Commit Graph

109 Commits

Author SHA1 Message Date
joshualitt
30ba436f04 Initial refactor of shaderbuilder to prepare for geometry shaders
gitignore for eclipse

BUG=skia:
R=bsalomon@google.com, bsalomon@chromium.org

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/491673002
2014-08-21 20:18:45 -07:00
reed
9fa60daad4 Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:

1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).

If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.

R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/395603002
2014-08-21 07:59:51 -07:00
egdaniel
02cafcc1bf Remove gpu shader optimatization for solid white or trans black colors
Running test on the added bench which draws a grid of all white paths, all blue paths, or alternating checkered white/blue paths.

With optimization in (ms):
         White       Blue        Checkered
Linux    ~80         ~80         ~160
N7       ~800        ~1100       ~1500
Moto-e   ~830        ~1100       ~2500

Without optimization in (ms):
         White       Blue        Checkered
Linux    ~80         ~80         ~80
N7       ~1100       ~1100       ~1100
Moto-e   ~1100       ~1100       ~1500

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/5f78d2251a440443c9eaa321dad058d7a32bfef7

R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/375823005
2014-07-21 11:37:28 -07:00
bsalomon
e904c09a3a Fix alpha textures in NV ES3 contexts on Windows.
Make unit tests iterate over all the rendering GL context types rather than using kNative.

Fix the extension printing when gStartupSpew is set.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/398183002
2014-07-17 10:50:59 -07:00
bsalomon
929f29a5c1 Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
Makes it possible to use GrBackendEffectFactories other than GrTBEF by moving meta-key generation out of GrTBEF.

Cleans up docs around GrBackendEffectFactory.

Committed: https://skia.googlesource.com/skia/+/c0ea398aff8254e31152cbb94c9ab6150428e252

R=robertphillips@google.com, jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/379113004
2014-07-17 07:55:11 -07:00
mtklein
7940100fae Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys. (https://codereview.chromium.org/379113004/)
Reason for revert:
Most likely candidate for Valgrind failures:

[21:10:08.755668] ==3036== Use of uninitialised value of size 8
[21:10:08.755753] ==3036==    at 0x734AB2: GrGpuGL::ProgramCache::getProgram(GrGLProgramDesc const&, GrEffectStage const**, GrEffectStage const**) (GrGpuGL_program.cpp:107)
[21:10:08.755788] ==3036==    by 0x734ED2: GrGpuGL::flushGraphicsState(GrGpu::DrawType, GrDeviceCoordTexture const*) (GrGpuGL_program.cpp:253)
[21:10:08.755811] ==3036==    by 0x6E81C2: GrGpu::setupClipAndFlushState(GrGpu::DrawType, GrDeviceCoordTexture const*, GrDrawState::AutoRestoreEffects*, SkRect const*) (GrGpu.cpp:350)
[21:10:08.755837] ==3036==    by 0x6E9BE8: GrGpu::onDraw(GrDrawTarget::DrawInfo const&) (GrGpu.cpp:390)
[21:10:08.755858] ==3036==    by 0x6EEECE: GrInOrderDrawBuffer::flush() (GrDrawTarget.h:506)
[21:10:08.755879] ==3036==    by 0x6D0EB4: GrContext::flush(int) (GrContext.cpp:1327)
[21:10:08.755900] ==3036==    by 0x6D3F8F: GrContext::writeTexturePixels(GrTexture*, int, int, int, int, GrPixelConfig, void const*, unsigned long, unsigned int) (GrContext.cpp:1349)
[21:10:08.755922] ==3036==    by 0x6D39D7: GrContext::writeRenderTargetPixels(GrRenderTarget*, int, int, int, int, GrPixelConfig, void const*, unsigned long, unsigned int) (GrContext.cpp:1632)
[21:10:08.755949] ==3036==    by 0x6FFDF3: GrRenderTarget::writePixels(int, int, int, int, GrPixelConfig, void const*, unsigned long, unsigned int) (GrRenderTarget.cpp:45)
[21:10:08.755978] ==3036==    by 0x735563: SkGpuDevice::onWritePixels(SkImageInfo const&, void const*, unsigned long, int, int) (SkGpuDevice.cpp:280)
[21:10:08.756003] ==3036==    by 0x57A048: SkBaseDevice::writePixels(SkImageInfo const&, void const*, unsigned long, int, int) (SkDevice.cpp:106)
[21:10:08.756025] ==3036==    by 0x56D0AE: SkCanvas::writePixels(SkImageInfo const&, void const*, unsigned long, int, int) (SkCanvas.cpp:700)
[21:10:08.756050] ==3036==    by 0x56D156: SkCanvas::writePixels(SkBitmap const&, int, int) (SkCanvas.cpp:652)
[21:10:08.756077] ==3036==    by 0x5109B6: test_WritePixels(skiatest::Reporter*, GrContextFactory*) (WritePixelsTest.cpp:464)
[21:10:08.756099] ==3036==    by 0x51114C: skiatest::WritePixelsClass::onRun(skiatest::Reporter*) (WritePixelsTest.cpp:361)
[21:10:08.756122] ==3036==    by 0x406BE8: skiatest::Test::run() (Test.cpp:107)
[21:10:08.756145] ==3036==    by 0x4064C2: SkTestRunnable::run() (skia_test.cpp:109)
[21:10:08.756167] ==3036==    by 0x405D1A: tool_main(int, char**) (skia_test.cpp:221)
[21:10:08.756189] ==3036==    by 0x405F75: main (skia_test.cpp:239)
[21:10:08.756211] ==3036==  Uninitialised value was created by a stack allocation
[21:10:08.756233] ==3036==    at 0x734CC8: GrGpuGL::flushGraphicsState(GrGpu::DrawType, GrDeviceCoordTexture const*) (GrGpuGL_program.cpp:213)

