Commit Graph

175 Commits

Author SHA1 Message Date
Robert Phillips
761f44853f Add a GM to test out odd matrix draws
Bug: skia:7075
Change-Id: I90c15bf019161abc5dab78e0af20ef15ff1395d9
Reviewed-on: https://skia-review.googlesource.com/64761
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-31 14:51:14 +00:00
Brian Osman
b433c5691b Adjust GPU YUV -> RGB (JPG) conversion
All of the published coefficients assume math is being done on bytes, and
that 128 is the encoding of 0 (in the biased Cb and Cr values). When
sampling an A8 texture, though, GPUs typically decode as byte/255. Thus,
128 ends up slightly larger than 0.5. To fix this, just adjust the bias
terms to be scaled by 128/255, rather than 0.5.

I also changed some of the other coefficients to be higher precision,
based on the values in ITU-T T.871.

This originally surfaced as a Chromium bug where an all-black JPG decoded
to (1/255, 0, 1/255) on GPU. I've added a GM that encodes a color cube to
JPG, then draws from the encoded data. GPU and CPU (libjpeg) still
disagree in many cases, but the newer version performs much better
(diffing gl and 8888 configs):

Previously: 95.2% of pixels differ, max diff of 2, avg diff of 1
Now       : 65.4% of pixels differ, max diff of 1, avg diff of 0

Bug: skia:7038 chromium:763605
Change-Id: I4801db9f6e2fc4d4109eb5e27c9499f214084d38
Reviewed-on: https://skia-review.googlesource.com/45842
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-13 14:10:50 +00:00
Herb Derby
df33fefe14 Test blur small radii and text.
BUG=chromium:745290

Change-Id: I78cabf988115598e14a7ce39faf96e3a697a1a8f
Reviewed-on: https://skia-review.googlesource.com/34382
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-08-14 19:16:55 +00:00
Mike Reed
bdc3afa577 simplify gm matrices
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.

Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-08-08 12:43:19 +00:00
Robert Phillips
6dd8cf144e Remove SkLightingShader and associated classes
Change-Id: I8050414c30dfdb5df23ca79955adc5ba3a29d3f5
Reviewed-on: https://skia-review.googlesource.com/31140
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-07 13:33:49 +00:00
Mike Klein
c47f223d14 rename new GM
Our new srgb_color_filter (in gm/srgb_color_filter.cpp) is awfully
similar to the existing srgb_colorfilter (in gm/srgb.cpp).

Let's rename the new one.

Change-Id: I8c7816c377cc4342388be51632353882a1bc5241
Reviewed-on: https://skia-review.googlesource.com/26525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-25 18:09:30 +00:00
Mike Reed
fa78ece52e Revert "Revert "Add GM to test SkToSRGBColorFilter""
This reverts commit a1fc47169a.

Reason for revert: serialization fixed

Original change's description:
> Revert "Add GM to test SkToSRGBColorFilter"
> 
> This reverts commit fa3ed03720.
> 
> Reason for revert: GM is failing on a lot of bots
> 
> Original change's description:
> > Add GM to test SkToSRGBColorFilter
> > 
> > Bug: skia:
> > Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
> > Reviewed-on: https://skia-review.googlesource.com/26426
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> 
> TBR=djsollen@google.com,mtklein@google.com,brianosman@google.com
> 
> Change-Id: I92fe179ead6d115b32b3a9533b8ee0e10bb3ee43
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/26522
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>

TBR=djsollen@google.com,mtklein@google.com,kjlubick@google.com,brianosman@google.com

Change-Id: Id4db253a149ff978456ecfe55c8e551e325c98ac
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/26511
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-25 17:11:20 +00:00
Kevin Lubick
a1fc47169a Revert "Add GM to test SkToSRGBColorFilter"
This reverts commit fa3ed03720.

