Change-Id: Icd8982d604881effee31cc1392e2717cb112d06d
Bug: skia:11172
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353629
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10680
Change-Id: Ic77f7355866363ef476a93d8da180cf53207fa6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353707
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Also renamed Discard to IllegalStatements, and added testing of while
and do loops.
Change-Id: Ibacf69131267a0436808e2e022ad126704af16ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353706
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
It's not sound to pass undefined (skvm::NA) values into select(),
but this is working today because the F32a argument is 'fixing' it.
The first time through this snippet updating fReturn value,
int i = 0;
for (skvm::Val& slot : currentFunction().fReturnValue) {
slot = select(returnsHere, f32(val[i]), f32(slot)).id;
i++;
}
the call to f32(slot) creates an F32{builder, NA}. We pass that to
select() and that argument's F32a(F32) constructor, resulting in
F32a{builder, NA, 0.0f}. Then when we need that as an F32, we resolve
it as splat(0.0f) because the F32a's id field is NA.
In short, best to remove F32a. :)
Added some SkASSERTs that would have caught this.
Change-Id: I67324cf20ad39ca555e69b9c407f379d14046043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353838
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I'm looking to phase out I32a/F32a, and rewriting this expression to
avoid select() makes it easier, making these types unused except in
SkVM.{h,cpp}.
There's no particular reason beyond making that refactor easier to do
this: SkVM can convert select(cond, splat(1), splat(0)) into cond & 1
itself, and once I'm done with removing I32a/F32a, if we prefer select
we should be able to rewrite this back as
dst[i] = skvm::select(i32(src[i]), 1, 0);
Change-Id: I562a112e54fdc2578802db02f6754c64a12798cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353837
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The "disallowed" tests are largely allowed in the current code, but all
fail properly in the followup CL.
Change-Id: I8e03570165480b60db9701ac1a782e1124ded56b
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353617
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, `writeVectorConstructor` did not consider boolean types at
all when converting scalars to a different type. Now, this code reuses
the existing logic from `castScalarTo(Float|SignedInt|UnsignedInt)`
which supports Booleans. Added `castScalarToBoolean` to cover going in
the opposite direction.
Change-Id: I5479ab181b9b721db7fbff0bdc01718ce8f9f9b9
Bug: skia:11171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353625
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I4eda7ffb010f236b39750da6134fb8db6fc26380
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353836
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This revealed a gap in our SPIR-V scalar constructor support;
typecasting a number to bool would lead to an ABORT.
Change-Id: Idac6d7ba34adfd214ed3cad8139e22d7170456f0
Bug: skia:11172
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353628
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Ibb9dca7b8e04485924f6a7d8dd4b17df90d5f320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353779
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit 36acb7b10c.
Reason for revert: artifacts in 1010102 are expected
Original change's description:
> Revert "[svg] Perform colorspace conversions for filter effects"
>
> This reverts commit a0880eda22.
>
> Reason for revert: visual artifacts in 10-bit color depth (10-10-10-2)
>
> Original change's description:
> > [svg] Perform colorspace conversions for filter effects
> >
> > A filter effect can optionally be specified to operate in either sRGB
> > or linearRGB, according to the SVG spec:
> >
> > https://www.w3.org/TR/SVG11/painting.html#ColorInterpolationProperties
> >
> > This CL adds any necessary conversion steps (SkColorFilters) while
> > constructing the filter DAG. The default filter effect color space is
> > linearRGB. We should now be passing the filters-gauss-* W3C tests.
