Commit Graph

243 Commits

Author SHA1 Message Date
reed
150835e779 sk_sp versions of newWithColorFilter and newWithLocalMatrix
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1782703002

Review URL: https://codereview.chromium.org/1782703002
2016-03-10 06:36:49 -08:00
reed
8a21c9fe7f use Make instead of Create to return a shared shader
Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002

Review URL: https://codereview.chromium.org/1772463002
2016-03-08 18:50:00 -08:00
reed
773ceda51c Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )"
This reverts commit e38bcaf24b.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1763973002

TBR=

Review URL: https://codereview.chromium.org/1763973002
2016-03-03 18:18:25 -08:00
halcanary
e38bcaf24b Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )
Reason for revert:

Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Debug failed dm:

	....
    FYI: loaded 23439 distinct uninteresting hashes from 23439 lines
    Skipping config gpu: Don't understand 'gpu'.
    Skipping config msaa16: Don't understand 'msaa16'.
    168400 srcs * 7 sinks + 481 tests == 1179281 tasks
    0ns elapsed, 5 active, 1179276 queued, 55MB RAM, 55MB peak
        565 gm  xfermodes2
        565 gm  xfermodes
        565 gm  xfermodeimagefilter
        565 gm  xfermodes3
        565 gm  verylarge_picture_image
    c:\0\build\slave\workdir\build\skia\src\core\skshader.cpp:108:
        fatal error: ""(0 == ((size) & 15))""
    step returned non-zero exit code: 3
    @@@STEP_FAILURE@@@

Original issue's description:
> enforce 16byte alignment in shader contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
>
> Committed: https://skia.googlesource.com/skia/+/d812fb458807245daa812adb7af0733cf5b54d96

TBR=mtklein@google.com,fmalita@chromium.org,herb@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1759323002
2016-03-03 14:23:47 -08:00
reed
d812fb4588 enforce 16byte alignment in shader contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004

Review URL: https://codereview.chromium.org/1759653004
2016-03-03 13:25:25 -08:00
fmalita
ca058f57a3 Retire SkShader::kSupports4f_Flag
No longer used except in one test.

Introduce kPrefers4f_Flag instead.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1726983002

Review URL: https://codereview.chromium.org/1726983002
2016-02-23 19:02:20 -08:00
fmalita
d0c4e092d5 Add dest type hint to SkShader::ContextRec
Let SkBlitter decide which dst type is optimal (PMColor vs PM4f), and
pass that info to shaders.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1724503002

Review URL: https://codereview.chromium.org/1724503002
2016-02-22 17:19:04 -08:00
fmalita
8d9f2e474a Add ContextRec param to SkShader::contextSize()
To facilitate upcoming context selection changes.

R=reed@google.com,mtklein@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002

Review URL: https://codereview.chromium.org/1720933002
2016-02-22 10:39:41 -08:00
reed
a2b340f8a8 move compose-shader into base-class as factory
next steps:
1. this lands
2. update android to call the new factory
3. move SkComposeShader.h into private

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1686803003

Review URL: https://codereview.chromium.org/1686803003
2016-02-10 08:53:15 -08:00
reed
7f225cf32e Revert[2] of expand unitests for color4f
This reverts commit 5f34e8ed82.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622983002

TBR=

Review URL: https://codereview.chromium.org/1622983002
2016-01-23 19:37:56 -08:00
reed
5f34e8ed82 Revert of expand unitests for color4f (patchset #1 id:1 of https://codereview.chromium.org/1622893002/ )
Reason for revert:
leaking shadercontext in test

Original issue's description:
> expand unitests for color4f
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622893002
>
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/fac684502b6047ffc7dc2e59bd7e5a7cbfa5bf78

TBR=
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1622923002
2016-01-23 14:19:06 -08:00
reed
fac684502b expand unitests for color4f
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622893002

TBR=

Review URL: https://codereview.chromium.org/1622893002
2016-01-23 10:15:39 -08:00
reed
6d3cef930a Revert[2] of float color components
This reverts commit 2a2bdc6984.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622483002

TBR=
NOTRY=True
Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Release-Trybot  seems wicked slow

Review URL: https://codereview.chromium.org/1622483002
2016-01-22 01:04:29 -08:00
reed
2a2bdc6984 Revert of experiment: float color components (patchset #6 id:100001 of https://codereview.chromium.org/1617813002/ )
Reason for revert:
broke some colormatrix tests

Original issue's description:
> experiment: float color components
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617813002
>
> Committed: https://skia.googlesource.com/skia/+/353c148d8e8c9031daca34c6f9d6bcc6f08706c7

TBR=fmalita@chromium.org,mtklein@google.com,herb@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1623453002
2016-01-22 00:04:30 -08:00
reed
353c148d8e experiment: float color components
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617813002

Review URL: https://codereview.chromium.org/1617813002
2016-01-21 15:29:10 -08:00
reed
3061af4a5f add SkShader::newWithColorFilter
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556693003

Review URL: https://codereview.chromium.org/1562193002
2016-01-07 15:47:29 -08:00
reed
4e5a758f38 remove shadeSpan16 from shader
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556003003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review URL: https://codereview.chromium.org/1556003003
2016-01-05 05:10:33 -08:00
reed
f880e45e92 change factory to method, to parallel pattern in imagefilters. no functionality change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553743002

TBR=

Review URL: https://codereview.chromium.org/1553743002
2015-12-30 13:39:41 -08:00
herb
c7a784cc8c Fix UB function problems for shaders and mask.
BUG=skia:4634
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002

Committed: https://skia.googlesource.com/skia/+/dafd044e4aea529f88d899247678d4549f776388

Review URL: https://codereview.chromium.org/1530743002
2015-12-18 09:52:15 -08:00
herb
1e810b3cc2 Revert of Fix UB function problems for shaders and mask. (patchset #3 id:40001 of https://codereview.chromium.org/1530743002/ )
Reason for revert:
Breaks man gold tests.