Reason for revert: GM is failing on a lot of bots

Original change's description:
> Add GM to test SkToSRGBColorFilter
> 
> Bug: skia:
> Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
> Reviewed-on: https://skia-review.googlesource.com/26426
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=djsollen@google.com,mtklein@google.com,brianosman@google.com

Change-Id: I92fe179ead6d115b32b3a9533b8ee0e10bb3ee43
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/26522
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-07-25 16:17:49 +00:00
Brian Osman
fa3ed03720 Add GM to test SkToSRGBColorFilter
Bug: skia:
Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
Reviewed-on: https://skia-review.googlesource.com/26426
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-07-25 15:28:03 +00:00
Hal Canary
f828c1df2f Add Alpha Image GM
Change-Id: I835a59d9f8593e30db817dc8bd1d276af8c80cd7
Reviewed-on: https://skia-review.googlesource.com/24685
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-07-19 21:58:09 +00:00
Herb Derby
a48ae6ec2f Blur gm.
Change-Id: I47294ba47880237541dee8193df55e31b3487f24
Reviewed-on: https://skia-review.googlesource.com/22061
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-07-10 19:49:18 +00:00
Mike Reed
bdf6c62a19 srgb conversion needs to be in unpremul
Bug: skia:
Change-Id: Ic7dffb2cb30aae33a6c127ab10ea4282e1360114
Reviewed-on: https://skia-review.googlesource.com/21536
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-07-06 12:51:24 +00:00
wutao
039a7c70ce Added new edge handling mode (clamp and repeat) to Gaussian blur filter.
Gaussian blur filter will interpolate value by using out of bounds
coords, which is 0. This makes it appears darker near the bounds in the
blurred images. There are two issues: 1) when downsampling and
upsampling, we should use GrTextureDomainEffect kClamp_Mode to clamp
the texture coords to the bounds; 2) during Gaussian blur, we need to
clamp to texture bounds.

BUG=622128
TEST=cc_unittests, GM image test & manual. Some test results can be found at:
https://bugs.chromium.org/p/chromium/issues/detail?id=622128#c49
Change-Id: I9283da1d91efb0da94a991f2d372e9f62c288bdc
Reviewed-on: https://skia-review.googlesource.com/20465
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-06-30 18:11:16 +00:00
wutao
0dc1f4f4cd Add GM image test for blur with clamp mode.
Adding a GM (Golden Master) image test in Skia to reproduce the bleed
black issue in Chrome. This would allow regressions to be caught in
Skia's status page before being rolled into Chrome.

Bug: 622128
Change-Id: Ifd2824fff59483c8e4be48392ba467414d41ca13
TEST=imageblurclampmode.cpp
Reviewed-on: https://skia-review.googlesource.com/20778
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-06-27 11:37:26 +00:00
Mike Klein
0cc60b8bbd fix repeat/mirror sampling bleed
I think this has been broken since we tried to simplify this in
  https://skia-review.googlesource.com/16547

The HSW backend does still look a little wrong, but improved,
and the others seem fixed.  Can you see how this affects your
test cases, layout tests, etc?

BUG=skia:6783

Change-Id: I17957ac8100331bea5b64d674bf43105048b72f6
Reviewed-on: https://skia-review.googlesource.com/20548
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-06-22 19:46:51 +00:00
Mike Reed
43e498e7e7 specialize D32 proc for legacy src
lots of dead-code removal

Bug: skia:
Change-Id: I23ea25eb38855b4776e97fa8ff777d9744baab1d
Reviewed-on: https://skia-review.googlesource.com/19147
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-09 00:48:50 +00:00
Matt Sarett
3928ff8e0b Create an SkColorSpaceXform image generator
This should be immediately useful in the Skia-Android
rendering pipeline.

Possible future uses include creating a "renderable"
SkImage from a bitmap with a funny color space.

Inspired by:
https://skia-review.googlesource.com/c/13981/

Bug: b/62347704
Change-Id: I388c7af1fc43834b8ad22022d0caf3ac90b734c8
Reviewed-on: https://skia-review.googlesource.com/18598
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-06 14:34:03 +00:00
Brian Salomon
e23bffd65b Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.

Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-02 19:44:18 +00:00
Florin Malita
bb3f5621a9 Revert "Revert "Delete SkGaussianEdgeShader""
This reverts commit 9d14f936cc.

Reason for revert: Android fix merged.

Original change's description:
> Revert "Delete SkGaussianEdgeShader"
> 
> This reverts commit 64790a3714.
> 
> Reason for revert: pending Android fix merge.
> 
> Original change's description:
> > Delete SkGaussianEdgeShader
> > 
> > No longer used.
> > 
> > Change-Id: I65a61696060ca19f528066ea587e140798450e36
> > Reviewed-on: https://skia-review.googlesource.com/18132
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > 
> 
> TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> 
> Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
> Reviewed-on: https://skia-review.googlesource.com/18156
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736
Reviewed-on: https://skia-review.googlesource.com/18227
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 14:52:12 +00:00
Florin Malita
9d14f936cc Revert "Delete SkGaussianEdgeShader"
This reverts commit 64790a3714.

