Commit Graph

42588 Commits

Author SHA1 Message Date
Ravi Mistry
a488f5e2cd Do not retry G3 tryjobs
NoTry: true
Change-Id: Ib983eed0f3da82160eada2033f3e94e803f8b82f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223138
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
2019-06-24 20:59:35 +00:00
Nigel Tao
1f1cd1f449 Pause Wuffs' getFrameCount in incremental decode
Bug: skia:8235
Bug: skia:8750
Change-Id: I7b8a6a1aba38ba2f16bd184253fbef2a37000cef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223016
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2019-06-24 20:10:02 +00:00
Jim Van Verth
64b858986b Reland "Prefer using GrOvalOpFactory over GrFillRRect for circles and axis-aligned circular roundrects."
This is a reland of 731454a085

Original change's description:
> Prefer using GrOvalOpFactory over GrFillRRect for circles and
> axis-aligned circular roundrects.
> 
> Bug: chromium:971936
> Change-Id: I4cd0cd9047b9b06d657826820ba5a937547f87c3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221000
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>

Bug: chromium:971936
Change-Id: I8a61cff3e065177a5b2320072b45c1a619970ff6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222794
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-06-24 20:06:32 +00:00
Brian Salomon
e14cfbec68 Fix GrColorType name for half float RG.
Change-Id: I5428be31367fc85fb1fe4f98f4e7536f17c93f10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223301
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-24 19:49:43 +00:00
Greg Daniel
aeff8a4ebc Add defaults for GrProtected on createBackendTexture.
Change-Id: I757e1d4875426e2d24637b6478d23fee644a9373
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223299
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-06-24 19:42:35 +00:00
Chris Dalton
a1638a527e Rename "preferredInternalSampleCount" to "internalMultisampleCount"
Bug: skia:
Change-Id: If6e0287b3d631f4f3856875d94c84d1ddea44f22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223279
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-06-24 19:40:12 +00:00
Herb Derby
511dcfc339 Remove getGlyphIDMatrics type calls.
Converting to glyph() style calls that return SkGlyph*. This is mainly preparation
for removing converting findImage(const SkGlyph&) to prepareImage(SkGlyph*).

+ Misc cleanups mainly fWidth -> width() type things.

Change-Id: Id5c9b0ba5856b3ea54353ece4d05fa495cc5a640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223187
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-06-24 19:35:01 +00:00
Ravi Mistry
137822513c [lottie-web-perf] Make similar to skottie-wasm-perf
* Take 25 evenly distributed sample points.
* Fix bug where goToAndStop was not seeking to a frame.
* Make sure it draws to 1000x1000.

NoTry: true
Bug: skia:9195
Change-Id: I73139e41542d22329bb9e3383059ac50011a9882
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223300
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2019-06-24 19:05:30 +00:00
Ravi Mistry
f52bce41f7 [skottie-wasm-perf] Make sure we are drawing to 1000x1000
NoTry: true
Bug: skia:9195
Change-Id: I7f5bf641dc69b618f2dfa27200b0e770d9e7ca80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223298
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2019-06-24 19:01:32 +00:00
Brian Salomon
bd0d3e4bce Fix EGLImageTest asserts on Android
Bug: skia:7580
Change-Id: Ifb7727bead43aecfcfae6a6f42ea38434110a99c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223195
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-24 18:53:33 +00:00
Robert Phillips
d8f79a27b0 Reduce GrCaps' reliance on GrPixelConfig
By itself this CL isn't all that compelling but I believe we need some intermediate path to wean ourselves off of GrPixelConfig. In particular, I believe isFormatTexturable will not need an SkColorType parameter in the future.

This is pulled out of:

https://skia-review.googlesource.com/c/skia/+/222781/ (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)

which adds SkSurface::isCompatible - so the SkSurface_Gpu::isCompatible calls have been removed from this CL.

Change-Id: I6c2b8a2c4af98c1437b92c58513f34014e551b2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223188
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-06-24 18:29:15 +00:00
Brian Osman
1c1208e6c3 Install runtime check error handler in RTC builds
From local testing, this does get invoked and supply a useful error
number to know which rule we broke. It doesn't have any useful location
information (linenumber is always 0, filename is always empty).

Change-Id: I297e5b1d4aac0ba00d9c231550df3ab29e983628
Bug: skia:9197
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223189
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-06-24 18:08:08 +00:00
Brian Salomon
e7499c7e8a GrColorSpaceInfo stores SkAlphaType.
This means GrSurfaceContext's know their alpha type.
All GrRenderTargetSurfaceContexts are kPremul.

