To do this, create SkImageCacherator, which wraps a generator and provides an
interface to get a cached answer for either the raster or texture output of
the generator.
BUG=skia:
Review URL: https://codereview.chromium.org/1291803002
At head they're s,d[,aa] in SkXfermode_opts.h but Sk4px::Map* expect d,s[,aa]
so we ended up having to write weird little lambda shims to match impedance.
There's no reason for these to disagree, and d,s[,aa] is the One True Order
(because no matter what you're doing in graphics, there's always a dst).
Should be no perf or image diff, though I'm suspicious it might help MSVC code generation.
BUG=skia:4117
Committed: https://skia.googlesource.com/skia/+/6028a8476504022fe40b6870b1460b5e4a80969f
CQ_EXTRA_TRYBOTS=client.skia:Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Release-Trybot
Review URL: https://codereview.chromium.org/1289903002
It appears that CanDrawPathArgs::fTarget was only ever used to access the shaderCaps and no instances of onGetStencilSupport ever used the drawTarget and pipelineBuilder parameters.
Review URL: https://codereview.chromium.org/1291803006
There's a crasher (null dereference it looks like) in Clank with an impossible stack, but with blit mask on top (apparently sk_free() calls blit mask...). Can't hurt to check that all these Sk4px-using methods are iterating over non-null arrays.
(This is that bug I mentioned that got me thinking about blit mask in the first place.)
BUG=520354
Review URL: https://codereview.chromium.org/1295443002
Prior to this patch clients who were solely uploading to textures (e.g., SW Mask Mgr) would cause extra flushes b.c., even though kPreferNoIO was being specified, resources with pending IO would still be returned even though there was plenty of space in the resource cache.
Review URL: https://codereview.chromium.org/1286203002
Reason for revert:
?
Original issue's description:
> Normalize SkXfermode_opts.h argument order as d,s[,aa].
>
> At head they're s,d[,aa] in SkXfermode_opts.h but Sk4px::Map* expect d,s[,aa]
> so we ended up having to write weird little lambda shims to match impedance.
>
> There's no reason for these to disagree, and d,s[,aa] is the One True Order
> (because no matter what you're doing in graphics, there's always a dst).
>
> Should be no perf or image diff, though I'm suspicious it might help MSVC code generation.
>
> BUG=skia:4117
>
> Committed: https://skia.googlesource.com/skia/+/6028a8476504022fe40b6870b1460b5e4a80969fTBR=djsollen@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4117
Review URL: https://codereview.chromium.org/1284363002
This allows removal the difficult to use (and so currently unused)
placement new and related macros to allow any constructor of T to
be used to initilize the storage of SkTLazy. This also properly
aligns the SkTLazy storage.
Review URL: https://codereview.chromium.org/1283183003
Reason for revert:
Maybe causing test / gold problems?
Original issue's description:
> Refactor to put SkXfermode_opts inside SK_OPTS_NS.
>
> Without this refactor I was getting warnings previously about having code
> inside namespace SK_OPTS_NS (e.g. namespace sse2, namespace neon) referring to
> code inside an anonymous namespace (Sk4px, SkPMFloat, Sk4f, etc) [1].
>
> That low-level code was in an anonymous namespace to allow multiple independent
> copies of its methods to be instantiated without the linker getting confused /
> offended about violating the One Definition Rule. This was only happening in
> Debug mode where the methods were not being inlined.
>
> To fix this all, I've force-inlined the methods of the low-level code and
> removed the anonymous namespace.
>
> BUG=skia:4117
>
>
> [1] Here is what those errors looked like:
>
> In file included from ../../../../src/core/SkOpts.cpp:18:0:
> ../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fProc4' whose type uses the anonymous namespace [-Werror]
> class Sk4pxXfermode : public SkProcCoeffXfermode {
> ^
> ../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fAAProc4' whose type uses the anonymous namespace [-Werror]
> ../../../../src/opts/SkXfermode_opts.h:235:7: error: 'portable::SkPMFloatXfermode' has a field 'portable::SkPMFloatXfermode::fProcF' whose type uses the anonymous namespace [-Werror]
> class SkPMFloatXfermode : public SkProcCoeffXfermode {
> ^
> cc1plus: all warnings being treated as errors
>
> Committed: https://skia.googlesource.com/skia/+/b07bee3121680b53b98b780ac08d14d374dd4c6fTBR=djsollen@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4117
Review URL: https://codereview.chromium.org/1284333002
Rename to SkDeflate so Chromium builders continue to work
Next, we change remove SkFlate from Chromium build files, then we can delete SkFlate.
