* Adds GrMtlPipelineStateBuilder::PrecompileShaders.
* Adds GrMtlPrecompileShaderLibrary.
* Stores metadata with SkSL shaders so we can convert to MSL properly
Change-Id: Id2c23a54cc04ca3b61a639c1cbc7234b697c41ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376856
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Just refactoring code that predates SkColorInfo.
Change-Id: Iba5ffdf91e2e2517bf55ea8c5a36c4fe6583a6b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376760
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
afaik Chrome only tiles in Y which should yield less threaded text blob contention
Change-Id: I9ff484ed2ce66428e2d7ca6188eba79cd99b1547
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376608
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- Migrate our code to SkImage::MakePromiseTexture
- Have DDLTileHelper share one SKP and one set of promise images across all tiles.
- Disallow on-the-fly allocation of mips for promise textures.
Bug: skia:10286
Change-Id: Ie35976958454fc520f3c9d860e6285441260c9f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291938
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This will allow users to create PDFs with the actual text embedded. This
will allow for correct search and copy operations on the generated PDF.
Since these are now public, SkTextBlobBuilderPriv is no longer needed
and is removed. For consistency, the allocRunRSXform overload is renamed
to allocRunTextRSXform.
Change-Id: I44be82d9038a433e1221d5cbfd8ed113ecb6d4fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375017
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The 'lang' was never stored or used, so this makes no current practical
difference. The original intent was to be able to specify a language so
that it could be emitted as a 'Lang' override in the 'ActualText' when
generating a PDF. However, due to the way 'ActualText' is generally used
this would be impractical. If there is ever a desire to mark up sections
of the PDF with a specific language it would be better handled in a
different way.
Change-Id: Id63596190235fc45ce17249b9b578b6f9b838b2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375060
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The Viewer status box 's' is quite small on high resolution displays.
The 'u' key doubles its size and has been used as a work-around, but
let the status box scale take the backing scale into account.
Change-Id: I98db37a4ed86698ba7c02666478dff248ff6daae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374377
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Cloned from http://review.skia.org/369716
Re-running the experiment now that @switch is supported when
optimizations are disabled.
Change-Id: I428051d9c679a8084589fba428a637f36587be16
Bug: skia:11341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374516
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is the only place we provide a proxy from a SkImage other than
asView() and is only used in one place in the library. Add a utility
function to replace uses in tests based on asView().
Bug: skia:11208
Change-Id: Ica6eae6e5f153f208523331566acc0360925a20e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This intended to let us experiment w/ threaded compilation before having
to worry about upstreaming features.
Change-Id: Id9d1807de0fa16475184203d293e00bfaf5fcc01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373736
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
This is a reland of 4c4c80fa12
Original change's description:
> Remove ARC from tools lib.
>
> Trying this in baby steps to manage leaks better.
>
> Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
Change-Id: Ib5c949ee9e8ac9f47de1991297aec718f3185424
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373616
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 4c4c80fa12.
Reason for revert: Need to update Flutter with sk_cf_obj renaming.
Original change's description:
> Remove ARC from tools lib.
>
> Trying this in baby steps to manage leaks better.
>
> Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,adlai@google.com
Change-Id: I7dc226d002184b80a1d8d2aee09d122d2e13d732
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372680
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Trying this in baby steps to manage leaks better.
Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
This reverts commit 5ad759065d.
Reason for revert: Experiment concluded - got the data we need.
Original change's description:
> Performance experiment: Disable SkSL optimization in nanobench/skpbench
>
> Change-Id: I974571e7e0e9d0170f92b970d425d9ce530e312e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369716
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: I68bc07e8a604abb77fe9c1f1dac794ab7b90b9e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370156
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I974571e7e0e9d0170f92b970d425d9ce530e312e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369716
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:11102
Change-Id: I4ed9e44099cd780c5cdede3eb179c0e6a92d3ce5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345219
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Chris Bracken <cbracken@google.com>
Create an actual hairline path instead of a filled path. Allow metric
and image generation for glyphs to handle hairlines in the event a color
glyph has an outline and a hairline is needed. This also fixes glyph
bounds issues with path based glyphs drawn with hairlines.
Stroke+Fill is not handled very well, but is currently being deprecated
and so given less weight. It works, but is somewhat arbitrary.
Also add more paint overrides to Viewer.
Note that this only adds hairline handling for backup purposes. The code
in SkStrikeSpec::ShouldDrawAsPath which causes most harline glyphs to be
drawn directly from paths is not changed.
Change-Id: Icfadcd818d20b2557e4703c8e99d6d7dd0b4af70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368156
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Prior to this change Viewer would crash in debug or act quite strangely
in release when attempting to filter any RSXForm blobs. This adds the
ability to allocate an RSXForm run and directly query the number of
positioning scalers per glyph it contains.
Change-Id: I90e118102a0f4d535e97026eecad9ac2f70e448f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367957
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
If a batch fails, we've got to rerun everything (or at least from the
failure on), but when it's merely unknown hashes, no need to rerun
what's produced hashes we know already.
