This reverts commit bf8dad281e.
Reason for revert: Need to fix infra Housekeeper bot
Original change's description:
> Add launch screen to iOS apps
>
> Bug: skia:
> Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Hal Canary <halcanary@google.com>
TBR=jvanverth@google.com,halcanary@google.com,benjaminwagner@google.com
Change-Id: Ie540cc4d3209cf5e92d4c66812243721b1ac7fc2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239105
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This reverts commit c2dc9c8648.
Reason for revert: Build-Mac-Clang-arm64-Debug-iOS_Metal Build-Mac-Clang-arm64-Release-iOS_Metal broken:
ninja: error: '../../../../../../skia/experimental/minimal_ios_mtl_skia_app/main.mm', needed by 'obj/experimental/minimal_ios_mtl_skia_app/gen/experimental/minimal_ios_mtl_skia_app/minimal_ios_mtl_skia_app.main.o', missing and no known rule to make it
Original change's description:
> experimental/minimal_ios_mtl_skia_app
>
> Change-Id: Iec5b9d9b930cb8b2b97ce92c828ccba0a9e2a94d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238757
> Auto-Submit: Hal Canary <halcanary@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,halcanary@google.com
Change-Id: I6a3c16131072019ba541ad573c95a8de4d2b5eef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239120
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: Iec5b9d9b930cb8b2b97ce92c828ccba0a9e2a94d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238757
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Iad8dd9135aadd77ffa7cdbd53dbb1e97a5fdf8d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238956
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
motivation: put them all in one place.
Change-Id: Id40aff1f6ddc36b99b14567f110b5084da7e2bd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238899
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
dsymutil seems to kill the machine when too many processes are run in
parallel, so we need to use a pool to limit the concurrency when
passing large -j to Ninja (e.g. Goma build).
Change-Id: I84404291db4781f86268256ab888cef8d07c770e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234477
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Adds MetalWindowContext_ios and hooks it up to Window_ios.
Also includes some minor clean up in other iOS code.
Bug: skia:8737
Change-Id: I2e8a0c755310fbc4ed534f975815c60f8eca130b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238438
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I18a3bd5e845305e3b2521d076fd641bd5175b618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234327
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This replaces the SDL-based system and should allow Metal to work on iOS.
OpenGL and raster will render but there's no touch input yet.
Bug: skia:8737
Change-Id: I863accc47f0e1781192d567dbe54d1e321c3cd2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231561
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is a reland of d617d5d29c
Original change's description:
> Update DEPS: roll spirv-tools and spirv-headers.
>
> spirv-tools and spirv-headers were about two years out-of-date, and
> Dawn requires more recent versions.
>
> This required an updated BUILD.gn file for spirv-tools. I used a
> modified version of the one I had written for Dawn. (The latter will
> be removed in favour of this one when we switch the Dawn backend
> from using Dawn's DEPS for spirv-tools and spirv-headers to using
> Skia's).
>
> Change-Id: If61eb05ada9f4287b1a16daf10f9b1fac041a7b0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234907
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Ic4fe17fe286b04905977b9acb280ee9970b305bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237194
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit d617d5d29c.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Update DEPS: roll spirv-tools and spirv-headers.
>
> spirv-tools and spirv-headers were about two years out-of-date, and
> Dawn requires more recent versions.
>
> This required an updated BUILD.gn file for spirv-tools. I used a
> modified version of the one I had written for Dawn. (The latter will
> be removed in favour of this one when we switch the Dawn backend
> from using Dawn's DEPS for spirv-tools and spirv-headers to using
> Skia's).
>
> Change-Id: If61eb05ada9f4287b1a16daf10f9b1fac041a7b0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234907
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=senorblanco@chromium.org,ethannicholas@google.com
Change-Id: I464dc2c21381e714dabc25e63939dd6d7fa3fcff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237150
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
spirv-tools and spirv-headers were about two years out-of-date, and
Dawn requires more recent versions.
This required an updated BUILD.gn file for spirv-tools. I used a
modified version of the one I had written for Dawn. (The latter will
be removed in favour of this one when we switch the Dawn backend
from using Dawn's DEPS for spirv-tools and spirv-headers to using
Skia's).