Review URL: https://codereview.chromium.org/1285913002
At head they're s,d[,aa] in SkXfermode_opts.h but Sk4px::Map* expect d,s[,aa]
so we ended up having to write weird little lambda shims to match impedance.
There's no reason for these to disagree, and d,s[,aa] is the One True Order
(because no matter what you're doing in graphics, there's always a dst).
Should be no perf or image diff, though I'm suspicious it might help MSVC code generation.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1289903002
Without this refactor I was getting warnings previously about having code
inside namespace SK_OPTS_NS (e.g. namespace sse2, namespace neon) referring to
code inside an anonymous namespace (Sk4px, SkPMFloat, Sk4f, etc) [1].
That low-level code was in an anonymous namespace to allow multiple independent
copies of its methods to be instantiated without the linker getting confused /
offended about violating the One Definition Rule. This was only happening in
Debug mode where the methods were not being inlined.
To fix this all, I've force-inlined the methods of the low-level code and
removed the anonymous namespace.
BUG=skia:4117
[1] Here is what those errors looked like:
In file included from ../../../../src/core/SkOpts.cpp:18:0:
../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fProc4' whose type uses the anonymous namespace [-Werror]
class Sk4pxXfermode : public SkProcCoeffXfermode {
^
../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fAAProc4' whose type uses the anonymous namespace [-Werror]
../../../../src/opts/SkXfermode_opts.h:235:7: error: 'portable::SkPMFloatXfermode' has a field 'portable::SkPMFloatXfermode::fProcF' whose type uses the anonymous namespace [-Werror]
class SkPMFloatXfermode : public SkProcCoeffXfermode {
^
cc1plus: all warnings being treated as errors
Review URL: https://codereview.chromium.org/1286093004
Changed childProcessor(i) to return const referencd
Fixed rootProc/parentProc offset issues; renamed a few things.
added nonempty check to gatherTransforms to avoid segfault
removed recursive append_gr_coord_transforms() from GrGLProgramBuilder
BUILDS! Changed num*includeProc() calls to num() calls
added gatherCoordTransforms(). added coordTransforms() for root proc only
Modified GrFragmentProcessor to append child proc transforms and textures to root proc's arrays.
BUG=skia:4182
Review URL: https://codereview.chromium.org/1275853005
Add a static function to CodexTest, which consolidates decoding,
comparing to an expected SkCodec::Result, and optionally comparing to a
digest.
Test decoding non-opaque to opaque (fails) and premul to unpremul/vice
versa (succeeds).
BUG=skia:3475
Review URL: https://codereview.chromium.org/1277253003
This doesn't appear to have much affect on perf in SampleApp, but
it should avoid some copies and replaces a couple of STArrays
with one that just does a memcpy in the copy constructor.
Review URL: https://codereview.chromium.org/1279343004
Chromium's test suite contains an RLE image that reports a certain
file size in the header, but then contains additional encoded data.
Our bmp decoder would only decode half of the image, before stopping.
With this fix, we check for additional data before returning
kIncompleteInput.
If this lands, I will upload the test image to the bots.
Also adding an invalid image test to CodexTest.
BUG=skia:
Review URL: https://codereview.chromium.org/1273853004
Previously, many of our codec implementations followed the same
pattern (often in a function named handleRewind):
switch (this->rewindIfNeeded()) {
case CouldNotRewind:
return CouldNotRewind;
case NoRewindNecessary:
// keep going
break;
case Rewound:
<re-read header etc>
break;
}
In this CL, remove the enum, and put the piece that happens in the
Rewound case into a virtual function, onRewind. rewindIfNeeded now
contains the common pieces from various functions named handleRewind.
In SkBmpCodec, add a function that returns whether the BMP is in ICO,
so it can have a common implementation for onRewind.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1288483002
When possible use run-time checks (via SkDocument::CreatePDF)
When PDF is disabled, do not compile tests/PDF*.cpp
Review URL: https://codereview.chromium.org/1278403006
Compile SkJpegCodec and SkImageDecoder_libjpeg with
chromium's libjpeg-turbo. SkImageDecoder_libjpeg still uses
libjpeg on Android and the Android framework. SkJpegCodec is
still not compiled on the Android framework.
BUG=skia:
Review URL: https://codereview.chromium.org/1275773004