Small tweak to FM to keep all the printed source names exactly what's
passed in, keeping the whole path for skp/svg/image files. This means
zero bookkeeping needed to know what to rerun when parsing that output.
Change-Id: I1e7ed3ee51158b68a6bdd3152560f3a282109576
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365818
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Ibb48d30b9c0d80db3bf7b92d8c4a60bd9ce6839d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365696
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
skcms_Transform(...,N) requires N*bpp to fit in int, but the full
unclipped tabl_mozilla.skp is too big for that. So break the work up
into calls of no more than 2^27 pixels, i.e. max 1GB at a time.
We could change skcms or clip tabl_mozilla.skp, but this seems fun.
Change-Id: Iaa0b8268851160c179b9501a09ca769b363dafe3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364417
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Without this we'd assert on empty container size.
Change-Id: I697d607af40ac6e62039be33aedb8ff1732d41b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364839
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This change treats all slides as being in units of points (not pixels).
Window dimensions are communicated to slides in terms of points. This
allows slides which use the window dimensions for scaling to remain in
the same unit space as the gms. Allowing thh slides to also know the
actual pixel dimensions is left for later (this may be wanted when
testing proper selection of bitmap resources).
This also splits the backing scale from the zoom factor. The backing
scale is allowed to be toggled by the user. This allows for easy
reproduction at nominal size. When the backing scale is turned off the
points and the pixels are the same size. Slides which use the window
dimensions for scaling have the backing scale moved from the Viewer
transform to the window dimensions which are reported in pixels
(which are equal to points) when the backing scale is turned off.
Change-Id: Id288c4d8664a0a0972f1171a6159101c2b4ae90f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364018
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
The macOS view system is in "big pixel" units, so translate these
into "physical pixel" units.
To compensate, add sk_app::Window::scaleFactor() which returns the
scale factor. The viewer app is modified to apply the inverse of
this scale factor to the current zoom level.
Change-Id: I4fac066a230c87793fc5a0e5a582d60d25e46e7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361558
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Minor tweak to the UI on the Particles slide
Change-Id: I4d60be7fa843ea2717f27406a18e133e30662010
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362096
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL updates the infra scripts used to create the CIPD asset for
SVG's corpus on gold to download and include image resources.
Summary of changes:
- Change svg_downloader.py input argument to more generic name
- Add --keep_common_prefix arg to svg_downloader.py to preserve the
directory hierarchy for images, needed for the W3C test suite.
- Update infra SVG create.py script to download images
- Add svg_images.txt file with a list of the images we need for the W3C
test suite already in gold.
Actually updating the corpus will happen in a separate CL.
Bug: skia:11229
Change-Id: I5fe9be35db247f577bda6040ca3694a428314d0e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361516
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Running 'viewer' on Linux with an ASan build produced LSan reports about
leaking textproperty.value. The documentation for
XStringListToTextProperty states that it is up to the user to free the
XTextProperty::value returned with XFree.
In addition, check the return value of XStringListToTextProperty for
failure.
Change-Id: I0db45d3d94f7c8126049c6a343b1aa121f9a7523
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357597
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Part of the larger work to remove drawImage from canvas (and in general
simplify our apis w.r.t. older patterns like skbitmap).
Change-Id: If208927e1d46256519036c42e68aec3d3c809a82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358836
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Also cleanup some of the duplicate code in SkRecords
Bug: skia:7650
Change-Id: I4d3167a892c126c19a54002beab25c9a6c96fa5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357000
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This was the last remaining user of ByteCode. The skvm solution
is faster, and lets us delete the ByteCode system.
Testing on 15 instances of sinusoidal_emitter (90k particles):
- ByteCode ~9 ms
- ByteCode (older, optimized): ~5.5 ms
- skvm ~2.1 ms
Change-Id: Ia2e5c9ab2d36c97e59af28a6f989bf212889e439
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356919
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The basic problem was that WasmContextInfo shadowed non-virtual members
of ContextInfo. the tests, which work with that type, end up calling the
super class's methods which return null for directContext()
The context created and stored in WasmContextInfo would have worked if it
could be returned, but I've opted to go with what looks like a more
canonical way to test a new backend, that is to create a platform-
specific subclass of GLTestContext, and let GrContextFactory create the
GL context.
Bug:skia:10869
Change-Id: Ie9e1142cf2e7268242ff9aab70f76151714850a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355116
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Migrate clients to use drawImage(... sampling)
rather than relying on paint's filter-quality.
This CL just gets started, introducing the build-flag.
Bug: skia:7650
Change-Id: I4afdd964c6f805058afee0a8f3a6887d501ad42b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356076
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit f1650efc55.
Reason for revert: fix for cpu/ddl configs
Original change's description:
> Revert "Test all YUVA image factories with different encoded origins."
>
> This reverts commit 2ba80af000.