Change-Id: If61eb05ada9f4287b1a16daf10f9b1fac041a7b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234907
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
I happened to notice that SkPicture_none.cpp no longer compiles.
...
src/core/SkPicture_none.cpp:101:44: error: out-of-line definition of
'CreateProc' does not match any declaration in 'SkPictureImageFilter'
sk_sp<SkFlattenable> SkPictureImageFilter::CreateProc(SkReadBuffer& buffer) {
...
This leads me to conclude that it cannot be in active use.
Change-Id: I92a4daa3c7d5d7889c4f841b578c9c691525c1cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235216
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of adfc22df86
PS2+3 restrict this to just local builds: no G3, no Android, etc.
Original change's description:
> add a stub for running fiddles as GMs
>
> This is about the 15th time I've hacked this up.
>
> Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I7b8e7418edc4949c2f3e07ddf01f0643344397d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233242
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit adfc22df86.
Reason for revert: breaks building DM in Android, probably Google3 too. Shame.
Original change's description:
> add a stub for running fiddles as GMs
>
> This is about the 15th time I've hacked this up.
>
> Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com
Change-Id: I56207630eeba4fb411111fd40e6bc532cef39407
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233241
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is about the 15th time I've hacked this up.
Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Implement Window contexts for D3D12, Metal and Vulkan, as well as
a base class for all of them (DawnWindowContext).
Implement WSI, swap chains and external textures for all backends.
Add Dawn support to Viewer app.
Change-Id: I9368eae8d43594821aa1edd9fd559c8a9ba30066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228060
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Place build rules in experimental/editor/BUILD.gn to keep the top-level
BUILD.gn file smaller.
Change-Id: Idf22aec6f86bc510f4528fe0296bc1bea69f3df2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230740
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit de23697549.
Reason for revert: Causing segfault on Mac builders; BUILD.gn needs to be formatted.
Original change's description:
> experimental/editor: depend on ICU, handle word-left and word-right
>
> In App: ctrl-left-arrow and ctrl-right-arrow.
>
> Added a TODO about using better notion of a word.
>
> Bug: skia:9020
> Change-Id: I6f2b930928b9d38bca47291fd39dde7f93ccac03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230417
> Commit-Queue: Hal Canary <halcanary@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=halcanary@google.com,bungeman@google.com
Change-Id: I62dc160d8ae1ce58878b8e222a4d7860cc92ddfe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9020
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230577
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
In App: ctrl-left-arrow and ctrl-right-arrow.
Added a TODO about using better notion of a word.
Bug: skia:9020
Change-Id: I6f2b930928b9d38bca47291fd39dde7f93ccac03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230417
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Skia clients shouldn't have to worry about this
Change-Id: I3a1cc191a7d4da88cf23a59cb3043cfb8b868f2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229382
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
fix toy square program
add a new toy plus_one program
also run stock srcover programs
time at N=15,255,4095
e.g.
plus_one 69 Mpx/s 435 Mpx/s 615 Mpx/s
square 73 Mpx/s 393 Mpx/s 527 Mpx/s
srcover_f32 19 Mpx/s 38 Mpx/s 39 Mpx/s
srcover_i32 36 Mpx/s 89 Mpx/s 103 Mpx/s
srcover_i32_naive 34 Mpx/s 85 Mpx/s 91 Mpx/s
srcover_i32_SWAR 49 Mpx/s 169 Mpx/s 191 Mpx/s
Change-Id: Ie041603bf1b458472dd477c64a91c61162a362e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229396
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We moved the script output to 'generated' but never updated the expected
outputs location in GN, so ninja always thought the headers were missing.
Change-Id: Ib9519ce880d1bc4ad5056c17f19a9a7df75e77ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228346
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 6cebea42a8.
Reason for revert: breaking google3 roll
Original change's description:
> First draft of Dawn backend: clears are working.
>
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
>
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org
Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This has failed in the past on GPU perf bots,
I think because I've been flushing the cache wrong?
Try switching over to __builtin___clear_cache(), what I used
a few years ago when I last tried to do something like this.
