This reverts commit a97a6769b5.
Reason for revert: breaking bot Housekeeper-PerCommit-CheckGeneratedFiles -- see http://screen/5FN75fF9tvcQFKR
Based on the diff, I think this just needs to be synced up to latest code and a rebuild should fix it.
Original change's description:
> [skslc] Generate .hlsl test output files
>
> - The build now generates HLSL output when `skia_compile_sksl_tests` is
> enabled.
> - The "blend" and "shared" tests have been enabled for HLSL with the
> exception of 6 tests that exercise intrinsic inverse hyperbolic
> functions, which don't have HLSL equivalents.
>
> Bug: skia:12691, skia:12352
> Change-Id: Ia970f878f75ff58e8e3d47249c2dc2f756c165b4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482778
> Reviewed-by: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Auto-Submit: Arman Uguray <armansito@google.com>
> Commit-Queue: Arman Uguray <armansito@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:12691, skia:12352
Change-Id: Iaad607d48edd136eee2b60e48c0643b6e90179e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/499216
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
- The build now generates HLSL output when `skia_compile_sksl_tests` is
enabled.
- The "blend" and "shared" tests have been enabled for HLSL with the
exception of 6 tests that exercise intrinsic inverse hyperbolic
functions, which don't have HLSL equivalents.
Bug: skia:12691, skia:12352
Change-Id: Ia970f878f75ff58e8e3d47249c2dc2f756c165b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482778
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Arman Uguray <armansito@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously, any code which emitted a binary expression would always emit
a leading and trailing space. This caused comma expressions to look
goofy: `foo() , bar();` instead of `foo(), bar();`.
Operator::operatorName() now returns the operator token with appropriate
whitespace around it, and tightOperatorName() is a new method which
omits the whitespace. Functions which assemble binary expressions
should now concatenate `x + operatorName() + y` instead of hard-coding
`x + " " + operatorName() + " " + y`. Prefix/postfix expressions should
use `tightOperatorName()` because otherwise negation looks bad (` - 123`
instead of `-123`).
Super low priority, but it was easy to fix.
Change-Id: I3c92832207293a310fb1070b3b5e72455757b0ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497776
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This eliminates a handful of useless statements. They were harmless, but
presumably this saves optimization work for the GLSL compiler.
(Patterned after http://review.skia.org/496377 )
Change-Id: Ibe135750488a9917b982dcac67f22b3765412ee1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496599
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
These are harmless, but they can cause the Metal compiler to emit a
warning, and these warnings are making some logs messy for Flutter.
Change-Id: I21b7a3c9ae661c55bbbe8bc13d097966180e977d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496377
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Adding tests for matrix math and comparison
bug: skia:12681
Change-Id: Ia1537ee2e411383749456fd6ff938b7c9a2e1061
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493416
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Anonymous function parameters are now automatically assigned a name,
"_skAnonymousParamN", where N is the parameter index.
Change-Id: I87adcd51ed025c76ae2b333317f21b523a4632b4
Bug: skia:12769
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489538
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
SkSL will reject ES2-compatible code because function parameters always
require a name in SkSL. (A followup CL relaxes this restriction and
allows anonymous parameters in SkSL.)
Change-Id: Ifdcf0fcbe0f52d16007c018b545631ca4033a8c4
Bug: skia:12769
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489537
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
switch is no longer an ES3-specific feature.
Change-Id: Ic878a77268e517e17699c2e35a37da6b0a7765dd
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452320
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of 9372ef0228
Original change's description:
> Restrict where 'binding' and 'set' can appear
>
> In SPIRV, these are an error when applied to struct members. Some of our
> tests were triggering that because we had free-floating uniforms
> decorated this way (and we coalesce those into members of an interface
> block).
>
> Now, we only allow those layout qualifiers on variable types that will
> remain top-level constructs in the back-end.
>
> Bug: skia:12670
> Change-Id: I73e69cecf6237a1c1180ad38d9b5d52ea80316fb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474218
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:12670
Change-Id: I01c0323bba7ce0bddea5f9fb907e2b60e6b812d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475156
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9372ef0228.
Reason for revert: Unhappy bots
Original change's description:
> Restrict where 'binding' and 'set' can appear
>
> In SPIRV, these are an error when applied to struct members. Some of our
> tests were triggering that because we had free-floating uniforms
> decorated this way (and we coalesce those into members of an interface
> block).
>
> Now, we only allow those layout qualifiers on variable types that will
> remain top-level constructs in the back-end.
>
> Bug: skia:12670
> Change-Id: I73e69cecf6237a1c1180ad38d9b5d52ea80316fb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474218
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:12670
Change-Id: Ie518192d9a52fc896e615ec08ce0674ad683ec61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475099
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
In SPIRV, these are an error when applied to struct members. Some of our
tests were triggering that because we had free-floating uniforms
decorated this way (and we coalesce those into members of an interface
block).
Now, we only allow those layout qualifiers on variable types that will
remain top-level constructs in the back-end.
