Split into Adapter and Value CUs.
No real changes, just shuffling things around.
TBR=
Change-Id: I50eaeb3950f4c59e7d7027955b3f49ca2a346e59
Reviewed-on: https://skia-review.googlesource.com/116186
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:7688
Change-Id: I5b4f9b3aba7d696d09c1c2f0634c8c866e5ba99d
Reviewed-on: https://skia-review.googlesource.com/115077
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
Apply the effect at revalidation time, and cache the result.
TBR=
Change-Id: I166fc0e4e2869bea51e5e45e5a2a50df2f034691
Reviewed-on: https://skia-review.googlesource.com/112801
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).
This is a custom extension (not supported in BM/Lottie).
Also make skottie::Animation ref-counted, to facilitate sharing.
TBR=
Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: Ia303259e0e157d6066428183002748752fad3a7c
Reviewed-on: https://skia-review.googlesource.com/105606
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Looks like SkCubicMap can produce slightly out-of-range values.
That's prolly some unimportant precision artifact, but since we're
asserting t is in [0,1] down the line it'd be nice to not crash in debug.
TBR=
Change-Id: I048b691d1c0f0977556d5b25893a6dab2b9986cc
Reviewed-on: https://skia-review.googlesource.com/102480
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Use the new node type for SkottieSlide2 labels.
TBR=
Change-Id: Icd6a4faf1c281bd83a2331c0072d1a6ed71acc09
Reviewed-on: https://skia-review.googlesource.com/102441
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Pre-compositions (only) can have their timelines adjusted via bias and
scale.
TBR=
Change-Id: I519fa1d7cf210f7f152dcabcbe004119a2cf08d9
Reviewed-on: https://skia-review.googlesource.com/101460
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Instead of a flat animator space, introduce animator groups.
This allows us to encapsulate layer animators and only dispatch ticks
when their owning layer is active.
TBR=
Change-Id: I1fc8a55abf68a712b71969bb1a11275dbe54c236
Reviewed-on: https://skia-review.googlesource.com/101201
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit ba3ed69a4e.
Reason for revert:
Looks like asset references can manipulate the timeline (preComps),
so we do need distinct instances for each ref.
May revisit in the future for cases where all instances share the same timeline.
Original change's description:
> [skottie] Cache attached assets
>
> This avoids redundant instantiations for assets referenced multiple
> times.
>
> TBR=
>
> Change-Id: I8f61f73e695f0d567e55ef077c7d3fb344399f12
> Reviewed-on: https://skia-review.googlesource.com/101002
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
TBR=fmalita@chromium.org
Change-Id: I3e537ace9dfbf69a11f421992db033a0f8ad2aa9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/101220
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
We can avoid searching on every tick.
TBR=
Change-Id: Ifc3ff40f1f5ec2bf865c09a8e784223aa8a96674
Reviewed-on: https://skia-review.googlesource.com/99580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
We can skip interpolation if |t| is out of range or the interval is
constant ("hold").
TBR=
Change-Id: I0602d36557f46592ab673201ed2b4a96d40dc461
Reviewed-on: https://skia-review.googlesource.com/99420
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
|offset| is an angular value in [0..360].
TBR=
Change-Id: I10a91bec7e8f43db1f54c8b5358dd0604c974998
Reviewed-on: https://skia-review.googlesource.com/98560
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Zero-width strokes imply hairline in Skia, but in other models (e.g.
Lottie) they are simply ignored. The latter approach avoids
discontinuities when width -> 0, so let's make it the default for sksg.
TBR=
Change-Id: I957a873c0e6468e21372115ed18cc7316fd2e7d1
Reviewed-on: https://skia-review.googlesource.com/97661
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
To fix gm/bigrect, needed to do adjust "largest" rect so it doesn't become empty when round-tripping with SkRect/SkIRect.
I renamed it after this.
Bug: skia:
Change-Id: I747782c8456da603cf298275d2300ea1996e7629
Reviewed-on: https://skia-review.googlesource.com/95563
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Force an initial tick on animation initialization.
This prevents inconsistent state flashing if the client starts rendering
before the first tick.
TBR=
Change-Id: Iaec3146b4085c980e6501d6a65dd8f2421a2895f
Reviewed-on: https://skia-review.googlesource.com/92740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
No reason to punt through SkMSec, we just lose precision.
TBR=
Change-Id: I2f61e49658701a3b5a675f3dd44543fd9aa98708
Reviewed-on: https://skia-review.googlesource.com/92600
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Older Json versions don't tag properties wih an "a" animation marker,
but appear to instead rely on a try-and-see-what-sticks approach.
TBR=
Change-Id: I8a3a7e43576c590aa5ac168891574ceb4811ad49
Reviewed-on: https://skia-review.googlesource.com/91861
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Shows a directory of skotties in a grid
Bug: skia:
Change-Id: I96b0700d8809c94a394cf517222123967afb20dc
Reviewed-on: https://skia-review.googlesource.com/91407
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
We can use a raw function pointer.