>
> Reason for revert: new test fails ddl and cpu configs on imggen
>
> Original change's description:
> > Test all YUVA image factories with different encoded origins.
> >
> > Now that SkImage_GpuYUVA stores a GrYUVATextureProxies it supports
> > encoded origins.
> >
> > Modify wacky_yuv_format GMs to use different origins and remove
> > restriction in SkImage::MakeFromYUVAPixmaps.
> >
> > Bug: skia:10632
> > Change-Id: I02477d592b7baba164944d629eeac48223698c10
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353623
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=jvanverth@google.com,bsalomon@google.com
>
> Change-Id: If909ee4769cc1c74e1682a5e2870ec85a83f65c5
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10632
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354661
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:10632
Change-Id: Iafe79ab5b3ce0ff9e3a4007e5d8fbc44edded196
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355630
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Nice periodically, and this version also has a Mac arm64 binary.
Refine a few visibility rules from ":*" (any target in this file)
to "./*" (any target in any .gn file anywhere under this directory).
Use frameworks over libs where now required.
Change-Id: Ic19e1533e2810d18ae4684645d8555b422320b7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354536
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This adds basic operator overloading (everything but array indexing) and
related tests to the SkSL DSL.
Change-Id: Ic9fdc9a02a5496e2706d18fb435d838b4ee53ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353103
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:10632
Change-Id: If4dd7779b0856f6d0b441381bf7f2f51527cdb9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352497
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This simplifies debugging DDL rendering by allowing arbitrary tiles
to be dropped.
Change-Id: If1341691ef29159a5d48cf1ae40b6f585a7e21a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352576
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Is not used by a major client and can be implemented using runtime
effects for users who want this noise.
Bug: skia:10536
Change-Id: Iaa06e6e1406b808c7f8dc0f76621fecf2becabf5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352057
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
With repositionable DDLs the surface proxies they target need
special handling (i.e., their backing resource size cannot
be known ahead of time).
I'll follow this up with a CL that removes the DDLTarget system from
the GrDrawingManager. AFAICT it is not longer needed.
Change-Id: I0d9189b94726fdf356d54c16de32d7e52e0d1451
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352116
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The skia gn/ninja build step and the emscripten build step were using
a different set of defines. this violated assumptions of a couple of
tests
Change-Id: Id5364c0e1281b2e4024685fe8f106ee55c4961cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338343
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: I0bbda6a41391fc2a11dc812be5e9c0c0d14c4d75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351921
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The Chrome branches are irrelevent to CanvasKit/PathKit.
We only officially build/support *Kit built from ToT
Change-Id: I5f04ead23bb5d76891aec71350bad5b3039c2eda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351919
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
The code at this point doesn't do anything useful, but establishes some
of the basic types and patterns.
Change-Id: I580a9e75ffa3162879893450fb7d1f0905a10687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350697
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Currently this doesn't actually handle going over the memory
budget, but it does carve out space to do that later. This algorithm
can't handle everything yet but I want to get it landed for
more iteration as long as it's disabled.
Bug: skia:10877
Change-Id: I37942172345e8cfd6fc2c591a3788a10652377da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345168
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
new unit tests is crashing like many others.
Bug: skia:10869
Change-Id: Ic9418468cb4720a52aebf2486cc359dc456c9983
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350558
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This helps build automation.
Bug: skia:11124
Change-Id: I529f525845fb151861afc19651cdedcc0baa075d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348196
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
This is a reland of 6ea387e7c7
Original change's description:
> Enable GrTessellationPathRenderer by default
>
> Moves GrTessellationPathRenderer to the end of the chain and enables
> it by default.
>
> Also updates nvpr to not draw volatile paths. The tessellator is much
> faster at these.
>
> Bug: skia:10419
> Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:10419
Change-Id: I53b50d6aa01ae1bea697e05c3f60d57d132d6aad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345759
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 8f924ac0ce.
Reason for revert: suppressions landed for fuchsia images to rebaseline
Original change's description:
> Revert "Add new virts, hide old ones"
>
> This reverts commit c56e2e5aa6.
>
> Reason for revert: suspected of breaking chrome roll
>
> Original change's description:
> > Add new virts, hide old ones
> >
> > Add virtuals for the draw methods that now take sampling/filtermode.
> >
> > drawImage
> > drawImageRect
> > drawImageLattice
> > drawAtlas
> >
> > Add a flag that can remove the older virtuals, once each client has
> > stopped overriding them. In that situation, the older public methods
> > will simplify extract the sampling from the paint, and call the new
> > public methods.
> >
> > Bug: skia:11105, skia:7650
> > Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11105
> Bug: skia:7650
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
TBR=djsollen@google.com,bsalomon@google.com,fmalita@chromium.org,reed@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:11105
Bug: skia:7650
Change-Id: Ia2b4537a2d330460b7554278d2c05075cf27162a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348876
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This logic looks to have been dropped when we moved to the auto
generated interfaces
Bug: skia:11083
Change-Id: I5069d81c872ed2c084b8ddf773f63e5202b123eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348190
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit c56e2e5aa6.