Reason for revert: pending Android fix merge.

Original change's description:
> Delete SkGaussianEdgeShader
> 
> No longer used.
> 
> Change-Id: I65a61696060ca19f528066ea587e140798450e36
> Reviewed-on: https://skia-review.googlesource.com/18132
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
Reviewed-on: https://skia-review.googlesource.com/18156
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 01:25:23 +00:00
Florin Malita
64790a3714 Delete SkGaussianEdgeShader
No longer used.

Change-Id: I65a61696060ca19f528066ea587e140798450e36
Reviewed-on: https://skia-review.googlesource.com/18132
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-30 20:34:29 +00:00
Greg Daniel
2cb7a1a3bf Add GM to test the IgnoreTransform flag on blurs
Bug: skia:
Change-Id: I2525daa83d78280e4be3b31b66dc4f13971af311
Reviewed-on: https://skia-review.googlesource.com/18066
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-30 15:34:49 +00:00
Robert Phillips
92de631edd Remove compressed (ETC1) texture support from Ganesh (take 2)
Reland of https://skia-review.googlesource.com/c/17456/ (Remove compressed (ETC1) texture support from Ganesh) but w/o removing third_part\etc1 files

TBR=bsalomon@google.com
Change-Id: I8ec4b7e3ddf47d213cb24c382731c050ffb8847f
Reviewed-on: https://skia-review.googlesource.com/17700
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-23 12:45:21 +00:00
Brian Osman
bc262e110a Revert "Remove compressed (ETC1) texture support from Ganesh"
This reverts commit ee26363aaa.

Reason for revert: Failing Google 3 roll.

Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
> 
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-22 20:14:50 +00:00
Robert Phillips
ee26363aaa Remove compressed (ETC1) texture support from Ganesh
Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
Reviewed-on: https://skia-review.googlesource.com/17456
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-22 18:02:52 +00:00
Brian Osman
6e3ce40bd9 Add GM to verify that drawX == (path.addX, drawPath)
This demonstrates a new kind of hybrid unit test/GM.
It creates a grid of cells. In each cell, we do two
renders that are expected to produce the same result.
For each cell, we render the two results overlaid,
and highlight any differing pixels in red. Assuming
there is a diff, the area around the largest diff
is drawn zoomed in from both images.

Matching cells are outlined in green, failing cells
are outlined in red. Triaging this GM just involves
answering the question: "Are there any red boxes?"

"Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
"Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png

To get more tests to pass, (and fix an assert
in Ganesh), I've gone ahead and enforced that user
supplied rects (in drawRect and drawOval) are
always sorted once they hit the canvas virtuals.
Currently, drawArc rejects empty ovals, but I added
the same assert to onDrawArc, if we decide to change
the strategy there.

Re-land of: https://skia-review.googlesource.com/c/16983/

Bug: skia:
Change-Id: I48f85de5f2bcb7fdc9558c2fd80cb1f20800b244
Reviewed-on: https://skia-review.googlesource.com/17270
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-17 19:45:10 +00:00
Greg Daniel
89eb148abd Revert "Add GM to verify that drawX == (path.addX, drawPath)"
This reverts commit 78d1b428a8.

Reason for revert: break preabandongpu bot

Original change's description:
> Add GM to verify that drawX == (path.addX, drawPath)
> 
> This demonstrates a new kind of hybrid unit test/GM.
> It creates a grid of cells. In each cell, we do two
> renders that are expected to produce the same result.
> For each cell, we render the two results overlaid,
> and highlight any differing pixels in red. Assuming
> there is a diff, the area around the largest diff
> is drawn zoomed in from both images.
> 
> Matching cells are outlined in green, failing cells
> are outlined in red. Triaging this GM just involves
> answering the question: "Are there any red boxes?"
> 
> "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
> "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png
> 
> To get more tests to pass, (and fix an assert
> in Ganesh), I've gone ahead and enforced that user
> supplied rects (in drawRect and drawOval) are
> always sorted once they hit the canvas virtuals.
> Currently, drawArc rejects empty ovals, but I added
> the same assert to onDrawArc, if we decide to change
> the strategy there.
> 
> Bug: skia:
> Change-Id: I021a18c85e234298e1d29f333662683d996dd42c
> Reviewed-on: https://skia-review.googlesource.com/16983
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Bug: skia:

Change-Id: Id1ead4e22115c49cad5d0adb6151ede81734b4d3
Reviewed-on: https://skia-review.googlesource.com/17269
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-17 19:00:51 +00:00
Brian Osman
78d1b428a8 Add GM to verify that drawX == (path.addX, drawPath)
This demonstrates a new kind of hybrid unit test/GM.
It creates a grid of cells. In each cell, we do two
renders that are expected to produce the same result.
For each cell, we render the two results overlaid,
and highlight any differing pixels in red. Assuming
there is a diff, the area around the largest diff
is drawn zoomed in from both images.

Matching cells are outlined in green, failing cells
are outlined in red. Triaging this GM just involves
answering the question: "Are there any red boxes?"

"Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
"Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png

To get more tests to pass, (and fix an assert
in Ganesh), I've gone ahead and enforced that user
supplied rects (in drawRect and drawOval) are
always sorted once they hit the canvas virtuals.
Currently, drawArc rejects empty ovals, but I added
the same assert to onDrawArc, if we decide to change
the strategy there.

Bug: skia:
Change-Id: I021a18c85e234298e1d29f333662683d996dd42c
Reviewed-on: https://skia-review.googlesource.com/16983
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-17 17:59:47 +00:00
Mike Klein
7e68bc93ff clamp to premul in dither
Dither can bump color values above alpha (duh), or below
zero (duh), so clamp back to premul after dithering.

BUG=skia:6644,skia:6643

Change-Id: Ida107e866380e06130af0d01467117bca929ba44
Reviewed-on: https://skia-review.googlesource.com/17070
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-16 21:10:14 +00:00
Mike Klein
fd35c742bf fix SkJumper radial gradient precision
rcp(rsqrt(x)) doesn't have enough precision when x is a coordinate.
(It's fine when x is a color, like in the softlight blend mode.)

Adds a GM to test this.  It used to look quite ugly.

Change-Id: Icec295c2e2f50ae7a5e3e33c62270f632a58f65c
Reviewed-on: https://skia-review.googlesource.com/16914
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-15 20:37:16 +00:00
Brian Osman
13dddce65f Added SkImage::MakeCrossContextFromEncoded
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.

Re-land of https://skia-review.googlesource.com/c/14180/

Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-09 18:45:04 +00:00
Matt Sarett
2e61b182da Add jpeg encoder alpha handling option
This instructs us on how to encode jpegs when the src
image has alpha.  The original behavior is to ignore
the alpha channel.  This CL adds the option to blend
the pixels onto opaque black.

Note that kBlendOnBlack and kIgnore are identical
unless the input alpha type is kUnpremul.

Bug: 713862
Bug: skia:1501
Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac
Reviewed-on: https://skia-review.googlesource.com/15817
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-09 18:32:04 +00:00
Brian Salomon
449d78f5a8 Revert "Added SkImage::MakeCrossContextFromEncoded"
This reverts commit 83b1b3db36.

Reason for revert: unit test failing and asan leaks

Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
> 
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
> 
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-08 20:46:26 +00:00
Brian Osman
83b1b3db36 Added SkImage::MakeCrossContextFromEncoded
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.

Bug: skia:
Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
Reviewed-on: https://skia-review.googlesource.com/14180
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-08 19:56:27 +00:00
Ben Wagner
912876b38a Add bigrect GM.
Previous version in https://codereview.chromium.org/1758113005
was reverted.

Bug: skia:4632
Change-Id: I9a85f11ca3a6fcd5e67016edf67f0538f00b6f01
Reviewed-on: https://skia-review.googlesource.com/14751
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-05-05 19:21:42 +00:00
Mike Klein
6bfe3f5142 add a new hsl GM
Change-Id: I2c8b9df3e6bf40de4b38966fa8ea671fc68aa45f
Reviewed-on: https://skia-review.googlesource.com/15635
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-05 19:20:21 +00:00
Matt Sarett
9f3dcb3f76 Reland "Add SkImage::makeColorSpace() with correct transfer fn behavior"
Completes implementation for lazy and raster images.  gpu is
still a TODO.

