Commit Graph

302 Commits

Author SHA1 Message Date
Brian Salomon
b5086961f3 Add matrix stack to SkAtlasTextTarget.
Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.

Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-12-20 14:00:44 +00:00
Greg Daniel
f5d8758f29 Add new SkImage factory to create from GrBackendTexture with SkColorType
Bug: skia:
Change-Id: I46bdc54b6d9cdacc8f5a06644aa6b110837879f0
Reviewed-on: https://skia-review.googlesource.com/84342
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-18 21:17:46 +00:00
Robert Phillips
b67821da87 Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget
Change-Id: I627fcc2cab1d04169f49e33a6c17e161e9a9772a
Reviewed-on: https://skia-review.googlesource.com/84621
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-13 21:34:20 +00:00
Brian Salomon
94f509b504 Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface.
Add GrGLAssembleInterface with legacy bare pointer return.

This allows existing clients of GrGLAssembleInterface to roll Skia without
code changes.

Change-Id: I0764a9f4583e554fff5574889adcc6fe004db159
Reviewed-on: https://skia-review.googlesource.com/83564
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-11 22:03:38 +00:00
Brian Salomon
3d6801eeee Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.

Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.

Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.

Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-11 17:54:38 +00:00
Brian Salomon
f06c358267 Remove instanced rendering
Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-08 13:41:10 +00:00
Greg Daniel
afb7ec7a40 Revert "Revert "Add define to use customize vulkan header.""
This reverts commit b351817588.

Reason for revert: Relanding with android fixes

Original change's description:
> Revert "Add define to use customize vulkan header."
>
> This reverts commit a492eb0e1f.
>
> Reason for revert: Breaking Android roll (b/c builds tools?)
>
> Original change's description:
> > Add define to use customize vulkan header.
> >
> > Bug: skia:
> > Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7
> > Reviewed-on: https://skia-review.googlesource.com/81121
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: I80a685bf88af909865f274ffc61686be57e8c313
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/81740
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ia701e884bfa3799dc73002f892feb2ecafe9da12
Reviewed-on: https://skia-review.googlesource.com/81742
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-12-07 18:29:39 +00:00
Brian Salomon
384fab467e sk_spification of GrGpu creation.
Make GrContext::MakeGL take interface as sk_sp.

Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp.

Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df
Reviewed-on: https://skia-review.googlesource.com/81842
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-07 17:56:59 +00:00
Brian Salomon
b351817588 Revert "Add define to use customize vulkan header."
This reverts commit a492eb0e1f.

Reason for revert: Breaking Android roll (b/c builds tools?)

Original change's description:
> Add define to use customize vulkan header.
> 
> Bug: skia:
> Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7
> Reviewed-on: https://skia-review.googlesource.com/81121
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I80a685bf88af909865f274ffc61686be57e8c313
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/81740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-07 13:19:51 +00:00
Greg Daniel
a492eb0e1f Add define to use customize vulkan header.
Bug: skia:
Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7
Reviewed-on: https://skia-review.googlesource.com/81121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-06 21:29:49 +00:00
Chris Dalton
a32a3c32c3 Add analytic clip FPs that read from the CCPR atlas
Bug: skia:7190
Change-Id: Ie31d368f52910e6917efdeb1b024370b06fc11ee
Reviewed-on: https://skia-review.googlesource.com/77160
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-05 18:06:18 +00:00
Brian Salomon
80654c16bd Exit from GLTestAtlasTextRenderer early if GL version is not supported.
Change-Id: I3586619ba0ced188cdb4848ae8cb4e07bc12efe3
Reviewed-on: https://skia-review.googlesource.com/79420
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-01 21:21:19 +00:00
Chris Dalton
706a6ff60c Add "lazy" texture proxies
Adds ultra-deferred proxies that are instantiated by a user-supplied
callback during flush.