Bug: skia:12670
Change-Id: I73e69cecf6237a1c1180ad38d9b5d52ea80316fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474218
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This adds new validation rules that we were breaking.
Binding and DescriptorSet can't be applied to push constants, nor to
struct members.
Bug: skia:12670
Bug: chromium:1270328
Change-Id: I332f77717b08d9945c8e5b79c5bf649a8f5f2043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474056
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is required by the ES2 standard: http://screen/Qysv4fPW5r5LA9e
This actually already worked fine because `strtoull` natively recognizes
octal values without any work on our part. However, we lacked a test.
Change-Id: I3033de899918abe99c63a9b7b79bd4c3374ee315
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471716
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The only type of expressions that getConstantSubexpression could ever
return are Literal and nullptr. getConstantValue now returns an
optional<double>; nullopt indicates a non-constant value in the slot.
This simplifies most use cases, and allows us to get rid of some extra
"zero" and "one" Literal objects in some of our Constructor classes.
This change fixes a recent fuzzer issue. The fuzzer had discovered that
calling `getConstantSubexpression` on a ConstructorCompoundCast that
contained a compile-time-constant value would return literals of the
wrong type (the cast was not applied). By nesting repeated matrix casts,
this type confusion could be turned into an assertion.
Change-Id: Icee69219e6db2822ffdfab4e5ccdaff54584a4b6
Bug: oss-fuzz:41000
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471376
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 3aaed99930.
Reason for revert: removing changes to PrecisionQualifiers
Original change's description:
> Revert "Fix Metal codegen error with structs containing compound types."
>
> This reverts commit 2a6c41571b.
>
> Reason for revert: causing Mali G7x failures on tree
>
> Original change's description:
> > Fix Metal codegen error with structs containing compound types.
> >
> > While working on an unrelated test, I accidentally triggered a bug in
> > Metal code generation. Our struct-equality helper functions did not
> > properly handle vector fields. Wrapping each comparison in `all(...)`
> > fixes the problem. (all() on a scalar is allowed and does nothing.)
> >
> > Our struct comparison tests now include a vector and a matrix.
> >
> > Change-Id: I59061ae9c3c3ab2c2dbdcb5257bc23e2257152af
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470399
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: Ieb5d5a1839978fb82525863488e9d54fdf44adbd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471097
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I8ee90df3de075cf82c0fcf3b4787577b09bb1a70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471156
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 2a6c41571b.
Reason for revert: causing Mali G7x failures on tree
Original change's description:
> Fix Metal codegen error with structs containing compound types.
>
> While working on an unrelated test, I accidentally triggered a bug in
> Metal code generation. Our struct-equality helper functions did not
> properly handle vector fields. Wrapping each comparison in `all(...)`
> fixes the problem. (all() on a scalar is allowed and does nothing.)
>
> Our struct comparison tests now include a vector and a matrix.
>
> Change-Id: I59061ae9c3c3ab2c2dbdcb5257bc23e2257152af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470399
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ieb5d5a1839978fb82525863488e9d54fdf44adbd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471097
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
While working on an unrelated test, I accidentally triggered a bug in
Metal code generation. Our struct-equality helper functions did not
properly handle vector fields. Wrapping each comparison in `all(...)`
fixes the problem. (all() on a scalar is allowed and does nothing.)
Our struct comparison tests now include a vector and a matrix.
Change-Id: I59061ae9c3c3ab2c2dbdcb5257bc23e2257152af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470399
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, SkSL was unable to resolve the constant expression `x[y]`
for a constant-array `x` and a constant-integer-scalar `y`. Now, if `x`
and `y` are known, we can replace `x[y]` with the indexed array element.
Note that we need to be careful here, as it's not a valid optimization
to eliminate array elements that have side effects. We preserve side-
effecting expressions using the comma operator.
Change-Id: I5721337eb42b48c0b05f919c1cadfae19dd3b84f
Bug: skia:12472
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469839
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Much like http://review.skia.org/467759, this CL defensively guards
against programs which consume more space than is reasonable. Globals
exist outside of functions, so they wouldn't be caught by the stack size
checks.
Change-Id: I035f27d57bc329508820a729a1e367ecaadfe156
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467760
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Functions that declare variables totaling more than 100,000 slots will
now generate an error.
This is only a partial mitigation to the problem, as a sophisticated
attack could still chain/nest multiple functions together to consume
extremely large amounts of stack. However, this mitigation is still more
sophisticated than our peers; both WebGL and glslang are susceptible to
similar problems, and in the general case (ES3+ with full flow control)
it's intractable.
Change-Id: I153c75267c017a23f59fe9e59f6e391197ee6101
Bug: oss-fuzz:40304, oss-fuzz:40694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467759
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Updated ReturnsValueOnEveryPathES3 to remove overlap with the ES2 tests,
and fixed some broken cases. Disabled the ReturnValueOnEveryPathES3 test
on Intel + Windows because switch statements on Intel + Windows are
pretty broken.
