Commit Graph

2565 Commits

Author SHA1 Message Date
Ethan Nicholas
b33fa3f7d2 simplified SkSL REHYDRATE=0
Change-Id: I653716df5e93dc5c520309729712a78e750a2790
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307696
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-08-06 19:14:21 +00:00
Jim Van Verth
943463f60e Reland "Switch GN defs on Mac and iOS to use frameworks, take 2."
This is a reland of c5f8e7df81

Original change's description:
> Switch GN defs on Mac and iOS to use frameworks, take 2.
> 
> GN will be removing support for frameworks in the libs variable, so
> might as well get ahead of it.
> 
> Change-Id: I990ffdb945c85a9868883d0cab1c2bdcdbdf545c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308189
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Change-Id: Ie93c4b6a5e82bd61738367c68c2a2bac7bdf23f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308199
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-08-06 14:56:36 +00:00
Robert Phillips
34949e35f0 Pull ShapeData into its own header file and rename to GrSmallPathShapeData
This is just a mechanical cut & paste.

When the atlasing is separate from the small path renderer both the
atlas manager and the path renderer need to share these objects.

This is pulled out of the omnibus CL:

https://skia-review.googlesource.com/c/skia/+/307776 (Split the small path renderer into record-time and flush-time pieces)

Change-Id: Ibae9d785fa8a3934fa81f9e98d7e1027d48dc5a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308276
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-08-06 12:12:16 +00:00
Leon Scroggins III
f21d6b9b71 Reland "Add an SkImageGenerator that uses NDK APIs"
This reverts commit 07438b0cda.

Bug: skia:10369
Bug: skia:10371

This will allow Skia clients developing for Android 11+ to rely on
Android's NDK APIs for decoding, which will allow them to decode
without including their own decoding libraries (e.g. libjpeg-turbo).
Using these APIs also provides support for static HEIF images.

Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
visually.

Add tests and a grayscale png.

Update some test bots running Android R to specify ndk_api so they will
run the new code.

Change-Id: I4ca07d832dbd6a9d8cff0faea975fd70da00718f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308185
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-08-05 18:55:30 +00:00
Leon Scroggins
07438b0cda Revert "Add an SkImageGenerator that uses NDK APIs"
This reverts commit cfef980939.

Reason for revert: Breaking Google3 roll

Original change's description:
> Add an SkImageGenerator that uses NDK APIs
> 
> Bug: skia:10369
> Bug: skia:10371
> 
> This will allow Skia clients developing for Android 11+ to rely on
> Android's NDK APIs for decoding, which will allow them to decode
> without including their own decoding libraries (e.g. libjpeg-turbo).
> Using these APIs also provides support for static HEIF images.
> 
> Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
> visually.
> 
> Add tests and a grayscale png.
> 
> Update some test bots running Android R to specify ndk_api so they will
> run the new code.
> 
> Change-Id: Ica782339b2414d472ede0b61729a127ce41892a5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305689
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com,reed@google.com

Change-Id: Ifed506a76a0ff5903d101c1bf7330d319b8376a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10369
Bug: skia:10371
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308180
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-08-05 14:42:51 +00:00
Leon Scroggins III
cfef980939 Add an SkImageGenerator that uses NDK APIs
Bug: skia:10369
Bug: skia:10371

This will allow Skia clients developing for Android 11+ to rely on
Android's NDK APIs for decoding, which will allow them to decode
without including their own decoding libraries (e.g. libjpeg-turbo).
Using these APIs also provides support for static HEIF images.

Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
visually.

Add tests and a grayscale png.

Update some test bots running Android R to specify ndk_api so they will
run the new code.

Change-Id: Ica782339b2414d472ede0b61729a127ce41892a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305689
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-08-05 13:44:39 +00:00
Mike Klein
ed80035850 try always setting fvisibility=hidden
It simplifies things to always build this way, to mimic how we're built
by clients, and to better approximate MSVC defaults.  I'm not sure I
believe my old note about making stack traces worse on Linux.

Change-Id: I0554a58573074fc6ae030fa09e11976a718645b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307834
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-08-04 18:04:36 +00:00
Corentin Wallez
5619c3af3d GN: Add support for GN's framework variable in the toolchain
This is a recent addition to GN that Dawn takes advantages of but which
Skia's GN toolchain didn't implement yet.

Bug:
Change-Id: I7a592bd4663db5c9726767bedf46c38d9c86ed2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307576
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-03 15:41:37 +00:00
John Stiles
4b9b34558f Migrate GrGetIntelGpuFamily into a cpp file.
Putting the entire body of the function into a header risks an ODR
violation.

Change-Id: I6d32df195049058f781defc2aace23a2bbd66150
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307559
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-08-03 15:36:30 +00:00
John Stiles
1cf1593781 Remove GrTextureGradientColorizer and use GrTextureEffect instead.
Gradient colorizers are now sampled via explicit coordinates instead of
by passing coordinate data in a color channel. This change caused the
GrTextureGradientColorizer to become a no-op/passthrough effect.

Change-Id: I5233c93914716cac186b0ea8f5a3698746a89742
Bug: skia:10548
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307298
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-31 21:29:03 +00:00
Brian Osman
ae94033137 Always write binary (eg, UNIX line endings) to sksl .c.inc files
Prevents spurious diffs when rebuilding on Windows

Change-Id: Id5320e2ef492e7856fe10500ee8a3d19f6726219
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307196
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-07-31 17:00:03 +00:00
Ethan Nicholas
c18bb51735 SkSL include files are now stored in a binary format
This speeds up compiler construction, because we no longer have to parse
and process a bunch of SkSL source code during startup.

Change-Id: I6d6bd9b5ce78b1661be691708ab84bf399c6df8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-07-31 13:48:25 +00:00
John Stiles
f8869a24e7 Remove SK_REQUIRE_LOCAL_VAR macro.
The ClangTidy check `bugprone-unused-raii` has been enabled at
review.skia.org/306838; this check provides equivalent protection.

Change-Id: I9f3858bfd2bede107d509a5a206a08293d5f914c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306953
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-07-31 02:32:01 +00:00
Chris Dalton
078f875477 Rename GrTessellateStroke* -> GrStrokeTessellate* and friends
Almost half the files in src/gpu/tessellate were beginning with
"GrTessellat*". This CL reorders the camel case words for more
efficient tab completion and better grouping of related files.

Bug: skia:10419
Change-Id: I3df0ddbb2367cdbd880807a8aef2dd88ec12f830
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306659
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-07-31 02:24:05 +00:00
Eric Boren
5ba6534884 Change some instances of whitelist/blacklist
Bug: chromium:1101491
Bug: b/161896447

Change-Id: I7e3bf4ed63b2170fb08fe1ec8e7d934e7fcdca7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306644
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-07-30 10:56:03 +00:00
Ben Wagner
57d859edd3 Create a gn link pool which is disabled by default.
The oss-fuzz build of Skia seems to have difficulty when it does too
many linker steps at a time. Ninja will generally not launch new build
steps if the load is too high, but the oss-fuzz builder machines are
slow enough that the load doesn't seem to rise fast enough to prevent
too many linkers from be started at a time.

By default this change does not request a linker pool at all and the
user must request one by setting the link_pool_depth. Negative values
disable the linker pool, zero sets the number to the number of cpus, and
positive values set the pool size. This should allow for some
experimentation while testing what pool size is appropriate for the fuzz
builders while not changing current default behavior.

Bug: oss-fuzz:23438,oss-fuzz:24345
Change-Id: Iba62adac3bea4d968441aa08e33918b5ae962c7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306646
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-07-29 20:28:40 +00:00
Stephen White
5e454f8359 Fix MSVC build.
Use $shell prefix invoking python for cp.py.

Change-Id: Ic4b40337255a91fe6f9729eb58ecb6d47c559001
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306334
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-29 18:35:28 +00:00
Brian Salomon
f7f5433a45 Remove GrSurfacePriv and GrRenderTargetPriv
No longer needed as GrSurface and GrRenderTarget are private.

Change-Id: I2ec653b2d9daa115233bb7eaa1f2b7f880772c0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305730
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-28 13:52:07 +00:00
John Stiles
9d5461f368 Add missing #includes for referenced types, and missing headers in GN.
These missing items were discovered when attempting a refactor.

Change-Id: Ibf905dacba14ebf5d3174f11c557741c7ab7848f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306061
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-07-27 21:00:55 +00:00
Jim Van Verth
711b0397d7 Reland "Make GrRingBuffer more generic so it can be used over all backends"
This is a reland of b6d4ad92ad

Original change's description:
> Make GrRingBuffer more generic so it can be used over all backends
> 
> * Removes the spinlock (should no longer be necessary)
> * Uses GrGpuBuffer and creation through GrResourceProvider
>   instead of internal native creation
> * Changes the SubmitData to pass up all buffers used over a given submit
> so the backend can track that better
> 
> Bug: skia:10530
> Change-Id: I0d3a686b950dd5cb5f720f827b573238386b9524
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305567
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:10530
Change-Id: If75ef583fbed65617cd5be56ee40c937e7325b21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305722
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-24 20:05:40 +00:00
Mike Klein
d26b3e2d51 rename tools/xsan.blacklist
No real way around using -fsanitize-blacklist,
but we can change the rest.

Bug: 1101491
Change-Id: I3ec84bd2911b6cf6e77eac1c9d565a398bfcde77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305754
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-07-24 18:12:31 +00:00
Brian Salomon
e888fb2bc6 Remove GrYUVProvider.
This abstraction had one subclass. That subclass was used only as
an implementation detail of SkImage_Lazy. Move the functionality
into SkImage_Lazy.

Change-Id: Icd8754114dc33ae957e542b372086e8caa0408a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305724
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-07-24 17:06:29 +00:00
Jim Van Verth
c8bc99ff6a Revert "Make GrRingBuffer more generic so it can be used over all backends"
This reverts commit b6d4ad92ad.

Reason for revert: Breaking the bots

Original change's description:
> Make GrRingBuffer more generic so it can be used over all backends
> 
> * Removes the spinlock (should no longer be necessary)
> * Uses GrGpuBuffer and creation through GrResourceProvider
>   instead of internal native creation
> * Changes the SubmitData to pass up all buffers used over a given submit
> so the backend can track that better
> 
> Bug: skia:10530
> Change-Id: I0d3a686b950dd5cb5f720f827b573238386b9524
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305567
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com

Change-Id: Ief7df521f66e85d9bfb85508e5a5f8223d7d6725
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10530
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305720
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-24 14:49:11 +00:00
John Stiles
f743d4eb53 Rename Xfermode fragment processor to Blend.
Change-Id: Iaa0829d72d0da1469df2da23102ff0e3572b641b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305556
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-07-24 13:34:00 +00:00
Brian Salomon
4cfae3bc24 Remove GrTexturePriv
This existed because GrTexture used to be public.

Change-Id: I5e507084ae12058a20481b517b9130b41c793d29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305521
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-07-24 13:26:07 +00:00
Jim Van Verth
b6d4ad92ad Make GrRingBuffer more generic so it can be used over all backends
* Removes the spinlock (should no longer be necessary)
* Uses GrGpuBuffer and creation through GrResourceProvider
  instead of internal native creation
* Changes the SubmitData to pass up all buffers used over a given submit
so the backend can track that better

Bug: skia:10530
Change-Id: I0d3a686b950dd5cb5f720f827b573238386b9524
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305567
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-24 13:21:02 +00:00
Chris Dalton
f617b4d9c2 Rename GrStrokeGeometry -> GrStrokePatchBuilder
Bug: skia:10419
Change-Id: Iffd139c2d489deb9d57fa860c20158ee398b7c11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305561
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-07-24 04:39:57 +00:00
Brian Salomon
4739b1d353 Pass -Wno-psabi to clang
Change-Id: Ia6f93673de9b4cb76c4b0655c55b374aef362cfa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305405
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-23 00:27:02 +00:00
Michael Ludwig
cc848b59f8 Rename GrTAllocator to GrTBlockList
GrTAllocator implies relatively limited use cases, while GrTBlockLinkedList
helps clarify the underlying data structure (and its associated advantages
and disadvantages). I am not beholden to the name, so am happy to have
a discussion on alternatives like GrTLinkedList or GrTBlockList or
GrTBlockArray.

Change-Id: I5b10801d8593991d5e804c4074a81efb1dd110ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304396
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-22 21:58:31 +00:00
Tyler Denniston
324578b553 Add toy stroker sample
I figure we can use this as an area for prototyping new/different
stroker ideas.

Currently the sample does line segments with butt caps. Miter joins
aren't correct, as it's not adding the inner loop geometry that
SkPathStroker does.  On the sample slide, any red pixels are ones that
Skia filled but the toy stroker didn't.

Change-Id: Iea5eb320d88dd1dc5c60fbb2a997f56eec4f4f1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303588
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-07-21 20:04:58 +00:00
Robert Phillips
07531a0f97 Switch the DDLRecorder over to holding a GrRecordingContext ...
and related changes. This is another CL in the series that is replacing
GrContext with the GrDirectContext/GrRecordingContext pair.

Change-Id: Id0a3cfd5a5f92f7680d9c58f3a1753322311221c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302637
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-15 23:17:03 +00:00
Greg Daniel
a58db7f87e Add GrStagingBufferManager and use GrGpuBuffers to manage caching.
With this change if a backend Gr*Gpu wants to using staging buffers
they just add a generic GrStagingBufferManager member object. This
object can be used to get slices of upload buffers. Then they just need
to implement the virtual for taking ownership of buffers during submit.

We rely on our GrResourceCache to handle caching and reuse of these
buffers.

This change allows us to remove all other virtuals on GrGpu around
managing staging buffers.

Change-Id: I5db9a3c52133978ea89d6c0de440f434fbf91a51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300226
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Stephen White <senorblanco@google.com>
2020-07-15 14:17:50 +00:00
Mike Reed
13711ebe68 rename SkMipMap to SkMipmap
Change-Id: I1fa8a0482a717847236a30b4851061f4074b7755
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-07-15 13:26:13 +00:00
Brian Salomon
f990b6ab4a Remove GrTextureProducer::DetermineDomainMode.
We now rely on GrTextureEffect and GrBicbicEffect
to determine if shader-based tiling is required.

GrTextureProducer is still responsible for noticing that
the proxy is approximate because GrTextureEffect doesn't
consider that in its basic Make() factory (as opposed to
MakeSubset()).

Change-Id: I8e1aeb9edbcfa73ea0bf80b5256ee1ca21fe9c81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301985
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-07-14 16:48:46 +00:00
John Stiles
6e9ead9166 Revert "Remove custom SkSort algorithms."
This reverts commit 70474c1cb0.

Reason for revert: bot build failure

Original change's description:
> Remove custom SkSort algorithms.
> 
> SortBench shows that SkTQSort and SkTHeapSort are inferior to std::sort.
> The difference is small on randomized inputs, but quite significant for
> semi-ordered inputs (forward/backward/repeated). There doesn't seem to
> to be any compelling advantage to SkTQSort.
> 
> Nanobench results: https://screenshot.googleplex.com/9JOLV1d6Z0u
> 
> (These performance numbers are from an optimized build my local machine;
> it's possible that we might see different results on the test bots.)
> 
> Change-Id: Iaf19563041547eae7de2953be249129108f093b1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302295
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com

Change-Id: I1126dd4cda95716dac225ad32d5b0e5cf3f09421
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302447
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-07-14 00:25:05 +00:00
John Stiles
70474c1cb0 Remove custom SkSort algorithms.
SortBench shows that SkTQSort and SkTHeapSort are inferior to std::sort.
The difference is small on randomized inputs, but quite significant for
semi-ordered inputs (forward/backward/repeated). There doesn't seem to
to be any compelling advantage to SkTQSort.

Nanobench results: https://screenshot.googleplex.com/9JOLV1d6Z0u

(These performance numbers are from an optimized build my local machine;
it's possible that we might see different results on the test bots.)

Change-Id: Iaf19563041547eae7de2953be249129108f093b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302295
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-13 23:35:20 +00:00
John Stiles
85894305bf Replace ModulateRGBA effect with Xfermode using modulate blend.
This reduces our code size by reusing existing components to perform
the same blend, and generates a shader that should be conceptually
equivalent (although it gives the inliner a bit more work to do).

Change-Id: Ie2203f7613503476fa9d045aba58d9ef39f3ea26
Bug: skia:10457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302264
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-13 16:16:50 +00:00
John Stiles
7bf2600475 Replace ModulateAlpha effect with Xfermode using src-in blend.
This reduces our code size by reusing existing components to perform
the same blend, and generates a shader that should be conceptually
equivalent (although it gives the inliner a bit more work to do).

Change-Id: Ie81e8b82d9b9c441533760d4e9f7e149bc0d969d
Bug: skia:10457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302262
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-13 16:12:50 +00:00
John Stiles
7c1967700b Split GrConstColorProcessor into three separate .fp effects.
ConstColorProcessor contained three separate InputModes with their own
unique behaviors, but every (non-test) call site simply hardcoded one of
the InputModes.

This change also allows the actual const-color processor to remove the
inputFP entirely; it is never sampled.

The GM slide has been split into three separate slides as well.

Change-Id: I2b77f4eab4d655f06e3704fb6fde8d4f8c70a075
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301987
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-13 15:07:12 +00:00
Adlai Holler
872a32c58d Add an arg to SkImage::makeSubset to take a direct context
This is part of a larger effort to force users to provide a context
when manipulating GPU images which may be shared, instead of having
images themselves retain powerful context pointers.

Chrome flag landed in Chrome CL 2292800

Bug: skia:10466
Change-Id: Ic530a2c5eb1f4399db899d243ea944760fdf2055
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300707
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-13 14:55:47 +00:00
John Stiles
8c7c709aaa Convert GLHighContrastFilterEffect to an .fp file.
The fuzzer detected a bug in our handling of null child processors.
Rather than attempt to further tweak a hand-rolled effect, it seemed
more productive to convert it into a full-fledged .fp file. This
provides a very high degree of confidence that the basics are done
properly, for a relatively low amount of effort.

Contrast calculation has also been optimized slightly. The original
shader calculated (1+c/1-c) separately for every pixel. This is now done
once, in Make(). Also, if contrast adjustment is set to zero, the
contrast block is fully omitted.

Change-Id: I2af4708536b249e03c3ebede9b10fc1125eadb7b
Bug: oss-fuzz:24039
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301942
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-07-10 20:54:33 +00:00
Mike Klein
2b54e8352a add vtune support back
I spent a little time working on adding the --dylib JIT
mode to Windows where we'd shell out to Clang to make a .dll,
but then I remembered this VTune JIT API.

That dylib approach is nice for working with a wide range
of tools (perf, Instruments, gdb, etc.), but when your only
need is Vtune, this API is actually the best option.  You
get your profiler aware of your JIT'd code with way less
overhead than the shell-then-dlopen approach.

If we need to expand to more tools I'll go make the dylib
mode work, but I think this is good enough to make me happy
on Windows for now.

This should look really similar to
https://skia-review.googlesource.com/c/skia/+/255124.

Change-Id: I9e283cdf9bdfeb11c647a2315a7916dc68ef73c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301935
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-07-10 19:14:49 +00:00
John Stiles
a9c9b53007 Convert the arithmetic runtime effect to a regular .fp effect.
The .fp effect has support for passing values to a child processor.
Runtime effects do not support passing a color to a processor, which is
needed to properly implement `ArithmeticImageFilterImpl` without relying
on multiple `addColorFragmentProcesor` calls and/or `RunInSeries`.

Change-Id: I47446897f857ce849a8e734ab81ee7aec80734e7
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301657
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-10 18:42:39 +00:00
Mike Reed
f8a6b5b4b0 Impl SkFilterOptions for raster-images
Maintains the old and new code-paths:
- if the shader was made with explicit filteroptions, use those
- if not, infer the filteroptions from the filterquality enum
  (and the legacy heuristics of sniffing/snapping the ctm)

In either case, the bulk of the onProgram() is shared, driving off
the (possibly computed locally) filteroptions.

bench looks sort like we expect:

    509.28  	filteroptions_sampling_0_mipmap_0	8888
    495.76  	filteroptions_sampling_0_mipmap_1	8888
    642.52  	filteroptions_sampling_0_mipmap_2	8888

    942.40  	filteroptions_sampling_1_mipmap_0	8888
    976.94  	filteroptions_sampling_1_mipmap_1	8888
   1686.34  	filteroptions_sampling_1_mipmap_2	8888

Bug: skia:10344
Change-Id: I77a79f79f640986fdd6b14f163c1a03462c55dc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297561
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-10 13:08:33 +00:00
Brian Osman
89d33d0a25 Remove GrCCFillGeometryBench
Not important, and the constructors for these six benchmarks were
allocating a total of 3 GB of RAM.

Change-Id: I03db4d21fe9755902e1b642eb2b6315f697b955e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301656
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-07-09 21:31:03 +00:00
Jim Van Verth
d342cc9df1 Add indirect draws to D3D.
Adds GrD3D12CommandSignature, needed to pass to ExecuteIndirect().

Change-Id: I24aa395d710414eba0464aa4e2cb0a87721bcb12
Bug: skia:10482
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301378
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-09 21:21:12 +00:00
John Stiles
53ee0fcac7 Convert the dither runtime effect into a regular .fp effect.
This was previously implemented as a runtime effect in order to dogfood
runtime effects when they were new. However, runtime effects do not
support passing a color to a FP via `sample(fp, inputColor)`, which
is needed to properly implement SkPaintToGrPaint.

