The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8c
Review-Url: https://codereview.chromium.org/2339273002
Reason for revert:
Killing Mac
Original issue's description:
> SkFontData to use smart pointers.
>
> The SkFontData type is not exposed externally, so any method which uses
> it can be updated to use smart pointers without affecting external
> users. Updating this first will make updating the public API much
> easier.
>
> This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
> std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
> appears that no one outside Skia is currently using SkStream::NewfromFile
> so this is a good time to update it as well.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
>
> Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8cTBR=mtklein@chromium.org,halcanary@google.com,mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2343933002
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Review-Url: https://codereview.chromium.org/2339273002
We were effectively storing the transpose, which made all of our
operations on individual colors, and our concatenation of matrices
awkward and backwards.
I'm planning to push this further into Ganesh, where I had incorrectly
adjusted to the previous layout, treating colors as row vectors in the
shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324843003
Review-Url: https://codereview.chromium.org/2324843003
HWUI skips transparent rects when drawing.
When skia draws using bilerp, we will blend
transparent rects with neighboring rects and might
draw a bit of a smudge.
This CL adds the option to skip rects, allowing us
to have compatible behavior with the framework.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2305433002
Review-Url: https://codereview.chromium.org/2305433002
Instead of mapping invaid glyphIDs to zero or maxGlyphID,
don't draw them at all.
Validate glyphs when glyph is written, not ahead of time.
Don't allocate array to copy user-provided glyphs.
Easy early exit from SkPDFDevice::internalDrawText()
GlyphPositioner::flush() called ~GlyphPositioner()
SkScopeExit class now exists.
Assume SkTypeface* pointers are now never null in more
places.
precalculate alignmentFactor to clean up code.
SkPDFDevice::updateFont must be called with validated
glyphID. Skip bad glyphs to make this true.
SkPDFDevice::updateFont always succeeds.
SkPDFFont::GetFontResource always succeeds (preconditions are
asserted). If GetMetrics fails, don't call GetFontResource.
SkPDFFont::glyphsToPDFFontEncodingCount() becomes
SkPDFFont::countStretch() and is inlined.
SkPDFFont::glyphsToPDFFontEncoding now works one Glyph at a
time and is inlined.
SkPDFFont::noteGlyphUsage() operates one glyph at a time.
Add SkScopeExit.h; also a unit test for it.
SkPostConfig: Fix SK_UNUSED for Win32.
No public API changes.
TBR=reed@google.com
BUG=625995
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2278703002
Review-Url: https://codereview.chromium.org/2278703002
Our tools use third-party libraries pretty freely, some of which may not
be available in other GN environments (e.g. Fuchsia). Most can also not
function when Skia is built as a shared library.
fiddle stands alone as the exception to both those points: it depends on
only Skia, and works fine with both a shared or static library.
So guard everything but fiddle with this flag skia_enable_tools, disabled
when we're building for Fuchsia or when we're build a shared library.
This CL has a couple of little tweaks to Fiddle to keep it working:
- divorce it from :tool_utils, instead just building SkForceLinking.cpp itself;
- fix up a buggy rebase_path() that was accidentally working when we depended
on :tool_utils;
- drop test_only: it now only requires production-code dependencies.
The SkImageEncoder Create* methods need to be SK_API if we want SkForceLinking
to work across .so's. Without this, SkForceLinking needs to be part of Skia; it
can't be part of the application using Skia.
The rest is mostly just a re-indent under if (skia_enable_tools),
courtesy of gn format.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2273823003
No public API changes.
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2273823003
Reason for revert:
speculative
Original issue's description:
> Fast path translate() in SkCanvas and SkLiteDL.
>
> This adds didTranslate() so that SkLiteDL (and other canvas recorders)
> can record the translate rather than the full concat.
>
> It also adds a case to SkMatrix::preTranslate() to fast path
> translate x translate -> translate (i.e. +=).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2255283002
>
> Committed: https://skia.googlesource.com/skia/+/5fa47f4fd13b3158de4599414c86d17649c2dd1cTBR=herb@google.com,reed@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2264433002
This adds didTranslate() so that SkLiteDL (and other canvas recorders)
can record the translate rather than the full concat.
It also adds a case to SkMatrix::preTranslate() to fast path
translate x translate -> translate (i.e. +=).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2255283002
Review-Url: https://codereview.chromium.org/2255283002
Keep isOpaque as a convenience method -- many places really only need to
know that for optimization purposes (SrcOver -> Src, etc...).
In all the places where we pull data back out or convert to another
object and need to supply an SkImageInfo, we can avoid losing information
about premulness.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2250663002
Review-Url: https://codereview.chromium.org/2250663002
SkPDFFont:
* inline some one-line methdods.