Change-Id: Id93e8af1ef7bf11fd74ef12a464c77d56cc032a0
Bug: skia:11209, skia:12465
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467078
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will hopefully improve performance on lower-end GPUs.
Change-Id: I9c2ee6dc31acd08bec0bfb5f59edc3cf90163f9e
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465078
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This was causing errors in UBSAN when compiling some of our existing
SkSL tests.
Change-Id: I66f22607094df77d47ff70948a139c77feae8624
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464118
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
These are not very interesting right now, because the in and out types
boil down to the same thing (int/int, float/float). When half-
precision types are enabled, these helpers will be more useful. They
will return an array which casts each element from int-to-short or
float-to-half (or vice versa).
Change-Id: Ida716ddd27d370ba33fd23f17a1b07fa5a201e40
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463337
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is supported in GLSL ES3. (Strangely, vector operator! isn't.)
Previously, this was flagged as an error: http://review.skia.org/459885
Change-Id: I2c4299159fff58fefe8bd131c8d317cd82974a62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459886
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit eb68973c2f.
Reason for revert: ES2 conformance test checks this
Original change's description:
> Disallow matrix ctors which overflow a column.
>
> The GLSL spec allows matrix constructors containing vectors that would
> split between multiple columns of the matrix. However, in practice, this
> does not actually work well on a lot of GPUs!
>
> - "cast not allowed", "internal error":
> Tegra 3
> Quadro P400
> GTX 660
> GTX 960
> - Compiles, but generates wrong result:
> RadeonR9M470X
> RadeonHD7770
>
> Since this isn't a pattern we expect to see in user code, we now report
> it as an error at compile time. mat2(vec4) is treated as an exceptional
> case and still allowed.
>
> Change-Id: Id6925984a2d1ec948aec4defcc790a197a96cf86
> Bug: skia:12443
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449518
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:12443
Change-Id: I5a32744c88b9b830ad657488824c8c7dd0b0a652
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
GLSL treats builtin types and user-defined types differently; `int` and
`float` are keywords and cannot be used to name variables. However, it's
fine for a user type like `struct xyz` to be hidden by a variable
`int xyz` or even `xyz xyz` (i.e., a variable of type `struct xyz` named
`xyz`).
We now honor that distinction and include tests for it. This will fix
several ES2 conformance tests (local_struct_variable_hides_struct_type,
local_int_variable_hides_struct_type, etc.).
Change-Id: I7a45c70707087f9f355ce5b06b032fed16683f3e
Bug: skia:12527
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458721
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The fuzzer has found that it can get timeouts in SkVM by nesting loops
very very deeply, then at the bottom of the chain, making an inside-out
loop that runs for zero iterations. This has a calculated unrolled-size
of zero, but SkVM would still think hard about unrolling the (ultimately
empty) outer loops.
SkSL now optimizes away unrollable loops that run for zero iteratinons,
as well as empty unrollable loops. This should eliminate the fuzzer's
troublesome construct entirely.
Change-Id: Ic3ef7b7a6a9fc7ee7fb13eb7bd7f34c9bff57448
Bug: oss-fuzz:39661
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456469
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
These weren't used anywhere in our test suite.
Change-Id: I35e8607ad2dbddf8f403668bd2b2636a8964d304
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455777
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This should fix a failure in the ES2 conformance suite's "const_in_int".
Change-Id: I8b5487749291ef57712b8fe6c3949dc7c3e76883
Bug: skia:12499
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455157
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
These files are no longer generated as of http://review.skia.org/452897.
Change-Id: I92730c8734b7b3a4739874b9331cec616ba5c118
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455161
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Previously we did not have a Pipeline callback function for prototyping
a function, so prototypes would be discarded during translation. This
failure mode can be seen in http://review.skia.org/454741, where
FunctionPrototype.sksl is made more complex (thwarting the inliner).
This causes us to emit invalid GLSL, and dm asserts/fails in the SkSL
tests: http://screen/4PkEEWn4m4tF5e7
This CL makes the same changes to FunctionPrototype, but does not crash.
Change-Id: Ia342c7811a454f62f52677440d247e628a1bdc4f
Bug: skia:12488
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454740
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit a909dd6b8d.
Turns out those reportPendingErrors() calls I removed were in fact
necessary, just not on any of the CQ bots.
Change-Id: I8be0898ac0b41dbb703a35f705cac06ca716c0b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453077
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 47f76853c6.
Reason for revert: Test failures
Original change's description:
> Use SkSL "offset" to actually mean "line"
>
> SkSL internally tracks token offsets, but only ever reports errors using
> line numbers. With the introduction of the DSL, which (being embedded in
> C++ source) only has access to line numbers in the first place, tracking
> offsets went from merely providing little benefit to actively making
> life more difficult.