Make GrTextureProducer store GrColorSpaceInfo.

Bug: skia:7580
Change-Id: I5ff321ef52c0edd32e5fac99dff95d44aa66f592
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223184
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-24 17:48:01 +00:00
Hal Canary
66bf2cfb93 experimental/editor: progress on newlines
Editor:
  - Editor::Shape(): Place end-of-line cursor correctly.
  - Editor::insert(): Allow insertion of '\n' character.
  - Don't try to reshape empty string each time.
  - Editor::insert(), Editor::setText(): Validate utf8 input
  - Editor::remove(): Delete across newlines.
  - Editor::copy(): implement.
  - Editor::text() Iterator.

App:
  - Implement Ctrl-c, Ctrl-x, Ctr-v
  - Implement Ctrl-s
  - Handle "Enter" key as "insert '\n'"

StringSlice:
  - Cleanup, copy ctor.

Change-Id: I724edb82c93b30f4d5279f5a99036459a21ca2cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222508
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-06-24 17:24:35 +00:00
Ben Wagner
3ad7c788f3 Shuffle jobs to the NVIDIA_Shield (2 of 2)
This CL just removes old jobs; the new jobs were added in
https://skia-review.googlesource.com/c/skia/+/222792

Change-Id: Id53f6810f5e185a76532c9e9523758d1043e8e3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223057
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2019-06-24 17:08:55 +00:00
Mike Klein
d5555c88e5 fix Dockerfile?
Change-Id: I5cd133f9de490340a958403c06ab1c8c44017001
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223186
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
2019-06-24 16:34:59 +00:00
Mike Klein
2b7b2a2331 add bit_clear
I was just reading the ARM docs and realized that their BIC ("BIt
Clear") is the same as SSE's ANDN ("AND Not") instruction.  It's kind of
a neat little tool to have laying around... comes up more than you'd
think, and it's sometimes the clearest way to express what you're doing,
as in the changed program here where the comment is "mask away the low
bits".  That's a bit_clear with a mask for what you want to clear away!

And the real reason to write this up is that I want to have a CL to
point to that shows how to add an instruction top to bottom.

Change-Id: I99690ed9c1009427b3986955e7ae6264de4d215c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223120
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-06-24 16:31:15 +00:00
Florin Malita
81eb6323a9 [skottie] Run resources "GMs" on Lottie bots
Run the Skottie tests checked under resources/skottie/ on Lottie bots.

Bug: skia:8925
Change-Id: I240608f1cbc70440cd1a35af52f98a7ef250ec31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223182
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-24 16:05:46 +00:00
Emircan Uysaler
23ca4e7dc5 Enable creating protected vulkan backend
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.

Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-24 16:04:00 +00:00
Mike Klein
a1167abcae split out Analysis struct from Instruction
Instruction is the fundamental data, and Analysis derived from it.

The fields in Analysis are only* needed in Builder::done(), and this
split seems to help clarify what done() can tweak (Analysis) and what
it cannot (fProgram, Instructions).  done() is now const.

No speed change as far as I can tell.

* As you may notice looking at the test expectations, making analysis
ephemeral means that dump() can no longer print the skull for dead code
or the arrow for hoisted.  The register program that's also in the
expectation file still reflects both of these optimizations, so we're
not really losing any information.  Just maybe less demo-friendly.

Change-Id: I79feb57558525591baf3faadeb59c418c12793f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223119
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 16:00:41 +00:00
Mike Klein
1368da07ce embed val_to_reg in Builder::Instruction
Each one of these Instructions has its own register assignment,
so instead of allocating them in a little temporary side vector,
allocate them along with the main Program entries, just like
the other metadata, hoist and life.

No noticeable change in perf.

Change-Id: I3db8c1520d52f5787111b227e6becfef49e5a892
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223118
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 15:49:40 +00:00
Mike Klein
0c3346643a refactor to remove the need for death schedule
This cuts the overhead bench from about 19µs to about 15µs.

The key insight here is that the only registers that might become
available after any given instruction are the ones that hold that
instruction's inputs.  We can check when they become available
directly from the original Builder::Program, without needing a
side death schedule data structure.

Marking hoisted instructions as having life == program size
helps make this logic a little simpler to reason through.

