path. This may allow the windows scaler to do that if GDI is giving bad
results (i.e. not respecting the request for antialiasing).
git-svn-id: http://skia.googlecode.com/svn/trunk@2054 2bbb7eff-a529-9590-31e7-b0007b416f81
Should instead use the explicit version that returns either a scalar or int
e.g.
SkScalarRoundToInt
SkScalarROundToScalar
git-svn-id: http://skia.googlecode.com/svn/trunk@2018 2bbb7eff-a529-9590-31e7-b0007b416f81
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
skdiff --chromium-release baseDir outputDir
skdiff --chromium-debug baseDir outputDir
where baseDir is typically ../chromium/src.
Handles Chromium/WebKit layout tests: recursively traverses the
layout-test-results directory and compares -expected and -actual PNGs,
building a webpage showing the two images, their difference image,
and statistics, sorted by % of pixels difference. Respects all the
standard skdiff flags.
Also changes command line options named with words from starting with
a single hyphen to starting with two, falling in line with standards:
--threshold, --sortbymismatch, etc.
git-svn-id: http://skia.googlecode.com/svn/trunk@1856 2bbb7eff-a529-9590-31e7-b0007b416f81
Conditionally #defines SK_RESTRICT to be __restrict on Win32;
this successfully compiles in VS2008.
git-svn-id: http://skia.googlecode.com/svn/trunk@1841 2bbb7eff-a529-9590-31e7-b0007b416f81
This means we have to be even more cautious about when we call lock, and we should
always check getTexture() first if we can handle a texture directly, rather than
forcing the read-back to get the bits.
git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
We could speed-up again if we...
- respected kDither and only built 1/2 of the table for non-dither requests
- output simple params to the gpu rather than always a texture
- detected that we have no alpha, and then can skip premul per-entry
git-svn-id: http://skia.googlecode.com/svn/trunk@1772 2bbb7eff-a529-9590-31e7-b0007b416f81
Volatility is a hint that indicates that the contents of a bitmap
are ephemeral. SkGpuDevice will not preserve volatile bitmaps
in its texture cache, and will use textures from a pool of
keyless (recyclable) textures to avoid the performance hit of
texture allocation and release.
A subsequent change is required in webkit in order to take advantage
of this optimization. putImageData, and other methods that create
temporary bitmaps will have to mark their bitmaps as volatile.
before rendering them through skia.
git-svn-id: http://skia.googlecode.com/svn/trunk@1769 2bbb7eff-a529-9590-31e7-b0007b416f81
better match the fonts produced by CoreText on OS/X.
M include/config/SkUserConfig.h
M include/core/SkMask.h
M include/core/SkScalerContext.h
M src/core/SkBlitter_ARGB32.cpp
M src/core/SkScalerContext.cpp
M src/core/SkPaint.cpp
M src/gpu/SkGrFontScaler.cpp
M src/ports/SkFontHost_mac_coretext.cpp
M src/ports/SkFontHost_mac.cpp
M gpu/include/GrTypes.h
M gpu/src/GrAtlas.cpp
git-svn-id: http://skia.googlecode.com/svn/trunk@1672 2bbb7eff-a529-9590-31e7-b0007b416f81
SkGPipe needs this, since it cannot (unlike SkPicture) see all of the factories
before it hands its data to the reader.
In this mode, the writer embedds the factory name the first time it sees it,
and then after that writes an index (referencing the fFactorySet). The reader
installs an empty array, and as it encounters names, appends them to that array
so that subsequent indices can be used to retrieve the previously named factory.
Some of the existing patheffects did not register their factory names, so those
changes are also part of this CL. Annoyingly, to register your factory using the
current scheme, it has to be in the public section of the class definition.
git-svn-id: http://skia.googlecode.com/svn/trunk@1663 2bbb7eff-a529-9590-31e7-b0007b416f81
the internal logic, and allows SkFlattenable to rely on this when distinguishing
between 0 and indices (which will soon be negative) and string-lengths.
git-svn-id: http://skia.googlecode.com/svn/trunk@1660 2bbb7eff-a529-9590-31e7-b0007b416f81
clients don't accidentally see them defined on some platforms when they only
include SkTypes.h, and not others.
git-svn-id: http://skia.googlecode.com/svn/trunk@1373 2bbb7eff-a529-9590-31e7-b0007b416f81
Change behavior for degenerate paths: now those return kConvex instead of kUnknown
git-svn-id: http://skia.googlecode.com/svn/trunk@1330 2bbb7eff-a529-9590-31e7-b0007b416f81
Both shader and gradient_shader write matrices to the flatten stream. However, they were
just calling write(&matrix, sizeof(SkMatrix)) and the matrix can contain lazily-computed
function ptrs as part of its internal cache. Thus two matrices that are logically the
same may write different bytes.
This is a problem because picture relies on flattening objects and then using the
flatten stream as a key into its cache. This matrix-write bug effectively kills the
effectiveness of the cache for shaders.
The fix is to write proper read/write functions for matrix (and region btw). These
call through to the existing low-level flatten routines (which just write into a
memory ptr).
git-svn-id: http://skia.googlecode.com/svn/trunk@1290 2bbb7eff-a529-9590-31e7-b0007b416f81
Instead of writing all drawing and state updates into the final content stream immediately, this change creates a new ContentEntry each time the transform, clip, or paint changes. Drawing is done into a stream in the ContentEntry. When the consumer asks for the content, we combine all the ContentEntries with appropriate updates to the state (clip, transform, paint) in between. This allows us to modify the clip even after a drawing has completed. It also lets us remove ContentEntries with no drawing. Further optimization can be done to better use the stack features of PDF, for now we follow the previous model of having a single clip followed by a single transform on the graphic state stack.
Push rectangle logic into SkPDFUtil::AppendRectangle.
Change private functions to adhere to coding standards.
Review URL: http://codereview.appspot.com/4459041
git-svn-id: http://skia.googlecode.com/svn/trunk@1269 2bbb7eff-a529-9590-31e7-b0007b416f81
is it providing. Also add a templated wrapper to handle typecasting of ptr types.
git-svn-id: http://skia.googlecode.com/svn/trunk@1214 2bbb7eff-a529-9590-31e7-b0007b416f81
into a third directory, and create a summary web page with metrics for easy
inspection of the results.
git-svn-id: http://skia.googlecode.com/svn/trunk@1200 2bbb7eff-a529-9590-31e7-b0007b416f81
Tag some more API headers with SK_API so they are exposed
when doing a DLL build.
git-svn-id: http://skia.googlecode.com/svn/trunk@1193 2bbb7eff-a529-9590-31e7-b0007b416f81