Original issue's description:
> Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
>
> Makes it possible to use GrBackendEffectFactories other than GrTBEF by moving meta-key generation out of GrTBEF.
>
> Cleans up docs around GrBackendEffectFactory.
>
> Committed: https://skia.googlesource.com/skia/+/c0ea398aff8254e31152cbb94c9ab6150428e252

R=robertphillips@google.com, jvanverth@google.com, bsalomon@google.com
TBR=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/394213002
2014-07-16 06:16:43 -07:00
bsalomon
c0ea398aff Makes GrGLProgramDesc's key store the lengths as well as offsets of the effect keys.
Makes it possible to use GrBackendEffectFactories other than GrTBEF by moving meta-key generation out of GrTBEF.

Cleans up docs around GrBackendEffectFactory.

R=robertphillips@google.com, jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/379113004
2014-07-15 19:41:17 -07:00
bsalomon
848faf00ec This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together.
R=robertphillips@google.com, jvanverth@google.com, egdaniel@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/356513003
2014-07-11 10:01:02 -07:00
bsalomon
83d081ae1d Goodbye GrEffectRef.
Also, reworked some var names and comments around SkShader::asNewEffect.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/374923002
2014-07-08 09:56:11 -07:00
bsalomon
97b9ab72cd Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*

Make GrEffectRef a typedef for GrEffect.

Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/377503004
2014-07-08 06:52:35 -07:00
reed
969842ac9c Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/)
Reason for revert:
broke linux builders

Original issue's description:
> Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
>
> Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*
>
> Make GrEffectRef a typedef for GrEffect.
>
> Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8

R=robertphillips@google.com, bsalomon@google.com
TBR=bsalomon@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: reed@google.com

Review URL: https://codereview.chromium.org/372053003
2014-07-07 15:17:49 -07:00
bsalomon
2011fe9cdf Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*

Make GrEffectRef a typedef for GrEffect.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/377503004
2014-07-07 15:11:31 -07:00
bsalomon
f99f884cd8 Remove use of GrEffectRef from draw state and below.
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/372773002
2014-07-07 11:54:23 -07:00
commit-bot@chromium.org
cac5fd597f Factory methods for heap-allocated SkImageFilter objects.
This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.

This patch makes the constructors of SkImageFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.

BUG=skia:2187
R=scroggo@google.com, mtklein@chromium.org, reed@google.com, senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, sugoi@chromium.org, zork@chromium.org

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/182983003

git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-10 10:51:58 +00:00
commit-bot@chromium.org
4324c3ba70 Fix warnings on Ubuntu13
Turn off warnings when building libwebp.
Turn off warnings when building libjpeg.
Initialize some variables immediately.

NOTRY=True
NOTREECHECKS=True

BUG=skia:2213
BUG=skia:2214
R=bsalomon@google.com, halcanary@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/175383002

git-svn-id: http://skia.googlecode.com/svn/trunk@13545 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-21 20:11:42 +00:00
commit-bot@chromium.org
727a352f74 Factory methods for heap-allocated SkColorFilter objects.
This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.

This patch makes the constructors of SkColorFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.