Bug: skia:7190
Change-Id: I75a7ac6dba953c3b0a99febc203a7f4d2f3789fc
Reviewed-on: https://skia-review.googlesource.com/76461
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-30 15:37:12 +00:00
Robert Phillips
7f1b4f8cc3 Fix issues related to backend texture/rendertarget creation
Change-Id: I640ea5f316e9e4aba778f450655e74636199e0b1
Reviewed-on: https://skia-review.googlesource.com/76440
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-11-28 13:03:47 +00:00
Brian Salomon
cf7e1d06bc Make EGL test context access GL via GrGLInterface
Bug: skia:7334
Change-Id: I5153ef83ae350648a15d6dc427b03d464258608b
Reviewed-on: https://skia-review.googlesource.com/75980
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-27 16:50:26 +00:00
Brian Salomon
40dc8a71f5 Add clear function to TestAtlasTextRendering interface
Bug: skia:
Change-Id: I24563abe5e72e57e6764ddf6aca76ccf098cc488
Reviewed-on: https://skia-review.googlesource.com/73640
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-20 17:59:48 +00:00
Brian Salomon
cbcb0a12ad Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc2.

Bug: skia:
Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd
Reviewed-on: https://skia-review.googlesource.com/73345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-19 18:55:18 +00:00
Greg Daniel
9c2202ffc2 Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df1.

Reason for revert: break google3 rool

Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
> 
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
> 
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-18 13:32:08 +00:00
Brian Salomon
39631f3df1 Add Atlas Text interface for rendering SDF glyphs.
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.

Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-17 20:35:06 +00:00
Brian Salomon
55ad774812 Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context.""
This reverts commit 1e09e461d2.

Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-17 16:22:56 +00:00
Robert Phillips
57e0828fad Add backend GPU objects to fiddle app
TBR=bsalomon@google.com
Change-Id: I8876a4657f837436322150925233e0f36c91e8f0
Reviewed-on: https://skia-review.googlesource.com/72641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2017-11-17 12:53:55 +00:00
Brian Osman
1e09e461d2 Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."
This reverts commit 5627d65146.

Reason for revert: Google3

Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
> 
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
> 
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-16 22:31:39 +00:00
Brian Salomon
5627d65146 Add method to sk_gpu_test::TestContext to automatically restore the previous context.
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.

Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-16 16:30:53 +00:00
Brian Salomon
f44754a42b Drop support for OSMesa in test tools and remove build bot
Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-13 16:20:10 +00:00
Greg Daniel
63b8a434dc Fix VkTextUtils to include SkTypes before ifdef
Bug: skia:
Change-Id: I4286f0e15ee427345d7d793760c85c9743fc4c6c
Reviewed-on: https://skia-review.googlesource.com/70200
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-10 21:11:23 +00:00
Greg Daniel
35970ec0c8 Revert "Revert "Dynamically load the vulkan library in our test tools""
This reverts commit c8dd283c9a.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Dynamically load the vulkan library in our test tools"
> 
> This reverts commit 77d6feaa69.
> 
> Reason for revert: breaking google 3
> 
> Original change's description:
> > Dynamically load the vulkan library in our test tools
> > 
> > Bug: skia:
> > Change-Id: I7c1f6cbb2b50ca284f40cf4b9ef49a76083b38c6
> > Reviewed-on: https://skia-review.googlesource.com/68643
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,csmartdalton@google.com
> 
> Change-Id: I6b2588e71f1876868fcf8f2b3c91a96e7c689045
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/69780
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,csmartdalton@google.com

Change-Id: I758aec07114305f0add086eecb1deb94d0140dcf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/69900
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-11-10 15:04:08 +00:00
Greg Daniel
c8dd283c9a Revert "Dynamically load the vulkan library in our test tools"
This reverts commit 77d6feaa69.