Original issue's description:
> Fix UB function problems for shaders and mask.
>
> BUG=skia:4634
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002
>
> Committed: https://skia.googlesource.com/skia/+/dafd044e4aea529f88d899247678d4549f776388

TBR=mtklein@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4634

Review URL: https://codereview.chromium.org/1534243002
2015-12-18 08:50:08 -08:00
herb
dafd044e4a Fix UB function problems for shaders and mask.
BUG=skia:4634
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002

Review URL: https://codereview.chromium.org/1530743002
2015-12-17 14:22:34 -08:00
bsalomon
4a33952961 Bye bye processor data manager.
Review URL: https://codereview.chromium.org/1388113002
2015-10-06 08:40:51 -07:00
bsalomon
f1b7a1d828 Make skpaint->grpaint flow work for composing draws (verts and atlas)
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.

Review URL: https://codereview.chromium.org/1348583002
2015-09-28 06:26:29 -07:00
reed
7a4d847558 use SkBitmapProvider for shader-context
BUG=skia:

Review URL: https://codereview.chromium.org/1343123005
2015-09-15 13:33:58 -07:00
reed
0f0af23889 Revert[2] of "switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE"
master-skia has been updated to use isABitmap

This reverts commit ff390c9bdd.

BUG=skia:

Review URL: https://codereview.chromium.org/1310573008
2015-09-08 11:02:04 -07:00
halcanary
a5f46e1821 Comments: note existance of SkImage::newShader next to CreateBitmapShader
Review URL: https://codereview.chromium.org/1329083004
2015-09-08 07:12:25 -07:00
scroggo
ff390c9bdd Revert of switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE (patchset #3 id:40001 of https://codereview.chromium.org/1311963007/ )
Reason for revert:
Broke the Android canary:

  https://internal.skia.org/builders/crimson-cherry-474438/builds/124

Original issue's description:
> switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/2d126b5c45e65a67a9945afa9294038a8eb3f2c8

TBR=reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1309943004
2015-09-08 06:24:08 -07:00
reed
2d126b5c45 switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1311963007
2015-09-07 11:10:30 -07:00
bsalomon
c21b09eec9 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa

Review URL: https://codereview.chromium.org/1316513002
2015-08-28 18:46:56 -07:00
rmistry
a511e6ad10 Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ )
Reason for revert:
Primary suspect in failing DEPS rolls:
* https://codereview.chromium.org/1315753006
* https://codereview.chromium.org/1308323006
* https://codereview.chromium.org/1320903004

Primary suspect because the failing win bots did not fail in https://codereview.chromium.org/1315753005

Original issue's description:
> Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
>
> Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa

TBR=joshualitt@google.com,wangyix@google.com,robertphillips@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1313573005
2015-08-28 17:16:50 -07:00
bsalomon
ecfdc251be Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
Review URL: https://codereview.chromium.org/1316513002
2015-08-28 14:33:47 -07:00
reed
f5822825ec change asABitmap to isABitmap on shader
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1287263005
2015-08-19 11:46:38 -07:00
joshualitt
9cc1775e72 rename GrShaderDataManager -> GrProcessorDataManager
BUG=skia:

Review URL: https://codereview.chromium.org/1228683002
2015-07-09 06:28:14 -07:00
joshualitt
8ca93e7c73 Initial CL to create dummy GrShaderDataManager and thread it through
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1225673007
2015-07-08 06:51:43 -07:00
mtklein
2766c00fc0 remove SkInstCnt
It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.

I'm not sure why our own builds seem unaffected.

Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0

BUG=skia:

Review URL: https://codereview.chromium.org/1217573002
2015-06-26 11:45:03 -07:00
reed
56263c78d8 delete (unused) TransparentShader
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1153193014
2015-06-05 11:31:26 -07:00
reed
71a6cbfc58 remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConical
This CL derived from https://codereview.chromium.org/1114243005/

BUG=skia:

Review URL: https://codereview.chromium.org/1117423003
2015-05-04 08:32:51 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
reed
19c25f18a3 move kTileModeCount out of TileMode enum
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1009193002
2015-03-15 14:01:21 -07:00
reed
9e447c08de remove unneeded preroll
BUG=skia:
TBR=robertphilips

Review URL: https://codereview.chromium.org/927443006
2015-02-15 11:08:40 -08:00
scroggo
5d2fd4465b Remove unused hasLocalMatrix.
This method is not called anywhere on Android or Chrome, and it
has a FIXME that it may not be correct.