BUG=skia:2187
R=scroggo@google.com, mtklein@google.com, reed@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/175293002

git-svn-id: http://skia.googlecode.com/svn/trunk@13539 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-21 18:46:30 +00:00
commit-bot@chromium.org
8a13588b6f Stop discarding in frag shader when coverage is zero and stencil writes are enabled
This fixes the corruption in the NVPR images here:
http://108.170.217.252:10117/builders/Test-Win8-ShuttleA-GTX660-x86-Debug/builds/251/steps/CompareGMs/logs/stdio

caused by:

https://skia.googlesource.com/skia.git/+/65ee5f424cb4dabd453268902c00086605d77c1d

The stencil path step writes inside and outside the clip when the clip is implemented by
a coverage effect. The path cover step then doesn't write outside of the clip because the FS
discards. This leaves stencil values outside of the clip non-zero which messed up subsequent
path or clip draws to those samples.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/154623002

git-svn-id: http://skia.googlecode.com/svn/trunk@13320 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-05 16:29:12 +00:00
commit-bot@chromium.org
65ee5f424c Use GrConvexPolyEffect when clip is a single convex polygon
BUG=skia:2051

Committed: http://code.google.com/p/skia/source/detail?r=13286

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/151523005

git-svn-id: http://skia.googlecode.com/svn/trunk@13306 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-04 17:49:48 +00:00
tfarina@chromium.org
8f6884aab8 Cleanup: Sanitize the order of includes under tests/
Initially this was to make sure Test.h appeared after the Sk*.h includes.

Patch generated by the following command line:

$ ~/chromium/src/tools/sort-headers.py tests/*.cpp

BUG=None
TEST=tests
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/145313004

git-svn-id: http://skia.googlecode.com/svn/trunk@13177 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-24 20:56:26 +00:00
commit-bot@chromium.org
e2eac8b2fd Move macros from TestClassDef.h to Test.h
Motivation: those macros don't make any sense without the definitions
in Test.h.

BUG=
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/138563004

git-svn-id: http://skia.googlecode.com/svn/trunk@13074 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-14 21:04:37 +00:00
tfarina@chromium.org
4ee16bfaed Add a DEF_GPUTEST() macro.
This macro is similar to DEF_TEST() and simplifies the process of
setting up a GPU test.

BUG=skia:1952
TEST=tests
R=mtklein@google.com

Review URL: https://codereview.chromium.org/132293005

git-svn-id: http://skia.googlecode.com/svn/trunk@13033 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-10 22:08:27 +00:00
commit-bot@chromium.org
9109e188c7 Fix build warnings in SkAlphaThresholdFilter
BUG=None
R=bsalomon@google.com

Author: zork@chromium.org

Review URL: https://codereview.chromium.org/101763010

git-svn-id: http://skia.googlecode.com/svn/trunk@12937 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-07 16:04:01 +00:00
commit-bot@chromium.org
40eb3c1000 Add AlphaThreshold filter.
This is based on the Bitmap Alpha Threshold filter, and will be used by Chromium
to implement the window shape API.

R=bsalomon@chromium.org, wez@chromium.org, bsalomon@google.com, reed@google.com

Author: zork@chromium.org

Review URL: https://codereview.chromium.org/115633002

git-svn-id: http://skia.googlecode.com/svn/trunk@12935 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-06 23:41:14 +00:00
commit-bot@chromium.org
9cfa287bc7 Remove SkBitmapAlphaThresholdShader
R=bsalomon@google.com

Author: zork@chromium.org

Review URL: https://codereview.chromium.org/108653012

git-svn-id: http://skia.googlecode.com/svn/trunk@12759 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-18 21:58:53 +00:00
commit-bot@chromium.org
a34995e18b Implement SkColorFilter as a GrGLEffect
Adds GrEffect::willUseInputColor() which indicates whether or not the
input color affects the output of the effect. This is needed for
certain Xfermodes, such as kSrc_Mode. For these modes the color filter
will not use the input color.

An effect with GrEffect::willUseInputColor() true will cause all color
or coverage effects before it to be discarded, as their computations
cannot affect the output. In these cases program is marked as having
white input color.

This fixes an assert when Skia is compiled in a mode that prefers
using uniforms instead of attributes for constants. (Flags
GR_GL_USE_NV_PATH_RENDERING or GR_GL_NO_CONSTANT_ATTRIBUTES). Using
attributes hides the problem where the fragment shader does not need
input color for color filters that ignore DST part of the filter. The
assert would be hit when uniform manager tries to bind an uniform which
has been optimized away by the shader compiler.

Adds specific GrGLSLExpr4 and GrGLSLExpr1 classes. This way the GLSL
expressions like "(v - src.a)" can remain somewhat readable in form of
"(v - src.a())". The GrGLSLExpr<typename> template implements the
generic functionality, GrGLSLExprX is the specialization that exposes
the type-safe interface to this functionality.