>
> We are changing SkSL's position tracking from handling offsets to
> handling line numbers, but to simplify the review process the change is
> split up into two main steps. The first step (this CL) starts using
> line numbers everywhere, but avoids the thousand-line churn of actually
> renaming "offset", so most "offset" fields, variables, and parameters
> will be briefly misnamed and will actually contain a line number.
>
> The followup CL will complete the process by renaming all of the
> now-misnamed fields, variables, and parameters, but will not make any
> behavioral changes.
>
> Bug: skia:12459
> Change-Id: I30dc87cf4b816c5ddd7b8ae1be32586388962085
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451419
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:12459
Change-Id: I562d9980cd43a2fc5108e562155fe731a1761dca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452720
Auto-Submit: Brian Osman <brianosman@google.com>
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SkSL internally tracks token offsets, but only ever reports errors using
line numbers. With the introduction of the DSL, which (being embedded in
C++ source) only has access to line numbers in the first place, tracking
offsets went from merely providing little benefit to actively making
life more difficult.
We are changing SkSL's position tracking from handling offsets to
handling line numbers, but to simplify the review process the change is
split up into two main steps. The first step (this CL) starts using
line numbers everywhere, but avoids the thousand-line churn of actually
renaming "offset", so most "offset" fields, variables, and parameters
will be briefly misnamed and will actually contain a line number.
The followup CL will complete the process by renaming all of the
now-misnamed fields, variables, and parameters, but will not make any
behavioral changes.
Bug: skia:12459
Change-Id: I30dc87cf4b816c5ddd7b8ae1be32586388962085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451419
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
It looks like returning from inside a switch on iOS gives wrong results
in GLSL.
Change-Id: I9d6d8971a7a54600268e27443815444fca6f3c61
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450994
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This fails on several platforms in practice, and is of very limited
real-world utility.
Change-Id: Ib476396fc33cb51af6bbcf7fe822d30703ed995d
Bug: skia:12467
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450993
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
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Change-Id: I17b5e21a28140b8e9313d87af9b1145674214fdb
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450989
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also, removed "switch containing dead code" test. This wasn't testing
anything meaningful. (When we had full CFG analysis, we could have
eliminated some of the assignments inside the switch body, but this is
not something we do anymore.)
Change-Id: Iaeb74ebee41a7f368113ede9a4e30c033b9de8ac
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450985
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The Mac Radeon GLSL driver crashes when given a switch statement that
only contains a default case and returns a value. Adding a case works
around the crash, and doesn't affect the meaning of the switch.
Change-Id: Iabbd267e0e31e8df7d3b7e747a7204d50931d0be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450977
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a reland of be056f4f62
The Switch test has been restructured to dodge an iOS bug.
Original change's description:
> Add switch statement support to PipelineStage.
>
> This allows us to write SKSL_TEST_ES3 tests in SkSLTest and have them
> run properly. Previously, such a test would assert inside the pipeline-
> stage generator. In ES2 mode, we will rewrite switches as chained ifs,
> but in ES3 mode we will want to continue emitting them as-is (they will
> be faster than chained ifs on a modern GPU).
>
> `writeSwitchStatement` is adapted from GLSLCodeGenerator.
>
> Change-Id: I532ea5ed49869e7cdffced0cdcd0e353af8d4d79
> Bug: skia:12450
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450478
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12450
Change-Id: I5102081c636ef09cd23f5bc894e6c96e92a4c121
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450757
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This fixes a driver bug with the Nexus 7 while retaining the meaningful
part of the test.
Change-Id: I98edab32132f0c52a1f69b03efd403fae43c336b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450482
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit be056f4f62.
Reason for revert: apparently switch on iOS GLSL is extremely broken
Original change's description:
> Add switch statement support to PipelineStage.
>
> This allows us to write SKSL_TEST_ES3 tests in SkSLTest and have them
> run properly. Previously, such a test would assert inside the pipeline-
> stage generator. In ES2 mode, we will rewrite switches as chained ifs,
> but in ES3 mode we will want to continue emitting them as-is (they will
> be faster than chained ifs on a modern GPU).
>
> `writeSwitchStatement` is adapted from GLSLCodeGenerator.
>
> Change-Id: I532ea5ed49869e7cdffced0cdcd0e353af8d4d79
> Bug: skia:12450
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450478
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12450
Change-Id: If40c90023a64c608181285f6470b3e75303cc3cc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450756
Auto-Submit: John Stiles <johnstiles@google.com>
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This allows us to write SKSL_TEST_ES3 tests in SkSLTest and have them
run properly. Previously, such a test would assert inside the pipeline-
stage generator. In ES2 mode, we will rewrite switches as chained ifs,
but in ES3 mode we will want to continue emitting them as-is (they will
be faster than chained ifs on a modern GPU).
`writeSwitchStatement` is adapted from GLSLCodeGenerator.
Change-Id: I532ea5ed49869e7cdffced0cdcd0e353af8d4d79
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450478
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We didn't have a test case for this particular construct, but we will
emit special code to handle it when rewriting switch statements.