Bug: skia:6553
Change-Id: I898e4464ffc91442c7f98669f1203dd5c203621b
Reviewed-on: https://skia-review.googlesource.com/15307
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-04 13:22:39 +00:00
Matt Sarett
b59a9da7eb Revert "Add SkImage::makeColorSpace() with correct transfer fn behavior"
This reverts commit 9ad0531a18.

Reason for revert: Does not handle transfer fn behavior.

Original change's description:
> Add SkImage::makeColorSpace() with correct transfer fn behavior
> 
> Completes implementation for lazy and raster images.  gpu is
> still a TODO.
> 
> Bug: skia:6553
> Change-Id: I04eea5c4fb53c50c0406c2e6b6778b0e21fd85f8
> Reviewed-on: https://skia-review.googlesource.com/14403
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I3830321aea7d0dc5ab38a40f3318bb53a41df383
Reviewed-on: https://skia-review.googlesource.com/15306
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-04 12:40:41 +00:00
Matt Sarett
9ad0531a18 Add SkImage::makeColorSpace() with correct transfer fn behavior
Completes implementation for lazy and raster images.  gpu is
still a TODO.

Bug: skia:6553
Change-Id: I04eea5c4fb53c50c0406c2e6b6778b0e21fd85f8
Reviewed-on: https://skia-review.googlesource.com/14403
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-03 23:45:55 +00:00
Jim Van Verth
4c9155bd66 Remove EXPERIMENTAL_SHADOWING, Part 1
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-02 17:22:44 +00:00
Mike Reed
736a9cc88d remove unused yuv methods
Bug: skia:
Change-Id: Ie1e6c905d8989b49c2cf5c9e5fd1f383268f6480
Reviewed-on: https://skia-review.googlesource.com/14645
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-28 18:25:17 +00:00
Matt Sarett
ee7cb5d974 Delete SkGTypeface and SkGScalerContext
Bug: skia:
Change-Id: I6a513d0cb3600678bc3b9c2bdfa8e04d692e9acf
Reviewed-on: https://skia-review.googlesource.com/14191
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-25 15:49:55 +00:00
Matt Sarett
e71db447d4 Use dstColorSpace in SkPictureShader cache key
Starting with the bug fix + test.

Broken off of:
https://skia-review.googlesource.com/c/13976

Bug: skia:
Change-Id: If6c28e2dfb0c5340c48e943d0313a9ea9515a6c3
Reviewed-on: https://skia-review.googlesource.com/14061
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-21 19:34:43 +00:00
Matt Sarett
547a7272fa Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix
Fixes cts tests.

b/37161109
b/37237678

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN

Bug: skia:
Change-Id: I438b8b17f4c7c5bfcb50dfa22af1ddb97b905088
Reviewed-on: https://skia-review.googlesource.com/13261
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-12 16:36:51 +00:00
Matt Sarett
e5fec21787 Revert "Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix"
This reverts commit e5efa51b2a.

Reason for revert: MSAN

Original change's description:
> Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix
> 
> Fixes cts tests.
> 
> b/37161109
> b/37237678
> 
> Bug: skia:
> Change-Id: Ida9ac5e4261e8a6b22e8cdc0e585e0e7929dbbfd
> Reviewed-on: https://skia-review.googlesource.com/13249
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,mtklein@google.com,msarett@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I2b78c7b32997344136c784dc77675dafca37565e
Reviewed-on: https://skia-review.googlesource.com/13259
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-12 15:49:51 +00:00
Matt Sarett
e5efa51b2a Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix
Fixes cts tests.

b/37161109
b/37237678

Bug: skia:
Change-Id: Ida9ac5e4261e8a6b22e8cdc0e585e0e7929dbbfd
Reviewed-on: https://skia-review.googlesource.com/13249
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-04-12 15:11:03 +00:00
Mike Reed
795c5ea657 don't use deprecated (raw) form of SkPatchUtils, delete duplicate util
deprecated API still used in android -- will fix (and then delete)

BUG=skia:6366

Change-Id: Icd87acc680f7c8ae66ac231cb5d254f5eb178008
Reviewed-on: https://skia-review.googlesource.com/9864
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-03-17 19:28:45 +00:00
Matt Sarett
35b8b26eee Add gm to compare premuls in dst vs. src color space
BUG=skia:

Change-Id: I36755f4bbc405a8af12990573e1f554df012b30a
Reviewed-on: https://skia-review.googlesource.com/9402
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-03-08 17:07:59 +00:00
Jim Van Verth
e549a05dc2 Add new GMs to stress rendering of many circles and rrects
Change-Id: I060419bc39484b379329a1691e199d9d3db9c808
Reviewed-on: https://skia-review.googlesource.com/8807
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-02-22 18:01:11 +00:00
Dominic Mazzoni
394d414452 Implement SkHighContrastFilter
This is a color filter to apply several contrast adjustments for users
with low vision, including inverting the colors (in either RGB or HSL
space), applying gamma correction, converting to grayscale, and increasing
the contrast.

BUG=skia:6235

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD

Change-Id: Icb8f3e290932d8bcd9387fb1f39dd20767e15cf6
Reviewed-on: https://skia-review.googlesource.com/7460
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-02-16 02:34:44 +00:00
Mike Reed
26e573c7ef removed unused code around scaled generators
BUG=skia:

Change-Id: I9e042cd9343e0f29032f84ee17b4b316214ec693
Reviewed-on: https://skia-review.googlesource.com/8403
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-02-15 16:00:06 +00:00
Hal Canary
385468f6e2 SkPDF: better tolerance path conversion to quadratics
BUG=chromium:691386
Change-Id: I2cb9be7dd606b2ba61ff609f9fd81a55655901f6
Reviewed-on: https://skia-review.googlesource.com/8381
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2017-02-13 18:24:11 +00:00
Tenghui Zhu
ea479576ec A simple gradient test
Change-Id: Ic3e53f7eab747f63641e0eb6a1c73ad0833acef6
Reviewed-on: https://skia-review.googlesource.com/8158
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Tenghui Zhu <ztenghui@google.com>
2017-02-13 18:23:09 +00:00
Robert Phillips
1cad749b09 Add GM to test ETC1
I don't think ETC1 currently gets tested any other way.

Change-Id: I125d6cb52603c87fc91b47d02743dc4efe0409b7
Reviewed-on: https://skia-review.googlesource.com/8316
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-10 16:41:05 +00:00
Robert Phillips
8bb3b21a4a Add GM to exercise some of the darker corners of SkMagnifierImageFilter
An upcoming CL (https://skia-review.googlesource.com/c/7995/ (Remove asTextureRef from SkSpecialImage & update effects accordingly)) modifies some untested portions of the SkMagnifierImageFilter.

This adds a test to prevents regressions.

Change-Id: I9fa406f699e39fa393212e7f63a457b015b36edb
Reviewed-on: https://skia-review.googlesource.com/8023
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-07 13:06:48 +00:00
Brian Osman
a950a86d22 Fix rounding error with tiled bitmap draws
We were snapping the top-left of the destination rectangle to integers,
but using the original (fractional) size. This led to us losing rows or
columns of pixels at the first tile boundary.

Also added a GM that demonstrates the bug (now renders correctly).

BUG=skia:

Change-Id: I50629dab9dd90fedad2c7e3393a1b1d1c7a8d45e
Reviewed-on: https://skia-review.googlesource.com/8102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-02-06 22:34:19 +00:00
Brian Salomon
0bd699e497 Add a GM for SkShadowUtils and fix a few issues.
1) Transform the path center to device space before computing the shadow offset.

2) Modulate the shadow color by the color filter's output color.

3) Make the scale of path points in the spot tessellator be relative to the path centroid.

4) Clamp the shadow alphas at 1.

Change-Id: I480476df79b959f11c1eca0ba2a49a134d355cbb
Reviewed-on: https://skia-review.googlesource.com/7860
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-01 20:14:18 +00:00
Brian Osman
964dec3948 Move SkGammaColorFilter to tools, limit to sRGB
Similarly, limit GrGammaEffect to sRGB (and rename it).