Change-Id: Ic826860ab06038f13633be677d79a9138d41db85
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301547
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-09 20:05:22 +00:00
Herb Derby
60a4986d4c Remove GrTextTarget and GrRenderTargetContext::TextTarget
Change-Id: I501f2fc365c0d2f2faff6ffaf4ad09635e4c3cdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301452
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-07-09 19:34:20 +00:00
Michael Ludwig
362245e6ed Remove unused GrTRecorder
Change-Id: I9fa9f8785f48e884cf296a638347003d1687e7c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301536
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-09 16:13:20 +00:00
Brian Osman
9cf98dcb49 Remove GrCoordTransform entirely
Bug: skia:10416
Change-Id: I0ca7535a0e6507e6b2a9f4682788826972c5f3b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300296
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-07-07 20:06:04 +00:00
Chris Dalton
b750806543 Combine GrTessellateStrokeOps when possible
Bug: skia:10419
Change-Id: Ifd93b6cd8acffa78675b3e45134dfa52062b4f7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300102
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-07-06 17:17:02 +00:00
Jim Van Verth
eba2958922 Revert "Switch GN defs on Mac and iOS to use frameworks instead of libs."
This reverts commit c61e35dbc6.

Reason for revert: Breaking builds

Original change's description:
> Switch GN defs on Mac and iOS to use frameworks instead of libs.
> 
> GN will be removing support for frameworks in the libs variable, so
> might as well get ahead of it.
> 
> Change-Id: I67b118457721975ac2408308438d71172be66592
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300181
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,jvanverth@google.com

Change-Id: I7b81a92a67181e08ee57bcb184768794281cd37a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300228
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-07-01 19:53:47 +00:00
Jim Van Verth
c61e35dbc6 Switch GN defs on Mac and iOS to use frameworks instead of libs.
GN will be removing support for frameworks in the libs variable, so
might as well get ahead of it.

Change-Id: I67b118457721975ac2408308438d71172be66592
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300181
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-01 18:55:05 +00:00
Robert Phillips
b7bfbc299a Move GrRecordingContext.h and GrDirectContext.h into include/gpu
External clients will need access to these classes once GrContext
goes away.

This is a purely mechanical CL.

Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 17:32:14 +00:00
Brian Osman
1298bc46ac Change SampleMatrix to SampleUsage
It now tracks all sample calls of a child (matrix, explicit coords,
pass through). There is now just one registerChild() call, and the
sampling pattern of that child is fully determined by the SampleUsage
parameter.

Change-Id: Iaadcd325fca64a59f24192aadd06923c66362181
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299875
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-07-01 16:37:43 +00:00
Mike Klein
511cf4fca7 start on windows jit support
- Replacement for in-memory JIT mmap,mprotect,munmap.

  - dylib feature disabled (for now, but could be done
    with LoadLibrary/GetProcAddress)

  - Mostly share impl with __x86_64__, but with enter
    and exit updated for the MS ABI.

I "rediscovered" along the way that r12 has the same low three
bits as rsp, and that means the assembler needs to handle it
specially in at least one place it's not today.  No big deal;
we can easily avoid using r12.  GP registers are all statically
allocated.  Left a warning and a TODO.

Still need to investigate 17 GMs that are triggering asserts.

Change-Id: I0f543b0efab968e805e89dcf1f068eac1cafea38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298530
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-06-30 19:07:19 +00:00
John Stiles
09dbeff19a Update SkModeColorFilter to support an input FP.
This change relies on the Xfermode updates in the prior CL
(http://review.skia.org/299703) to render properly, and requires
slightly different blending behavior in the compose FP which
necessitated a new ComposeBehavior enum.

Eventually we would like to settle on a universal ComposeBehavior which
works well for all call sites, but that will be its own fairly
disruptive change. This work will be tracked at skia:10457.

Change-Id: I3cc0ea5e016fbef82bc63d653d60d0505efaa66f
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298821
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-30 18:50:02 +00:00
Chris Dalton
1c62a7b034 Implement stroking with GPU tessellation
Bootstraps tessellated stroking using GrStrokeGeometry mostly as
written. Strokes get decomposed into tessellation patches that
represent either a "cubic" (single stroked bezier curve with butt
caps) or a "join". The patches get drawn directly to the canvas
without any intermediate stencil steps. For the first revision, only
opaque, constant-color strokes are supported.

Bug: skia:10419
Change-Id: I601289189b93ebdf2f1efecd08628a6e0d9acb01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299142
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-06-30 16:19:36 +00:00
Robert Phillips
ad2484520d Make the GrDirectContext a thing and move it to include/private
This is somewhat of a departure from the original context refactoring
plan (i.e., keep GrLegacyDirectContext hidden and switch GrContext over
to be the GrDirectContext at some point). Having a GrDirectContext
earlier will allow us to change some important signatures earlier
(e.g., asDirectContext) and, hopefully, clarify some of the confusion
about the context class hierarchy.

Additionally, this will let us make onGpuSetup take a direct context -
clarifying its purpose vis a vis onDraw (which now takes a recording
context).

Change-Id: I8298a0649bc95843d20bee33ba7fe1d7e73bb839
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299768
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-30 14:57:24 +00:00
Ben Wagner
41abd4f5cc Remove SkWhitelistTypefaces.
This was originally added to reduce the size of the large skp set by
reducing the number of fonts fully serialized. At the time all fonts
were fully serialized into all skps. Oddly enough this was actually a
blacklist of fonts which should never be fully serialized. The list was
easy to get out of date (it needed to be regenerated whenever the
container the Chromium html to skp conversion ran in was updated) and
unclear how to use well (the user would need to replay the skps in said
container to get mostly correct playback).

Since that time, it is now possible for the user to specify how to
serialize typefaces. In addition, further flexibility is now provided
though serialization and deserialization procs provided to the recorder
so that the user can have even greater control over individual
recordings, so if this is needed again there are cleaner ways to write
it without globals. Also, Cluster Telemetry doesn't really capture skps
this way anymore so this code isn't really being used.

In the future should such a mechanism be required, it would probably be
best to first create a base image of fonts to use as system fonts and
then set up the container which captures the skps to use exactly those
system fonts. Then all system fonts can avoid serialization and the font
collection and setup (or possibly just base container) can be shared for
playback.

Change-Id: I27412a8fd35b89af293b4151ea8cecc2b1bc7226
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299838
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-30 14:54:53 +00:00
Michael Ludwig
8f3a83671a Write SkSL visitor pattern and consolidate sampling analysis
Besides moving the existing coord-overrides and sample matrix merging
logic on to a shared visitor pattern, this updates the sample coord
reference detection to actually look for references to that built-in.

Previously, we only had this behavior in the CPP code generator. The
.h generator just did a string search for sk_TransformedCoords2D, and
runtime effects just looked at the main signature. Now, the .h generator
is more robust, and runtime effects that declare the main coords parameter
but never use it will not be marked as using the sample coords directly.

Change-Id: I802d610dbda512cf3823c58f349307b3926aa58f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299458
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-30 14:04:23 +00:00
Ben Wagner
8c3daeb5d2 Allow fontmgr factory to depend on fontmgrs.
In 75626e4b1a "Regularize selection of fontmgr." a clever change was
made which allowed the skia_fontmgr_factory to be specified as a source
file to allow the user to specify which factory to use. Unfortunately
this implies that the Skia target which uses this source does not know
which other targets (like fontmgr targets) to depend on. A factory
target must generally depend on the target which provides the widget the
factory makes.

This change puts all the current factories into targets of their own so
that they can depend on whatever they need. The skia_fontmgr_factory is
now the name of a target which is the sole public member of the
:fontmgr_factory target. Users can now specify a particular fontmgr
target to build into Skia as the default instead of simply specifying a
source file.

The fontmgr_fontconfig target now also properly publicly depends on the
fontconfig target since it has a public header which includes
fontconfig.h.

Bug: b/160133836
Change-Id: I212d842b8e07c4e99ab53e32310642d18eeb7cb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299677
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-29 21:03:04 +00:00
Robert Phillips
c7ed7e6fde Revert "Add storage on the surface for its last render task"
This reverts commit ca5b36c474.

Reason for revert: This may be blocking the Chrome roll

Original change's description:
> Add storage on the surface for its last render task
> 
> Let's land this and see if it gets us back to baseline on the
> lastRenderTask regression from the bug. If it doesn't, we'll revert it
> since the extra complexity won't have been worth it.
> 
> Bug: skia:10372
> Change-Id: I9d5ae93435b833d575afdc7f219dc8e7c453c92b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297836
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>

TBR=robertphillips@google.com,adlai@google.com

Change-Id: Id418d042d1123d946cd99b7b1ba438211cb628ec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10372
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299763
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-29 20:05:06 +00:00
Adlai Holler
ca5b36c474 Add storage on the surface for its last render task
Let's land this and see if it gets us back to baseline on the
lastRenderTask regression from the bug. If it doesn't, we'll revert it
since the extra complexity won't have been worth it.

Bug: skia:10372
Change-Id: I9d5ae93435b833d575afdc7f219dc8e7c453c92b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297836
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-06-29 16:10:46 +00:00
Florin Malita
fa78f3b1cb Fix is_clang python3 encoding errors
python 2.7 subprocess.check_output:

  "Run command with arguments and return its output as a byte string."

python 3 ubprocess.check_output:

  "By default, this function will return the data as encoded bytes."

Using a 'b' prefix seems to cover both cases.

Change-Id: Ie2d90bc93d0e98a723a262fae63fe538137812c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299382
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-26 18:41:00 +00:00
Brian Salomon
63a0a758ce Reland "Add async rescale and read APIs to SkImage."
This reverts commit 1caf3789f8.

Makes the image GMs detect an abandoned context just like the surface
GMs.

Bug: skia:10431
Change-Id: I56a3631a75e6b0383f96a73f461cfa314ee29afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-26 18:17:21 +00:00
Brian Salomon
1caf3789f8 Revert "Add async rescale and read APIs to SkImage."
This reverts commit 7ac9b5fdb6.

Reason for revert: abandon context bots breaking

Original change's description:
> Add async rescale and read APIs to SkImage.
> 
> These function the same as the already existing
> SkSurface APIs.
> 
> Bug: skia:10431
> 
> Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I351795274245fc9f553cd210d82178f497f22660
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10431
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-26 17:13:22 +00:00
Brian Salomon
7ac9b5fdb6 Add async rescale and read APIs to SkImage.
These function the same as the already existing
SkSurface APIs.

Bug: skia:10431

Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-26 15:25:10 +00:00
Jim Van Verth
c1a67b5b15 Implement Direct3D semaphores
Change-Id: Iadfa14965bbe11cfea556ade5d46e264f0ace61a
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298752
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-25 20:07:21 +00:00
Adlai Holler
6c9bb62a28 Have the drawing manager ref & unref DDLs on playback
Change-Id: I95f6dbfed9bb3ce75ecb260137d11b72e3953d75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298820
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-06-25 17:38:01 +00:00
Brian Osman
061a5cf82a Move SkSLSampleMatrix to include/private
Switch it to use std::string (not SkSL::String). Along these lines,
remove SkSL::String's operator SkString, and instead add an explicit
SkString constructor from std::string.

Other changes aren't strictly necessary, but I wanted to clean up some
of the other SkSL vs. Skia code barriers. VS (since 2015) has had
vsnprintf that conforms to the C99 standard, the only difference with
_vsnprintf is a different (nonstandard) return value for overflowing
calls. Remove the special-case (the only use of SKSL_BUILD_FOR_WIN).

Change-Id: I8826af10c8e78a8d935c601d00b8ae9ba0640041
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298816
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-06-25 15:53:33 +00:00
Michael Ludwig
e88320baec Update how sample(matrix) calls are invoked in SkSL
This removes the kMixed type of SkSL::SampleMatrix. All analysis of FP
sampling due to parent-child relationships is tracked in flags on
GrFragmentProcessor now.

The sample strategy is tracked as follows:
- An FP marks itself as using the local coordinate builtin directly (automatically done for .fp code based on reference to sk_TransformedCoords2D[0]).
- This state propagates up the parent towards the root, marking FPs as using coordinates indirectly. We stop the propagation when we hit a parent FP that explicitly samples the child because it becomes the source of the child's coordinates.
   - If that parent references its local coordinates directly, that kicks off its own upwards propagation.
- Being sampled explicitly propagates down to all children, and effectively disables vertex-shader evaluation of transforms.
   - A variable matrix automatically marks this flag as well, since it's essentially a shortcut to (matrix expression) * coords.
- The matrix type also propagates down, but right now that's only for whether or not there's perspective.
   - This doesn't affect FS coord evaluation since each FP applies its action independently.
   - But for VS-promoted transforms, the child's varying may inherit perspective (or other more general matrix types) from the parent and switch from a float2 to a float3.
- A SampleMatrix no longer tracks a base or owner, GrFragmentProcessor exposes its parent FP. An FP's sample matrix is always owned by its immediate parent.
   - This means that you can have a hierarchy from root to leaf like: [uniform, none, none, uses local coords], and that leaf will have a SampleMatrix of kNone type. However, because of parent tracking, the coordinate generation can walk up to the root and detect the proper transform expression it needs to produce, and automatically de-duplicate across children.

Currently, all FP's that are explicitly sampled have a signature of (color, float2 coord). FP's that don't use local coords, or whose coords are promoted to a varying have a signature of (color).
   - In this case, the shader builder either updates args.fLocalCoords to point to the varying directly, or adds a float2 local to the function body that includes the perspective divide.

GrFragmentProcessor automatically pretends it has an identity coord transform if the FP is marked as referencing the local coord builtin. This allows these FPs to still be processed as part of GrGLSLGeometryProcessor::collectTransforms, but removes the need for FP implementations to declare an identity GrCoordTransform.
   - To test this theory, GrTextureEffect and GrSkSLFP no longer have coord transforms explicitly.
   - Later CLs can trivially remove them from a lot of the other effects.
   - The coord generation should not change because it detects in both cases that the coord transform matrices were identity.

GrGLSLGeometryProcessor's collectTransforms and emitTransformCode has been completely overhauled to recurse up an FP's parent pointers and collect the expressions that affect the result. It de-duplicates expressions between siblings, and is able to produce a single varying for the base local coord (either when there are no intervening transforms, or the root FP needs an explicit coordinate to start off with).


This also adds the fp_sample_chaining GM from Brian, with a few more configurations to fill out the cells.

Bug: skia:10396
Change-Id: I86acc0c34c9f29d6371b34370bee9a18c2acf1c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297868
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-25 14:48:34 +00:00
Brian Salomon
24069ebd23 Add GrContext::oomed() and implement for GL and VK.
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.

Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-24 16:04:06 +00:00
Mike Reed
22f246f5ad add simple pathbuilder
88.26 ?	makepath_arrays_reserve	nonrendering
    235.97  	makepath_detach_reserve	nonrendering
    274.56  	makepath_snapshot_reserve	nonrendering
    537.61  	makepath_path_reserve	nonrendering
    472.98  	makepath_detach_noreserve	nonrendering
    482.56  	makepath_snapshot_noreserve	nonrendering
    750.83 ?	makepath_path_noreserve	nonrendering

Bug: skia:9000
Change-Id: I346537e899b08946c5778042a021f464006b029c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209403
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-06-24 01:50:30 +00:00
John Stiles
dc3b8f94f5 Revert "Enable _LIBCPP_DEBUG in Clang for non-Xcode-based debug builds."
This reverts commit 9eb89bac85.

Reason for revert: Repeated Android trybot failures

Encountering ASAN failures of the form:

=================================================================
==10276==ERROR: AddressSanitizer: attempting free on address which was not malloc()-ed: 0xc3d2c5c0 in thread T5
    #0 0xf0e43b58  (/system/lib/libclang_rt.asan-arm-android.so+0xbeb58)
    #1 0xb2157736  (/data/local/tmp/dm+0x2df4736)
    #2 0xb0de3b3c  (/data/local/tmp/dm+0x1a80b3c)
    #3 0xb0e0d036  (/data/local/tmp/dm+0x1aaa036)
    #4 0xb0e0983e  (/data/local/tmp/dm+0x1aa683e)
    #5 0xb0e093ba  (/data/local/tmp/dm+0x1aa63ba)
    #6 0xb0e0cf6a  (/data/local/tmp/dm+0x1aa9f6a)
    #7 0xb0e09ca8  (/data/local/tmp/dm+0x1aa6ca8)
    #8 0xb0e09420  (/data/local/tmp/dm+0x1aa6420)
    #9 0xb0e0cf6a  (/data/local/tmp/dm+0x1aa9f6a)
    #10 0xb0e0983e  (/data/local/tmp/dm+0x1aa683e)
    #11 0xb0e14416  (/data/local/tmp/dm+0x1ab1416)
    #12 0xb0e259a6  (/data/local/tmp/dm+0x1ac29a6)
    #13 0xb0dcd37e  (/data/local/tmp/dm+0x1a6a37e)
    #14 0xb0dcc004  (/data/local/tmp/dm+0x1a69004)
    #15 0xb02030ec  (/data/local/tmp/dm+0xea00ec)
    #16 0xaff381a8  (/data/local/tmp/dm+0xbd51a8)
    #17 0xaff1eade  (/data/local/tmp/dm+0xbbbade)
    #18 0xaff255f4  (/data/local/tmp/dm+0xbc25f4)
    #19 0xb0bea1e4  (/data/local/tmp/dm+0x18871e4)
    #20 0xb0a46c30  (/data/local/tmp/dm+0x16e3c30)
    #21 0xb0a45c9e  (/data/local/tmp/dm+0x16e2c9e)
    #22 0xb0a467b0  (/data/local/tmp/dm+0x16e37b0)
    #23 0xf0e2cf8c  (/system/lib/libclang_rt.asan-arm-android.so+0xa7f8c)
    #24 0xf0c6f502  (/system/lib/libc.so+0x63502)
    #25 0xf0c29f26  (/system/lib/libc.so+0x1df26)

Address 0xc3d2c5c0 is a wild pointer.
SUMMARY: AddressSanitizer: bad-free (/system/lib/libclang_rt.asan-arm-android.so+0xbeb58) 
Thread T5 created by T0 here:
    #0 0xf0e2cdc8  (/system/lib/libclang_rt.asan-arm-android.so+0xa7dc8)
    #1 0xb0a4651a  (/data/local/tmp/dm+0x16e351a)

==10276==ABORTING

Caught signal 6 [Aborted] (173MB RAM, peak 180MB), was running:
	unit test  Codec_PngRoundTrip
	unit test  AAClip
	unit test  Codec_Dimensions
	unit test  Codec_raw
	unit test  crbug_ossfuzz_21688_interfaceblock
	unit test  crbug_ossfuzz_21688_interfaceblock

Caught signal 6 [Aborted] (173MB RAM, peak 180MB), was running:
	unit test  Codec_PngRoundTrip
	unit test  AAClip
	unit test  Codec_Dimensions
	unit test  Codec_raw
	unit test  crbug_ossfuzz_21688_interfaceblock
Likely culprit:
	unit test  crbug_ossfuzz_21688_interfaceblock
+ >/data/local/tmp/rc 
+ echo 1



Original change's description:
> Enable _LIBCPP_DEBUG in Clang for non-Xcode-based debug builds.
> 
> Unlike _GLIBCXX_DEBUG, this is meant to not break the ABI.
> The libc++ bundled with Xcode does not contain debug symbols so we need
> to disable these checks on Mac/iOS.
> 
> Change-Id: Ie4f18e247db9c405b2ce45f388c41dcac8104815
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297874
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bsalomon@google.com,johnstiles@google.com

Change-Id: I3f717de26428abf9cb26f983b1e82379924419c2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297840
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-20 14:32:09 +00:00
John Stiles
9eb89bac85 Enable _LIBCPP_DEBUG in Clang for non-Xcode-based debug builds.
Unlike _GLIBCXX_DEBUG, this is meant to not break the ABI.
The libc++ bundled with Xcode does not contain debug symbols so we need
to disable these checks on Mac/iOS.

Change-Id: Ie4f18e247db9c405b2ce45f388c41dcac8104815
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297874
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-20 00:51:02 +00:00
Mike Klein
29cb9f9478 decouple werror and -isystem in third_party
Some users of Skia want to build these with -I instead of -isystem, and
until now we've piggybacked it on werror, but it's still kind of
annoying to see warnings even if they're not fatal.

Change-Id: I5a349b2571adc2f94c75dc17317666ddc2dec373
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297788
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-06-19 21:59:35 +00:00
Chris Bracken
72f403c343 Use Mac font manager for both iOS and macOS
If skia_use_fonthost_mac is set, use SkFontMgr_mac_ct_factory.cpp on
both macOS and iOS. Previously, this was only used on macOS, causing iOS
Flutter builds to default to SkFontMgr_empty_factory.cpp on that
platform.

Patch that introduced the Flutter iOS issue:
https://skia-review.googlesource.com/c/skia/+/295437

Change-Id: If2f1e7db47a55245de6c2658ad564e79134d3e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297194
Commit-Queue: Chris Bracken <cbracken@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-06-17 21:50:10 +00:00
Florin Malita
4190f27b41 Fix SkParse::FindNamedColor OOB
Plus some minor cleanup and asserts.

Bug: oss-fuzz:23395

Change-Id: I667bee2d7f21864defe2fd97df9eb4e99d69d9ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296451
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-06-17 14:23:14 +00:00
John Stiles
2518f546e3 Enable implicit-fallthrough warnings on Clang.
Change-Id: I5c1e6d8fd52ecfe628a78569b4665a64e1499fa5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296938
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-17 13:02:13 +00:00
Chris Dalton
de980231f6 Add a test for wide butt caps
This tests the case where the stroke has butt caps and its width
significantly larger than the path itself. There seems to be some
uncertainty over what should actually be drawn in some of these cases,
as evidenced by the variable results from different path renderers
here.