> >
> > Specific changes:
> > - Tag filter effect results with their colorspace when storing them in
> > the filter context map
> > - Add an SkColorFolor conversion step as necessary when resolving filter
> > effect inputs
> >
> > Bug: skia:10841
> > Change-Id: Ide12698ea64c4d40f09df93a60718788809086fa
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353078
> > Commit-Queue: Tyler Denniston <tdenniston@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
>
> TBR=fmalita@chromium.org,tdenniston@google.com
>
> Change-Id: Id4a33c49643039cfb2d2867a1513e8ee1d7b181a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353630
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=fmalita@chromium.org,tdenniston@google.com,johnstiles@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:10841
Change-Id: Id6d9e01d9b18ebfb6f9a6cb74518ad5cd73ea00a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353777
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Change-Id: Idab539a4b39fe5ceab54948c99c0dcd6d19fd345
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352743
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I350a6768ac124362b0d3e0f17e7a026265acf804
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353627
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2ed9671a0d..198dc34538
2021-01-13 sunnyps@chromium.org Support importing NV12/P010/P016 D3D textures as EGLImage
2021-01-13 ynovikov@chromium.org Don't build angle_end2end_tests_mac_sources on iOS
2021-01-13 m.maiya@samsung.com Allow attributes and uniforms to have the same name
2021-01-13 jmadill@chromium.org infra: Fix win-trace-rel bot typo.
2021-01-13 jmadill@chromium.org Program: Support multiple varying packings.
2021-01-13 cnorthrop@google.com Capture/Replay: Add DrawBuffer state to MEC
2021-01-13 jmadill@chromium.org Test Runner: Add a slow tests list.
2021-01-13 jmadill@chromium.org Remove Sleep() from PrimitivesWrittenAndGenerated test.
2021-01-13 jmadill@chromium.org infra: Fixes for config.
2021-01-13 jwata@google.com Use CAS in scripts/trigger.py
2021-01-13 jmadill@chromium.org Add configuration for trace test bots.
2021-01-13 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from e59ae1af7571 to 50bcbaad4cbf (7 revisions)
2021-01-13 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 2a7e78c75a37 to 451c64aaec04 (494 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC ethannicholas@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: ethannicholas@google.com
Test: Test: Aztec Ruins MECTest: Test: D3DTextureYUVTest*
Change-Id: Idca93e7ccb4bbbc7d356b704db2d0c0fe15d252b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353716
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
These need to change because type coercion in SkSL is about to become
more strict in a followup CL; we are disallowing expressions that mix
ints and floats without a cast.
Change-Id: Iff5e2820806b9419afdfcbf25d4a7f96f2eeeccb
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353416
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The test diffs look scary, but the only actual change is a minor
renumbering of IDs. The actual logic is the same.
Change-Id: I5ecc26c8581a4c01834932ff0291deba7d9e4618
Bug: skia:11171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353622
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit a0880eda22.
Reason for revert: visual artifacts in 10-bit color depth (10-10-10-2)
Original change's description:
> [svg] Perform colorspace conversions for filter effects
>
> A filter effect can optionally be specified to operate in either sRGB
> or linearRGB, according to the SVG spec:
>
> https://www.w3.org/TR/SVG11/painting.html#ColorInterpolationProperties
>
> This CL adds any necessary conversion steps (SkColorFilters) while
> constructing the filter DAG. The default filter effect color space is
> linearRGB. We should now be passing the filters-gauss-* W3C tests.
>
> Specific changes:
> - Tag filter effect results with their colorspace when storing them in
> the filter context map
> - Add an SkColorFolor conversion step as necessary when resolving filter
> effect inputs
>
> Bug: skia:10841
> Change-Id: Ide12698ea64c4d40f09df93a60718788809086fa
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353078
> Commit-Queue: Tyler Denniston <tdenniston@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=fmalita@chromium.org,tdenniston@google.com
Change-Id: Id4a33c49643039cfb2d2867a1513e8ee1d7b181a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10841
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353630
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Such loops must be unrollable, so that's what we do.
Bug: skia:11094
Change-Id: I1b34917b6f2d015ae7867415d0120a5df0ffd618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353619
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
A filter effect can optionally be specified to operate in either sRGB
or linearRGB, according to the SVG spec:
https://www.w3.org/TR/SVG11/painting.html#ColorInterpolationProperties
This CL adds any necessary conversion steps (SkColorFilters) while
constructing the filter DAG. The default filter effect color space is
linearRGB. We should now be passing the filters-gauss-* W3C tests.
