Reason for revert:
Compilation is failing on some bots
Original issue's description:
> Replace EncodeBitmap with an interface.
>
> Gives more flexibility to the caller to decide whether to use the
> encoded data returned by refEncodedData().
>
> Provides an implementation that supports the old version of
> SkPicture::serialize().
>
> TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
>
> BUG=skia:3190
>
> Committed: https://skia.googlesource.com/skia/+/0c4aba6edb9900c597359dfa49d3ce4a41bc5dd1TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:3190
Review URL: https://codereview.chromium.org/787833002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Adding the rendering canvas' CTM to the layer hoisting key (i.e., Add support for hoisting layers in pictures drawn with a matrix - https://codereview.chromium.org/748853002/) has increased the cache miss rate due to accumulated floating point error. This CL fixes part of the issue by using the chain of operation indices leading to each saveLayer as the key. The canvas' CTM must still form part of the key but should be less subject to accumulated error.
BUG=skia:2315
Review URL: https://codereview.chromium.org/753253002
SkNVRefCnt is a variant of SkRefCnt that's Not Virtual, so weighs 4 bytes
instead of 8 or 16. There's only benefit to doing this if the deriving class
does not otherwise need a vtable, e.g. SkPicture.
I've stripped out some cruft from SkPicture, rearranged fields to pack tightly,
and added compile asserts for the sizes of SkPicture, SkRecord, and
SkVarAlloc.
BUG=skia:3144
Review URL: https://codereview.chromium.org/741793002
This CL:
1) removes the EXPERIMENTAL_optimize on SkCanvas & SkDevice
2) moves the saveLayer gathering step to endRecording
3) Replaces GPUOptimize with SkRecordComputeLayers
4) Update bench_pictures & render_pictures to provide the new flag
#2 also necessitated moving the BBH computation (and record optimization) out of SkPicture's ctor (and into endRecording)
Review URL: https://codereview.chromium.org/718443002
This will be a bit hairy to review.
The FillBounds and CollectLayers code has diverged significantly resulting in the rendering path seeing different bounds than the hoisting path. This CL merges the FillBounds changes into CollectLayers. A follow on CL will, hopefully, find a way to layer CollectLayers on top of FillBounds.
The only code in CollectLayers that is different from FillBounds is bracketed by "LAYER HOISTING" comments.
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/685263004
- The expected case is now a single bulk-load insert() call instead of N;
- reserve() and flushDeferredInserts() can fold into insert() now;
- SkBBH subclasses may take ownership of the bounds
This appears to be a performance no-op on both my Mac and N5. I guess
even the simplest indirect branch predictor ("same as last time") can predict
the repeated virtual calls to SkBBH::insert() perfectly.
BUG=skia:
Review URL: https://codereview.chromium.org/670213002
The accumulated matrix state of any enclosing SkPictures must be stored separate from the picture-local CTM. Any setMatrix calls inside a layer need to replace the picture-local CTM but concatenate with the enclosing SkPicture transform state (and the transform state needed to translate the layer to the correct location in the cached GrTexture).
Review URL: https://codereview.chromium.org/639863005
This CL adds the clip region to the GPU layer hoisting image cache. It also switches back to the old caching behavior of using the entire CTM in the cache key rather then just the upper 2x2. This latter change is to focus more on hoisting rather then caching.
It also includes 2 smaller fixes:
a) layer's that have an image filter are no longer atlased (b.c. doing so complicates applying the image filter)
b) the result of clipping the layer's bounds to the current clip is used as the hoisted layer's size. This reduces the amount of pixels drawn to match a normal (non-hoisted) draw pass.
Review URL: https://codereview.chromium.org/640773004
I want to play around with how SkTileGrid stores its tiles. Having a
cap on the number of insert() calls can be pretty handy.
While I'm at it, I gave flush() a default empty impl. Like reserve(),
it's really an optional hook for subclasses.
BUG=skia:
Review URL: https://codereview.chromium.org/639933003
Now that the old backend's not using BBHs, we can specialize them for
SkRecord's needs. The only thing we really want to store is op index, which
should always be small enough to fit into an unsigned (unsigned also helps keep
it straight from other ints floating around).
This means we'll need half (32-bit) or a quarter (64-bit) the bytes in SkTileGrid,
because we don't have to store an extra int for ordering.
BUG=skia:2834
Review URL: https://codereview.chromium.org/617393004
This removes:
1) ability to record old pictures with SkPictureRecorder;
2) a couple tests specific to the old backend.
The functionality of DEPRECATED_beginRecording() now lives in
(private) SkPicture::Backport(), which is the only place we
need it now.
BUG=skia:
TBR=reed@google.com
Review URL: https://codereview.chromium.org/618303002
The recorder optimizer's pattern matcher was accepting command sequences
when it shouldn't have.