Change-Id: I7ac632f7bee348194940812c956c8a7df51ffaff
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450477
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Unreachable code might contain the only reference to a variable or
function. We can eliminate those variables/functions if we remove the
unreachable code first.
(Are there counterexamples where this order leads to worse results? I
couldn't think of any, and pragmatically it didn't show up in any of
our existing tests.)
Change-Id: Ic9f0222851269e0c37eb9570547307998f882b6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450156
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
`increment` and `float a` could be eliminated, but are not.
This is fixed in a followup CL.
Change-Id: I7a5c3ab7341f40020f84f157b08a7152bc067af0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450276
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The GLSL spec allows matrix constructors containing vectors that would
split between multiple columns of the matrix. However, in practice, this
does not actually work well on a lot of GPUs!
- "cast not allowed", "internal error":
Tegra 3
Quadro P400
GTX 660
GTX 960
- Compiles, but generates wrong result:
RadeonR9M470X
RadeonHD7770
Since this isn't a pattern we expect to see in user code, we now report
it as an error at compile time. mat2(vec4) is treated as an exceptional
case and still allowed.
Change-Id: Id6925984a2d1ec948aec4defcc790a197a96cf86
Bug: skia:12443
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449518
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Not a big deal necessarily, but considering using this logic in GLSL as
well, and I'm less confident that your average GLSL ES driver will
optimize away the separate array loads.
Change-Id: I6a9f0d18c0fac138f64ad6426670f615e17f3492
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449099
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Adjusted default caps in skslc to be consistent with runtime behavior,
and added optional settings mode to enable the feature. Tests for both
scenarios. (The error test crashed prior to the fix).
Bug: oss-fuzz:38726
Change-Id: I5270d4837ac982085d7baf5abd4b361f7bfb8562
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449062
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We didn't have any tests which exercised the non-square matrix case
(because such a test requires ES3), so it was silently broken. It's
now fixed. The tests exposed a DIFFERENT Quadro P400 bug which will be
fixed separately.
Change-Id: Icf24acad5ea6f18aea3d8aa5a903e7bea41a5c23
Bug: skia:12443
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448379
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This exposes a bug in the Metal code generator which will be resolved
in a followup CL.
Change-Id: If073835dbee474ea9a805eb92b42dc1fca2afbd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448378
Auto-Submit: John Stiles <johnstiles@google.com>
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Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 0f4304e6e7.
Reason for revert: breaks Adreno 6xx
Original change's description:
> Add RelaxedPrecision decoration to function-call temp vars.
>
> This is really same basic issue as http://review.skia.org/446640. We
> were creating a temp variable but ignoring its type's precision.
>
> Change-Id: I9a5fedd7ada864d36757fc196f42ff95bac7d706
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/446718
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I6ae4e264b60f7f38a1abb5f1d0324461a33c896d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/446742
Auto-Submit: John Stiles <johnstiles@google.com>
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This is really same basic issue as http://review.skia.org/446640. We
were creating a temp variable but ignoring its type's precision.
Change-Id: I9a5fedd7ada864d36757fc196f42ff95bac7d706
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/446718
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
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We don't need to initialize input values for `out` params. (We were
treating them the same as `inout`.)
Change-Id: Ib447d15de237a6a03740ad012180691dc60a50bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/446717
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously we were not honoring the variable precision at all (passing
null to nextId).
Change-Id: I0e217e6c0d3d701dc0540d4d4069a3597abdad11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/446640
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Auto-Submit: John Stiles <johnstiles@google.com>
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Several fuzzer issues, and one Chromium issue that's blocking the roll.
Bug: chromium:1246795
Bug: skia:12423
Change-Id: I00370b74569b447e543d9a1f22c588eb493063da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445960
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: Id894eb70273454716eb33c85dff2056333e90cdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445281
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The fuzzer discovered that, when we attempt to verify that an array
doesn't contain any literal values that are out-of-range for its base
type, we pay a linear-time cost based on the size of the array. This
happens even when the array value isn't known at compile time; we still
iterate over its slot count and diligently discover that every single
constant-subexpression slot in the expression is "null".
We now have a helper function on Expression,
`allowsConstantSubexpressions`, which only returns true for expression
kinds that can contain constant subexpressions. We use this helper to
skip over this linear-per-subexpression check when the expression
cannot possibly contain a constant subexpression. In particular,
`AnyConstructor::compareConstant` and `Type::checkForOutOfRangeLiteral`
will now early-out for expressions that can't possibly contain a
constant subexpression.
Change-Id: Ia34e422afa67b478a8616acb0a0e9cd211b29698
Bug: oss-fuzz:37900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444136
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Auto-Submit: John Stiles <johnstiles@google.com>
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We had a logic bug when attempting to optimize the following code:
const vecN x = vecN(a, b, c);
-x;
The goal was to replace `-x` with `vecN(-a, -b, -c)` but we accidentally
tried to cast the `x` VariableReference to a Constructor. We
unfortunately didn't cover this in any of our test cases, but the fuzzer
managed to synthesize it by mixing and matching elements from its new
corpus.