A client can still getLocalMatrix().isIdentity() if they need this
information. (It has the same FIXME, and perhaps we should revisit
it. In the meantime, this convenience method is not needed.)

Review URL: https://codereview.chromium.org/882443007
2015-01-30 07:14:04 -08:00
robertphillips
0a482f4414 Fix Chrome build
Switch SkShader's toString method to not be pure virtual due to derived classes in Chromium

TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/875043002
2015-01-26 07:00:05 -08:00
robertphillips
42dbfa8651 Add patheffects to debugger printout
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/872043002
2015-01-26 06:08:52 -08:00
reed
96a857ef5a initial preroll api
BUG=skia:

Review URL: https://codereview.chromium.org/855473002
2015-01-25 10:33:58 -08:00
mtklein
72c9faab45 Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
2015-01-09 10:06:40 -08:00
joshualitt
5531d51ce7 remove view matrix from context
BUG=skia:

Review URL: https://codereview.chromium.org/808703006
2014-12-17 15:50:11 -08:00
fmalita
2be0fd8dcb Constify CreatePictureShader's picture arg.
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/768113004
2014-12-08 09:04:05 -08:00
mtklein
3f3b3d0035 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
This was needed for pictures before v33, and we're now requiring v35+.

Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/52c293547b973f7fb5de3c83f5062b07d759ab88

Review URL: https://codereview.chromium.org/769953002
2014-12-01 11:47:08 -08:00
mtklein
6e78293ee8 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/)
Reason for revert:
Breaks canary builds.  Will reland after the Chromium change lands.

Original issue's description:
> Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
>
> This was needed for pictures before v33, and we're now requiring v35+.
>
> Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/52c293547b973f7fb5de3c83f5062b07d759ab88

TBR=reed@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/768183002
2014-12-01 10:56:05 -08:00
mtklein
52c293547b Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
This was needed for pictures before v33, and we're now requiring v35+.

Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc

BUG=skia:

Review URL: https://codereview.chromium.org/769953002
2014-12-01 10:23:11 -08:00
scroggo
01c412e40a Remove android-framework-only unused parameter.
Allows -Werror=unused-parameter to build on android framework.

Review URL: https://codereview.chromium.org/757633002
2014-11-24 09:05:35 -08:00
djsollen
c87dd2ce96 Enable unused param checking for public includes.
This CL cleans up the existing violations and enables the
build time check to ensure that we don't regress.

The motiviation behind this change is to allow clients who include
our headers to be able to build with this warning enabled.

Review URL: https://codereview.chromium.org/726923002
2014-11-14 11:11:46 -08:00
joshualitt
b0a8a377f8 Patch to create a distinct geometry processor. The vast majority of this patch
is just a rename.  The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders

BUG=skia:
R=bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/582963002
2014-09-23 09:50:21 -07:00
reed
cc0e3110bd make set3DMask virtual, so we can safely notify the shadercontext
also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter

BUG=skia:
R=djsollen@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/563563002
2014-09-10 10:20:24 -07:00
reed
8367b8cb7a extend SkShader to report a luminance-color to be used for gamma correction
BUG=skia:590
R=bungeman@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/492963002
2014-08-22 08:30:20 -07:00
reed
9fa60daad4 Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc).
Refactoring pattern:

1. guard the existing constructor(readbuffer) with the legacy build-flag
2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL).

If you're a shader subclass
1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it.

R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/395603002
2014-08-21 07:59:51 -07:00
fmalita
b5f7826c51 Explicit tile bounds for SkPictureShader
The integer picture size is not granular enough to allow precise tiling
in arbitrary coordinate systems. This CL adds an optional tile bounds
float rect param to control the tile size and location.

(this also allows tile spacing emulation for picture
shaders).

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/437393003
2014-08-06 13:07:15 -07:00
bsalomon
4beef91ec0 Revert of Remove relative path to GrColor.h in SkShader.h (https://codereview.chromium.org/422023005/)
Reason for revert:
As Ben suspected, this breaks the chrome build.

Original issue's description:
> Remove relative path to GrColor.h in SkShader.h
>
> Committed: https://skia.googlesource.com/skia/+/939f430f660d26e46116a38d2a8436afbd55dfb9

R=bungeman@google.com, george@mozilla.com
TBR=bungeman@google.com, george@mozilla.com
NOTREECHECKS=true
NOTRY=true

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/423943005
2014-07-28 13:43:04 -07:00
bsalomon
939f430f66 Remove relative path to GrColor.h in SkShader.h
R=bungeman@google.com, george@mozilla.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/422023005
2014-07-28 13:27:35 -07:00
scroggo
ef0fd61dc2 Remove SK_SUPPORT_LEGACY_SHADER_LOCALMATRIX.
This is no longer needed by Android.

BUG=skia:1976
R=reed@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/379323002
2014-07-11 11:33:52 -07:00
scroggo
c870d494dd Use SkShader's localMat for SkLocalMatrixShader.
Instead of setting SkShader::fLocalMatrix to Identity and storing
a separate SkMatrix inside SkLocalMatrixShader, reuse
SkShader::fLocalMatrix.