Change-Id: I5b62ec446bfbba73d09ddb4eac710e338bedfc6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296114
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-06-16 23:00:33 +00:00
Herb Derby
a08bde606a GrTextContext::Options -> GrSDFTOptions
Rename GrTextContext::Options to GrSDFTOptions. Remove GrTextContext.

TBR=reed@google.com

Change-Id: Ic89966cfe630cc6ee757977a6d63ae1da9e39ef0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296176
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-15 17:14:04 +00:00
Greg Daniel
01f278c834 Better handle backendFormat to CompressionType.
We also fix getReadSwizzle with this change.

Change-Id: I1989d8347dc97d7a4c75aa9094a0146419c6d8fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295819
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-12 21:47:14 +00:00
Adlai Holler
1bdbe55135 Cache last-accessed entry in lastRenderTask table.
This table is really hot during drawing and we saw a regression when
it was introduced. This change provides wins locally but I don't have
the regressed hardware handy.

Additionally, we change from SkGoodHash to the MixCheap function used by
some other small tables in the library.

Bug: skia:10372
Change-Id: Ic2dfbf41649515245e82cbcc9765cb29270eb5cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295878
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-12 16:11:19 +00:00
John Stiles
796e7022ee Reland "Fetch clang-format automatically when compiling .fp files."
This is a reland of a25422faa4

Original change's description:
> Fetch clang-format automatically when compiling .fp files.
>
> On a freshly fetched repo, setting `skia_compile_processors = true` will
> fail to compile because clang-format is missing from the bin directory.
> This CL automatically runs fetch-clang-format for you when clang-format
> is absent.
>
> Change-Id: Ieeb359176072e92ca235316c820310333732f608
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Change-Id: Ib397716771f742f192ebd6ed7ec0a9915b2400c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295956
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-12 13:21:41 +00:00
Chris Dalton
f26e596822 Duplicate ccpr/GrCCStrokeGeometry to tessellate/GrStrokeGeometry
CCPR stroking is not enabled by default and will eventually be
removed. This CL is a step toward migrating it to an MSAA version.

Change-Id: I565bea1c91c51bcd1ea3766aee6e4702adf3b09e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295608
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-06-11 21:59:23 +00:00
Robert Phillips
de2bca28cb Add new GM to exercise Vulkan YCbCr images
This will also expose the Vulkan precompilation path to immutable samplers.

Change-Id: Ida31bd70455299fbcc8f4d728aa15179f7685311
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295799
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-11 20:58:16 +00:00
John Stiles
21bbfc6c2d Revert "Fetch clang-format automatically when compiling .fp files."
This reverts commit a25422faa4.

Reason for revert: breaks Windows build

Original change's description:
> Fetch clang-format automatically when compiling .fp files.
> 
> On a freshly fetched repo, setting `skia_compile_processors = true` will
> fail to compile because clang-format is missing from the bin directory.
> This CL automatically runs fetch-clang-format for you when clang-format
> is absent.
> 
> Change-Id: Ieeb359176072e92ca235316c820310333732f608
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=mtklein@google.com,johnstiles@google.com

Change-Id: If6412e74a16aa515c223d5d4f326780c8a69766f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295832
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-11 20:36:05 +00:00
Ben Wagner
ee2ffc3b43 Delete .a file before writing static library.
The ar utility only adds symbols. As a result removed symbols are
sometimes still present in later builds, leading to great confusion.
Delete the .a file before recreating it with ar.

This is similar to what Chromium currently does in gcc_toolchain.gni.
However, we cannot always just use 'rm' because of the build for Android
on Windows, so this introduces 'rm.py' which is just like 'cp.py' but
without the copy part.

Bug: skia:10363
Change-Id: Icc0c3d18dab1e48ccfec47386662c7b4d2dc8811
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295569
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-11 17:19:23 +00:00
John Stiles
a25422faa4 Fetch clang-format automatically when compiling .fp files.
On a freshly fetched repo, setting `skia_compile_processors = true` will
fail to compile because clang-format is missing from the bin directory.
This CL automatically runs fetch-clang-format for you when clang-format
is absent.

Change-Id: Ieeb359176072e92ca235316c820310333732f608
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-11 17:19:22 +00:00
Ben Wagner
75626e4b1a Regularize selection of fontmgr.
Change-Id: Id7c51504450c1c7c9421eba3838bd6bc3440ca4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295437
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-11 12:28:03 +00:00
Brian Osman
ff7bee9817 Remove SkReader32, and some API from SkWriter32
After removing all unused API from SkReader32, it only had a handful
of functions, and it was (rightly) only used by SkReadBuffer. Remove
the temptation to use it by just folding it into SkReadBuffer.

SkWriter32 had some unnecessary functions as well (only used in unit
tests), so those are gone. There is still a strange relationship:
SkWriteBuffer is just an interface - SkReadBuffer is actually the
complement of SkBinaryWriteBuffer/SkWriter32. Those two classes produce
data in the exact same format, but with slightly different interfaces.
(The choice about which one is used is mostly about high-level
serialization vs. low-level helpers).

Change-Id: I1e823755febecd2e053ea732b21295d8f4d9d832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295557
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-10 16:45:56 +00:00
Ben Wagner
771d3a214e Revert "Delete .a file before writing static library."
This reverts commit 3b035e0417.

Reason for revert: Build-Win-Clang-arm64-Release-Android runs on
                   Windows and uses llvm-ar.

Original change's description:
> Delete .a file before writing static library.
> 
> The ar utility only adds symbols. As a result removed symbols are
> sometimes still present in later builds, leading to great confusion.
> Delete the .a file before recreating it with ar.
> 
> This is similar to what Chromium currently does in gcc_toolchain.gni.
> 
> Bug: skia:10363
> Change-Id: I133deb6da570ca38a539b4f0bb486b61d6a664bf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295217
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=mtklein@google.com,bungeman@google.com

Change-Id: I02ba93ce26eedb2b2362e96d2ebfcacbfb8e0902
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10363
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295445
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-06-10 13:44:39 +00:00
Ben Wagner
3b035e0417 Delete .a file before writing static library.
The ar utility only adds symbols. As a result removed symbols are
sometimes still present in later builds, leading to great confusion.
Delete the .a file before recreating it with ar.

This is similar to what Chromium currently does in gcc_toolchain.gni.

Bug: skia:10363
Change-Id: I133deb6da570ca38a539b4f0bb486b61d6a664bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295217
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-10 13:25:05 +00:00
Jim Van Verth
f43da14878 Add D3D descriptor tables and bind to command list.
This CL adds a new descriptor heap manager that handles creation of
descriptor tables, or ranges of shader-visible descriptors. These
are used to set the descriptors that match the setup of the root
signature. Data from non-shader-visible descriptors are copied into
these tables, and then they are bound to the command list.

Change-Id: Ia9fc24cae602244525a196025c044df3c2435d9f
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-06-10 01:05:03 +00:00
Chris Dalton
392fa03a1b Add an interactive sample that fits cubics to circular arcs
Fits a cubic to an arc on the unit circle using the following
constraints:

  1) The endpoints and tangent directions at the endpoints must match
     the arc.
  2) The cubic must be symmetric (length(p1 - p0) == length(p3 - p2)).
  3) The height of the cubic must match the height of the arc.

Using the above constraints, we arrive at the following formula for the
control length (c) (i.e., lengths of (p1 - p0) and (p3 - p2)):

  d = x0*x1 + y0*y1
  c = (sqrt(1 + d) * kM + kA) * rsqrt(1 - d)

(Where x0,y0,x1,y1 are the endpoints, kM = -4/3, and kA = 4/3 * sqrt(2).)

The sample also comes with a root finder that finds the max error value
of the curve, which ends up serving as a semi-formal proof that:

  1) Max error always occurs at T=0.21132486540519, regardless of
     endpoints.
  2) Error is reduced by exactly 64x each time we halve the arc angle

Change-Id: I29ad60dda06743d79f71275c38ffdd97261159ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295303
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-06-09 23:04:03 +00:00
Mike Klein
45f36b5b55 ignore SK_DISABLE_READBUFFER
Its effect is small and we want to rely on SkReadBuffer being available.

Size changes:

    - canvaskit uncompressed: 6,864,481 --> 6,864,481  (  no change  )
    - canvaskit   compressed: 2,667,117 --> 2,667,117  (  no change  )
    -   pathkit uncompressed:   329,187 -->   330,679  (+ 1.5K, +0.5%)
    -   pathkit   compressed:   134,158 -->   134,672  (+ 0.5K, +0.4%)
    -   flutter             : 1,302,108 --> 1,322,568  (+20.0K, +1.6%)

The Flutter change is the biggest mystery, as bloaty only pegs
SkReadBuffer as 3.9K.  The rest must come from other files including
SkReadBuffer.h not being able to see and inline away SkReadBuffer
routines?  Feels like SK_DISABLE_EFFECT_DESERIALIZATION isn't trimming
enough?

PS 4-6 have an idea to push SK_DISABLE_EFFECT_DESERIALIZATION further.

Change-Id: Ifda3ccb82dd0636cfed6bb826fb185a7bca2cbe0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295061
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-09 16:16:57 +00:00
John Stiles
fe64410954 Remove PremulInput and GrPremulInputFragmentProcessor.fp from Skia.
This FP was unused and not referenced anywhere in the codebase.

Change-Id: I27f963d7c26382101b585f356a75d84cef5ab237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295080
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-08 21:04:46 +00:00
Florin Malita
26ae40f668 Reland "[skrive] Initial parser plumbing"
This reverts commit e923ae1be4.


Original change's description:
> Revert "[skrive] Initial parser plumbing"
> 
> This reverts commit 00a96f2c99.
> 
> Reason for revert: breaking wuffs 
> 
> Original change's description:
> > [skrive] Initial parser plumbing
> > 
> > TBR=
> > Change-Id: If96d81840b5bb3bc8c6e26f8aacca4d9dd8896e3
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293677
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> 
> TBR=fmalita@chromium.org,reed@google.com
> 
> Change-Id: I63258d560cc8ee8d069e6417d987342a74a3f0c2
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295001
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: I0a671bb7476ee92c365fbea1f156c73c6954fe40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295003
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-06-08 16:38:59 +00:00
Florin Malita
e923ae1be4 Revert "[skrive] Initial parser plumbing"
This reverts commit 00a96f2c99.

Reason for revert: breaking wuffs 

Original change's description:
> [skrive] Initial parser plumbing
> 
> TBR=
> Change-Id: If96d81840b5bb3bc8c6e26f8aacca4d9dd8896e3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293677
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I63258d560cc8ee8d069e6417d987342a74a3f0c2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295001
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-06-08 15:22:15 +00:00
Florin Malita
00a96f2c99 [skrive] Initial parser plumbing
TBR=
Change-Id: If96d81840b5bb3bc8c6e26f8aacca4d9dd8896e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293677
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-06-08 14:23:34 +00:00
Michael Ludwig
9cced93b7a Handle color and stencil clears in GrClearOp
With prior changes, it became "clear" that GrClearOp and
GrClearStencilClipOp behaved very similarly, except that the stencil
op did not have any onCombine logic.

This just combines them in to a single clear op that will call the
render pass's clear and stencil clear functions as needed. I also
implemented combine logic to apply color and stencil clears in a single
op if the scissor state was compatible (although there's no render pass
API to combine the two clears into a single GPU function).

Change-Id: I8aa749fe64cc487d187854fd0acf6b03b86f1356
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290822
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-06-08 14:05:16 +00:00
Ben Wagner
0ef90dd5e9 Split out coretext fontmgr factory.
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.

This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
  * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
  * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
  * SkFontMgr_New_CoreText takes a CTFontCollectionRef.

Change-Id: Iac548f9fd920c426ea5c6dcdefe8da0a9b89ec90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294714
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-06-06 04:06:32 +00:00
Mike Klein
bb5b2a17c2 Revert "Split out coretext fontmgr factory."
This reverts commit 2c628340f4.

Reason for revert: ios-simulator chrome bot:

FAILED: obj/skia/x64/skia_unittests 
TOOL_VERSION=1591394828 ../../build/toolchain/mac/linker_driver.py -Wcrl,strippath,/opt/s/w/ir/cache/xcode_ios_11e146.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip ../../third_party/llvm-build/Release+Asserts/bin/clang++ -B /opt/s/w/ir/cache/xcode_ios_11e146.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/  -Xlinker -rpath -Xlinker @executable_path/Frameworks -Xlinker -objc_abi_version -Xlinker 2 -Xlinker -sectcreate -Xlinker __TEXT -Xlinker __entitlements -Xlinker obj/skia/skia_unittests.xcent -Wl,-fatal_warnings -arch x86_64 -Werror -nostdlib++ -isysroot sdk/xcode_links/iPhoneSimulator13.4.sdk -mios-simulator-version-min=12.0 -Wl,-ObjC -o "obj/skia/x64/skia_unittests" -Wl,-filelist,"obj/skia/x64/skia_unittests.rsp" -framework UIKit  -framework CoreFoundation -framework CoreGraphics -framework CoreText -framework Foundation -framework ImageIO -framework UIKit -framework Security
Undefined symbols for architecture x86_64:
  "SkCTFontGetSmoothBehavior()", referenced from:
      SkTypeface_Mac::onFilterRec(SkScalerContextRec*) const in libskia.a(SkFontHost_mac.o)
      SkScalerContext_Mac::generateImage(SkGlyph const&) in libskia.a(SkFontHost_mac.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)


Original change's description:
> Split out coretext fontmgr factory.
> 
> There can be only one SkFontMgr::Factory, so each should go in its own
> translation unit. In addition, the name SkFontHost_mac is now rather out
> of date and should now be SkFontMgr_mac_ct. Since the additional burden
> of additional build changes after the first is minimal, also split out
> SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
> SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
> which are replacing it. Once references to it are removed from all
> builds it can be removed.
> 
> This is intended to be a reorganization without much code change. Most
> changes are simple renaming of functions which are now shared between
> translation units. However, there are a few behavior changes here.
>   * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
>   * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
>   * SkFontMgr_New_CoreText takes a CTFontCollectionRef.
> 
> Change-Id: I897f69f2f5ea06819f5daa964c09cdd36490af85
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704

TBR=mtklein@google.com,bungeman@google.com

Change-Id: I5abeb7598c7f533477b4a4af5b568f7cbe6e8644
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294734
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-05 23:16:49 +00:00
Ben Wagner
2c628340f4 Split out coretext fontmgr factory.
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.

This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
  * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
  * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
  * SkFontMgr_New_CoreText takes a CTFontCollectionRef.

Change-Id: I897f69f2f5ea06819f5daa964c09cdd36490af85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704
2020-06-05 21:40:46 +00:00
Mike Klein
6f56f2ed3f port skx opts to old style
Change-Id: I364365455cc3580f38ddd189f00050ea9e2238a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294565
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-06-05 20:35:08 +00:00
Ben Wagner
aa10dfeec9 Revert "Split out coretext fontmgr factory."
This reverts commit 5c14d63297.

Reason for revert: chromium 'analyze' doesn't do a good job

Original change's description:
> Split out coretext fontmgr factory.
> 
> There can be only one SkFontMgr::Factory, so each should go in its own
> translation unit. In addition, the name SkFontHost_mac is now rather out
> of date and should now be SkFontMgr_mac_ct. Since the additional burden
> of additional build changes after the first is minimal, also split out
> SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
> SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
> which are replacing it. Once references to it are removed from all
> builds it can be removed.
> 
> This is intended to be a reorganization without much code change. Most
> changes are simple renaming of functions which are now shared between
> translation units. However, there are a few behavior changes here.
>   * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
>   * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
>   * SkFontMgr_New_CoreText takes a CTFontCollectionRef.
> 
> Change-Id: Iaf58a0371667f266ada20c918941fab6bc27d9df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=mtklein@google.com,bungeman@google.com

Change-Id: I469084efbfc71bba60e5fbfb4eb7152d57324d0c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294703
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-06-05 20:32:52 +00:00
Ben Wagner
5c14d63297 Split out coretext fontmgr factory.
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.

This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
  * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
  * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
  * SkFontMgr_New_CoreText takes a CTFontCollectionRef.

Change-Id: Iaf58a0371667f266ada20c918941fab6bc27d9df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-05 19:22:38 +00:00
Mike Klein
ad56c4c143 add structure for normal SKX opts
My experience porting the old opts over to the current SKX opts setup
was so bad that I don't want to try any more, and think it's probably
safer to port the SKX code to the old setup.

Need to hook up dependents (Chromium and Google3 I think) before we can
move the actual SXK opts code over.

Change-Id: Ibb8bc4a083cb104cd39f27cbfbc16e9eedd9bd46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294495
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-05 13:48:39 +00:00
John Stiles
eed56f0fe5 Update GrFragmentProcessor::SwizzleOutput to use a child FP.
We are updating FPs to receive their input via a child FP where
possible, instead of relying on the input color.

This CL also adds a GM test for SwizzleOutput, since this did not appear
to be covered by existing unit tests.

Change-Id: I3d8176395bb42eab7ff471c9137597402b5b3a69
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293884
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-04 17:31:46 +00:00
Ben Wagner
d13487e71b Regularize SkFontMgr for CoreText build.
Move SkFontHost_mac.cpp into an 'optional' like the other fontmgr build
rules. This allows building with other fontmgrs on Mac and makes the lib
dependencies explicit. In the future this helps with splitting the out
the default factory.

Change-Id: Iecef9e428acb69f89b54afa00b4e779f5858c61a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294076
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-04 16:45:09 +00:00
Mike Klein
1faaa97f80 Revert "apply SkOpts_skx approach to SkOpts_hsw"
This reverts commit 08a39c2b5f.

Reason for revert: Flutter roll?

Original change's description:
> apply SkOpts_skx approach to SkOpts_hsw
> 
> Very slightly different build flags, switching from -march=haswell to
> -mavx2 -mfma -mf16c, but there are no diffs.
> 
> Left some TODOs for the next ones, but _hsw being so common I figured
> I'd do this one stand alone and make sure it shakes down before doing
> the rest.
> 
> clang-cl (but not clang) barfs when we've got a lambda using an AVX
> intrinsic inside a templated static helper function. Luckily they're
> all non-type template parameters, so we can just pass them as normal
> arguments, and it'll optimize the same as the templated code anyway.
> 
> This was weird, but since we're covering almost all the SkFoo_opts.h
> headers with HSW here, I don't anticipate this being a problem in the
> future.  (And I'm sure I'll never look back on this statement as naive.)
> 
> Change-Id: I2f84db356cafa5e158bcc3724fb1c3f58aca7f1e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293599
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com,reed@google.com

Change-Id: If3a75158d6e017f180d9e38d9ba296a0d72e1384
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294281
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-04 14:20:36 +00:00
Mike Klein
7f5b734505 Revert "finish new-style opts"
This reverts commit 4272d071d9.

Reason for revert: Flutter roll?

Original change's description:
> finish new-style opts
> 
> Nothing super interesting.
> 
> SkOpts_crc32.cpp is worth looking at
> as the only non-x86 code.
> 
> I marked a few places I think we can
> trim to save code size as follow ups.
> 
> Change-Id: Ifdc8f4d1495ff56df5d2cdde39f7e9a6ac2b1277
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294019
> Auto-Submit: Mike Klein <mtklein@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Herb Derby <herb@google.com>

TBR=mtklein@google.com,herb@google.com

Change-Id: Idbb914788489bdc5941f7fed23bf26d35d90dca4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294280
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-04 14:20:17 +00:00
Herb Derby
64aa5138c7 Remove SkAtlasTextTarget
I can find no references to SkAtlasTextTarget in AOSP or in Chromium.
With google3 CL/314226466 there are no more uses in Google3.

Change-Id: I60b5f06fc17c0e4f8d008886c96645475e3d48e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293839
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-06-04 03:52:35 +00:00
Mike Klein
4272d071d9 finish new-style opts
Nothing super interesting.

SkOpts_crc32.cpp is worth looking at
as the only non-x86 code.

I marked a few places I think we can
trim to save code size as follow ups.

Change-Id: Ifdc8f4d1495ff56df5d2cdde39f7e9a6ac2b1277
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294019
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-06-04 03:51:45 +00:00
Mike Klein
08a39c2b5f apply SkOpts_skx approach to SkOpts_hsw
Very slightly different build flags, switching from -march=haswell to
-mavx2 -mfma -mf16c, but there are no diffs.

Left some TODOs for the next ones, but _hsw being so common I figured
I'd do this one stand alone and make sure it shakes down before doing
the rest.

clang-cl (but not clang) barfs when we've got a lambda using an AVX
intrinsic inside a templated static helper function. Luckily they're
all non-type template parameters, so we can just pass them as normal
arguments, and it'll optimize the same as the templated code anyway.

This was weird, but since we're covering almost all the SkFoo_opts.h
headers with HSW here, I don't anticipate this being a problem in the
future.  (And I'm sure I'll never look back on this statement as naive.)

Change-Id: I2f84db356cafa5e158bcc3724fb1c3f58aca7f1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293599
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-03 21:34:05 +00:00
Mike Reed
579c295b6b Android test to depend on icu and harfbuzz.
Enable shaper and paragraph tests to run on Android builds.

Change-Id: Ib1685653ac4432a04998aed56dc76b9020253e75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293244
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-06-02 21:26:25 +00:00
Mike Klein
77a233283c does -fms-compatibility-version=19 still matter?
Change-Id: Ifb47c6be05bffad4a42030f4375dcbe0fe313ae0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293656
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-02 18:41:44 +00:00
Mike Klein
fdd542f807 roll clang_win
I was hoping this might fix the issues I'm seeing in the dependent CL.
It doesn't, but it's probably worth rolling every few months anyway.

Change-Id: I6d748d9e1a5bf908df78e989a624f2dccb1bd189
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293604
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-02 17:41:34 +00:00
John Stiles
f10581872c Add headers to SkSL GN file.
This makes it easier to work with SkSL files when using an IDE.