Reason for revert: suspected of breaking chrome roll
Original change's description:
> Add new virts, hide old ones
>
> Add virtuals for the draw methods that now take sampling/filtermode.
>
> drawImage
> drawImageRect
> drawImageLattice
> drawAtlas
>
> Add a flag that can remove the older virtuals, once each client has
> stopped overriding them. In that situation, the older public methods
> will simplify extract the sampling from the paint, and call the new
> public methods.
>
> Bug: skia:11105, skia:7650
> Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11105
Bug: skia:7650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Add virtuals for the draw methods that now take sampling/filtermode.
drawImage
drawImageRect
drawImageLattice
drawAtlas
Add a flag that can remove the older virtuals, once each client has
stopped overriding them. In that situation, the older public methods
will simplify extract the sampling from the paint, and call the new
public methods.
Bug: skia:11105, skia:7650
Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change readPixels contract to allow unknown->unknown AT reads, but
fail if one side is unknown and the other isn't (and update GPU read
pixels test accordingly).
Also, ProxyUtils::MakeTextureProxyViewFromData takes GrPixmap.
Bug: skia:8862
Change-Id: I771c154833408e666f860413c1a711714696326d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347196
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change SkTypeface::onCreateScalerContext to return std::unique_ptr
instead of a bare pointer. The public SkTypeface::createScalerContext
implementation already returns std::unique_ptr, so this is an internal
change only.
Move SkTypeface::createScalerContext implementation from
SkScalerContext.cpp to SkTypeface.cpp for consistency.
Also change the return type of SkScalerContext::MakeEmptyContext to
std::unique_ptr and rename to SkScalerContext::MakeEmpty.
Change-Id: I965308e8f9c78b887811e428f0de873dc6196479
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346658
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
SkPaintPriv methods are just an internal stopgap
Change-Id: Ibe6e37c5871068d8cd67dc0948961444dfd2b62a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347041
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
uint (and bitwise operations) aren't supported by our minimum spec, and
they're going to be removed from public SkSL. For now, convert the
random generator to a good-enough chaotic sequence of high-frequency
sine waves.
If/when the interpreter (and particles) are converted to the newer skvm
backend, it will be straightforward to support custom intrinsics that
emit skvm instructions directly into the builder, and re-introduce a
better integer-based PRNG, without requiring SkSL language support.
Bug: skia:11093
Change-Id: I885b15a51a9e5c12b4274b5938d8deb77219d41b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347036
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Made it private and accessible internally via SkCanvasPriv.
Update SkGpuDevice methods/variables after rename of GrDrawSurfaceContext.
Cq-Include-Trybots: luci.skia.skia.primary:Canary-G3,Canary-Flutter,Canary-Android
Change-Id: I3da64cee1de03c201243ee6c7ccd4b4c44cad8c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
... and lots and lots of IWYU
Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
I found myself updating these for another change and realized they
are very limited tests that are redundant with more thorough tests.
Change-Id: I935da4d1da7ff3825a4042556845a8eb659b6ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346856
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
No longer used by any example content, and it requires unsigned integers
and bitwise ops (which are both going to be hidden from public SkSL).
Bug: skia:11093
Change-Id: I1941f7a1bed6c8512a5117ef256d18e420cbabee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346779
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 6ea387e7c7.
Reason for revert: valgrind failing
Original change's description:
> Enable GrTessellationPathRenderer by default
>
> Moves GrTessellationPathRenderer to the end of the chain and enables
> it by default.
>
> Also updates nvpr to not draw volatile paths. The tessellator is much
> faster at these.
>
> Bug: skia:10419
> Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: I3718ae210ebc403959d187160214cf0df895e4f5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345718
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
None of these earliest testing tools are useful anymore
now that we can do useful work with SkVM and SkVMBlitter.
Change-Id: I8b25ef6ddd101c4ff8617c6742343dedb4764922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345456
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Moves GrTessellationPathRenderer to the end of the chain and enables
it by default.
Also updates nvpr to not draw volatile paths. The tessellator is much
faster at these.
Bug: skia:10419
Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- that removes the need for onDrawImageNine
- ... that removes a whole lot of plumbing
Bug: skia:11099
Change-Id: I35e2f70320be118aec38a5c783a53c7aa90b3131
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Previous approach using magick's -orient tool didn't actually change the
stored JPEG's orientation (they were all tagged Undefined and the data
was top-left).
Regenerate the images using new method where the PNGs are generated with
transformations that the EXIF tag will undo. The script converts to JPEG
using magick and then modifies the TAG using exiftool.
Change-Id: Ic2276711c0f4faa26620c93b24f4f0e58d658ae3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345127
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also remove the supporting SkScalerContext::generateGlyphCount. It was
once a possibility that different strikes could have a different number
of glyphs available. This generally does not happen, but if it did this
would now be handled at the typeface level.