R=reed@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/386693003
2014-07-11 10:42:12 -07:00
bsalomon
83d081ae1d Goodbye GrEffectRef.
Also, reworked some var names and comments around SkShader::asNewEffect.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/374923002
2014-07-08 09:56:11 -07:00
bsalomon
97b9ab72cd Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*

Make GrEffectRef a typedef for GrEffect.

Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/377503004
2014-07-08 06:52:35 -07:00
reed
969842ac9c Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/)
Reason for revert:
broke linux builders

Original issue's description:
> Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
>
> Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*
>
> Make GrEffectRef a typedef for GrEffect.
>
> Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8

R=robertphillips@google.com, bsalomon@google.com
TBR=bsalomon@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: reed@google.com

Review URL: https://codereview.chromium.org/372053003
2014-07-07 15:17:49 -07:00
bsalomon
2011fe9cdf Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*

Make GrEffectRef a typedef for GrEffect.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/377503004
2014-07-07 15:11:31 -07:00
dandov
9de5b514d3 SkShader::asNewEffect Refactoring
The new signature is:

	bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const;

It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader.

BUG=skia:2646
R=jvanverth@google.com, bsalomon@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/318923005
2014-06-10 14:38:28 -07:00
commit-bot@chromium.org
de5553ae8b re-expose hasLocalMatrix for now (can't hurt) -- unblocks blink
BUG=skia:
R=fmalita@google.com, fmalita@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/299043002

git-svn-id: http://skia.googlecode.com/svn/trunk@14853 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-22 18:43:05 +00:00
commit-bot@chromium.org
e2b193ca5c Revert of remove unused (by clients) SkUnitMapper (https://codereview.chromium.org/283273002/)
Reason for revert:
does not address all legacy callsites in chrome.

e.g.

[13:45:32.091872] ../../ui/native_theme/native_theme_base.cc:608:76: error: no matching function for call to ‘SkGradientShader::CreateLinear(SkPoint [3], SkColor [3], NULL, int, SkShader::TileMode, NULL)’
[13:45:32.091919]            gradient_bounds, colors, NULL, 3, SkShader::kClamp_TileMode, NULL));


Original issue's description:
> remove unused (by clients) SkUnitMapper
>
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=14761

R=robertphillips@google.com, scroggo@google.com, george@mozilla.com
TBR=george@mozilla.com, robertphillips@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@google.com

Review URL: https://codereview.chromium.org/287063009

git-svn-id: http://skia.googlecode.com/svn/trunk@14763 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-16 13:49:08 +00:00
commit-bot@chromium.org
ee0cac336c remove unused (by clients) SkUnitMapper
BUG=skia:
R=robertphillips@google.com, scroggo@google.com, george@mozilla.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/283273002

git-svn-id: http://skia.googlecode.com/svn/trunk@14761 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-16 13:35:01 +00:00
commit-bot@chromium.org
3055879cbf Add ownership dox for SkShader::asACompose.
Supplement the comment added in
http://code.google.com/p/skia/source/detail?r=14716

R=reed@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/288713002

git-svn-id: http://skia.googlecode.com/svn/trunk@14724 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-14 14:28:34 +00:00
commit-bot@chromium.org
795905562d Add functions for inspecting SkShader.
Add a function to inspect an SkShader to determine if it is an
SkComposeShader.

Add a virtual function for determining if an SkShader is a custom
shader, which returns a custom set of information. The
implementation is in Android, and this function is only defined
if SK_BUILD_FOR_ANDROID_FRAMEWORK.

BUG=b/10650594
R=reed@google.com, scroggo@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/282733005

git-svn-id: http://skia.googlecode.com/svn/trunk@14716 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-13 18:14:45 +00:00
commit-bot@chromium.org
5970f625e9 re-land hide get/setLocalMatrix
This reverts commit b1d702a43b07934f5b001b1b09db2c57ede909a1.

TBR=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/279903002

git-svn-id: http://skia.googlecode.com/svn/trunk@14702 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-12 20:42:21 +00:00
commit-bot@chromium.org
96fb7489ba add localmatrix parameter to shader's asNewEffect
BUG=skia:
R=bsalomon@google.com, dominikg@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/278963002

git-svn-id: http://skia.googlecode.com/svn/trunk@14686 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-09 20:28:11 +00:00
commit-bot@chromium.org
d12de02542 Revert of hide get/setLocalMatrix (https://codereview.chromium.org/279563002/)
Reason for revert:
broke gms

Original issue's description:
> hide get/setLocalMatrix
>
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=14675

R=fmalita@google.com, dominikg@chromium.org, fmalita@chromium.org
TBR=dominikg@chromium.org, fmalita@chromium.org, fmalita@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@google.com

Review URL: https://codereview.chromium.org/278903002

git-svn-id: http://skia.googlecode.com/svn/trunk@14677 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-09 15:42:07 +00:00
commit-bot@chromium.org
5adad325c5 hide get/setLocalMatrix
BUG=skia:
R=fmalita@google.com, dominikg@chromium.org, fmalita@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/279563002

git-svn-id: http://skia.googlecode.com/svn/trunk@14675 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-09 15:19:48 +00:00
commit-bot@chromium.org
8fae213590 add localmatrix-shader
BUG=skia:
R=scroggo@google.com, dominikg@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/272593002

git-svn-id: http://skia.googlecode.com/svn/trunk@14633 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-07 22:26:37 +00:00
commit-bot@chromium.org
80116dcf1e add local-matrix to shader::context
BUG=skia:
R=scroggo@google.com, dominikg@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/263293005

git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-06 17:16:03 +00:00
commit-bot@chromium.org
ce56d96506 Remove SkShader virtual method validContext
patch from issue 267923005

BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/261773005

git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-05 18:39:18 +00:00
commit-bot@chromium.org
5aacfe9ffc Remove setLocalMatrix calls from picture shader GM.
This makes all --skr tests pass for me.  Enabling it by default in DM.