TBR=
Change-Id: I66d19ed563171dc314c862b35c3c98d462337f18
Reviewed-on: https://skia-review.googlesource.com/91461
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Backpedal on node/reval-time-determined damage: nodes cannot control
the invalidation order, and shared descendants may be revalidated before
a particular ancestor gets to query their state - thus making any
decisions based on that invalid.
Instead, apply damage suppression at invalidation time, based on node
type/traits. Node types which don't generate direct damage are marked
as such, and the invalidation logic bubbles damage past them, until it
finds a valid damage receiver.
Nodes which currently suppress damage:
- PaintNode (and subclasses)
- GeometryNode (and subclasses)
- Matrix
TBR=
Change-Id: I843e683e64cb6253d8c26d8397c44d02a7d6026f
Reviewed-on: https://skia-review.googlesource.com/91421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Split the matrix component of sksg::Transform into its own, free-floating,
chainable node.
Update the composite transform animator to target matrix nodes instead of
transform nodes.
Update the layer transform attachment logic to follow "parent" references,
and build matrix inheritance chains on the fly.
TBR=
Change-Id: I017e5e462274c2cc210730e057b3ea2e7de5c0cb
Reviewed-on: https://skia-review.googlesource.com/90803
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Node subclasses can now control whether their bounds (changes)
contribute to damage.
Tristate:
* Default: The node bounds contribute to damage if the node itself was
invalidated, observing hasSelfInval(). This is the default
behavior.
* ForceSelf: The node bounds contribute to damage, regardless of
hasSelfInval(). Used for domain-boundary nodes (e.g. Draw),
which gate blocked fragments (e.g. geometry, paint nodes).
* BlockSelf: The node bounds do not contribute to damage, regardless of
hasSelfInval(). Used for nodes which do not contribute
damage directly (e.g. paints, geometry).
TBR=
Change-Id: I7c941c7ea12e14b008d846ec13108e66e34dbc73
Reviewed-on: https://skia-review.googlesource.com/91104
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
We need to discriminate between nodes whose bounds updates contribute to the dirty
region, and nodes whose bounds changes do not.
E.g. animated shape in a group: the animated shape node bounds should yield damage,
but the ancestor group bounds should not.
To accomplish this, we refine the invalidation state:
1) self invalidation == the node itself was invalidated, and its bounds updates
yield damage.
2) descendant invalidation == the node has some (self-)invalidated descendant,
but its own bounds are not contributing damage.
Also:
* hoist the bounding box invalidation logic into the base class (Node::revalidate)
and update to respect the states described above.
* remove (now-redundant) GeometryNode bbox logic.
* update revalidation methods to return the node bbox instead of void
TBR=
Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade
Reviewed-on: https://skia-review.googlesource.com/90581
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkPath supports interpolation, no reason to handle that explicitly in
Skotty.
Change skotty::ShapeValue to convert to SkPaths upfront, when parsing,
and then rely in native interpolation.
TBR=
Change-Id: I32d424ea359e0736909d4e51602ffeb14403feed
Reviewed-on: https://skia-review.googlesource.com/90362
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Closer to what I think the docs are trying to articulate.
Change-Id: I784c4daaf3f6f2c70b2e9636c30a763ab0c711e7
Reviewed-on: https://skia-review.googlesource.com/90242
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Coarse workflow:
* Construction
1) build a Json tree
2) collect asset IDs (for preComp/image layer resolution)
3) "attach" pass
- traverse the Json tree
- build an SkSG dom, one fragment at a time
- attach "animator" objects to the dom, for each animated prop
4) done, we can throw away the Json tree
* For each animation tick
1) iterate over active animators and poke their respective dom nodes/attributes
2) revalidate the SkSG dom
3) draw the SkSG dom
Note: post construction, things are super-simple - we just poke SkSG DOM attributes
with interpolated values, and everything else is handled by SkSG (invalidation,
revalidation, render).
Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd
Reviewed-on: https://skia-review.googlesource.com/89420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Should make it easier to ask just for images.
Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
All of this is dead when not using the old SkWindow framework.
TBR=reed@google.com
Bug: skia:
Change-Id: I0f6ab18987a98469bfd367d5bc10967300dfd3ca
Reviewed-on: https://skia-review.googlesource.com/75384
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.
Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I think this is generally obsoleted by sk_app?
Bug: skia:
Change-Id: Ie8e9dd1f11f2d2f97f0a21a7e79b37755e75cd44
Reviewed-on: https://skia-review.googlesource.com/74161
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkMatrix has the canonical version of setPolyToPoly, we don't need three
other copies sitting around.
SkBorder appears to be useless.
Bug: skia:
Change-Id: Ie747ff7af6cf1d03e6276e8d7fe57e9b3e4ad411
Reviewed-on: https://skia-review.googlesource.com/74141
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We want to change the signature of {CreateDefaultPlatform} in the V8
API to return a unique_ptr instead of a raw pointer to indicate that the
caller owns the platform. With this change we prepare pdfium for this
change.
R=egdaniel@google.com
Change-Id: Ib0bb743ca0acd98018cb28828890868f1e0fc612
Reviewed-on: https://skia-review.googlesource.com/69320
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>