In the submitted case, and the pattern matcher was looking for:
saveLayer, drawBitmap, restore
and in the rendering for the submitted case, the sequence of commands
were:
saveLayer, drawBitmap, drawBitmap, restore
This sequence was improperly accepted by the matcher, and the optimizer
reduced the sequence to:
drawBitmap, drawBitmap
where the opacity from the saveLayer paint argument was applied
to the first drawBitmap only.
The user-visible effect in Chrome was a flashing effect on an image
caused by incorrect (too-high) opacity.
The patch adds a Skia test to check for pixel colour values in
a similarly structured recording. All other Skia tests pass.
Blink layout tests also pass with this change.
BUG=chromium:344987
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: dneto@chromium.org
Review URL: https://codereview.chromium.org/430503004
The issue is/was that the original Picture/PictureRecorder that is being partially replayed is not guaranteed to issue any more commands before attempting to modify the existing data. Such modification is prohibited if there is a extant copy-on-write snapshot. Rather then further complicate the SkWriter32::snapshot capability for a dis-preferred use case, this CL simply copies the operation data.
R=scroggo@google.com, reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/316063005
This CL sets the stage for retracting the SkPicture::kOptimizeForClippedPlayback_RecordingFlag flag
from the public API (more work needs to be done in Blink & Chrome). In the new world the only way
to set this flag (and thus instantiate an SkPicture-derived
class) is by passing a factory to the SkPictureRecorder class. This is to get all clients always using
factories so that we can then change the factory call used (i.e., so the factory just creates a BBH) and
do away with the SkPicture-derived classes.
BUG=skia:2315
R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/239703006
git-svn-id: http://skia.googlecode.com/svn/trunk@14221 2bbb7eff-a529-9590-31e7-b0007b416f81
Motivation: We want to remove redundant classes from Skia. To
that end we want to remove SkImageRef and its subclasses and
replace their uses with SkDiscardablePixelRef +
SkDecodingImageGenerator. Since Android uses SkImageRef, we need
to make sure that SkDecodingImageGenerator allows all of the
settings that Android exposes in BitmapFactory.Options.
To that end, we have created an Options struct for the
SkDecodingImageGenerator which lets the client of the generator set
sample size, dithering, and bitmap config.
We have made the SkDecodingImageGenerator constructor private
and replaced the SkDecodingImageGenerator::Install functions
with a SkDecodingImageGenerator::Create functions (one for
SkData and one for SkStream) which now take a
SkDecodingImageGenerator::Options struct.
Also added a ImageDecoderOptions test which loops through a list
of sets of options and tries them on a set of 5 small encoded
images.
Also updated several users of SkDecodingImageGenerator::Install to
follow new call signature - gm/factory.cpp, LazyDecodeBitmap.cpp,
and PictureTest.cpp, CachedDecodingPixelRefTest.cpp.
We also added a new ImprovedBitmapFactory Test which simulates the
exact function that Android will need to modify to use this,
installPixelRef() in BitmapFactory.
R=reed@google.com, scroggo@google.com
Committed: https://code.google.com/p/skia/source/detail?r=12744
Review URL: https://codereview.chromium.org/93703004
git-svn-id: http://skia.googlecode.com/svn/trunk@12855 2bbb7eff-a529-9590-31e7-b0007b416f81
Motivation: We want to remove redundant classes from Skia. To
that end we want to remove SkImageRef and its subclasses and
replace their uses with SkDiscardablePixelRef +
SkDecodingImageGenerator. Since Android uses SkImageRef, we need
to make sure that SkDecodingImageGenerator allows all of the
settings that Android exposes in BitmapFactory.Options.
To that end, we have created an Options struct for the
SkDecodingImageGenerator which lets the client of the generator set
sample size, dithering, and bitmap config.
We have made the SkDecodingImageGenerator constructor private
and replaced the SkDecodingImageGenerator::Install functions
with a SkDecodingImageGenerator::Create functions (one for
SkData and one for SkStream) which now take a
SkDecodingImageGenerator::Options struct.
Also added a ImageDecoderOptions test which loops through a list
of sets of options and tries them on a set of 5 small encoded
images.
Also updated several users of SkDecodingImageGenerator::Install to
follow new call signature - gm/factory.cpp, LazyDecodeBitmap.cpp,
and PictureTest.cpp, CachedDecodingPixelRefTest.cpp.
We also added a new ImprovedBitmapFactory Test which simulates the
exact function that Android will need to modify to use this,
installPixelRef() in BitmapFactory.
R=reed@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/93703004
git-svn-id: http://skia.googlecode.com/svn/trunk@12744 2bbb7eff-a529-9590-31e7-b0007b416f81
Revert "Revert "PixelRef now returns (nearly) everything that is currently in SkBitmap. The goal is to refactor bitmap later to remove redundancy, and more interestingly, remove the chance for a disconnect between the actual (pixelref) rowbytes and config, and the one claimed by the bitmap.""""""
This reverts commit eabd6b2ed4e494b323c08f32358f45950a0368c3.