BUG=skia:2378

Committed: http://code.google.com/p/skia/source/detail?r=14549

R=reed@google.com, mtklein@google.com, fmalita@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/260863007

git-svn-id: http://skia.googlecode.com/svn/trunk@14551 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 21:23:52 +00:00
commit-bot@chromium.org
c09abe66c1 Revert of Remove setLocalMatrix calls from picture shader GM. (https://codereview.chromium.org/260863007/)
Reason for revert:
changed GM unexpectedly.  will sort out and try again

Original issue's description:
> Remove setLocalMatrix calls from picture shader GM.
>
> This makes all --skr tests pass for me.  Enabling it by default in DM.
>
> BUG=skia:2378
>
> Committed: http://code.google.com/p/skia/source/detail?r=14549

R=reed@google.com, fmalita@google.com, mtklein@chromium.org
TBR=fmalita@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2378

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/265013003

git-svn-id: http://skia.googlecode.com/svn/trunk@14550 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 20:51:13 +00:00
commit-bot@chromium.org
74b8cb15e4 Remove setLocalMatrix calls from picture shader GM.
This makes all --skr tests pass for me.  Enabling it by default in DM.

BUG=skia:2378
R=reed@google.com, mtklein@google.com, fmalita@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/260863007

git-svn-id: http://skia.googlecode.com/svn/trunk@14549 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 20:30:11 +00:00
commit-bot@chromium.org
e901b6de3e create struct to hold all the params passed around for shader::context
BUG=skia:
R=scroggo@google.com, dominikg@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/264843006

git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-01 19:31:31 +00:00
commit-bot@chromium.org
f3e505984d add default impl for context methods on shader
These are reasonable return values, since both of these methods can return a known value (0)
which means that no context can be created. This also makes it easier for chrome's subclasses
which already do not want to create a context, but having them actually overridden makes
changing the virtual signatures much harder.

BUG=skia:
R=scroggo@google.com, dominikg@google.com, reed@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/262703002

git-svn-id: http://skia.googlecode.com/svn/trunk@14491 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 23:29:02 +00:00
commit-bot@chromium.org
9c9005a347 Move SkShader::fLocalMatrix into SkShader constructor.
As a first step towards removing SkShader::setLocalMatrix, which will make
SkShader thread-safe, remove calls to setLocalMatrix that happen immediately
after the shader is being created. Instead, pass the matrix into the constructor
or factory method.

BUG=skia:1976
R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/245963010

git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-28 14:55:39 +00:00
commit-bot@chromium.org
87fcd95019 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.

Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326

R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/246403013

git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
commit-bot@chromium.org
6e5671d8c9 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
This is blocking the DEPS roll into Chromium. Failures can be seen here:

http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333

Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216
>
> Committed: http://code.google.com/p/skia/source/detail?r=14323

R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/249643002

git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 16:16:55 +00:00
commit-bot@chromium.org
bc2f1dc85e Extract most of the mutable state of SkShader into a separate Context object.
SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.

Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.

TEST=out/Debug/dm
BUG=skia:1976

Committed: http://code.google.com/p/skia/source/detail?r=14216

R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/207683004

git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 09:11:58 +00:00
commit-bot@chromium.org
855e88edfa Fixes for SkPictureShader.
Update comment in header to make it more clear that the picture
should be unaltered after creating the shader. We want our shaders
to be immutable, and this supports that.

Make the factory return NULL if the shader would have never drawn
anyway i.e. for a null picture or picture with no width/height.

Addresses comments I brought up in
https://codereview.chromium.org/221923007/#msg16.

BUG=skia:1976
R=reed@google.com, fmalita@chromium.org, robertphillips@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/238253005

git-svn-id: http://skia.googlecode.com/svn/trunk@14288 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-21 19:33:12 +00:00
commit-bot@chromium.org
53783b026a Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
Causing memory leaks in Chromium.

Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216

R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org
TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976

Author: bungeman@google.com

Review URL: https://codereview.chromium.org/241283003

git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-17 21:09:49 +00:00
commit-bot@chromium.org
001f4ed2fb Extract most of the mutable state of SkShader into a separate Context object.
SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.

Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.

TEST=out/Debug/dm
BUG=skia:1976
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/207683004

git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-16 10:16:39 +00:00
commit-bot@chromium.org
c5d9bb0f67 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Committed: http://code.google.com/p/skia/source/detail?r=14085

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-08 15:19:34 +00:00
commit-bot@chromium.org
8865d09cf8 Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/)
Reason for revert:
breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing.