Change-Id: I8db7f2726c565447c211a79fe3cdfec619a99a81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345129
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: Id154c3d0b51987d5154e9bcf000e3d4d539a7cdb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344916
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit fcd68167a2.
Reason for revert: going to do this a different way
Original change's description:
> Fix crash on windows viewer when starting in vulkan.
>
> setRequestedDisplayParams is called when setting up viewer before we've
> inited the Window. On windows this tries to attach the Window for a given
> backend. However, we haven't set fBackend yet. Later on we will directly
> call attach.
>
> Change-Id: I4bd6586478f2b040e5913314c4e47e92fc893a60
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344756
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,brianosman@google.com
Change-Id: Ie4d33b557868e4906df9b7a3988072fdc79a19c7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344897
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
setRequestedDisplayParams is called when setting up viewer before we've
inited the Window. On windows this tries to attach the Window for a given
backend. However, we haven't set fBackend yet. Later on we will directly
call attach.
Change-Id: I4bd6586478f2b040e5913314c4e47e92fc893a60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is a reland of ad8b9fa2d7
Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I0bdf34da134a3a34a5c78b35cc0eb86d6e989bb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344796
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit ad8b9fa2d7.
Reason for revert: Benchmark failure
Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: Ia74dbcec582168870bd3ccc5e52b8dce0fb2bdfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344698
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
The GLSL backdoor for tessellation shaders is only experimental at
this point. In order to enable the tessellation path renderer, we need
to turn off HW tessellation and let it use the indirect draw modes.
Bug: skia:10419
Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
When replaying DDLs w/ offsets it is no longer true that the
dimensions of the recording characterization must match those of
the playback characterization.
Change-Id: I3dba1a91af3d58aaf3619274303f8d2b10a76e24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Before compiling, write the shader text to 'sksl.bak', then remove it if
we succeed. This avoids loss-of-work if you manage to uncover an assert.
Change-Id: Idec7740210ce56cc9522c31e79f6aae1d4c3da1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343425
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: I9fe7e637028ca5345f4ef19e4aedd035ba71070c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343430
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This problem is being fixed on the record side as well, but meanwhile
it need not stop the rest of the debugger from functioning
b:skia:9765
Change-Id: I3b466ff4ea0b04b39c5b79fbc1cd84acfef3e7e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343442
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
No reason to limit the user's painting to the upper left corner.
Change-Id: Ia71f57cda7a26ea9be874eca753e0929cfc10873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343426
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1eaffcce43921632df483e40aa365c645663093a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343418
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Just the class/files. variable names and additional comments to follow.
Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a reland of eca04eeeb8
Problem was that any error during image flattening left the json encoder
in an invalid state. this closes the object before all early returns.
Original change's description:
> Always attempt to flatten images with mskp image ids
>
> b:skia:11041
>
> Change-Id: I9eeac07b5cad7809d1e8ec9f9b12149f016227e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341798
> Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
Change-Id: I622dbaa3ce5db85c9f790f822d51be247af528bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342463
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
It's no longer used by Chrome.
Inline helper that draws yuva->rgba into the now single use case.
Move yuva proxy making helper from SkImage_GpuBase to SkImage_GpuYUVA
since it is only used there now.
Remove gm that tested the API and associated helper code in YUVUtils.
Bug: skia:10632
Change-Id: If6bd49befa1d1098bb6a268b9d856794f7eb80c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342077
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also includes the tessellation path renderer in the list of path
renderers when tessellation via indirect draws is available.
Change-Id: Ieac9e00d204dd8f9c6401b39179c65e1d8f442aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341491
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is the portion of:
https://skia-review.googlesource.com/c/skia/+/266916/ (Update two of GrResourceProvider's createTexture entry points)
I still care about.
Converting the boolean to an int and passing that down is dubious at best.
Change-Id: I830cc3bfad36526bfa7884e21c9f376585d27f0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341397
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Adds an example effect that spawns particles along an SkPath.
Change-Id: I53f3c02fefec814bd9e16f3ac593eac4cf6a297c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341418
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also fixes a warning when building for OSes older than MacOS 11/iOS 14.
Change-Id: I81fb5849df41c63f6d10696f6c056451719df906
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340756
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
I think this is vestigial from some time in the past where RTC was
public.
Also just expose the methods that add ops rather than have so many
friends + testingOnly versions.
Change-Id: I60d9fdff23b2d67039a7b37815da7ff9e73d8999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339158
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Guard flag has been added to clients
Change-Id: Ib61a48781f5dbd52279c8f4257ba3e22fb2704e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338596
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:10991
Change-Id: Ie33a37109feba31acf675fc3a7739dcfc2c38668
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338601
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Still needs more testing before we can enable this all the time.
Bug: skia:10804
Change-Id: I6d8416fa072054d2f44e337641ed5d8379e81559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337216
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is a security fix.