This affected several different constructor types: splat, diagonal-
matrix, compound and array.
Change-Id: I10dd2460ab26ba3e820b0cff5db091368fb7e648
Bug: oss-fuzz:37764, oss-fuzz:37861
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443407
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
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Bug: skia:8451 skia:10827
Change-Id: I5b38a1d72cd4558f8e2a92aaf9b12f05efce0923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442683
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is a first step towards replacing `finalizeFunction` with a
`FunctionDefinition::Convert` method living outside of the IRGenerator.
Previously this code would assert that we had no early returns from a
vertex-program main() method; this has been turned into an error.
(The original assertion was also tied to fRTFlip, because the *problem*
with early-returns in main is tied to the lack of RTFlip fixups, but
we fundamentally don't allow early returns, so it makes more sense to
just universally disallow it.)
Change-Id: Iba0742f7ef3cbc83995ea130fec1eb1ef2556c44
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442691
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
No-op arithmetic simplification will convert expressions like `x += 0`
to `x`. When making this simplification, we will also downgrade the ref-
kind of `x` from "write" to "read" since the new expression is no longer
an assignment.
The fuzzer discovered that the ref-kind downgrade was too aggressive,
and would also traverse into nested subexpressions and downgrade them
as well. That is, for `x[y=z] += 0` would convert both `x` and `y`
into "read" references, which is incorrect; `y` is still being written
to.
The fuzzer managed to turn this mistake into an assertion by leveraging
a separate optimization. It added a leading, side-effect-less comma
expression for us to detect as worthless and eliminate. In doing so, we
clone the expression with the busted ref-kind, triggering an assertion.
Change-Id: I42fc31f6932f679ae875e2b49db2ad2f4e89e2cb
Bug: oss-fuzz:37677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442536
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, a struct containing a vardecl with multiple declarations
would interpret arrays incorrectly. An array would be applied to ALL
variables in the decl after its initial appearance. That is,
`int w, x[10], y, z;` would be interpreted as
`int w, x[10], y[10], z[10];`.
This is now fixed and our test case runs as expected.
Change-Id: I5b4a617c58cdfb83face651effd42770a1f68638
Bug: oss-fuzz:37622
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441879
Commit-Queue: John Stiles <johnstiles@google.com>
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Auto-Submit: John Stiles <johnstiles@google.com>
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The fuzzer detected a serious parsing error; a struct containing a
vardecl with multiple declarations would interpret arrays incorrectly.
An array would be applied to ALL variables in the decl after its initial
appearance. That is, `int w, x[10], y, z;` would be interpreted as
`int w, x[10], y[10], z[10];`. The fuzzer caught this by putting two
arrayed variables in a row; the second variable was interpreted as a
nested array, which led to an assertion.
This CL contains a simple hand-written test case demonstrating the bug,
with the fix coming in a followup.
Change-Id: I42d7372ba77fa1528ae24eb8c29a2e5903784139
Bug: oss-fuzz:37622
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441878
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
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Change-Id: I26754745aa26313a2f76a86bd41699c7ac5b8a46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441596
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The additional tests from http://review.skia.org/441238 uncovered a gap
in the constant folder's abilities; it was not able to fold away
boolean vector comparisons even when they were constant. These are ES2
constant-expressions, so folding them properly is a requirement.
Change-Id: Ia0b4d5d1215c5fc2b247ac3f0dec4c8747d2153e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441579
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The inliner contained a type error when attempting to inline a function
that takes an array as input. The scratch copy of the array was created
as `float[123] var;` instead of `float var[123];`. This led to an
assertion in VarDeclaration::Make.
Change-Id: I5128fe71462bb59a015a7b4e59c1a74800828b16
Bug: oss-fuzz:37466
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441576
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
During constant-folding, we baked in an assertion stating that any
const-typed variable reference ought to have an initial value, because
you can't declare a const variable without assigning a value. However,
function parameters are an exception to this rule! They are variable
references and are allowed to be const, but will not have an initial
value. (In this case, `const` just means you can't alter the value.)
In this case, all we needed to do was remove the assertion; we already
treated this case defensively and with the appropriate care.
Change-Id: I61242c6d08c59886c6992898f195771e6334f2b4
Bug: oss-fuzz:37465
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441239
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was another place where we needed to use
`getConstantSubexpression` to rebuild vectors/matrices; it is a more
robust approach than trying handle each ctor type individually. The
fuzzer found an edge case with double-casting matrices to vectors that
fell through the cracks with the original approach.
In adding additional tests, I also found a case that the constant-folder
seems to ignore, `bool4(x,x,x,x) == bool4(x)`. This does fold for ints
and floats, so this ought to be fixable in a followup, but it's not a
big deal either way; this is very unlikely to occer in real code.