Original issue's description:
> Initial picture shader implementation
>
> This CL adds an SkPictureShader class to support SkPicture-based
> patterns.
>
> The implementation renders the picture into an SkBitmap tile and then
> delegates to SkBitmapProcShader for the actual operation.
>
> R=reed@google.com,robertphillips@google.com,bsalomon@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14085

R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org
TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: bensong@google.com

Review URL: https://codereview.chromium.org/227553010

git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:45:31 +00:00
commit-bot@chromium.org
592b2d13c9 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:11:45 +00:00
commit-bot@chromium.org
0f10f7bf1f Allow toString capability to be toggled independent of developer mode.
This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted.

R=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/197763008

git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-13 18:02:17 +00:00
commit-bot@chromium.org
a5572e5bb2 Add a class to allocate small objects w/o extra calls to new.
Add SkSmallAllocator, a template for allocating small (as defined by the
instantiation) objects without extra calls to new. Add a helper macro to
make using it simple.

Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator.
The old SK_PLACEMENT_NEW had the following drawbacks:
- Easily confused with SkNEW_PLACEMENT.
- Requires passing around lots of void*s along with the storageSize.
- Requires using a separate class for deleting it.
- We had multiple ways Auto objects for deleting in different places.
- It always did a straight heap allocation on Windows, meaning Windows
  did not get any advantages from the confusing code.
The new SkSmallAllocator simplifies things:
- It is clear about what it does.
- It takes care of the deletion in one place that is automatically
  handled.

Further, the new class can be used to create more than one object. This
is in preparation for BUG=skia:1976, for which we would like to create
a new object without extra heap allocations. The plan is to create both
the blitter and the new object on the stack using the SkSmallAllocator.

Add a new test for SkSmallAllocator.

SkShader.h:
Move the private version of CreateBitmapShader to SkBitmapProcShader
(which already has the implementation) and remove the friend class
(which was only used to call this private function). This allows
SkSmallAllocator to reside in the private src/ directory.

SkBitmapProcShader:
Move CreateBitmapShader and the macro for the storage size here. With
the macro in a (private) header, the (private) headers with function
declarations (which now depend on the storage size used) can see the
macro.
Use SkSmallAllocator in CreateBitmapShader.
Change the macro to kBlitterStorageByteCount, since SkSmallAllocator
takes a byte count as its template parameter.

SkBlitter:
Use the SkSmallAllocator.
Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their
behaviors have been moved into SkSmallAllocator (SkAutoCallProc was
unnecessary anyway, because the only time we ever used it we also
called detach(), so its auto behavior never happened).
Create the Sk3DShader on the stack, if there's room.
Remove the helper version of Choose, which was unused.

SmallAllocatorTest:
Test for the new class.

The rest:
Use SkSmallAllocator.

BUG=skia:1976
R=reed@google.com, mtklein@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/179343005

git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-07 03:24:41 +00:00
mike@reedtribe.org
6fe16a3db0 remove unused deviceconfig from SkShader
git-svn-id: http://skia.googlecode.com/svn/trunk@13417 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-12 01:28:30 +00:00
commit-bot@chromium.org
8b0e8ac5f5 Refactor read and write buffers.
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.

What used to be this:

SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer  -> SkOrderedReadBuffer
SkFlattenableReadBuffer  -> SkValidatingReadBuffer

is now

SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer

Benefits:
  - code is simpler, names are less wordy
  - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
  - write buffers are completely devirtualized, important for record speed

This refactoring was mostly mechanical.  You aren't going to find anything
interesting in files with less than 10 lines changed.

BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/134163010

git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-30 18:58:24 +00:00
commit-bot@chromium.org
91246b9fc7 Update documentation around drawBitmap and shaders
R=reed@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/105823004

git-svn-id: http://skia.googlecode.com/svn/trunk@12507 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-05 15:43:19 +00:00
commit-bot@chromium.org
c0b7e10c6a Initial error handling code
I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure.

BUG=

Committed: http://code.google.com/p/skia/source/detail?r=11247

R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org

Author: sugoi@chromium.org

Review URL: https://codereview.chromium.org/23021015

git-svn-id: http://skia.googlecode.com/svn/trunk@11922 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-23 17:06:21 +00:00
bsalomon@google.com
82d1223aec Two and three color GPU gradients without textures.
R=bsalomon@google.com

Review URL: https://codereview.chromium.org/22854005

git-svn-id: http://skia.googlecode.com/svn/trunk@11158 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 15:36:26 +00:00
commit-bot@chromium.org
91a798f121 alpha threshold bitmap shader
Committed: http://code.google.com/p/skia/source/detail?r=11122

R=reed@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/23707019

git-svn-id: http://skia.googlecode.com/svn/trunk@11131 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-06 15:31:06 +00:00
bsalomon@google.com
67db510c9c Revert "alpha threshold bitmap shader"
This reverts commit r11122.

git-svn-id: http://skia.googlecode.com/svn/trunk@11123 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 22:48:05 +00:00
commit-bot@chromium.org
4ec4cf93b7 alpha threshold bitmap shader
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://chromiumcodereview.appspot.com/23707019

git-svn-id: http://skia.googlecode.com/svn/trunk@11122 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-05 21:54:04 +00:00
reed@google.com
3d3a860d0b Add flag to gradients to interpolate colors in premul space. Experimental API to encapsulate the shared parameters for all gradients into a struct.
BUG=
R=bsalomon@google.com