Also adds operators so that GLSL binary operators of the form
"(float * vecX)" can be expressed in C++. Before only the equivalent
"(vecX * float)" was possible. This reverts the common blending
calculations to more conventional order, such as "(1-a) * c" instead of
"c * (1-a)".

Changes GrGLSLExpr1::OnesStr from 1 to 1.0 in order to preserve the
color filter blending formula string the same (with the exception of
variable name change).

Shaders change in case of input color being needed:
 -   vec4 filteredColor;
 -   filteredColor = (((1.0 - uFilterColor.a) * output_Stage0) + uFilterColor);
 -   fsColorOut = filteredColor;
 +   vec4 output_Stage1;
 +   { // Stage 1: ModeColorFilterEffect
 +   output_Stage1 = (((1.0 - uFilterColor_Stage1.a) * output_Stage0) + uFilterColor_Stage1);
 +   }
 +   fsColorOut = output_Stage1;

Shaders change in case of input color being not needed:
 -uniform vec4 uFilterColor;
 -in vec4 vColor;
 +uniform vec4 uFilterColor_Stage0;
  out vec4 fsColorOut;
  void main() {
 -   vec4 filteredColor;
 -   filteredColor = uFilterColor;
 -   fsColorOut = filteredColor;
 +   vec4 output_Stage0;
 +   { // Stage 0: ModeColorFilterEffect
 +   output_Stage0 = uFilterColor_Stage0;
 +   }
 +   fsColorOut = output_Stage0;
  }

R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/25023003

git-svn-id: http://skia.googlecode.com/svn/trunk@11912 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-23 05:42:03 +00:00
commit-bot@chromium.org
8e919add40 Fix GrProgramsTest to not generate tests with too many TexCoord references
Make GrProgramsTest check how many texture coordinate sets are
available and select random effects up until the amount runs out.

Otherwise, following effect sequence would fail the shader compilation
when Skia is compiled with nv_path_rendering on (eg. when fixed
function codepath is used):
 * Stage 0: TextureDomain (1 texcoord)
 * Stage 1: Convolution (1 texcoord)
 * Stage 2: Bitmap Alpha Threshold (2 texcoords)
 * Stage 3: DisplacementMap (2 texcoords)
 * Stage 4: Config Conversion (1 texcoords)
 * Stage 5: Two-Point Conical Gradient (2 texcoords)

This would use more texture coordinate sets than 8, which is fairly
common amount currently.

R=bsalomon@google.com, cdalton@nvidia.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/32403002

git-svn-id: http://skia.googlecode.com/svn/trunk@11881 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-21 14:48:23 +00:00
commit-bot@chromium.org
6b30e45740 Use vertexless shaders when NVpr is available
Adds support for vertexless shaders and enables them when
NV_path_rendering is available. This takes a
GrGLFragmentOnlyShaderBuilder class, a GrGLTexGenEffectArray class,
support for setting TexGen and the projection matrix in GrGpuGL, and
code for setting the GL fixed function state where necessary.

R=bsalomon@google.com, kkinnunen@nvidia.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/25846002

git-svn-id: http://skia.googlecode.com/svn/trunk@11620 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-04 20:02:53 +00:00
commit-bot@chromium.org
949eef0af2 Use explicitly-sized enums in GrGLProgramDesc::KeyHeader
Uses enums explicitly sized to 8 bits in GrGLProgramDesc::KeyHeader,
instead of storing them as uint8_t values. This avoids the need to
static_cast them.

R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/23875048

git-svn-id: http://skia.googlecode.com/svn/trunk@11560 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-01 18:43:29 +00:00
commit-bot@chromium.org
e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00
commit-bot@chromium.org
91a798f121 alpha threshold bitmap shader
Committed: http://code.google.com/p/skia/source/detail?r=11122

R=reed@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/23707019

git-svn-id: http://skia.googlecode.com/svn/trunk@11131 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-06 15:31:06 +00:00
bsalomon@google.com
67db510c9c Revert "alpha threshold bitmap shader"
This reverts commit r11122.

git-svn-id: http://skia.googlecode.com/svn/trunk@11123 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 22:48:05 +00:00
commit-bot@chromium.org
4ec4cf93b7 alpha threshold bitmap shader
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/23707019

git-svn-id: http://skia.googlecode.com/svn/trunk@11122 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 21:54:04 +00:00
commit-bot@chromium.org
9188a15f84 Add a GrGpuGL reference for GrGLProgram/GrGLUniformManager
Updates GrGLProgram and GrGLUniformManager to keep a GrGpuGL reference
instead of one for GrGLContextInfo. No change in functionality, this
is in preparation to support fixed function GL calls for vertexless
shaders.