Change-Id: I30665478a9cde63b4c9ba7e5a9948e9647f7ef81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293571
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-02 17:28:24 +00:00
Leon Scroggins III
1adcac52d6 Remove transform_scanline from SkWebpEncoder
Bug: skia:10178

These functions can be performed generically using SkRasterPipeline
or skcms. Further, the reason we used a function pointer anyway was
so that we could call the same function on each row separately. But
libwebp's API doesn't let us do a single row at a time anyway.
Simplify this method by using readPixels when necessary and
skipping conversion entirely when possible.

Add support for encoding from unpremul 4444. It is simpler to support
it, and it's not obvious why we didn't support it before.

Keep the behavior of not supporting A8, and apply the same to the
other alpha-only formats. Note that we could support encoding such an
image to alpha, r=0, g=0, b=0, but I'd rather leave adding that
feature to a separate change, which enables it for all encoders (and
accounts for the internal use of PNGs as a round-trip for
kAlpha_8_SkColorType).

Add GMs to test the newly supported SkColorTypes.

Change-Id: I4d86c5621792fb6dc3cb68b736a1eb35d577e3a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292962
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-02 15:37:29 +00:00
Mike Klein
89c909efee Wsign-conversion for public headers
This is an Android request for our public headers,
much like warning about unused parameters.  See bug.

In general I've made two kinds of source changes:

   1) more commonly, explicitly cast to the type which
      is being implicitly cast to at head;

   2) less commonly, flip signedness of a value we're
      storing to match how it's used more smoothly.

Much of this is self inflicted inconsistent use of size_t, unsigned,
int, int32_t, uint32_t, etc.  SkTArray is particularly tricky because
of its std::vector half-compatibility.  E.g. resize() takes size_t,
but operator[] takes int.    ¯\_(ツ)_/¯

Bug: skia:9847
Change-Id: I64626a529e1662b3d3020bc03d477fc641eda544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293436
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-02 12:34:54 +00:00
Jim Van Verth
3eadce263c Create ring buffer for managing D3D uniforms.
* Adds a base class for the ring buffer (to be used by Metal as well),
  which tracks the current available space. APIs will need to
  implement creation of the buffer in the subclass.
* The API implementation will need to store SubmitData on command buffer
  submit, and then pass it to finishSubmit when the command buffer
  finishes.

Change-Id: I4cc5e4a72d259ee9d15dac0e964819d4562da3d7
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291936
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-06-01 20:38:40 +00:00
Brian Osman
273944ac7c Convert GrMatrixEffect to pure CPP/H
Prelude to adding situational optimizations

Change-Id: Ie7994a87380ba6135398c9a1d4b26cea6bf32fa8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292972
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-01 14:33:57 +00:00
Greg Daniel
6c6caf420a Add GrBackendMutableState object to handle shared texture state.
This is will be the main struct used to synchronize changes of certain
texture/image between clients and Skia. With this change we
implement support for the Vulkan shared state as POC.

Bug: skia:10254
Change-Id: I10543357635c347838b193874e4da4496a0dcf06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292311
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-05-29 16:53:08 +00:00
Jim Van Verth
afd4113bc3 Change D3DAttachmentViewManager to handle all CPU descriptors
Change-Id: I6af3673a9dedf0a5acfbd588bfbbb447b5c68013
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292576
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-05-28 15:34:59 +00:00
Greg Daniel
55822f17bd Add submittedProc to GrFlushInfo.
Bug: skia:10118
Change-Id: Iad848310d0f2fb22f19e9890209548fda103bd27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291078
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-27 12:48:43 +00:00
Chris Dalton
b5391d98b8 Reland "Reland "Add a tessellation mode that uses indirect draws""
This is a reland of 477512c0b3

Original change's description:
> Reland "Add a tessellation mode that uses indirect draws"
>
> This is a reland of 02d7cf79be
>
> Original change's description:
> > Add a tessellation mode that uses indirect draws
> >
> > This mode is oftentimes faster than tessellation, and other times it
> > serves as a polyfill when tessellation just isn't supported.
> >
> > Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com
>
> Change-Id: Ia039d7897499a7dad55aff1072f9aa0d01001f9c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291693
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=brianosman@google.com

Change-Id: I55704b5adf5a7677a5382d07d39cadee9b252731
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291738
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-25 02:26:58 +00:00
Chris Dalton
0e6d4f1bcf Revert "Reland "Add a tessellation mode that uses indirect draws""
This reverts commit 477512c0b3.

Reason for revert: Undefined behavior in benchmark

Original change's description:
> Reland "Add a tessellation mode that uses indirect draws"
> 
> This is a reland of 02d7cf79be
> 
> Original change's description:
> > Add a tessellation mode that uses indirect draws
> >
> > This mode is oftentimes faster than tessellation, and other times it
> > serves as a polyfill when tessellation just isn't supported.
> >
> > Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> 
> TBR=brianosman@google.com
> 
> Change-Id: Ia039d7897499a7dad55aff1072f9aa0d01001f9c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291693
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I48e8cbff90f5533ba3e2166c819fb8e34bea34ca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291737
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-24 20:49:21 +00:00
Chris Dalton
477512c0b3 Reland "Add a tessellation mode that uses indirect draws"
This is a reland of 02d7cf79be

Original change's description:
> Add a tessellation mode that uses indirect draws
>
> This mode is oftentimes faster than tessellation, and other times it
> serves as a polyfill when tessellation just isn't supported.
>
> Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com

Change-Id: Ia039d7897499a7dad55aff1072f9aa0d01001f9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291693
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-24 20:40:19 +00:00
Mike Klein
ec31488ace Revert "Add a tessellation mode that uses indirect draws"
This reverts commit 02d7cf79be.

Reason for revert:

  Perf-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All-ASAN
  Perf-Win2019-Clang-GCE-CPU-AVX2-x86_64-Debug-All-ASAN

Running tessellate_prepareTessellatedCubicWedges	nonrendering
../../../../../../skia/bench/TessellatePathBench.cpp:79: fatal error: "unimplemented."

Signal 5 [Trace/breakpoint trap]:
    /mnt/pd0/s/w/ir/build/nanobench(backtrace+0x3d) [0x34851fd]
    /mnt/pd0/s/w/ir/build/nanobench() [0x3db3d49]
    /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7fdb4722d840]
    sk_abort_no_print()
    BenchmarkTarget::caps() const
    GrTessellatePathOp::prepareTessellatedCubicWedges(GrMeshDrawOp::Target*)
    GrTessellatePathOp::TestingOnly_Benchmark::prepareTessellatedCubicWedges::runBench(GrMeshDrawOp::Target*, GrTessellatePathOp*)
    GrTessellatePathOp::TestingOnly_Benchmark::onDraw(int, SkCanvas*)
    Benchmark::draw(int, SkCanvas*)
    /mnt/pd0/s/w/ir/build/nanobench() [0x3543b81]
    /mnt/pd0/s/w/ir/build/nanobench(main+0x1347) [0x3540a17]
    /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7fdb4721a09b]
    /mnt/pd0/s/w/ir/build/nanobench(_start+0x2a) [0x346429a]
Command exited with code 5


Original change's description:
> Add a tessellation mode that uses indirect draws
> 
> This mode is oftentimes faster than tessellation, and other times it
> serves as a polyfill when tessellation just isn't supported.
> 
> Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=egdaniel@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I4257d5ae5c0aafeebd61d8f1b78eca755ad977ff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291642
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-05-22 13:46:16 +00:00
Chris Dalton
02d7cf79be Add a tessellation mode that uses indirect draws
This mode is oftentimes faster than tessellation, and other times it
serves as a polyfill when tessellation just isn't supported.

Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-05-21 22:32:45 +00:00
Mike Reed
1f60733fb3 Revert "Revert "move onto new factories for SkMatrix""
This reverts commit c80ee456ad.

fix: update flutter's gn file to add guard

Change-Id: Iac5171c8475d9a862d06255dab1c6f38f10de2f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-21 16:58:39 +00:00
Leon Scroggins III
87caae61cd Move SkBitmapRegionCodec into client_utils/android
Bug: skia:10154

This will make it clear that these files are for Android use and
avoid compiling them for other clients.

Update testing tools to use android::skia::BitmapRegionDecoder, but
only if SK_ENABLE_ANDROID_UTILS is defined.

Take this opportunity to clean up the class:
- The base class, which was originally designed to allow switching
  amongst different implementations, is no longer needed. Rename
  SkBitmapRegionCodec to android::skia::BitmapRegionDecoder
  (following the new convention and matching the Java API name).
  Continue to inherit from SkBitmapRegionDecoder temporarily, to
  allow Android to switch to the new API.
- Use std::unique_ptr instead of passing raw pointers.

Add a test to verify that we only create a BitmapRegionDecoder if
it is one of the supported types.

Change-Id: Ied13fc8acb105fde042553331846d95ae15d6b57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287498
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-05-20 20:06:48 +00:00
Mike Klein
9f6468fa7f remove support for mips64el/loongson3a
We don't have any way to test these, and we do have to
go a little out of our way to maintain these builds.

Change-Id: Ie191ee26753b719f6ee22264d63fbe4252e69bd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290840
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-05-19 19:22:49 +00:00
Chris Dalton
e5a141d0f6 Reland GrRectanizerPow2
This brings back the pow2 rectanizer for use with various ongoing
atlas experiments. If we can further optimize the skyline rectanizer,
then pow2 will be good to have around as a baseline comparison. And
if skyline gets fast enough, then we can delete pow2 again.

Change-Id: I79088c53fba7ba0d120534af99bee7840c135e42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290810
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-19 18:35:13 +00:00
Jim Van Verth
be259dcce0 Add GrD3DPipelineStateDataManager.
* Creates a common class between GrVkPipelineStateDataManager and
GrD3DPipelineStateDataManager so they can share code (will do
for Metal as well in separate CL)
* Adds means for tracking and setting uniform data.

Change-Id: Ie0dc3a3d26f533201e316d255965a646bcecb842
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290636
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-05-19 17:33:32 +00:00
Ben Wagner
329091623b Add SkLRUCache.h to core.gni.
It wasn't listed in gn so didn't show up in editors as a known file in
projects.

Change-Id: Ie01773489dd72f055f04785ca7f21b6bdef6a3f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290541
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-05-18 16:49:47 +00:00
Brian Salomon
11ad4ccfd4 Reland "Revert "Revert "Fix tile modes in SkGpuBlurUtils."""
This is a reland of e5865f6f10

Original change's description:
> Revert "Revert "Fix tile modes in SkGpuBlurUtils.""
> 
> This reverts commit 88d04cb51a.
> 
> Change-Id: I3ca403bb9631a273b5cbe2304c6c3ff9dd01fa89
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289625
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Change-Id: I93a0c1f635487f47b6bd13082ea456f025eac700
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290121
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-05-15 19:46:43 +00:00
Brian Salomon
364ed37bf1 Reland "Revert "Fix tile modes in SkGpuBlurUtils.""
This reverts commit e5865f6f10.

Reason for revert: some async GMs on some configs look like they are
reading from edges of approx textures.

Original change's description:
> Revert "Revert "Fix tile modes in SkGpuBlurUtils.""
> 
> This reverts commit 88d04cb51a.
> 
> Change-Id: I3ca403bb9631a273b5cbe2304c6c3ff9dd01fa89
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289625
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,michaelludwig@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: If6f5917982b8c865161e7f4a566df49cb772989b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290036
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-05-15 00:55:26 +00:00
Brian Salomon
e5865f6f10 Revert "Revert "Fix tile modes in SkGpuBlurUtils.""
This reverts commit 88d04cb51a.

Change-Id: I3ca403bb9631a273b5cbe2304c6c3ff9dd01fa89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289625
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-05-14 20:24:44 +00:00
Chris Dalton
f6bf516926 Reland "Add an implementation and log2 variants for Wang's formula"
This is a reland of e278e1c1c7

Original change's description:
> Add an implementation and log2 variants for Wang's formula
>
> Wang's formulas for cubics and quadratics (1985) tell us how many line
> segments a curve must be chopped into when tessellating. This CL adds
> an implementation along with optimized log2 variants, as well as tests
> and a benchmark.
>
> Change-Id: I3f777b8d0312c57c3a1cc24307de5945c70be287
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288321
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com

Change-Id: Ie3822c62439fc579a59ea8adb49583224de41aa5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289680
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-14 02:57:59 +00:00
Mike Klein
6c3db04c8b Revert "Add an implementation and log2 variants for Wang's formula"
This reverts commit e278e1c1c7.

Reason for revert: i think we need to do that add with an unsigned, or test instead of always += (1<<23)-1.

Original change's description:
> Add an implementation and log2 variants for Wang's formula
> 
> Wang's formulas for cubics and quadratics (1985) tell us how many line
> segments a curve must be chopped into when tessellating. This CL adds
> an implementation along with optimized log2 variants, as well as tests
> and a benchmark.
> 
> Change-Id: I3f777b8d0312c57c3a1cc24307de5945c70be287
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288321
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I24dfd8549054b632f38f7b05b4d857b640cf5cd1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289658
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-05-13 22:10:47 +00:00
Chris Dalton
e278e1c1c7 Add an implementation and log2 variants for Wang's formula
Wang's formulas for cubics and quadratics (1985) tell us how many line
segments a curve must be chopped into when tessellating. This CL adds
an implementation along with optimized log2 variants, as well as tests
and a benchmark.

Change-Id: I3f777b8d0312c57c3a1cc24307de5945c70be287
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288321
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-13 21:39:24 +00:00
Michael Ludwig
828d341199 Reland "Refactor stencil clip mask generation into helper"
This reverts commit de228e53fe.

Reason for revert: GrReducedClip now assumes context isn't abandoned,
windowrectangles GM abuses GrReducedClip and has to be abandon-aware.

Original change's description:
> Revert "Refactor stencil clip mask generation into helper"
>
> This reverts commit 8b3a8a5238.
>
> Reason for revert: GM assert failure
>
> Original change's description:
> > Refactor stencil clip mask generation into helper
> >
> > Change-Id: If3dc80efde3b44e87ba8e7af3a258896ec5e78e6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288977
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I16559f791601145f57d147cdae345c200af313f1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289237
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

# Not skipping CQ checks because this is a reland.

Change-Id: I6a9372edecd0bdc1a38464ab85f7b7f3ca85e5ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289239
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-05-12 17:49:47 +00:00
Michael Ludwig
de228e53fe Revert "Refactor stencil clip mask generation into helper"
This reverts commit 8b3a8a5238.

Reason for revert: GM assert failure

Original change's description:
> Refactor stencil clip mask generation into helper
> 
> Change-Id: If3dc80efde3b44e87ba8e7af3a258896ec5e78e6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288977
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I16559f791601145f57d147cdae345c200af313f1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289237
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-05-12 16:17:35 +00:00
Michael Ludwig
8b3a8a5238 Refactor stencil clip mask generation into helper
Change-Id: If3dc80efde3b44e87ba8e7af3a258896ec5e78e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288977
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-05-12 15:27:18 +00:00
Jim Van Verth
7359165e66 Automatically grow D3DRenderTargetView heap as needed.
Change-Id: I55cf2daa48ec694fc9e1939e270f55dd7a3162a7
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287619
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-05-08 17:49:50 +00:00
Mike Reed
b0210d208c Revert "Revert "custom typeface""
Fix: const auto [...] --> auto [...]

This reverts commit 0066adefa9.

Change-Id: I5d2df8bcc2bc681259a55b2b851d53fb18599287
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288550
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-07 22:52:56 +00:00
Brian Osman
c66cd987f7 Reland "Revert "custom typeface""
This reverts commit 61642b3366.

Reason for revert: ../../src/utils/SkCustomTypeface.cpp(179,20): error: cannot decompose this type; 'std::tuple_size<const SkPoint>::value' is not a valid integral constant expression

Original change's description:
> Revert "Revert "custom typeface""
> 
> Fix: implement onComputeBounds() and generateFontMetrics()
> 
> This reverts commit 0066adefa9.
> 
> Change-Id: Idb59336a3d201bb97e494ee0e0bb189e0a7186f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288536
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

TBR=bungeman@google.com,reed@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: I6845bb96a00a0c9ee54704a4c299556cc32e6438
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288557
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-05-07 18:46:16 +00:00
Mike Reed
61642b3366 Revert "Revert "custom typeface""
Fix: implement onComputeBounds() and generateFontMetrics()

This reverts commit 0066adefa9.

Change-Id: Idb59336a3d201bb97e494ee0e0bb189e0a7186f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288536
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-05-07 18:21:30 +00:00
Mike Reed
0066adefa9 Revert "custom typeface"
This reverts commit 3a79f33eca.

Reason for revert: MSAN issues

   Uninitialized value was stored to memory at
     #0 0x2cd74de in SkFontPriv::GetFontBounds(SkFont const&) /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkFont.cpp:400:34
     #1 0x31115ad in SkTextBlobBuilder::ConservativeRunBounds(SkTextBlob::RunRecord const&) /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:307:31
     #2 0x31104d2 in SkTextBlobBuilder::updateDeferredBounds() /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:374:47
     #3 0x31104d2 in SkTextBlobBuilder::make() /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:605:11
     #4 0x31175c1 in SkTextBlob::MakeFromText(void const*, unsigned long, SkFont const&, SkTextEncoding) /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/src/core/SkTextBlob.cpp:782:20
     #5 0x1920415 in UserFontGM::onOnceBeforeDraw() /mnt/pd0/s/w/ir/cache/work/skia/out/Build-Debian10-Clang-x86_64-Release-MSAN/Release/../../../../../../skia/gm/userfont.cpp:65:17


Original change's description:
> custom typeface
> 
> - only paths implemented at the moment
> 
> Seems if we want to serialize/deserialize these, we will need to
> register a factory with skia, so it can sniff the beginning of the
> font "file", to know how to recreate it.
> 
> Lots of follow-on things to explore:
> - do we need to even store/know advance widths?
> - should we also (optionally) support a CMAP? names? others?
> 
> Change-Id: If9fa99b7b8f6e265f06eb3ba2ca4fcb073275250
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287157
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Iee93db8d0f94d706f0b97566d2d15e2ad2407601
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288463
Reviewed-by: Mike Reed <reed@google.com>
2020-05-07 16:51:09 +00:00
Mike Reed
3a79f33eca custom typeface
- only paths implemented at the moment

Seems if we want to serialize/deserialize these, we will need to
register a factory with skia, so it can sniff the beginning of the
font "file", to know how to recreate it.

Lots of follow-on things to explore:
- do we need to even store/know advance widths?
- should we also (optionally) support a CMAP? names? others?

Change-Id: If9fa99b7b8f6e265f06eb3ba2ca4fcb073275250
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287157
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-07 15:50:16 +00:00
Brian Salomon
88d04cb51a Revert "Fix tile modes in SkGpuBlurUtils."
This reverts commit 9c4fa1e9cd.

Reason for revert: breaking things, maybe?

Original change's description:
> Fix tile modes in SkGpuBlurUtils.
> 
> Expand direct GM testing of SkGpuBlurUtils.
> 
> Decimate in SkGpuBlurUtils using GrSurfaceContext::rescale.
> GrSurfaceContext::rescale() works on recording context and
> uses approximate textures (to avoid memory issues for blurs
> of many different sizes).
> 
> Don't preserve contents to the top/left of the source bounds
> in the rescaled image.
> 
> GrGaussianConvolutionFragmentProcessor applies wrap mode to
> both axes.
> 
> Rely on GrTextureEffect to omit subset enforcement in shader
> by providing a domain rect rather than turning off tiling in
> caller.
> 
> Change-Id: I73e09b4fcbcbed590dd3599091c38d5de65f48c4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285099
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,michaelludwig@google.com

Change-Id: Ifdbfd9bdc67a082bf99e62371a7037e9544cf12a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288269
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-05-06 21:47:17 +00:00
Brian Salomon
9c4fa1e9cd Fix tile modes in SkGpuBlurUtils.
Expand direct GM testing of SkGpuBlurUtils.

Decimate in SkGpuBlurUtils using GrSurfaceContext::rescale.
GrSurfaceContext::rescale() works on recording context and
uses approximate textures (to avoid memory issues for blurs
of many different sizes).

Don't preserve contents to the top/left of the source bounds
in the rescaled image.

GrGaussianConvolutionFragmentProcessor applies wrap mode to
both axes.

Rely on GrTextureEffect to omit subset enforcement in shader
by providing a domain rect rather than turning off tiling in
caller.

Change-Id: I73e09b4fcbcbed590dd3599091c38d5de65f48c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285099
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-05-06 19:44:35 +00:00
Greg Daniel
6d2febd632 Reland "Add create backend texture with color upload bench."
This reverts commit 1ff415d5a1.

Reason for revert: relanding with fix

Original change's description:
> Revert "Add create backend texture with color upload bench."
> 
> This reverts commit 690b4c4644.
> 
> Reason for revert: breaking bots
> 
> Original change's description:
> > Add create backend texture with color upload bench.
> > 
> > Change-Id: Id4994cb809d6e19ca511b63dba71b45257eca927
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287618
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,robertphillips@google.com
> 
> Change-Id: I2ac38977abc0004b38a94dacf0a235ae4fbac5d3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287636
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I287a1d829d4d861d149b0f1d9adf556a38e44abb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287638
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-05 00:43:52 +00:00
Greg Daniel
1ff415d5a1 Revert "Add create backend texture with color upload bench."
This reverts commit 690b4c4644.