Specific changes:
- Tag filter effect results with their colorspace when storing them in
the filter context map
- Add an SkColorFolor conversion step as necessary when resolving filter
effect inputs
Bug: skia:10841
Change-Id: Ide12698ea64c4d40f09df93a60718788809086fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353078
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This is a reland of b60255033d
Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:10632
Change-Id: I1878609153e3fc763620cb71a85d3b012f915155
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353621
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:11094
Change-Id: I68a08e79d29579901b74daca3c22f5112fbb3c8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353356
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This makes it easier to see which shaders do not have an SkVM
implementation (tricolor for drawVertices, perlin noise) and lets us
reserve the default onProgram() for other uses, like mutually recursive
F32/Half onProgram(), just as we've done previously for color filters.
I've marked both tricolor and perlin noise as "TODO?" rather than just a
simple "TODO", mostly because they're both intriguing to handle in other
ways, perhaps in externalizable SkSL.
Change-Id: I6ccd14a85dee1519b10d53ecbfc1074916954eca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353319
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:10419
Change-Id: I6e331a10622a4e2d17442910f9ed6b3af92614e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353337
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit b60255033d.
Reason for revert: GM needs fix for abandoned context
Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ia5a1121ed388ad04ef86121a3f7905772316a200
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353618
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
These need to change because type coercion in SkSL is about to become
more strict in a followup CL; we are disallowing expressions that mix
ints and floats without a cast.
Change-Id: I0f6c3cba53fb67078f447345338262c153236c51
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353102
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Note that GLSL accepts these sorts of constructors natively, but Metal
and SPIR-V do not. In the generated IR we actually add a cast for
subexpressions where the type does not match. These casts can be seen in
the final output for both GLSL (where they are no-ops) and Metal/SPIR-V
(where they are essential).
This change exposed some missing SPIR-V functionality (vector casts do
not support bool types). This can be fixed up in a followup CL; these
casts were previously disallowed by SkSL entirely, so there won't be any
of them in existing code.
Change-Id: I54ae922e91b38bed032537496428747a081dc774
Bug: skia:11164, skia:11171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353576
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
... now that bitmap
- converts to image with just bitmap.asImage()
- canvas *always* converts bitmaps to images before they are drawn
Bug: skia:10037
Change-Id: I24292f62e0fd072b3b810d974d0fe5c6d9b9a68d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353582
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
Bug: skia:10632
Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
GLSL allows mixed types inside a vector constructor, but SkSL currently
doesn't handle it well; some cases don't compile, and others generate
bad code. This will be fixed in a followup CL.
Change-Id: Ia98b498f320b8fa91595404730f6cdc836615140
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353577
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Gate this behind an ifdef that can be disabled in environments where
the ICU ubrk_safeClone API is not available.
Change-Id: Ia1a3f677271622f2b7ae478b4d1ce76c74eed057
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352876
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Jason Simmons <jsimmons@google.com>
Change-Id: I9859081a14b110731f943e09fdd94dc10e0c9dfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This is a reland of c0315a72d9
Original change's description:
> Scrub memory released from a GrMemoryPool in debug mode.
>
> In debug mode, we now overwrite released memory with 0xDD. This is
> intended to make use-after-free errors easier to catch while debugging.
>
> Change-Id: I04a4c5abcfef5f3f604a2430da15a8b5125239af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352956
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: Id79cadb196868b467fb6d9107eb313bdc147b4f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353419
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The default colorspace for filter effects is linear RGB, as specified in
https://www.w3.org/TR/SVG11/painting.html#ColorInterpolationProperties.
Currently we perform all filtering in the destination colorspace. This
CL adds the new presentation attribute with the default setting
(according to the spec) of linear RGB.
This CL does not actually implement any colorspace transformations for
filters.
Bug: skia:10841
Change-Id: Id778ad3fa5cb6e0aed756584a50880edd9d82e2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352738
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
On x86_64 we cap out at 6 arguments for JITing, but on arm64 we support
up to 7. This change avoids the assert when running SkSLInterpreter
unit tests that do hit 7 arguments.
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-Pixel-CPU-Snapdragon821-arm64-Debug-All-Android,Test-Android-Clang-Pixel-CPU-Snapdragon821-arm64-Debug-All-Android_ASAN
Change-Id: I17383679fb9bce2e4ce052bcac3c694e5af77124
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353537
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Introduce SkSVGMask and plumb related attributes.