Change-Id: I4d577c87ef7049306685ca95250ecdf93b1dbc06
Bug: oss-fuzz:37464
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441238
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Right now, Metal forces types to full precision. The matrix helper
functions previously baked in that assumption by hard-coding "floatX".
Now, they honor the component type; if this->typeName() started
returning "half", our helper functions would be named with "halfX". This
would allow half-precision and full-precision helpers to coexist.
Change-Id: I1679e6e76d2cf3c27fd69c42a92fb24bff6b69ec
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439396
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The value of 32 was causing errors when other uniforms were present, as
the SPIR-V code generator would detect overlapping uniform offsets and
fail.
Change-Id: I7bb1cf1244e54c39596c3a39e9f6972c6a47899c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439059
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
An assignment like `mediump int a[2] = myHighpIntArray;` should succeed
now that the previous CLs have landed; originally, this would have
caused a type-mismatch error.
Change-Id: I86ffe6a21d0c7fbe289eef95aebc2605412566aa
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437740
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Compiling a program with "allow narrowing conversions" actually fixes up
narrowing casts in the program by inserting casts wherever they would be
needed for type-correctness. For instance, compiling the statement
`half h = myFloat;`
inserts an appropriate narrowing cast:
`half h = half(myFloat);`.
The Pipeline stage code generator relies on this behavior, as when it
re-emits a runtime effect into a complete SkSL program, the narrowing-
conversions flag will no longer be set, but that is okay, because the
emitted code now contains typecasts anywhere they would be necessary.
Logically, this implies that anything which supports narrowing
conversions must be castable between high and low precision. In GLSL and
SPIR-V, such a cast is trivial, because the types are the same and the
precision qualifiers are treated as individual hints on each variable.
In Metal, we dodge the issue by only emitting full-precision types. But
we also need to emit raw SkSL from an SkSL program (that is what the
Pipeline stage generator does).
SkSL already supported every typical cast, but GLSL lacked any syntax
for casting an array to a different type. This meant SkSL had no array
casting syntax as well. SkSL now has array-cast syntax, but it is only
allowed for casting low/high-precision arrays to the same base type.
(You can't cast an int array to float, or a signed array to unsigned.)
Change-Id: Ia20933541c3bd4a946c1ea38209f93008acdb9cb
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437687
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is a reland of 23d8f94535
Original change's description:
> Fix array-of-matrix/struct comparisons in Metal.
>
> Metal needs helper functions in order to compare arrays, structs, and
> matrices. Depending on the input code, it was possible for the
> array-comparison helper to be emitted before a matrix-comparison
> or struct-comparison helper. If this occurred, array comparisons of that
> matrix or struct type would fail, because the operator== for the array's
> inner type was defined after array==, and Metal (like C++) parses
> top-to-bottom and only considers functions declared above the current
> function.
>
> We now emit prototypes for all the array, struct and matrix helper
> function. These prototypes are emitted above any helper functions. This
> ensures visibility no matter how your comparisons are organized.
>
> Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe
> Bug: skia:12326
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12326
Change-Id: Ife68020f6b01fae973b97f76099c6d5e8215636c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438296
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit ef9a1b66d0.
Reason for revert: not broken after all
Original change's description:
> Revert "Fix array-of-vector comparisons in Metal."
>
> This reverts commit 130338c9e1.
>
> Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan
>
> Original change's description:
> > Fix array-of-vector comparisons in Metal.
> >
> > Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be
> > wrapped in `all()` in order to boil it down to a single boolean result.
> > Our array-comparison helper function did not do this. Fortunately,
> > `all(scalar)` is a no-op, so we can just wrap the result unilaterally.
> >
> > Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581
> > Bug: skia:12324
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: Ic76a5527a8339c8201f52df08d43041d7dcbeb61
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:12324
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438077
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
# Not skipping CQ checks because this is a reland.
Bug: skia:12324
Change-Id: I3da699b8d1113800efb27e162d0c6315f0aeaa49
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438176
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The Metal code generator has historically avoided low-precision types in
the final output in order to dodge a variety of type-coercion issues.
However, the workaround was only coded for half/float. Extended the
workaround to cover int/short and uint/ushort as well.
Change-Id: I16e3a387ba2baef1ef2de7742e1b0d27786fee0e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437688
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Previously, SPIR-V would generate two separate SpvIds for array types if
they differed in SkSL, even if they matched in SPIR-V. For instance,
`half[10]` and `float[10]` are the same SPIR-V type, so they should
reuse the same SpvId. (The RelaxedPrecision decoration doesn't go on the
type.)
This is important because OpLoad and OpStore require the same SpvId on a
variable; you can't OpLoad from one type SpvId and OpStore to a
different type SpvId, even if the underlying type behind the SpvId is
the same.
(A slightly simpler fix exists at http://review.skia.org/437237, but
this triggered a memory pooling bug that I can't properly debug from
this machine.)