Reason for revert: breaking bots

Original change's description:
> Add create backend texture with color upload bench.
> 
> Change-Id: Id4994cb809d6e19ca511b63dba71b45257eca927
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287618
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I2ac38977abc0004b38a94dacf0a235ae4fbac5d3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287636
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-04 20:20:29 +00:00
Greg Daniel
690b4c4644 Add create backend texture with color upload bench.
Change-Id: Id4994cb809d6e19ca511b63dba71b45257eca927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287618
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-04 19:33:17 +00:00
Ben Wagner
c19459bf1e Don't trust glyph runs in XPS.
In XPS if a glyph is out of range, ignore it. Also resolve the default
font in the new way, removing the last user of SkTypefacePriv.

In PDF handle fonts with zero glyphs correctly.

Rewrite SkBitSet to keep track of its size, move properly, and make it
more obvious when certain checks are actually made instead of relying on
undefined behavior.

Add a test in a GM to ensure we don't draw anything when a glyph is
out of range on all backends.

Fix the DirectWrite SkScalerContext to pass this new test for
consistency.

Bug: chromium:1071311
Change-Id: I2583970bf1425f59d0d64e3dd7d28109991f9ea9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286776
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-05-01 22:17:17 +00:00
Jim Van Verth
2ba8ba26f9 Add GrD3DDescriptorHeap.
Adds a wrapper around ID3D12DescriptorHeap, which manages allocations
of descriptors from the heap.

Change-Id: Idc3bdb43640639114de5d0520c339f9e0173e26f
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286338
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-30 21:34:56 +00:00
Ben Wagner
666622968c Add Preview to list of possible MSVC versions.
Needed to test a Preview version of MSVC and adding it to the list here
makes it a bit easier and the list more complete.

Change-Id: I419636722303816f0cd961408229fcef0773e8e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286496
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-04-30 19:54:33 +00:00
Michael Ludwig
f38b711222 Reland "Refactor geometry union capabilities out of GrStyledShape"
This reverts commit af312c9d40.

Reason for revert: improved performance, updated empty point cap behavior
to make chrome happy.

Because of the performance regression in the original CL, this is a bit
more to it than just updating cap behavior. Summary of changes for perf:
1. In asPath(), only call reset() if the type isn't a path or arc.
   Otherwise it was just a wasted realloc of an empty path ref.
2. Rewrote the GrShape::simplify() to not progress through every shape
   type in order, it just jumps to the appropriate type.
3. Have simplify() return whether or not the shape started out closed,
   so we don't have to call GrShape::closed(), which is costly when the
   shape is a path.
4. Expose the GrShape's type enum so GrStyledShape's key writing can use
   switches instead of a giant block of ifs (where path happened to be
   last)

The regressions showed up most heavily on desk_mapsvg and desk_chalkboard
SKPs on the Android skpbench marks. On my system, I was able to
reproduce a similar %-regression from ToT and the original CL on the
chalkboard (but not mapsvg).

Master ranged between 5.1 and 5.3ms, original CL ranged from 5.6-5.8
and after the changes listed above, I got it down to 5.3-5.5. It's not
ideal but I haven't been able to figure out anything more substantial
that it could be. At this point it may just be code layout and/or the
fact that it's now split into two types.


Original change's description:
> Revert "Refactor geometry union capabilities out of GrStyledShape"
>
> This reverts commit 2becdde074.
>
> Reason for revert: likely breaking cc unit test due to empty shape cap change.
>
> Original change's description:
> > Refactor geometry union capabilities out of GrStyledShape
> >
> > The geometry union part of GrStyledShape is now held in GrShape. For the
> > most part, GrShape is entirely style agnostic and focuses on storing
> > the various types of geometry, and destructing them gracefully. It also
> > provides a public API that unifies functionality across all shape types,
> > such as contains() and bounds().
> >
> > GrStyledShape now just owns a GrShape and a GrStyle, and handles the
> > additional simplification logic that relies on knowing the effects of
> > the style on the draw. This is where GrShape makes some allowances for
> > style. Its simplify() function accepts flags that enable/disable various
> > simplification optimizations. Currently these are designed around
> > what is needed to respect path effects and stroking behaviors in
> > GrStyledShape. The main other user of GrShape (the new clip stack) will
> > always provide all flags since it treats every shape as if it were
> > simply filled.
> >
> > Several other related refactorings were taken at the same time:
> > 1. The implementations for asNestedRects, asRRect, etc. were moved out
> >    of the header and into the cpp file for GrStyledShape.
> > 2. GrRenderTargetContext relies on GrStyledShape for its stroke rect
> >    fallbacks.
> > 3. GrShape can hold points, lines, and rects explicitly. This let me
> >    simplify the stroke reasoning.
> >
> > Change-Id: I9fe75613fee51c30b4049b2b5a422daf80a1a86e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284803
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I2af5782e072e0ccb4a87f903bb88cbe335b9613f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286039
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Change-Id: I8c614573582084f2e9ee0d73f93812e0a7c13983
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286396
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-30 19:36:43 +00:00
Mike Klein
5cf6b31fc8 Revert "retry absl"
This reverts commit 1d256d66ec.

Reason for revert: Build-Debian10-Clang-arm64-Debug-Android_ASAN can't find <cxxabi.h>.

Original change's description:
> retry absl
> 
> This time around, cut the absl deps down to just what's
> needed to compile, link, and run AbseilTest.cpp.
> 
> Add basic absl::btree_map test.
> 
> Bug: skia:10165
> Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-arm-Debug-Chromebook_GLES;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-CPU-AVX2-x86_64-Release-All-TSAN
> Change-Id: I53d632a04cba8dadd484b2c4d0ceefb314676486
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286070
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,johnstiles@google.com

Change-Id: I2465ed155f7311c6ca35259ea1bf1b610020a66d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10165
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-arm-Debug-Chromebook_GLES;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-CPU-AVX2-x86_64-Release-All-TSAN
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286477
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-30 16:11:14 +00:00
Mike Klein
1d256d66ec retry absl
This time around, cut the absl deps down to just what's
needed to compile, link, and run AbseilTest.cpp.

Add basic absl::btree_map test.

Bug: skia:10165
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-arm-Debug-Chromebook_GLES;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-CPU-AVX2-x86_64-Release-All-TSAN
Change-Id: I53d632a04cba8dadd484b2c4d0ceefb314676486
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286070
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-30 16:01:41 +00:00
Mike Klein
dc976a96ea update skstd
- Lots of skstd::foo is now std::foo since C++14.
- Get rid of SK_WHEN(cond,T); std::enable_if_t<cond,T> is pithy enough.
- Move SkBitmaskEnum.h contents into sknonstd.

Change-Id: Ie5dc459405b1ff55e5b3ac57e70df7edd7cf38c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286315
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-30 15:05:43 +00:00
Mike Klein
77083c7d74 Revert "replace SkSharedMutex"
This reverts commit cfdc07aa0e.

Reason for revert: nope, flutter windows bots don't have it.  we got caught.

Original change's description:
> replace SkSharedMutex
> 
> I am debugging an issue with SkSharedMutex and noticed
> how sparsely it is used.  That got me curious to see if
> we can replace it with a std::shared_mutex (from C++17).
> 
> Bug: skia:10177
> Change-Id: I1ce4d2a5897af198d6ae5fb850548ff917a58f50
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285691
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bungeman@google.com,herb@google.com

Change-Id: Iab4e55d749e386233ff0e2ba2c1cd10d5e6f1615
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10177
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286124
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-29 18:50:39 +00:00
Brian Salomon
702c5a3f42 Start on GM to directly test SkGpuBlurUtils
Bug: skia:10188

Change-Id: I29a8efe448532fecc2f7424622cd33afeee3287b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285876
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-29 16:50:56 +00:00
Mike Klein
cfdc07aa0e replace SkSharedMutex
I am debugging an issue with SkSharedMutex and noticed
how sparsely it is used.  That got me curious to see if
we can replace it with a std::shared_mutex (from C++17).

Bug: skia:10177
Change-Id: I1ce4d2a5897af198d6ae5fb850548ff917a58f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285691
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-29 14:15:42 +00:00
Michael Ludwig
af312c9d40 Revert "Refactor geometry union capabilities out of GrStyledShape"
This reverts commit 2becdde074.

Reason for revert: likely breaking cc unit test due to empty shape cap change.

Original change's description:
> Refactor geometry union capabilities out of GrStyledShape
> 
> The geometry union part of GrStyledShape is now held in GrShape. For the
> most part, GrShape is entirely style agnostic and focuses on storing
> the various types of geometry, and destructing them gracefully. It also
> provides a public API that unifies functionality across all shape types,
> such as contains() and bounds().
> 
> GrStyledShape now just owns a GrShape and a GrStyle, and handles the
> additional simplification logic that relies on knowing the effects of
> the style on the draw. This is where GrShape makes some allowances for
> style. Its simplify() function accepts flags that enable/disable various
> simplification optimizations. Currently these are designed around
> what is needed to respect path effects and stroking behaviors in
> GrStyledShape. The main other user of GrShape (the new clip stack) will
> always provide all flags since it treats every shape as if it were
> simply filled.
> 
> Several other related refactorings were taken at the same time:
> 1. The implementations for asNestedRects, asRRect, etc. were moved out
>    of the header and into the cpp file for GrStyledShape.
> 2. GrRenderTargetContext relies on GrStyledShape for its stroke rect
>    fallbacks.
> 3. GrShape can hold points, lines, and rects explicitly. This let me
>    simplify the stroke reasoning.
> 
> Change-Id: I9fe75613fee51c30b4049b2b5a422daf80a1a86e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284803
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I2af5782e072e0ccb4a87f903bb88cbe335b9613f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286039
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-29 13:32:34 +00:00
Michael Ludwig
2becdde074 Refactor geometry union capabilities out of GrStyledShape
The geometry union part of GrStyledShape is now held in GrShape. For the
most part, GrShape is entirely style agnostic and focuses on storing
the various types of geometry, and destructing them gracefully. It also
provides a public API that unifies functionality across all shape types,
such as contains() and bounds().

GrStyledShape now just owns a GrShape and a GrStyle, and handles the
additional simplification logic that relies on knowing the effects of
the style on the draw. This is where GrShape makes some allowances for
style. Its simplify() function accepts flags that enable/disable various
simplification optimizations. Currently these are designed around
what is needed to respect path effects and stroking behaviors in
GrStyledShape. The main other user of GrShape (the new clip stack) will
always provide all flags since it treats every shape as if it were
simply filled.

Several other related refactorings were taken at the same time:
1. The implementations for asNestedRects, asRRect, etc. were moved out
   of the header and into the cpp file for GrStyledShape.
2. GrRenderTargetContext relies on GrStyledShape for its stroke rect
   fallbacks.
3. GrShape can hold points, lines, and rects explicitly. This let me
   simplify the stroke reasoning.

Change-Id: I9fe75613fee51c30b4049b2b5a422daf80a1a86e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284803
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-04-28 19:17:08 +00:00
Chris Dalton
f5132a05c8 Reland "Optimize GrTessellatePathOp's code to emit inner triangles"
This is a reland of 0f9ebd100e

Original change's description:
> Optimize GrTessellatePathOp's code to emit inner triangles
>
> Previously we used a naive algorithm to generate "middle-out" topologies
> for inner polygons, including copying all endpoints to a new array.
>
> This CL adds a "GrMiddleOutPolygonTriangulator" class that
> accomplishes the same thing in 1/5th the time using a small O(log N)
> stack.
>
> Change-Id: I3a7059e5d133a730b7084a17d8fbaaa3aaa81336
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285531
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=ethannicholas@google.com

Change-Id: I8402e5455e14aef9c5e92ee21100fcd7ace222ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285740
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-28 06:09:59 +00:00
Ethan Nicholas
5f56cb1d3b Revert "Optimize GrTessellatePathOp's code to emit inner triangles"
This reverts commit 0f9ebd100e.

Reason for revert: breaking a couple of bots (e.g. https://chromium-swarm.appspot.com/task?id=4bd6ccc785fa3110)

Original change's description:
> Optimize GrTessellatePathOp's code to emit inner triangles
> 
> Previously we used a naive algorithm to generate "middle-out" topologies
> for inner polygons, including copying all endpoints to a new array.
> 
> This CL adds a "GrMiddleOutPolygonTriangulator" class that
> accomplishes the same thing in 1/5th the time using a small O(log N)
> stack.
> 
> Change-Id: I3a7059e5d133a730b7084a17d8fbaaa3aaa81336
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285531
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=csmartdalton@google.com,michaelludwig@google.com

Change-Id: I8ebca7078f2b9c12246447759efa9ce0cbb7e46b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285719
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-04-27 23:38:10 +00:00
Chris Dalton
0f9ebd100e Optimize GrTessellatePathOp's code to emit inner triangles
Previously we used a naive algorithm to generate "middle-out" topologies
for inner polygons, including copying all endpoints to a new array.

This CL adds a "GrMiddleOutPolygonTriangulator" class that
accomplishes the same thing in 1/5th the time using a small O(log N)
stack.

Change-Id: I3a7059e5d133a730b7084a17d8fbaaa3aaa81336
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285531
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-27 20:33:09 +00:00
Mike Klein
5763b37ffb Revert "Reland "Add Abseil to third_party.""
This reverts commit 78debd6f6d.

Reason for revert: unexpectedly, Test-Mac10.13-Clang-MacBookPro11.5-CPU-AVX2-x86_64-Release-All-TSAN

Original change's description:
> Reland "Add Abseil to third_party."
>
> This is a reland of 816226e822
>
> Original change's description:
> > Add Abseil to third_party.
> >
> > At present, this is a proof-of-concept which only supports a small
> > subset of absl modules:
> > - Base
> > - Hash
> > - Numeric
> > - String
> >
> > This is only used by one unit test, which builds a string and then
> > hashes it.
> >
> > Bug: skia:10165
> > Bug: b/154848688
> >
> > Change-Id: I016250bf700b522c7a6bc78cf1844abff2260c35
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284805
> > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> Bug: skia:10165, b/154848688
> Change-Id: I618bb4411445fe5b45a91741934ca888a09adf05
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285537
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=djsollen@google.com,mtklein@google.com,johnstiles@google.com

Change-Id: I434da738bcc7fa76b46d0fa0fcbdd58c85b70fe7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10165, skia:10177, b/154848688
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285685
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-04-27 18:46:29 +00:00
Greg Daniel
b16beb94a3 Reland "Make compiling the amd vulkan memory allocator optional."
This reverts commit 6a5a91e164.

Reason for revert: chrome gn updated, so this should roll fine now

Original change's description:
> Revert "Make compiling the amd vulkan memory allocator optional."
> 
> This reverts commit 23da19863e.
> 
> Reason for revert: break chrome roll, need to land chrome change first
> 
> Original change's description:
> > Make compiling the amd vulkan memory allocator optional.
> > 
> > Change-Id: I79b9f78b52f215076a371cbd0ff057d61dd855f0
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285380
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,brianosman@google.com,penghuang@chromium.org
> 
> Change-Id: Ifc17a07f5cdfcf7b38272e5c44e5b894019cf44a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285538
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,brianosman@google.com,penghuang@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I4767039236137d3eaece2e16abef57278ce199ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285662
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-27 15:51:44 +00:00
John Stiles
78debd6f6d Reland "Add Abseil to third_party."
This is a reland of 816226e822

Original change's description:
> Add Abseil to third_party.
>
> At present, this is a proof-of-concept which only supports a small
> subset of absl modules:
> - Base
> - Hash
> - Numeric
> - String
>
> This is only used by one unit test, which builds a string and then
> hashes it.
>
> Bug: skia:10165
> Bug: b/154848688
>
> Change-Id: I016250bf700b522c7a6bc78cf1844abff2260c35
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284805
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>

Bug: skia:10165, b/154848688
Change-Id: I618bb4411445fe5b45a91741934ca888a09adf05
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285537
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-04-27 06:07:43 +00:00
Greg Daniel
6a5a91e164 Revert "Make compiling the amd vulkan memory allocator optional."
This reverts commit 23da19863e.

Reason for revert: break chrome roll, need to land chrome change first

Original change's description:
> Make compiling the amd vulkan memory allocator optional.
> 
> Change-Id: I79b9f78b52f215076a371cbd0ff057d61dd855f0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285380
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,brianosman@google.com,penghuang@chromium.org

Change-Id: Ifc17a07f5cdfcf7b38272e5c44e5b894019cf44a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285538
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-25 01:59:12 +00:00
Herb Derby
438775b19e Reland "fix crbug 1073670"
This is a reland of 553deb66e4

Original change's description:
> fix crbug 1073670
>
> When drawing a path with effects, the deviceMatrix must not be modified.
>
> * added GM for regression checking
>
> Bug: chromium:1073670
>
> Change-Id: Id75d6f00aa50d891ec807f10be72c0068ec80356
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285387
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: chromium:1073670
Change-Id: I518497997f09e37d13fc05499b68135ebd4e0a96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285497
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-04-24 20:52:21 +00:00
Mike Klein
6d54e84dc5 Revert "Add Abseil to third_party."
This reverts commit 816226e822.

Reason for revert: 

https://chromium-swarm.appspot.com/task?id=4bc69ffc0a889110

/mnt/pd0/s/w/ir/clang_linux/bin/clang++ -rdynamic -Wl,-rpath,\$ORIGIN --target=armv7a-linux-gnueabihf --sysroot=/mnt/pd0/s/w/ir/armhf_sysroot -static-libstdc++ -static-libgcc -B/mnt/pd0/s/w/ir/armhf_sysroot/bin -B/mnt/pd0/s/w/ir/armhf_sysroot/gcc-cross -L/mnt/pd0/s/w/ir/armhf_sysroot/gcc-cross -L/mnt/pd0/s/w/ir/armhf_sysroot/lib -L/mnt/pd0/s/w/ir/chromebook_arm_gles/lib -Wl,--start-group @./dm.rsp  -Wl,--end-group -lpthread -ldl -lGLESv2 -lEGL -o ./dm
libabsl.a(libabsl.numbers.o): In function `absl::string_view::substr(unsigned int, unsigned int) const':
/mnt/pd0/s/w/ir/skia/third_party/externals/abseil-cpp/absl/strings/string_view.h:387: undefined reference to `absl::base_internal::ThrowStdOutOfRange(char const*)'
clang-10: error: linker command failed with exit code 1 (use -v to see invocation)


Original change's description:
> Add Abseil to third_party.
> 
> At present, this is a proof-of-concept which only supports a small
> subset of absl modules:
> - Base
> - Hash
> - Numeric
> - String
> 
> This is only used by one unit test, which builds a string and then
> hashes it.
> 
> Bug: skia:10165
> Bug: b/154848688
> 
> Change-Id: I016250bf700b522c7a6bc78cf1844abff2260c35
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284805
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>

TBR=djsollen@google.com,johnstiles@google.com

Change-Id: If9936f1beaf6ac9c85718ce445e823bf2f57a6fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10165, b/154848688
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285491
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-24 20:15:42 +00:00
Joe Gregorio
ade3f4c3ea Revert "fix crbug 1073670"
This reverts commit 553deb66e4.

Reason for revert: Breaking ChromeBook builds, such as Build-Debian9-Clang-x86_64-Release-Chromebook_GLES_Docker


Original change's description:
> fix crbug 1073670
> 
> When drawing a path with effects, the deviceMatrix must not be modified.
> 
> * added GM for regression checking
> 
> Bug: chromium:1073670
> 
> Change-Id: Id75d6f00aa50d891ec807f10be72c0068ec80356
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285387
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=herb@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Ibe2243e435fd5b49b49bb55d909d7eb9cf4ca255
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1073670
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285496
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-04-24 19:56:03 +00:00
John Stiles
816226e822 Add Abseil to third_party.
At present, this is a proof-of-concept which only supports a small
subset of absl modules:
- Base
- Hash
- Numeric
- String

This is only used by one unit test, which builds a string and then
hashes it.

Bug: skia:10165
Bug: b/154848688

Change-Id: I016250bf700b522c7a6bc78cf1844abff2260c35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284805
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-04-24 19:53:21 +00:00
Greg Daniel
d59a91df4d Rename GrSpirv* files to GrSPIRV.
Change-Id: I4a4fc5dbdf6bba78e6ba5d60478b3e109b685a67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285098
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-24 19:24:10 +00:00
Herb Derby
553deb66e4 fix crbug 1073670
When drawing a path with effects, the deviceMatrix must not be modified.

* added GM for regression checking

Bug: chromium:1073670

Change-Id: Id75d6f00aa50d891ec807f10be72c0068ec80356
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285387
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-04-24 18:59:20 +00:00
Leon Scroggins III
63cfb3638c Reland "Move SkFrontBufferedStream into Android-only dir"
This reverts commit b25f30348b.

Bug: skia:10154

Original message:
> Add client_utils for code that is specifically for a single client.
> Move SkFrontBufferedStream into its android/ subdir. Rename the class
> to android::skia::FrontBufferedStream. Temporarily leave in
> SkFrontBufferedStream until Android updates to the new API.
>
> Add a new optional target for client_utils/android. It is built in dev
> builds for testing, and when building for the Android framework.

Deliberately do not include client_utils in Google3, since the whole
point is to only include where necessary.

Change-Id: I48938c56aabb98e1ed820240d43ffcd0fdce7956
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285104
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-24 17:36:30 +00:00
Greg Daniel
23da19863e Make compiling the amd vulkan memory allocator optional.
Change-Id: I79b9f78b52f215076a371cbd0ff057d61dd855f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-24 17:21:30 +00:00
Mike Klein
51d35ed972 add SKX opts
Add an SkOpts slice for SKX, a.k.a. Skylake Xeon, a.k.a. skylake-avx512,
a.k.a. AVX-512 F+CD+BW+DQ+VL.

I've tried to do this a little differently than usual to see if we can
avoid special compiler flags, instead enabling the features we want from
inside the SkOpts_skx.cpp source file.  This is the approach we take in
skcms and that seems to be working fine.