- SkPDFFont::typeface()
- SkPDFFont::fontInfo()
- SkPDFFont::firstGlyphID()
- SkPDFFont::lastGlyphID()
- SkPDFFont::getFontDescriptor()
* de-virtualize some methods:
- SkPDFFont::getType()
- SkPDFFont::multiByteGlyphs()
* Constructor takes more arguments:
fontType, multiByteGlyphs
* re-order fields (pointers before shorts)
* use sk_sp<T> more, T* less
SkAdvancedTypefaceMetrics:
* SkAdvancedTypefaceMetrics::fFont now a uint8_t
* other enumes are sized.
* SkAdvancedTypefaceMetrics::fStyle now big enough.
* remove use of SkTBitOr, replaced with fancy templates
No public API changes.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2246903002
Review-Url: https://codereview.chromium.org/2246903002
Impl Overview
(1) Keep the device clip bounds up to date. This
requires minimal additional work in a few places
throughout canvas.
(2) Keep track of if the ctm isScaleTranslate. Yes,
there's a function that does this, but it's slow
to call.
(3) Perform the src->device transform in quick reject,
then check intersection/nan.
Other Notes:
(1) NaN and intersection checks are performed
simultaneously.
(2) We no longer quick reject infinity.
(3) Affine and perspective are both handled in the slow
case.
(4) SkRasterClip::isEmpty() is handled by the intersection
check.
Performance on Nexus 6P:
93.2ms -> 59.8ms
Overall Android Jank Tests Performance Impact:
Should gain us a ms or two on some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225393002
Committed: https://skia.googlesource.com/skia/+/d22a817ff57986407facd16af36320fc86ce02da
Review-Url: https://codereview.chromium.org/2225393002
Impl Overview
(1) Keep the device clip bounds up to date. This
requires minimal additional work in a few places
throughout canvas.
(2) Keep track of if the ctm isScaleTranslate. Yes,
there's a function that does this, but it's slow
to call.
(3) Perform the src->device transform in quick reject,
then check intersection/nan.
Other Notes:
(1) NaN and intersection checks are performed
simultaneously.
(2) We no longer quick reject infinity.
(3) Affine and perspective are both handled in the slow
case.
(4) SkRasterClip::isEmpty() is handled by the intersection
check.
Performance on Nexus 6P:
93.2ms -> 59.8ms
Overall Android Jank Tests Performance Impact:
Should gain us a ms or two on some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225393002
Review-Url: https://codereview.chromium.org/2225393002
Reason for revert:
Erg - dumb bug
Original issue's description:
> Create blurred RRect mask on GPU (rather than uploading it)
>
> This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates)
>
> All blurred rrects using the "analytic" path will change slightly with this CL.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004
>
> Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2236493002
This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates)
All blurred rrects using the "analytic" path will change slightly with this CL.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004
Review-Url: https://codereview.chromium.org/2222083004
SkPDFFont:
- SkPDFType1Font::populate() encode advances correctly.
- break out logically independent code into new files:
* SkPDFConvertType1FontStream
* SkPDFMakeToUnicodeCmap
SkPDFFont.cpp is now 380 lines smaller.
Expose `SkPDFAppendCmapSections()` for testing.
SkPDFFontImpl.h
- Fold into SkPDFFont.
SkPDFConvertType1FontStream:
- Now assume given a SkStreamAsset
SkPDFFont:
- AdvanceMetric now hidden in a anonymous namespace.
No public API changes.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2221163002
Review-Url: https://codereview.chromium.org/2221163002
These types are ref-counted, but don't otherwise need a vtable.
This makes them good candidates for SkNVRefCnt.
Destruction can be a little more direct, and if nothing else,
sizeof(T) will get a little smaller by dropping the vptr.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2232433002
Review-Url: https://codereview.chromium.org/2232433002
The code protected by this flag is no longer used. Remove the flag and
code. This also removes SK_SUPPORT_LEGACY_TYPEFACE_PTR from Android, as
it is no longer needed.
TBR=reed
Only removes already guarded API.
Review-Url: https://codereview.chromium.org/2223933002
SkLiteRecorder, a new SkCanvas, fills out SkLiteDL, a new SkDrawable.
This SkDrawable is a display list similar to SkRecord and SkBigPicture / SkRecordedDrawable, but with a few new design points inspired by Android and slimming paint:
1) SkLiteDL is structured as one big contiguous array rather than the two layer structure of SkRecord. This trades away flexibility and large-op-count performance for better data locality for small to medium size pictures.
2) We keep a global freelist of SkLiteDLs, both reusing the SkLiteDL struct itself and its contiguous byte array. This keeps the expected number of mallocs per display list allocation <1 (really, ~0) for cyclical use cases.
These two together mean recording is faster. Measuring against the code we use at head, SkLiteRecorder trends about ~3x faster across various size pictures, matching speed at 0 draws and beating the special-case 1-draw pictures we have today. (I.e. we won't need those special case implementations anymore, because they're slower than this new generic code.) This new strategy records 10 drawRects() in about the same time the old strategy took for 2.