Cq-Include-Trybots: skia.primary:Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Release-All-Android
Change-Id: Ic5e366022eb15f4544fb7b90a75f8c51e36392ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227421
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Not sure why this isn't already on. x86-64 Mac and Linux use
the same ABI, and I've been testing this already on several Macs.
Change-Id: Ibc96ba027f6ae6d5fae20585949862474c2c59f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227420
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: If581c8ceeaa76985535cb7b6772742f0011cfe8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227436
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.
This
virtual bool onAnimate(const AnimTimer&);
becomes this:
virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.
AnimTimer itself is now part of viewer.
Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Add Dawn repo to DEPS.
Add skia_use_dawn flag to BUILD.gn (default false).
Add Metal.framework for Mac when building for Dawn/Metal.
Add d3d12, dxgi, d3dcompiler libs when building for Dawn/D3D12.
Disable SPIRV validation when building for Dawn.
Add BUILD.gn for dawn and dawn/third_party libraries.
(Note that I had to split the declare_args() section of BUILD.gn
into two, so that I could refer to skia_use_dawn in skia_enable_spirv_validation.
If there's a better way to do this, I'm open to suggestions.)
Change-Id: I9bdaf990694f6b8bcce6b77c1a8b1620a7396e34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit b6b966aa43.
Change-Id: I58c34fc8520384157c5adb0056f3568b8ef1d844
Bug: skia:9230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225939
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 5cfbee286d.
Reason for revert: Breaking DM in Google3
Original change's description:
> Make the SkSL interpreter opt-in
>
> Bug: skia:9230
>
> Change-Id: I50b707a7dd372882a983a4570810dae05c2a3638
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225723
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I5ba231ab75dd44cc1d22d497f9d7e4b732e3aa14
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225938
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9230
Change-Id: I50b707a7dd372882a983a4570810dae05c2a3638
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225723
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is test-only code only used by SkVMTest.cpp,
so it can live there. This cuts the dependency
of SkVM on SkStream and co.
Change-Id: I7695e527b2d16e4485f8c5f4cd39bb8300e9221d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225321
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Crashing Nexus5x GPU Perf bots, who knows why...
Cq-Include-Trybots: skia.primary:Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Debug-All-Android
Change-Id: I351bb15651015561cd54b13c6e3732fd79c53cf8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224287
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- this is enough to run some of the test programs
- a couple instructions TODO: load8, store8, bytes,
so I32_SWAR and I32 are not yet JIT'd, but F32
and I32_Naive are
Change-Id: I1d97cff24aa7307726c722cce45896ed319877e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224194
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
So it can be used for SKP serialization.
Bug: 9203
Change-Id: I094d5222f220bb79c7f61fd5ebebf48e23e97b0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223705
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
For now, disable the vpmovusdb AVX-512 instruction, using the compound
AVX2 fallback instead. I need to learn how to encode EVEX prefixes
before we can use that, and it's not very important.
That's everything! We're fully in control now, and should be able to
run this on any x86-64 Linux or Mac. And we can relax some of the
defined(SKVM_JIT) guards so that, e.g., we can unit test Assembler even
on all platforms.
Stifle some warnings about ~bool by ~(int)bool.
Would like to enable when is_mac too but can't seem to get past
(bogus?) thread annotation on the bots. My local Mac is fine. :/
Change-Id: If00bdd97ebd9684ed109933e2fa70c5e6f6ea339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222631
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 90507286cc.
Reason for revert: Seems to be breaking some builds
Original change's description:
> Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU
>
> Change-Id: I7236a30040ab532086e68d6e9de2898dd7acaa32
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221098
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com,brianosman@google.com,ethannicholas@google.com,reed@google.com
Change-Id: Ie230315a72ebcfae32bc9ce7bafec1f87106cff2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221536
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I7236a30040ab532086e68d6e9de2898dd7acaa32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221098
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Long term we'll need to spin up our own codegen rather than using xbyak,
since it uses exceptions and does not support ARM.
I really don't like how I've hacked in the caching of the JITted
program, but that'll change anyway when switching away from xbyak.