Change-Id: Ifb9957f2d0e323e0e5d07996a2cc988f7c8b4c3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223117
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 15:44:10 +00:00
Mike Klein
9c9863f835 split ID -> Reg,Val
This splits the ID namespace into Reg and Val types, hopefully making it
a little easier to follow what's going on, and if we want, allowing us
to size them differently (e.g. val at i32 or i16, reg at i16 or u8).  I
didn't notice any speed change when shrinking either, so I've left them
both at i32 for maximum flexibility.

I played with making these strong typedefs with both structs and enum
classes, but both felt a little awkward.  I'm still open to the idea.

Change-Id: Ie0adf6944ed6254eb21dfdfb59894c4e30476443
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223077
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 15:22:30 +00:00
Mike Klein
031a2f52fa simplify instructions back to one immediate
This cuts a field from Builder::Instruction, and also makes the code
easier to follow, I think.  Now d, x, and y are always registers, and
only the final field may be a register z or an immediate.

Change-Id: I33bbe0c6fb8cb96b85f0b0e8c30df3fa4d233c1b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223076
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 15:18:40 +00:00
Ben Wagner
9d15716d93 Shuffle jobs to the NVIDIA_Shield (1 of 2)
We have 14 Shields available, so move some of the "oddball" jobs there.
We have only two Nexus5x's left and Moto G4 is way over-capacity after
half of them overheated.

Also sort jobs.json.

This CL just adds the new jobs; old jobs are removed in
https://skia-review.googlesource.com/c/skia/+/223057
This provides some overlap for easier diagnosis of Gold and Perf diffs.

Change-Id: Ie2d0151a1c3f2097ae69a3f173178b239592e8fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222792
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2019-06-24 15:10:39 +00:00
Brian Osman
e1cb9ac0e1 Particles: SkScalar -> float
Pulling this cleanup out of a larger CL

Change-Id: Ib3ecff5d242eba72a7f2bc3ce07e09760a9ba7b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223181
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-24 15:10:38 +00:00
Derek Sollenberger
91032f8cd7 Fix typo to track sdk level not release property.
Change-Id: I1a0b80d7ed5c0df046ae08aa37f8aacc433e2621
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222818
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2019-06-24 14:59:18 +00:00
skia-recreate-skps
90c300fb4a Update Go deps
Change-Id: I2cd7a30ef59bc07c93262e49473c7143c4eb59b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223161
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-06-24 05:29:05 +00:00
skia-autoroll
537e62a21b Roll third_party/externals/angle2 bf4cfa77c4bf..dfd760055152 (10 commits)
bf4cfa77c4..dfd7600551


git log bf4cfa77c4bf..dfd760055152 --date=short --no-merges --format='%ad %ae %s'
2019-06-21 jmadill@chromium.org Vulkan: Don't update pipeline when only textures change.
2019-06-21 timvp@google.com Increase demangled array size
2019-06-21 dongja@google.com GL/Vulkan: handle depth texture discrepancy
2019-06-21 geofflang@chromium.org Limit max texture size and max MSAA samples on Android.
2019-06-21 geofflang@chromium.org Always scalarize mat and vec constructor arguments.
2019-06-21 tobine@google.com Print perf results to stdout on Android
2019-06-21 syoussefi@chromium.org Vulkan: Handle 0-sized viewports
2019-06-21 geofflang@chromium.org Removal global locks from GL entry points.  Always lock in EGL.
2019-06-21 syoussefi@chromium.org Vulkan: Add vkCmdFillBuffer support
2019-06-21 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 2090d7a2d26c..7c294608ca19 (8 commits)


Created with:
  gclient setdep -r third_party/externals/angle2@dfd760055152

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=djsollen@google.com

Change-Id: I15f50404641dd2af336e03957a515b036c8fb0db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223111
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-06-24 05:16:05 +00:00
skia-autoroll
9cb7211f65 Roll ../src 31223069ea1d..91f69e5c58f5 (388 commits)
31223069ea..91f69e5c58


Created with:
  gclient setdep -r ../src@91f69e5c58

The AutoRoll server is located here: https://autoroll.skia.org/r/chromium-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
TBR=djsollen@google.com