This strategy stays the winner until at least 500 drawRect()s on my laptop, where I stopped checking.
A simpler alternative to freelisting is also possible (but not implemented here), where we allow the client to manually reset() an SkLiteDL for reuse when its refcnt is 1. That's essentially what we're doing with the freelist, except tracking what's available for reuse globally instead of making the client do it.
This code is not fully capable yet, but most of the key design points are there. The internal structure of SkLiteDL is the area I expect to be most volatile (anything involving Op), but its interface and the whole of SkLiteRecorder ought to be just about done.
You can run nanobench --match picture_overhead as a demo. Everything it exercises is fully fleshed out, so what it tests is an apples-to-apples comparison as far as recording costs go. I have not yet compared playback performance.
It should be simple to wrap this into an SkPicture subclass if we want.
I won't start proposing we replace anything old with anything new quite yet until I have more ducks in a row, but this does look pretty promising (similar to the SkRecord over old SkPicture change a couple years ago) and I'd like to land, experiment, iterate, especially with an eye toward Android.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2213333002
Review-Url: https://codereview.chromium.org/2213333002
In Firefox, we use SkCanvas::saveLayer in combination with a backdrop that initializes the layer to the background. When this is blended back onto background using transparency, where the source and destination pixel colors are the same, the resulting color after the blend is not preserved due to the lost precision mentioned above. In cases where this operation is repeatedly performed, this causes substantially noticeable differences in color as evidenced in this downstream Firefox bug report: https://bugzilla.mozilla.org/show_bug.cgi?id=1200684
In the test-case in the downstream report, essentially it does blend(src=0xFF2E3338, dst=0xFF2E3338, scale=217), which gives the result 0xFF2E3237, while we would expect to get back 0xFF2E3338.
This problem goes away if the blend is instead reformulated to effectively do (src*src_scale + dst*dst_scale)>>8, which keeps the intermediate precision during the addition before shifting it off.
This modifies the blending operations thusly. The performance should remain mostly unchanged, or possibly improve slightly, so there should be no real downside to doing this, with the benefit of making the results more accurate. Without this, it is currently unsafe for Firefox to blend a layer back onto itself that was initialized with a copy of its background.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2097883002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
[mtklein adds...]
No public API changes.
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2097883002
Change SkDataTable::NewXXX to SkDataTable::MakeXXX and return sk_sp.
This updates users of SkDataTable to sk_sp as well.
There do not appear to be any external users of these methods.
Review-Url: https://codereview.chromium.org/2211143002
Lessons learned
1. ImageShader (correctly) always compresses (typically via PNG) during serialization. This has the surprise results of
- if the image was marked opaque, but has some non-opaque pixels (i.e. bug in blitter or caller), then compressing may "fix" those pixels, making the deserialized version draw differently. bug filed.
- 565 compressess/decompresses to 8888 (at least on Mac), which draws differently (esp. under some filters). bug filed.
2. BitmapShader did not enforce a copy for mutable bitmaps, but ImageShader does (since it creates an Image). Thus the former would see subsequent changes to the pixels after shader creation, while the latter does not, hence the change to the BlitRow test to avoid this modify-after-create pattern. I sure hope this prev. behavior was a bug/undefined-behavior, since this CL changes that.
BUG=skia:5595
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2195893002
Review-Url: https://codereview.chromium.org/2195893002
No one appears to be using the default 2.2.
This makes SK_GAMMA_SRGB the default / a no-op, which seems more realistic.
Chrome's explicitly setting SK_GAMMA_EXPONENT or SK_GAMMA_SRGB.
We set Android platform explicitly to 1.4.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2198073002
Review-Url: https://codereview.chromium.org/2198073002
In order to remove this define it will first need to be defined in
Chromium. However, doing so causes redefinition warnings as errors.
Only define this macro if it is not already defined to avoid this.
TBR=reed
This doesn't change any API.
Review-Url: https://codereview.chromium.org/2198453002
New API mirrors the form of similar APIs in SkRegion,
SkMatrix, etc.
This also fixes a bug:
SkImageInfo appears in a object that Chrome stores in
discardable memory. So when sk_sp<SkColorSpace> was added
to SkImageInfo a leak was introduced. We'll use this new
method and deserialize to store the SkColorSpace in the
discardable object.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2192903002
Review-Url: https://codereview.chromium.org/2192903002
This is going to be needed in many more places as I finish connecting the
dots. Even better - I'd like to switch to a world where SkColorSpace !=
nullptr is the only signal we use for gamma-correct rendering, so I can
eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002
Review-Url: https://codereview.chromium.org/2180503002
Make SkASSERTF output readable.
Ensure the assert predicate is stringified once.
Make the abort code consistent.
TBR=reed
This doesn't change any public API, most of this should be privatized.
Review-Url: https://codereview.chromium.org/2161103002