We need to discriminate between nodes whose bounds updates contribute to the dirty
region, and nodes whose bounds changes do not.
E.g. animated shape in a group: the animated shape node bounds should yield damage,
but the ancestor group bounds should not.
To accomplish this, we refine the invalidation state:
1) self invalidation == the node itself was invalidated, and its bounds updates
yield damage.
2) descendant invalidation == the node has some (self-)invalidated descendant,
but its own bounds are not contributing damage.
Also:
* hoist the bounding box invalidation logic into the base class (Node::revalidate)
and update to respect the states described above.
* remove (now-redundant) GeometryNode bbox logic.
* update revalidation methods to return the node bbox instead of void
TBR=
Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade
Reviewed-on: https://skia-review.googlesource.com/90581
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This change stages SkFloatToDecimal() for possible re-use by pdfium.
Change-Id: Iedc0c78c8a633f0b0973365d2d8b540b5443590d
Reviewed-on: https://skia-review.googlesource.com/90400
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Bug: skia:2679
Change-Id: Ia462af01b9832da90206b9e9be2278cb48c6c502
Reviewed-on: https://skia-review.googlesource.com/86401
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Bug: skia:
Change-Id: I1875e44417a0a583c4f35ee4d46856a34ba55245
Reviewed-on: https://skia-review.googlesource.com/88580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
and SkPictureAnalyzer
Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit de71572f65.
Revert "Revert "Transform vertices for distance field glyphs on CPU.""
This reverts commit f226e66d75.
Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679
Reviewed-on: https://skia-review.googlesource.com/86603
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 0215e39d7e.
Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers
Original change's description:
> Transform vertices for distance field glyphs on CPU.
>
> This allows batching of DF draws with different view matrices.
>
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
>
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
>
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 4f5e1d4ff3.
Reason for revert: Unfortunately, we need this in Chrome for a bit longer. Working on understanding why the new path led to regressions. Will re-land this once the new path sticks.
Original change's description:
> Remove SkImage deferred texture image data APIs.
>
> These APIs existed for Chrome. Chrome is no longer using them.
>
> Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
> Reviewed-on: https://skia-review.googlesource.com/81021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ic9f683f262f2e1d0469156360f5ffaee977ca44a
Reviewed-on: https://skia-review.googlesource.com/86280
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
This allows batching of DF draws with different view matrices.
For perspective matrices this means the transformed position vertex
attribute must have w values. Currently, non-perspective DF draws still
use 2 component positions, though this could be changed in the future.
Consequently, perspective draws can batch with other perspective draws
but not non-perspective draws.
Adds a GM to test batching and reusing the same blobs with both perspective
and non-perspective matrices.
Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
Reviewed-on: https://skia-review.googlesource.com/79900
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Some interesting things are starting to fall out already,
like the fact that I needed to add a gamma_dst stage to
be able to draw into gamma-transfer-fn destinations.
I've also had to pass an SkAlphaType through to the linearize
functions so that they can maintain premul invariants. I'm not
sure this is actually a good idea... if you can, please double-
check my logic at SkRasterPipeline.cpp:128?
If it's correct logic, I'm going to need to do it all over the place.
But I imagine you don't do this and somehow get away with it.
Change-Id: I42cd9b161b54287d674225103ad9e19f8b388959
Reviewed-on: https://skia-review.googlesource.com/84680
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL mainly just:
stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext)
adds a method to create a stubbed out GrContext that has a GrStubGpu
- the stubbed out GrContext isn't quite ready for prime time yet
Change-Id: I31be6763640e406c5963e6f0714489ac358339e4
Reviewed-on: https://skia-review.googlesource.com/79601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
To enable, set skia_embed_resources=true in args.gn.
Also add *-EmbededResouces bots.
Change-Id: Ia69b26e926a3ad4676a4fa021894432ea2104538
Reviewed-on: https://skia-review.googlesource.com/82626
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This avoids bugs when other directories (like the Driver SDK) show up in
those folders.
Bug: skia:7395
Change-Id: Iee316a7daf8d71223b999de736d63e1dc7fa31f7
Reviewed-on: https://skia-review.googlesource.com/83542
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This patch is to turn on PGO for skia on Android, which will provide a
performance improvement of 7.6% for hwui when applied PGO for both.