Change-Id: I7669a95a2c946dde1eeff73474a3a0fb9d180512
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437683
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 130338c9e1.
Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan
Original change's description:
> Fix array-of-vector comparisons in Metal.
>
> Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be
> wrapped in `all()` in order to boil it down to a single boolean result.
> Our array-comparison helper function did not do this. Fortunately,
> `all(scalar)` is a no-op, so we can just wrap the result unilaterally.
>
> Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581
> Bug: skia:12324
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ic76a5527a8339c8201f52df08d43041d7dcbeb61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12324
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438077
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 23d8f94535.
Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan
Original change's description:
> Fix array-of-matrix/struct comparisons in Metal.
>
> Metal needs helper functions in order to compare arrays, structs, and
> matrices. Depending on the input code, it was possible for the
> array-comparison helper to be emitted before a matrix-comparison
> or struct-comparison helper. If this occurred, array comparisons of that
> matrix or struct type would fail, because the operator== for the array's
> inner type was defined after array==, and Metal (like C++) parses
> top-to-bottom and only considers functions declared above the current
> function.
>
> We now emit prototypes for all the array, struct and matrix helper
> function. These prototypes are emitted above any helper functions. This
> ensures visibility no matter how your comparisons are organized.
>
> Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe
> Bug: skia:12326
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: I9e0fc69c46e1b4f63133e21e130e527ca4f0b31a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438076
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Metal needs helper functions in order to compare arrays, structs, and
matrices. Depending on the input code, it was possible for the
array-comparison helper to be emitted before a matrix-comparison
or struct-comparison helper. If this occurred, array comparisons of that
matrix or struct type would fail, because the operator== for the array's
inner type was defined after array==, and Metal (like C++) parses
top-to-bottom and only considers functions declared above the current
function.
We now emit prototypes for all the array, struct and matrix helper
function. These prototypes are emitted above any helper functions. This
ensures visibility no matter how your comparisons are organized.
Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe
Bug: skia:12326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be
wrapped in `all()` in order to boil it down to a single boolean result.
Our array-comparison helper function did not do this. Fortunately,
`all(scalar)` is a no-op, so we can just wrap the result unilaterally.
Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581
Bug: skia:12324
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Most of the code generated by the fuzzer is nonsense, but there is a
method to its madness. The crash is only triggered under specific
conditions:
- The runtime effect has enough helper functions to mostly fill up the
call graph hash-map. It won't rehash until it gets close to capacity.
- There must be several calls to built-in functions, in order to add
elements to the call graph to force a rehash.
The fuzzer-generated code manages to satisfy both these requirements.
Change-Id: I9a1d7535557fedd4e9bfece3930ac86ede291ffe
Bug: oss-fuzz:36655
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437118
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
GLSL allows an array of `lowp float` to be compared against `highp
float` seamlessly because the types are considered to be the same. SkSL,
however, treats these as different types, so we need to coerce the types
to allow this comparison to work.
In other words, these comparisons can cause an array to be implicitly
casted. The expression `myHalf2Array == float[2](a, b)` should be
allowed when narrowing conversions are enabled. To allow this to work,
we need a dedicated IR node representing this type coercion.
We now allow implicit coercion of array types when the array's component
types would be implicitly coercible, and have a new IR node representing
that implicit conversion.
This CL fixes array comparisons, but array assignment needs additional
fixes. It currently results in:
"type mismatch: '=' cannot operate on (types)".
Bug: skia:12248
Change-Id: I99062486c081f748f65be4b36a3a52e95b559812
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436571
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The optimization logic for swizzling a constructor assumed that every
argument to the constructor was a scalar or vector. When it was written,
this assumption was true. However, we recently added support for casting
mat2x2 to float4 which violates the assumption.
We now check every argument and do not attempt to optimize if a
non-scalar, non-vector arg is found.
Change-Id: Ia2b297bd62dfdf4af56712164fbc80c29c9611eb
Bug: oss-fuzz:36852
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437017
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
These parse into new modifier bits; the IR generator does not yet
support these bits. That's coming in a followup CL.
Change-Id: I362e9227694f9b862eaad100f6afca45a9b62a01
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436336
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
We don't currently support this. There's no explicit syntax to cast an
array's type, but it can be implicitly required in some situations, like
`halfArray == floatArray` (when fAllowNarrowingConversions is on).
Change-Id: I00fe0ddd4f2682b2950e828dd78bb941d5f0430e
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436560
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
SPIR-V code generation synthesizes some extra variables that don't
actually exist in the Program. Checking the ProgramUsage of these
variables would fail; ProgramUsage::get doesn't know about these
variables, so it asserts (and would consider them as dead even if it
didn't assert). We now track our SPIR-V bonus variables in a separate
set, and always report them as live.
Change-Id: If2f681470654025abf7ca4b3ec8126de2eb01297
Bug: oss-fuzz:36770
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435625
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I7b53df1eae83a596c4d1f3620e7f9bd146f68af2
Bug: oss-fuzz:36655
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434465
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>