This is an imported pull request from
https://github.com/google/skia/pull/65
GitOrigin-RevId: 38f6e1b1fd360a28135ce0579dbc5521edbcf1a3
Change-Id: I5f38b6f76fcd2943decd5dbe7df7546d4ce2084f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338052
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
afaict the perf surprises associated with:
https://skia-review.googlesource.com/c/skia/+/334417 (Remove SkBaseDevice::flush)
were bc Ganesh resolves MSAA buffers for SkCanvas::flush but doesn't do so for GrDirectContext::flush.
Where possible this CL switches SkCanvas::flush to SkSurface::flush (which will also resolve MSAA buffers) so that when https://skia-review.googlesource.com/c/skia/+/334417 relands there should not be any performance surprises.
Change-Id: I705ad6219f0f625a88cf3f9e8b2418a3182d298c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335866
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Main outcome here is that we only draw once per frame instead
of pinning the CPU. We also cut out a little extra traffic – an
autorelease pool per draw, but trivial. We also fix an overrelease
on NSProcessInfo.arguments, and a missing -init for the UIViewController
etc.
Change-Id: Ibb5ea5832bc65d2ff60351d4e3b76fd3b4ff88ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337116
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
We no longer support MoltenVK, so we can't render using Vulkan on Mac,
but this change allows Macs with the SDK installed to compile Vulkan
code and use SPIRV-Tools.
Change-Id: I5baaf80de259e406495002a5fbfec89dbd1357b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336678
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
In follow on CLs we need to know what the load op is when we try to use
discardable msaa attachments. For vulkan the load op affects how we
copy the resolve attachment into the msaa attachment, which changes the
render pass we use (adds extra subpass). We need to be able to make a
compatible render pass to compile programs.
Bug: skia:10979
Change-Id: I40c23a18b251af6a2ad3b78a1f6382bdba0b90c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336598
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The important part is in GrOpFlushState.h were previously
we were taking a mutable pointer to the view, which should
at least be a const pointer and was making us do funky things
in some of the calling code. But I decided to go all the way
and do a const ref instead which is The Way It Should Be (tm).
Change-Id: I399d102e8b5e0a5059168cc450ae66f12ad47e13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336451
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
... rather than allocating an extra "result" array.
This CL also changes the sort algorithm to soldier on even after
it has found a loop.
Change-Id: I03fe8da1aade6c9461eb42e1b7d79fae562210f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335824
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Currently only in IOS, makes the iOS app more background-friendly
and sets up for storing Metal context state.
Bug: skia:10804
Change-Id: I267cfad2bf78b1691fe71986716d2986729dd237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334678
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
The deprecated ones can be removed when the polymer debugger is gone.
Change-Id: I351f1c691d7a95fea594c7e001f9b16c15d216a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334160
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Makes the Metal backend more consistent with the other backends,
and allows new init parameters to be added without significantly
changing API.
Added updated sk_cf_obj because I needed some of its functionality.
Bug: skia:10804
Change-Id: I6f1dd1c03ddc4c4b702ea75eff14bc0f98ab5ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334426
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
MASK_FORMAT_UNKNOWN was shared state between glyphs, and
SkScalerContext making hard to reason about.
Change-Id: Ifb70bcc288bc46905de5f2c32891c940a0b2a11f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334157
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Drawing to a Premul Raster Surface and then copying out Unpremul pixels
was 15x slower. Drawing to an Unpremul Raster surface was a little
slower than the previous RasterDirect surface.
Out of an abundance of caution, I'm going back to the way things were.
We can revisit drawing to a Raster surface in the future.
This also adds better error handling to the SkottieFrames test which
thankfully caught this regression.
Bug: skia:10717
Change-Id: Ib8b9d490c92e013c3311adb1d08de5fa0fc0351c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334356
Reviewed-by: Kevin Lubick <kjlubick@google.com>
I keep getting blocked when I try to zoom in on strokes. I don't think
we need to limit zooming in our test app; the "tap to reset" feature
works very well if we get lost.
Change-Id: Icf2b364b94128512f7117299b607131c5065cc36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333656
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- We were using the wrong keycodes for letters, so we never triggered
undo/redo/copy/paste in response to Ctrl+Letter combos.
- ImGui comes with system clipboard support on Windows and Mac, but not
UNIX/Linux. I added a bare bones X11 implementation, enough to support
copying and pasting text in and out of the ImGui text windows. There
is a bit of a delay when pasting to another program, probably because
we're not running a dedicated thread to handle those events. It looks
like we get a flurry of events before the real SelectionRequest.
- Note that this leaves the virtual clipboard functions on Window only
implemented for UNIX. We could supply our own copies for Win/Mac and
other platforms, if anyone really cares.
Change-Id: I2701e077ff2b6dff5ae3c5127c24b0937b893c89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334049
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Introduce a Builder helper and plumb the client-provided SkFontMgr for
font resolution.
Also clean up some of the legacy SkSVGDom factories.