Where we previously checked for AVX-512F before, now check more
carefully for the full SKX feature set, and rename things "SKX" to match.

To start, build raster pipeline stages and SkVM interpreter.

With interesting workarounds for,
   - clang-cl immintrin.h
   - build error with clamp() in ix_and_ptr() I don't understand

Change-Id: Ifb10da2c6b472567310d42b03893100577164df5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285343
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-24 15:35:50 +00:00
Chris Dalton
7f0b8973e9 Add CPU benchmarks for individual methods on GrTessellatePathOp
Change-Id: Ica5d3229fc602d17cf568a25742612c94b87ae9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285215
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-24 15:23:41 +00:00
Joe Gregorio
b25f30348b Revert "Move SkFrontBufferedStream into Android-only dir"
This reverts commit 513720f28e.

Reason for revert: Breaking the google3 roll:
   https://sponge.corp.google.com/invocation?tab=Build+Log&id=5f96970b-8171-4c2f-abf3-006e11b8fff9

Original change's description:
> Move SkFrontBufferedStream into Android-only dir
> 
> Bug: skia:10154
> 
> Add client_utils for code that is specifically for a single client.
> Move SkFrontBufferedStream into its android/ subdir. Rename the class
> to android::skia::FrontBufferedStream. Temporarily leave in
> SkFrontBufferedStream until Android updates to the new API.
> 
> Add a new optional target for client_utils/android. It is built in dev
> builds for testing, and when building for the Android framework.
> 
> Change-Id: Ie0f425051ea370aab7861d61150a3d6007214a93
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,scroggo@google.com,reed@google.com

Change-Id: Iaeedaed184cc35f507d5441631ae709e1c5cb1ac
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10154
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285100
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-04-23 18:23:30 +00:00
Leon Scroggins III
513720f28e Move SkFrontBufferedStream into Android-only dir
Bug: skia:10154

Add client_utils for code that is specifically for a single client.
Move SkFrontBufferedStream into its android/ subdir. Rename the class
to android::skia::FrontBufferedStream. Temporarily leave in
SkFrontBufferedStream until Android updates to the new API.

Add a new optional target for client_utils/android. It is built in dev
builds for testing, and when building for the Android framework.

Change-Id: Ie0f425051ea370aab7861d61150a3d6007214a93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-04-23 17:02:18 +00:00
Chris Dalton
42915c2cee Remove tessellate/GrPathParser
Moves this logic to happen directly ion GrTessellatePathOp instead.

Change-Id: Ia972b8c686bdf8efb8e414fbddc856401fe44920
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284999
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-23 16:05:29 +00:00
Greg Daniel
c31edc0b38 Add GrD3DRootSignature class and support.
This is the last thing needed for creating the pipeline state so this
change also starts creating the pipeline state and fixes errors involving
it.

Change-Id: Ifd1b63016d692d98cfa2a931957e857a5c53bec5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284527
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-23 15:34:58 +00:00
Greg Daniel
5fc5c8128c Add GrD3DPipelineStateBuilder class.
This allows us to create the binary shaders for d3d. We generate spirv
from sksl, then use spirv-cross to turn it into hlsl. Then that gets
compiled into binary to be used in the pipeline.

Adds hooks GrD3DOpsRenderPass to start creating the pipeline.

Change-Id: Ie731dd945cdd9a00cebd78c1371a3d9784e4e1a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284526
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-23 15:01:58 +00:00
Brian Salomon
2eb7b57d14 Remove unused GrTextureDomain
Bug: skia:10139

Change-Id: I20cd95fcf5f11832366c32e48ed4d442c82b0719
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284082
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-04-21 18:51:24 +00:00
Greg Daniel
690a450cdc Create a shared spirv uniform and varying handling class.
This moves the dawn spirv implementation of these classes into a shared
class that will be used by d3d backend. We can look into further extending
the class to see if it can be shared with vulkan as well.

Change-Id: I138d403dd55053f534d0c97a55c0fa5d2c5171f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284525
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-21 15:25:14 +00:00
Mike Reed
6a59affb2a flutter is ready for m44
Change-Id: I4531aa35cb4282a88bece97690bc55ea81d3a531
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284322
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-18 16:07:00 +00:00
John Stiles
0ebc69c9ef Fix modulo-by-zero crash during SPIR-V conversion.
Array-stride calculation did not check for zero-sized objects before
performing a modulo. This would lead to undefined behavior (crash)
while attempting to build the AST.

Change-Id: I84b4662978955d49a3ca28f6bb577d15c87cccb6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284354
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-04-18 13:41:40 +00:00
Michael Ludwig
2686d69bf0 Reland "Rename GrShape to GrStyledShape"
This reverts commit 73b86c1ade.

Reason for revert: wasn't the problem, relanding

Original change's description:
> Revert "Rename GrShape to GrStyledShape"
> 
> This reverts commit f3f08af010.
> 
> Reason for revert: maybe this is breaking the ios perf bot; it is the first CL that caused the bot to fail, but I can't really say why this would break them.
> 
> Original change's description:
> > Rename GrShape to GrStyledShape
> > 
> > Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: I2e5adbfc820811fbbde9cb57af28f86a7ba40bd9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284231
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com

Change-Id: Ifdd52f8bacb5d66a7bf58efd328675c4c443ac8a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284376
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-17 20:24:53 +00:00
Michael Ludwig
73b86c1ade Revert "Rename GrShape to GrStyledShape"
This reverts commit f3f08af010.

Reason for revert: maybe this is breaking the ios perf bot; it is the first CL that caused the bot to fail, but I can't really say why this would break them.

Original change's description:
> Rename GrShape to GrStyledShape
> 
> Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I2e5adbfc820811fbbde9cb57af28f86a7ba40bd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284231
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-17 19:38:34 +00:00
Stephen White
b353c9bdd3 Reland "Refactor GL and Metal FinishCallback into a helper object."
This is a reland of b641ddbba0

Original change's description:
> Refactor GL and Metal FinishCallback into a helper object.
> 
> Change-Id: I52ede0363016459976e453ef71cafbcc6775f22e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283496
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Change-Id: Ia77c05c0358b6ccab1e8c0f0c06212786f415cb1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284042
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-04-16 19:20:06 +00:00
Michael Ludwig
f3f08af010 Rename GrShape to GrStyledShape
Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-16 18:05:51 +00:00
Mike Reed
56aa710832 separate m44 tests
Change-Id: I33db5286538cd5721ad0cf6095eef82c42ff1e35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-16 10:53:37 +00:00
Mike Reed
938b4532b4 Revert "transition matrix44 to opt-in only"
This reverts commit 0f1f87d7bd.

Reason for revert: google3 and flutter also need the guard

Original change's description:
> transition matrix44 to opt-in only
> 
> In service of https://chromium-review.googlesource.com/c/chromium/src/+/2067862/
> 
> Change-Id: Ib6fd24c16c295fb4211dc295268af1e6f7f3fc45
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283661
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I7c8cf2bc67aa267d442d0ca663e8378aa8feb409
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283896
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-16 10:01:29 +00:00
Michael Ludwig
b15cc56858 Revert "Refactor GL and Metal FinishCallback into a helper object."
This reverts commit b641ddbba0.

Reason for revert: likely breaking command buffer bots

Original change's description:
> Refactor GL and Metal FinishCallback into a helper object.
> 
> Change-Id: I52ede0363016459976e453ef71cafbcc6775f22e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283496
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,senorblanco@chromium.org

Change-Id: Ifc766e065b6a19cb263c4a3d94f4bbe88c4bce16
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283782
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-15 21:54:58 +00:00
Stephen White
b641ddbba0 Refactor GL and Metal FinishCallback into a helper object.
Change-Id: I52ede0363016459976e453ef71cafbcc6775f22e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283496
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-15 19:59:48 +00:00
Mike Reed
0f1f87d7bd transition matrix44 to opt-in only
In service of https://chromium-review.googlesource.com/c/chromium/src/+/2067862/

Change-Id: Ib6fd24c16c295fb4211dc295268af1e6f7f3fc45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283661
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-15 18:34:26 +00:00
Ethan Nicholas
5843012837 Add sample(child, matrix) to SkSL.
This allows fragment processors to sample their children with their
local coordinate system transformed by a matrix.

Change-Id: Ifa848bbd85b939bbc5751fec5cf8f89ee904bf39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282590
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-04-14 16:07:34 +00:00
Mike Reed
eb1d5a2e23 Move markerstack into its own object:
- owned by canvas
- pointed to by devices

Change-Id: Ia5abc60434cd34810ceea09ecab63c6b25eb972e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283436
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-14 13:43:34 +00:00
Jim Van Verth
4f51f47d14 Add GrD3DStencilAttachment
Bug: skia:9935
Change-Id: I249b819d3cc1387aecde200907657ffcd67d1833
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282591
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-13 17:20:48 +00:00
Stephen White
f3d5d44ec9 Dawn: staging manager rewrite.
Using many small staging buffers is quite costly for performance, for
example when there are many small texture uploads (such as MotionMark's
"canvas bouncing clipped rects" test).

Instead, the new manager uses buffers of 32K minimum, and returns
suballocations of those.

For now, allocation is simply iterates through the list of staging
buffers and returns the first one with enough remaining space.
This is O(N) in the number of staging buffers, which should be
ok since there are fewer of them. (If it becomes a hot path, we
can optimize it later.)

This also subsumes the UBO-specific staging buffer, since that one
did much the same thing but did not reuse staging buffers.

Change-Id: I4fddee8bb0fc602c49fe552acc327a640bf6917b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279921
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-04-08 16:11:48 +00:00
Brian Osman
c88ca32f88 Remove gamma GM
This stopped being relevant when color management was no longer tied to
linear blending.

Change-Id: I2171c5c74d75cf2f78c1ff9fac62584a305c71ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282158
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-07 19:43:47 +00:00
Mike Reed
a735ad98db stage changing didCocnat44 virtual
SK_SUPPORT_LEGACY_DIDCONCAT44

Change-Id: Ie208c245d7121fddc693a7d3c5d6866441c27433
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-07 15:50:57 +00:00
Jim Van Verth
d6ad48086d Add GrD3DBuffer.
Supports buffer creation and destruction.

Bug: skia:9935
Change-Id: I6d8c6d67209a8857989a9384818272e7108177ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281577
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-03 19:47:56 +00:00
Brian Osman
b08cc024cd Switch back to stack-based SkSL interpreter
It's slower, but code size is quite a bit smaller, memory usage is
smaller, and we think that mapping it to SkVM is just as easy.

This effectively reverts all of the following commits:

"Fix gcc9 warning around size of memset."
https://skia-review.googlesource.com/c/skia/+/279861

"Remove unused (and misleading) 'instruction' from SkSLInterpreter.h"
https://skia-review.googlesource.com/c/skia/+/278177

"Interpreter: Fix intrinsics when called with vector types"
https://skia-review.googlesource.com/c/skia/+/272721

"Make it easier to add vector versions of byte code instructions"
https://skia-review.googlesource.com/c/skia/+/272527

"Interpreter: Support returns from runStriped"
https://skia-review.googlesource.com/c/skia/+/268941

"add SkSLInterpreter vector instructions"
https://skia-review.googlesource.com/c/skia/+/266560

"Fix crash when editing particle scripts"
https://skia-review.googlesource.com/c/skia/+/269487

"Revert "Revert "Complete rewrite of the SkSL interpreter"""
https://skia-review.googlesource.com/c/skia/+/266205

Change-Id: I4258596399c4ca94489d4faf8aacfec88afeee13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281205
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-03 17:20:04 +00:00
Mike Klein
96f6401789 harmonize rewrite-includes and gn-format checks
The CheckGeneratedFiles bot only required rewriting
.gn files, while the presubmit wants both .gn and .gni files.

It also appears that the #includes rewrite script runs on
both the presubmit and CheckGeneratedFiles bots.

These presubmits run on the CQ before landing right?
If so, no need for them in the CheckGeneratedFIles bot at all.

And of course, format .gni files.

Change-Id: Icd4526d62f85088862ad93566cc9ace11dc3e33f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281505
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-03 17:00:54 +00:00
Chris Dalton
10ee0b2401 Merge GrVkVertexBuffer and GrVkIndexBuffer into GrVkMeshBuffer
Change-Id: Icce3f3dce8581ba1ac3817d62c18e93cee616d3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281379
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-03 15:54:58 +00:00
Chris Dalton
0aece58215 gn format gn/gpu.gni
Change-Id: I16c392abe36d7aac7be2dee47116d873a8787afd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281378
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-04-03 15:50:03 +00:00
Brian Osman
717d386e0b Remove more remnants of SkVertices bone support
Bug: skia:9984
Change-Id: Ib79cf2509f5f92672cbb0b6060b8b33f99e9ac28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281162
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-02 14:12:06 +00:00
John Stiles
ceeb256374 Wrap copy-tool path in quotes.
This prevents a build failure if Skia is installed to a path with a space in it.

Change-Id: I3f9a6d435971720a32c3ac14c9eb144f2da563a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280183
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-01 23:45:56 +00:00
Mike Klein
a01c6b0b59 reformat GN files
Change-Id: I2d19c4f0ff1439dcd923a3064eb3ba78432a5113
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281043
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-04-01 23:23:03 +00:00
Jim Van Verth
f76cbfc75b Use bundle_resources_dir for iOS plist.
Makes new GN happy.

Change-Id: Id87e44d46772c6f147e0150f8c586fdd0a97504d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280904
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-01 16:34:33 +00:00
Jim Van Verth
9aa9a683d3 Implement local version of gr_cp and use for GrD3DTextureResourceInfo.
Bug: skia:9935
Change-Id: I4c2d70f69e30f78caca0f49629880565f178f495
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280609
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-04-01 16:06:17 +00:00
Ben Wagner
507e486219 Revert "Enable deprecated-copy-dtor warning."
This reverts commit e990fcc4b0.

Reason for revert: Build-Win-Clang-x86_64-Release-Shared

Original change's description:
> Enable deprecated-copy-dtor warning.
> 
> In C++11 a user declared destructor still requires the compiler to
> implicitly default the copy constructor and copy assignment operator,
> but this is deprecated. Note that a user declared destructor suppresses
> the move constructor and move assignment operator; a user declared
> destructor exists if any '~Foo' method declaration appears inside
> 'class Foo' (even if defaulted); if the copy and move operations are the
> same then copy operations that take 'const Foo&' will do fine double
> duty as move operations.
> 
> Clang seems to have an issue with this warning, in that it does not
> appear to distinguish between compiler defaulted and user defaulted
> destructors. As a result, it does not always warn when it should.
> There may yet be places in the code where a move operation is desired
> but may be suppressed because the implicitly defaulted  moves are not
> declared because a destructor has been declared.
> 
> This wraps dawn and shaderc configs in 'third_party' so that their
> headers will be included through '-isystem' in order to avoid the
> warnings generated by including their headers.
> 
> Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,bungeman@google.com

Change-Id: Icd6a2487637d21fcf7c4c7ab7cba7a8adfda5afd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280836
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-31 22:32:07 +00:00
Ben Wagner
e990fcc4b0 Enable deprecated-copy-dtor warning.
In C++11 a user declared destructor still requires the compiler to
implicitly default the copy constructor and copy assignment operator,
but this is deprecated. Note that a user declared destructor suppresses
the move constructor and move assignment operator; a user declared
destructor exists if any '~Foo' method declaration appears inside
'class Foo' (even if defaulted); if the copy and move operations are the
same then copy operations that take 'const Foo&' will do fine double
duty as move operations.

Clang seems to have an issue with this warning, in that it does not
appear to distinguish between compiler defaulted and user defaulted
destructors. As a result, it does not always warn when it should.
There may yet be places in the code where a move operation is desired
but may be suppressed because the implicitly defaulted  moves are not
declared because a destructor has been declared.

This wraps dawn and shaderc configs in 'third_party' so that their
headers will be included through '-isystem' in order to avoid the
warnings generated by including their headers.

Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-31 22:15:07 +00:00
Jim Van Verth
8e75147214 Allow GrD3DTextureResourceInfo to include declared D3D12 types.
Changes the GrD3DTextureResourceInfo member in GrD3DBackendSurfaceInfo
to be a unique_ptr<> so we can use forward refs.

This will allow us to use a shared_ptr variant to manage the
ID3D12Resource on GrD3DResourceResourceInfo, without polluting
client files with Windows definitions. Clients can use GrD3DTypes.h
to get the full declarations, GrD3DTypesMinimal.h for only the forward
references.

Bug: skia:9935
Change-Id: I075a3fc608bf6767dae202efd8cbf06cdd4a9457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280602
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-31 19:06:09 +00:00
Mike Reed
853c15cdaa remove unused SkLightingShader
Change-Id: I60a3569b47b599b710c0f3a9522241748f15360d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280409
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-30 20:55:34 +00:00
Brian Osman
713ac8a9fc Remove some legacy GN defines for Flutter
Flutter's code has been updated so these can all be removed

Change-Id: Id3b778158fce175efd23b80a1d1245106c848501
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279840
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-30 15:36:12 +00:00
Ben Wagner
7363af8c51 Fix gcc 9 warnings.
GCC 9 warns about this pessimizing-move. It isn't clear why clang isn't
as well.

GCC 9 has a working redundant-move diagnostic. Clang has an old (C++11
style) redundant-move diagnostic which only warns when moving a
parameter. The GCC warning conflicts with Clang's
return-std-move-in-c++11, which we want to keep until we can drop
support for older compilers. So just disable redundant-move warnings
until we can remove return-std-move-in-c++11.

This change allows us to compile without warnings on gcc 9.3.0.

Change-Id: If21fcfb2944ce49e27fc84d40805752895ae68cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279958
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-27 23:00:54 +00:00
Greg Daniel
ffa16148f6 Add GrD3DPipelineState class and setup vertex input information.
Change-Id: If918db1153f6b5bf7057e00f3d36113fc88d889d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279919
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-27 20:55:11 +00:00
Chris Dalton
07e5b8f0ed Rename TessellatingPathRendererTests.cpp -> "Triangulating"
Change-Id: Ie0525d71bb8cc15da2ebe61821c92e213f8dd3c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279896
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 19:42:03 +00:00
Chris Dalton
0a22b1e656 Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer
Change-Id: I3598ecab2e56b37a8d08b9da186c27f3cf709bfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279245
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 17:37:23 +00:00
Ben Wagner
7345d88277 gn format gn/BUILD.gn
It wants a blank line before a comment, even though the comment isn't a
break.

Change-Id: I6a2988719942e5e72142b8484182c128392a4be8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279842
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
2020-03-27 15:50:09 +00:00
Brian Osman
e1bbfab135 Remove GrSRGBEffect
It was only used for the sRGB color filter, and GrColorSpaceXformEffect
works just as well.

Change-Id: I6727d2bf7cc60a876742b0dbd980d8ef40ae16fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278788
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-27 15:01:14 +00:00
Ben Wagner
833313b21a Add back deprecated warnings.
Unfortunately in clang 'deprecated' is both a set of warnings (at least
one of which we don't want) and a group of warnings (most of which we do
want). Leave the top level disabled, but re-enable all the warnings in
the group.

Most of the code changes are for the deprecated-copy diagnostic. In
C++11 implementing a copy constructor xor copy assignment operator
the default implementation of the other is still required to be the
default but is deprecated (the compiler can warn against doing this).
The idea is that if there was a need for a non-default copy constructor
or copy assignment operator then both should be implemented explicitly,
since it is unlikely that the default will do what is expected.

Note that the deprecated-copy-dtor has not yet been enabled as there
will need to be a lot more work to enable this diagnostic. Similar to
deprecated-copy, in C++11 when implementing a destructor the copy
constructor and copy assignment operator are still defaulted if not
declared, but this is also deprecated. The idea here is that if some
special handling is needed to destroy the object there is probably some
need to do something non-trivial when copying the object (or copying
should be disallowed).

Also, there are still some deprecated-declarations to clean up on
Android and Mac.

Change-Id: I5fc4b62713220e6f7d3724fd7342b4c8c74a3c67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-27 14:18:49 +00:00
Jim Van Verth
fd89e0bdd0 Add GrD3DRenderTarget and GrD3DTextureRenderTarget.
Bug: skia:9935
Change-Id: I91b6218946ba04e893adaec3c0077653a62efe2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279136
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-26 20:15:30 +00:00
Jim Van Verth
6ec5688413 Rename GrD3DTextureInfo to GrD3DTextureResourceInfo.
Also renames GrD3DSurfaceResource to GrD3DTextureResource. This makes
things consistent with our naming convention in Vulkan, and with the
terminology used in Direct3D.

Bug: skia:9935
Change-Id: I6e6d2066ac70eb8a0d63c1b5731f31851a3017d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279338
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-26 16:26:44 +00:00
Chris Dalton
17dc41870a Rename CPU tessellation to "triangulation"
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".

Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-26 16:21:39 +00:00
Chris Dalton
a6adc5c8d4 ccpr: Polyfill buffer mapping when not supported
Change-Id: I62880a83d9b59d42c6491125e2a62338d2ce757f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279200
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-25 19:20:07 +00:00
Chris Dalton
2b5989005c Bootstrap a very simple viewer implementation in CanvasKit
Adds a "viewer" option to the build system that brings in tooling code
and sample code. Adds a very simple "MakeSlide" binding that knows
how to create the WavyPathText sample slide. Adds viewer.html with
code to animate viewer slides.

This can hopefully be the starting point for future work on bringing
viewer to CanvasKit.