Change-Id: I1ff7b24e9ab659a112e735931825e48401fa9f84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223112
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-06-24 04:55:45 +00:00
skia-autoroll
289f7b8f9c Roll third_party/externals/swiftshader a7edc1cd1d8f..900e1dac1b2d (2 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/a7edc1cd1d8f..900e1dac1b2d


git log a7edc1cd1d8f..900e1dac1b2d --date=short --no-merges --format='%ad %ae %s'
2019-06-23 capn@google.com Fix setting LLVM data layout before optimizations passes
2019-06-21 srisser@google.com Don't try to render out-of-bounds viewports


Created with:
  gclient setdep -r third_party/externals/swiftshader@900e1dac1b2d

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=djsollen@google.com

Change-Id: Ic6ad1206bf484c833190f776af2be57a272e4ec4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223110
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-06-24 04:34:05 +00:00
Chris Dalton
6ce447a4ec Eliminate mixed samples as an FBO type or AA type
From now on, sample counts always refer to the number of actual color
samples, and render targets don't have separate color and stencil
sample counts.

If mixed samples support is available when making a
"GrAAType::kCoverage" draw, then an op may attach and use a mixed
sampled stencil buffer internally. But this will all be invisible to
the client.

After this CL, we temporarily won't have a mode to use nvpr with mixed
samples. That will soon be fixed by a follow-on CL that enables nvpr
with mixed samples in the normal "gl" and "gles" configs.

Bug: skia:
Change-Id: I1cb8277f0d2d0d371f24bb9f39cd473ed5c5c83b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-06-24 04:08:45 +00:00
Mike Klein
089f13f982 Allow SkTHash functions to return size_t.
Switching some SkVM code from std::unordered_map to SkTHashMap caused
the -MSRTC bot to barf unexpectedly, but in a way that makes sense in
retrospect.  The code to hash skvm::Builder::Instructions returns size_t
to fit the unordered_map convention, and I forgot to change that to
SkTHashMap's preferred uint32_t.  So we began to implicitly truncate
that size_t to uint32_t on 64-bit machines, one of the potential issues
the -MSRTC bot exists to catch.

This change simply masks any user-provided hash to 32 bits explicitly.
We could alternatively update the Instruction hash code, but I think the
mask here is so cheap (usually notional, zero-cost) that compatibility
with std::unordered_map makes this approach more desirable.

Cq-Include-Trybots: skia.primary:Test-Win2016-MSVC-GCE-CPU-AVX2-x86_64-Debug-All-MSRTC
Change-Id: I0551e7590d5039962e213c6672927bd84e1a0856
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223136
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-23 19:06:19 +00:00
skia-recreate-skps
b38934ac19 Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=rmistry@google.com
NO_MERGE_BUILDS

Change-Id: I8f26df9f19c1c69dd74acd1f64e34b279187a33a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223102
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-06-23 08:42:39 +00:00
skia-recreate-skps
38daf0be45 Update Go deps
Change-Id: If0607954f5917f5ee133b5fc534849bd5f9ac024
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223096
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-06-23 05:31:07 +00:00
Mike Klein
8b5cf82dca add SkVM_Overhead bench, simple improvements
This new bench lets us measure the overhead of program building,
optimization, and JITting.  Surprisingly, at head the optimization in
Builder::done() takes longer than the JIT.

The new bench clocks in around 40µs on my laptop at head,
  then 32µs after switching val_to_reg to be an std::vector,
  then 27µs after switching deaths to be an std::vector too,
  then 22µs after switching fIndex to be an SkTHashMap,
  then 20µs after calling program.reserve(fProgram.size()),
  then 19µs after switching JIT data maps to SkTHashMap too.

I tried swapping some std::vector for SkTDArray to no benefit, actually
a little detriment.  So I think this is roughly all the low-hanging
fruit, with time split now roughly equally between Builder::Done(),
JITting in Program::eval(), and the original calls to Builder
themselves.

Also disable perf dumps on Mac.  No real value there until I can dump a
dylib, and it's just one more thing I have to remember to disable before
running this sort of benchmark.

Change-Id: I1c6e58ed00ac94ad622c7d740712634f60787102
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222984
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-22 18:36:49 +00:00
Ravi Mistry
641d2b6e62 Add new SkottieTracing GPU bot to match SkottieWASM and LottieWeb
NoTry: true
Bug: skia:8884
Change-Id: I38e1fc050ef3ae101ccd75567f433ca6c3c0ddf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222816
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2019-06-22 12:28:38 +00:00
skia-recreate-skps
31d5874743 Update Go deps
Change-Id: I8c48c5f6ae154cba5afe4f4cefc6e629d10c4a9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222979
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-06-22 05:31:18 +00:00
Mike Klein
6bbeb4ab72 remove xbyak
For now, disable the vpmovusdb AVX-512 instruction, using the compound
AVX2 fallback instead.  I need to learn how to encode EVEX prefixes
before we can use that, and it's not very important.