Reason for revert: breaking google 3

Original change's description:
> Dynamically load the vulkan library in our test tools
> 
> Bug: skia:
> Change-Id: I7c1f6cbb2b50ca284f40cf4b9ef49a76083b38c6
> Reviewed-on: https://skia-review.googlesource.com/68643
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,csmartdalton@google.com

Change-Id: I6b2588e71f1876868fcf8f2b3c91a96e7c689045
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/69780
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-10 00:34:17 +00:00
Greg Daniel
77d6feaa69 Dynamically load the vulkan library in our test tools
Bug: skia:
Change-Id: I7c1f6cbb2b50ca284f40cf4b9ef49a76083b38c6
Reviewed-on: https://skia-review.googlesource.com/68643
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-09 21:04:37 +00:00
Kevin Lubick
b718fbb7f4 Add Pixelbook to tree
Bug: skia:7249
NOTRY=true
Change-Id: I7ab6bc28d567ca5ae75df9c1e56b46c307032024
Reviewed-on: https://skia-review.googlesource.com/66143
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-11-02 13:36:21 +00:00
Ethan Nicholas
d1b2eec0d0 API to cache shader binaries between runs of Skia.
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.

Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-02 13:07:41 +00:00
Brian Salomon
43f8bf0f78 Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Bug: skia:7154
Change-Id: I23ffc11dab4a377fbd6b7e4e33722b3fa0793d58
Reviewed-on: https://skia-review.googlesource.com/60681
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-18 12:55:06 +00:00
Greg Daniel
177e695589 Add flag on GrBackendTexture to say whether texture is mipped or not
Bug: skia:
Change-Id: Ia684e3daf779ec2feaaec64c04dabf5cb03cd07a
Reviewed-on: https://skia-review.googlesource.com/57821
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-10-12 17:02:41 +00:00
Brian Osman
5fbd18370f Add NV_fence support to get better timing from ANGLE ES2
Previously, we were reporting numbers that were far too low, because
we were getting way ahead of the GPU, and then spending all of our time
in finish (which isn't timed). That led to us picking very high loop
counts, so our wall clock time to run nanobench was very high, and our
reported times were very low. This fixes all of that, and removes all
the spam about not having fence support.

Change-Id: Ib9dfc043da82bf8ee6645b8627cfade66eb9864e
Reviewed-on: https://skia-review.googlesource.com/58001
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-10-10 21:13:03 +00:00
Brian Osman
e6984a0fb5 Fix bugs with fence sync API on iOS devices
- Actually request extension version of fence sync functions
- Fix incorrect usage of dlopen/dlsym
- Also fixed same bugs in Mac code, although we never hit that
  code path.

Should fix iOS devices, giving more accurate (and less spammy)
results from nanobench.

Bug: skia:
Change-Id: I3456b301ef9b0b6559160d1d21c77bd93139d39a
Reviewed-on: https://skia-review.googlesource.com/57740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-10-10 19:05:13 +00:00
Mike Klein
fe69f9a50a Make GrFakeRefObj::fNext atomic.
This lets you make them on different threads simultaneously.

Change-Id: Ife4228ae4721b35c718ece1a30cc5686f3690c13
Reviewed-on: https://skia-review.googlesource.com/48800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-19 20:58:49 +00:00
Jim Van Verth
a950b63b44 Add support for additional textures in GrDrawOpAtlas
Step two in supporting growable/shrinkable atlases.

Bug: skia:3550
Change-Id: I0cdec2a9f59cc8ced071bfeec2f8ed5a228c4b7a
Reviewed-on: https://skia-review.googlesource.com/43260
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-09-12 17:16:00 +00:00
Robert Phillips
bdda0ba155 Cosmetic changes to GrDrawOpAtlas
It looks like we won't be going in the direction of:

https://skia-review.googlesource.com/c/skia/+/35962 (Allow GrDrawOpAtlas to grow & shrink)

Pull out what is worth keeping.

TBR=bsalomon@google.com

Change-Id: Ia14c3c621e7b1d2d7f303a455a3e4d9660af5f6e
Reviewed-on: https://skia-review.googlesource.com/41362
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-09-01 16:24:48 +00:00
Brian Salomon
3416969605 Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""""
This reverts commit a184ac7e0c.

Change-Id: I2a4a1b713fd998ba33a5f85a34be1645438a7ac9
Reviewed-on: https://skia-review.googlesource.com/39400
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-28 20:02:16 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
Brian Salomon
a184ac7e0c Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""
This reverts commit 20af6d12ee.