Bug: skia:10840
Change-Id: I6e1eabe7c257cb75dfdb5bf67054f93f25769027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333577
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
This isn't hooked up anywhere but breaks up the omnibus CL.
Change-Id: I15c200e57450e7cc8ee95a3f7969926d0eb8487f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333129
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Remove done and release distinction. Chrome is not using either as
it tracks texture access using other synchronization mechanisms
(semaphores, flush finish procs). Now there is just fulfill and release
where release is called when the texture can be deleted. Also,
release proc can be null.
Simplify texture idle mechanism as the "flushed" state was only used to
implement the old idea of a release proc. The "finished" idle state is
still used to implement the new release proc. Though, it could also be
removed if GrTexture were to be removed for textures returned by fulfill.
Not directly tied to this bug, but a new YUVA factory will be required
and it's good to clean things up first to avoid adding another
instance of the current complexity.
Bug: skia:10632
Change-Id: I4fe3c0af3f5a591506b1b3c736fd3284a38465a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331836
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Failing with RuntimeError: function signature mismatch
Bug: skia:10869
Change-Id: Ifd2f78362e2fd30b1c53be56a811551974e3cac3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333119
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Makes it more sensible.
A bunch of call sites we're already written to expect this. Update
some others.
Change-Id: I77c28045ebf01e6aa9d92d2ebc37287604ec10c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332544
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The previous behavior leaked Skia-internal concepts into public SkSL.
Users coming from GLSL will expect that bindable/sampleable objects are
uniform (just like texture2D). This keeps the old support around (and
tested), but updates all of our examples to use 'uniform'.
Bug: skia:10679
Change-Id: I0c98162f5e21dad7014d9778ceb26143d2f6030e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: If4f614510b3d2a5802e87350b8f09797d9c52c96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332036
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
f01a9d9020
is the culprit
Revert "GrRefCntedCallback has Make function."
This reverts commit b2c42140ea.
Revert "Add SkImage::MakeFromYUVATexturesCopyToExternal"
This reverts commit f01a9d9020.
Bug: skia:10632
Change-Id: Ief076f168b63ff8ca15b607163a13d5f52a733d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331798
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Each caller does not need to check for null function.
Also inherit from SkNVRefCnt.
Change-Id: I9a53c3c8e9dec1361db6cfb21b97d178173b23ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331490
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Updated API for creating a RGBA texture-backed image from RGBA texture
planes with user-provided backing store using GrYUVABackendTextures.
Ultimately we would like to remove all such APIs and have the client
make a SkSurface and draw a YUVA texture image to the surface but
a recent attempt to do that in Chrome caused a not yet understood
perf regression.
Add wacky_yuv_formats variation that tests new api.
Bug: skia:10632
Change-Id: I89411216948682f13281a91a7575d5f345badda7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329956
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
There are currently many tests skipped, but many more pass.
This changes the built binary to have a lot of debugging logic
in it so we should be able to get backtraces on those crashes
more easily when debugging.
gmtests.html was removed as it was superceded by run-wasm-gm-tests
and make run_local.
Bug: skia:10812, skia:10869
Change-Id: I72ab34d3db83a654dc8829831b3ecb795fe23d43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329170
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Introduce three calls on GrOp: Make, MakeWithExtraMemory,
and MakeWithProcessorSet. Instead of returning
unique_ptr<GrOp>, they return a type of GrOp::OpOwner.
GrOp::OpOwner safely deletes the op when it goes out
of scope for either new/delete or GrOpMemoryPool
allocations.
In order to make the code easier to refactor, I
eliminated MakeArg from the helpers.
Change-Id: Icfd697906f3147a8734575d08bd7195e7517383a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323778
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Ia1b57dc4af65e7625659c147077b5e47b09b6b62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329178
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This adds an Init() which should be called before any resources
are loaded or GMs/Tests are called.
This also adds a little helper in compile.sh for building only
a single GM, which can make local development faster given the
fact that emsdk doesn't do its final compilation/linking in
parallel.
Bug: skia:10812
Change-Id: I1a8932549b9ae951c153c0d49927bdc933c29657
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329358
Reviewed-by: Ben Wagner <bungeman@google.com>
The few we omit fail to compile or link.
Bug: skia:10812
Change-Id: I660d64b6f9bfe63949a12506d29e9a8d73898e6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328377
Reviewed-by: Chris Dalton <csmartdalton@google.com>
To load in the resources, we have the Node JS script
find all files in the provided resources directory and serve
that as a JSON file (the HTML JS can't list files easily).
The HTML JS reads that file, then loads all those files as
ArrayBuffers.
After the testing WASM and the resources all load, we pre-load
them into the WASM memory, assigned with their name. This is
just a map of name -> SkData. The WASM code can't (easily)
make fetch calls, so rather than load these resources on demand
like we would in a real file system, we pre-load them all
and serve them from RAM. For simplicity (and consistency with
the known_hashes), this map is a global.