Review URL: https://codereview.chromium.org/15893002

git-svn-id: http://skia.googlecode.com/svn/trunk@9273 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-24 14:58:44 +00:00
skia.committer@gmail.com
e16efc1882 Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-26 07:06:02 +00:00
bsalomon@google.com
0ac6af4997 Wrap GrEffects in GrEffectPtr.
This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7092061

git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-16 15:16:18 +00:00
robertphillips@google.com
76f9e938df Added print out of SkShader information to debugger
https://codereview.appspot.com/7105045/



git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-15 20:17:47 +00:00
bsalomon@google.com
e197cbf9a3 Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader.
Review URL: https://codereview.appspot.com/7086051

git-svn-id: http://skia.googlecode.com/svn/trunk@7153 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-14 16:46:26 +00:00
robertphillips@google.com
441a005810 Fix r6808 fix & some compiler warnings
https://codereview.appspot.com/6948047/



git-svn-id: http://skia.googlecode.com/svn/trunk@6820 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-14 13:55:06 +00:00
robertphillips@google.com
ffbe903bc8 Fix compiler warning as error bug
Unreviewed



git-svn-id: http://skia.googlecode.com/svn/trunk@6808 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-14 00:34:28 +00:00
reed@google.com
a641f3f18e reland 6798 w/ fix for bitmap-as-mask pixel-locking
git-svn-id: http://skia.googlecode.com/svn/trunk@6806 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-13 22:16:30 +00:00
reed@google.com
135e16cd8e revert 6798 (assert in GM)
git-svn-id: http://skia.googlecode.com/svn/trunk@6802 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-13 21:53:41 +00:00
reed@google.com
1adcf8859c Goal: ensure we always balance lock/unlock pixels calls.
A big caller of lockPixels is setContext in the bitmapshader.

This change replaces beginSession/endSession with adding endContext(), and
adds debugging code to ensure that
1. setContext calls are never nested
2. endContext is always called after each setContext call.
Review URL: https://codereview.appspot.com/6937046

git-svn-id: http://skia.googlecode.com/svn/trunk@6798 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-13 21:39:56 +00:00
bsalomon@google.com
f94b3a4ceb Make SkShader store localM directly rather than as a separate alloc.
May cause very slight GM changes in gpu two pt radial/conical radients.
Review URL: https://codereview.appspot.com/6821056

git-svn-id: http://skia.googlecode.com/svn/trunk@6221 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-31 18:09:01 +00:00
bsalomon@google.com
08283afc26 Rename GrSamplerState to GrEffectStage.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6777053

git-svn-id: http://skia.googlecode.com/svn/trunk@6135 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-26 13:01:20 +00:00
bsalomon@google.com
8ea78d83dc GrCustomStage Renaming Part 4
Rename a bunch of things found by searching for "custom".
Review URL: https://codereview.appspot.com/6765048

git-svn-id: http://skia.googlecode.com/svn/trunk@6085 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-24 20:11:30 +00:00
bsalomon@google.com
a469c28c3c CustomStage Renaming Part 1
Search and replace:
GrCustomStage->GrEffect
GrCustomStageTestFactory->GrEffectTestFactory

renamed the cpp/h files from customStage->effect

reordered gypi, #includes, forward decls to maintain alphabetical sort.

manually fixed up some whitespace and linewraps

deleted a commented out #include

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6758046

git-svn-id: http://skia.googlecode.com/svn/trunk@6076 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-24 18:28:34 +00:00
bsalomon@google.com
dfdb7e5240 Reland r5963 with two fixes:
Missing ref in GrSweepGradient::TestCreate.
Must reset() the sampler in setup_drawstate_aaclip() to avoid hitting a (dubious) assert.



git-svn-id: http://skia.googlecode.com/svn/trunk@5964 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-16 15:19:45 +00:00
bsalomon@google.com
f6eac8af58 Revert r5962 because of failures.
git-svn-id: http://skia.googlecode.com/svn/trunk@5963 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-16 14:31:26 +00:00
bsalomon@google.com
b022177777 Require matrix for custom stage to be set when custom stage is installed.
Review URL: https://codereview.appspot.com/6696044

git-svn-id: http://skia.googlecode.com/svn/trunk@5962 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-16 14:16:11 +00:00
reed@google.com
3bafe74a29 Add SkShader::asShadeProc to fast-path the caller when the shader is fast
Review URL: https://codereview.appspot.com/6649055

git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-12 18:56:18 +00:00
rmistry@google.com
fbfcd56021 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:09:54 +00:00
rileya@google.com
91f319c5dc Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap.
In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount.
Review URL: https://codereview.appspot.com/6430060

git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-25 17:18:31 +00:00
rileya@google.com
03c1c359b3 Added asNewCustomStage to SkShader and implemented it for all the gradient shaders.
Not actually hooked up yet, but it should be ready to replace asABitmap for a future CL.
Review URL: https://codereview.appspot.com/6351113

git-svn-id: http://skia.googlecode.com/svn/trunk@4702 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-20 20:02:43 +00:00
rileya@google.com
22e57f9916 New subclasses for both Gr and GrGL gradient effect classes.
This replaces GrSingleTextureEffect as the base for gradient effects (so we'll be able to do gradient effects without textures), and adds a base class to the GL gradient custom stage implementations (which will soon handle generating the appropriate code to pass colors in and lerp instead of using a cached texture for simpler gradient cases).