Performance looks good, better than (lowp) SkRasterPipeline
but not quite as good as hand-tuned code:
Opts: 0.2 ns/px
RP: 0.7
F32: 0.8
I32: 0.6
I32_SWAR: 0.5
ninja -C out dm nanobench && out/dm -m SkVM && gobjdump -D -b binary -mi386:x86-64 /tmp/code.bin --insn-width=10
Change-Id: I34ce46e1d3fe5aa75f42709049a92ac79bf48bbd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219341
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 10ad0b9b01
Original change's description:
> SkParagraph
>
> Change-Id: I0a4be75fd0c18021c201bcc1edfdfad8556edeff
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/192100
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
Change-Id: I46cf43eae693edf68e45345acd0eb39e04e02bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219863
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Eliminate the duplicate functionality,
and better testing for the bench builders.
Change-Id: If20e52107738903f854aec431416e573d7a7d640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of a36e089065
This is only active when Metal is enabled.
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8243
Change-Id: I743a3dcc93b46387a6a330e855c2e8810b482544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217379
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit a36e089065.
Reason for revert: Primary suspect in breaking G3
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,brianosman@google.com
Change-Id: I64f6e0baba21a9d35682ab53bdf418180be8579b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217377
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This is only active on MacOS and iOS -- on other platforms it
will do nothing as they have no need for autorelease pools.
Bug: skia:8243
Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We don't set it in Chrome, so this'll make our local bots a little more
consistent with what we see in Chrome. Very, very minor stuff.
Bug: skia:9103
Change-Id: Iecedd367780b6a721bc49dfa2d0a7837eb3bd28d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215144
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
fix google3 build (don't build the new gm)
This reverts commit 9cc53fa4bd.
Change-Id: I3de8aa4959f62a380f1d4aaf2b788d250775e194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 69596470d1.
Reason for revert: breaks google3 roll
third_party/skia/HEAD/gm/video_decoder.cpp:8:10: fatal error: 'experimental/ffmpeg/SkVideoDecoder.h' file not found
#include "experimental/ffmpeg/SkVideoDecoder.h"
Original change's description:
> Experimental SkVideoDecoder, to wrap calls to ffmpeg
>
> If you want to build ffmpeg locally, here is how I configured it:
> ./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
>
> Bug: skia: 9085
> Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,brianosman@google.com,fmalita@chromium.org,reed@google.com,nifong@google.com
Change-Id: I33d68e11a67ccf3616296e3377b42438c7f95edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia: 9085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214441
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
If you want to build ffmpeg locally, here is how I configured it:
./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
Bug: skia: 9085
Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: Ide69d3c9f0f02e886bd0d52723d425a548edd2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214187
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The Fuchsia SDK can now be consumed by non-Fuchsia buildroots to produce
Fuchsia artifacts.
The Fuchsia SDK comes with a JSON manifest that describes the various SDK
"parts". GN targets are stamped for each of these parts. The location of these
GN targets can be configured. That location is set to |fuchsia_sdk_root| in
each buildroot. This variable is defined in //build/fuchsia/sdk.gni in each
buildroot. For buildroots that don't care or know about the Fuchsia SDK, that
file may not exist. This is why, the import of that file is guarded behind
the is_fuchsia flag. When the Fuchsia SDK is enabled, that file will define
values for two required variable |using_fuchsia_sdk| and |fuchsia_sdk_root|.
The first flag defines if the SDK is being used. If unset (but defined), the
builds are in-tree. Eventually we want only SDK builds. |fuchsia_sdk_root|
is set to the spot in the buildroot where the GN targets for the SDK parts
are stamped.
Change-Id: I99a0b48326d722703c786263edde7421f9014179
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212034
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- selection
- some state moved out of editor.
- Editor::getPosition() translates x,y mouse position into text
position
- General Editor::move() function for moving cursor
- Editor::insert() (does not yet handle newlines)
- Editor::remove() (does not yet delete across lines)
- new StringSlice class to replace SkString.
Change-Id: I1ca03247a745bc045e41619cd5a839c495dc405b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211884
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Got a little overzealous cleaning up public_include_dirs
in https://skia-review.googlesource.com/c/skia/+/209706.
This puts everything back how it used to be, with Skia
always using them internally, and only test code using
them externally.