R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://chromiumcodereview.appspot.com/23636011

git-svn-id: http://skia.googlecode.com/svn/trunk@11111 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 18:28:24 +00:00
commit-bot@chromium.org
2d3b492013 Remove possiblity of NULL effect in GrEffectStage
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/18295008

git-svn-id: http://skia.googlecode.com/svn/trunk@10075 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-15 13:54:06 +00:00
bsalomon@google.com
eb6879f50a Replace fixed-size array of effect stages in GrDrawState with two appendable arrays, one for color, one for coverage.
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/16952006

git-svn-id: http://skia.googlecode.com/svn/trunk@9592 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-06-13 19:34:18 +00:00
bsalomon@google.com
2c84aa3598 separate arrays for color and coverage effects.
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/16180006

git-svn-id: http://skia.googlecode.com/svn/trunk@9465 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-06-06 20:28:57 +00:00
bsalomon@google.com
2db3ded335 Make GrGLProgramDesc's key variable length by compacting the effect key array
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/15252004

git-svn-id: http://skia.googlecode.com/svn/trunk@9239 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-22 14:34:04 +00:00
bsalomon@google.com
b515881446 Key shader on whether frag pos read is relative to top-left or bottom-left
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/14633007

git-svn-id: http://skia.googlecode.com/svn/trunk@9113 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-13 18:50:25 +00:00
commit-bot@chromium.org
8d47ddc19a Make GrGLShaderBuilder check whether GrEffect advertised that it would require the dst color or fragment position
R=senorblanco@chromium.org, robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/14998007

git-svn-id: http://skia.googlecode.com/svn/trunk@9074 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-09 14:55:46 +00:00
bsalomon@google.com
504976ef6f Move loops that chain together effects into GrGLShaderBuilder from GrGLProgram.
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/14925010

git-svn-id: http://skia.googlecode.com/svn/trunk@9073 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-09 13:45:02 +00:00
bsalomon@google.com
8da9bc751e Add all remaining separable xfer modes to GPU backend.
Review URL: https://codereview.chromium.org/14189024

git-svn-id: http://skia.googlecode.com/svn/trunk@8768 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 15:03:21 +00:00
bsalomon@google.com
72993ab542 silence && || parens clang warning.
git-svn-id: http://skia.googlecode.com/svn/trunk@8764 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 13:25:28 +00:00
bsalomon@google.com
5920ac2768 Perform coverage blend with the dst in the shader when using a dst-reading xfermode.
Review URL: https://codereview.chromium.org/14233006

git-svn-id: http://skia.googlecode.com/svn/trunk@8762 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 13:14:45 +00:00
skia.committer@gmail.com
05a2ee052c Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8477 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-02 07:01:34 +00:00
jvanverth@google.com
054ae99d93 Take two for r8466:
Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.

Original author: bsalomon@google.com

Author: jvanverth@google.com

Reviewed By: bsalomon@google.com,robertphillips@google.com

Review URL: https://chromiumcodereview.appspot.com/13296005


git-svn-id: http://skia.googlecode.com/svn/trunk@8468 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-01 20:06:51 +00:00
jvanverth@google.com
c7bf2963f0 Rolling back r8466.
Not reviewed.


git-svn-id: http://skia.googlecode.com/svn/trunk@8467 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-01 19:29:32 +00:00
commit-bot@chromium.org
fb495b537f Revise attribute binding interface.
Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.

Original author: bsalomon@google.com

Author: jvanverth@google.com

Reviewed By: bsalomon@google.com,robertphillips@google.com

Review URL: https://chromiumcodereview.appspot.com/13296005

git-svn-id: http://skia.googlecode.com/svn/trunk@8466 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-01 19:12:42 +00:00
bsalomon@google.com
b79d865f03 Fix GLPrograms test.
Review URL: https://codereview.chromium.org/13327008

git-svn-id: http://skia.googlecode.com/svn/trunk@8450 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-29 20:30:50 +00:00
bsalomon@google.com
31ec7985f2 Move GrGLProgram::Desc out of GrGLProgram.
Review URL: https://codereview.chromium.org/12942014

git-svn-id: http://skia.googlecode.com/svn/trunk@8411 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-27 18:14:57 +00:00
skia.committer@gmail.com
37cbc7fd01 Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8404 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-27 07:01:04 +00:00