Also added a custom stage for linear gradients.
Review URL: https://codereview.appspot.com/6426049

git-svn-id: http://skia.googlecode.com/svn/trunk@4674 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-19 15:16:19 +00:00
rileya@google.com
3e33258cd1 Added GPU implementation of 2-point conical gradient.
Review URL: https://codereview.appspot.com/6354062

git-svn-id: http://skia.googlecode.com/svn/trunk@4442 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-03 13:43:35 +00:00
robertphillips@google.com
0456e0b7b8 Added Inst counting to SkFlattenable-derived classes
http://codereview.appspot.com/6355043/



git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-27 14:03:26 +00:00
reed@google.com
83226976b5 extend asAGradient for Conical type (to be implemented by PDF and XPS)
Review URL: https://codereview.appspot.com/6308051

git-svn-id: http://skia.googlecode.com/svn/trunk@4207 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-07 20:26:47 +00:00
reed@google.com
880dc472ab add dox for Shaders, and how the paint's alpha modulates the shader's colors.
git-svn-id: http://skia.googlecode.com/svn/trunk@3909 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-11 14:47:03 +00:00
reed@google.com
99c114e0ac We were numerically overflowing our 16bit coordinates that we communicate
between these two procs. The fixes was in two parts:

1. Just don't draw bitmaps larger than 64K-1 in width or height, since we
   can't represent those coordinates in our transport format (yet).
2. Perform an unsigned shift during the calculation, so we don't get
   sign-extension bleed when packing the two values (X,Y) into our 32bit
   slot.
Review URL: https://codereview.appspot.com/6173046

git-svn-id: http://skia.googlecode.com/svn/trunk@3836 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-03 20:14:26 +00:00
djsollen@google.com
54924243c1 Cleanup code related to SkFlattenable::flatten()
The following changes were made by this CL:

1. Make flatten() a protected method as callers should use
   SkFlattenableWriteBuffer to flatten an object
2. Make flatten a const method (including subclasses)
3. Mark subclass implementation of flatten with SK_OVERRIDE
4. Ensure overridden flatten impls call their parent
5. Remove no-op implementations of flatten from subclasses

Additionally, if necessary the unflattening constructor was
also moved to the protected section of the subclasses
header if it was not already there.

git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-29 15:18:04 +00:00
reed@google.com
0beaba5b34 decal mode babystep
git-svn-id: http://skia.googlecode.com/svn/trunk@3413 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-16 14:38:06 +00:00
junov@chromium.org
b6e161937b Adding isOpaque method to skia shader classes
REVIEW=http://codereview.appspot.com/5451102/
TEST=unit test ShaderOpacity



git-svn-id: http://skia.googlecode.com/svn/trunk@2840 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-09 15:48:03 +00:00
tomhudson@google.com
1341304449 Use SK_OVERRIDE to add a little extra robustness against name changes.
git-svn-id: http://skia.googlecode.com/svn/trunk@2395 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-10-03 16:01:10 +00:00
epoger@google.com
ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
reed@google.com
ad91799832 code style
git-svn-id: http://skia.googlecode.com/svn/trunk@1106 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-11 19:01:12 +00:00
ctguil@chromium.org
7ffb1b21ab Add code needed to build skia as a windows dll within the chromium project.
- Export/import skia APIs if SKIA_DLL is defined.
- This change has no effect on skia.

Review URL: http://codereview.appspot.com/4282042

git-svn-id: http://skia.googlecode.com/svn/trunk@944 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-15 21:27:08 +00:00
reed@google.com
7c2f27d788 make asABitmap() const
change private cache fields in gradient to be mutable



git-svn-id: http://skia.googlecode.com/svn/trunk@898 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-07 19:29:00 +00:00
vandebo@chromium.org
d3ae77965e Add asAGradient shader extraction API.
Store initial gradient parameters.
Add compile asserts in GPU code for BitmapType ordering.

Review URL: http://codereview.appspot.com/4178063

git-svn-id: http://skia.googlecode.com/svn/trunk@845 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-24 00:21:06 +00:00
reed@android.com
f2b98d67dc merge with changes for GPU backend
git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-20 18:26:13 +00:00
reed@android.com
3c9b2a4a0e expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.

The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.



git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-27 19:28:37 +00:00
reed@android.com
5119bdb952 add shader flag kConstInY_Flag
this signals blitters that the shader will return the same results for a given
x value, independent of y. Useful inside blitRect(), where it can cache the
first call to shadeSpan() and reuse it on all subsequent scans. Works with
(non-rotated) linear-gradients, and Nx1 bitmaps.



git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-12 21:27:03 +00:00
reed@android.com
8a1c16ff38 grab from latest android
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-17 15:59:43 +00:00