That's everything!  We're fully in control now, and should be able to
run this on any x86-64 Linux or Mac.  And we can relax some of the
defined(SKVM_JIT) guards so that, e.g., we can unit test Assembler even
on all platforms.

Stifle some warnings about ~bool by ~(int)bool.

Would like to enable when is_mac too but can't seem to get past
(bogus?) thread annotation on the bots.  My local Mac is fine. :/

Change-Id: If00bdd97ebd9684ed109933e2fa70c5e6f6ea339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222631
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-22 00:16:38 +00:00
Mike Klein
f3881b278e vmovq
Change-Id: Id83573bb7e66c0a6316917ae17abe7f56a172941
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222629
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-21 22:01:14 +00:00
Mike Klein
ae51aa3adf vpmovzxbd
Change-Id: I3ae8b3a6a109f6286dfc28a1c2b8e9aea913bcae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222626
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-21 21:52:54 +00:00
Mike Klein
120d9e8e18 vmovups, both ways
Change-Id: I6790b59df1e4b4ee9b36b24819586411eff6324d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222623
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-21 21:47:44 +00:00
Mike Klein
060eaaaaef jne
Change-Id: Ie6b033367e24ae92f6e246963f1f014c4d7cf013
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222859
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-21 21:05:27 +00:00
Michael Ludwig
b4580351c7 Fix subset behavior in makeWithFilter.
Most image filters were fixed with just the changes to SkImage::makeWithFilter
and the changes to SkSpecialImage's subset handling (particularly the
raster backend that could read from a bitmap view, or ganesh impls that relied
SkSpecialImage::draw).

The gpu implementation for alpha threshold, blurs, matrix convolutions,
and displacement maps have been updated to account for the special image's
offset when it reads from the backing texture.

Change-Id: I8778aa373e60e9268961305057b2bf6da2bdb3af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-06-21 21:00:17 +00:00
Herb Derby
9b06f2168d Add API for glyph image data
Move the invariants for glyph image data into SkGlyph.

Change-Id: I1958612bb73cfffe42df19a11c8899048559013b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222876
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-06-21 19:56:17 +00:00
Mike Klein
04db9c265a vpshufb
Change-Id: If23681e7a34a091cb78e5bd469d71c56b9cf5dc8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222858
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-21 19:52:48 +00:00
Michael Ludwig
ed71b7e779 Handle non-finite quads in attemptQuadOptimization
Bug: chromium:977315
Change-Id: Ia5b734f5c0f0806af0f096de5add880a777c5c25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222793
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-06-21 19:37:48 +00:00
Mike Klein
e505341a24 vbroadcastss
This shows off a little how easy backwards-only labels are.

The rip == rbp + Mod::Indirect convention isn't something
you'd be able to guess without just looking at the docs.

I'm not actually sure if you can only use rbp or also r13,
but LLVM seems to always do the equivalent of rbp... might
just be that high bit in VEX is ignored: they're registers
5 and 13, 8 apart, only distinguished by that bit.

Convenienly RIP addressing is always 32-bit, so there's
no benefit to spending time checking whether the offset
fits in a byte, though most of our offsets would.

Change-Id: I01b7fb1500667e1bf98490d5144459f92e1b375d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222857
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-21 19:28:37 +00:00
Mike Klein
893403fb38 clarify can-we-call-JIT logic
I think this makes the relatioship between mask and entry clearer?
Can't have JIT code handle >0 elements unless that JIT code itself
exists.

Change-Id: I238d54a5084c7f90bd32c83db5423840cf415b17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-21 18:53:17 +00:00
Mike Klein
244ba5550b rearrange who mprotects
This moves the responsibility for allocating executable code out of
Assembler.  The pages Xbyak uses are obviously executable, so this is
redundant right now, but it'll let us switch to something simple like
std::vector<uint8_t> as we continue to cut out Xbyak.

Make how Program holds its cached JIT program slightly less of a mess.

Change-Id: I38d6f01006da1da60f4aed675e9ddf97de9aec52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222575
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-21 18:40:47 +00:00