Change-Id: Ia26e08726384b40b3f544fe8254f430dc9db08db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278892
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-25 17:31:56 +00:00
Jim Van Verth
8b932b157b Fill in the D3DTexture class.
Bug: skia:9935
Change-Id: Idd37e677462fec7ed0beca0fe578fb1a2f497eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278784
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-24 20:12:13 +00:00
Michael Ludwig
4519134e07 Implement GrTAllocator in terms of GrBlockAllocator
Previously, the GrAllocator header defined three types: GrAllocator,
GrTAllocator, and GrSTAllocator. GrAllocator was generic, and would
manage the blocks of memory (fixed size to hold N * sizeof(item)). It
stored an SkTArray of pointers to each block. GrTAllocator wrapped
the GrAllocator to add template support for a specific T. GrSTAllocator
extended GrTAllocator to include a template arg for inline storage.

In this CL, GrAllocator is no longer defined, and its memory functionality
is replaced with the use of GrBlockAllocator. For the most part, the
implementation of GrTAllocator on top of GrBlockAllocator remains the
same, although there is explicit array to the block pointers so indexing
is slightly different. GrSTAllocator is also removed entirely, so that
GrTAllocator's template includes initial storage size.

The iteration over the allocated items
is updated to wrap GrBlockAllocator's block iterator, and then iterate
by index within each block. Documentation on GrAllocator already recommended
using the iterator instead of random access, and these changes further
reinforce it. It turns out that many of the use cases of GrAllocator
were written to use random access, so many of the files outside of
GrAllocator.h have just been updated to use the new for-range iteration
instead of a random access for loop.


Change-Id: I28b0bc277c323fd7035d4a8442ae67f058b2b64c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272058
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-03-24 18:00:33 +00:00
Robert Phillips
9b00f1ff54 Make skia_use_xps option work on Windows
Some may not want to always compile XPS on Windows

Change-Id: Icd4cc993667fdce740216b9c52a0a649dcf79645
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278782
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-24 17:09:33 +00:00
Dominic Mazzoni
c227f4a826 Add support for tagging link annotations in PDFs.
Properly tagging links in PDFs just required a small change: at the time
an annotation is drawn, we need to keep track of the bounding rect, the
url and/or named destination, and now additionally the node ID. Instead
of keeping track of separate maps of rects/urls and rects/dests, this
patch combines them into a vector of SkPDFLinks.

Then, at the time the annotation is written to the file, an object
reference to that annotation can be saved and passed to the document
structure tree, where it can be included as an additional child of
the node with that node ID.

That allows for properly tagging the link and optionally giving it alt
text (like for an image link).

Bug: chromium:1039816
Change-Id: I97e47d3c70949020c3e0a69b8c9fc743748f3a7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277426
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-03-24 15:52:55 +00:00
Greg Daniel
e52c9784f0 Add GrD3DCommandList class.
This doesn't do much except creates the new class.

Change-Id: I157abaddd173bf1b6ab5eba2539e90c4d530a273
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278469
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-23 18:58:27 +00:00
Jim Van Verth
05d091935a Flesh out backend textures and rendertargets to support Direct3D.
Add GrD3DTextureInfo and GrD3DBackendSurfaceInfo, and uses those
to initialize GrBackendTexture and GrBackendRendertarget.

Bug: skia:9935
Change-Id: I4571c1b3aa8115250ff748deb8cf4a95f80f1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-20 17:12:46 +00:00
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Chinmay Garde
f832c0ae49 Allows Skia users to disable use of API_AVAILABLE in the Metal backend.
On certain older versions of the Clang toolchain, the use of the API_AVAILABLE
macro on symbols in C++ translation units causes the visibility of those
symbols to me treated as default instead of the hidden. This causes internal
symbols to be exposed from release dylibs.

This mechanism allows users of the toolchains that have not been updated to the
latest versions to disable the use of the macro in release configurations.

Change-Id: I656361770c2011cff4c1b252761b5d0f3d89edc5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277775
Auto-Submit: Chinmay Garde <chinmaygarde@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-19 21:10:55 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Brian Salomon
6cafe73da9 Remove MoltenVK support
We haven't tested this in a while. Use the Metal backend instead.

Change-Id: Ic06bf4faff99950bd24e41bdea03962db99cfeee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277612
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-19 12:23:23 +00:00
Mike Reed
430c5a1081 hide bitmap virtuals
SK_SUPPORT_LEGACY_ONDRAWBITMAP_VIRTUALS flag to stage this

Change-Id: I32c1bc954446b44cbe656f07cf6f2ad70668b723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-18 20:01:28 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Brian Osman
0b1e5fc8f2 Remove GrGLSLUtil
This had a not-very-useful matrix utility in it. We've had setSkMatrix
for a while, and the one other user always wanted a 4x4, which can be
done with SkM44 just as easily.

Change-Id: I3f00a0a1ccaf58bc9c775da4eef819af5a5fa7e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277605
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-18 16:42:28 +00:00
Brian Salomon
00ba5ef4a6 Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"
This reverts commit f6784a8c84.

Reason for revert: breakage of builds

Original change's description:
> Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
> 
> Misc fixes to omit GL-dependent targets and fix assumptions that
> SK_SUPPORT_GPU implies SK_GL.
> 
> Bug: skia:10051
> Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I4e02f675fd8820ed3c8efee192c64e570a23c3e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 14:42:28 +00:00
Brian Salomon
f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
Michael Ludwig
cd01979004 Refactor GrMemoryPool into reusable GrBlockAllocator
This moves the byte block linked list structure outside of GrMemoryPool
into a new type, GrBlockAllocator. This new type is solely responsible
for managing the byte blocks, tracking where the next allocation
occurs, and creating/destroying the byte blocks. It also tries to
encapsulate all of/most alignment related math, while making it
convenient for clients to add per-allocation padding/metadata.

It has added functionality compared to the original block linked list
that was embedded in GrMemoryPool:
 - Supports resetting the entire allocator
 - Supports resizing the last allocation
 - Is able to rewind an entire stack of allocations, instead of just the
   last allocation.
 - Supports multiple block growth policies instead of just a fixed size.
 - Supports templated alignment, and variable alignment within a single
   GrBlockAllocator
 - Query the amount of available memory
 - Performs as much math as possible in 32-bit ints with static asserts
   that ensure overflow won't happen.

Some of this flexibility was added so that the GrBlockAllocator can be
used to implement an arena allocator similar to SkArenaAlloc, or to
replace the use of SkTArray in GrQuadBuffer. It is also likely possible
that GrAllocator can be written on top of GrBlockAllocator. I will try
to perform these consolidations in later CLs.

Change-Id: Ia6c8709642369b66b88eb1bc46264fb2aa9b62ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262216
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-03-17 14:41:14 +00:00
Herb Derby
3b946c1618 Check fullness and purge on every strike lookup
In the old code, the cache was checked and perged on every reattach
of a strike. That was left out of the multi-threaded code. Add the
check and purge back in to maintain cache size.

* Removed minimum cache size from setCacheSizeLimit.

Bug: skia:10046
Change-Id: I2438c83f04b6da8133c161a29604c3c3d7f58cd8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277066
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-16 19:59:56 +00:00
Mike Klein
a30aeae875 impl SkTDynamicHash with SkTHashTable
The only vaguely tricky thing to adapt from templating on T to T*.

Don't think there's a need for the unit tests now right?

Bug: skia:9703
Change-Id: Ib8fcebd9e0e35bea5ef23e6fd5962654a28d587b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277214
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-03-16 19:59:26 +00:00
Chris Dalton
eb694b767c Rename GrMesh to GrSimpleMesh
Change-Id: Ib164ff3ec41cb798385f2feea8ad09c037dbc30d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276837
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-16 16:18:30 +00:00
Derek Sollenberger
320c32bfa3 Remove mips workarounds for Android.
see
https://android-review.googlesource.com/c/platform/external/skia/+/1252938
for additional context.

Change-Id: I345b5020f81b2193ff92e2704d2050fb5c19a766
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276917
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Derek Sollenberger <djsollen@google.com>
2020-03-13 18:46:26 +00:00
Mike Reed
019385eb1d remove LerpRed shader
Seems very one-off (esp. given SkSL). No one seems to use it.

Change-Id: Iaded54c5b4183fa4aa9c318b5dbe1d410cca539a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276617
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-12 18:37:17 +00:00
Jim Van Verth
5082df1cf5 Remove need for gpu when unrefing managed resources.
Metal and D3D don't require the GrGpu to delete resources, and for
Vulkan, we'll store the GrVkGpu in each individual resource. This will
allow us to use sk_sp<SomeManagedResource> in the future.

Bug: skia:9935
Change-Id: Id51022b935ad360367976a6bdf60cdda9e3f7dee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276456
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-11 21:02:07 +00:00
Mike Klein
3a74f83e80 remove -D_GLIBCXX_DEBUG
This was a convenience for Cary to not have to use extra_cflags,
and iterferes with using prebuilt C++ code by breaking the ABI.

Change-Id: I9e14ec04106a0abf9b55e5803242c2eb226d6e3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276445
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-03-11 18:12:48 +00:00
Mike Reed
fdf94044ff Remove exotic legacy bitmap drawing entry points: Nine, Lattice
follow-ups:
- remove associated virtuals in canvas

Change-Id: I3efa7a88ed0905ebf080712993e7f43148df36dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276282
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-11 13:11:47 +00:00
Jim Van Verth
3e192165cb Hoist GrVkResource up so it can be used for D3D and Metal.
Bug: skia:9935
Change-Id: Ie13b9077c5db805020973e5cbab1aa8468c88742
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276214
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-10 22:37:10 +00:00
Leon Scroggins III
a77f30c7db Reland "Split building encoding from decoding"
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.

Original description:
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

TBR=djsollen@google.com

Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-03-09 20:21:19 +00:00
Julia Lavrova
e65c5fc14c Enable skia_use_icu for iOS
Bug: skia:9977
Change-Id: I0bf7fe972efe48c5c2b0fd8eabab1d6ff249faee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275959
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-03-09 16:23:29 +00:00
Greg Daniel
02c45909ff Add empty GrD3DResourceProvider class.
Bug: skia:9935
Change-Id: I28f799cb53eb12fc1bd63f4fbcf1e1a09d7ccf3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274937
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-09 15:43:48 +00:00
Martin Vejdarski
c56950442d fall back to vswhere.exe to find msvc
Change-Id: I5cba7406522479c05dc5148357eed31d105a31fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275876
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-08 23:57:16 +00:00
Brian Osman
2e19af063b Revert "Move interpreter disassemble to out-of-line member of ByteCode"
This reverts commit 1b0124fec6.

Reason for revert: Check generated files bot is unhappy.

Original change's description:
> Move interpreter disassemble to out-of-line member of ByteCode
> 
> Now it returns a string (rather than just calling printf).
> 
> Adds GUI view of particle effect byte code (for fun), and fixes the
> unit tests that called ByteCodeFunction::disassemble, which wasn't
> doing anything.
> 
> Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com

Change-Id: I478a93769a3e1a72a339853d6d41865dba8bbe66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-07 17:44:05 +00:00
Brian Osman
1b0124fec6 Move interpreter disassemble to out-of-line member of ByteCode
Now it returns a string (rather than just calling printf).

Adds GUI view of particle effect byte code (for fun), and fixes the
unit tests that called ByteCodeFunction::disassemble, which wasn't
doing anything.

Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 22:16:11 +00:00
Mike Klein
9d4b788807 Revert "Split building encoding from decoding"
This reverts commit 94aaf7cdf5.

Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.

Original change's description:
> Split building encoding from decoding
> 
> Bug: skia:9756
> 
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
> 
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
> 
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
> 
> Change IsPng signature to match other SkCodecs.
> 
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com

Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 21:39:21 +00:00
Martin Vejdarski
6e58290ba6 set lib_switch to empty for the msvc toolchain
Change-Id: I0d94bf055413ab7911136256f2ce2cda3581f45a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275656
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 19:32:50 +00:00
Jim Van Verth
5b632d8b60 Add GrD3DResource.
Beginning steps for adding textures and buffers.

Bug: skia:9935
Change-Id: Ib7a361a88c99ede4f89a456794b955e3c2750afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275457
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-06 19:01:08 +00:00
Leon Scroggins III
94aaf7cdf5 Split building encoding from decoding
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-03-06 18:50:40 +00:00
Martin Vejdarski
beaaf4700f fix print functions for python3 gn scripts
Change-Id: I478b10c23aae0c363b0d7342f25663ca8fc0d0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274637
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 17:42:39 +00:00
Mike Klein
491df6ba72 remove SkTLS
- used for debug lock tracking in SkFont*
  - used for debug logging in SkPathOps
  - genuine use in GLTestContext_cmd_buf?
    switched that to thread_local
  - keep empty SkTLS_{pthread,win}.cpp until
    references to them can be cleaned up

Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:41:01 +00:00
Greg Daniel
456f9b5fe9 Reland "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit f6ed96d1c2.

Reason for revert: google3 change landed

Original change's description:
> Revert "Move GrGpuResource GrSurface and GrTexture into src."
> 
> This reverts commit e5a06ce678.
> 
> Reason for revert: Need to make change in google3 first
> 
> Original change's description:
> > Move GrGpuResource GrSurface and GrTexture into src.
> > 
> > Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> > before this can land.
> > 
> > Bug: skia:7966
> > Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7966
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I746ce739cb084cefc46f9dab24ef773e7c3cc621
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275436
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 19:16:21 +00:00
Greg Daniel
f6ed96d1c2 Revert "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit e5a06ce678.

Reason for revert: Need to make change in google3 first

Original change's description:
> Move GrGpuResource GrSurface and GrTexture into src.
> 
> Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> before this can land.
> 
> Bug: skia:7966
> Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 01:46:51 +00:00
Greg Daniel
e5a06ce678 Move GrGpuResource GrSurface and GrTexture into src.
Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
before this can land.

Bug: skia:7966
Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-03-04 23:01:31 +00:00
Mike Reed
a2cf8ae420 switch to virtual with no bones
Bug: skia:9984
Change-Id: I89d8f5f227690c71be875b5a7718aba0ad058650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274504
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-03 13:35:00 +00:00
Brian Salomon
71fe945da3 Prevent unbounded listener growth on SkPixelRefs.
Use SkIDChangeListener and update GrBitmapTextureMaker to add listener
to key to deregister if texture is purged before genID changes.

Add a common listener list implementation and replace existing lists.

Change-Id: Ib0c78241eaf59b59b892d8b004b2bb095140bc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274549
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-03-02 22:32:09 +00:00
Brian Salomon
99a813ca29 Avoid unbounded listener growth on SkImage_Lazy when textures are purged
Generalizes the system used on SkPathRef where a GrTexture's key
destructor signals that a listener on the image can be removed via
the unique key custom data.

Removes texturesAreCacheable() from SkImageGenerator. This was used to
prevent unbounded growth in a narrow situation related to
GrBackendTextureImageGenerator.


Change-Id: I3c605da099acfac94751e793331e356a0979d359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-02 18:38:09 +00:00
Greg Daniel
c52968170d Fix CompatibleCoverageAsAlpha flag when reducing src-over to src.
Change-Id: I087ff64e0f23aee15ac2bf7b9d3c450e28400cef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274036
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-28 18:45:15 +00:00
Robert Phillips
55f681faf3 Splitup GrSimpleMeshDrawOpHelper.h
Change-Id: Ie3d05053633176ba27e55cc2de61eeba1e9f45d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273981
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-28 15:04:02 +00:00
Jim Van Verth
62a644bf5a Add GrD3DUtil.
Trying to stage the texture format CLs in a little at a time.

Bug: skia:9935
Change-Id: I0fc6fe09fdb55d6c24b53af7edbcc8e8fc857ed7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273803
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-27 21:26:16 +00:00
Greg Daniel
31a7b072dd Add stubbed out GrD3DOpsRenderPass class.
Change-Id: Ie50b15323df0a71c8d4276e3bc603061e469824d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273465
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-02-26 21:04:16 +00:00
Brian Salomon
6422722cba Reland "Remove GrDeviceSpaceTextureDecalFragmentProcessor."
This is a reland of af5f9f008d

This was reverted due to Metal GMs failing. That is a bug in Metal where
pipeline creation fails with "internal error". Reporting to Apple, filing
Skia bug, and moving on.

Original change's description:
> Remove GrDeviceSpaceTextureDecalFragmentProcessor.
>
> It was used to sample clip masks using device coords.
>
> Replace with a more generic GrDeviceSpaceEffect that simply calls a
> child FP with sk_FragCoord.
>
> Also fix issue in GrQuadPerEdgeAA GP. It wouldn't setup coord transforms
> at all if they are all applied in the FS (explicit coords). Moreover,
> the GrGLSLGeometryProcessor::emitTransforms() helper required a valid VS
> var for local coords even when all FPs use explicit coords and wouldn't
> use a local coords var.
>
> Make CPP SkSL code gen for clone copy the explicit coord status of
> children.
>
> Change-Id: Ib8bb36028354405c8012f6e91e9eb46db75d16a6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271658
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Change-Id: Ia4530e6799019cd92863fe983a2d3c71df6f0620
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273511
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-26 18:57:36 +00:00
Robert Phillips
251ee1da5b Remove SkDDLTmpRedirect.h
With the Chrome-side CL:

https://chromium-review.googlesource.com/c/chromium/src/+/2067805 (Switch SkDDLTmpRedirect.h reference to SkDeferredDisplayList.h)

having landed, Skia no longer needs this temporary header.

TBR=bsalomon@google.com
Change-Id: I01da4ece2be239407e223105781d4d0d75deabdb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273018
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-24 18:26:35 +00:00
Dominic Mazzoni
2a016bad67 Allow passing multiple node IDs per PDF structure node.
At the time Chromium is painting, we're passing node IDs
along with painting commands to enable tagging. However,
this assumes that all nodes will end up in the structure
tree, which we might not want.

Instead, allow the client to prune the structure tree
later before telling Skia to generate the PDF, but
keep all of the node IDs to be matched up with.

As an example, suppose the doc looks like this:

root id=1
  paragraph id=2
    div id=3
      text1 id=4
    link id=5
      text2 id=6

The pruned tree passed to Skia would look like this:

root id=1
  paragraph id=2 extra_ids=3,4
    link id=5 extra_ids=6

We need to pass the extra node IDs into Skia so
that when content is tagged with id=4, we know to
map that to the paragraph node with id=2 instead.

Note that the resulting PDF document will *not*
have any of these extra IDs, they're all remapped
and consolidated.

While it's not strictly necessary that this is done
in Skia, it's easiest to implement it here. Doing the
same upstream would require replaying an SkPicture
and rewriting all of the node IDs.

Bug: chromium:607777
Change-Id: I0ecb62651e60b84cc5b9d053d7f7d3b9efda1470
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272462
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
2020-02-24 18:21:16 +00:00
Jim Van Verth
03b8ab225f Reland "Create D3D device and queue"
This is a reland of 29dc430f43

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-24 17:41:55 +00:00
Leandro Lovisolo
16656fc96c Revert "Create D3D device and queue"
This reverts commit 29dc430f43.

Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
2020-02-21 22:49:12 +00:00
Robert Phillips
4d5594dff1 Move SkDeferredDisplayList.h into include\core (take 2)
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 21:26:02 +00:00
Jim Van Verth
29dc430f43 Create D3D device and queue
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-21 19:49:52 +00:00
Robert Phillips
305033b6e8 Revert "Move SkDeferredDisplayList.h into include\core"
This reverts commit ad3b2c9886.

Reason for revert: clang

Original change's description:
> Move SkDeferredDisplayList.h into include\core
> 
> Clients will need official access to this class for the compilation iterator.
> 
> This CL also hides some of the cruft we don't want exposed.
> 
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 18:38:31 +00:00
Robert Phillips
ad3b2c9886 Move SkDeferredDisplayList.h into include\core
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-21 18:23:11 +00:00
Brian Salomon
df283d01ca Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor."
This reverts commit af5f9f008d.

Reason for revert: bad GM results on Metal

Original change's description:
> Remove GrDeviceSpaceTextureDecalFragmentProcessor.
> 
> It was used to sample clip masks using device coords.
> 
> Replace with a more generic GrDeviceSpaceEffect that simply calls a
> child FP with sk_FragCoord.
> 
> Also fix issue in GrQuadPerEdgeAA GP. It wouldn't setup coord transforms
> at all if they are all applied in the FS (explicit coords). Moreover,
> the GrGLSLGeometryProcessor::emitTransforms() helper required a valid VS
> var for local coords even when all FPs use explicit coords and wouldn't
> use a local coords var.
> 
> Make CPP SkSL code gen for clone copy the explicit coord status of
> children.
> 
> Change-Id: Ib8bb36028354405c8012f6e91e9eb46db75d16a6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271658
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ie02951dcc037d282dc3829cad216a0a0c9474038
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272518
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-02-20 22:38:48 +00:00
Brian Salomon
af5f9f008d Remove GrDeviceSpaceTextureDecalFragmentProcessor.
It was used to sample clip masks using device coords.

Replace with a more generic GrDeviceSpaceEffect that simply calls a
child FP with sk_FragCoord.

Also fix issue in GrQuadPerEdgeAA GP. It wouldn't setup coord transforms
at all if they are all applied in the FS (explicit coords). Moreover,
the GrGLSLGeometryProcessor::emitTransforms() helper required a valid VS
var for local coords even when all FPs use explicit coords and wouldn't
use a local coords var.

Make CPP SkSL code gen for clone copy the explicit coord status of
children.