Finally, to connect the resources to the GMs, we overwrite the
gResourceFactory (defined in ResourceFactory.h) which is used
by tools/Resources.cpp to load any resource file (in theory).
One more change is to write some progress steps to window._log
so it can be read by puppeteer and dumped to disk to aid in
debugging.
Bug: skia:10812
Change-Id: Ie22c7f4b8d7cbbd18173b4e2ed755105c1b45249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328901
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Seems harmless to fall back to other SetupCrashHandler() options.
Change-Id: I2e7ce5dd72f391af88a57f4bd29831122fe784b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327893
Reviewed-by: Peter Foley <pefoley@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is everything except for literally removing the class.
Change-Id: I2f16caf865d1bcf9c0f267aed73313c0676a73bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327222
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The JS starts a web server and then uses puppeteer to load the html
page. The page will load the compiled JS+WASM to run the GMs,
calculate the md5 hash of the pixels using the exact same algorithm
as DM and then get those encoded as a PNG. The HTML then makes
a post request with that image data (assuming it's not an image we
have seen before) and keeps all the test results in a simple
JSON array.
The JSON array will be read in by a task driver in a followup CL.
Bug: skia:10812
Change-Id: I90e8ed42bd96ae11fa75ce84ef2ee1a97ab93d5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328378
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
This adds the budgeted parameter to the GrAttachment ctors. Currently
we only have stencil and msaa attachments which are always budgeted
but this will soon change as more things get added.
Along the same lines this fixes the gpu memory size calculate on
render target. The msaa attachment was getting double counted in
the RT and the attachment itself.
Bug: skia:10727
Change-Id: I3520de9627eadaa4074f7425df509a6c1ccbe07f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327337
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit fea12238ed.
Reason for revert: MSAN/SwiftShader failure
Original change's description:
> New variant of SkImage::MakeFromYUVATextures.
>
> Takes a new type GrYUVATextures. This a set of GrBackendTextures and
> SkYUVAInfo that have been pre-validated to be compatible.
>
> Bug: skia:10632
>
> Change-Id: Id252f8662ede0f268e88fd40dc1b0b8f4ab6345f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317762
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I5350d4f9b1eda0503fb0af9db8575a734bdc811f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327922
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Takes a new type GrYUVATextures. This a set of GrBackendTextures and
SkYUVAInfo that have been pre-validated to be compatible.
Bug: skia:10632
Change-Id: Id252f8662ede0f268e88fd40dc1b0b8f4ab6345f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317762
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit db0288d747.
Reason for revert: undeclared tuple size
Original change's description:
> Move all YUVA image creation in GMs into sk_gpu_test::LazyYUVImage.
>
> LazyYUVImage now supports making images from a generator and from
> textures. It uses ManagedBackendTexture to manage texture plane
> lifetime via ref-counting.
>
> Adds some supporting utility functions to SkYUVAInfo and
> SkYUVAPixmaps.
>
> Eases transition of forthcoming MakeFromYUVATextures API change.
>
> Bug: skia:10632
>
> Change-Id: I8cfd747c27076d1627da6ea8a169e554a96049e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326720
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Icdfb70f7dadd97eace8f88d5a886d31534102f5f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
LazyYUVImage now supports making images from a generator and from
textures. It uses ManagedBackendTexture to manage texture plane
lifetime via ref-counting.
Adds some supporting utility functions to SkYUVAInfo and
SkYUVAPixmaps.
Eases transition of forthcoming MakeFromYUVATextures API change.
Bug: skia:10632
Change-Id: I8cfd747c27076d1627da6ea8a169e554a96049e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
This reverts commit d6cf56fd34.
TBR=
Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
This reverts commit 6fc4106a9d.
Reason for revert: Blocking the Android roll
Original change's description:
> [svg] Relocate out of experimental
>
> Move the SVG rendering code to modules/svg, and componentize.
> Also split into include/src/utils.
>
> As external clients still reference the old header locations,
> introduce temporary forwarding headers to facilitate the migration.
>
> Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>
TBR=fmalita@chromium.org,fmalita@google.com,tdenniston@google.com
Change-Id: I386cf77a15a9e1d392029804abaf937dae53f435
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327342
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fixes crashes when running vkbert config where we tear down a Vulkan
GrDirectContext before deleting the backing store of a SkSurface
created via MakeBackendRenderTargetSurface.
Bug: skia:10843
Change-Id: I99ea2266ba14325d3aaac5ee59aa712688fb9329
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327196
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
The semantics of `vector::reserve` and `SkTArray::reserve` were not the
same. SkTArray::reserve takes a delta over the current array size,
whereas vector takes a total array size. This could lead to subtle
errors with over- or under-reservation, hurting performance.
This CL renames `SkTArray::reserve` to `SkTArray::reserve_back` to give
the SkTArray behavior a distinct (hopefully easily understandable) name,
leaving its functionality as-is.
Change-Id: Icbd3114bb317fd5f307f393c02ae6fb6f83764e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326956
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>