This reverts commit 3a2cc2c2ec.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 5bb82cbecd.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 18c52a7b52.
Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit d0d7270fcc.
Revert "More sample count cleanup:"
This reverts commit d653cac70e.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
rename getSampleCount -> getRenderTargetSampleCount because it will return
0 when a config is not renderable but *is* supported as a texture format.
(Old name kept around until Chrome stops calling it)
Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig).
Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call.
Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc().
Bug: skia:
Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f
Reviewed-on: https://skia-review.googlesource.com/102141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 48825b11ad.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is to provide a choke point for DDL to create Lazy Proxies.
Change-Id: If178da13bc6447b31b7601810236d34502d9efbd
Reviewed-on: https://skia-review.googlesource.com/93303
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is to alleviate problems due to the command buffer getting bent out of shape when the current
OpenGL context is switched out from under it (because we ran a test with a native GL context). This,
however is not a full solution. More changes will be required to ensure that after running each
command buffer or native test we bind the null context. This does allow us to take a step in that
direction without breaking anything too badly. Moreover, there is no real benefit to reusing a
GrContextFactory.
Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using
their own factories anyway.
In tests that use GrContextFactory the factory instance is moved to the inner loop.
Modifies gpucts and skia_test to not use persistent GrContextFactories.
Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717
Reviewed-on: https://skia-review.googlesource.com/71861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also fixes some bugs involved with creating mipped SkSurfaces.
Bug: skia:
Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165
Reviewed-on: https://skia-review.googlesource.com/65063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-allocated IDs mean that the IDs depend upon the order in which
classes happen to get initialized and are therefore not consistent
from run to run. This change paves the way for a persistent shader
cache by fixing the IDs in an enum.
Bug: skia:
Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f
Reviewed-on: https://skia-review.googlesource.com/56401
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We need this since we have texture generators that draw the base level
but nothing more. Thus we want them to be able to directly draw into
a pre allocated mipped target instead of doing a copy later.
TBR: bsalomon@google.com
Bug: skia:
Change-Id: I1dfae0da7153b21b30fdfa51a7061fc255739a1e
Reviewed-on: https://skia-review.googlesource.com/54100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The NaN shader literal bug has been worked around, so lets get this test
coverage back.
Bug: skia:6842
Change-Id: I7b6b00972d9e00e49e5f2eccac9f2eda7fffbb6c
Reviewed-on: https://skia-review.googlesource.com/54362
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I985e54a071338e99292a5aa2f42c92bc115b4008
Reviewed-on: https://skia-review.googlesource.com/32760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also adds testing of copying ImageStorageAccess and ref counts of proxies held by cloned FPs.
Change-Id: Ia23220bf65b4df83d1c874b46d8525cc3540f716
Reviewed-on: https://skia-review.googlesource.com/28004
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
https://skia-review.googlesource.com/c/26363 (Remove origin field from GrSurface) is
already too large. This pulls some of the cosmetic changes out for separate review.
Change-Id: I1d8b95522144b2f4cbd916ef38faa3dde6f78087
Reviewed-on: https://skia-review.googlesource.com/27840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is part of setting the stage for moving GrFragmentProcessor to unique_ptr ownership.
Change-Id: I2dfb4977319605d56c4debe05ff0b3dc970bb4c5
Reviewed-on: https://skia-review.googlesource.com/26141
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.
Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:6842
Change-Id: I0bf58f2a00de66cae161561fc87e7adaac651e4f
Reviewed-on: https://skia-review.googlesource.com/22064
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
See anglebug.com/2098
No-Tree-Checks: true
Change-Id: I793459f57a75ccefc7f071ef506e9d128c5abbe4
Reviewed-on: https://skia-review.googlesource.com/21860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Fixes build of Skia lib when GR_TEST_UTILS=0
Makes GR_TEST_UTILS=0 for official builds
Makes "Mini" builder bot exercise building GPU with is_official_build=true
Bug: skia:6786
Change-Id: I6186683a3a216d2e779645bd9e8276a66bcff4d5
Reviewed-on: https://skia-review.googlesource.com/21524
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
From the bug it looks like a null fragment processors may be getting into the processor set. This CL tries to plug any gaps in our fragmentProcessor handling.
The only real substantive part to this CL is the addition of some "if (!fp) { return nullptr; }" blocks.
Everything else is just to add chokepoints for processor allocation.
Bug: 734076
Change-Id: I4952b1a05bc6690d5aa09de977fa6dc54c80338a
Reviewed-on: https://skia-review.googlesource.com/21267
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:6627
Change-Id: Ib92b62bf1191170a46e63f61fa9502ca2f9ee771
Reviewed-on: https://skia-review.googlesource.com/18072
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:6627
Change-Id: I80142f5288e1c6f59f6add3a5a71ab90da90d3cc
Reviewed-on: https://skia-review.googlesource.com/18069
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is exactly the same as the last time it was landed; I believe the
underlying optimizer bug that was causing this to cause problems has been
fixed by a prior CL.
Bug: skia:
Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa
Reviewed-on: https://skia-review.googlesource.com/15768
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 93f20f5629.
Reason for revert: Mismerge readded deleted files.
Original change's description:
> eliminated GrGLSLExpr
>
> Now that skslc performs all of the optimizations (and then some) that
> GrGLSLExpr is responsible for, it's just extra work for no benefit.
>
> Bug: skia:
> Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
> Reviewed-on: https://skia-review.googlesource.com/14560
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ethannicholas@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia8b723594527afe34489fc78a4b49039081b6390
Reviewed-on: https://skia-review.googlesource.com/15154
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Now that skslc performs all of the optimizations (and then some) that
GrGLSLExpr is responsible for, it's just extra work for no benefit.
Bug: skia:
Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
Reviewed-on: https://skia-review.googlesource.com/14560
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 02242e82e4.
Reason for revert: Maybe breaking Chrome DEPS roll
Original change's description:
> Rm makeRenderTargetContext in favor of deferred version (take 2)
>
> This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version)
>
> Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919
> Reviewed-on: https://skia-review.googlesource.com/13196
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2607116ed743f5d313da4a7b7f056776ed907702
Reviewed-on: https://skia-review.googlesource.com/14024
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit d83ec04412.
Reason for revert: various bot failures
Original change's description:
> Rm makeRenderTargetContext in favor of deferred version
>
> Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212
> Reviewed-on: https://skia-review.googlesource.com/13001
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4e67a20cbe658b24725dcf386ac8bfdd127647ea
Reviewed-on: https://skia-review.googlesource.com/13131
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
This is a re-reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
Change-Id: Icfb9dd223418dd460405efd2bfd9d1c356beed1a
Reviewed-on: https://skia-review.googlesource.com/11412
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit aaee31f18c.
Reason for revert: possible valgrind leak
Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)
>
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
>
> This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
>
> Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
> Reviewed-on: https://skia-review.googlesource.com/11326
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia0b92bf6402cb5f9607310d356f43bff2e3e75eb
Reviewed-on: https://skia-review.googlesource.com/11361
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>