Change-Id: Ib8bb36028354405c8012f6e91e9eb46db75d16a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271658
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-02-20 22:09:58 +00:00
Robert Phillips
ca85b9b8e3 Add temporary header to shift clients over to include/core/SkDeferredDisplayList.h
The plan is:
Add SkDDLTmpRedirect.h
update clients to point to SkDDLTmpRedirect.h
Move SkDeferredDisplayList.h to include/core (and update SkDDLTmpRedirect.h)
update clients to point to SkDeferredDisplayList.h in its new location
remove SkDDLTmpRedirect.h

This staging is required to land:

https://skia-review.googlesource.com/c/skia/+/272343 (Move SkDeferredDisplayList.h into include\core)

Change-Id: I3302cdb8607b259d084bb9dd00600652c7f9a93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-20 20:12:38 +00:00
Mike Reed
9d4e31d6cd rm Sk3D.h -- long live SkMat4
Change-Id: Ib83ee6567b1a32f34364b7ac66a659eaeced3249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272037
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-20 13:15:33 +00:00
Brian Osman
c0243914b2 Reland "Add SkSLCompiler::toHLSL, using SPIRV-Cross"
This reverts commit e3f57a4e62.

Change-Id: I03293dbee19ef5c9802fc35de8438a87f627cf96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272056
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-19 21:46:14 +00:00
Dominic Mazzoni
7dfb46e7f3 Re-land: Support adding attributes to PDF document structure nodes.
Originally landed: https://skia-review.googlesource.com/c/skia/+/268878
Reverted: https://skia-review.googlesource.com/c/skia/+/271858

The issue was with compilation when PDF support is disabled. See
the diff between patchsets 1 and 2.

This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.

This change aims to add support for a few useful attributes, not to
be comprehensive.

Bug: chromium:1039816
Change-Id: I15f8b6c41d4fdaa4b6e21775ab6d26ec57eb0f5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271916
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-19 20:50:14 +00:00
Jim Van Verth
d2d4c5e8c5 Add GrD3DGpu and GrD3DCaps.
With this, can specify d3d config for dm and it will create a GrContext
with GrD3DGpu (stubbed in).

Bug: skia:9935
Change-Id: I0b8635bc541c61833b08b60a9f6e1341d1373090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271743
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-19 20:44:14 +00:00
Brian Osman
e3f57a4e62 Revert "Add SkSLCompiler::toHLSL, using SPIRV-Cross"
This reverts commit cf7c7e38e8.

Reason for revert: Breaking our Flutter build.

Original change's description:
> Add SkSLCompiler::toHLSL, using SPIRV-Cross
> 
> Change-Id: Ia7a11a726cac006f6acc36efe8fc2ff27f30af72
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270837
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,brianosman@google.com,ethannicholas@google.com

Change-Id: I2a1353864e2225578271573a8f7157d95fb0c969
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271744
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-19 19:53:30 +00:00
Brian Osman
cf7c7e38e8 Add SkSLCompiler::toHLSL, using SPIRV-Cross
Change-Id: Ia7a11a726cac006f6acc36efe8fc2ff27f30af72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270837
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-19 19:15:21 +00:00
Mike Klein
28abea51fa dip our toes into c++11 style [[attributes]]
AFAIK, we can replace a lot of preprocessor tests now that we have
[[attributes]] and compilers are supposed to ignore unknown attributes.
Let's see if it works. If this sticks I'll get the rest in a big CL.

-Wattributes and MSVC warning C5030 are kind of annoying as errors,
so turn them off.  This does not bode well for rolling into clients.

Change-Id: I88b150bab746c5510ff94f604096bf0ee0c9f96a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271886
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-19 17:51:40 +00:00
Brian Osman
d3b3bf3567 Reland "Move runtime shader/colorfilter into SkRuntimeEffect.cpp"
This reverts commit 7281a86237.

Change-Id: I1759358ede39e2466362cc4d3f0b9530eff08c9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271656
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-02-19 15:29:09 +00:00
Mike Reed
86b4388fdc Revert "Support adding attributes to PDF document structure nodes."
This reverts commit 80474156d1.

Reason for revert: breaking chrome roll

https://ci.chromium.org/p/chromium/builders/try/cast_shell_linux/533554

Original change's description:
> Support adding attributes to PDF document structure nodes.
> 
> This is an important part of writing a tagged PDF. Many of the nodes
> in the document structure tree need additional attributes, just like
> in HTML.
> 
> This change aims to add support for a few useful attributes, not to
> be comprehensive.
> 
> Bug: chromium:1039816
> 
> Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
> Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,reed@google.com,dmazzoni@chromium.org,dmazzoni@google.com

Change-Id: Iedd397303e870144e8d282db0cb81c535a783e8b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1039816
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271858
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-19 14:23:31 +00:00
Mike Klein
cfdfb229fc remove -Wno-bad-function-cast
Doesn't seem to trigger.

Change-Id: I481b90a4e7fa0a4badc9acff9df1ec232a62417d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271680
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-18 23:59:15 +00:00
Mike Klein
a9609ea8c5 turn on -Wreturn-std-move-in-c++11
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of

    return foo;

to

    return std::move(foo);

These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.

Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor.  You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.

This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>.  Those types don't match exactly,
so RVO and NRVO don't come into play.  They've always been going through
move constructors, and that's not changed here, just made explicit.

There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.

That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad.  But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor.  So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.

So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability.  I don't really hold any
hope out that we'll become compatible with those older compilers.

Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-18 23:55:35 +00:00
Jim Van Verth
b01e12b716 Start adding D3D backend
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-18 20:14:15 +00:00
Brian Osman
7281a86237 Revert "Move runtime shader/colorfilter into SkRuntimeEffect.cpp"
This reverts commit 8980acd623.

Reason for revert: Win-Shared

Original change's description:
> Move runtime shader/colorfilter into SkRuntimeEffect.cpp
> 
> Better organization that lets us share a bunch of code between these
> (very similar) objects.
> 
> Change-Id: Ie559d6e144d8588b98a95d4170e2e6c19d9623bd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270736
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,reed@google.com

Change-Id: Ic13d85b7c4f2d593a6c15dde067f118ea5753eb6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-18 19:31:14 +00:00
Brian Osman
8980acd623 Move runtime shader/colorfilter into SkRuntimeEffect.cpp
Better organization that lets us share a bunch of code between these
(very similar) objects.

Change-Id: Ie559d6e144d8588b98a95d4170e2e6c19d9623bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-18 19:15:05 +00:00
Dominic Mazzoni
80474156d1 Support adding attributes to PDF document structure nodes.
This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.

This change aims to add support for a few useful attributes, not to
be comprehensive.

Bug: chromium:1039816

Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-02-18 18:14:36 +00:00
Leon Scroggins III
a09d2328e8 Enable Windows host build for Skia
The issue with compiler warnings was fixed in
https://skia-review.googlesource.com/c/skia/+/270096.

Bug: b/149286037
Test: lunch sdk && m libskia

Uploaded previously as ag/10306975, but that will get overwritten by our
automatic merger. Update the source so the change will stick.

Change-Id: I5dced8a51cec6a16aa9f93f36b90d3194d00ced4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271059
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Jerome Gaillard <jgaillard@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-02-18 15:15:15 +00:00
Mike Reed
4d1700125c move SkDeque.h into private
Perhaps just make this SkTStack...

Change-Id: Iefdbb1e33acec96aec5f885e3e16ac2d97fd5f73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271320
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-18 02:05:08 +00:00
Herb Derby
81e84a6e7f Make SkStrikeCache::Node be SkStrike.
SkStrike becomes SkScalerCache. It will eventually externalize
the memory accounting to SkStrikeCache::Node because the amount of
memory used by the scaler cache, and the overall strike cache memory
usage must be kept in sync.

Change-Id: Ia889f057d8138ec7f22f996e7ebb9d2441dea4ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271018
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-15 16:37:58 +00:00
Herb Derby
251eff6f1f Multithread SkStrike test
Change-Id: Id034c7fb35e1c0d6ae70a19d612b955d25c570af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269900
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-02-12 21:36:57 +00:00
Mike Klein
508fd32091 make SkBBH a public interface
I don't necessarily like this long term, but in the short term Flutter
would like to record pictures using their own type separate from
SkRTree.  This makes SkBBoxHierarchy public, and converts it to use
other public types (SkTDArray -> vector).

Change-Id: I29c5ef9da7d641d8f4ba18522b168ddf7cefe84f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270387
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-12 16:31:05 +00:00
Chris Dalton
4e9985327b Add a simple atlas to the GPU tessellation path renderer
If a path is small and simple enough, we now try to atlas it. There
is only one atlas and it caps at 2048x2048. Once it runs out of room,
everything just draws direct. The atlas is rendered using the existing
GrTessellatePathOp. It provides alpha8 coverage even for msaa render
targets.

Change-Id: I715da9ce7347b6f1ef8e28b3e13ab47f6eade1c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268724
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-10 19:38:54 +00:00
Chris Dalton
a550cf2e40 Extract a GrDynamicAtlas base class from GrCCAtlas
Change-Id: I85fd3a3ccc34b5616a75e2c7ddcc33af18809144
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268723
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 21:05:04 +00:00
Mike Klein
81d35a72ae rm SkPreConfig.h and SkPostConfig.h
We treat them as part of SkTypes.h, so let's just merge them in?

Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-06 19:16:43 +00:00
Tyler Denniston
45f94f8344 Reland: Initial checkin of GM verifier framework
The goal of the verifier framework is to enable opt-in checks of the
images produced by individual GMs. The basis of verification will be
comparing the rendered output of a GM against a source-of-truth image,
such as one generated by the CPU backend.

In the short term this can enable coarse-grained sanity checks for a
subset of GMs to catch e.g. egregious rendering bugs. In the longer term
this can provide an SkQP-style suite of tests that can be run across
many/all GMs to provide a vote of confidence in the rendering
correctness of new devices.

Bug: skia:9855
Change-Id: I50f15ecd029b28b69c0f68dc4126df3a4dd61d75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-02-06 15:01:31 +00:00
Tyler Denniston
14d64afaa8 Revert "Initial checkin of GM verifier framework"
This reverts commit 7e36f0015e.

Reason for revert: breaking google3 roll

Original change's description:
> Initial checkin of GM verifier framework
> 
> The goal of the verifier framework is to enable opt-in checks of the
> images produced by individual GMs. The basis of verification will be
> comparing the rendered output of a GM against a source-of-truth image,
> such as one generated by the CPU backend.
> 
> In the short term this can enable coarse-grained sanity checks for a
> subset of GMs to catch e.g. egregious rendering bugs. In the longer term
> this can provide an SkQP-style suite of tests that can be run across
> many/all GMs to provide a vote of confidence in the rendering
> correctness of new devices.
> 
> Bug: skia:9855
> Change-Id: Id7310de8005ffa7e8eb2fd0e4008f5f8db1419ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267761
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
> Auto-Submit: Tyler Denniston <tdenniston@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,tdenniston@google.com

Change-Id: Ie3beff447fea406b5ad3c3ca5a98fa2bd73d20fb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268682
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-02-04 20:54:39 +00:00
Tyler Denniston
7e36f0015e Initial checkin of GM verifier framework
The goal of the verifier framework is to enable opt-in checks of the
images produced by individual GMs. The basis of verification will be
comparing the rendered output of a GM against a source-of-truth image,
such as one generated by the CPU backend.

In the short term this can enable coarse-grained sanity checks for a
subset of GMs to catch e.g. egregious rendering bugs. In the longer term
this can provide an SkQP-style suite of tests that can be run across
many/all GMs to provide a vote of confidence in the rendering
correctness of new devices.

Bug: skia:9855
Change-Id: Id7310de8005ffa7e8eb2fd0e4008f5f8db1419ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267761
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-02-04 20:11:24 +00:00
Robert Phillips
d095b9f5d7 Fix SW decompression of BC1 and add a GM to check it (take 2).
Bug: skia:9680
Change-Id: I59a4c18f7ba7d04162715cfcbeefd70f84609edb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268439
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-04 13:41:10 +00:00
Robert Phillips
ab5da1f6b6 Revert "Fix SW decompression of BC1 and add a GM to check it."
This reverts commit 4238751bc3.

Reason for revert: This appears to be turning the PreAbandonGpuContext bot red

Original change's description:
> Fix SW decompression of BC1 and add a GM to check it.
> 
> Bug: skia:9680
> Change-Id: I8a8f9ee1aad783fc247c5516ac1effd0dab25936
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268158
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=robertphillips@google.com,brianosman@google.com

Change-Id: I4304f13453579eb3ee6d3c0febe8c94ebfe915b2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9680
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268438
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-03 21:03:41 +00:00
Robert Phillips
4238751bc3 Fix SW decompression of BC1 and add a GM to check it.
Bug: skia:9680
Change-Id: I8a8f9ee1aad783fc247c5516ac1effd0dab25936
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268158
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-02-03 20:42:31 +00:00
Robert Phillips
d4f68317fe Add SW decode of ETC1 and a GM
The GM exercises the compressed image formats using externally created resources

Note: the original image for the new flower resources can be found on Wikimedia Commons and has a "CC0 1.0 Universal Public Domain Dedication" license.

Bug: skia:9680
Change-Id: I6c5f9a12fcbbecdc3ba548dbb078bc21522073fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267836
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-03 13:56:15 +00:00
Brian Salomon
f033404de8 Improvements to texture_domain GMs
Rename to texel_subset.

Test different x/y wrap modes.

Use a real image that is non-square.

Add dividers to group MakeTexelSubset() with Make() reference draw.

Use a smaller image, fewer matrices, and only one subset rect to
make room for the additional mode combinations.

Change-Id: I3fab54cb7f160b92c7e5192e64a8a09f5c837492
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-02-01 22:27:31 +00:00
Mike Klein
c0c0522e80 let's try to fix nullptr + k
Apply -fsanitize-recover=pointer-overflow to third_party code only.

I'm trying to keep Skia behaving the same, avoiding illegal nullptr+k:
    - Add null check in SkJSON fast string path.
    - Add null check (first alloc) and some comments to SkArenaAlloc.
    - March an int index instead dst pointer in SkBase64.

Bug: skia:9731
Change-Id: I646635558ea63ded846b746f2a1f0b4f1e1eacff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268109
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-31 19:24:21 +00:00
Chris Dalton
4328e928ef Add a stencil/tessellation hybrid mode for path rendering
This is a hybrid approach where we stencil only the curves using GPU
tessellation shaders, and then tessellate the path's inner polygon on
CPU and draw it directly to the final render target, stencilled
against the curves. Tessellating just the inner polygon is more than
fast enough to do in real time, and still allows us fill in the
majority of pixels in a single render pass. It gives us most the
benefit of CPU tessellation, but at a fraction of the cost.
Furthermore, the tessellated inner polygon can potentially be cached
and reused independent of the view matrix.

Change-Id: Id45adc643b51ab80a0c655dd2045a5314bdc7507
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266456
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-30 01:44:15 +00:00
Mike Klein
9404603ccb remove more vtune references
Obsolete since I added the dylib SkVM JIT mode.

Change-Id: I124f83cd365fd542ca92fab7f187b003ad2e1c90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267279
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-29 04:19:03 +00:00
Mike Klein
d352529216 incorporate r,g,b,a into shaderHash
Today's shader hash changes if the unordered set of {r,g,b,a} values we
produce changes, but is not sensitive to simple order changes like
sampling RGBA vs BGRA.

Folding in a hash of each value's ID in order will fix this.

This has been difficult to track down (thread-local caches),
so I've added a GM that reliably reproduces the bug.

Live demo: https://fiddle.skia.org/c/30f2e5b731c2e53a6f092424c585ca41

Bug: skia:9819
Change-Id: Iceb09d89eb036735028ae97dc79c576787199ac5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267119
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-28 20:58:37 +00:00
Robert Phillips
99dead9830 Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types (take 2)
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.


TBR=reed@google.com
Change-Id: I8c672ccc7db5cd098f629c3469ae7cbdc7436392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266939
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-28 14:03:14 +00:00
Robert Phillips
3da9e94289 Revert "Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types"
This reverts commit 3234ce1347.

Reason for revert: missing etc1.h

Original change's description:
> Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
> 
> This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
> 
> Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reed@google.com

Change-Id: Ia497e6767c43ab6f8bfeb28e70244107a1442cf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266937
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-27 21:05:46 +00:00
Robert Phillips
3234ce1347 Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.

Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-27 20:15:36 +00:00
Ethan Nicholas
b962eff76c Revert "Revert "Complete rewrite of the SkSL interpreter""
This reverts commit 99c54f0290.

Change-Id: I010ac4fdb6c5b6bfbdf63f4dcac5dbf962b0ad9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266205
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-01-24 14:42:37 +00:00
Chris Dalton
d081dce968 Move GrTessellator::VertexAllocator to GrEagerVertexAllocator
Moves the interface up to Ganesh level and starts using it from other
locations.

Change-Id: I939d2b357d3ae8551976d0d71b877b72da403712
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266063
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-23 20:14:07 +00:00
Hal Canary
60ff65114c Fix build when (is_ios && !skia_enable_skottie)
Bug: skia:9726
Change-Id: I2ad05e28f8699fc7c5159145cc59065fc8bd5b93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265520
Reviewed-by: Hal Canary <halcanary@skia.org>
Commit-Queue: Hal Canary <halcanary@skia.org>
Auto-Submit: Hal Canary <halcanary@google.com>
2020-01-23 16:11:36 +00:00
Herb Derby
73c75877bd Reland "Specialize SkRectanzier to SkRectanizerSkyline"
This is a reland of 77e1f84a84

Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
> 
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
> 
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

Change-Id: I09729ba2b0e4b8b1a229fef4b95e65195b33fdc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266180
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-23 15:28:26 +00:00
Mike Reed
05b729709c remove obsolete flag SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS
Change-Id: I7f8dabe249a29ffa59e3e6224292895831be13d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266196
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-23 15:12:46 +00:00
Michael Ludwig
87211cd0ba Add GM for crbug:10141204
Bug: skia:9779, chromium:10141204
Change-Id: If075e04373a141343ce368c1b28a494047a396f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265876
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-01-23 15:06:16 +00:00
Mike Reed
e4ddb8a7cd Revert "Specialize SkRectanzier to SkRectanizerSkyline"
This reverts commit 77e1f84a84.

Reason for revert: breaking google3 roll?

Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
> 
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
> 
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com

Change-Id: I2573534f3ea95c98d089f9c19b027564e77015db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266116
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-23 10:13:46 +00:00
Herb Derby
77e1f84a84 Specialize SkRectanzier to SkRectanizerSkyline
It looks like the pow2 rectanizer has never been used. Remove
the unneeded abstraction for rectanizer everywhere.

Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-01-23 02:28:32 +00:00
Michael Ludwig
08f1a25aad Add GM reproducing perspective failures
Modeled on https://codepen.io/adamdupuis/pen/qLYzqB, this GM creates a
cube of rectangles with the camera at the center. It animates the FOV
since the original chrome issue was most visible when resizing the page
(which then updated the fov of the perspective css transform).

This draws correctly with the raster backend. There are two issues it
causes with Ganesh:

1. The input coordinates of some of the cube faces have 0 or negative ws.
  - When negative, the current bounds code does not perform clipping and
    just uses the mirrored point, which leads to misleading bounds.
  - When 0, the current bounds code produces infinities, and then GrOpsTask
    discards the op with non-finite bounds.
2. The anti-aliasing code also ignores w <= 0, and so all of its screen
   space math is incorrect.

This causes a mix of completely discarded draws and distorted draws on the
GPU backend.

Bug: skia:9779, chromium:224618
Change-Id: Ib00b909f51cbf7aaba5b89ed830ddc720ad3c73d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265763
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-22 22:03:59 +00:00
Ben Wagner
470e0ac14a Revert "Revert "Revert "Complete rewrite of the SkSL interpreter"""
This reverts commit 7deb1c26ba.

Revert "maybe fixed?"

This reverts commit 7ad3f229c7.

Revert "removed extraneous change"

This reverts commit 682f299aa8.

Revert "test change"

This reverts commit 5f40986cef.

Revert "derp"

This reverts commit 4f830b8df3.

Revert "let's see what happens"

This reverts commit d5290563f0.

Change-Id: Ib3c13c2a6ade9fc42382509d036e212c7fe50cc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265979
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
2020-01-22 21:59:48 +00:00
Ethan Nicholas
7deb1c26ba Revert "Revert "Complete rewrite of the SkSL interpreter""
This reverts commit 99c54f0290.
2020-01-22 16:44:31 -05:00
Michael Ludwig
b6c27f1284 Add GrQuad::bounds() benchmark
Change-Id: I3748fcae9b608b7a29d6354fb26c37193870e377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265761
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-22 18:23:55 +00:00
Chris Dalton
f9aea7f7e5 Add a tessellation mode that triangulates the inner polygon separately
Wedges fanning out from the center work fine for relatively simple
paths, but for paths made up of thousands of verbs, a fan is an
inefficient triangulation to give the rasterizer. This CL adds a
tessellation mode that draws the inner polygon and standalone cubics
separately, and triangulates the inner polygon by recursive
subdivision.

This reduces the stencil time from 7.4ms -> 3.0ms on desk_ynevsvg.skp.

Change-Id: Ie56e760d98e6c69e9a97752fe851726f36a7f574
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265522
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-22 17:01:06 +00:00
Brian Osman
6f5e94089e Clamp GrSkSLFP output to valid premul
Added this as an option to GrSaturateProcessor (also renamed it to
be more generic and end with FragmentProcessor).

Added a tweak to the unit test to check the new behavior.
(Raster was already doing the clamp).

Change-Id: Ic49fa5cd72b6c63430fb773baf8121546bf2b80d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265580
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-22 16:10:04 +00:00
Ethan Nicholas
99c54f0290 Revert "Complete rewrite of the SkSL interpreter"
This reverts commit 2cde3a1320.

Reason for revert: breaking the Chrome roll

Original change's description:
> Complete rewrite of the SkSL interpreter
> 
> Change-Id: Idf4037b04c22f8ace5c1ef16c7a28d8c3df92e91
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250817
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com

Change-Id: If0fbc78118173e0cacbe1e01cabe3331e35aa49e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265516
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-01-21 16:07:08 +00:00