef9ff1d481f85531
Reviewed-on: https://skia-review.googlesource.com/73260
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2c7f34c833..3d70ca9cc1
$ git log 2c7f34c83..3d70ca9cc --date=short --no-merges --format='%ad %ae %s'
2017-11-10 oetuaho Remove unreferenced variables from the AST
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=brianosman@google.com
Change-Id: I978415e9f603fd623d07e7b61695e76ac42ec175
Reviewed-on: https://skia-review.googlesource.com/73240
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This fixes the ripple bug reported by LG:
https://b.corp.google.com/issues/68964656
In that bug, the button is so tall that our image shader returns
a null fragment processor because the height exceeds GL_MAX_TEXTURE_SIZE.
If we return null paint, the ripple is completely gone. This CL returns
a default paint so we can still see the ripple, and that matches HWUI's
behaviour.
A GM will be added later after some other urgent Android ripple bug fixes.
Bug: skia:
Change-Id: I9bcafc078916a6a15fbd84d2019f39ac88d2b2f8
Reviewed-on: https://skia-review.googlesource.com/73200
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 1e09e461d2.
Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
1eda27a654..2c7f34c833
$ git log 1eda27a65..2c7f34c83 --date=short --no-merges --format='%ad %ae %s'
2017-10-09 oetuaho Initialize uninitialized GLSL arrays in a for loop
2017-11-15 oetuaho Fix VectorizeVectorScalarArithmetic statement insertion
Created with:
roll-dep skia/third_party/externals/angle2
BUG=735497,784078
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TBR=brianosman@google.com
Change-Id: Ie834dd9e0cb15bb5684ccd2a24c6fdc65e3c1d57
Reviewed-on: https://skia-review.googlesource.com/73063
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>