BUG=skia:

Change-Id: I88feef11ab7040bca2fa4c2eed71923ded87a0d0
Reviewed-on: https://skia-review.googlesource.com/7375
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-01-26 15:27:49 +00:00
Mike Klein
efaad3cd53 Remove SkColorCubeFilter. It is unused.
Change-Id: Iec5fc759e331de24caea1347f9510917260d379b
Reviewed-on: https://skia-review.googlesource.com/7363
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-01-21 15:09:31 +00:00
Mike Reed
113fd3461e savelayer gm
BUG=skia:

Change-Id: Ie24ed6e450b77447a75b5b9bdd0a4516cca5e85c
Reviewed-on: https://skia-review.googlesource.com/7093
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-01-14 19:19:01 +00:00
Stephen White
e7a364d435 GrTessellator: fix artifact with exactly-1-px-wide edges.
When path features are exactly a pixel wide, the extruded inner edges
can become collinear and then be removed, since their winding is
zero. We need these edges to be preserved through triangulation,
otherwise opaque portions of the geometry can become transparent.

Since the simplify() pass can handle zero-winding edges just fine, the
the fix is to simply not remove them.

In addition, this changes refactors out disconnect() from all the calls
to remove_edge_above()/remove_edge_below(). It also renames the remaining
function erase_edge() (since it's now unconditional).

Add a new test to a new "thinconcavepaths" GM.

BUG=680260
NOTRY=true

Change-Id: I1d3a436c95a01c4d4ef5dc05503de4312677f65d
Reviewed-on: https://skia-review.googlesource.com/6902
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
2017-01-12 05:28:22 +00:00
Matt Sarett
84014f03a9 Respect SkColorSpace in SkPNGImageEncoder
This only changes behavior when the input SkBitmap/SkPixmap is
tagged with a non-null SkColorSpace.  Android tags their bitmaps
as sRGB when linear blending is enabled.  So this only changes
behavior in Android when linear blending is turned on.
*If linear blending is turned on, this will do a color correct
 encode (which is the desired behavior).
*If linear blending is turned off, this will do a legacy encode.

TODO: Add support for F16.
TODO: Add color space support to WEBP.
TODO: Tag encoded images with ICC profiles (when it makes sense).

BUG=skia:

Change-Id: Idd8a2836371d24a453d953e6fe2e76a87751be96
Reviewed-on: https://skia-review.googlesource.com/6498
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-01-10 18:26:26 +00:00
Matt Sarett
909d3791f5 Improve color space support in SkImage::readPixels()
Correct handling of kGray, k565, k4444 etc. is still a TODO.
SkImage_Generator and SkImage_Gpu are still TODOs.

BUG=skia:6021

Change-Id: Ib53d97d3a866b2b4934fd85c10100855743a8fab
Reviewed-on: https://skia-review.googlesource.com/6396
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2016-12-22 17:47:08 +00:00
Leon Scroggins III
20a7ecc49b Implement scaling in SkCodecImageGenerator
Plumb calls down to SkCodec.

Add a gm

Change-Id: I16da24eb739295ab72f487df02f19968151443f3
Reviewed-on: https://skia-review.googlesource.com/6287
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-21 19:12:51 +00:00
Robert Phillips
8ced688a3a Add GM for filtering bug
For SkFilterQuality we get:

High   - repros for GPU
Medium - repros for both!
Low    - repros for both!
None   - doesn't repro

For AA quality (with filter quality fixed at High) we get:

AA     - repros for GPU
BW     - repros for GPU

BUG=673261

Change-Id: Ibf0644352bfa9d9c0e2d166e396ce9e9799b6d9d
Reviewed-on: https://skia-review.googlesource.com/6187
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2016-12-16 17:29:48 +00:00
Stan Iliev
5f1bb0a7c5 Add a method in SkCanvas to set "hard" clip bounds.
Add SkCanvas::setBoundRect, which sets the max clip rectangle,
which can be replaced by clipRect, clipRRect and clipPath.

BUG=skia:

Change-Id: Ie39eb1715214971576e7a1dda760c6997a7e0208
Reviewed-on: https://skia-review.googlesource.com/5359
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2016-12-12 23:24:31 +00:00
raftias
5476128f0a Added CMYK support for ICC profiles.
Changed ICC parsing/SkGammas/SkColorLookUpTable to handle non-3-channel
inputs. Parsed CMYK A2B ICC profiles. Integrated this with SkJpegCodec
(the only file that supports CMYK) and SkColorSpaceXform_A2B to allow
parsing and color xforming of ICC CMYK images.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD

Change-Id: I11e3d17180244281be3eb43fd608609925a7f71e
Reviewed-on: https://skia-review.googlesource.com/5444
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-12-01 19:42:32 +00:00
Robert Phillips
6e1fca43b4 Add animating blur image filter GM/slide/bench
Probably still worth having but I haven't been able to reproduce the perf regression in 
crbug.com/668179 with it yet.