BUG=
Review URL: https://codereview.chromium.org/108773003
git-svn-id: http://skia.googlecode.com/svn/trunk@12624 2bbb7eff-a529-9590-31e7-b0007b416f81
This returns true if (1) the picture has finished recording and
(2) this picture or any picture drawn into it refers to any bitmaps.
It allows clients doing complicated manipulations of the picture to
early-out when there are no bitmaps present.
BUG=303281
R=reed@google.com
git-svn-id: http://skia.googlecode.com/svn/trunk@11935 2bbb7eff-a529-9590-31e7-b0007b416f81
SkPicture:
Remove the constructors which take an SkStream as an argument. Rather
than having to check a variable for success, the factory will return
NULL on failure.
Add a protected function for determining if an SkStream is an SKP
to share code with SkTimedPicture.
In the factory, check for a NULL SkStream.
Use a default decoder (from BUG:
https://code.google.com/p/skia/issues/detail?id=1325)
SkDebuggerGUI:
Call SkPicture::CreateFromStream when necessary.
Write a factory for creating SkTimedPictures and use it.
Use the factory throughout tools.
Add include/lazy to utils and effects gyp include_dirs so SkPicture.h
can reference SkImageDecoder.h which references SkBitmapFactory.h (in
include/lazy).
Changes code Chromium uses, so this will require a temporary Skia
and then a change to Chromium to use the new Skia code.
TODO: Create a decoder that does nothing to be used by pinspect,
lua pictures, etc, and allow it to not assert in SkOrderedReadBuffer.
R=reed@google.com
Review URL: https://codereview.chromium.org/17113004
git-svn-id: http://skia.googlecode.com/svn/trunk@9822 2bbb7eff-a529-9590-31e7-b0007b416f81
This change gives more flexibility to the implementation of
EncodeBitmap to prefer calling refEncodedData, doing its own
encode, or even doing both and making a decision about which
to use.
The new function signature also allows the implementation to
tell the ordered write buffer whether to store the pixel offset,
in the case where the encoded bitmap represents the larger
bitmap, or to ignore the pixel offset, in the case where the
implementation only encoded the subset that is used.
Requires changes to chromium to use the new function signature.
(https://codereview.chromium.org/15496006/)
SkPicture:
New API for EncodeBitmap.
SkOrderedReadBuffer:
Ifdef'd out addition of reading the offset.
SkOrderedWriteBuffer:
Never call refEncodedData. Allow the user to call that from their
EncodeBitmap function, if desired.
This addresses https://code.google.com/p/skia/issues/detail?id=1239
Add in ifdef'd out code to record the offset.
PictureTest and PictureRenderer:
Implement the new definition of EncodeBitmap. Also update the name
of the function to meet coding style guidelines.
BUG=https://code.google.com/p/skia/issues/detail?id=1239R=reed@google.com
Review URL: https://codereview.chromium.org/15489004
git-svn-id: http://skia.googlecode.com/svn/trunk@9226 2bbb7eff-a529-9590-31e7-b0007b416f81
unused headers and fixes a couple of bugs exposed by changing the random
number generator:
First, the function SkMatrix::getMaxStretch() had an error where it was testing
the square of a number against near-zero. This led to it occasionally taking a
cheaper but imprecise path for computing the eigenvalues of the matrix. It's
been replaced with a check against the square of SK_ScalarNearlyZero.
The second case was a failure in ClipStackTest, where it hit the rare case of
a practically empty clip stack (it has a single Union) and we set a tight
bounds. The bounds rect doesn't get set by GrReducedClip::ReduceClipStack() in
this case, so when it clips the reduced stack it's clipping against garbage,
and the resulting regions don't match. The solution is to initialize the
tightBounds rect.
git-svn-id: http://skia.googlecode.com/svn/trunk@7952 2bbb7eff-a529-9590-31e7-b0007b416f81
I removed unused parameters in the tests wherever it was trivial to do so. I'm trying to get the easy ones out of the way before we get into more involved discussions around this.
Review URL: https://codereview.appspot.com/7394055
git-svn-id: http://skia.googlecode.com/svn/trunk@7891 2bbb7eff-a529-9590-31e7-b0007b416f81
If an SkBitmap has encoded data, write that during serialization
rather than reencoding it.
Add a test to ensure that this does not modify the output stream,
so the reader need not know the difference.
Review URL: https://codereview.appspot.com/6884054
git-svn-id: http://skia.googlecode.com/svn/trunk@6732 2bbb7eff-a529-9590-31e7-b0007b416f81
If SkBitmapHeap::insert() returns INVALID_SLOT, assert at picture
record time so we can debug, but allow it to continue in release
mode, so that we can still capture a picture. At playback time,
print a message so we know that there was an error.
Review URL: https://codereview.appspot.com/6873050
git-svn-id: http://skia.googlecode.com/svn/trunk@6664 2bbb7eff-a529-9590-31e7-b0007b416f81