Change-Id: I7f17afbaf20469e78f0f633254f17123e97233fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211083
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 8413ff13fe.
Reason for revert: turns out that's not true. It's how we pick the right Vulkan headers.
Original change's description:
> SKIA_IMPLEMENTATION is only relevant in shared builds
>
> Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,halcanary@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I35fc5458930254597279875125bb392af4b8e74c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211092
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I3ee00f4892f694eb04c2e51cfd4565df67a95d64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211087
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Ie3ab5566b66f8255097001d015b39ca650cc0f20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210920
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Add a shim to redirect until clients are updated
Change-Id: Ib43614e5620b1a24ca18187c1646a8ed1a9ee7a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211003
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I4402278a51dc8314e1841b890a3e542a9cf74108
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210427
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Proof of principle of a text editor written with Skia & SkShaper.
(Work In Progress)
Bug: skia:9020
Change-Id: I4fb837b719bc42fab8d8bdce2ca68fb9c1829d21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210381
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SK_SAMPLES_FOR_X doesn't do anything other than set the SK_?32_SHIFT
macros, so we can just set them instead, and further we can derive
everything we need from SK_R32_SHIFT.
Change-Id: I766d00c868da04939208353d09201f189a99c0c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210121
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Disallowing static global initializers is more Skia-user friendly.
Does it make sense to nest these both together under is_skia_dev_build
(built from our GN tree && !is_official_build)? Seems like maybe we
can also do the Android TODO?
Change-Id: I882f917c1a8156102ecc9cec58d2aba638015b9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210210
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The need for -Ithird_party/gif has already been
rewritten away, and we can do the same for etc1.
Change-Id: I97408652682b5ec406647108056e7a1ea6a56c29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210131
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I'd keep this around but it really is kind of annoying to build Skia
twice. It's an extra ~300 build steps for an output we're not using.
Change-Id: Ib531485ad433b615979df82cf0cda20e92aa38f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210114
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I390bd2cfae16651cf109c91b1047caf235cd6df4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210033
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ic3ce410daf9e5923396019d65f922c8b67d589b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209873
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
skcms is part of Skia's public API now. This attempts to recognize that,
and pave the way for moving the header to another location more easily
in a follow up CL, or - at a minimum - for clients that redistribute
Skia as a library + includes to relocate the skcms.h header as part of
that.
Change-Id: I15da63b0d4ab8916a71fb7e6ab3656db87252707
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209640
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Problem: `make_gmkb.go `was ignoring the ignoring the embedded ICC
profile in the images it was getting from Gold.
Replace make_gmkb.go with two small programs: `goldgetter.py` and
`make_skqp_model.cpp`.
`make_skqp_model` uses Skia to create the model from a bunch of images.
`goldgetter` wraps `make_skqp_model` and handles:
- json parsing
- downloading images from gold
- multiprocessing
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP,Test-Debian9-Clang-NUC7i5BNK-CPU-Emulator-x86-devrel-All-Android_SKQP
Change-Id: I7add1a1dfd83bbd0ab07ab126d4183c36325263c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209101
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
In CrashHandler...
- make CrashHandler a non-noop... don't know why it's disabled
- fix bitrot since we last built it
- update to demangle symbols on Linux too, not just Mac
- catch SIGTRAP, which will catch SK_ABORT / SkASSERT,
unless otherwise hooked (e.g. by a debugger)
In fm...
- use CrashHandler
- convert exit_with_failure to SK_ABORT so they'll also dump a trace
- flush stdout after printing what's running
Change-Id: Ib20d0e4f442d73c28e193396dc6e85935fc58544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208151
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Similar to the Skottie refactor that just landed, this avoids having an
empty component when shaper is disabled (which turns into a DLL with no
sources, and a missing DllMain). I think this pattern of having modules
expose the same components as empty groups is simpler (and also fixes
the fact that only two of N references in top-level BUILD.gn were
guarded). Also, no one is using the define?
Change-Id: I9d25c1cfbd42336874f4428bf61f3e34a4a18d3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207303
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
17m42.185s --> 0m10.665s
Change-Id: I2de9ddf9860f680e64e7c333e2e90755b050cf91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204541
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>