The patch specified a skia.profdata file, which locates in internal
google_data/pgo_profile directory, to work as the profile to feed PGO.
This profdata can be re-collected with PGO build system support.
PGO can be turned off by setting ANDROID_PGO_NO_PROFILE_USE environment
variable or set variable to false.
Test: Build skia successfully and verified the performance improvement
on device through benchmark.
BUG=skia:
Change-Id: I826f417569b2853630f6d4fcce236b5bc36547fa
Reviewed-on: https://skia-review.googlesource.com/82880
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Reck <jreck@google.com>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Using full paths in skia.h causes "file not found" with Goma. All other
Builds seem fine without the path, so I changed find_headers.py to use
the basename.
Change-Id: Ib520e91a92ebffe36a736eb53f643d359f5bb2ce
Reviewed-on: https://skia-review.googlesource.com/79360
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Should make it easier to ask just for images.
Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
'windk' is no longer a thing. There are two separate variables to point
at your compiler (win_vc), and SDK (win_sdk).
'msvc' is no longer a thing, either. By default, we look for 2017 and
then 2015 (in the default locations). If neither is located, use an
assert to let users know they should set win_vc. Then, detect if win_vc
points at a 2017 or 2015 installation, and configure it automatically.
Because the toolchain is now 2017, update the GN files to handle building
x86 in that configuration. In fact, we only support x86 builds (with 2017
or 2015) using the toolchain assets. Keep a 2015 toolchain around as a
new asset, so we can add bot coverage.
Docs-Preview: https://skia.org/?cl=81841
Bug: skia:
Change-Id: I8c68a6f949e54c0e798a219450bbb9406f8dc6ac
Reviewed-on: https://skia-review.googlesource.com/81841
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I9a2a061e7a021587441f3f39427306309e0341e8
Reviewed-on: https://skia-review.googlesource.com/82042
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6305
Change-Id: I3b2f2a8898f25d3dd0ec47668895dd4d00668575
Reviewed-on: https://skia-review.googlesource.com/82040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These APIs existed for Chrome. Chrome is no longer using them.
Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
Reviewed-on: https://skia-review.googlesource.com/81021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
(Not when we're merely building _on_ Windows.)
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Win-Clang-arm64-Release-Android
Change-Id: I7ab7663fcac6e3631ebe82f440927a077d476528
Reviewed-on: https://skia-review.googlesource.com/81483
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is a reland of 6da1d32c16
Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
>
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
>
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
>
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ide0d6bd3413c4fe7a8bada7d3d32bdba9709d11b
Reviewed-on: https://skia-review.googlesource.com/81501
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 6da1d32c16.
Reason for revert:
Caused Build-Win-Clang-arm64-Release-Android to fail.
Eg: https://chromium-swarm.appspot.com/task?id=3a467f1ddd15fb10&refresh=10
Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
>
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
>
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
>
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,borenet@google.com,bungeman@google.com,brianosman@google.com
Change-Id: Id044114fc685d570741e3f5ed003c4be2ffa84a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/81500
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
For bot toolchain builds, we were already using the Win 10 SDK. Local
2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
we always use the Win 10 SDK exclusively.
This adds two new GN arguments: win_sdk, which points at the top level
Windows 10 SDK directory, and win_sdk_version, which can be used to
pin to a specific version. (Otherwise we use a script to detect the
most recent version).
Bug: skia:
Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
Reviewed-on: https://skia-review.googlesource.com/81304
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
I was wondering how feasible using this to make downcasts safe would be.
These tests would need to build and pass on all our bots, at least.
Change-Id: I1753ba58841bf6c17d6ac3af7374518356e1bb05
Reviewed-on: https://skia-review.googlesource.com/81180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
To make this simpler in the future, add a python script that finds the
most recent 2017 toolchain, and use that. If/when we update the bot
toolchain, this will be even more helpful, because the Chromium toolchain
isn't perfectly in sync with the general update channel, so people are
likely to have a newer/older release locally.
Note that explicitly setting win_toolchain_version in your GN args
suppresses the python script, so you can choose to build with whatever
version you need.
Bug: skia:
Change-Id: Iaf6d0dd9be2623472118c3ad27b20023a205d67c
Reviewed-on: https://skia-review.googlesource.com/81162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This partially reverts commit
1793e7bb46.
Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>