Also consolidate the clip/mask/filter property types - they all support
the same values: <funciri>|none|inherit.
Bug: skia:10842
Change-Id: If45a75cccc19b84d6547237336fe5d562a85d594
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353436
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
This adds basic operator overloading (everything but array indexing) and
related tests to the SkSL DSL.
Change-Id: Ic9fdc9a02a5496e2706d18fb435d838b4ee53ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353103
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Previously, we blindly trusted that the scalars inside a compile-time-
constant vector Constructor would be of matching type. (e.g. the scalars
inside a half3 constructor would always be of type half) This *should*
be true if we've done all our type-checking homework correctly, but we
would ABORT if anything went wrong. Now, we are less trusting and will
actually verify types and do the right thing if the scalar inside turns
out to be an int somehow. In practice, there's no real downside to
doing the conservative type-checks.
Change-Id: If0a255eb96a0ccfec7d0a261caad542cae93d078
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353556
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
I started unpacking the mechanics of type coercion, and realized that
the second half of the function was looking up the Symbol for a Type
based on its name (Types are already Symbols), converting that Symbol
back into a Type (we started with a Type anyway), wrapping that Type
in a TypeReference, then calling that TypeReference (which always
calls convertConstructor).
This CL cuts out the middle steps and simply calls convertConstructor
directly. A test was added to confirm that an earlier error encountered
on the CQ is no longer occurring.
Change-Id: I76aae455a301afe4e67ef989d9dfe11f47ed36ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353105
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
- introduce SkSVGTextPath and update the text render logic to
instantiate new SkSVGTextContexts in onRenderText() overrides
instead of renderText() root -- this is to observe spec semantics
[1] requiring <text> and <textPath> to always start a new chunk,
regardless of their relative nesting.
- expand SkSVGTextContext to also store PathData when used in the
scope of a textPath
- PathData caches SkContourMeasures, for path position lookup
- update flushChunk() to apply path glyph adjustments [2]:
* the horizontal glyph position (including relative offset dx),
adjusted for the glyph center yields a path offset
* if the offset is outside the path range, the glyph is skipped
* otherwise the position is determined based on the path matrix
at the computed offset
- to support the logic above, the chunk starting position is no
longer used as a global blob offset but instead is folded into
individual glyph RSXforms (and the blob always draws at {0,0})
[1] https://www.w3.org/TR/SVG11/text.html#TextLayout
[2] https://www.w3.org/TR/SVG11/text.html#TextpathLayoutRules
Bug: skia:10840
Change-Id: I462eada7c086646afdc1bc84f08ec2368613f1c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349397
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
No changes expected -- only if chrome decides to opt into nearest
Change-Id: Ie493b6c814f3e1e603a116e59a777e5f6b16b370
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353358
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This will help us narrow down the failing test from
http://review.skia.org/353097
Change-Id: Ida3bbecb09c278913cfb302ba7e7766f1a2cbcb0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353418
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
5b8dec52b6..2ed9671a0d
2021-01-12 cnorthrop@google.com State: Provide reference to image unit binding vector
2021-01-12 jmadill@chromium.org Vulkan: Add YUV G8_B8_R8_3PLANE_420_UNORM format.
2021-01-12 cnorthrop@google.com Allow GL_OES_shader_image_atomic when non-conformant
2021-01-12 jmadill@chromium.org Vulkan: Index mandatory support table by ANGLE format.
2021-01-12 syoussefi@chromium.org Vulkan: Increment buffer view serials only when used
2021-01-12 syoussefi@chromium.org Vulkan: Notify ContextVk when UtilsVk binds compute pipelines
2021-01-12 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 348ba200aa29 to 3549479dc4cc (3 revisions)
2021-01-12 jonahr@google.com GL: Clean up Display code related to multithreading
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC ethannicholas@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: ethannicholas@google.com
Test: Test: Aztec Ruins MECTest: Test: Fortnite on ANGLE
Change-Id: If50aae6eaf50ad6f9f2619d03fb7007b882e7b20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353457
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>