Performance regressions on Android and Flutter
Change-Id: If70edbe85aa251f298eddf18a89ba2cf56ed94fb
Reviewed-on: https://skia-review.googlesource.com/37340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-22 21:36:40 +00:00
Brian Salomon
20af6d12ee Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""
This reverts commit ceef4fb5c4.

Bug: skia:
Change-Id: I50b738169b4cf9e06cbe0b5fad0234b506717b66
Reviewed-on: https://skia-review.googlesource.com/36201
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-18 14:37:09 +00:00
Brian Osman
de3b710913 Cache the results of get_pixel_formats_to_try
Choosing pixel formats is quite slow (depending on driver?). We were
doing this once per context, and it added up. On my desktop windows
machine, this saves another 7 seconds in `dm --config gl --src gm`.

Actual times:
  37s -> 30s (not writing PNGs)
  47s -> 39.5s (writing PNGs)

We always called this with MSAA sample count set to zero, so I cleaned
up the code to make that clearer. Also included a comment about the
theoretical risk, although I think that outside of a multi-GPU system,
we're fine.

Bug: skia:
Change-Id: I50927ebfaf6fe8d88a63674427fbf9e06e4ab059
Reviewed-on: https://skia-review.googlesource.com/35763
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-18 13:29:49 +00:00
Brian Salomon
ceef4fb5c4 Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"
This reverts commit 3fd295550f.

Reason for revert: breaking things

Original change's description:
> Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
> 
> This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.
> 
> Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
> Reviewed-on: https://skia-review.googlesource.com/33802
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: I9cdbeeac15b17d2d6b3385560ed826397c0373c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/36220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-18 13:06:00 +00:00
Brian Salomon
3fd295550f Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
This op draws a texture rectangle in src over blending with no edge antialiasing. It less powerful than NonAAFillRectOp/GrPaint but has less CPU overhead.

Change-Id: Ia6107bb67c1c2a83de14c665aff64b0de2750fba
Reviewed-on: https://skia-review.googlesource.com/33802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-18 12:47:28 +00:00
Ben Wagner
b4aab9ae6d Replace SkFAIL with SK_ABORT.
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.

Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-16 15:37:54 +00:00
Greg Daniel
02611d9afd Add Make[backend] calls for creating GrContexts
Docs-Preview: https://skia.org/?cl=26369
Bug: skia:
Change-Id: I460ee63e466f85b05918479f068a2e5ca2d70550
Reviewed-on: https://skia-review.googlesource.com/26369
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-25 14:33:03 +00:00
Brian Salomon
d17f6584df Remove GrBackendTextureDesc
Change-Id: I2b123d1782400e97ab2ce2f11e3e3d325a13e6c8
Reviewed-on: https://skia-review.googlesource.com/24748
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-07-20 00:21:18 +00:00
Brian Salomon
e5b399ee69 Remove GrLegacyMeshDrawOp and GrPipelineBuilder
Change-Id: Ib301a0e7d4b4c4f05417d28862017307949748c9
Reviewed-on: https://skia-review.googlesource.com/23584
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-07-19 18:16:05 +00:00
Brian Salomon
fc26f3ca5f Remove GrAnalyticRectOp, the last legacy GrMeshDrawOp
Change-Id: I2b8d1f4c1585af4a157d269a526874bccc74ac81
Reviewed-on: https://skia-review.googlesource.com/23484
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-07-19 15:21:05 +00:00
Brian Salomon
44acb5b09b Revert "Revert "Make GrAtlasTextOp a non-legacy GrMeshDrawOp""
This reverts commit e3e9628ecf.

Adds blendmode_mask_* benchs to blacklist for Chromecast.
Otherwise a clean revert of the revert.

Bug: skia:
Change-Id: I9f64ae55804fa4aad97c1785834281039570c56c
Reviewed-on: https://skia-review.googlesource.com/24409
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-19 12:17:34 +00:00