Change-Id: If3b0f2998ff38a17a173895ed9cea6950a81f6b7
Reviewed-on: https://skia-review.googlesource.com/5382
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-12-01 18:35:06 +00:00
Mike Klein
62458a6778 Revert "Added CMYK support for ICC profiles."
This reverts commit 51c3fcd376.

Reason for revert: ASAN, MSAN both take issue with parse_and_load_gamma() 

Original change's description:
> Added CMYK support for ICC profiles.
> 
> Changed ICC parsing/SkGammas/SkColorLookUpTable to handle non-3-channel
> inputs. Parsed CMYK A2B ICC profiles. Integrated this with SkJpegCodec
> (the only file that supports CMYK) and SkColorSpaceXform_A2B to allow
> parsing and color xforming of ICC CMYK images.
> 
> BUG=skia:
> 
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5197
> CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
> 
> 
> Change-Id: Id6619f63f04071f79cd2d84321857dfa269ad3aa
> Reviewed-on: https://skia-review.googlesource.com/5197
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> 

TBR=mtklein@chromium.org,mtklein@google.com,msarett@google.com,scroggo@google.com,brianosman@google.com,raftias@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ib43fef00bc233c0b4fa47ed29040d69601def267
Reviewed-on: https://skia-review.googlesource.com/5423
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-12-01 16:38:30 +00:00
raftias
51c3fcd376 Added CMYK support for ICC profiles.
Changed ICC parsing/SkGammas/SkColorLookUpTable to handle non-3-channel
inputs. Parsed CMYK A2B ICC profiles. Integrated this with SkJpegCodec
(the only file that supports CMYK) and SkColorSpaceXform_A2B to allow
parsing and color xforming of ICC CMYK images.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5197
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD


Change-Id: Id6619f63f04071f79cd2d84321857dfa269ad3aa
Reviewed-on: https://skia-review.googlesource.com/5197
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2016-12-01 16:22:49 +00:00
Matt Sarett
030cbd5f3c Add SkOverdrawColorFilter
Uses the value in the src alpha channel to choose how
to set the dst pixel.

This is a part of a multi-part change to detect and
display gpu overdraw on Android.

CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Debug-NoGPU-Trybot

BUG:32370375

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5113

Change-Id: I07040929d8a46bbadd499dccec75eebef0e11d11
Reviewed-on: https://skia-review.googlesource.com/5113
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-11-22 21:27:42 +00:00
Florin Malita
ca79535dcb External SkImageGenerator API
Introduce an SkImageGenerator API to support the implementation of
externally-managed image decode and scale caches.

BUG=skia:5806
R=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4720

Change-Id: Ibfe37af5471f78f28f88f9d5e80938882be1a344
Reviewed-on: https://skia-review.googlesource.com/4720
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2016-11-16 20:24:48 +00:00
Jim Van Verth
08576e6188 Fix error with transforming custom/large glyphs
BUG=661244
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4738

Change-Id: I9f14ca830f9de92000e751a4a99ff1eb9b01db33
Reviewed-on: https://skia-review.googlesource.com/4866
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2016-11-16 15:48:48 +00:00
Matt Sarett
a9fd106d0c Draw Alpha8 + color filter correctly in software
This makes the behavior match our gpu backend.

BUG=android:31019366

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3979

Change-Id: I941623d0bdf54f61aafb1383de46bbedceb7578d
Reviewed-on: https://skia-review.googlesource.com/3979
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-31 14:42:52 +00:00
Mike Klein
6e74412a9c Create .gni files for samples, tests, gms, and benches.
Calling Python to find all these files is convenient, but error-prone.  It's easy to forget to call GN again when adding a file.  Each of these calls to Python also adds ~50ms to the run time of gn gen, which is small but adds up.

On my desktop, gn gen drops from 600ms to 150ms, noticeably faster.

This leaves one call to find.py for generating skia.h for fiddle.  We're not quite sure how to automate that process to happen entirely inside the :skia.h action while maintaining correct dependencies, so I'm leaving it for now.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4036

Change-Id: Ib9d355b97900f29afebc65311ceef50537e46dda
Reviewed-on: https://skia-review.googlesource.com/4036
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-27 18:14:06 +00:00